Files
RingBRP/icons/blunderbuss.svg
T
slaguru666andClaude Opus 5 e2d0ed5bb2 A player briefing, and the historical range
The generator was already writing the timeline, the cast and the texture and
filing all of it behind the GM screen. New PLAYERS page: a read-aloud opening,
what it is like there, what is known so far, who is there and what they want —
but never what they lie about. Page ownership is now declared by the page rather
than guessed from its index, which would have hidden any second player page.

Historical range: 38 weapons (from 6) and 14 armours (from 2), each with its
period stated, from arming swords and longbows through matchlocks and Brown Bess
to the Lee-Enfield and a trench club. Five new skills to hang them on, including
Firearm (Muzzle-loader), because a muzzle-loader is not a rifle.

275 icons; every weapon maps to a real skill and every item has art. Catalogue is
206 items across four eras.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-10 23:02:20 +01:00

9 lines
508 B
XML

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128">
<rect width="128" height="128" rx="20" fill="hsl(324 38% 30%)"/>
<path d="M0 0h30L0 30z" fill="hsl(324 44% 22%)"/>
<rect x="5" y="5" width="118" height="118" rx="16" fill="none" stroke="hsl(324 80% 64%)" stroke-width="4"/>
<path d="M12 46h58v10H12z M12 60h58v10H12z M70 44l30 16-30 16z" fill="hsl(324 55% 82%)" stroke="none"/>
<path d="M100 52h16v16h-16z M20 48h14v4H20z" fill="hsl(324 40% 52%)" stroke="none"/>
</svg>