New translations translation.json (Finnish)
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{
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"version-1-0": "Version 1.0",
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"traits-and-personal-information": "Traits and personal information",
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"character-name": "Character Name",
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"name": "Name",
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"type": "Type",
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"roll": "Roll",
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"race": "Race",
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"human": "Human",
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"stormlanders": "Stormlanders",
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"mittlanders": "Mittlanders",
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"viranns": "Viranns",
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"wildfolk": "Wildfolk",
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"elf": "Elf",
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"korpikalli": "Korpikalli",
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"illmalaini": "Illmalaini",
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"dwarf": "Dwarf",
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"buratja": "Buratja",
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"borjornikkas": "Borjornikkas",
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"half-trolls": "Half-trolls",
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"changelings": "Changelings",
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"gray-brute": "Gray brute",
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"ogro": "Ogro",
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"half-elves": "Half-elves",
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"dyfirs": "Dyfirs",
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"barkbrule": "Barkbrule",
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"dwarf-troll": "Dwarf-troll",
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"zvordas": "Zvordas",
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"religion": "Religion",
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"gender": "Gender",
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"weapon-hand": "Weapon Hand",
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"age": "Age",
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"height": "Height",
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"weight": "Weight",
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"archetype": "Archetype",
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"mother-tongue": "Mother Tongue",
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"charisma": "Charisma",
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"constitution": "Constitution",
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"disciplines---specialties-": "Disciplines & Specialties:",
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"entertainment--tradesman": "Entertainment, Tradesman",
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"affects-starting-raud": "Affects starting raud",
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"raud": "Raud",
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"affects-body-points": "Affects body points",
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"body-points": "body points",
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"affects-body-health-per-day": "Affects body health per day",
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"dexterity": "Dexterity",
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"intelligence": "Intelligence",
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"agility": "Agility",
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"affects-maximum-movement": "Affects maximum movement",
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"maximum-movement": "Maximum movement",
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"affects-initiative": "Affects initiative",
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"vitner-craft--knowledge--faith": "Vitner Craft, Knowledge, Faith",
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"perception": "Perception",
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"psyche": "Psyche",
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"finding-and-spotting--thief-signs--tracke": "Finding and Spotting, Thief Signs, Tracker, Weatherman, Wilderness signs, Orienteering and Cartography, Navigation and Extracts",
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"pathwalker--terrain-experience--weathered": "Pathwalker, Terrain Experience, Weathered",
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"affects-terror-modifier-during-fear": "Affects terror modifier during fear",
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"affects-persistence-in-the-wild": "Affects persistence in the wild",
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"strength": "Strength",
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"affects-damage": "Affects damage",
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"spend-to-change-fate": "Spend to change fate",
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"secondary-stats": "Secondary stats",
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"persistance-in-wild": "Persistance in Wild",
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"natural-healing": "Natural Healing",
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"fear-modifier": "Fear modifier",
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"base-initiative": "Base initiative",
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"damage-modifier": "Damage modifier",
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"adventure-points": "Adventure points",
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"total-ap": "Total AP",
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"ap-remaining": "AP remaining",
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"skills": "Skills",
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"level": "Level",
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"magic": "Magic",
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"divination-points": "Divination Points",
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"temp-dp": "Temp DP",
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"fatal-failure": "Fatal failure",
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"concentration": "Concentration",
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"divination-tablet-name": "Divination Tablet Name",
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"description": "Description",
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"vitner-points": "Vitner Points",
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"temp-vp": "Temp VP",
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"query-total-spell-cost": "?{What OR?|10} + ?{Total spell cost}]] }}\" >",
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"vitner-tablet-name": "Vitner Tablet Name",
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"galding--singing-": "Galding (Singing)",
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"sejding--gestures-": "Sejding (Gestures)",
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"vyrding--silent-": "Vyrding (Silent)",
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"bodypoints--natural-healing-and-fear": "Bodypoints, Natural Healing and Fear",
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"temp-bp": "Temp BP",
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"lightly-damaged--": "Lightly Damaged (±0):",
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"fear-points": "Fear points",
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"fear-level": "Fear level",
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"lvl-1--": "Lvl 1 (±0), lvl 2 (-1), lvl 3 (-3), lvl 4 (-5), lvl 5 (-7)",
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"armor-and-shields": "Armor and Shields",
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"-nbsp--nbsp-pv": " PV",
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"-nbsp--nbsp-bv": " BV",
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"-nbsp--nbsp--nbsp-h": " H",
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"-nbsp--nbsp-mm": " MM",
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"-nbsp--nbsp-im": " IM",
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"extra": "Extra",
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"initiative-and-evade": "Initiative and Evade",
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"initiative--combat-": "Initiative (Combat)",
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"initiative--spells-": "Initiative (Spells)",
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"evade-chance": "Evade Chance",
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"combat-points": "Combat Points",
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"free-cp": "Free CP",
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"attack---parries": "Attack & Parries",
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"combat-actions": "Combat Actions",
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"attack-roll": "Attack roll",
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"armed": "Armed",
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"unarmed": "Unarmed",
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"free-movement--m-": "Free Movement (m)",
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"bows---slings": "Bows & Slings",
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"crossbow": "Crossbow",
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"shield-bearer": "Shield Bearer",
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"1h-light--r-": "1H Light (R)",
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"1h-heavy--r-": "1H Heavy (R)",
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"throwing--r-": "Throwing (R)",
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"1h-light--l-": "1H Light (L)",
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"1h-heavy--l-": "1H Heavy (L)",
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"throwing--l-": "Throwing (L)",
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"two-handed": "Two-Handed",
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"brawling": "Brawling",
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"wrestling": "Wrestling",
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"samples-of-attacks": "Samples of attacks",
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"weapons": "Weapons",
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"-nbsp--nbsp-wa": " WA",
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"-nbsp--nbsp--nbsp-pv": " PV",
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"-nbsp--nbsp-e-dmg": " E.DMG",
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"-nbsp--nbsp-or": " OR",
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"s-range": "S.Range",
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"l-range": "L.Range",
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"money-and-valuables": "Money and valuables",
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"coins": "Coins",
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"copper": "Copper",
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"silver": "Silver",
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"gold": "Gold",
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"total-amount-of-coins": "Total amount of coins",
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"-nbsp-1": " 1",
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"-nbsp-5": " 5",
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"-nbsp-10": " 10",
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"other-valuables": "Other valuables",
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"equipment": "Equipment",
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"-nbsp-qty": " Qty",
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"sum": "Sum",
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"total-weight-of-equipment-and-coins": "Total weight of equipment and coins"
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}
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