have unnatural sheet just extend NPC sheet (empty for now)

This commit is contained in:
jalensailin
2025-07-22 12:36:13 -04:00
parent dc2d82d3ba
commit 9b3e008d9c
+3 -64
View File
@@ -1,65 +1,4 @@
import DGActorSheet from "./base-actor-sheet.js";
import DGNPCSheet from "./npc-sheet.js";
/** @extends {DGSheetMixin(ActorSheetV2)} */
export default class DGUnnaturalSheet extends DGActorSheet {
/** @override */
static TABS = /** @type {const} */ ({
primary: {
initial: "skills",
labelPrefix: "DG.Navigation",
tabs: [
{ id: "skills", label: "Skills" },
{ id: "physical", label: "Physical" },
{ id: "gear", label: "Gear" },
{ id: "about", icon: "fas fa-question-circle", label: "" },
],
},
});
/** @override */
static PARTS = /** @type {const} */ ({
header: {
template: `${this.TEMPLATE_PATH}/actor/parts/header.html`,
},
tabs: {
template: `templates/generic/tab-navigation.hbs`, // From FoundryVTT
},
skills: {
template: `${this.TEMPLATE_PATH}/actor/parts/skills-tab.html`,
templates: [
`${this.TEMPLATE_PATH}/actor/partials/custom-skills-partial.html`,
],
scrollable: [""],
},
physical: {
template: `${this.TEMPLATE_PATH}/actor/parts/physical-tab.html`,
templates: [
`${this.TEMPLATE_PATH}/actor/partials/attributes-grid-partial.html`,
],
scrollable: [""],
},
gear: {
template: `${this.TEMPLATE_PATH}/actor/parts/gear-tab.html`,
scrollable: [""],
},
about: {
template: `${this.TEMPLATE_PATH}/actor/parts/about-tab.html`,
scrollable: [""],
},
});
/* -------------------------------------------- */
/** @override */
async _prepareContext(options) {
const context = await super._prepareContext(options);
context.enrichedDescription =
await foundry.applications.ux.TextEditor.implementation.enrichHTML(
this.actor.system.notes,
{ async: true },
);
return context;
}
}
/** @extends {DGNPCSheet} */
export default class DGUnnaturalSheet extends DGNPCSheet {}