Merge pull request #9719 from Medieve/Ars-Magica

MnM 3E Official macro fixes
This commit is contained in:
Nic Bradley
2021-11-04 10:10:53 -07:00
committed by GitHub
@@ -1,5 +1,5 @@
<!---Mutants n Masterminds 3E Official Sheet by Green Ronin, sheet authors Richard Tran and Scott Casey
v1.0 -- Initial release
v1.02 -- Initial release
--->
<input type="hidden" name="attr_op_animation" value="on">
<input type="hidden" name="attr_op_bleach" value="0">
@@ -1725,6 +1725,7 @@
<fieldset class="repeating_equipment">
<input class="controller" type="hidden" name="attr_element_type" value="menu">
<input type="hidden" name="attr_label">
<input type="hidden" name="attr_descriptor">
<input type="hidden" name="attr_crit" value="20">
<input type="hidden" name="attr_damage" value="0">
<input type="hidden" name="attr_afflictions_type">
@@ -1762,6 +1763,7 @@
<fieldset class="repeating_vehicles">
<input class="controller" type="hidden" name="attr_element_type" value="menu">
<input type="hidden" name="attr_label">
<input type="hidden" name="attr_descriptor">
<input type="hidden" name="attr_crit" value="20">
<input type="hidden" name="attr_damage" value="0">
<input type="hidden" name="attr_afflictions_type">
@@ -1798,6 +1800,7 @@
<fieldset class="repeating_headquarters">
<input class="controller" type="hidden" name="attr_element_type" value="menu">
<input type="hidden" name="attr_label">
<input type="hidden" name="attr_descriptor">
<input type="hidden" name="attr_crit" value="20">
<input type="hidden" name="attr_damage" value="0">
<input type="hidden" name="attr_afflictions_type">
@@ -2379,7 +2382,7 @@
// If its in a repeating section, make sure its in repeating_section_details.
// Make sure its in the cascade
//# Script Variables #
const version = 0.2;
const version = 1.02;
//Object that defines how the attributes affect each other
const abilities = ['strength','stamina','agility','dexterity','fighting','intellect','awareness','presence'];
const defenses = ['dodge','parry','fortitude','toughness','will'];