add system settings to creature data
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@@ -70,6 +70,13 @@ export class MothershipCreatureSheet extends ActorSheet {
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this._prepareCreatureItems(data);
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}
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if (data.data.system.settings == null) {
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data.data.system.settings = {};
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}
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data.data.system.settings.useCalm = game.settings.get("mosh", "useCalm");
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data.data.system.settings.hideWeight = game.settings.get("mosh", "hideWeight");
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data.data.system.settings.firstEdition = game.settings.get("mosh", "firstEdition");
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return data.data;
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}
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