Merge pull request #225 from Heilemann/master
Added missing fields, fixed values/labels.
This commit is contained in:
+14
-1
@@ -17,6 +17,7 @@ label {
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margin-bottom: 0;
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display: inline !important;
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line-height: 26px;
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padding: 0 !important;
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}
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.sheet-pod,
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@@ -144,7 +145,7 @@ textarea {
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float: none !important;
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margin-top: -30px;
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margin-left: -10px;
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background: white;
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background: white !important;
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text-align: center;
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font-size: 18px;
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}
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@@ -231,4 +232,16 @@ textarea {
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.sheet-weapon-skills tbody td {
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padding: 0 5px;
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}
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.sheet-weapon-skills .sheet-number {
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width: 30px !important;
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}
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[name*='attr_weapon_skill_name'] {
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width: 170px !important;
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}
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[name*='attr_weapon_called_shot'] {
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width: 100px !important;
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}
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+36
-17
@@ -10,22 +10,23 @@
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<table class="sheet-wide">
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<tr>
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<td class="sheet-small"><label>Character Name</label></td>
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<td colspan="2"><input type="text" name="attr_name"></td>
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<td><input type="text" name="attr_name"></td>
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</tr>
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<tr>
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<td class="sheet-small"><label>Culture</label></td>
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<td><input type="text" name="attr_culture"></td>
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<td class="sheet-small"><label>Standard of Living</label></td>
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<td><input type="text" name="attr_standard_of_living"></td>
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</tr>
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<tr>
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<td class="sheet-small"><label>Standard of Living</label></td>
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<td><input type="text" name="attr_standard_of_living"></td>
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<td class="sheet-small"><label>Cultural Blessing</label></td>
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<td><input type="text" name="attr_cultural_blessing"></td>
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</tr>
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<tr>
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<td class="sheet-small"><label>Calling</label></td>
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<td><input type="text" name="attr_calling"></td>
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<td class="sheet-small"><label>Shadow Weakness</label></td>
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<td><input type="text" name="attr_shadow_weakness"></td>
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@@ -38,7 +39,6 @@
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<td class="sheet-small"><label>Distinctive Features</label></td>
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<td><input type="text" name="attr_distinctive_features"></td>
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</tr>
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</table>
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<h2>Attributes</h2>
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@@ -326,6 +326,7 @@
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<td><label class="center">Dmg</label></td>
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<td><label class="center">Edge</label></td>
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<td><label class="center">Injury</label></td>
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<td><label class="center">Called Shot</label></td>
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<td><label class="center">Enc</label></td>
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</tr>
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</thead>
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@@ -338,6 +339,7 @@
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<td><input name="attr_weapon_damage_1" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_edge_1" value="0" class="center number" type="text" style="width: 46px;"></td>
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<td><input name="attr_weapon_injury_1" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_called_shot_1" value="" type="text"></td>
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<td><input name="attr_weapon_encumbrance_1" value="0" class="center number" type="text"></td>
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</tr>
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@@ -348,6 +350,7 @@
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<td><input name="attr_weapon_damage_2" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_edge_2" value="0" class="center number" type="text" style="width: 46px;"></td>
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<td><input name="attr_weapon_injury_2" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_called_shot_2" value="" type="text"></td>
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<td><input name="attr_weapon_encumbrance_2" value="0" class="center number" type="text"></td>
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</tr>
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@@ -358,6 +361,7 @@
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<td><input name="attr_weapon_damage_3" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_edge_3" value="0" class="center number" type="text" style="width: 46px;"></td>
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<td><input name="attr_weapon_injury_3" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_called_shot_3" value="" type="text"></td>
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<td><input name="attr_weapon_encumbrance_3" value="0" class="center number" type="text"></td>
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</tr>
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@@ -368,6 +372,7 @@
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<td><input name="attr_weapon_damage_4" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_edge_4" value="0" class="center number" type="text" style="width: 46px;"></td>
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<td><input name="attr_weapon_injury_4" value="0" class="center number" type="text"></td>
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<td><input name="attr_weapon_called_shot_4" value="" type="text"></td>
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<td><input name="attr_weapon_encumbrance_4" value="0" class="center number" type="text"></td>
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</tr>
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</tbody>
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@@ -423,7 +428,7 @@
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<td class="sheet-armour-container">
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<label>Armour</label>
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<input class="number" name="attr_armour" value="0">
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<button type="roll" value="/roll 1t[feat] + @{armour}t[@{weary}] + @{head-gear} > ?{Injury|14}" name="armourcheck"></button>
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<button type="roll" value="/me rolls for Protection\n/roll 1t[feat] + @{armour}t[@{weary}] + @{head-gear} > ?{Injury|14}" name="armourcheck"></button>
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</td>
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</tr>
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@@ -604,23 +609,33 @@
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<table class="sheet-wide">
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<tr>
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<td class="sheet-pod">
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<label>Fellowship</label>
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<input type="number" name="attr_fellowship">
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<label>Fellowship Pool</label>
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<input type="number" name="attr_fellowship" value="0">
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</td>
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<td class="sheet-pod">
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<label>Advancement Points</label>
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<input type="number" name="attr_advancement_points">
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<input type="number" name="attr_advancement_points" value="0">
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</td>
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<td class="sheet-pod">
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<label>Used Experience</label>
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<input type="number" name="attr_used_experience_points" value="0">
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</td>
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<td class="sheet-pod">
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<label>Unused Experience</label>
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<input type="number" name="attr_unused_experience_points" value="0">
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</td>
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<td class="sheet-pod">
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<label>Treasure</label>
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<input type="number" name="attr_treasure">
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<input type="number" name="attr_treasure" value="0">
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</td>
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<td class="sheet-pod">
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<label>Standing</label>
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<input type="number" name="attr_standing">
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<input type="number" name="attr_standing" value="0">
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</td>
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</tr>
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</table>
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@@ -632,6 +647,10 @@
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<textarea type="text" name="attr_background"></textarea>
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<h2>Notes</h2>
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<textarea type="text" name="attr_notes"></textarea>
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<h2>Company</h2>
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@@ -684,8 +703,8 @@
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<table class="sheet-wide">
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<tr>
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<td style="width: 20%">Year</td>
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<td>Event Description</td>
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<td style="width: 20%"><label>Year</label></td>
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<td><label>Event Description</label></td>
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</tr>
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</table>
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