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RingBRP/tools
slaguru666andClaude Opus 5 dda8238a12 Generated NPCs get the full skill list, like everything else does
"When I create a new NPC or Threat they do not have a set of skills" was the
original report, and the kit fix did not cover all of it. A generated NPC
carried its posting's core plus two support — about eight rows — so a GM
asked for Listen or Dodge or Spot by a player had nothing on the sheet to
roll.

generateCharacter has called grantFullSkillList since it was written, and
build-packs gives all 62 to every packed creature, so the generated NPC was
the only actor in the game without them. It calls it now, in the same place
the PC path does: after the items, before stowOverload.

check-generator holds all three construction paths to it. A shared finishing
step that one of three callers omits is invisible from inside that caller,
which is why it is worth a check rather than a memory. Proved by removing the
call again.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-23 01:20:13 +01:00
..
2026-08-30 21:34:37 +01:00