Robust pause overlay + PNG NPC tokens — v2.0.3
The radar-scope pause overlay only applied via the renderGamePause hook, which does not fire on every pause toggle path — pressing Space after an unpause could show Foundry's default GAME PAUSED. The overlay injector is now idempotent and wired to renderGamePause AND pauseGame (plus a ready check), so the scope applies on every toggle; verified across repeated unpause/pause cycles. Also rasterize the three FALSE ALARM NPC tokens (Rostova, Changed Vance, the Tear) to 1024px PNGs, matching the map fix in v2.0.1. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -15,7 +15,7 @@
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"discord": "jalensailin"
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}
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],
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"version": "2.0.2",
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"version": "2.0.3",
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"compatibility": {
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"minimum": "13",
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"verified": "14",
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