Version 1.2.1
## 1.2.1 ### Bug Fixes * Fixed Combat Rolls ** Now rolls attack and damage * Cleaned up Attribute Rolls ** Asking Task Difficulty slows down rolls so removed ** Fixed non focus calculation cs<1 not cs<2 * Cleaned up lcars rolltemplate ### Features * Added Crew Bonus to settings
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@@ -765,7 +765,7 @@
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<span class="label">NAME/TYPE</span><input name="attr_weapname" type="text" style="width: 347px"/>
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</div>
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<div class="weaponscontainer">
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<button type="roll" name="roll_weapon" value="&{template:lcars}{{roll_name=Attack}}{{discp=Security}}{{discp_num=@{security}}}{{discp_dmg=[[@{weapval}t[Challenge-Dice]]]}}{{diff_num=?{Difficulty|2}}}{{attr=Control}}{{attr_num=@{control}}}{{result=[[?{Number of d20|2}d20cf20cs<1<[[@{security}+@{control}]]]]}}">
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<button type="roll" name="roll_weapon" value="&{template:lcars}{{roll_name=Attack}}{{discp=Ship Security}}{{discp_num=@{ship_security}}}{{discp_dmg=[[@{weapval}t[Challenge-Dice]]]}}{{attr=Ship Weapons}}{{attr_num=@{ship_weapons}}}{{result=[[?{Number of d20|2}d20cf20cs<1<[[@{ship_security}+@{ship_weapons}]]]]}}">
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<image src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Star Trek Adventures 2d20/logosmall.png"/>
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</button>
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<input name="attr_weapval" type="text" maxlength="2" style="width: 40px" title="Phaser: Ship Security + Ship Scale + Additional Factors of Weapon Torpedos: Torpedo Basic Damage + Ship Security"/>
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@@ -8,7 +8,7 @@ The sheet will always upgrade itself unless I specify otherwise, though some thi
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** Now rolls attack and damage
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* Cleaned up Attribute Rolls
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** Asking Task Difficult slows down rolls so removed
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** Asking Task Difficulty slows down rolls so removed
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** Fixed non focus calculation cs<1 not cs<2
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* Cleaned up lcars rolltemplate
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