Ran the starter end to end. It closed, and it found four defects in what I shipped an hour earlier — all in the scenario data, all silent. R-247: the Borrowed Authority did not work. I wrote scope "operate", which is not one of the five scope tiers; an unrecognised scope ranks 0 and every action came back "impossible" with no error. The first scene of the starter is the Borrowed Authority tutorial. Fixed, guarded in check-kits, and covered by a test that documents the failure mode. R-248: the contact subsystem was unreachable in the scenario built around it. The case file carried a standing for the Returned Clerks and no GROUP ITEM; resolveContact returns null without one, so READ, SIGNAL and OFFER did nothing. Groups are data now, and a test asserts every standing on a shipped case file has a group behind it. R-249: legs wrote `kindId` where resolveLegDialog reads `leg.kind`. It worked only because the terrain text happens to begin with "Extraction". Not a defect: phase four went Difficult because Resources hit 0 and destitution makes every remaining phase Difficult. Best beat in the session. All four phases failed and the case still closed — Containment 8 to 2, Resources 8 to 0 — which is what the scenario is built to survive. Two of six closing requirements succeeded and the settlement still completed. The Cancellation Man opened with a critical against a raised riot shield and went through 10 points of armour, teaching the shield and graded-defence lessons in one roll. Also documented: nobody on the starter team can aim the return, because only the Anchor Officer trains Transposition. The extraction page now says to narrate it rather than roll six dice that will all fail. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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2026/08/11-23:39:03.919152 1701d3000 Delete type=3 #1
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