Commit Graph
7 Commits
Author SHA1 Message Date
tevansandClaude Opus 4.8 1045b06670 v0.10.3: graft the live-play changes onto Draft 14
Reconciles the parallel Draft 14 line (targeting, spell effects, Straining the
Weave) with the mechanics designed in a live pencil-and-paper session:

- Banes (replacing the Stumble, by design decision): two or more 1s bank a Bane
  regardless of Successes; burn 1 Success to cancel a fail (drop below two → no
  Bane); a single 1 is the free twist. The roll card offers Burn / Take the Bane.
  Threaded through the Draft 14 targeting/apply-damage so effective Successes drive
  net damage and spend budgets.
- Twist the Knife: the d66 table replaced by a tuned 2d6 table (single fail
  triggers it; effects hit the roller or a chosen comrade).
- Momentum: a 3+ Success roll grants +1 die on the next Draw (keep highest,
  stacks to +2) via a VanityCombatant subclass; shown on the sheet's Draw button.
- Initiative: right-click a combatant to "Go first — make an entrance (1 Vanity)"
  or (GM) "Move to top", instead of re-rolling for a 6.
- Conditions: token/HUD icons rebuilt as bold colour-coded badges (red=combat,
  teal=spell, plum=state) with white glyphs; renderer moved to headless Chrome.
- Marked reworded (no more "Stumble"); build-conditions now targets Draft 14.

Rules brought into line: Draft 14 (§1, §3, §6, §11b, §21a, Common Sense, the
Reckoning reference), the player rulebook (regenerated HTML + PDF, 43pp), the
condition card deck & GM summary, and the system description.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-28 08:56:32 +01:00
slaguru666andClaude Opus 4.8 ffa69e43e7 VANITY v0.10.0 — Draft 14 rules, targeting, spell effects
Published system carrying the Draft 14 work: the rules journal rebuilt
with Common Sense (§6a), Scenes (§6b), the Zero Grit states (§5a),
Charm & Command separated (§7) and the Spell Effects menu (§17).

Foundry side: the companion card is now a Ranger's only, targeting rolls
the defender's guard and applies damage, and casters get their own spend
panel priced off Successes above the Threshold.

Implemented in the VRPG source; this repo carries the published system.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 22:54:03 +01:00
slaguru666andClaude Opus 4.8 226ca53b01 Fix Corvin and Wren to the 9-point attribute budget
Compiled compendium rebuild carrying the correction made in the VRPG
source (Draft 13 §184: 9 points, each 1-4, key stat 3+).

Corvin  B2 F4 W3 P2 -> B2 F4 W2 P1  (8d bow and Brawn-2 defence intact;
                                     Wildcraft 4d -> 3d)
Wren    B2 F2 W2 P4 -> B2 F1 W2 P4  (no printed pool changes)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 11:21:09 +01:00
tevansandClaude Opus 4.8 87ae980435 Add the Bond: 10 animal companions, with sheet support and rules
Companions were a single line on the Ranger's edge; now they are a real
subsystem, rollable or pickable, with art, tokens and a place on the sheet.

- New compendium "companions" (VANITY · Animal Companions): 10 beasts as full
  NPC actors with painted core artwork, droppable as tokens — wolf, hawk, owl,
  raven, hound, lynx, serpent, stag, great bat, ram. Each keeps the printed
  baseline (Grit 3, attacks at 3 dice) and differs in dodge (2-4d), senses and
  one distinctive trick, plus which companion action it favours.
- New d10 roll table, "The Bond — Animal Companions".
- Ranger sheet: the companion block is now a card — art, name, kind, attack,
  dodge, Grit (with a DOWNED flag), its trick, and one-click Help / Harry /
  Guard (each posting what it does to chat) plus Attack and Dodge rolls.
  "Roll the Bond" rolls the d10 and binds the beast straight onto the sheet.
- template.json: companion gains kind, img, dodge, trick.
- Rules updated in both places: §9a in the Draft 13 source (so the in-world
  journal carries it) and a new Bond section in the player rulebook, which is
  regenerated to HTML + PDF (39pp).
- Version -> 0.9.6; README/FOUNDRY/system description updated (13 compendia).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 13:57:14 +01:00
tevansandClaude Opus 4.8 b8ab9b4d97 Add 15 new ready-to-play heroes with cameo art, tokens and backstories
Pregens pack 5 -> 20. Three per class, each built by the book (§8): 9 attribute
points with the key stat 3+, Grit rolled inside the class range, class knacks +
locked knack, Vanity 3 / Karma 0, a Vice, and expanded kit.

- Warriors: Dain Ironhand, Isolde de Vere, Grum the Undefeated
- Rogues:   Sable, Quillon Vance, Mirela the Magpie
- Rangers:  Rhys Thornwood, Thessa Greyfletch, Hollis Barrowmoor
- Mages:    Ambrose Vale, Ottoline Vex, Silas Corvax
- Clerics:  Sister Ilse, Brother Tobias, Lucia the Radiant

Art: bespoke "vanity cameo" medallions — a woodcut profile silhouette on a
class-tinted field in a gold roundel, generated parametrically (profile, hair,
headwear, beard, garment, class device). Each hero gets a 512px portrait plus a
matching transparent-background token. 30 PNGs + SVG sources in assets/heroes/.

Kit: 15-22 items each — weapons, armour, gear, consumables, class edges, spells
or Nature Tricks, a Vice, and one signature relic from the new treasure pack.
All 290 item references validated against the packs before build.

- build-packs.mjs: actors may now carry separate token art via "token_img".
- Version -> 0.9.5; system description and FOUNDRY.md brought up to date
  (incl. the Dice So Nice force change).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 11:48:33 +01:00
tevansandClaude Opus 4.8 9e0363dac2 Update published system to v0.9.4
Brings the public system repo up to date with the current build:
- Dice So Nice: the VANITY peacock dice are now forced for every player, with
  a roll hook stamping the colourset on every die (red Bane dice preserved).
- Character sheet: conditions strip moved to the foot, rebuilt as an even grid
  with larger (34px) icons.
- Twist the Knife no longer spends the banked Bane — the tab only clears
  through humility, a rest, or the Reckoning.
- Equipment: +50 items (weapons, armour & shields, gear, consumables).
- New compendium: VANITY · Treasures & Relics — 100 magic items, and the
  Forge's richer hoards now surface them.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 08:50:37 +01:00
tevansandClaude Fable 5 9410c04381 VANITY v0.9.0 — Foundry VTT system
The complete VANITY system: d6 Stumble engine, the two Bane tables (d66
Twist the Knife + 2d6 Reckoning) with red dice, character/NPC sheets,
17 conditions as token markers, illustrated spell cast cards, the Forge
tools (hero/monster/NPC/hoard/encounter/stage/carouse/commission/Vain
Crown), and 11 compendia. Manifest install ready.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 15:16:07 +01:00