[ENH] Show target number for Special Trainings on the character sheet

Fixes #130
This commit is contained in:
TheLastScrub
2024-07-27 07:30:04 -07:00
parent 3cac49fa9d
commit ab02173363
2 changed files with 4 additions and 3 deletions
+3 -2
View File
@@ -81,9 +81,10 @@ export default class DeltaGreenActorSheet extends ActorSheet {
switch (true) {
// Stats
case DG.statistics.includes(training.attribute):
simplifiedTraining.attribute = training.attribute.toUpperCase();
simplifiedTraining.attribute =
training.attribute.toUpperCase() + "x5";
simplifiedTraining.targetNumber =
this.actor.system.statistics[training.attribute].value;
this.actor.system.statistics[training.attribute].x5;
break;
// Skills
case DG.skills.includes(training.attribute):
+1 -1
View File
@@ -29,7 +29,7 @@
{{#each specialTraining as |training|}}
<div class="item flexrow flex-group-center flex-thin-border special-training-box">
<label class="{{if_gt training.targetNumber 0 'rollable' 'not-rollable'}}" data-key="{{training.key}}" data-name="{{training.name}}" data-rolltype="special-training">
{{training.name}} ({{training.attribute}} - {{training.targetNumber}})
{{training.name}} ({{training.attribute}}, {{training.targetNumber}}%)
</label>
<div class="item-controls skill-and-training-controls">
<a class="item-control special-training-action" data-action="Edit" data-id="{{training.id}}" title="Edit Training"><i class="fas fa-edit"></i></a>