Commit Graph
2 Commits
Author SHA1 Message Date
tevansandClaude Fable 5 ff13de2ca5 Radar-scope pause screen + Providence/Calamity critical events — v2.0.2
Pause: replace the stock spinner with an animated DG2 radar scope (centre-
swept beam, phosphor trail, range rings, glinting blips) captioned MISSION
PAUSED / ALL STATIONS HOLD.

Home rule (criticalEvents automation setting, default on): when an Agent
rolls a natural 01 on a percentile test, roll 1d6 on the PROVIDENCE table
(1 = recover 1D4 SAN ... 6 = the whole cell gains +20%/1 WP); a natural 00
rolls on the CALAMITY table (1 = equipment failure ... 6 = everyone in the
scene loses SAN as something notices the cell). Events post as dramatic
gold/red dossier chat cards with the d6 attached (themed 3D dice); the
Handler applies effects. Verified both paths end-to-end in isolated Foundry.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 22:02:20 +01:00
tevansandClaude Fable 5 2458ae808f Add Tactical sheet theme (new default): modern dark redesign
- New characterSheetStyle option 'tactical' (default), css/dg2-tactical.css.
- Dark federal-dossier design: charcoal surfaces, olive accent, Public
  Sans throughout, uppercase letterspaced name plate and section headers.
- Color-coded HP (olive) / WP (steel) / SAN (red) resource cards.
- Modern underline tab navigation; skill rows as hoverable panels with
  dimmed untrained skills and olive value badges; restyled item lists,
  inputs, and buttons.
- Item sheets (AppV1) carry the theme class and get matching dark styling.
- Fix: CSS selectors still targeted .deltagreen after the system-id
  rename, leaving most stock sheet styling dead - renamed to .deltagreen2.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 20:33:24 +01:00