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DeltaGreen2/packs/false-alarm/LOG.old
T
tevansandClaude Fable 5 7d684ffdb2 Robust pause overlay + PNG NPC tokens — v2.0.3
The radar-scope pause overlay only applied via the renderGamePause hook,
which does not fire on every pause toggle path — pressing Space after an
unpause could show Foundry's default GAME PAUSED. The overlay injector is
now idempotent and wired to renderGamePause AND pauseGame (plus a ready
check), so the scope applies on every toggle; verified across repeated
unpause/pause cycles.

Also rasterize the three FALSE ALARM NPC tokens (Rostova, Changed Vance,
the Tear) to 1024px PNGs, matching the map fix in v2.0.1.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 22:16:11 +01:00

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2026/07/16-22:12:46.303554 1737b7000 Delete type=3 #1
2026/07/16-22:12:46.305623 17404f000 Level-0 table #5: started
2026/07/16-22:12:46.305975 17404f000 Level-0 table #5: 19548 bytes OK
2026/07/16-22:12:46.306072 17404f000 Delete type=0 #3
2026/07/16-22:12:46.306136 17404f000 Manual compaction at level-0 from '!adventures!5zf355zpx5s1ux56' @ 72057594037927935 : 1 .. '!adventures!5zf355zpx5s1ux56' @ 0 : 0; will stop at (end)