rpg skill: lessons — real-city geography pass, PC/NPC surname collisions, timestamp arithmetic

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slaguru666
2026-07-19 12:29:29 +01:00
parent e0e7d06cc4
commit 1be1ed0de0
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@@ -40,6 +40,21 @@ pass.
resolves it (a confession that stays ambiguous), say so in the text —
"no roll resolves this" — so the GM doesn't improvise one under pressure.
## 2026-07 — Day One consistency audit (BRP, real-London setting)
- **Real-city scenarios need a dedicated geography pass.** Check every compass
direction, "across the river", landmark sightline, and named route against
the actual map before calling a scenario ready — desk playtests won't catch
these, but any local player will (Day One had a hospital on the wrong bank,
a pier route through a tunnel that's past the destination, and a gatehouse
on the wrong end of the bridge).
- **Grep the cast list for surname collisions between PCs and NPCs** — an
audit's cheapest catch (Kira Osei-Mensah vs Fatima Osei), and it reliably
confuses a convention table.
- **In-fiction timestamps deserve arithmetic checks.** If the text says "two
hours before the alert", subtract the actual clock times; drafts drift as
timelines get re-plotted.
## 2026-07 — Pregen roster rebuilds
- **Audit inherited rosters against the current scenario, not just the