Update SavageWorlds.html
Fixed melee damage macro, Added woundfatiguemod for attribute tests.
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@@ -48,8 +48,8 @@
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<h3 style="margin-bottom: 10px; text-align: center;">Attributes</h3>
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<label>Agility</label><strong class='dee'>d</strong><input type="text" name='attr_agility' class='sheet-short' value='4'><button type='roll' name='roll_Agility' value='/em Rolled an Agility Test \n/roll {1d@{Agility}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0} '></button><br />
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<label>Smarts</label><strong class='dee'>d</strong><input type="text" name='attr_smarts' class='sheet-short' value='4'><button type='roll' name='roll_Smarts' value='/em Rolled a Smarts Test \n/roll {1d@{Smarts}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0} + @{WoundFatigueMod} '></button><br />
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<label>Agility</label><strong class='dee'>d</strong><input type="text" name='attr_agility' class='sheet-short' value='4'><button type='roll' name='roll_Agility' value='/em Rolled an Agility Test \n/roll {1d@{Agility}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0} + @{WoundFatigueMod}'></button><br />
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<label>Smarts</label><strong class='dee'>d</strong><input type="text" name='attr_smarts' class='sheet-short' value='4'><button type='roll' name='roll_Smarts' value='/em Rolled a Smarts Test \n/roll {1d@{Smarts}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0} + @{WoundFatigueMod}'></button><br />
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<label>Spirit</label><strong class='dee'>d</strong><input type="text" name='attr_spirit' class='sheet-short' value='4'><button type='roll' name='roll_Spirit' value='/em Rolled a Spirit Test \n/roll {1d@{Spirit}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0} + @{WoundFatigueMod} '></button><br />
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<label>Strength</label><strong class='dee'>d</strong><input type="text" name='attr_strength' class='sheet-short' value='4'><button type='roll' name='roll_Strength' value='/em Rolled a Strength Test \n/roll {1d@{Strength}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0} + @{WoundFatigueMod} '></button><br />
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<label>Vigor</label><strong class='dee'>d</strong><input type="text" name='attr_vigor' class='sheet-short' value='4'><button type='roll' name='roll_Vigor' value='/em Rolled a Vigor Test \n/roll {1d@{Agility}!, 1d6!}kh1 + ?{Modifier IE: -2 or 2|0} + @{WoundFatigueMod} '></button><br />
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@@ -136,7 +136,7 @@
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<tr>
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<td>Melee Damage: </td>
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<td>
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<button type='roll' class='sheet-MacroButtons' name='roll_MeleeDam' value='/roll ?{Number of Weapon Dice|1}d?{Weapon Die Size|4}! + 1d?{Strength Die Size|4}! + ?{Modifier IE: -2 or 2)|0} + ?{Raise on attack roll? (1 for yes)|0}d6 + @{WoundFatigueMod}'></button>
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<button type='roll' class='sheet-MacroButtons' name='roll_MeleeDam' value='/roll ?{Number of Weapon Dice|1}d?{Weapon Die Size|4}! + 1d@{strength}! + ?{Modifier IE: -2 or 2)|0} + ?{Raise on attack roll? (1 for yes)|0}d6 + @{WoundFatigueMod}'></button>
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</td>
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</tr>
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<tr>
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