Commit Graph
205 Commits
Author SHA1 Message Date
Chris Schmalz 8880f2ef7c removed v1 reference, it broke stuff 2025-06-28 17:30:08 -07:00
Chris Schmalz a746f83660 dialogv2, force appv1 for sheets, event refs, registering 2025-06-28 17:20:41 -07:00
Melon-PieldeSapo bbcf446492 Added Pt-br translation
Fixed flavor text translations
fixed creature swarm display
2025-04-04 11:02:12 +02:00
Melon-PieldeSapo 140415920b Fix bug on getFlavorText for creatures and ships 2025-03-27 18:04:18 +01:00
Melon-PieldeSapo 44045c04e8 Tentative fix for trasnlation.
Refactoring of  actor.js - getFlavorText() function
2025-02-12 21:34:53 +01:00
Melon-PieldeSapo d78150970a Swarm setting, fix bug where damage and combat were not properly scaled 2025-02-07 17:57:23 +01:00
Pablo de la Concepcion d65fa70e9e Added some extra translations on actor.js, moved dialogs to file templates 2025-01-11 19:45:25 +00:00
Melon-PieldeSapo 09653d8cb5 Fix sheets to await parent data 2025-01-07 14:56:19 +01:00
Melon-PieldeSapo 7f56646f80 Merge branch '0.5.25-release' into character-generator 2025-01-07 11:35:31 +01:00
Pablo Torres Anaya f4ddd3993c Merge pull request #53 from Futil/creature_swarm
Basic swarm setting
2025-01-06 17:28:50 +01:00
Melon-PieldeSapo 6e2ec212af Merge branch '0.5.25-release' into creature_swarm 2025-01-06 17:27:47 +01:00
Pablo Torres Anaya 12f96e8922 Merge pull request #51 from Futil/enriched_text
Add enriched text to descriptions and notes
2025-01-06 17:10:19 +01:00
Pablo Torres Anaya 2c41d1ec22 Merge pull request #61 from Futil/59-upgrade-mergeobject-to-be-foundryutilsmergeobject
59 upgrade mergeobject to be foundryutilsmergeobject
2025-01-06 17:01:02 +01:00
Melon-PieldeSapo 63c4a3e18b Merge branch 'pconcepcion-i18n' into 0.5.25-release 2025-01-06 16:56:23 +01:00
Melon-PieldeSapo 11e2f285a8 Update to use foundry.utils.mergeObject 2025-01-06 13:22:00 +01:00
Melon-PieldeSapo 7478ae6dcd Merge remote-tracking branch 'azhar/i18n' into character-generator 2024-12-29 06:02:41 +01:00
Pablo de la Concepcion 9ae7252a1b Partial i18n of actor.js, i18n of the remaining templates 2024-12-22 14:34:31 +00:00
Melon-PieldeSapo 859ee6dc2d Merge branch 'Actor-get-items-from-world' into character-generator 2024-12-16 16:14:53 +01:00
Melon-PieldeSapo 8a5c076ba9 fix import (again) 2024-12-16 16:14:14 +01:00
Melon-PieldeSapo 0fe67208cd Merge branch 'Actor-get-items-from-world' into character-generator 2024-12-16 16:12:04 +01:00
Melon-PieldeSapo 9105420656 Fix arguments and import 2024-12-16 16:10:48 +01:00
Melon-PieldeSapo f62e4fe6fc Fix arguments and imports 2024-12-16 16:07:29 +01:00
Melon-PieldeSapo 6b0a7648cd Merge branch 'Actor-get-items-from-world' into character-generator 2024-12-16 15:42:23 +01:00
Melon-PieldeSapo 1892d749cc Centalize compendium searchs and make them compatible with uuid 2024-12-16 15:40:14 +01:00
Melon-PieldeSapo 312638fbd3 game.tables.filter for when item or table not from compendium 2024-12-14 21:23:12 +01:00
Melon-PieldeSapo a97732833f WIP: create class-shet.js and first aproach for skills on class 2024-12-11 16:17:17 +01:00
Melon-PieldeSapo 19bd51e7fa WIP, reworked the class drop to work with the new class item template, not tested 2024-11-29 15:16:10 +01:00
Melon-PieldeSapo ee8571a5e5 Add enriched text to descriptions and notes 2024-11-23 00:54:02 +01:00
Melon-PieldeSapo ca55ffeff8 basic swarm setting 2024-11-23 00:53:12 +01:00
Melon-PieldeSapo d8bbaf9072 Basic functioning character generator, with json-based class 2024-11-23 00:48:05 +01:00
Chris Schmalz 71f2b17e3b fix ammo usage for hotbar + just rolling damage 2024-08-26 18:58:28 -07:00
Chris Schmalz 98db7343c1 new version 2024-08-22 23:04:48 -07:00
Chris Schmalz ba7c7dcf20 tweaked language when hitting max wounds 2024-08-22 20:24:59 -07:00
Chris Schmalz 41123f4064 fix parseRollResult for [+] rolls aiming low when both succeed, one crits 2024-08-21 23:19:16 -07:00
Chris Schmalz 5a12f750e3 Fixed HP hitting zero detection 2024-08-21 22:24:13 -07:00
Chris Schmalz fd3012e583 Moved where we apply negative values to negative rolls 2024-08-21 22:04:14 -07:00
Chris Schmalz 546d3a47c5 Fixed skill training pips on v12 2024-08-21 21:55:59 -07:00
Chris Schmalz 903b531ed0 remove old creature if 2024-08-21 20:06:37 -07:00
Chris Schmalz 519b0229b7 refactored choose best/worst logic 2024-08-17 21:51:45 -07:00
Chris Schmalz ec43f1451a accomodate for changes to roll type in v12 2024-08-12 19:14:43 -07:00
Chris Schmalz 1c95ee70f3 flavor text tweaks 2024-08-11 10:58:17 -07:00
Chris Schmalz 1f1ad820ca Allow Conditions to be right clicked to 0 (from 1) 2024-08-11 10:19:32 -07:00
Futil 0c3daeaf0b Foundry V12 Fixes
- Moved deprecated calls into conditional statements based on version.
- Fixed Megadamage on the SBT sheet
2024-08-11 08:36:21 -06:00
Chris Schmalz 9b75f08e9d final modifyActor tweak 2024-08-10 15:51:17 -07:00
Chris Schmalz ac87728472 fixed modifyActor past floor & ceiling detection 2024-08-10 15:36:05 -07:00
Chris Schmalz 53901b4188 added more room to cover pop up 2024-08-10 14:55:13 -07:00
Chris Schmalz 6a5fba6ea9 remove typo in modifyItem 2024-08-10 13:46:05 -07:00
Chris Schmalz 87333db254 Add tick option for armor oxy 2024-08-10 12:58:02 -07:00
Chris Schmalz 0ced682253 oops forgot creature sheet shots 2024-07-05 01:55:20 -07:00
Chris Schmalz d3dce69830 add return value to rollCheck and rollTable 2024-07-05 01:44:39 -07:00