Files
contingency2027/docs/production-tracker.md
T
slaguru666andClaude Opus 5 0f1f91caf2 Contingency 2027: convention framework, slate and eight game synopses
Ten slots (afternoon + evening, Wed 27 - Sun 31 Jan 2027, Searles, Hunstanton),
eight games booked and two Sunday reserves. Each game has a README, synopsis,
design intent, plot truth, act skeleton and open-questions list.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 21:44:55 +01:00

2.6 KiB
Raw Blame History

Contingency 2027 — Production Tracker

Legend: — not started · ◐ in progress · ✔ done · n/a not required

# Game Outline Scenario v1 Pregens Handouts Art Playtest Print Console
1 BLACK SUMMER ✔ — — — — — — —
2 AFTERIMAGE ✔ ✔ (port) ✔ ✔ ✔ ✔ ×3 ◐ reprint ◐ port
3 DEAD AIR I ✔ — — — — — — —
4 THE FAVOUR ✔ — — — — — — —
5 DEAD AIR II ✔ — — — — — — —
6 ANOTHER BLOODY TREASURE MAP ✔ — — — — — — —
7 DEAD AIR III ✔ — — — — — — —
8 MR PARKER'S DIARY ✔ — — — — — — —

A game is convention-ready when: the scenario is at v2 or later, pregens are audited against the rules, handouts and art are produced, it has survived at least two desk playtests inside the 3:30 budget with the fix list applied, and the print pack exists.

Decisions blocking work

These are the open questions that stop drafting, gathered from the outlines. Everything else can proceed without them.

# Question Blocks
1 Was Witchfinder Garrett on screen in a previous game? Nothing in the Continuum 2026 or Contingency 2025/26 material mentions him. THE FAVOUR — Act One shape
2 Does Ilse Brandt (Part One) return in Part Two, and does the Brandt name carry to Part Three? DEAD AIR II and III — Act Two shape
3 Trilogy pregens: three fresh sets, or one lineage across the eras? All three DEAD AIR pregen sets
4 Confirmed Warhorn slot times. All print, all timing tables
5 Which TWDU book edition is at the table? BLACK SUMMER Runner stat block
6 Which Vaesen bestiary entry the ferryman is built on. MR PARKER'S DIARY v1

Shared production

  • VANITY rules digest — copy the Continuum 2026 build into games/slot06-.../reference/. No rewrite.
  • GM console — one Contingency 2027 build with a module per game. The AFTERIMAGE module already exists and ports; the rest are new.
  • DEAD AIR is one production with three outputs. Shared bible, shared NPC lineage, shared art direction, one print run. Treating it as three separate scenarios is the main way this slate becomes undeliverable.
  • Art — house style throughout: ink sketch / pencil, hand-drawn feel, never photorealistic. Generate via mj-gen "<prompt>". Each game states its own direction line on top of the base style.