v4.4 : Skill level & Assets added to Initiative
Skill level and Assets added to the Initiative roll parameters. API script updated accordingly.
This commit is contained in:
@@ -293,12 +293,6 @@
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color: white;
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}
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/* END TABS HANDLING */
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.charsheet input.sheet-rollparam {
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width: 80px;
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max-width: 80px;
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height: 20px;
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max-height: 20px;
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}
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.charsheet span.sheet-heavy {
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font-size: 13px;
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color: #000066;
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@@ -4,7 +4,7 @@
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<span class="sheet-heavy">NAME</span>
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<input type="text" name="attr_character_name" style="width: 200px;" />
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</div>
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<div class="sheet-col" align="center"><span style="font-size:0.8em;color:lightgrey;text-align:center;">Version 4.3 (2015-05-31)</span></div>
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<div class="sheet-col" align="center"><span style="font-size:0.8em;color:lightgrey;text-align:center;">Version 4.4 (2015-06-02)</span></div>
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<div class="sheet-col" align="right">
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<img src="http://upload.wikimedia.org/wikipedia/en/8/8e/Numenera_Logo.png" width="250px"/>
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</div>
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@@ -144,13 +144,13 @@
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Difficulty
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="10" name="attr_rollVarDiff" title="Roll difficulty" placeholder="0"/>
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="10" name="attr_rollVarDiff" title="Roll difficulty" placeholder="0"/>
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</td>
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<td class="sheet-tdsmall-right">
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Skill
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</td>
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<td class="sheet-tdsmall-left">
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<select name="attr_rollVarSkill" size="1" style="text-align: left;width:105px;">
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<select name="attr_rollVarSkill" size="1" style="height:18px;padding:0px;text-align: left;width:96px;">
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<option value="0" selected>Unskilled</option>
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<option value="1">Trained</option>
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<option value="2">Specialized</option>
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@@ -161,7 +161,7 @@
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Asset
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="2" name="attr_rollVarAsset" title="Asset(s) : position, equipment etc. (0, 1 or 2 maximum)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="2" name="attr_rollVarAsset" title="Asset(s) : position, equipment etc. (0, 1 or 2 maximum)" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right" style="vertical-align:top;">
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<span style="font-size:200%;vertical-align:bottom;">⤴</span>
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@@ -175,21 +175,21 @@
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Cost
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="12" name="attr_rollVarCost" title="Extra stat Pool cost (from power or ability)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="12" name="attr_rollVarCost" title="Extra stat Pool cost (from power or ability)" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right">
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Effort
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</td>
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<td class="sheet-tdsmall-left" NOWRAP>
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<input type="number" min="0" max="6" name="attr_rollVarRollEff" title="Effort applied to the ROLL" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="6" name="attr_rollVarRollEff" title="Effort applied to the ROLL" placeholder="0" />
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/
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<input type="number" min="0" max="6" name="attr_rollVarRollDmg" title="Effort applied to DAMAGE" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="6" name="attr_rollVarRollDmg" title="Effort applied to DAMAGE" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right">
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Bonus
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="-2" max="2" name="attr_rollVarBonus" title="Bonus to the ROLL (0, 1 ou 2 maximum)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="-2" max="2" name="attr_rollVarBonus" title="Bonus to the ROLL (0, 1 ou 2 maximum)" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-left">
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@@ -200,36 +200,58 @@
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<table WIDTH="100%" > <!-- BEGIN Init roll -->
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<tr>
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<td class="sheet-tdsmall-left"><span class="sheet-heavy">Initiative</span></td>
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<td> </td>
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<td class="sheet-tdsmall-right">
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Cost
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Effort
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="12" name="attr_InitVarCost" title="Extra Speed Pool cost (from power or ability)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="6" name="attr_InitVarEffort" title="Speed effort to the Roll" placeholder="0" />
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</td>
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<td> </td>
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<td class="sheet-tdsmall-right">
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Effort
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Skill
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="6" name="attr_InitVarEffort" title="Speed effort to the Roll" placeholder="0" />
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<select style="height:18px;padding:0px;text-align: left;width:96px;" name="attr_InitVarSkill" size="1">
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<option value="0" selected>Unskilled</option>
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<option value="1">Trained</option>
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<option value="2">Specialized</option>
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<option value="-1">Inability</option>
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</select>
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</td>
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<td> </td>
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<td class="sheet-tdsmall-right">
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Bonus
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Asset
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="-2" max="2" name="attr_InitVarBonus" title="Bonus to the ROLL (0, 1 ou 2 maximum)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="2" name="attr_InitVarAsset" title="Asset(s) : position, equipment etc. (0, 1 or 2 maximum)" placeholder="0" />
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</td>
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<td> </td>
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<td class="sheet-tdsmall-left">
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</td>
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</tr>
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<tr>
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<td class="sheet-tdsmall-left"> </td>
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<td class="sheet-tdsmall-right">
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<button type="roll" title="Initiative Roll (API)" style="background-color:red;color:red" value="!nathanum-initroll @{character_id}" name="roll_InitCheck"></button>
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Bonus
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</td>
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<td class="sheet-tdsmall-left">
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<input style="width:40px;height:18px;padding:0px;" type="number" min="-2" max="2" name="attr_InitVarBonus" title="Bonus to the ROLL (0, 1 ou 2 maximum)" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right">
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<button type="roll" title="Initiative Roll" style="background-color:green;color:green"
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value="&{template:nathaNumInit} {{finalRoll=1d20+@{InitVarBonus}+(@{InitVarEffort}*3) ([[1d20+@{InitVarBonus}+(@{InitVarEffort}*3) &{tracker}]])}} {{speedEdge=@{speededge}}} {{effortsUsed=@{InitVarEffort}}} {{effortCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2]]}} {{statExpense=@{InitVarCost}}} {{totalCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2+@{InitVarCost}-@{speededge}]]}}"
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Cost
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</td>
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<td class="sheet-tdsmall-left">
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="12" name="attr_InitVarCost" title="Extra Speed Pool cost (from power or ability)" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right">
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<button type="roll" title="Initiative Roll (API)" style="height:18px;background-color:red;color:red" value="!nathanum-initroll @{character_id}" name="roll_InitCheck"></button>
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</td>
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<td class="sheet-tdsmall-left">
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<button type="roll" title="Initiative Roll" style="height:18px;background-color:green;color:green"
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value="&{template:nathaNumInit} {{finalRoll=[[1d20+(@{InitVarEffort}*3)+(@{InitVarSkill}*3)+(@{InitVarAsset}*3)+@{InitVarBonus} &{tracker}]]}} {{speedEdge=@{speededge}}} {{effortsUsed=@{InitVarEffort}}} {{assets=@{InitVarAsset}}} {{effortCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2]]}} {{statExpense=@{InitVarCost}}} {{totalCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2+@{InitVarCost}-@{speededge}]]}}"
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name="roll_basicInitCheck"></button>
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</td>
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<td class="sheet-tdsmall-left">
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</td>
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</tr>
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</table> <!-- END Init roll -->
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</div> <!-- END Rolls -->
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@@ -643,7 +665,7 @@
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<table>
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<tr><th COLSPAN="2">Initiative Roll</th></tr>
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<tr>
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<td COLSPAN="2" style="text-align:center;">{{finalRoll}}</td>
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<td COLSPAN="2" style="text-align:center;"><b>{{finalRoll}}</b></td>
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</tr>
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<tr><td COLSPAN="2"><hr/></td></tr>
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{{#diceRoll}}
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@@ -660,6 +682,25 @@
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{{#effortsUsed}}
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<tr class="rowcolor"><td><span class="tcat">Effort</span></td><td>{{effortsUsed}} (x3)</td></tr>
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{{/effortsUsed}}
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{{#skilled}}
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<tr class="rowcolor">
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<td><span class="tcat">Skill</span></td>
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<td>
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{{#Trained}}
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Trained (+3)
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{{/Trained}}
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{{#Specialized}}
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Specialized (+6)
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{{/Specialized}}
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{{#Inability}}
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Inability (-3)
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{{/Inability}}
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</td>
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</tr>
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{{/skilled}}
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{{#assets}}
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<tr class="rowcolor"><td><span class="tcat">Asset(s)</span></td><td>{{assets}} (x3)</td></tr>
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{{/assets}}
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{{#totalCost}}
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<tr><td COLSPAN="2"><hr/></td></tr>
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<tr class="rowcolor">
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@@ -825,7 +866,7 @@
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<tr class="rowcolor"><td><span class="tcat"><b>Effect</b></span></td><td>Minor</td></tr>
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{{/minorEffect}}
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{{#majorEffect}}
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<tr class="rowcolor"><td><span class="tcat"><b>Effect</b></span></td><td>Majorr</td></tr>
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<tr class="rowcolor"><td><span class="tcat"><b>Effect</b></span></td><td>Major</td></tr>
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{{/majorEffect}}
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{{/difficulty}}
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<tr><td COLSPAN="2"><hr/></td></tr>
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@@ -5,7 +5,7 @@ Note: there's a french version of the very same sheet/macros/scripts, for those
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Follow [this link](https://github.com/Roll20/roll20-character-sheets/tree/master/Numenera_NathasNumenera_French).
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# Current version:
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Version 4.3 (May 2015) : [Screenshot](NathasNumenera_tabs_v4-2.jpg).
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Version 4.4 (June 2015) : [Screenshot](NathasNumenera_tabs_v4-2.jpg).
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# Basic use:
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@@ -45,6 +45,9 @@ Version 4.3 (May 2015) : [Screenshot](NathasNumenera_tabs_v4-2.jpg).
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# Release Notes
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##Release 4.4 (June 2015)
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Skill level and Assets added to the Initiative roll parameters. API script updated accordingly.
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##Release 4.3 (May 2015)
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Skill level added to the roll parameters. API script updated accordingly.
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"Tiers" corrected to "Tier".
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@@ -4,5 +4,5 @@
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"authors": "Nathanael TERRIEN",
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"roll20userid": "75857",
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"preview": "NathasNumenera_tabs_v4-2.jpg",
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"instructions": "v4.3 (2015-05-31) To set up a token that's linked to the character sheet, and optionally for API scripts to enhance rolls, check the README.md file at https://github.com/Roll20/roll20-character-sheets/blob/master/Numenera_NathasNumenera_English/ReadMe.md."
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"instructions": "v4.4 (2015-06-02) To set up a token that's linked to the character sheet, and optionally for API scripts to enhance rolls, check the README.md file at https://github.com/Roll20/roll20-character-sheets/blob/master/Numenera_NathasNumenera_English/ReadMe.md."
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}
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@@ -293,12 +293,6 @@
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color: white;
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}
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/* END TABS HANDLING */
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.charsheet input.sheet-rollparam {
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width: 80px;
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max-width: 80px;
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height: 20px;
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max-height: 20px;
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}
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.charsheet span.sheet-heavy {
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font-size: 13px;
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color: #000066;
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@@ -4,7 +4,7 @@
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<span class="sheet-heavy">NOM</span>
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<input type="text" name="attr_character_name" style="width: 200px;" />
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</div>
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<div class="sheet-col" align="center"><span style="font-size:0.8em;color:lightgrey;text-align:center;">Version 4.3 (2015-05-31)</span></div>
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<div class="sheet-col" align="center"><span style="font-size:0.8em;color:lightgrey;text-align:center;">Version 4.4 (2015-06-02)</span></div>
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<div class="sheet-col" align="right">
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<img src="http://upload.wikimedia.org/wikipedia/en/8/8e/Numenera_Logo.png" width="250px"/>
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</div>
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@@ -144,13 +144,13 @@
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Difficulté
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="10" name="attr_rollVarDiff" title="Difficulté du jet" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="10" name="attr_rollVarDiff" title="Difficulté du jet" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right">
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Compétence
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</td>
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<td class="sheet-tdsmall-left">
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<select name="attr_rollVarSkill" size="1" style="text-align: left;width:105px;" title="Degrés de compétence">
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<select name="attr_rollVarSkill" size="1" style="height:18px;padding:0px;text-align: left;width:96px;" title="Degrés de compétence">
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<option value="0" selected>Aucune</option>
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<option value="1">Entraînée</option>
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<option value="2">Spécialisée</option>
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@@ -161,7 +161,7 @@
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Atout
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="2" name="attr_rollVarAsset" title="Atout(s) : position, équipement etc. (0, 1 ou 2 maximum)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="2" name="attr_rollVarAsset" title="Atout(s) : position, équipement etc. (0, 1 ou 2 maximum)" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right" style="vertical-align:top;">
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<span style="font-size:200%;vertical-align:bottom;">⤴</span>
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@@ -175,21 +175,21 @@
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Coût
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="12" name="attr_rollVarCost" title="Coût supplémentaire (pouvoir, aptitude)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="12" name="attr_rollVarCost" title="Coût supplémentaire (pouvoir, aptitude)" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right">
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Efforts
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</td>
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<td class="sheet-tdsmall-left" NOWRAP>
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<input type="number" min="0" max="6" name="attr_rollVarRollEff" title="Effort(s) au jet" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="6" name="attr_rollVarRollEff" title="Effort(s) au jet" placeholder="0" />
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/
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<input type="number" min="0" max="6" name="attr_rollVarRollDmg" title="Effort(s) aux dégâts" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="6" name="attr_rollVarRollDmg" title="Effort(s) aux dégâts" placeholder="0" />
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</td>
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<td class="sheet-tdsmall-right">
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Bonus
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="-2" max="2" name="attr_rollVarBonus" title="Bonus éventuel au jet (0, 1 ou 2 maximum)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="-2" max="2" name="attr_rollVarBonus" title="Bonus éventuel au jet (0, 1 ou 2 maximum)" placeholder="0" />
|
||||
</td>
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<td class="sheet-tdsmall-left">
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@@ -200,36 +200,58 @@
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<table WIDTH="100%"> <!-- BEGIN Init roll -->
|
||||
<tr>
|
||||
<td class="sheet-tdsmall-left"><span class="sheet-heavy">Initiative</span></td>
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<td> </td>
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<td class="sheet-tdsmall-right">
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Coût
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Efforts
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="12" name="attr_InitVarCost" title="Coût supplémentaire (pouvoir, aptitude)" placeholder="0" />
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<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="6" name="attr_InitVarEffort" title="Efforts de Célérité" placeholder="0" />
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</td>
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<td> </td>
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<td class="sheet-tdsmall-right">
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Efforts
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Compétence
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</td>
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<td class="sheet-tdsmall-left">
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<input type="number" min="0" max="6" name="attr_InitVarEffort" title="Efforts de Célérité" placeholder="0" />
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||||
<select style="height:18px;padding:0px;text-align: left;width:96px;" name="attr_InitVarSkill" size="1" style="height:18px;padding:0px;text-align: left;width:96px;" title="Degrés de compétence">
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||||
<option value="0" selected>Aucune</option>
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||||
<option value="1">Entraînée</option>
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||||
<option value="2">Spécialisée</option>
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||||
<option value="-1">Incapacité</option>
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||||
</select>
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||||
</td>
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||||
<td> </td>
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||||
<td class="sheet-tdsmall-right">
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||||
Bonus
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||||
Atout
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||||
</td>
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||||
<td class="sheet-tdsmall-left">
|
||||
<input type="number" min="-2" max="2" name="attr_InitVarBonus" title="Bonus au jet" placeholder="0" />
|
||||
<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="2" name="attr_InitVarAsset" title="Atout(s) : position, équipement etc. (0, 1 ou 2 maximum)" placeholder="0" />
|
||||
</td>
|
||||
<td> </td>
|
||||
<td class="sheet-tdsmall-left">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-tdsmall-left"> </td>
|
||||
<td class="sheet-tdsmall-right">
|
||||
<button type="roll" title="Jet d'Initiative (API)" style="background-color:red;color:red" value="!nathanum-initroll @{character_id}" name="roll_InitCheck"></button>
|
||||
Bonus
|
||||
</td>
|
||||
<td class="sheet-tdsmall-left">
|
||||
<input style="width:40px;height:18px;padding:0px;" type="number" min="-2" max="2" name="attr_InitVarBonus" title="Bonus au jet" placeholder="0" />
|
||||
</td>
|
||||
<td class="sheet-tdsmall-right">
|
||||
<button type="roll" title="Jet d'Initiative" style="background-color:green;color:green"
|
||||
value="&{template:nathaNumInit} {{finalRoll=1d20+@{InitVarBonus}+(@{InitVarEffort}*3) ([[1d20+@{InitVarBonus}+(@{InitVarEffort}*3) &{tracker}]])}} {{speedEdge=@{speededge}}} {{effortsUsed=@{InitVarEffort}}} {{effortCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2]]}} {{statExpense=@{InitVarCost}}} {{totalCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2+@{InitVarCost}-@{speededge}]]}}"
|
||||
Coût
|
||||
</td>
|
||||
<td class="sheet-tdsmall-left">
|
||||
<input style="width:40px;height:18px;padding:0px;" type="number" min="0" max="12" name="attr_InitVarCost" title="Coût supplémentaire (pouvoir, aptitude)" placeholder="0" />
|
||||
</td>
|
||||
<td class="sheet-tdsmall-right">
|
||||
<button type="roll" title="Jet d'Initiative (API)" style="height:18px;background-color:red;color:red" value="!nathanum-initroll @{character_id}" name="roll_InitCheck"></button>
|
||||
</td>
|
||||
<td class="sheet-tdsmall-left">
|
||||
<button type="roll" title="Jet d'Initiative" style="height:18px;background-color:green;color:green"
|
||||
value="&{template:nathaNumInit} {{finalRoll=[[1d20+(@{InitVarEffort}*3)+(@{InitVarSkill}*3)+(@{InitVarAsset}*3)+@{InitVarBonus} &{tracker}]]}} {{speedEdge=@{speededge}}} {{effortsUsed=@{InitVarEffort}}} {{assets=@{InitVarAsset}}} {{effortCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2]]}} {{statExpense=@{InitVarCost}}} {{totalCost=[[ceil(@{InitVarEffort}/6)+@{InitVarEffort}*2+@{InitVarCost}-@{speededge}]]}}"
|
||||
name="roll_basicInitCheck"></button>
|
||||
</td>
|
||||
<td class="sheet-tdsmall-left">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table> <!-- END Init roll -->
|
||||
</div> <!-- END Rolls -->
|
||||
@@ -660,6 +682,25 @@
|
||||
{{#effortsUsed}}
|
||||
<tr class="rowcolor"><td><span class="tcat">Efforts</span></td><td>{{effortsUsed}} (x3)</td></tr>
|
||||
{{/effortsUsed}}
|
||||
{{#skilled}}
|
||||
<tr class="rowcolor">
|
||||
<td><span class="tcat">Compétence</span></td>
|
||||
<td>
|
||||
{{#Trained}}
|
||||
Entraînée (+3)
|
||||
{{/Trained}}
|
||||
{{#Specialized}}
|
||||
Spécialisée (+6)
|
||||
{{/Specialized}}
|
||||
{{#Inability}}
|
||||
Incapacité (-3)
|
||||
{{/Inability}}
|
||||
</td>
|
||||
</tr>
|
||||
{{/skilled}}
|
||||
{{#assets}}
|
||||
<tr class="rowcolor"><td><span class="tcat">Atout(s)</span></td><td>{{assets}} (x3)</td></tr>
|
||||
{{/assets}}
|
||||
{{#totalCost}}
|
||||
<tr><td COLSPAN="2"><hr/></td></tr>
|
||||
<tr class="rowcolor">
|
||||
|
||||
@@ -5,7 +5,7 @@ Basée sur la feuille de personnage "Numenera" déjà pr&eacut
|
||||
Voir en fin de fichier pour les notes de versions.
|
||||
|
||||
# Version courante :
|
||||
Version 4.3 (Mai 2015) : [Capture d'écran](NathasNumenera_tabs_v4-2.jpg).
|
||||
Version 4.4 (June 2015) : [Capture d'écran](NathasNumenera_tabs_v4-2.jpg).
|
||||
|
||||
# Utilisation basique :
|
||||
|
||||
@@ -55,6 +55,10 @@ Alternative (permettant de modifier les sources à votre convenance si vou
|
||||
|
||||
# Notes de version
|
||||
|
||||
##Version 4.4 (Juin 2015)
|
||||
Ajout du niveau de compétence et des Atouts dans les paramètres de Jet d'Initiative.
|
||||
Le script API été mis à jour en conséquence.
|
||||
|
||||
##Version 4.3 (Mai 2015)
|
||||
Ajout du niveau de compétence dans les paramètres de Jet.
|
||||
Le script API été mis à jour en conséquence.
|
||||
|
||||
@@ -4,5 +4,5 @@
|
||||
"authors": "Nathanael TERRIEN",
|
||||
"roll20userid": "75857",
|
||||
"preview": "NathasNumenera_tabs_v4-2.jpg",
|
||||
"instructions": "v4.3 (2015-05-31). Lisez le ficher README.md (https://github.com/Roll20/roll20-character-sheets/blob/master/Numenera_NathasNumenera_French/ReadMe.md) pour mettre en place un pion avec la feuille de personnage, et éventuellement ajouter les scripts API accompagnant la fiche de personnage."
|
||||
"instructions": "v4.4 (2015-06-02). Lisez le ficher README.md (https://github.com/Roll20/roll20-character-sheets/blob/master/Numenera_NathasNumenera_French/ReadMe.md) pour mettre en place un pion avec la feuille de personnage, et éventuellement ajouter les scripts API accompagnant la fiche de personnage."
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user