Files
slaguru666andClaude Opus 5 563ccf6921 Reschedule slate; rebuild DEAD AIR around the Fuehrerbunker and Ahnenerbe
Slate: Another Bloody Treasure Map moves to Wed afternoon at 6 players; DEAD AIR
moves to Thu/Fri/Sat evenings at 6 players. Black Summer, The Favour and Mr
Parker's Diary shift to the freed afternoons. Game folders renumbered to match.

DEAD AIR reframed: an SS-Ahnenerbe unit built an acoustic chamber below the
Fuehrerbunker to make one broadcast on the last night. The occult programme was
not a regime finding power, it was something cultivating a regime that could
build transmitters. Part One retitled Ash & Concrete. Bible gains a Handling the
Nazi material section as a binding design constraint (no wonder-weapon glamour,
victims named, bunker kept banal, no regalia in the art) and a six-player design
section (Act Twos split 3+3).

Flyer, Warhorn blurbs, schedule and production tracker rebuilt; flyer re-verified
as a single A4 page.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 22:18:20 +01:00

273 lines
9.6 KiB
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<title>Contingency 2027 — Games by Tim Evans</title>
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<div class="sheet">
<header>
<div class="kicker">Wyrd Sisters Games Club presents</div>
<h1>Contingency <span class="yr">2027</span></h1>
<div class="where"><b>27&ndash;31 January 2027</b> &middot; Searles Leisure Resort, Hunstanton &middot; five days of gaming</div>
</header>
<p class="standfirst">
<b>Eight games, run by Tim Evans.</b> Two a day &mdash; one afternoon, one evening.
Four-hour slots, pre-generated characters, no system knowledge needed, safety tools at every table.
</p>
<div class="games">
<div class="col">
<div class="game">
<div class="slot">Wed &middot; Afternoon &middot; 6 players</div>
<h2>Another Bloody Treasure&nbsp;Map</h2>
<div class="sys">Vanity &mdash; a light house d6 game</div>
<p class="hook">You bought a treasure map off a man in a tavern. Yes. You know. So did four other groups this week, and by Tuesday there were three parties on the same road being extremely rude to each other. Here&rsquo;s the thing, though: the map is real. The vault is where it says it is, there is a great deal of gold in it, and the old man who printed four hundred of them <em>wasn&rsquo;t running a swindle. He was recruiting.</em></p>
</div>
<div class="game">
<div class="slot">Wed &middot; Evening &middot; 4 players</div>
<h2>Afterimage</h2>
<div class="sys">Blade Runner RPG</div>
<p class="hook">Los Angeles, 2037. A memory designer is dead in his studio and Rep-Detect has the case with a whisper attached: <em>rogue replicant</em>. The whisper comes from a corporation, and it is a lie of the useful kind. You have until dawn, the case you were handed is wrong in every particular, and nobody in this story gets to be right &mdash; <em>you only get to decide who pays.</em></p>
</div>
</div>
<div class="col">
<div class="game">
<div class="slot">Thu &middot; Afternoon &middot; 5 players</div>
<h2>Black Summer: Last Flight Out</h2>
<div class="sys">The Walking Dead Universe RPG</div>
<p class="hook">New York, six weeks after the fall. The army&rsquo;s last plane leaves an old Brooklyn airfield at dawn and boarding needs a stamped chit with your face on it. Between the five of you, you have three. <em>The queue at the far end is longer than anyone wants to think about.</em></p>
</div>
<div class="game">
<div class="slot">Fri &middot; Afternoon &middot; 5 players</div>
<h2>The Favour</h2>
<div class="sys">The Dee Sanction</div>
<p class="hook">Six months ago you left a witch finder at a crossroads with a list in his hand &mdash; three villages where the evidence didn&rsquo;t add up and the verdict came anyway. Dee took the list. Now Garratt has called in the favour, and the village has its own view. <em>A sequel that stands alone.</em></p>
</div>
<div class="game">
<div class="slot">Sat &middot; Afternoon &middot; 4 players</div>
<h2>The Curious Case of Mr Parker&rsquo;s Diary</h2>
<div class="sys">Vaesen &mdash; Nordic Horror</div>
<p class="hook">A parcel reaches the Society: the field diary of an English naturalist who drowned in a northern lake last October &mdash; posted three weeks after he died. The first sixty pages are ordinary. The last twenty are in the same hand and written from somewhere outside his own life. <em>The final page is dated nine days from now, and it describes your arrival.</em></p>
</div>
</div>
</div>
<div class="tri">
<div class="th">Dead Air</div>
<div class="ts">A Call of Cthulhu trilogy &middot; Thursday, Friday &amp; Saturday <b>evenings</b> &middot; 6 players</div>
<p>Under the Chancellery garden, below every level that appears on a captured plan, they built a room. Its walls are the wrong shape. It was made to broadcast once, on the last night, to every loudspeaker still standing in Europe.
They believed they were calling something. <em>They were the call.</em>
Three eras, three investigations, an audience that keeps getting bigger &mdash; <b>and each part stands completely alone.</b></p>
</div>
<div class="parts">
<div class="game">
<div class="slot">Thu &middot; Evening &middot; Part One</div>
<h2>I. Ash &amp; Concrete</h2>
<div class="sys">Berlin, February 1946</div>
<p class="hook">You catalogue German science before the other lot get to it, and it has been six weeks of frozen filing cabinets. Then a requisition turns up for forty tons of concrete, delivered to a building that was already finished. <em>There is a room under the bunker that is on nobody&rsquo;s plan.</em></p>
</div>
<div class="game">
<div class="slot">Fri &middot; Evening &middot; Part Two</div>
<h2>II. The Quiet City</h2>
<div class="sys">A closed city in the Urals, October 1962</div>
<p class="hook">You have worked here eleven years and long ago stopped being curious about the tapes. On Monday the gates shut for an &ldquo;administrative period&rdquo;. On Tuesday a technician takes off his headphones and walks into the lake. <em>On Friday, at six in the morning, someone is going to close a switch.</em></p>
</div>
<div class="game">
<div class="slot">Sat &middot; Evening &middot; Part Three</div>
<h2>III. Full Volume</h2>
<div class="sys">Berlin, today</div>
<p class="hook">A lacquer disc came out of a box of Cold War acetates at auction and sold for four hundred euros to a producer who liked the label. He sampled fifteen seconds. You have almost certainly already heard it. <em>At midnight it closes a festival, live, to two hundred thousand people.</em></p>
</div>
</div>
<footer>
<span class="big">Booking opens on Warhorn &middot; sign-ups also taken at the event</span>
Contingency is a members-only event &mdash; membership &pound;10 per year, &pound;5 if you volunteered or GMed at a Wyrd Sisters event in the last year.<br>
Every game is run with pre-generated characters and full content notes on its listing. Slot times as published in the event schedule.
</footer>
</div>
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