Merge pull request #220 from lozanoje/somecssfixes

Some fixes to css and to statistics header
This commit is contained in:
Jalen
2025-07-26 14:06:08 -04:00
committed by GitHub
3 changed files with 11 additions and 6 deletions
+8 -3
View File
@@ -130,7 +130,8 @@
}
input.breaking-point-hit {
color: rgb(117, 0, 0);
color: rgb(255, 255, 255);
background-color: rgb(117, 0, 0);
font-weight: bold;
}
@@ -603,7 +604,7 @@ div span.bio-grid-label {
.breaking-point-grid-3col {
display: grid;
grid-template-columns: 100px 70px 65px;
grid-template-columns: 20% 70px 65px;
border-top: 0px solid #aaa;
margin-bottom: 10px;
border-bottom: 1px solid #aaa;
@@ -616,7 +617,7 @@ div span.bio-grid-label {
.adaptation-grid-5col {
display: grid;
grid-template-columns: 100px 50px 50px 50px 200px;
grid-template-columns: 30% 50px 50px 50px 200px;
margin-top: 10px;
margin-bottom: 10px;
align-content: center;
@@ -671,11 +672,15 @@ div .bottom-left-justified-resource {
}
div .first-aid-received-section {
display: grid;
grid-template-columns: 40% 70px;
border-bottom: 1px solid #aaa;
margin-bottom: 10px;
}
div .exhausted-section {
display: grid;
grid-template-columns: 40% 70px;
border-bottom: 1px solid #aaa;
margin-bottom: 10px;
}
+1 -1
View File
@@ -90,7 +90,7 @@ export default class DGActorSheet extends DGSheetMixin(ActorSheetV2) {
// Set title for Physical Attributes.
context.physicalAttributesTitle = game.i18n.localize(
"DG.Sheet.BlockHeaders.Attributes",
"DG.Sheet.BlockHeaders.Statistics",
);
// Whether to append the notes section to the skills.
+2 -2
View File
@@ -41,7 +41,7 @@
data-dtype="Boolean" />
<label class="adapted-label"
title="{{localize 'DG.Tooltip.AdaptedToViolence'}}">
data-tooltip="{{localize 'DG.Tooltip.AdaptedToViolence'}}">
{{#if actor.system.sanity.adaptations.violence.isAdapted }}
{{localize 'DG.Mental.AdaptedToViolence'}}
{{/if}}
@@ -65,7 +65,7 @@
data-dtype="Boolean" />
<label class="adapted-label"
title="{{localize 'DG.Tooltip.AdaptedToHelplessness'}}">
data-tooltip="{{localize 'DG.Tooltip.AdaptedToHelplessness'}}">
{{#if actor.system.sanity.adaptations.helplessness.isAdapted }}
{{localize 'DG.Mental.AdaptedToHelplessness'}}
{{/if}}