151 lines
6.3 KiB
JSON
151 lines
6.3 KiB
JSON
{
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"DG.SystemName": "Delta Green",
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"DG.AgentNameFieldTooltip": "LAST NAME, FIRST NAME (AND ALIAS IF APPLICABLE)",
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"DG.RollLuck": "Roll Luck",
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"DG.Luck": "Luck",
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"DG.FallbackText.ProfessionAndOrRank": "PROFESSION (RANK IF APPLICABLE)",
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"DG.Skills.accounting": "Accounting",
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"DG.Skills.alertness": "Alterness",
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"DG.Skills.anthropology": "Anthropology",
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"DG.Skills.archeology": "Archeology",
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"DG.Skills.artillery": "Artillery",
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"DG.Skills.athletics": "Athletics",
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"DG.Skills.bureaucracy": "Bureaucracy",
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"DG.Skills.computer_science": "Computer Science",
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"DG.Skills.criminology": "Criminology",
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"DG.Skills.demolitions": "Demolitions",
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"DG.Skills.disguise": "Disguise",
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"DG.Skills.dodge": "Dodge",
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"DG.Skills.drive": "Drive",
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"DG.Skills.firearms": "Firearms",
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"DG.Skills.first_aid": "First Aid",
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"DG.Skills.forensics": "Forensics",
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"DG.Skills.heavy_machiner": "Heavy Machinery",
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"DG.Skills.heavy_weapons": "Heavy Weapons",
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"DG.Skills.history": "History",
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"DG.Skills.humint": "HUMINT",
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"DG.Skills.law": "Law",
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"DG.Skills.medicine": "Medicine",
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"DG.Skills.melee_weapons": "Melee Weapons",
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"DG.Skills.navigate": "Navigate",
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"DG.Skills.occult": "Occult",
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"DG.Skills.persuade": "Persuade",
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"DG.Skills.pharmacy": "Pharmacy",
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"DG.Skills.psychotherapy": "Psychotherapy",
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"DG.Skills.ride": "Ride",
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"DG.Skills.search": "Search",
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"DG.Skills.sigint": "SIGINT",
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"DG.Skills.stealth": "Stealth",
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"DG.Skills.surgery": "Surgery",
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"DG.Skills.survival": "Survival",
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"DG.Skills.swim": "Swim",
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"DG.Skills.unarmed_combat": "Unarmed Combat",
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"DG.Skills.unnatural": "Unnatural",
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"DG.Skills.AddTypedOrCustomSkill": "Add Typed or Custom Skill",
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"DG.Skills.AddSkill": "Add Skill",
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"DG.Skills.SkillGroup": "Skill Group",
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"DG.Skills.SkillName": "Skill Name",
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"DG.TypeSkills.Art": "Art",
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"DG.TypeSkills.Craft": "Craft",
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"DG.TypeSkills.ForeignLanguage": "Foreign Language",
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"DG.TypeSkills.MilitaryScience": "Military Science",
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"DG.TypeSkills.Pilot": "Pilot",
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"DG.TypeSkills.Science": "Science",
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"DG.TypeSkills.Other": "Other",
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"DG.Attributes.HP": "HP",
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"DG.Attributes.WP": "WP",
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"DG.Attributes.SAN": "SAN",
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"DG.Attributes.str": "STR",
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"DG.Attributes.con": "CON",
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"DG.Attributes.dex": "DEX",
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"DG.Attributes.int": "INT",
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"DG.Attributes.pow": "POW",
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"DG.Attributes.cha": "CHA",
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"DG.Navigation.Skills": "Skills",
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"DG.Navigation.Physical": "Physical",
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"DG.Navigation.Mental": "Mental",
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"DG.Navigation.Gear": "Gear",
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"DG.Navigation.CV": "C.V.",
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"DG.Navigation.Contacts": "Contacts",
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"DG.Roll.Rolling": "Rolling",
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"DG.Roll.Target": "Target: ",
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"DG.Roll.Success": "Success",
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"DG.Roll.Failure": "Failure",
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"DG.Roll.Critical": "Critical",
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"DG.Roll.Lethality": "Lethality",
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"DG.Roll.Lethal": "Lethal",
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"DG.Roll.For": "For",
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"DG.Roll.Damage": "Damage",
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"DG.Roll.RollingDamageFor": "Rolling DAMAGE for",
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"DG.Roll.Or": "Or",
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"DG.Physical.Wounds": "Wounds",
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"DG.Physical.FirstAidLabel": "First Aid Has Already Been Attempted: ",
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"DG.Generic.AddButtonLabel": "Add",
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"DG.Mental.BreakingPoint": "Breaking Point: ",
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"DG.Mental.Reset": "Reset",
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"DG.Mental.SanityLossIncidentsLabel": "Incidents of SAN Loss Without Going Insane",
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"DG.Mental.Violence": "Violence",
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"DG.Mental.Helplessness": "Helplessness",
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"DG.Mental.AdaptedToViolence": "Adapted to Violence",
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"DG.Mental.AdaptedToHelplessness": "Adapted to Helplessness",
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"DG.Mental.Motivations": "Motivations",
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"DG.Mental.Disorders": "Disorders",
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"DG.Gear.Weapons": "WEAPONS",
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"DG.Gear.Armor": "ARMOR",
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"DG.Gear.OtherGear": "OTHER GEAR",
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"DG.Gear.Name": "Name",
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"DG.Gear.DamageOrLethality": "Damage/Lethality",
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"DG.Gear.ArmorPiercing": "Armor Piercing",
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"DG.Gear.ArmorRating": "Armor Rating",
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"DG.Gear.Equipped": "EQUIPPED",
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"DG.CV.Sex": "Sex",
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"DG.CV.SexPlaceholder": "Sex",
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"DG.CV.AgeAndDoB": "Age and D.O.B.",
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"DG.CV.AgeAndDoBPlaceholder": "Age & Date of Birth",
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"DG.CV.Employer": "Employer",
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"DG.CV.EmployerPlaceholder": "Employer or Work History",
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"DG.CV.Nationality": "Nationality",
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"DG.CV.NationalityPlaceholder": "Nationality",
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"DG.CV.Education": "Education",
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"DG.CV.EducationPlaceholder": "Education",
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"DG.CV.PhysicalDescriptionLabel": "Physical Description/Notes",
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"DG.Bonds.Bond": "Bond",
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"DG.Bonds.Name": "Name",
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"DG.Bonds.Score": "Score",
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"DG.Bonds.NewBond": "New Bond",
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"DG.ItemTypes.weapon": "Weapon",
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"DG.ItemTypes.armor": "Armor",
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"DG.ItemTypes.motivation": "Motivation",
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"DG.ItemTypes.bond": "Bond",
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"DG.ItemTypes.gear": "Gear",
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"DG.ItemTypes.NewPrefix": "New ",
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"DG.Tooltip.HP": "Hit points, a character becomes unconsious at 2 HP, and dies at 0 HP.",
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"DG.Tooltip.MaximumHP": "Maximum health is the average of STR + CON, rounded UP.",
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"DG.Tooltip.WP": "Willpower Points are mental fuel. Agents require Willpower Points to keep going despite exhaustion or mentally taxing situations. See page 47 of the Agent's Handbook for more detail.",
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"DG.Tooltip.MaximumWP": "Maximum WP is equal to POW.",
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"DG.Tooltip.SanityLabel": "Click to roll a sanity check...",
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"DG.Tooltip.CurrentSanityPartOne": "Current sanity, current breaking point is ",
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"DG.Tooltip.CurrentSanityPartTwo": ", click the SAN label above to roll a sanity check.",
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"DG.Tooltip.MaximumSanity": "Maximum sanity is equal to 99 - the Unnatural skill.",
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"DG.Tooltip.SkillLabel": "Click to roll a skill check.",
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"DG.Tooltip.CannotRollSkillLabel": "A skill at 0% cannot be used. See page 28 of the Agent's Handbook.",
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"DG.Tooltip.SkillFailCheckbox": "After failing a test on this skill (if proficiency is at least 1%), check this box. At the end of the session, add 1D4-1 percentage points to the skill and uncheck the box. Does not apply to the Unnatural skill. See page 29 of the Agent's Handbook.",
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"DG.Tooltip.DistinguishingFeature": "Distinguishing Feature (fill out if score is 12 or higher, or 8 or lower).",
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"DG.Tooltip.x5AttributeLabel": "Click to roll a x5 check.",
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"DG.Tooltip.FirstAidAttempted": "Once an agent receives first aid, they cannot benefit from it again until they are damaged again."
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} |