Merge pull request #94 from TheLastScrub/jalenml/fix-custom-targets
Fix issue with custom targets for weapons
This commit is contained in:
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## Release/Patch Notes
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### Version 1.3.3 - 2023-10-17
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- Fix [Github #93] - Custom target numbers for weapons can now be set correctly.
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### Version 1.3.2 - 2023-10-07
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- Enhancement - When hitting a breakpoint, current SAN now turns bold and red, to help indicate you need to reset your breaking point.
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+2
-2
@@ -15,7 +15,7 @@
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"discord": "jalensailin"
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}
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],
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"version": "1.3.2",
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"version": "1.3.3",
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"compatibility": {
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"minimum": "11",
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"verified": "11"
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@@ -129,7 +129,7 @@
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}
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],
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"manifest": "https://github.com/TheLastScrub/delta-green-foundry-vtt-system-unofficial/raw/master/system.json",
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"download": "https://github.com/TheLastScrub/delta-green-foundry-vtt-system-unofficial/releases/download/v1.3.2/deltagreen.zip",
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"download": "https://github.com/TheLastScrub/delta-green-foundry-vtt-system-unofficial/releases/download/v1.3.3/deltagreen.zip",
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"gridDistance": 1,
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"gridUnits": "m",
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"primaryTokenAttribute": "health",
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@@ -50,8 +50,8 @@
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<div class="weapon-sheet-horizontal-grid-right-2col">
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{{#if_eq item.system.skill 'custom'}}
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<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.CustomSkillTarget'}}:</span>
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<input type="text" name="system.customSkillTarget" value="{{item.system.customSkillTarget}}" data-dtype="Number"/>
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<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.CustomSkillTarget'}}:</span>
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<input type="text" name="system.customSkillTarget" value="{{../item.system.customSkillTarget}}" data-dtype="Number"/>
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{{/if_eq}}
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</div>
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