[SavageWorlds-Tabbed] Adding italian translation (#5966)

* Adding italian translation

Just a first batch, if it works I will keep translating. Main focus on UTF-8 with words like Agilità or Età, to be checked if they are rendered correctly

* Adding mre translations
This commit is contained in:
DanieleSuppo
2020-03-23 10:35:12 -05:00
committed by GitHub
parent 54335825b5
commit 0145e84a08
+69 -69
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@@ -8,14 +8,14 @@
"players-name": "Player Name",
"basic-info": "Basic Info",
"basic-info-u": "BASIC INFO",
"edges-n-hindrances": "Edges & Hindrances",
"edges-n-hindrances-u": "EDGES & HINDRANCES",
"skills": "Skills",
"skills-u": "SKILLS",
"equipment": "Equipment",
"equipment-u": "EQUIPMENT",
"vehicles": "Vehicles",
"vehicles-u": "VEHICLES",
"edges-n-hindrances": "Vantaggi & Svantaggi",
"edges-n-hindrances-u": "VANTAGGI & SVANTAGGI",
"skills": "Abilità",
"skills-u": "ABILITA",
"equipment": "Equipaggiamento",
"equipment-u": "EQUIPAGGIAMENTO",
"vehicles": "Veicoli",
"vehicles-u": "VEICOLI",
"arcanum": "Arcanum",
"arcanum-u": "ARCANUM",
"journal": "Journal",
@@ -30,10 +30,10 @@
"iconic-framework": "Iconic Framework",
"homeworld": "Homeworld",
"species": "Species",
"race": "Race",
"gender": "Gender",
"age": "Age",
"languages": "Languages",
"race": "Razza",
"gender": "Genere",
"age": "Età",
"languages": "Lingue",
"native-language": "Native Language",
"minor": "Minor",
"major": "Major",
@@ -48,7 +48,7 @@
"range": "Range",
"base": "Base",
"mod": "Mod",
"armor": "Armor",
"armor": "Armatura",
"current": "Current",
"scholarship": "Scholarship",
"academics": "Academics:",
@@ -56,9 +56,9 @@
"run": "Run",
"runs": "runs for",
"inches": "inches",
"parry": "Parry",
"sanity": "Sanity",
"charisma": "Charisma",
"parry": "Parata",
"sanity": "Sanità",
"charisma": "Carisma",
"fame": "Fame",
"reason": "Reason",
"status": "Status",
@@ -98,21 +98,21 @@
"rank": "Rank",
"standard-wild-die-type": "Standard Wild Die die type",
"wealth-wild-die-type": "Wealth Wild Die die type",
"agility": "Agility",
"agility": "Agilità",
"die-step-delta": "Increase/Decrease die type by # of steps",
"smarts": "Smarts",
"spirit": "Spirit",
"strength": "Strength",
"vigor": "Vigor",
"smarts": "Intelligenza",
"spirit": "Spirito",
"strength": "Forza",
"vigor": "Vigore",
"animal-intelligence": "Animal intelligence",
"health": "Health",
"wounds": "Wounds",
"health": "Salute",
"wounds": "Ferite",
"max-wounds": "Max Wounds",
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
"of": "of",
"fatigue": "Fatigue",
"fatigue": "Fatica",
"max-fatigue": "Max Fatigue level",
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
@@ -125,8 +125,8 @@
"unshake-roll-modifier": "Unshake Roll Modifier",
"trait-test-modifier": "Trait Test Modifier",
"modifiers": "modifiers",
"trait": "Trait",
"damage": "Damage",
"trait": "Tratto",
"damage": "Danno",
"damage-modifier": "Damage Modifier",
"burn": "Burn",
"hide-powers-section": "Hide Powers Section",
@@ -145,15 +145,15 @@
"of-bennies": "of Bennies",
"worst-nightmare": "Worst Nightmare",
"motivation": "Motivation",
"edges-n-hidrances-u": "EDGES & HINDRANCES",
"hindrances": "Hindrances",
"hindrance": "Hindrance",
"type": "Type",
"description": "Description",
"edges": "Edges",
"edge": "Edge",
"edges-n-hidrances-u": "VANTAGGI & SVANTAGGI",
"hindrances": "Svantaggi",
"hindrance": "Svantaggio",
"type": "Tipo",
"description": "Descrizione",
"edges": "Vantaggi",
"edge": "Vantaggio",
"took-at": "Took at",
"notes": "Notes",
"notes": "Note",
"unskilled": "Unskilled",
"jack-of-all-trades": "Jack of All Trades",
"skill": "Skill",
@@ -195,46 +195,46 @@
"show-tracking": "Show Tracking",
"show-weird-science": "Show Weird Science",
"knowledge-other": "Knowledge/Other",
"fighting": "Fighting",
"fighting": "Combattere",
"specialization": "Specialization",
"core-skills": "Core Skills",
"athletics": "Athletics",
"battle": "Battle",
"boating": "Boating",
"climbing": "Climbing",
"commonknowledge": "Common Knowledge",
"driving": "Driving",
"electronics": "Electronics",
"faith": "Faith",
"athletics": "Atletica",
"battle": "Battaglia",
"boating": "Navigare",
"climbing": "Scalare",
"commonknowledge": "Conoscenze comuni",
"driving": "Guidare",
"electronics": "Elettronica",
"faith": "Fede",
"focus": "Focus",
"gambling": "Gambling",
"guts": "Guts",
"hacking": "Hacking",
"healing": "Healing",
"intimidation": "Intimidation",
"healing": "Guarigione",
"intimidation": "Intimidire",
"investigation": "Investigation",
"language": "Language",
"language": "Linguaggi",
"lockpicking": "Lockpicking",
"notice": "Notice",
"occult": "Occult",
"occult": "Occulto",
"performance": "Performance",
"persuasion": "Persuasion",
"piloting": "Piloting",
"piloting": "Pilotare",
"psionics": "Psionics",
"psionic-ability": "Psionic Ability",
"psionic-ability": "Arti psioniche",
"research": "Research",
"repair": "Repair",
"riding": "Riding",
"ritual": "Ritual",
"science": "Science",
"shooting": "Shooting",
"spellcasting": "Spellcasting",
"shooting": "Sparare",
"spellcasting": "Lanciare incantesimi",
"stealth": "Stealth",
"streetwise": "Streetwise",
"survival": "Survival",
"swimming": "Swimming",
"survival": "Sopravvivenza",
"swimming": "Nuotare",
"taunt": "Taunt",
"thievery": "Thievery",
"thievery": "Arte del furto",
"throwing": "Throwing",
"tracking": "Tracking",
"weird-science": "Weird Science",
@@ -245,9 +245,9 @@
"area-protected": "Area Protected",
"protection": "Protection",
"protection-stacks": "Stacks",
"weight": "Weight",
"weight": "Peso",
"description-notes": "Description/Notes",
"leather": "Leather",
"leather": "Pelle",
"torso": "Torso",
"total-weight-carried": "Total Weight Carried",
"melee-weapons-strength-based-weapons": "Melee Weapons / Strength-based Weapons",
@@ -255,7 +255,7 @@
"raise": "Raise",
"note-template-formula-replace-clubs": "&amp;{template:soliddamage} can be replaced with &amp;{template:clubsdamage}. Also, the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
"ranged-weapons-not-strength-based-weapons": "Ranged Weapons / Non-Strength-based Weapons",
"rof": "RoF",
"rof": "CdT",
"gear": "Gear",
"worn": "Worn",
"stashed": "Stashed",
@@ -695,10 +695,10 @@
"trappings-notes-components-preptime": "Trappings/Notes/Components/Prep Time/...",
"bow": "Bow",
"att-mod-description": "Modifier due to edges, hindrances, etc",
"agl-u": "(AGL)",
"sma-u": "(SMA)",
"agl-u": "(AGI)",
"sma-u": "(INT)",
"spi-u": "(SPI)",
"str-u": "STR",
"str-u": "FOR",
"vig-u": "(VIG)",
"fencingstyle": "Fencing Style",
"fencing-info": "Fencing School Information",
@@ -731,13 +731,13 @@
"manually-set-rank": "Manually set Rank",
"use-charisma": "Use Charisma",
"use-charisma-desc": "Check this box to use the Charisma attribute found in editions prior to the Adventure Edition",
"rate-of-fire-abbr": "ROF",
"rate-of-fire-abbr": "CDT",
"weight-abbr": "Wt",
"number-of-shots-shortened": "Shots",
"weapons": "Weapons",
"attack-and-damage-abbr": "Atk + Dmg",
"number-of-shots-shortened": "Colpi",
"weapons": "Armi",
"attack-and-damage-abbr": "Att + Dmg",
"multi-attack-and-damage-abbr": "Atk<sup>x</sup>+Dmg",
"damage-only": "Damage Only",
"damage-only": "Solo Danno",
"button-behavior": "Button Behavior",
"head": "Head",
"torso-plus-arms": "Torso+Arms",
@@ -754,10 +754,10 @@
"distracted": "Distracted",
"vulnerable": "Vulnerable",
"stunned": "Stunned",
"armor-piercing-abbr-u": "AP",
"strength-abbr": "Str",
"agility-abbr": "Agl",
"smarts-abbr": "Sma",
"armor-piercing-abbr-u": "PA",
"strength-abbr": "For",
"agility-abbr": "Agi",
"smarts-abbr": "Int",
"spirit-abbr": "Spi",
"vigor-abbr": "Vig",
"total-weapon-weight-carried": "Total Weapon Weight Carried",