fix (#278): show the tooltip only once for skills without proficiency
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@@ -10,6 +10,7 @@
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- [#274] (<https://github.com/deltagreen-foundryvtt/delta-green-foundry-vtt-system/issues/274>) - Automated fail marking now works after dice so nice resolve roll.
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- [#268] (<https://github.com/deltagreen-foundryvtt/delta-green-foundry-vtt-system/issues/268>) - Removed unnecessary tooltips.
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- [#278] (<https://github.com/deltagreen-foundryvtt/delta-green-foundry-vtt-system/issues/278>) - Shows the tooltip only once for skills without proficiency.
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## Version 1.6.1 - 2025-09-09
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@@ -413,7 +413,6 @@ export default class DGActorSheet extends DGSheetMixin(ActorSheetV2) {
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skill.tooltip = game.i18n.localize(`DG.Skills.Tooltip.${skill.key}`);
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if (!skill.proficiency) {
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skill.tooltip = skill.tooltip.concat(
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skill.tooltip,
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"<br><br>",
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game.i18n.localize("DG.Tooltip.CannotRollSkillLabel"),
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);
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