Merge pull request #9719 from Medieve/Ars-Magica
MnM 3E Official macro fixes
This commit is contained in:
@@ -1,5 +1,5 @@
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<!---Mutants n Masterminds 3E Official Sheet by Green Ronin, sheet authors Richard Tran and Scott Casey
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v1.0 -- Initial release
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v1.02 -- Initial release
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--->
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<input type="hidden" name="attr_op_animation" value="on">
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<input type="hidden" name="attr_op_bleach" value="0">
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@@ -1725,6 +1725,7 @@
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<fieldset class="repeating_equipment">
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<input class="controller" type="hidden" name="attr_element_type" value="menu">
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<input type="hidden" name="attr_label">
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<input type="hidden" name="attr_descriptor">
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<input type="hidden" name="attr_crit" value="20">
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<input type="hidden" name="attr_damage" value="0">
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<input type="hidden" name="attr_afflictions_type">
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@@ -1762,6 +1763,7 @@
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<fieldset class="repeating_vehicles">
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<input class="controller" type="hidden" name="attr_element_type" value="menu">
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<input type="hidden" name="attr_label">
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<input type="hidden" name="attr_descriptor">
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<input type="hidden" name="attr_crit" value="20">
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<input type="hidden" name="attr_damage" value="0">
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<input type="hidden" name="attr_afflictions_type">
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@@ -1798,6 +1800,7 @@
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<fieldset class="repeating_headquarters">
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<input class="controller" type="hidden" name="attr_element_type" value="menu">
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<input type="hidden" name="attr_label">
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<input type="hidden" name="attr_descriptor">
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<input type="hidden" name="attr_crit" value="20">
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<input type="hidden" name="attr_damage" value="0">
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<input type="hidden" name="attr_afflictions_type">
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@@ -2379,7 +2382,7 @@
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// If its in a repeating section, make sure its in repeating_section_details.
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// Make sure its in the cascade
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//# Script Variables #
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const version = 0.2;
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const version = 1.02;
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//Object that defines how the attributes affect each other
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const abilities = ['strength','stamina','agility','dexterity','fighting','intellect','awareness','presence'];
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const defenses = ['dodge','parry','fortitude','toughness','will'];
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