New translations translation.json (Portuguese, Brazilian)

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wing-it
2023-03-21 12:16:44 -04:00
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{
"credits0": "<b>Project Moon TRPG</b><br> is a fan-made system based on the games of Project Moon.",
"credits1": "Sheet base:",
"credits2": "Game system:",
"credits3": "Translations/editing:",
"credits4": "Supported by:",
"credits5": "System:",
"settings": "Settings",
"settings-mute": "Mute ailment messages",
"settings-detect": "Auto: Detect combat states",
"settings-simpledisplay": "Simple roll display",
"settings-extraequip": "Extra weapons/tools/skills",
"settings-hidespecial": "Hide: Special items",
"settings-hidehelpertext": "Hide: Helper text",
"settings-hideshare": "Hide: Share buttons",
"settings-burnimmune": "No burn damage",
"settings-bleedimmune": "No bleed damage",
"settings-turnupdate": "Auto: Update Turn Order",
"settings-evdinfluence": "EVD influenced by Haste/Bind",
"settings-whisper": "Whisper rolls to: ",
"settings-multihitfull": "No power debuff on Multi-hit",
"assessed": "Assessed by: ",
"sheet-title": "Background Investigation and Combat Ability Report",
"playername": "Player name",
"rank": "Rank",
"share": "Share info",
"character-name-text": "Name",
"character-name": "Character Name",
"character-level": "Level",
"character-exp": "EXP",
"character-photo": "Photo",
"character-job": "Occupation",
"character-age": "Age",
"character-height": "Height",
"character-origin": "Birthplace",
"character-residence": "Residence",
"character-assets": "Assets",
"character-assets-placeholder": "Money, items, other assets.",
"character-url-placeholder": "External sheet/reference.",
"character-summary": "Summary",
"character-summary-placeholder": "General character summary.",
"character-combatnote": "Combat Notes",
"character-combatnote-placeholder": "Reminders for passive effects, extra damage, etc.",
"character-history": "Notable History",
"character-history-placeholder": "Recent or past history.",
"character-relations": "Relations",
"character-relations-placeholder": "Relations with others.",
"character-notes": "Notes",
"character-notes-placeholder": "Any other notes.",
"character-desc": "Description",
"character-desc-placeholder": "Physical description.",
"character-personality": "Personality",
"character-personality-placeholder": "Personality description.",
"character-background": "Background",
"character-background-placeholder": "Background description.",
"ego-name": "Mystery name (E.G.O)",
"ego-activate": "Activate Mystery",
"ego-activecondition": "Activation condition",
"ego-active-None": "---",
"ego-active-AlwaysActive": "Always active",
"ego-active-HalfHealth": "50% health",
"ego-active-OnStagger": "On stagger",
"ego-active-EnemyDefeat": "Enemy defeat",
"ego-active-AllyDefeat": "Ally defeat",
"ego-type-None": "---",
"ego-type-Weapon": "Weapon",
"ego-type-Outfit": "Outfit",
"ego-type-Tool": "Tool",
"ego-type-Special": "Special",
"ego-ideology": "Manifested ideology.",
"ego-description": "Mystery description.",
"ego-effect": "Mystery effects.",
"ego-weapon-dice": "Att dice applied when Mystery is active.",
"ego-defend-dice": "Def dice applied when Mystery is active.",
"ego-evade-dice": "Evd dice applied when Mystery is active.",
"weapon-type-None": "---",
"weapon-type-Slash": "Slash",
"weapon-type-Pierce": "Pierce",
"weapon-type-Blunt": "Blunt",
"weapon-type-Melee": "Melee",
"weapon-type-Ranged": "Ranged",
"outfit-res-none": "---",
"outfit-res-fatal": "[x2]   Fatal",
"outfit-res-weak": "[x1.5]  Weak",
"outfit-res-normal": "[x1]   Normal",
"outfit-res-endured": "[x0.5]  Endured",
"outfit-res-ineffective": "[x0.25]  Ineffective",
"outfit-res-immune": "[x0]   Immune",
"heading-derived": "Derived values",
"heading-rollhelper": "Roll helpers",
"heading-ailments": "Status ailments",
"heading-stats": "Stats",
"reset-button": "Reset",
"bar-health": "Health",
"bar-stagres": "Stagger Res",
"bar-sanity": "Sanity",
"bar-light": "Light",
"helper-text-speedluck": "Speed/Luck",
"helper-roll-speed": "Roll Speed",
"helper-current-speed": "Current Speed",
"helper-roll-luck": "Roll Luck",
"helper-current-luck": "Current Luck",
"helper-text-update": "Update",
"helper-update-ailments": "Update Ailments",
"helper-text-difficulty": "Difficulty",
"helper-text-advantages": "Advantages",
"helper-text-adv": "Advantage",
"helper-text-disadv": "Disadvantage",
"helper-text-whisper": "Whisper",
"helper-toggle-whisper": "Toggle Whisper",
"helper-text-tracker": "Tracker",
"helper-action-tracker": "Action Tracker",
"helper-text-power": "Power",
"helper-att-power": "Att Power",
"helper-def-power": "Def Power",
"helper-evd-power": "Evd Power",
"ailments-panic-title": "Panic",
"ailments-panic-text": "Panicked",
"ailments-stagger-title": "Stagger",
"ailments-stagger-text": "Staggered",
"ailments-seal-title": "Seal (Incapable of reactions)",
"ailments-seal-text": "Sealed",
"ailments-immobile-title": "Immobile (Incapable of action/reaction)",
"ailments-immobile-text": "Immobile",
"ailments-defeat-title": "Defeat (Incapable of combat)",
"ailments-defeat-text": "Defeated",
"ailments-burn": "Burn",
"ailments-bleed": "Bleed",
"ailments-paralysis": "Paralysis",
"ailments-fragile": "Fragile",
"ailments-protection": "Protection",
"ailments-stgprotection": "Stagger Protection",
"ailments-strength": "Strength",
"ailments-endurance": "Endurance",
"ailments-haste": "Haste",
"ailments-feeble": "Feeble",
"ailments-disarm": "Disarm",
"ailments-bind": "Bind",
"ailments-smoke": "Smoke",
"ailments-charge": "Charge",
"ailments-fortune": "Fortune",
"stats-instinct": "Instinct",
"stats-instinct-roll": "Roll Instinct",
"stats-wisdom": "Wisdom",
"stats-wisdom-roll": "Roll Wisdom",
"stats-justice": "Justice",
"stats-justice-roll": "Roll Justice",
"stats-charm": "Charm",
"stats-charm-roll": "Roll Charm",
"stats-insight": "Insight",
"stats-insight-roll": "Roll Insight",
"stats-temperance": "Temperance",
"stats-temperance-roll": "Roll Temperance",
"palette-weapon1-name": "Weapon (1)",
"palette-weapon2-name": "Weapon (2)",
"palette-weapon3-name": "Weapon (3)",
"palette-weapon4-name": "Weapon (4)",
"palette-egoweapon-name": "Mystery weapon",
"palette-melee-short": "M",
"palette-ranged-short": "R",
"palette-action-tool": "Use Tool",
"palette-action-move": "Move",
"palette-action-protect": "Protect",
"palette-action-other": "Other",
"palette-action-text": "Action",
"palette-egoskill1-name": "MYS Skill (1)",
"palette-egoskill2-name": "MYS Skill (2)",
"palette-egoskill3-name": "MYS Skill (3)",
"palette-egoskill4-name": "MYS Skill (4)",
"palette-egoskill5-name": "MYS Skill (5)",
"palette-egoskill6-name": "MYS Skill (6)",
"palette-skill1-name": "Skill (1)",
"palette-skill2-name": "Skill (2)",
"palette-skill3-name": "Skill (3)",
"palette-skill4-name": "Skill (4)",
"palette-skill5-name": "Skill (5)",
"palette-skill6-name": "Skill (6)",
"viewer-light-warning": "NOT ENOUGH LIGHT",
"tabs-character": "Character Details",
"tabs-equipment": "Equipment",
"tabs-skills": "Skills",
"equip-weapon1-name": "Weapon Name (1)",
"equip-weapon2-name": "Weapon Name (2)",
"equip-weapon3-name": "Weapon Name (3)",
"equip-weapon4-name": "Weapon Name (4)",
"weapon-desc": "Weapon description.",
"weapon-effect": "Weapon effects.",
"augment-name": "Augmentation name",
"augment-type-None": "---",
"augment-type-Tattoos": "Tattoos",
"augment-type-Drugs": "Serums/Drugs",
"augment-type-Surgery": "Surgery",
"augment-type-Prosthesis": "Prosthesis",
"augment-type-FullProsthesis": "Full Prosthesis",
"augment-type-Other": "Other",
"augment-desc": "Augment description.",
"augment-effect": "Augment effects.",
"outfit-name": "Outfit",
"outfit-desc": "Outfit description.",
"outfit-effect": "Outfit effects.",
"tool-name": "Tool name",
"tool-desc": "Tool description.",
"tool-effect": "Tool effects.",
"tool-portable": "Portable",
"tool-reusable": "Reusable",
"tool-portableNo": "Not portable",
"tool-reusableNo": "Not reusable",
"tool-uses": "Number of uses",
"special-name": "Special item name",
"special-risk-none": "---",
"special-range-none": "---",
"special-duration-none": "---",
"special-risk-text": "Risk Level",
"special-risk-0": "Canard",
"special-risk-1": "Urban Myth",
"special-risk-2": "Urban Legend",
"special-risk-3": "Urban Plague",
"special-risk-4": "Urban Nightmare",
"special-risk-5": "Star of the City",
"special-risk-6": "Impuritas Civitatis",
"special-range-text": "Effect Range",
"special-range-0": "One or two people",
"special-range-1": "Street",
"special-range-2": "Neighborhood",
"special-range-3": "Residence Area",
"special-range-4": "Nest",
"special-range-5": "Multiple Nests",
"special-range-6": "City",
"special-duration-text": "Duration",
"special-duration-0": "A moment",
"special-duration-1": "Seconds",
"special-duration-2": "Minutes",
"special-duration-3": "Hours",
"special-duration-4": "Days",
"special-duration-5": "Weeks",
"special-duration-6": "Months",
"special-desc": "Special item description/effects.",
"skill-name": "Skill name",
"skill-ego-name": "Mystery skill name",
"skill-desc": "Skill description.",
"skill-effect": "Skill effects.",
"skill-dice-text": "Dice modifiers applied when using skill",
"skill-type-None": "---",
"skill-type-Attack": "Attack",
"skill-type-Defend": "Defend",
"skill-type-Evade": "Evade",
"skill-type-Action": "Action",
"skill-type-Mass": "Mass",
"skill-light-cost": "Light Cost",
"stats-speed": "Speed",
"stats-luck": "Luck",
"message-from": "From",
"message-roll": "Roll",
"message-desc": "Description",
"message-effect": "Effect",
"message-skill": "Skill",
"message-effectbase": "Base effect",
"message-effectskill": "Skill effect",
"message-adv": "Adv.",
"message-disadv": "Disadv.",
"message-attack": "Att",
"message-defend": "Def",
"message-evade": "Evd",
"message-type": "Type",
"message-mod": "Mod",
"message-cost": "Cost",
"message-noskill": "(No Skill)",
"message-failure": "Failure...",
"message-normal": "Partial Success",
"message-success": "Success!",
"message-stagger1": " is Staggered!",
"message-stagger2": " is no longer Staggered.",
"message-panic1": " went into Panic!",
"message-panic2": " is no longer Panicked.",
"message-seal1": " is Sealed!",
"message-seal2": " is no longer Sealed",
"message-immobile1": " is Immobile!",
"message-immobile2": " is no longer Immobile.",
"message-defeat": " can no longer fight.",
"message-bleed": " bled for ",
"message-burn": " was burned for ",
"message-damage": " damage."
}