UC-506 translations
This commit is contained in:
@@ -1,140 +1,140 @@
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{
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"Conflicted": "Conflicted",
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"Negative": "Negative",
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"Positive": "Positive",
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"ac-u": "AC",
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"action": "Action",
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"assassin": "Assassin",
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"at-will": "At-Will",
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"attack": "Attack",
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"backgrounds": "Backgrounds",
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"base-ac-from-class": "Base AC from class",
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"base-hp-from-class": "Base HP from class",
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"base-md-from-class": "Base MD from class",
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"base-pd-from-class": "Base PD from class",
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"battle-cry": "Battle Cry",
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"Conflicted": "Conflitante",
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"Negative": "Negativa",
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"Positive": "Positiva",
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"ac-u": "CA",
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"action": "Ação",
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"assassin": "Assassino",
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"at-will": "à vontade",
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"attack": "Ataque",
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"backgrounds": "Antecedentes",
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"base-ac-from-class": "CA Básica da Classe",
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"base-hp-from-class": "PV Básico da Classe",
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"base-md-from-class": "DM Básica da Classe",
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"base-pd-from-class": "DF Básica da Classe",
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"battle-cry": "Brados de Guerra",
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"bck-u": "BCK",
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"cha-u": "CHA",
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"charisma": "Charisma",
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"charisma-based": "Charisma based",
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"class": "Class",
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"cha-u": "CAR",
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"charisma": "Carisma",
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"charisma-based": "Base Carisma",
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"class": "Classe",
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"con-u": "CON",
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"constitution": "Constitution",
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"constitution-based": "Constitution based",
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"constitution": "Constituição",
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"constitution-based": "Base Constituição",
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"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
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"critical-success-u": "CRITICAL SUCCESS",
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"current-hp": "Current HP",
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"custom": "Custom",
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"custom-1": "Custom 1",
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"custom-2": "Custom 2",
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"custom-3": "Custom 3",
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"daily": "Daily",
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"damage-on-melee-miss": "Damage on Melee Miss",
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"damage-on-ranged-miss": "Damage on Ranged Miss",
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"death-save": "Death Save",
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"death-save-u": "DEATH SAVE",
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"details": "Details",
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"dex-u": "DEX",
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"dexterity": "Dexterity",
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"dice-u": "DICE",
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"domain": "Domain",
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"easy-6": "Easy (6+)",
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"effect": "Effect",
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"encounter": "Encounter",
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"engaged": "Engaged",
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"equipment": "Equipment",
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"escalation-die": "Escalation Die",
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"failure-u": "FAILURE",
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"far-away": "Far Away",
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"feature": "Feature",
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"final-verse": "Final-Verse",
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"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
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"flat-initiative-mod": "Flat Initiative Mod",
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"flat-recovery-mod": "Flat Recovery Mod",
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"flexible-action": "Flexible Action",
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"free-action": "Free Action",
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"hard-16": "Hard (16+)",
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"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
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"hit": "Hit",
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"icon-relationships": "Icon Relationships",
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"improved": "Improved",
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"initiative": "Initiative",
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"initiative-u": "INITIATIVE",
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"critical-success-u": "ACERTO CRÍTICO",
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"current-hp": "PV Atuais",
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"custom": "Personalizado",
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"custom-1": "Personalizado 1",
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"custom-2": "Personalizado 2",
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"custom-3": "Personalizado 3",
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"daily": "Diária",
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"damage-on-melee-miss": "Dano por Erro Corpo-a-Corpo",
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"damage-on-ranged-miss": "Dano por Erro À Distância",
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"death-save": "Resistência Contra a Morte",
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"death-save-u": "Resistência Contra a Morte",
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"details": "Detalhes",
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"dex-u": "DES",
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"dexterity": "Destreza",
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"dice-u": "DADO",
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"domain": "Domínio",
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"easy-6": "Fácil (6+)",
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"effect": "Efeito",
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"encounter": "Encontro",
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"engaged": "Engajado",
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"equipment": "Equipamento",
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"escalation-die": "Dado de Intensidade",
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"failure-u": "Falha",
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"far-away": "Distante",
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"feature": "Proeza",
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"final-verse": "Verso-Final",
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"flat-hp-mod-from-magic-items": "Modificador de PV de Itens Mágicos",
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"flat-initiative-mod": "Modificador do meio Iniciativa",
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"flat-recovery-mod": "Modificador do meio Recuperação",
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"flexible-action": "Ataques Flexíveis",
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"free-action": "Ação Livre",
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"hard-16": "Difícil (16+)",
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"help-options": "Estes são números de base necessários para os cálculos automáticos abaixo. Depois de inserir esses números, recomendamos que você clique no ícone de roda dentada no canto superior direito para ocultar essa seção.",
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"hit": "Golpe",
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"icon-relationships": "Relacionamento com os Ícones",
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"improved": "Melhoramento",
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"initiative": "Iniciativa",
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"initiative-u": "INICIATIVA",
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"int-u": "INT",
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"intelligence": "Intelligence",
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"intelligence-based": "Intelligence based",
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"intercepting": "Intercepting",
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"level": "Level",
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"line-of-sight": "Line of Sight",
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"lvl-u": "LVL",
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"magic-item": "Magic Item",
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"intelligence": "Inteligência",
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"intelligence-based": "Base Inteligência",
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"intercepting": "Interceptando",
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"level": "Nível",
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"line-of-sight": "Linha de visão",
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"lvl-u": "NVL",
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"magic-item": "Item Mágico",
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"max": "Max",
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"max-hp": "Max HP",
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"md-u": "MD",
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"melee-basic-attack": "Melee Basic Attack",
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"melee-basic-attack-based-on": "Melee Basic Attack Based On",
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"melee-str": "Melee(STR)",
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"melee-weapon-1": "Melee Weapon 1",
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"melee-weapon-2": "Melee Weapon 2",
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"melee-weapon-3": "Melee Weapon 3",
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"melee-weapons": "Melee Weapons",
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"miss": "Miss",
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"max-hp": "PV Max",
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"md-u": "DM",
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"melee-basic-attack": "Ataque corpo-a-corpo",
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"melee-basic-attack-based-on": "\nAtaque básico corpo-a-corpo baseado em",
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"melee-str": "Ataque corpo a corpo(FOR)",
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"melee-weapon-1": "Armas corpo a corpo 1",
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"melee-weapon-2": "Armas corpo a corpo 2",
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"melee-weapon-3": "Armas corpo a corpo 3",
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"melee-weapons": "Armas corpo a corpo",
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"miss": "Erro",
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"mod-u": "MOD",
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"modifiers": "Modifiers",
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"move-action": "Move Action",
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"name": "Name",
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"nearby": "Nearby",
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"modifiers": "Modificadores",
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"move-action": "Ação de Movimento",
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"name": "Nome",
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"nearby": "Próximo",
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"normal-11": "Normal (11+)",
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"one-creature": "One Creature",
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"one-enemy": "One enemy",
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"one-unique-thing": "One Unique Thing",
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"opening-sustaining-effect": "Opening-Sustaining-Effect",
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"options": "Options",
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"orc-lord": "Orc Lord",
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"pd-u": "PD",
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"power": "Power",
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"quick-action": "Quick Action",
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"race": "Race",
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"one-creature": "Uma criatura",
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"one-enemy": "Um inimigo",
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"one-unique-thing": "Singularidade",
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"opening-sustaining-effect": "Efeito-sustentação-aberto",
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"options": "Opções",
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"orc-lord": "Senhor dos Orcs",
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"pd-u": "DF",
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"power": "Poder",
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"quick-action": "Ação Rápida",
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"race": "Raça",
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"racial": "Racial",
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"range": "Range",
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"ranged-basic-attack": "Ranged Basic Attack",
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"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
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"ranged-dex": "Ranged(DEX)",
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"ranged-weapon-1": "Ranged Weapon 1",
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"ranged-weapon-2": "Ranged Weapon 2",
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"ranged-weapon-3": "Ranged Weapon 3",
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"ranged-weapons": "Ranged Weapons",
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"rapier": "Rapier",
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"range": "Alcance",
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"ranged-basic-attack": "Ataque Básico à Distância",
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"ranged-basic-attack-based-on": "Ataque Básico à Distância baseado em",
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"ranged-dex": "À distância(DES)",
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"ranged-weapon-1": "Armas de Longa Distancia 1",
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"ranged-weapon-2": "Armas de Longa Distancia 2",
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"ranged-weapon-3": "Armas de Longa Distancia 3",
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"ranged-weapons": "Armas de Longa Distancia",
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"rapier": "Rapieira",
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"rec-u": "REC",
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"recharge": "Recharge",
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"recharge-rate": "Recharge Rate",
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"recovery": "Recovery",
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"save": "Save",
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"save-u": "SAVE",
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"show-hide-options": "Show/hide options",
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"special": "Special",
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"spell": "Spell",
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"staggered": "Staggered",
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"standard-action": "Standard Action",
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"step-toward-death": "Mark a step toward death!",
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"str-u": "STR",
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"strength": "Strength",
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"success-u": "SUCCESS",
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"sustain": "Sustain",
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"talent": "Talent",
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"talents-and-features": "Talents & Features",
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"target": "Target",
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"temp-hp": "Temp HP",
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"trigger": "Trigger",
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"type": "Type",
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"unknown-u": "UNKNOWN",
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"use-recovery": "Use a recovery!",
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"use-recovery-action": "Use a recovery and take an action!",
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"uses": "Uses",
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"recharge": "Recarga",
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"recharge-rate": "Taxa de Recarga",
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"recovery": "Recuperação",
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"save": "Resistência",
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"save-u": "RESISTÊNCIA",
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"show-hide-options": "Mostrar/Esconder opções",
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"special": "Especial",
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"spell": "Magia",
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"staggered": "Cambaleante",
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"standard-action": "Ação Padrão",
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"step-toward-death": "Marque um passo em direção à morte!",
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"str-u": "FOR",
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"strength": "Força",
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"success-u": "SUCESSO",
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"sustain": "Sustentar",
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"talent": "Talentos",
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"talents-and-features": "Talentos & Proezas",
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"target": "Alvo",
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"temp-hp": "PV Temp",
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"trigger": "Gatilho",
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"type": "Tipo",
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"unknown-u": "DESCONHECIDO",
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"use-recovery": "Use uma recuperação!",
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"use-recovery-action": "Use uma recuperação e faça uma ação!",
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"uses": "Usos",
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"vs": "vs",
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"vs-u": "VS",
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"weap-u": "WEAP",
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"wis-u": "WIS",
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"wisdom": "Wisdom",
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"wisdom-based": "Wisdom based"
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"weap-u": "ARMA",
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"wis-u": "SAB",
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"wisdom": "Sabedoria",
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"wisdom-based": "Sabedoria base"
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}
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@@ -209,7 +209,7 @@
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"bio-u": "BIO",
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"spells-u": "MAGIAS",
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"feats-u": "TALENTOS",
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"review-u": "REVIEW",
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"review-u": "REVISÃO",
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"char-name-u": "NOME DO PERSONAGEM",
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"barbarian": "Bárbaro",
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"bard": "Bardo",
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@@ -541,7 +541,7 @@
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"charmancer-choose-race": "Escolha uma Raça:",
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"charmancer-custom-race-name": "Nome da Raça Personalizada:",
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"suggested-abilities": "Habilidades Sugeridas: ",
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"class-spellcasting": "Class Spellcasting Ability: ",
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"class-spellcasting": "Habilidade de Classe de Conjurador ",
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"ability-score-increase": "Incremento no Valor de Habilidade:",
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"lawful-good": "Leal Bom",
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"neutral-good": "Neutro Bom",
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@@ -552,11 +552,11 @@
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"lawful-evil": "Leal Mal",
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"neutral-evil": "Neutro Mal",
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"chaotic-evil": "Caótico Mal",
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"tiny": "Tiny",
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"tiny": "Minimo",
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"small": "Pequeno",
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"medium": "Médio",
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"large": "Grande",
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"huge": "Huge",
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"huge": "Imenso",
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"age": "Idade:",
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"gargantuan": "Gargantuan",
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"step1-equipment": "Passo 5: Equipamento",
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@@ -595,24 +595,24 @@
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"npc-new": "Criar um PDM",
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"mancer-confirm-yes": "Use the Charactermancer",
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"allow-shields-u": "PERMITIR ESCUDOS?",
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"levels-u": "LEVELS",
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"features-u": "FEATURES",
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"levels-u": "NIVEIS",
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"features-u": "TALENTOS",
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"asi-u": "ABILITY SCORE INCREASE / FEATS",
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"charmancer-leveler-what-is": "The Charactermancer is a step-by-step process that makes leveling up a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
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"charmancer-leveler-level-info1": "Your existing class levels have been pre-populated for you. By default your primary class has been set to be increased by one level. You can change how many levels to increase below, as well as adding a new multiclass.",
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"charmancer-leveler-level-info2": "In each class section you'll have the option to take the average number of hit points or to roll randomly, choose class features for the levels you're advancing, and choose your subclass if appropriate.",
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"charmancer-leveler-spells-info": "Listed here are the current spells your character already knows. If you gained access to more spells during your advancement you will be able to select them below. Check next to the spells you wish to learn. The Charactermancer will help you pick the right number of spells and from the correct list. If your class has the option to swap out spells, you can do so by unselecting currently known spells which will allow you to select new ones in their place.",
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"total-level-u": "TOTAL LEVEL",
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"main-class-level-u": "MAIN CLASS LEVEL",
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"class-2-level-u": "CLASS 2 LEVEL",
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"class-3-level-u": "CLASS 3 LEVEL",
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"class-4-level-u": "CLASS 4 LEVEL",
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"levels:-u": "LEVELS:",
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"total-level-u": "NIVEL TOTAL",
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"main-class-level-u": "NIVEL CLASSE PRINCIPAL",
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"class-2-level-u": "NIVEL CLASSE 2",
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"class-3-level-u": "NIVEL CLASSE 3",
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"class-4-level-u": "NIVEL CLASSE 4",
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"levels:-u": "Níveis:",
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"warning-leveler_start-u": "ATTENTION - YOU CANNOT LAUNCH THE CHARACTERMANCER LEVEL UP UNTIL YOU HAVE A CLASS, LEVEL, AND HP SET FOR LEVEL ONE. PLEASE RUN THE CHARACTERMANCER CREATOR FIRST. THE LEVEL UP TOOL DOESN'T WORK WITH CUSTOM CLASSES OR IF THE MULTICLASS OPTIONS ARE SET UP INCORRECTLY.",
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"charmancer-leveler-custom-class-warning": "The Level Up tool does not support custom classes at this time.",
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"charmancer-welcome-lp": "Welcome to Charactermancer Level Up!",
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"charmancer-leveler-what-is-lp": "Look at you, with all that experience. Now it's time to claim your reward. You'll walk through the step-by-step process to make a few decisions, and your character will be at the next level in no time. Changes are saved as you move through the process, but if you change your mind, you'll need to revisit the steps and choices that come after.",
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"charmancer-compendium-detail-lp": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD, Player's Handbook, and Guildmasters' Guide to Ravnica. Xanathar's Guide to Everything will be supported in the coming weeks. You can add the Player's Handbook and Guildmasters' Guide to Ravnica to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
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"roll:-u": "ROLL:",
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"prerequisite:": "Prerequisite:"
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"roll:-u": "ROLAGEM:",
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"prerequisite:": "Pre-requisito:"
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}
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@@ -240,6 +240,7 @@
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"Other Skill #9": "Other Skill #9",
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"Other Skill #10": "Other Skill #10",
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"companions&mounts-u": "Companions & Mounts",
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"vehicles-u": "Vehicles",
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"san-u": "SAN",
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"HP-z": "HP",
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"armor-z": "Armor",
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@@ -240,6 +240,7 @@
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"Other Skill #9": "Other Skill #9",
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"Other Skill #10": "Other Skill #10",
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"companions&mounts-u": "Companions & Mounts",
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"vehicles-u": "Vehicles",
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"san-u": "SAN",
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"HP-z": "HP",
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"armor-z": "Armor",
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@@ -240,6 +240,7 @@
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"Other Skill #9": "Other Skill #9",
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"Other Skill #10": "Other Skill #10",
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"companions&mounts-u": "Companions & Mounts",
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"vehicles-u": "Vehicles",
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"san-u": "SAN",
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"HP-z": "HP",
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"armor-z": "Armor",
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@@ -240,6 +240,7 @@
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"Other Skill #9": "Andere Fertigkeit #9",
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"Other Skill #10": "Andere Fertigkeit #10",
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"companions&mounts-u": "Companions & Mounts",
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"vehicles-u": "Vehicles",
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"san-u": "SAN",
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"HP-z": "HP",
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"armor-z": "Armor",
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@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Autre Compétence #9",
|
||||
"Other Skill #10": "Autre Compétence #10",
|
||||
"companions&mounts-u": "Montures et Compagnions",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "PV",
|
||||
"armor-z": "Armure :",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Altra abilità #9",
|
||||
"Other Skill #10": "Altra abilità #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "다른 기능 #9",
|
||||
"Other Skill #10": "다른 기능 #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
{
|
||||
"investigatorinfo-u": "Informações do investigador",
|
||||
"heroinfo-u": "Hero Info",
|
||||
"heroinfo-u": "Informações do Herói",
|
||||
"name-u": "Nome",
|
||||
"player-u": "Jogador",
|
||||
"occupation-u": "Ocupação",
|
||||
"archetype-u": "Archetype",
|
||||
"archetype-u": "Arquétipo",
|
||||
"age-u": "Idade",
|
||||
"sex-u": "Sexo",
|
||||
"residence-u": "Residência",
|
||||
"birthplace-u": "Local de nascimento",
|
||||
"characteristics-u": "Características",
|
||||
"STR-u": "FOR",
|
||||
"STR-r-txt": "STR Roll",
|
||||
"STR-r-txt": "Rolagem FOR",
|
||||
"DEX-u": "DES",
|
||||
"DEX-r-txt": "DEX Roll",
|
||||
"DEX-r-txt": "Rolagem DES",
|
||||
"POW-u": "POD",
|
||||
"POW-r-txt": "POW Roll",
|
||||
"POW-r-txt": "Rolagem POD",
|
||||
"CON-u": "CON",
|
||||
"CON-r-txt": "CON Roll",
|
||||
"CON-r-txt": "Rolagem CON",
|
||||
"APP-u": "APA",
|
||||
"APP-r-txt": "APP Roll",
|
||||
"EDU-u": "EDU",
|
||||
@@ -25,34 +25,34 @@
|
||||
"SIZ-u": "TAM",
|
||||
"SIZ-r-txt": "SIZ Roll",
|
||||
"INT-u": "INT",
|
||||
"INT-r-txt": "INT Roll",
|
||||
"INT-r-txt": "Rolagem INT",
|
||||
"Move rate-u": "Taxa de movimentação",
|
||||
"Move rate-r-txt": "Move rate Roll",
|
||||
"HP-u": "PV",
|
||||
"HP-r-txt": "Hit Points Roll",
|
||||
"": "current",
|
||||
"HP-r-txt": "Rolagem Ponto de Vida",
|
||||
"": "atual",
|
||||
"majorwound-u": "",
|
||||
"pulphp-u": "",
|
||||
"luck-u": "Sorte",
|
||||
"luck-r-txt": "Luck Roll",
|
||||
"luck-r-txt": "Rolagem de Sorte",
|
||||
"current": "atual",
|
||||
"damagebonus-u": "Bônus de dano",
|
||||
"None": "Nenhum",
|
||||
"build-u": "Estrutura",
|
||||
"sanity-u": "Sanidade",
|
||||
"pulp-z": "Pulp",
|
||||
"sanity-r-txt": "Sanity Roll",
|
||||
"start": "start",
|
||||
"tempinsane-u": "Temp. Insane",
|
||||
"indefinsane-u": "Indef. Insane",
|
||||
"sanity-r-txt": "Rolagem Sanidade",
|
||||
"start": "iniciar",
|
||||
"tempinsane-u": "Insanidade Temp.",
|
||||
"indefinsane-u": "Insanidade Indef.",
|
||||
"bouts-of-madness-u": "Bouts of Madness",
|
||||
"pulp-bouts-of-madness-u": "Pulp Bouts of Madness",
|
||||
"bom-real-time": "Real-Time",
|
||||
"bom-summary": "Summary",
|
||||
"stable": "Stable",
|
||||
"magicpoints-u": "Pontos de magia",
|
||||
"dicerolls-u": "Dice Rolls",
|
||||
"custom-u": "Custom",
|
||||
"dicerolls-u": "Rolagem Dados",
|
||||
"custom-u": "Personalizado",
|
||||
"investigatorskills-u": "Habilidades de investigador",
|
||||
"accounting_da-u": "Accounting(10%)",
|
||||
"animalhandling_da-u": "Animal Handling(15%)",
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "Other Skill #9",
|
||||
"Other Skill #10": "Other Skill #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "自定技能 #9",
|
||||
"Other Skill #10": "自定技能 #10",
|
||||
"companions&mounts-u": "Companions & Mounts",
|
||||
"vehicles-u": "Vehicles",
|
||||
"san-u": "SAN",
|
||||
"HP-z": "HP",
|
||||
"armor-z": "Armor",
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
"Other Skill #9": "crwdns64816:0crwdne64816:0",
|
||||
"Other Skill #10": "crwdns64817:0crwdne64817:0",
|
||||
"companions&mounts-u": "crwdns105754:0crwdne105754:0",
|
||||
"vehicles-u": "crwdns106316:0crwdne106316:0",
|
||||
"san-u": "crwdns87964:0crwdne87964:0",
|
||||
"HP-z": "crwdns86780:0crwdne86780:0",
|
||||
"armor-z": "crwdns86782:0crwdne86782:0",
|
||||
|
||||
@@ -1,247 +1,247 @@
|
||||
{
|
||||
"name": "name",
|
||||
"is-a": "is a",
|
||||
"descriptor": "descriptor",
|
||||
"type": "type",
|
||||
"who": "who",
|
||||
"focus": "focus",
|
||||
"recursion": "recursion",
|
||||
"on": "on",
|
||||
"tier": "tier",
|
||||
"effort": "Effort",
|
||||
"name": "nome",
|
||||
"is-a": "é um(a)",
|
||||
"descriptor": "descritor",
|
||||
"type": "tipo",
|
||||
"who": "que",
|
||||
"focus": "foco",
|
||||
"recursion": "recursão",
|
||||
"on": "ligado",
|
||||
"tier": "grau",
|
||||
"effort": "Esforço",
|
||||
"xp": "xp",
|
||||
"might": "might",
|
||||
"speed": "speed",
|
||||
"intellect": "intellect",
|
||||
"current": "current",
|
||||
"pool": "pool",
|
||||
"edge": "edge",
|
||||
"click-to-roll": "Click to Roll",
|
||||
"click-to-show": "Click to Show content in chat",
|
||||
"advancement": "advancement",
|
||||
"tier-1": "Tier 1",
|
||||
"tier-2": "Tier 2",
|
||||
"tier-3": "Tier 3",
|
||||
"tier-4": "Tier 4",
|
||||
"tier-5": "Tier 5",
|
||||
"tier-6": "Tier 6",
|
||||
"click-expand": "Click to expand or reduce this section",
|
||||
"click-expand-all": "Click to expand or reduce all sections",
|
||||
"show-hide-settings": "Show / Hide Settings",
|
||||
"close": "Close",
|
||||
"npc": "NPC",
|
||||
"sheet-style": "Sheet Style:",
|
||||
"background": "background",
|
||||
"background:": "Background:",
|
||||
"image": "Image",
|
||||
"solid-color": "Solid color",
|
||||
"rolls-type": "Rolls type:",
|
||||
"action": "action",
|
||||
"Action": "Action",
|
||||
"actions": "actions",
|
||||
"action-section": "Action Section",
|
||||
"action-section-title": "Roll using the Action section parameters",
|
||||
"roll-queries": "Roll Queries",
|
||||
"roll-queries-title": "Roll using roll queries for parameters",
|
||||
"use:": "Use:",
|
||||
"asset": "Asset",
|
||||
"assets": "Assets",
|
||||
"use-assets:": "Use Assets:",
|
||||
"use-assets-title": "Ask for/Use assets in attributes, skills and attacks rolls",
|
||||
"bonus": "Bonus",
|
||||
"use-bonus:": "Use Bonus:",
|
||||
"use-bonus-title": "Ask for/Use roll bonus in attributes, skills and attacks rolls",
|
||||
"bonus-title": "Penalty or Bonus to the ROLL",
|
||||
"cost": "Cost",
|
||||
"costs": "Costs",
|
||||
"use-cost:": "Use Cost:",
|
||||
"use-costs-title": "Ask for/Use cost in attributes and skills rolls",
|
||||
"cost-title": "Extra Stat Pool cost from a Power or Ability",
|
||||
"difficulty": "Difficulty",
|
||||
"none-unknown": "None/Unknown",
|
||||
"0-none-unknown": "0 - None/Unknown",
|
||||
"simple": "Simple",
|
||||
"1-simple": "1 - Simple",
|
||||
"standard": "Standard",
|
||||
"2-standard": "2 - Standard",
|
||||
"demanding": "Demanding",
|
||||
"3-demanding": "3 - Demanding",
|
||||
"difficult": "Difficult",
|
||||
"4-difficult": "4 - Difficult",
|
||||
"challenging": "Challenging",
|
||||
"5-challenging": "5 - Challenging",
|
||||
"intimidating": "Intimidating",
|
||||
"6-intimidating": "6 - Intimidating",
|
||||
"formidable": "Formidable",
|
||||
"7-formidable": "7 - Formidable",
|
||||
"heroic": "Heroic",
|
||||
"8-heroic": "8 - Heroic",
|
||||
"immortal": "Immortal",
|
||||
"9-immortal": "9 - Immortal",
|
||||
"impossible": "Impossible",
|
||||
"10-impossible": "10 - Impossible",
|
||||
"effort-to-roll": "Effort to Roll",
|
||||
"effort-to-damage": "Effort to Damage",
|
||||
"misc": "misc",
|
||||
"misc:": "Misc:",
|
||||
"use-api": "API buttons",
|
||||
"use-api-title": "Show API buttons in chat roll template. Requires a Pro account, with the Cypher Systems by Roll20 API Companion Script, activated in the current game.",
|
||||
"equipment": "Equipment",
|
||||
"task-difficulty": "Task difficulty",
|
||||
"roll-eff": "ROLL EFF.",
|
||||
"roll-effort": "Roll Effort",
|
||||
"effort-lower-diff": "Effort to lower DIFFICULTY",
|
||||
"dmg-eff": "DMG EFF.",
|
||||
"dmg-effort": "Damage Effort",
|
||||
"effort-increase-damage": "Effort to increase DAMAGE",
|
||||
"asset-title": "Asset(s) : position, equipment etc. (0, 1 or 2 maximum)",
|
||||
"damage-track": "damage track",
|
||||
"hale": "hale",
|
||||
"impaired": "impaired",
|
||||
"debilitated": "debilitated",
|
||||
"dead": "dead",
|
||||
"action-roll-help": "Roll with Stat, Skill or Attack button",
|
||||
"reset": "reset",
|
||||
"reset-action-title": "Reset Action parameters",
|
||||
"rest": "rest",
|
||||
"rest-title": "Complete rest of the character (will reset Damage Track, Recovery rolls and current Stats)",
|
||||
"special-damage": "special damage",
|
||||
"special-damage-title": "Special damage that moved the PC down the damage track",
|
||||
"recovery": "recovery",
|
||||
"recovery-roll": "Recovery Roll",
|
||||
"1-action": "1 action",
|
||||
"10-mins": "10 mins",
|
||||
"1-hour": "1 hour",
|
||||
"10-hours": "10 hours",
|
||||
"limit": "limit",
|
||||
"armor": "armor",
|
||||
"armor-speed-cost": "armor speed cost",
|
||||
"armor-speed-cost-title": "Additional Speed Effort Cost due to Armor",
|
||||
"money": "money",
|
||||
"cypher": "Cypher",
|
||||
"cyphers": "cyphers",
|
||||
"cypher-level": "Level of the Cypher",
|
||||
"cypher-name": "Name of the Cypher",
|
||||
"description": "Description",
|
||||
"cypher-description": "Description of the Cypher",
|
||||
"level": "Level",
|
||||
"show-hide-details": "Show/hide details",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "artifacts",
|
||||
"artifact-level": "Level of the Artifact",
|
||||
"artifact-name": "Name of the Artifact",
|
||||
"artifact-description": "Description of the Artifact",
|
||||
"depletion": "Depletion",
|
||||
"depletion-in": "in",
|
||||
"depletion-roll": "Depletion roll",
|
||||
"depletion-never": "— (never)",
|
||||
"depletion-automatic": "Automatic",
|
||||
"depletion-rate-title": "Rate of power depletion (ex: 1 in 1d20)",
|
||||
"items:": "items:",
|
||||
"might": "potência",
|
||||
"speed": "velocidade",
|
||||
"intellect": "intelecto",
|
||||
"current": "atual",
|
||||
"pool": "reserva",
|
||||
"edge": "margem",
|
||||
"click-to-roll": "Clique para fazer Teste",
|
||||
"click-to-show": "Clique para mostrar o conteúdo no chat",
|
||||
"advancement": "avanço",
|
||||
"tier-1": "Grau 1",
|
||||
"tier-2": "Grau 2",
|
||||
"tier-3": "Grau 3",
|
||||
"tier-4": "Grau 4",
|
||||
"tier-5": "Grau 5",
|
||||
"tier-6": "Grau 6",
|
||||
"click-expand": "Clique para expandir ou reduzir esta seção",
|
||||
"click-expand-all": "Clique para expandir ou reduzir todas as seções",
|
||||
"show-hide-settings": "Mostrar / Ocultar configurações",
|
||||
"close": "Fechar",
|
||||
"npc": "PNJ",
|
||||
"sheet-style": "Estilo da Ficha:",
|
||||
"background": "antecedente",
|
||||
"background:": "Fundo:",
|
||||
"image": "Imagem",
|
||||
"solid-color": "Cor sólida",
|
||||
"rolls-type": "Tipos de Testes:",
|
||||
"action": "ação",
|
||||
"Action": "Ação",
|
||||
"actions": "ações",
|
||||
"action-section": "Seção de Ação",
|
||||
"action-section-title": "Testes usando os parâmetros da seção de Ação",
|
||||
"roll-queries": "Consultar ao Testar",
|
||||
"roll-queries-title": "Testes respondendo aos parâmetros",
|
||||
"use:": "Usar:",
|
||||
"asset": "Recurso",
|
||||
"assets": "Recursos",
|
||||
"use-assets:": "Usar Recursos:",
|
||||
"use-assets-title": "Pedir por/Usar recursos em testes de estatísticas, perícias e testes de ataque",
|
||||
"bonus": "Bônus",
|
||||
"use-bonus:": "Usar Bônus:",
|
||||
"use-bonus-title": "Pedir por/Usar bônus em testes de estatísticas, perícias e testes de ataque",
|
||||
"bonus-title": "Penalidade ou Bônus para o TESTE",
|
||||
"cost": "Custo",
|
||||
"costs": "Custos",
|
||||
"use-cost:": "Usar Custo:",
|
||||
"use-costs-title": "Pedir por/Usar custo em testes de estatísticas e perícias",
|
||||
"cost-title": "Custo extra na Reserva de Estatística de um poder ou habilidade",
|
||||
"difficulty": "Dificuldade",
|
||||
"none-unknown": "Rotina/Desconhecido",
|
||||
"0-none-unknown": "0 - Rotina/Desconhecido",
|
||||
"simple": "Simples",
|
||||
"1-simple": "1 - Simples",
|
||||
"standard": "Padrão",
|
||||
"2-standard": "2 - Padrão",
|
||||
"demanding": "Exigente",
|
||||
"3-demanding": "3 - Exigente",
|
||||
"difficult": "Difícil",
|
||||
"4-difficult": "4 - Difícil",
|
||||
"challenging": "Desafiador",
|
||||
"5-challenging": "5 - Desafiador",
|
||||
"intimidating": "Intimidador",
|
||||
"6-intimidating": "6 - Intimidador",
|
||||
"formidable": "Formidável",
|
||||
"7-formidable": "7 - Formidável",
|
||||
"heroic": "Heroico",
|
||||
"8-heroic": "8 - Heroico",
|
||||
"immortal": "Imortal",
|
||||
"9-immortal": "9 - Imortal",
|
||||
"impossible": "Impossível",
|
||||
"10-impossible": "10 - Impossível",
|
||||
"effort-to-roll": "Esforço para o Teste",
|
||||
"effort-to-damage": "Esforço para Dano",
|
||||
"misc": "notas",
|
||||
"misc:": "Notas:",
|
||||
"use-api": "Botões de API",
|
||||
"use-api-title": "Mostrar botões da API no modelo de teste do chat. Requer uma conta Pro, com o Cypher Systems by Roll20 API Companion Script ativado no jogo atual.",
|
||||
"equipment": "Equipamento",
|
||||
"task-difficulty": "Dificuldade da tarefa",
|
||||
"roll-eff": "ESFORÇO P/ TESTE",
|
||||
"roll-effort": "Esforço para o Teste",
|
||||
"effort-lower-diff": "Esforço para diminuir a DIFICULDADE",
|
||||
"dmg-eff": "ESFORÇO P/ DANO",
|
||||
"dmg-effort": "Esforço para Dano",
|
||||
"effort-increase-damage": "Esforço para aumentar o DANO",
|
||||
"asset-title": "Recurso(s): posição, equipamento, etc. (0, 1 ou 2 no máximo)",
|
||||
"damage-track": "marcador de dano",
|
||||
"hale": "sadio",
|
||||
"impaired": "enfraquecido",
|
||||
"debilitated": "debilitado",
|
||||
"dead": "morto",
|
||||
"action-roll-help": "Teste com o botão de Estatística, Perícia ou Ataque",
|
||||
"reset": "resetar",
|
||||
"reset-action-title": "Resetar os parâmetros de Ação",
|
||||
"rest": "descansar",
|
||||
"rest-title": "Descanso completo de um personagem (irá resetar o Marcador de Dano, testes de Recuperação e Estatísticas atuais)",
|
||||
"special-damage": "dano especial",
|
||||
"special-damage-title": "Dano especial que fez o marcador de dano do PJ descer",
|
||||
"recovery": "recuperação",
|
||||
"recovery-roll": "Teste de Recuperação",
|
||||
"1-action": "1 ação",
|
||||
"10-mins": "10 min.",
|
||||
"1-hour": "1 hora",
|
||||
"10-hours": "10 horas",
|
||||
"limit": "limite",
|
||||
"armor": "armadura",
|
||||
"armor-speed-cost": "custo de velocidade (armadura)",
|
||||
"armor-speed-cost-title": "Custo adicional de Esforço de Velocidade devido a Armadura",
|
||||
"money": "dinheiro",
|
||||
"cypher": "Cifra",
|
||||
"cyphers": "cifras",
|
||||
"cypher-level": "Nível da Cifra",
|
||||
"cypher-name": "Nome da Cifra",
|
||||
"description": "Descrição",
|
||||
"cypher-description": "Descrição da Cifra",
|
||||
"level": "Nível",
|
||||
"show-hide-details": "Mostrar/Ocultar detalhes",
|
||||
"artifact": "Artefato",
|
||||
"artifacts": "artefatos",
|
||||
"artifact-level": "Nível do Artefato",
|
||||
"artifact-name": "Nome do Artefato",
|
||||
"artifact-description": "Descrição do Artefato",
|
||||
"depletion": "Esgotamento",
|
||||
"depletion-in": "em",
|
||||
"depletion-roll": "Teste de Esgotamento",
|
||||
"depletion-never": "— (nunca)",
|
||||
"depletion-automatic": "Automático",
|
||||
"depletion-rate-title": "Taxa de esgotamento de poder (ex: 1 em 1d20)",
|
||||
"items:": "itens:",
|
||||
"item": "Item",
|
||||
"quantity": "Quantity",
|
||||
"quantity-short": "Qty",
|
||||
"special-ability": "Special Ability",
|
||||
"special-abilities": "special abilities",
|
||||
"ability": "Ability",
|
||||
"ability-use-condition": "Conditions of use of this ability: enabler, action, once a day etc.",
|
||||
"use": "Use",
|
||||
"Enabler": "Enabler",
|
||||
"Other": "Other",
|
||||
"skill": "Skill",
|
||||
"skills": "skills",
|
||||
"skill-stat": "Stat used for this skill",
|
||||
"skill-lvl": "Level of the skill",
|
||||
"skill-description": "Description of the skill",
|
||||
"stat": "Stat",
|
||||
"inability": "Inability",
|
||||
"untrained": "Untrained",
|
||||
"trained": "Trained",
|
||||
"specialized": "Specialized",
|
||||
"attack": "Attack",
|
||||
"attacks": "attacks",
|
||||
"atk-stat": "Stat used for this attack",
|
||||
"skilled": "Skilled",
|
||||
"quantity": "Quantidade",
|
||||
"quantity-short": "Qtd",
|
||||
"special-ability": "Habilidade Especial",
|
||||
"special-abilities": "habilidades especiais",
|
||||
"ability": "Habilidade",
|
||||
"ability-use-condition": "Condições de uso desta habilidade: facilitador, ação, uma vez por dia, etc.",
|
||||
"use": "Uso",
|
||||
"Enabler": "Facilitador",
|
||||
"Other": "Outro",
|
||||
"skill": "Perícia",
|
||||
"skills": "perícias",
|
||||
"skill-stat": "Estatística usada para essa perícia",
|
||||
"skill-lvl": "Nível da perícia",
|
||||
"skill-description": "Descrição da perícia",
|
||||
"stat": "Estatística",
|
||||
"inability": "Inaptidão",
|
||||
"untrained": "Não Treinado",
|
||||
"trained": "Treinado",
|
||||
"specialized": "Especializado",
|
||||
"attack": "Ataque",
|
||||
"attacks": "ataques",
|
||||
"atk-stat": "Estatística usada para esse ataque",
|
||||
"skilled": "Prática",
|
||||
"mod": "Mod",
|
||||
"damage": "Damage",
|
||||
"mod-title": "Reduction of the difficulty of the attack roll",
|
||||
"weapon": "Weapon",
|
||||
"weapons": "weapons",
|
||||
"notes": "Notes",
|
||||
"initiative": "Initiative",
|
||||
"roll:": "Roll:",
|
||||
"beats-difficulty": "beats difficulty",
|
||||
"special:": "Special:",
|
||||
"gm-intrusion": "GM Intrusion",
|
||||
"success!": "Success!",
|
||||
"failure": "Failure",
|
||||
"target-number": "Target Number",
|
||||
"target-number-short": "TN",
|
||||
"apply-cost-api": "Apply cost (API)",
|
||||
"steps": "Steps",
|
||||
"damage": "Dano",
|
||||
"mod-title": "Redução da dificuldade do teste de ataque",
|
||||
"weapon": "Arma",
|
||||
"weapons": "armas",
|
||||
"notes": "Notas",
|
||||
"initiative": "Iniciativa",
|
||||
"roll:": "Teste:",
|
||||
"beats-difficulty": "bate dificuldade",
|
||||
"special:": "Especial:",
|
||||
"gm-intrusion": "Intromissão do Mestre",
|
||||
"success!": "Sucesso!",
|
||||
"failure": "Falha",
|
||||
"target-number": "Número Alvo",
|
||||
"target-number-short": "NA",
|
||||
"apply-cost-api": "Aplicar custo (API)",
|
||||
"steps": "Passos",
|
||||
"final": "Final",
|
||||
"not-depleted": "Not depleted",
|
||||
"last-use!": "Last use!",
|
||||
"points": "Points",
|
||||
"next": "next",
|
||||
"health": "Health",
|
||||
"current-value": "Current value",
|
||||
"maximum-value": "Maximum value",
|
||||
"movement": "Movement",
|
||||
"short": "Short",
|
||||
"modifications": "Modifications",
|
||||
"modification-level": "Modification level",
|
||||
"as-level": "as level",
|
||||
"combat": "Combat",
|
||||
"motive": "Motive",
|
||||
"environment": "Environment",
|
||||
"interaction": "Interaction",
|
||||
"loot": "Loot",
|
||||
"version": "Version",
|
||||
"ability-stat": "Stat used for this ability",
|
||||
"none": "None",
|
||||
"not-depleted": "Não esgotado",
|
||||
"last-use!": "Último uso!",
|
||||
"points": "Pontos",
|
||||
"next": "próximo",
|
||||
"health": "Vitalidade",
|
||||
"current-value": "Valor atual",
|
||||
"maximum-value": "Valor máximo",
|
||||
"movement": "Movimento",
|
||||
"short": "Curto",
|
||||
"modifications": "Modificações",
|
||||
"modification-level": "Nível da modificação",
|
||||
"as-level": "como nível",
|
||||
"combat": "Combate",
|
||||
"motive": "Motivação",
|
||||
"environment": "Habitat",
|
||||
"interaction": "Interação",
|
||||
"loot": "Espólio",
|
||||
"version": "Versão",
|
||||
"ability-stat": "Estatística usada para essa habilidade",
|
||||
"none": "Nenhum",
|
||||
"null": "",
|
||||
"Cypher System": "Cypher System",
|
||||
"Numenéra": "Numenéra",
|
||||
"The Strange": "The Strange",
|
||||
"gnlsettings_sheet_style-info": "Choose game/theme for new characters. The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely represent none player characters.",
|
||||
"gnlsettings_sheet_background": "Choose background type for new PC's sheets.",
|
||||
"gnlsettings_sheet_rolls-info": "Roll using the Action section parameters or using roll queries for parameters.",
|
||||
"tier-1-adv-1": "Tier 1 Adv. #1",
|
||||
"tier-1-adv-2": "Tier 1 Adv. #2",
|
||||
"tier-1-adv-3": "Tier 1 Adv. #3",
|
||||
"tier-1-adv-4": "Tier 1 Adv. #4",
|
||||
"tier-2-adv-1": "Tier 2 Adv. #1",
|
||||
"tier-2-adv-2": "Tier 2 Adv. #2",
|
||||
"tier-2-adv-3": "Tier 2 Adv. #3",
|
||||
"tier-2-adv-4": "Tier 2 Adv. #4",
|
||||
"tier-3-adv-1": "Tier 3 Adv. #1",
|
||||
"tier-3-adv-2": "Tier 3 Adv. #2",
|
||||
"tier-3-adv-3": "Tier 3 Adv. #3",
|
||||
"tier-3-adv-4": "Tier 3 Adv. #4",
|
||||
"tier-4-adv-1": "Tier 4 Adv. #1",
|
||||
"tier-4-adv-2": "Tier 4 Adv. #2",
|
||||
"tier-4-adv-3": "Tier 4 Adv. #3",
|
||||
"tier-4-adv-4": "Tier 4 Adv. #4",
|
||||
"tier-5-adv-1": "Tier 5 Adv. #1",
|
||||
"tier-5-adv-2": "Tier 5 Adv. #2",
|
||||
"tier-5-adv-3": "Tier 5 Adv. #3",
|
||||
"tier-5-adv-4": "Tier 5 Adv. #4",
|
||||
"tier-6-adv-1": "Tier 6 Adv. #1",
|
||||
"tier-6-adv-2": "Tier 6 Adv. #2",
|
||||
"tier-6-adv-3": "Tier 6 Adv. #3",
|
||||
"tier-6-adv-4": "Tier 6 Adv. #4",
|
||||
"might-abbreviation": "M",
|
||||
"speed-abbreviation": "S",
|
||||
"gnlsettings_sheet_style-info": "Escolha o jogo/tema para novos personagens. A opção de PNJ muda o padrão de ficha de novos personagens para uma ficha estilo cartão de PNJ. Útil se os personagens dos jogadores já foram criados e todos as fichas adicionadas ao jogo provavelmente representarão personagens não jogáveis.",
|
||||
"gnlsettings_sheet_background": "Escolha o tipo de fundo para as fichas de novos PJs.",
|
||||
"gnlsettings_sheet_rolls-info": "Testes utilizando a seção de parâmetros de Ação ou utilizando testes com consultas de parâmetros.",
|
||||
"tier-1-adv-1": "Avan. Grau 1 #1",
|
||||
"tier-1-adv-2": "Avan. Grau 1 #2",
|
||||
"tier-1-adv-3": "Avan. Grau 1 #3",
|
||||
"tier-1-adv-4": "Avan. Grau 1 #4",
|
||||
"tier-2-adv-1": "Avan. Grau 2 #1",
|
||||
"tier-2-adv-2": "Avan. Grau 2 #2",
|
||||
"tier-2-adv-3": "Avan. Grau 2 #3",
|
||||
"tier-2-adv-4": "Avan. Grau 2 #4",
|
||||
"tier-3-adv-1": "Avan. Grau 3 #1",
|
||||
"tier-3-adv-2": "Avan. Grau 3 #2",
|
||||
"tier-3-adv-3": "Avan. Grau 3 #3",
|
||||
"tier-3-adv-4": "Avan. Grau 3 #4",
|
||||
"tier-4-adv-1": "Avan. Grau 4 #1",
|
||||
"tier-4-adv-2": "Avan. Grau 4 #2",
|
||||
"tier-4-adv-3": "Avan. Grau 4 #3",
|
||||
"tier-4-adv-4": "Avan. Grau 4 #4",
|
||||
"tier-5-adv-1": "Avan. Grau 5 #1",
|
||||
"tier-5-adv-2": "Avan. Grau 5 #2",
|
||||
"tier-5-adv-3": "Avan. Grau 5 #3",
|
||||
"tier-5-adv-4": "Avan. Grau 5 #4",
|
||||
"tier-6-adv-1": "Avan. Grau 6 #1",
|
||||
"tier-6-adv-2": "Avan. Grau 6 #2",
|
||||
"tier-6-adv-3": "Avan. Grau 6 #3",
|
||||
"tier-6-adv-4": "Avan. Grau 6 #4",
|
||||
"might-abbreviation": "P",
|
||||
"speed-abbreviation": "V",
|
||||
"intellect-abbreviation": "I",
|
||||
"Action-abbreviation": "A",
|
||||
"Enabler-abbreviation": "E",
|
||||
"Enabler-abbreviation": "F",
|
||||
"Other-abbreviation": "O",
|
||||
"inability-abbreviation": "I",
|
||||
"untrained-abbreviation": "U",
|
||||
"untrained-abbreviation": "N",
|
||||
"trained-abbreviation": "T",
|
||||
"specialized-abbreviation": "S",
|
||||
"used": "Used",
|
||||
"simple-font": "Simple Font",
|
||||
"limit-subsection-height": "Limit subsections height"
|
||||
"specialized-abbreviation": "E",
|
||||
"used": "Usado",
|
||||
"simple-font": "Fonte Simples",
|
||||
"limit-subsection-height": "Limitar altura das subseções"
|
||||
}
|
||||
|
||||
+273
-274
@@ -1,276 +1,275 @@
|
||||
{
|
||||
"character": "Charakter",
|
||||
"monster": "Monster",
|
||||
"character_name": "Charakter Name",
|
||||
"attr_level": "Stufe",
|
||||
"class": "Klasse",
|
||||
"paragon_path": "Legendäre Klasse",
|
||||
"epic_destiny": "Epische Bestimmung",
|
||||
"total_xp": "Gesamt EP",
|
||||
"race": "Rasse",
|
||||
"tiny": "winzig",
|
||||
"small": "klein",
|
||||
"medium": "mittel",
|
||||
"large": "groß",
|
||||
"huge": "riesig",
|
||||
"gargantuan": "gigantisch",
|
||||
"size": "Grösenklasse",
|
||||
"age": "Alter",
|
||||
"gender": "Geschlecht",
|
||||
"character_height": "Gröse",
|
||||
"character_weight": "Gewicht",
|
||||
"alignment": "Gesinnung",
|
||||
"deity": "Glaube",
|
||||
"monster_name": "Monster Name",
|
||||
"role": "Rolle",
|
||||
"xp": "EP",
|
||||
"Stats": "Werte",
|
||||
"inventory": "Inventar",
|
||||
"power": "Kraft",
|
||||
"settings": "Einstellungen",
|
||||
"hit_points": "Trefferpunkte",
|
||||
"maxhp": "MaxTP",
|
||||
"bloodied": "angeschlagen",
|
||||
"surge_value_bonus": "Heilwert Bonus",
|
||||
"surge_value": "Heilwert",
|
||||
"surgesperday": "Heilschübe/Tag",
|
||||
"currenthp": "Aktuelle Trefferpunkte",
|
||||
"temphp": "Temporäre Trefferpunkte",
|
||||
"currentsurges": "Aktuelle Heilschübe",
|
||||
"death_saving_throws_failures": "Todesrettungswürfe",
|
||||
"saving_throw_mods": "Rettungswurfmodifikatoren",
|
||||
"resistances": "Resistenzen",
|
||||
"ability_scores": "Attribute",
|
||||
"score": "Wert",
|
||||
"ability": "Attribut",
|
||||
"mod": "Mod",
|
||||
"mod_half_level": "Mod + 1/2 St",
|
||||
"strength": "Stärke",
|
||||
"constitution": "Konstitution",
|
||||
"dexterity": "Geschicklichkeit",
|
||||
"intelligence": "Intelligenz",
|
||||
"wisdom": "Weisheit",
|
||||
"charisma": "Charisma",
|
||||
"senses": "Sinne",
|
||||
"passive_Sense": "Passive Sinne",
|
||||
"skill_bonus": "Fähigkeitsboni",
|
||||
"insight": "Einschätzen",
|
||||
"perception": "Wahrnehmung",
|
||||
"special_senses": "Besondere Sinne",
|
||||
"movement": "Bewegung",
|
||||
"base": "Basis",
|
||||
"armor": "Rüstung",
|
||||
"item": "Gegensand",
|
||||
"misc": "Sonst",
|
||||
"speed": "Geschwindikeit",
|
||||
"special_movement": "Besondere Fortbewegungsarten",
|
||||
"action_points": "Aktionspunkte",
|
||||
"action_points_additional_effects": "Zusätzliche Effekte beim Einsatz von Aktionspunkten",
|
||||
"defenses": "Verteidigungswerte",
|
||||
"10_and_a_half_level": "10 + 1/2 Stufe",
|
||||
"feat": "Tal",
|
||||
"enh": "VB",
|
||||
"ac": "RK",
|
||||
"fort": "Zäh",
|
||||
"ref": "Ref",
|
||||
"will": "Wil",
|
||||
"initiative": "Initiative",
|
||||
"conditional_modifiers": "zusätzliche Modifikatoren",
|
||||
"skills": "Fertigkeiten",
|
||||
"bonus": "Bonus",
|
||||
"skill_name": "Fertigkeitsname",
|
||||
"trained": "Erlernt",
|
||||
"armor_penalty": "Rüstungsmalus",
|
||||
"acrobatics": "Akrobatik",
|
||||
"dex": "GE",
|
||||
"arcana": "Magiewissen",
|
||||
"int": "IN",
|
||||
"athletics": "Athletik",
|
||||
"str": "ST",
|
||||
"bluff": "Bluffen",
|
||||
"cha": "CH",
|
||||
"diplomacy": "Diplomatie",
|
||||
"dungeneering": "Gewölbekunde",
|
||||
"wis": "WE",
|
||||
"endurance": "Ausdauer",
|
||||
"con": "KO",
|
||||
"heal": "Heilkunde",
|
||||
"history": "Geschichte",
|
||||
"intimidate": "Einschätzen",
|
||||
"nature": "Naturkunde",
|
||||
"religion": "Religion",
|
||||
"stealth": "Heimlichkeit",
|
||||
"streetwise": "Gassenwissen",
|
||||
"thievery": "Diebeskunst",
|
||||
"weapons": "Waffen",
|
||||
"weapon_name": "Waffenname",
|
||||
"type": "Typ",
|
||||
"hand": "Hand",
|
||||
"wielded": "ausgerüstet",
|
||||
"number_of_dice": "# der Würfel",
|
||||
"dice_size": "Würfelart",
|
||||
"prof": "Fert.",
|
||||
"weight": "Gewicht",
|
||||
"weapon_one": "Waffe Eins",
|
||||
"onehanded": "einhändig",
|
||||
"twohanded": "zweihändig",
|
||||
"class_attack_bonus": "Klassenangriffsbonus",
|
||||
"feat_attack_bonus": "Talentangriffsbonus",
|
||||
"misc_attack_bonus": "Sonstige Angriffsboni",
|
||||
"class_damage_bonus": "Klassenschadensbonus",
|
||||
"feat_damage_bonus": "Talentschadensbonus",
|
||||
"misc_damage_bonus": "Sonstige Schadensboni",
|
||||
"per_plus_die_size": "Je Plus Würfel",
|
||||
"weapon_two": "Waffe zwei",
|
||||
"weapon_three": "Waffe drei",
|
||||
"weapon_four": "Waffe vier",
|
||||
"weapon_five": "Waffe fünf",
|
||||
"weapon_six": "Waffe sechs",
|
||||
"Currancy": "Schätze",
|
||||
"astral_diamonds": "Astraldiamanten",
|
||||
"platinum": "Platin",
|
||||
"gold": "Gold",
|
||||
"silver": "Silber",
|
||||
"copper": "Kupfer",
|
||||
"value_in_gold": "Wert in Gold",
|
||||
"name": "Name",
|
||||
"value": "Wert",
|
||||
"Quantity": "Menge",
|
||||
"total_value": "Gesamtwert",
|
||||
"total_weight": "Gesamtgewicht",
|
||||
"equipped": "Ausgerüsstet",
|
||||
"none": "Keine",
|
||||
"head": "Kopf",
|
||||
"neck": "Hals",
|
||||
"armes": "Arme",
|
||||
"hands": "Hände",
|
||||
"ring_1": "Ring 1",
|
||||
"ring_2": "Ring 2",
|
||||
"weapon": "Waffe",
|
||||
"off_hand": "Nebenhand",
|
||||
"waist": "Hüffte",
|
||||
"feet": "Füße",
|
||||
"tattoo": "Tattoo",
|
||||
"holy_symbol": "Heiliges Symbol",
|
||||
"ki_focus": "Ki Fokus",
|
||||
"powers": "Kräfte",
|
||||
"power_name": "Name",
|
||||
"power_action": "Aktion",
|
||||
"power_range": "Reichweite",
|
||||
"level": "Stufe",
|
||||
"used": "Genutzt",
|
||||
"roll": "Roll",
|
||||
"standard": "Standard",
|
||||
"move": "Bewegung",
|
||||
"minor": "Beiläufig",
|
||||
"free_action": "Freie Aktion",
|
||||
"no_action": "Keine Aktion",
|
||||
"immediate": "Augenblicklich",
|
||||
"immediate_interrupt": "Unterbrechungsaktion",
|
||||
"immediate_reaction": "Reaktionsaktion",
|
||||
"opportunity_action": "Gelegenheitsaktion",
|
||||
"at-will": "Frei",
|
||||
"encounter": "Begegnung",
|
||||
"daily": "Täglich",
|
||||
"defence": "Verteidigung",
|
||||
"weapon_attack_bonus": "Waffenangriffsbonus",
|
||||
"weapon_damage_bonus": "Waffenschadensbonus",
|
||||
"damage_dice_size": "Schadenswürfel",
|
||||
"one": "Eins",
|
||||
"two": "Zwei",
|
||||
"three": "Drei",
|
||||
"four": "Vier",
|
||||
"five": "Fünf",
|
||||
"six": "Sechs",
|
||||
"seven": "Sieben",
|
||||
"eight": "Acht",
|
||||
"nine": "Neun",
|
||||
"ten": "Zehn",
|
||||
"one_times_weapon_one": "1*Waffe Eins",
|
||||
"one_times_weapon_two": "1*Waffe Zwei",
|
||||
"one_times_weapon_tree": "1*Waffe Drei",
|
||||
"one_times_weapon_four": "1*Waffe Vier",
|
||||
"one_times_weapon_five": "1*Waffe Fünf",
|
||||
"one_times_weapon_six": "1*Waffe Sechs",
|
||||
"two_times_weapon_one": "2*Waffe Eins",
|
||||
"two_times_weapon_two": "2*Waffe Zwei",
|
||||
"two_times_weapon_three": "2*Waffe Drei",
|
||||
"two_times_weaponfour_": "2*Waffe Vier",
|
||||
"two_times_weapon_five": "2*Waffe Fünf",
|
||||
"two_times_weapon_six": "2*Waffe Sechs",
|
||||
"three_times_weapon_one": "3*Waffe Eins",
|
||||
"three_times_weapon_two": "3*Waffe Zwei",
|
||||
"three_times_weapon_three": "3*Waffe Drei",
|
||||
"three_times_weapon_four": "3*Waffe Vier",
|
||||
"three_times_weapon_five": "3*Waffe Fünf",
|
||||
"three_times_weapon_six": "3*Waffe Sechs",
|
||||
"four_times_weapon_one": "4*Waffe Eins",
|
||||
"four_times_weapon_two": "4*Waffe Zwei",
|
||||
"four_times_weapon_three": "4*Waffe Drei",
|
||||
"four_times_weapon_four": "4*Waffe Vier",
|
||||
"four_times_weapon_five": "4*Waffe Fünf",
|
||||
"four_times_weapon_six": "4*Waffe Sechs",
|
||||
"five_times_weapon_one": "5*Waffe Eins",
|
||||
"five_times_weapon_two": "5*Waffe Zwei",
|
||||
"five_times_weapon_three": "5*Waffe Drei",
|
||||
"five_times_weapon_four": "5*Waffe Vier",
|
||||
"five_times_weapon_five": "5*Waffe Fünf",
|
||||
"five_times_weapon_six": "5*Waffe Sechs",
|
||||
"d4": "w4",
|
||||
"d6": "w6",
|
||||
"d8": "w8",
|
||||
"d10": "w10",
|
||||
"d12": "w12",
|
||||
"d20": "w20",
|
||||
"attack_bonus": "Angriffsbonus",
|
||||
"attack": "Angriff",
|
||||
"damage_bonus": "Schadensbonus",
|
||||
"damage": "Schaden",
|
||||
"power_macro": "Kraft Macro",
|
||||
"power_examples": "Kraft Beispiel",
|
||||
"meele-ranged_basic": "Nah/Fern Basis",
|
||||
"weapon_power": "Waffen Kraft",
|
||||
"implement_power": "Kraft einbeziehen",
|
||||
"token_action_macro": "Token Action Macro",
|
||||
"roll_template_information": "Roll Template Information",
|
||||
"meele_basic_roll_tamplate_example": "Melee Basic Roll Template Example",
|
||||
"list_of": "List of",
|
||||
"for_roll_template": "for Roll Template",
|
||||
"languages_known": "Bekannte Sprachen",
|
||||
"feats": "Talente",
|
||||
"race_features": "Rassenfähigkeiten",
|
||||
"class-path-destiny_features": "Klassen- / Pfad- / Bestimmungsfähikeiten",
|
||||
"initiative_ability": "Initiative Eigenschaften",
|
||||
"use_initiative_tie_break": "Use Initiative Tie Break",
|
||||
"no-do_not_use": "Nein, auf keinen Fall",
|
||||
"yes-use": "Ja, bitte",
|
||||
"initiative_roll_text": "Initiative Roll Text",
|
||||
"defense": "Verteidigungswerte",
|
||||
"ac_ability": "RK-Attribut",
|
||||
"fort_ability": "ZÄH-Attribut",
|
||||
"ref_ability": "REF-Attribut",
|
||||
"will_ability": "WILL-Attribut",
|
||||
"strength_roll_text": "Stärkewurf-Text",
|
||||
"constitution_roll_text": "Konstitutionswurf-Text",
|
||||
"dexterity_roll_text": "Dexterity Roll Text",
|
||||
"intelltigence_roll_text": "Intelligence Roll Text",
|
||||
"wisdom_roll_text": "Wisdom Roll Text",
|
||||
"charisma_roll_text": "Charisma Roll Text",
|
||||
"acrobatics_roll_text": "Acrobatics Roll Text",
|
||||
"arcana_roll_text": "Arcana Roll Text",
|
||||
"athletics_roll_text": "Athletics Roll Text",
|
||||
"bluff_roll_text": "Bluff Roll Text",
|
||||
"diplomacy_roll_text": "Diplomacy Roll Text",
|
||||
"dungeneering_roll_text": "Dungeneering Roll Text",
|
||||
"endurance_roll_text": "Endurance Roll Text",
|
||||
"heal_roll_text": "Heal Roll Text",
|
||||
"history_roll_text": "History Roll Text",
|
||||
"insight_roll_text": "Insight Roll Text",
|
||||
"intimidate_roll_text": "Intimidate Roll Text",
|
||||
"nature_roll_text": "Nature Roll Text",
|
||||
"perception_roll_text": "Perception Roll Text",
|
||||
"religion_roll_text": "Religion Roll Text",
|
||||
"stealth_roll_text": "Stealth Roll Text",
|
||||
"streetwise_roll_text": "Streetwise Roll Text",
|
||||
"thievery_roll_text": "Thievery Roll Text"
|
||||
"character": "Charakter",
|
||||
"monster": "Monster",
|
||||
"character_name": "Charakter Name",
|
||||
"attr_level": "Stufe",
|
||||
"class": "Klasse",
|
||||
"paragon_path": "Legendäre Klasse",
|
||||
"epic_destiny": "Epische Bestimmung",
|
||||
"total_xp": "Gesamt EP",
|
||||
"race": "Rasse",
|
||||
"tiny": "winzig",
|
||||
"small": "klein",
|
||||
"medium": "mittel",
|
||||
"large": "groß",
|
||||
"huge": "riesig",
|
||||
"gargantuan": "gigantisch",
|
||||
"size": "Grösenklasse",
|
||||
"age": "Alter",
|
||||
"gender": "Geschlecht",
|
||||
"character_height": "Gröse",
|
||||
"character_weight": "Gewicht",
|
||||
"alignment": "Gesinnung",
|
||||
"deity": "Glaube",
|
||||
"monster_name": "Monster Name",
|
||||
"role": "Rolle",
|
||||
"xp": "EP",
|
||||
"Stats": "Werte",
|
||||
"inventory": "Inventar",
|
||||
"power": "Kraft",
|
||||
"settings": "Einstellungen",
|
||||
"hit_points": "Trefferpunkte",
|
||||
"maxhp": "MaxTP",
|
||||
"bloodied": "angeschlagen",
|
||||
"surge_value_bonus": "Heilwert Bonus",
|
||||
"surge_value": "Heilwert",
|
||||
"surgesperday": "Heilschübe/Tag",
|
||||
"currenthp": "Aktuelle Trefferpunkte",
|
||||
"temphp": "Temporäre Trefferpunkte",
|
||||
"currentsurges": "Aktuelle Heilschübe",
|
||||
"death_saving_throws_failures": "Todesrettungswürfe",
|
||||
"saving_throw_mods": "Rettungswurfmodifikatoren",
|
||||
"resistances": "Resistenzen",
|
||||
"ability_scores": "Attribute",
|
||||
"score": "Wert",
|
||||
"ability": "Attribut",
|
||||
"mod": "Mod",
|
||||
"mod_half_level": "Mod + 1/2 St",
|
||||
"strength": "Stärke",
|
||||
"constitution": "Konstitution",
|
||||
"dexterity": "Geschicklichkeit",
|
||||
"intelligence": "Intelligenz",
|
||||
"wisdom": "Weisheit",
|
||||
"charisma": "Charisma",
|
||||
"senses": "Sinne",
|
||||
"passive_Sense": "Passive Sinne",
|
||||
"skill_bonus": "Fähigkeitsboni",
|
||||
"insight": "Einschätzen",
|
||||
"perception": "Wahrnehmung",
|
||||
"special_senses": "Besondere Sinne",
|
||||
"movement": "Bewegung",
|
||||
"base": "Basis",
|
||||
"armor": "Rüstung",
|
||||
"item": "Gegensand",
|
||||
"misc": "Sonst",
|
||||
"speed": "Geschwindikeit",
|
||||
"special_movement": "Besondere Fortbewegungsarten",
|
||||
"action_points": "Aktionspunkte",
|
||||
"action_points_additional_effects": "Zusätzliche Effekte beim Einsatz von Aktionspunkten",
|
||||
"defenses": "Verteidigungswerte",
|
||||
"10_and_a_half_level": "10 + 1/2 Stufe",
|
||||
"feat": "Tal",
|
||||
"enh": "VB",
|
||||
"ac": "RK",
|
||||
"fort": "Zäh",
|
||||
"ref": "Ref",
|
||||
"will": "Wil",
|
||||
"initiative": "Initiative",
|
||||
"conditional_modifiers": "zusätzliche Modifikatoren",
|
||||
"skills": "Fertigkeiten",
|
||||
"value": "Wert",
|
||||
"skill_name": "Fertigkeitsname",
|
||||
"trained": "Erlernt",
|
||||
"armor_penalty": "Rüstungsmalus",
|
||||
"acrobatics": "Akrobatik",
|
||||
"dex": "GE",
|
||||
"arcana": "Magiewissen",
|
||||
"int": "IN",
|
||||
"athletics": "Athletik",
|
||||
"str": "ST",
|
||||
"bluff": "Bluffen",
|
||||
"cha": "CH",
|
||||
"diplomacy": "Diplomatie",
|
||||
"dungeneering": "Gewölbekunde",
|
||||
"wis": "WE",
|
||||
"endurance": "Ausdauer",
|
||||
"con": "KO",
|
||||
"heal": "Heilkunde",
|
||||
"history": "Geschichte",
|
||||
"intimidate": "Einschätzen",
|
||||
"nature": "Naturkunde",
|
||||
"religion": "Religion",
|
||||
"stealth": "Heimlichkeit",
|
||||
"streetwise": "Gassenwissen",
|
||||
"thievery": "Diebeskunst",
|
||||
"weapons": "Waffen",
|
||||
"weapon_name": "Waffenname",
|
||||
"type": "Typ",
|
||||
"hand": "Hand",
|
||||
"wielded": "ausgerüstet",
|
||||
"number_of_dice": "# der Würfel",
|
||||
"dice_size": "Würfelart",
|
||||
"prof": "Fert.",
|
||||
"weight": "Gewicht",
|
||||
"weapon_one": "Waffe Eins",
|
||||
"onehanded": "einhändig",
|
||||
"twohanded": "zweihändig",
|
||||
"class_attack_bonus": "Klassenangriffsbonus",
|
||||
"feat_attack_bonus": "Talentangriffsbonus",
|
||||
"misc_attack_bonus": "Sonstige Angriffsboni",
|
||||
"class_damage_bonus": "Klassenschadensbonus",
|
||||
"feat_damage_bonus": "Talentschadensbonus",
|
||||
"misc_damage_bonus": "Sonstige Schadensboni",
|
||||
"per_plus_die_size": "Je Plus Würfel",
|
||||
"weapon_two": "Waffe zwei",
|
||||
"weapon_three": "Waffe drei",
|
||||
"weapon_four": "Waffe vier",
|
||||
"weapon_five": "Waffe fünf",
|
||||
"weapon_six": "Waffe sechs",
|
||||
"Currancy": "Schätze",
|
||||
"astral_diamonds": "Astraldiamanten",
|
||||
"platinum": "Platin",
|
||||
"gold": "Gold",
|
||||
"silver": "Silber",
|
||||
"copper": "Kupfer",
|
||||
"value_in_gold": "Wert in Gold",
|
||||
"name": "Name",
|
||||
"Quantity": "Menge",
|
||||
"total_value": "Gesamtwert",
|
||||
"total_weight": "Gesamtgewicht",
|
||||
"equipped": "Ausgerüsstet",
|
||||
"none": "Keine",
|
||||
"head": "Kopf",
|
||||
"neck": "Hals",
|
||||
"armes": "Arme",
|
||||
"hands": "Hände",
|
||||
"ring_1": "Ring 1",
|
||||
"ring_2": "Ring 2",
|
||||
"weapon": "Waffe",
|
||||
"off_hand": "Nebenhand",
|
||||
"waist": "Hüffte",
|
||||
"feet": "Füße",
|
||||
"tattoo": "Tattoo",
|
||||
"holy_symbol": "Heiliges Symbol",
|
||||
"ki_focus": "Ki Fokus",
|
||||
"powers": "Kräfte",
|
||||
"power_name": "Name",
|
||||
"power_action": "Aktion",
|
||||
"power_range": "Reichweite",
|
||||
"level": "Stufe",
|
||||
"used": "Genutzt",
|
||||
"roll": "Roll",
|
||||
"standard": "Standard",
|
||||
"move": "Bewegung",
|
||||
"minor": "Beiläufig",
|
||||
"free_action": "Freie Aktion",
|
||||
"no_action": "Keine Aktion",
|
||||
"immediate": "Augenblicklich",
|
||||
"immediate_interrupt": "Unterbrechungsaktion",
|
||||
"immediate_reaction": "Reaktionsaktion",
|
||||
"opportunity_action": "Gelegenheitsaktion",
|
||||
"at-will": "Frei",
|
||||
"encounter": "Begegnung",
|
||||
"daily": "Täglich",
|
||||
"defence": "Verteidigung",
|
||||
"weapon_attack_bonus": "Waffenangriffsbonus",
|
||||
"weapon_damage_bonus": "Waffenschadensbonus",
|
||||
"damage_dice_size": "Schadenswürfel",
|
||||
"one": "Eins",
|
||||
"two": "Zwei",
|
||||
"three": "Drei",
|
||||
"four": "Vier",
|
||||
"five": "Fünf",
|
||||
"six": "Sechs",
|
||||
"seven": "Sieben",
|
||||
"eight": "Acht",
|
||||
"nine": "Neun",
|
||||
"ten": "Zehn",
|
||||
"one_times_weapon_one": "1*Waffe Eins",
|
||||
"one_times_weapon_two": "1*Waffe Zwei",
|
||||
"one_times_weapon_tree": "1*Waffe Drei",
|
||||
"one_times_weapon_four": "1*Waffe Vier",
|
||||
"one_times_weapon_five": "1*Waffe Fünf",
|
||||
"one_times_weapon_six": "1*Waffe Sechs",
|
||||
"two_times_weapon_one": "2*Waffe Eins",
|
||||
"two_times_weapon_two": "2*Waffe Zwei",
|
||||
"two_times_weapon_three": "2*Waffe Drei",
|
||||
"two_times_weaponfour_": "2*Waffe Vier",
|
||||
"two_times_weapon_five": "2*Waffe Fünf",
|
||||
"two_times_weapon_six": "2*Waffe Sechs",
|
||||
"three_times_weapon_one": "3*Waffe Eins",
|
||||
"three_times_weapon_two": "3*Waffe Zwei",
|
||||
"three_times_weapon_three": "3*Waffe Drei",
|
||||
"three_times_weapon_four": "3*Waffe Vier",
|
||||
"three_times_weapon_five": "3*Waffe Fünf",
|
||||
"three_times_weapon_six": "3*Waffe Sechs",
|
||||
"four_times_weapon_one": "4*Waffe Eins",
|
||||
"four_times_weapon_two": "4*Waffe Zwei",
|
||||
"four_times_weapon_three": "4*Waffe Drei",
|
||||
"four_times_weapon_four": "4*Waffe Vier",
|
||||
"four_times_weapon_five": "4*Waffe Fünf",
|
||||
"four_times_weapon_six": "4*Waffe Sechs",
|
||||
"five_times_weapon_one": "5*Waffe Eins",
|
||||
"five_times_weapon_two": "5*Waffe Zwei",
|
||||
"five_times_weapon_three": "5*Waffe Drei",
|
||||
"five_times_weapon_four": "5*Waffe Vier",
|
||||
"five_times_weapon_five": "5*Waffe Fünf",
|
||||
"five_times_weapon_six": "5*Waffe Sechs",
|
||||
"d4": "w4",
|
||||
"d6": "w6",
|
||||
"d8": "w8",
|
||||
"d10": "w10",
|
||||
"d12": "w12",
|
||||
"d20": "w20",
|
||||
"attack_bonus": "Angriffsbonus",
|
||||
"attack": "Angriff",
|
||||
"damage_bonus": "Schadensbonus",
|
||||
"damage": "Schaden",
|
||||
"power_macro": "Kraft Macro",
|
||||
"power_examples": "Kraft Beispiel",
|
||||
"meele-ranged_basic": "Nah/Fern Basis",
|
||||
"weapon_power": "Waffen Kraft",
|
||||
"implement_power": "Kraft einbeziehen",
|
||||
"token_action_macro": "Token Action Macro",
|
||||
"roll_template_information": "Roll Template Information",
|
||||
"meele_basic_roll_tamplate_example": "Melee Basic Roll Template Example",
|
||||
"list_of": "List of",
|
||||
"for_roll_template": "for Roll Template",
|
||||
"languages_known": "Bekannte Sprachen",
|
||||
"feats": "Talente",
|
||||
"race_features": "Rassenfähigkeiten",
|
||||
"class-path-destiny_features": "Klassen- / Pfad- / Bestimmungsfähikeiten",
|
||||
"initiative_ability": "Initiative Eigenschaften",
|
||||
"use_initiative_tie_break": "Use Initiative Tie Break",
|
||||
"no-do_not_use": "Nein, auf keinen Fall",
|
||||
"yes-use": "Ja, bitte",
|
||||
"initiative_roll_text": "Initiative Roll Text",
|
||||
"defense": "Verteidigungswerte",
|
||||
"ac_ability": "RK-Attribut",
|
||||
"fort_ability": "ZÄH-Attribut",
|
||||
"ref_ability": "REF-Attribut",
|
||||
"will_ability": "WILL-Attribut",
|
||||
"strength_roll_text": "Stärkewurf-Text",
|
||||
"constitution_roll_text": "Konstitutionswurf-Text",
|
||||
"dexterity_roll_text": "Dexterity Roll Text",
|
||||
"intelltigence_roll_text": "Intelligence Roll Text",
|
||||
"wisdom_roll_text": "Wisdom Roll Text",
|
||||
"charisma_roll_text": "Charisma Roll Text",
|
||||
"acrobatics_roll_text": "Acrobatics Roll Text",
|
||||
"arcana_roll_text": "Arcana Roll Text",
|
||||
"athletics_roll_text": "Athletics Roll Text",
|
||||
"bluff_roll_text": "Bluff Roll Text",
|
||||
"diplomacy_roll_text": "Diplomacy Roll Text",
|
||||
"dungeneering_roll_text": "Dungeneering Roll Text",
|
||||
"endurance_roll_text": "Endurance Roll Text",
|
||||
"heal_roll_text": "Heal Roll Text",
|
||||
"history_roll_text": "History Roll Text",
|
||||
"insight_roll_text": "Insight Roll Text",
|
||||
"intimidate_roll_text": "Intimidate Roll Text",
|
||||
"nature_roll_text": "Nature Roll Text",
|
||||
"perception_roll_text": "Perception Roll Text",
|
||||
"religion_roll_text": "Religion Roll Text",
|
||||
"stealth_roll_text": "Stealth Roll Text",
|
||||
"streetwise_roll_text": "Streetwise Roll Text",
|
||||
"thievery_roll_text": "Thievery Roll Text"
|
||||
}
|
||||
|
||||
@@ -361,7 +361,7 @@
|
||||
"Schlafwandler": "Sleepwalker",
|
||||
"Schlechte-Angewohnheit-Regel-Pub": "\n\t\t\t\t\t\t<b>Regel:</b> Ein Held kann so viele Schlechte Angewohnheiten wählen, wie er möchte, erhält hierdurch allerdings insgesamt maximal 6 AP. In seltenen Fällen kann der Meister auch Erschwernisse auf Gesellschaftstalente vergeben.<br>\n\t\t\t\t\t\t<b>Publikation:</b> VR01 - Regelwerk S. 175",
|
||||
"Schlechte-Angewohnheit": "Bad Habit",
|
||||
"Schlechte-Eigenschaft-Regel-Pub": "\n\t\t\t\t\t\t<b>Regel:</b> In jeder Situation, in der der Held mit einem potenziellen Auslöser seiner Schlechten Eigenschaft konfrontiert wird, muss er eine Probe auf Willenskraft bestehen, um sich zu beherrschen. Gelingt ihm diese Probe, ist alles in Ordnung, ansonsten muss er entsprechend der Schlechten Eigenschaft agieren. Seine Schlechte Eigenschaft hat ihn so lange im Griff, wie er dem Auslöser ausgesetzt ist.<br>\n\t\t\t\t\t\tDer Meister kann für die Probe auf Willenskraft entsprechend der Stärke des Auslösers Erschwernisse oder Erleichterungen aussprechen. Es dürfen bis zu zwei Schlechte Eigenschaften pro Held gewählt werden.<br>\n\t\t\t\t\t\tKombinationen, die sich ausschließen (z.B. Geiz und Verschwendungssucht), dürfen nicht gewählt werden. Das letzte Wort darüber hat der Spielleiter.<br>\n\t\t\t\t\t\t<b>Publikation:</b> VR01 - Regelwerk S. 176",
|
||||
"Schlechte-Eigenschaft-Regel-Pub": "\n\t\t\t\t\t\t<b>Rules:</b> When confronting possible triggers, characters must succeed at a <i>Willpower</i> check or else act out their Negative Trait, which controls them as long as they remain in the trigger’s presence.<br>\n GM-assigned bonuses and penalties for <i>Willpower</i> checks depend on the trigger’s severity.<br>\n You can choose up to two Negative Traits per character. You can’t take a combination that doesn’t make sense (combining Stinginess with Wastefulness, for example). The GM has the final say.<br>\n\t\t\t\t\t\t<b>Publication:</b> VR01 - Core Rules p. 173",
|
||||
"Schlechte-Eigenschaft": "Negative trait",
|
||||
"Schlechte-Regeneration-Astralenergie-Regel-Pub": "\n\t\t\t\t\t\t<b>Regel:</b> Für jede Stufe des Nachteils muss der Held beim Regenerationswurf 1 Punkt abziehen (bis zu einem Minimum von 0).<br>\n\t\t\t\t\t\t<b>Publikation:</b> VR01 - Regelwerk S. 176",
|
||||
"Schlechte-Regeneration-Astralenergie": "Weak Regeneration (Arcane Energy)",
|
||||
@@ -672,7 +672,7 @@
|
||||
"KK": "FOR",
|
||||
"BE": "ENC",
|
||||
"Talent": "Skill",
|
||||
"Eigenschaften": "Eigenschaften",
|
||||
"Eigenschaften": "Attributes",
|
||||
"FW": "SR",
|
||||
"Info": "Info<span data-i18n=\"Talent-Erklärung\">Weitere Mod. & Regeln<br>+: Erleichterung<br>-: Erschwernis<br>AG: Neues Anwendungsgebiet<br>EM: Neue Einsatzmöglichkeit<br>QS: Erhöhung der QS<br>BG: Berufsgeheimnis</span>",
|
||||
"Talent-Erklärung": "Weitere Mod. & Regeln<br>+: Erleichterung<br>-: Erschwernis<br>AG: Neues Anwendungsgebiet<br>EM: Neue Einsatzmöglichkeit<br>QS: Erhöhung der QS<br>BG: Berufsgeheimnis",
|
||||
|
||||
@@ -1625,7 +1625,7 @@
|
||||
"Disruptivo": " Disruptivo",
|
||||
"Disruptivo-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> CO/IN/CH <br>\n \t\t\t\t\t\t\t<b>Effet :</b> ce sort de base de l’antimagie limite toutes les sortes de magie dans un rayon de NR × 2 pas autour du lanceur, en envoyant des vibrations parasites dans les motifs astraux environnants. Toutes les épreuves des formules magiques lancées dans cette zone ont un malus. C’est aussi valable pour les sorts qui agissent sur le lanceur. Le lanceur doit déterminer si la zone doit se déplacer avec lui ou si elle reste sur place.<br>\n <b>NR 1 :</b> malus de –1.<br>\n <b>NR 2 :</b> malus de –2.<br>\n <b>NR 3 :</b> malus de –3.<br>\n <b>NR 4 :</b> malus de –4.<br>\n <b>NR 5 :</b> malus de –5.<br>\n <b>NR 6 :</b> malus de –6.<br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 8 actions <br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b>8 PA (activation) + 4 PA par période de 5 minutes.<br>\n\t\t\t\t\t\t\t<b>Portée :</b> soi-même<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> maintien<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> Zone <br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Antimagie <br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> commun<br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> B <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 289",
|
||||
"Dunkelheit": " Ténèbres",
|
||||
"Dunkelheit-Regel": "\n \t\t\t\t\t\t\t<b>Probe:</b> MU/KL/CH <br>\n \t\t\t\t\t\t\t<b>Wirkung:</b> Um den Zaubernden herum bildet sich eine Kugel aus Dunkelheit mit einem Durchmesser von QS x 2 in Schritt. Pro QS erschweren sich die Sichtverhältnisse um eine Stufe. Weder natürliche noch übernatürliche Lichtquellen können diese Dunkelheit erhellen. Für den Zaubernden werden die Sichtverhältnisse durch den Zauber nicht erschwert, bestehende Sichtmodifikatoren gelten allerdings weiterhin. Der Zaubernde muss vor dem Wirken des Zaubers entscheiden, ob die Zone der Dunkelheit an Ort und Stelle verbleiben oder sich mit ihm als Zentrum bewegen soll. <br>\n \t\t\t\t\t\t\t<b>Zauberdauer:</b> 8 Aktionen <br>\n\t\t\t\t\t\t\t<b>AsP-Kosten:</b> 16 AsP (Aktivierung des Zaubers) + 8 AsP pro 5 Minuten <br>\n\t\t\t\t\t\t\t<b>Reichweite:</b> selbst<br>\n\t\t\t\t\t\t\t<b>Wirkungsdauer:</b> aufrechterhaltend <br>\n\t\t\t\t\t\t\t<b>Zielkategorie:</b> Zone <br>\n\t\t\t\t\t\t\t<b>Merkmal:</b> Elementar <br>\n\t\t\t\t\t\t\t<b>Verbreitung:</b> Druiden, Gildenmagier <br>\n\t\t\t\t\t\t\t<b>Steigerungsfaktor:</b> B <br>\n\t\t\t\t\t\t\t<b>Publikation:</b> VR03 - Aventurische Magie I S. 125",
|
||||
"Dunkelheit-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> CO/IN/CH <br>\n \t\t\t\t\t\t\t<b>Effet :</b> Une sphère d'obscurité d'un diamètre de NR x 2 pas se forme autour du magicien. Par NR, la visibilité diminue d'un niveau. Les sources lumineuses naturelles et magiques ne peuvent pas percer cette obscurité. La vue du jeteur de sort n’est pas entravée par le sort. Il doit décider avant le lancement du sort si la zone d’obscurité reste fixe ou si elle se déplace avec lui en son centre.<br>\n \t\t\t\t\t\t\t<b>Durée d’incantation :</b> 8 actions <br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b> 16 PA (activation) + 8 PA par période de 5 minutes. <br>\n\t\t\t\t\t\t\t<b>Portée :</b> soi-même<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> maintien<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> zone<br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> Druide, magicien de guilde<br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> B <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR03 - Aventurische Magie I p. 125",
|
||||
"Duplicatus": " Duplicatus",
|
||||
"Duplicatus-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CH <br>\n \t\t\t\t\t\t\t<b>Effet :</b> le lanceur produit un ou plusieurs doubles illusoires de lui-même qui se déplacent de manière synchrone avec lui et qui fusionnent et se séparent constamment de lui. Le nombre de doubles varie selon le NR. Le lanceur\npeut choisir de faire apparaître moins de doubles que le nombre maximum possible : <br>\n\t\t\t\t\t\t\t<b>NR 1 :</b> 1 double, mais seulement pour 2 assauts.<br>\n\t\t\t\t\t\t\t<b>NR 2 :</b> 1 double.<br>\n\t\t\t\t\t\t\t<b>NR 3 :</b> 2 doubles.<br>\n\t\t\t\t\t\t\t<b>NR 4 :</b> 3 doubles.<br>\n\t\t\t\t\t\t\t<b>NR 5 :</b> 4 doubles.<br>\n\t\t\t\t\t\t\t<b>NR 6 :</b> 4 doubles, mais pour une durée d’effet doublée.<br>\nComme les doubles sont indiscernables du lanceur, il est possible que ses ennemis, lors d’attaques à distance, de mêlée ou magiques, prennent pour cible un double à la place du lanceur. Le lanceur a besoin de contrer ou d’esquiver une attaque seulement si c’est bien lui qui est visé et pas l’un de ses doubles. Par contre, s’il est concerné par une attaque de zone, l’effet du duplicatus ne lui sera d’aucune aide. Pour en savoir plus sur les illusions et la manière de les percer à jour, voir page 259. <br>\n\t\t\t\t\t\t\t1 double 50% (1–10 au D20)<br>\n\t\t\t\t\t\t\t2 doubles 33% (1–7 au D20)<br>\n\t\t\t\t\t\t\t3 doubles 25% (1–5 au D20)<br>\n\t\t\t\t\t\t\t4 doubles 20% (1–4 au D20)<br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 2 actions<br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b> 4 PA par double (en cas d’échec, la dépense est de 2 PA). <br>\n\t\t\t\t\t\t\t<b>Portée :</b> contact.<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> NR x 3 assauts<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> Êtres vivants<br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Illusion <br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> magicien de guilde, charlatan <br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> C <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 289",
|
||||
"Ecliptifactus": " Ecliptifactus",
|
||||
@@ -1711,7 +1711,7 @@
|
||||
"Katzenaugen": " Œil de chat",
|
||||
"Katzenaugen-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CN. <br>\n \t\t\t\t\t\t\t<b>Effet :</b>augmente singulièrement la sensibilité des yeux à la lumière. Ainsi, le lanceur peut voir dans une obscurité presque complète. Pour chaque NR, le malus de vision diminue de 1. Dans l’obscurité complète, cette formule magique ne sert à rien. <br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 4 Actions <br>\n\t\t\t\t\t\t\t<b>Coût en PA :</b> 2 PA (activation) + 1 PA pour 10 Minutes <br>\n\t\t\t\t\t\t\t<b>Portée :</b> soi-même <br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> maintien <br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> être <br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Transformation <br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> Sorcière <br>\n\t\t\t\t\t\t\t<b>Catégorie d'amélioration :</b> A <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 295",
|
||||
"Klarum-Purum": " Klarum Purum",
|
||||
"Klarum-Purum-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CH <br>\n \t\t\t\t\t\t\t<b>Effet :</b> Le sort annule l'effet d'un poison. Le niveau de poison ne doit pas dépasser le NR, sinon le sort ne fonctionnera pas et sera considéré comme un échec. <br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 4 actions <br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b> 3 PA par niveau de poison (coût non modifiable). <br>\n\t\t\t\t\t\t\t<b>Portée :</b> 4 pas<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet:</b> immédiat<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> Êtres vivants<br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Guérison <br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> commun <br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> B <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR03 - Aventurische Magie I p. 135",
|
||||
"Klarum-Purum-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CH <br>\n \t\t\t\t\t\t\t<b>Effet :</b> Le sort annule l'effet d'un poison. Le niveau de poison ne doit pas dépasser le NR, sinon le sort ne fonctionnera pas et sera considéré comme un échec. <br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 4 actions <br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b> 3 PA par niveau de poison (coût non modifiable). <br>\n\t\t\t\t\t\t\t<b>Portée :</b> 4 pas<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> immédiat<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> Êtres vivants<br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Guérison <br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> commun <br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> B <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR03 - Aventurische Magie I p. 135",
|
||||
"Krötensprung": " Saut du crapaud",
|
||||
"Krötensprung-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CN <br>\n \t\t\t\t\t\t\t<b>Effet :</b> la cible du sort peut sauter une fois et une seule plus loin et plus haut de manière surnaturelle. La longueur est augmentée de NR + 3 pas, la hauteur de NR pas. Plus de détails sur les règles de saut page 349. <br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 2 actions<br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b> 2 PA<br>\n\t\t\t\t\t\t\t<b>Portée :</b> contact<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> immédiat<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> êtres vivants <br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Transformation<br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> Sorcière<br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> A <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 298",
|
||||
"Kusch": " Couché!",
|
||||
@@ -1737,7 +1737,7 @@
|
||||
"Nuntiovolo": " Nuntiovolo",
|
||||
"Nuntiovolo-Regel": "\n \t\t\t\t\t\t\t<b>Probe:</b> MU/KL/CH <br>\n \t\t\t\t\t\t\t<b>Wirkung:</b> Der Zauberer beschwört eine Rauchgestalt in Form eines Vogels oder einer Fledermaus herauf, die ein maximal 250 Gramm wiegendes Objekt an einen vom Zauberer bestimmten Ort bringen kann. Die Entfernung zum Zielort darf höchstens 20 Meilen + 10 Meilen pro 1 AsP betragen. Sobald die Maximalentfernung überschritten wird, löst sich die Gestalt auf und lässt den Gegenstand fallen. Die Kreatur bewegt sich mit einer GS von 10 fort, ohne dabei vom Wetter beeinflusst zu werden. Sie besitzt eine LE in Höhe der QS und verfügt über keinen Verteidigungswert, allerdings ist sie von profanen Waffen nicht zu verletzen. <br>\n \t\t\t\t\t\t\t<b>Zauberdauer:</b> 8 Aktionen <br>\n\t\t\t\t\t\t\t<b>AsP-Kosten:</b> 8 AsP <br>\n\t\t\t\t\t\t\t<b>Reichweite:</b> 4 Schritt<br>\n\t\t\t\t\t\t\t<b>Wirkungsdauer:</b> sofort <br>\n\t\t\t\t\t\t\t<b>Zielkategorie:</b> Dämonen <br>\n\t\t\t\t\t\t\t<b>Merkmal:</b> Sphären <br>\n\t\t\t\t\t\t\t<b>Verbreitung:</b> Gildenmagier, Hexen <br>\n\t\t\t\t\t\t\t<b>Steigerungsfaktor:</b> B <br>\n\t\t\t\t\t\t\t<b>Publikation:</b> VR03 - Aventurische Magie I S. 138",
|
||||
"Objectobscuro": " Objectobscuro",
|
||||
"Objectobscuro-Regel": "\n \t\t\t\t\t\t\t<b>Probe:</b> KL/FF/KO <br>\n \t\t\t\t\t\t\t<b>Wirkung:</b> Das Zielobjekt wird innerhalb von 20 – (QS x 3) Kampfrunden unsichtbar. Während dieser Zeit wird es immer durchscheinender, bis es schließlich nicht mehr zu sehen ist. Objekte und Personen in oder hinter dem Objekt bleiben weiterhin sichtbar. Das verzauberte Objekt darf maximal 5 Stein wiegen. <br>\n \t\t\t\t\t\t\t<b>Zauberdauer:</b> 4 Aktionen <br>\n\t\t\t\t\t\t\t<b>AsP-Kosten:</b> 8 AsP (Aktivierung des Zaubers) + 4 AsP pro 5 Minuten <br>\n\t\t\t\t\t\t\t<b>Reichweite:</b> Berührung<br>\n\t\t\t\t\t\t\t<b>Wirkungsdauer:</b> aufrechterhaltend <br>\n\t\t\t\t\t\t\t<b>Zielkategorie:</b> Objekte <br>\n\t\t\t\t\t\t\t<b>Merkmal:</b> Objekt <br>\n\t\t\t\t\t\t\t<b>Verbreitung:</b> Scharlatane <br>\n\t\t\t\t\t\t\t<b>Steigerungsfaktor:</b> B <br>\n\t\t\t\t\t\t\t<b>Publikation:</b> VR03 - Aventurische Magie I S. 138",
|
||||
"Objectobscuro-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CN <br>\n \t\t\t\t\t\t\t<b>Effet :</b> l'objet cible devient invisible en 20 – (NR × 3) assauts. Durant cette période, il devient petit à petit transparent jusqu'à ne plus être visible du tout. Les objets et les personnes se trouvant dans ou derrière l'objet restent visibles. L'objet enchanté peut peser au maximum 5 pierres.<br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 4 actions<br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b> 8 PA (activation) + 4 PA par période de 5 minutes.<br>\n\t\t\t\t\t\t\t<b>Portée :</b> contact<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> maintien<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> Objet <br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Objet<br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> Charlatan<br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> B <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR03 - Aventurische Magie I p. 138",
|
||||
"Objectofixo": " Objectofixo",
|
||||
"Objectofixo-Regel": "\n \t\t\t\t\t\t\t<b>Probe:</b> MU/KL/KK <br>\n \t\t\t\t\t\t\t<b>Wirkung:</b> Das Zielobjekt wird am Boden befestigt und kann nur mit einer um die QS x 2 erschwerten Probe auf Kraftakt (Drücken & Verbiegen, Stemmen & Heben, Ziehen & Zerren) davon getrennt werden. Ist dies einmal gelungen, endet der Zauber vorzeitig. Das verzauberte Objekt darf maximal 5 Stein wiegen. Bei dem Boden kann es sich auch um andere waagerechte Flächen wie z. B. Tische oder Schiffsplanken handeln. Der gewählte Untergrund ist nicht dagegen gefeit, bewegt zu werden, wodurch eine Befestigung an Sand, lockerer Erde oder kleinen Möbelstücken meist nur wenig Sinn ergibt. Wird das Objekt während der Wirkungsdauer zerstört, haften stattdessen seine Trümmerstücke sowie der eventuell vorhandene Inhalt am Boden. In diesem Fall muss nur für eines der Stücke eine Probe auf Kraftakt gelingen, um den Zauber für alle Teile vorzeitig enden zu lassen. <br>\n \t\t\t\t\t\t\t<b>Zauberdauer:</b> 2 Aktionen <br>\n\t\t\t\t\t\t\t<b>AsP-Kosten:</b> 4 AsP <br>\n\t\t\t\t\t\t\t<b>Reichweite:</b> Berührung<br>\n\t\t\t\t\t\t\t<b>Wirkungsdauer:</b> QS Minuten <br>\n\t\t\t\t\t\t\t<b>Zielkategorie:</b> Objekte <br>\n\t\t\t\t\t\t\t<b>Merkmal:</b> Objekt <br>\n\t\t\t\t\t\t\t<b>Verbreitung:</b> Scharlatane <br>\n\t\t\t\t\t\t\t<b>Steigerungsfaktor:</b> A <br>\n\t\t\t\t\t\t\t<b>Publikation:</b> VR03 - Aventurische Magie I S. 138",
|
||||
"Objektbann": " Bannissement de l'objet",
|
||||
@@ -1815,7 +1815,7 @@
|
||||
"Visibili": " Vanitar Visibili",
|
||||
"Visibili-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CN <br>\n \t\t\t\t\t\t\t<b>Effet :</b> la cible devient invisible en 20 – (NR × 3) assauts. Durant cette période, elle devient petit à petit transparente jusqu'à ne plus être visible du tout. Cela vaut seulement pour elle-même, pas pour des vêtements ou de l’équipement. Par contre, les substances qui restent plus de 20 secondes dans le corps deviennent aussi invisibles. Les substances qui quittent le corps deviennent, elles, visibles après 20 secondes. Pendant la durée d’effet, celui qui a été ensorcelé reçoit le statut <i>invisible</i>.<br>\n \t\t\t\t\t\t\t<b>Durée d'incantation :</b> 4 actions<br>\n\t\t\t\t\t\t\t<b>Coût d'activation :</b> 8 PA (activation) + 4 PA par période de 5 minutes.<br>\n\t\t\t\t\t\t\t<b>Portée :</b> contact<br>\n\t\t\t\t\t\t\t<b>Durée de l'effet :</b> maintien<br>\n\t\t\t\t\t\t\t<b>Catégorie de cible :</b> Êtres vivants <br>\n\t\t\t\t\t\t\t<b>Domaine :</b> Transformation<br>\n\t\t\t\t\t\t\t<b>Diffusion :</b> Elfe<br>\n\t\t\t\t\t\t\t<b>Coût d'amélioration :</b> B <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 299",
|
||||
"Vogelzwitschern": " Gazouillis des oiseaux",
|
||||
"Vogelzwitschern-Regel": "\n \t\t\t\t\t\t\t<b>Probe:</b> MU/IN/GE <br>\n \t\t\t\t\t\t\t<b>Wirkung:</b> Innerhalb von QS x 2 Schritt um sich herum kann der Zauberer jedes beliebige Geräusch durch ein anderes ersetzen. Die Lautstärke bleibt dabei jedoch unverändert. Eine Stimme kann so etwa deutlich höher oder das Auftreten mit dem Fuß wie leiser Donner oder Fanfarenschall klingen. Details zum Thema Illusionen finden sich im Regelwerk auf Seite 259. <br>\n \t\t\t\t\t\t\t<b>Zauberdauer:</b> 2 Aktionen <br>\n\t\t\t\t\t\t\t<b>AsP-Kosten:</b> 4 AsP <br>\n\t\t\t\t\t\t\t<b>Reichweite:</b> selbst<br>\n\t\t\t\t\t\t\t<b>Wirkungsdauer:</b> QS x 3 Minuten <br>\n\t\t\t\t\t\t\t<b>Zielkategorie:</b> Zone <br>\n\t\t\t\t\t\t\t<b>Merkmal:</b> Illusion <br>\n\t\t\t\t\t\t\t<b>Verbreitung:</b> Scharlatane <br>\n\t\t\t\t\t\t\t<b>Steigerungsfaktor:</b> A <br>\n\t\t\t\t\t\t\t<b>Publikation:</b> VR03 - Aventurische Magie S. 147",
|
||||
"Vogelzwitschern-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> CO/IU/AG <br>\n \t\t\t\t\t\t\t<b>Effet : </b>Dans un rayon de NR x 2 pas autour de lui, le magicien peut remplacer n'importe quel son par un autre. Cependant, le volume reste inchangé. Une voix peut sonner beaucoup plus aiguë ou un pas peut sonner comme un léger tonnerre ou une fanfare. Pour plus de détails sur le sujet des illusions, voir les règles en page 259.<br>\n \t\t\t\t\t\t\t<b>Durée d’incantation :</b> 2 actions <br>\n\t\t\t\t\t\t\t<b>Coût d’activation : </b> 4 PA<br>\n\t\t\t\t\t\t\t<b>Portée :</b> soi-même<br>\n\t\t\t\t\t\t\t<b>Durée d’effet : </b> NR x 3 minutes <br>\n\t\t\t\t\t\t\t<b>Catégorie de cible : </b> zone <br>\n\t\t\t\t\t\t\t<b>Domaine : </b> Illusion<br>\n\t\t\t\t\t\t\t<b>Diffusion : </b> charlatan<br>\n\t\t\t\t\t\t\t<b>Coût d’amélioration :</b> A <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR03 - Aventurische Magie I p. 147",
|
||||
"Wasseratem": " Respiration amphibie",
|
||||
"Wasseratem-Regel": "\n \t\t\t\t\t\t\t<b>Épreuve :</b> IN/IU/CN <br>\n \t\t\t\t\t\t\t<b>Effet : </b> la cible peut respirer normalement à la fois dans l’air et sous l’eau. Elle peut respirer sous l’eau pendant NR minutes + les PA éventuellement utilisés.<br>\n \t\t\t\t\t\t\t<b>Durée d’incantation :</b> 8 actions <br>\n\t\t\t\t\t\t\t<b>Coût d’activation : </b> 4 PA (activation) + 2 PA par période de 5 minutes<br>\n\t\t\t\t\t\t\t<b>Portée :</b> contact<br>\n\t\t\t\t\t\t\t<b>Durée d’effet : </b> maintien <br>\n\t\t\t\t\t\t\t<b>Catégorie de cible : </b> Êtres vivants <br>\n\t\t\t\t\t\t\t<b>Domaine : </b> Transformation<br>\n\t\t\t\t\t\t\t<b>Diffusion : </b> elfe<br>\n\t\t\t\t\t\t\t<b>Coût d’amélioration :</b> B <br>\n\t\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles S. 297",
|
||||
"Wolfstatze": " Patte du loup",
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
{
|
||||
"name": "NAME",
|
||||
"ability-type": "ABILITY TYPE",
|
||||
"quantity": "QUANTITY",
|
||||
"name": "NOME",
|
||||
"ability-type": "TIPO HABILIDADE",
|
||||
"quantity": "QUANTIDADE",
|
||||
"track": "TRACK",
|
||||
"uses": "USES",
|
||||
"attack-affected-by-buffs-to": "ATTACK ROLL AFFECTED BY BUFFS TO",
|
||||
"damage-affected-by-buffs-to": "DAMAGE AFFECTED BY BUFFS TO",
|
||||
"uses": "USOS",
|
||||
"attack-affected-by-buffs-to": "ROLAGEM ATAQUE AFETADA POR BUFFS",
|
||||
"damage-affected-by-buffs-to": "Dano afetado por Buffs para",
|
||||
"core": "CORE",
|
||||
"select": "SELECT",
|
||||
"spells&powers": "SPELLS/POWERS",
|
||||
"select": "SELECIONE",
|
||||
"spells&powers": "MAGIAS/PODERES",
|
||||
"comms": "COMMS",
|
||||
"rolls-are": "ROLLS ARE",
|
||||
"public": "PUBLIC",
|
||||
"public": "PUBLICO",
|
||||
"patched": "PATCHED",
|
||||
"unpatched": "UNPATCHED",
|
||||
"private": "PRIVATE",
|
||||
"display-mode": "DISPLAY MODE",
|
||||
"private": "PRIVADO",
|
||||
"display-mode": "MODO DE EXIBIÇÃO",
|
||||
"pc": "PC",
|
||||
"senses": "SENSES",
|
||||
"update-pilot": "UPDATE PILOT",
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
"add-hit-dice": "Ajouter DV Raciaux / de Monstre",
|
||||
"add-note-to-roll": "Ajouter une note au jet",
|
||||
"add-note-to-roll-desc": "Pour ajouter une note comme commentaire sous un jet, sélectionnez le type de jet. Utilisez-le pour les modificateurs dépendant du contexte.",
|
||||
"add-skill-bonus-macro": "Ajouter Macro de Bonus de Compétence?",
|
||||
"add-skill-bonus-macro": "Ajouter la macro de bonus de compétences ?",
|
||||
"add-template": "Mettre à jour rapidement le personnage avec l'archétype",
|
||||
"additional-attack-macro-query-included-with-crits": "Additional Attack Macro/Query (included with crits)",
|
||||
"additional-damage": "Extra Dmg",
|
||||
@@ -125,7 +125,7 @@
|
||||
"always-show-domain-spells": " Always show spells marked 'domain' in spellbook menu",
|
||||
"ammo": "Munitions",
|
||||
"ammunition": "Munition",
|
||||
"announcements": "Annonces:",
|
||||
"announcements": "Annonces :",
|
||||
"announcements-old": "Old Announcements:",
|
||||
"apply-font-chatrolls": " Appliquer la police aux jets dans le chat",
|
||||
"appraise": "Estimation",
|
||||
@@ -180,9 +180,9 @@
|
||||
"attack-9-ordinal": "9ème attaque",
|
||||
"attack-and-combat-maneuver-bonuses": "Bonus à l'Attaque et aux Manœuvres Offensives",
|
||||
"attack-and-damage": "Attaque / dégâts",
|
||||
"attack-bonus-dropdowns": " Menu déroulante de bonus d'attaque",
|
||||
"attack-bonus-dropdowns": " Liste déroulante pour les bonus des attaques",
|
||||
"attack-grid-rows-migrated": "Grille d’attaque lignes supplémentaires",
|
||||
"attack-list-default-values": "Valeurs d'attaques par défaut",
|
||||
"attack-list-default-values": "Valeur par défaut des attaques",
|
||||
"attack-macro": "Macro Attaque",
|
||||
"attack-macros-current": "Attack macros to current",
|
||||
"attack-modifier-abbrv": "Modificateur d'Attaque",
|
||||
@@ -194,7 +194,7 @@
|
||||
"attack-type": "Type d'attaque",
|
||||
"attack-type-abbrv": "ATK Type",
|
||||
"attacks": "Attaques",
|
||||
"attacks-dmg-migrated": "Damage Multiplier Migrated",
|
||||
"attacks-dmg-migrated": "Migration du multiplicateur de dégâts",
|
||||
"attacks-dmg-migrated-title": "Repeating Attack damage multiplier migrated. Cannot remigrate.",
|
||||
"attacks-macros-migrated": "Attack Macro v.5",
|
||||
"attacks-macros2-migrated": "Attack Macro v.6",
|
||||
@@ -202,12 +202,12 @@
|
||||
"attacks-migrated-title": "Repeating Attack macros migrated. If an attack rolltemplate does not appear correct, delete the macro text and click into another field, the system will reset the macro text to defaults. Repeat for iterative attacks macros.",
|
||||
"atwill": "À volonté",
|
||||
"aura": "Aura",
|
||||
"automatically-calculate-hit-points-abbrv": " Pv auto-calc",
|
||||
"average-hit-point-abbrv": "Moy pv:",
|
||||
"automatically-calculate-hit-points-abbrv": " Calcul auto. des PV",
|
||||
"average-hit-point-abbrv": "PV moy :",
|
||||
"azure": "Bleu clair",
|
||||
"background": "Biographie",
|
||||
"background-ranks-remaining": "Rangs restants Background",
|
||||
"background-skills": "Background Skills",
|
||||
"background": "Contexte",
|
||||
"background-ranks-remaining": "Rangs contextuels restants",
|
||||
"background-skills": "Compétences contextuelles",
|
||||
"background-title": "Choisit une image de fond.",
|
||||
"base": "Base",
|
||||
"base-attack-bonus": "Bonus de Base à l'Attaque",
|
||||
@@ -216,11 +216,11 @@
|
||||
"base-level": "Niveau de base",
|
||||
"base-points-per-day": "Points/jour de base",
|
||||
"base-speed": "Base",
|
||||
"base-spells-per-day": "Sorts <br/>/jour de base",
|
||||
"base-spells-per-day": "Sorts / jour<br>de base",
|
||||
"base-statistics": "Valeurs de base",
|
||||
"base-statistics-place": "If the creature has buffs and other effects active that modify his stats, the base stats should be quickly summarized here.",
|
||||
"base-value": "Base",
|
||||
"before-combat": "Avant le Combat",
|
||||
"before-combat": "Avant le combat",
|
||||
"before-combat-place": "List any spells and/or abilities used before combat. His stats should reflect these spells.",
|
||||
"belt": "Ceinture ",
|
||||
"black": "Noir",
|
||||
@@ -233,7 +233,7 @@
|
||||
"blinded": " Aveuglé",
|
||||
"block-roll-template": "Block Text Roll Template ",
|
||||
"bludgeoning": "Contondant",
|
||||
"blue": "Bleu",
|
||||
"blue": "Bleu indigo",
|
||||
"bluff": "Bluff",
|
||||
"body": "Corps",
|
||||
"bonus": "Bonus",
|
||||
@@ -243,7 +243,7 @@
|
||||
"bonus-spells": "Sorts bonus",
|
||||
"bonus-type": "Type de bonus",
|
||||
"bonus-type-title": "Types de bonus concernant leur cumul. Traitez Armure, Bouclier et Armure naturelle comme des bonus (sur le menu déroulant des bonus), et non 'types' de bonus à la CA.",
|
||||
"brown": "Brun",
|
||||
"brown": "Marron",
|
||||
"buff": "Bonus",
|
||||
"buff-ability-checks-title": "Bonus to ability checks",
|
||||
"buff-ability-skill-checks": "Bonus aux jets de Caractéristique, & de Compétence et d'Initiative",
|
||||
@@ -373,7 +373,7 @@
|
||||
"buffs-set": "Définir les renforcements",
|
||||
"buffs-showsect-cmd": "Click to expand buff edit area.",
|
||||
"burn": "Brûlure",
|
||||
"burrow-speed": "Vitesse de creusement",
|
||||
"burrow-speed": "Creusement",
|
||||
"buttons": "Boutons",
|
||||
"buttons-showsect-cmd": "Afficher les boutons de commande de capacité du fil de discussion",
|
||||
"calculate-abbrv": "Calc",
|
||||
@@ -401,9 +401,9 @@
|
||||
"caster-level-basis-explanation": "Race/classe de base calculé omme le niveau total du personnage par défaut",
|
||||
"caster-level-calculation": "Caster Lvl Calc",
|
||||
"caster-level-check": "Test de NLS",
|
||||
"caster-level-check-abbrv": "CL Check",
|
||||
"caster-level-check-abbrv": "Test de NLS",
|
||||
"caster-level-check-abbrv2": "Casterlvl Chk",
|
||||
"caster-level-check-notes": "Caster-level Check notes",
|
||||
"caster-level-check-notes": "Notes sur le test de NLS",
|
||||
"caster-level-miscellaneous-abbrv": "Nls divers",
|
||||
"caster-level-miscellaneous-abbrv2": "Nls misc",
|
||||
"caster-level-modifier-abbrv": "Mod NLS",
|
||||
@@ -431,13 +431,13 @@
|
||||
"charisma-calculation-skills-abbrv": "Cha comp calc",
|
||||
"charisma-penalized": "CHA Penalized",
|
||||
"charisma-penalized-title": "Charisma Penalized. Penalties to ability scores only change the modifier, not the score itself. For every 2 points of damage or penalty you take to an ability, apply a –1 penalty to relevant skills and statistics.",
|
||||
"charisma-skills-abbrv": "CHA comp",
|
||||
"charisma-skills-abbrv": "Comp CHA",
|
||||
"check": "Test ",
|
||||
"check-calculation": "Check Calc",
|
||||
"checks": "Jets",
|
||||
"chest": "Poitrine",
|
||||
"chocolate-brown": "Brun chocolat",
|
||||
"choose-background": "Image de fond ",
|
||||
"chocolate-brown": "Noisette",
|
||||
"choose-background": "Fond d'écran",
|
||||
"circumstance": "Circonstance",
|
||||
"class skill-bonus|armor-check-penalty|size-mod|condition-penalty": "Bonus de compétence de classe / Pénalité d'armure / Pénalité de condition",
|
||||
"class skill-bonus|armor-check-penalty|size-mod|condition-penalty-abbrv": "Cl/Ac/Sz/Co",
|
||||
@@ -476,13 +476,13 @@
|
||||
"class-skill-abbrv": "CC",
|
||||
"class-skills-migrated": "Cases à cocher de compétence de classe",
|
||||
"cleanup-old-attributes": "Cleanup old attributes",
|
||||
"cleanup-old-spell-lists": "Cleanup old spell lists",
|
||||
"cleanup-old-spell-lists": "Vider l'ancienne liste des sorts",
|
||||
"climb": "Escalade",
|
||||
"close": "Courte",
|
||||
"column-cmd": "Séparé en deux colonnes",
|
||||
"combat-effects-migrated": "Combat Effects Migrated",
|
||||
"combat-effects-migrated-title": "Attack and damage effects migrated to Buffs. Cannot be remigrated.",
|
||||
"combat-gear": "Équipement de Combat",
|
||||
"combat-gear": "Équipement de combat",
|
||||
"combat-maneuver": "Manœuvre Offensive",
|
||||
"combat-maneuver-bonus-abbrv": "BMO",
|
||||
"combat-maneuver-bonus-abbrv2": "BMO Alt",
|
||||
@@ -520,7 +520,7 @@
|
||||
"concentration-miscellaneous-abbrv": "Conc Divers",
|
||||
"concentration-modifier-abbrv": "Mod Conc",
|
||||
"condition": "Condition",
|
||||
"condition-abbrv": "Cond",
|
||||
"condition-abbrv": "État",
|
||||
"condition-bleed-title": "Une créature prend les dommages écrits au début de son tour. Ils peuvent être stoppés par un jet de Premiers Secours DD15 ou un sort qui soigne des dégâts.",
|
||||
"condition-blinded-note": "Pénalité de -4 aux jets de Perception opposéd. Tous les jets et activités liés à la vision (comme lire ou des jets de Perception basés sur la vue) échouent automatiquement.",
|
||||
"condition-blinded-speed": "Les créatures aveugles doivent faire un jet d'Acrobaties DD10 pour aller plus vite qu'à la moitié de leur vitesse.",
|
||||
@@ -533,7 +533,7 @@
|
||||
"condition-deafened-note": "Pénalité de -4 aux jets de Perception opposés., échoue automatiquement aux tests de Perception basés sur le son",
|
||||
"condition-deafened-spellonly": "A 20% de chance de perdre son sort en lançant des sorts à composants verbaux",
|
||||
"condition-deafened-title": "-4 à l’initiative, -4 aux tests de Perception opposés, manque automatiquement ses tests de Perception liés à l’ouïe, et encourt 20% de chance de rater l’incantation de tout sort à composante verbale",
|
||||
"condition-description": "Modificateurs dûs aux conditions qui affectent ce bonus",
|
||||
"condition-description": "Modificateurs dûs aux états préjudiciables qui affectent ce bonus",
|
||||
"condition-disabled-title": "Un personnage hors de combat peut prendre une unique action de mouvement ou action standard par round (mais pas les deux, ni prendre d'actions complexes, mais il peut encore prendre des actions rapides, immédiates et libres). Il se déplace à la moitié de sa vitesse. Faire une action standard (ou toute autre action que le MJ estime laborieuse, dont certaines actions libres comme le lancement d'un Sort à Incantation rapide) inflige 1 point de dégât une fois l'action accomplie.",
|
||||
"condition-drowning-title": "Lorsque le personnage échoue enfin à son jet de Constitution, il commence à se noyer. Au premier round, il tombe inconscient (0 pv). Au round suivant, il tombe à -1 pv et est mourant. Au troisième round, il se noie.",
|
||||
"condition-dying-title": "Une créature mourante ne peut prendre aucune action. Lors du prochain tour du personnage, après être tombé en pv négatifs (mais sans en mourir), et à tous les tours suivants, le personnage doit réussir un jet de Constitution DD10 pour se stabiliser. Le personnage prend une pénalité à ce jet égale à ses points de vie négatifs totaux. Un personnage stabilisé n'a pas besoin de réussir ce jet. Un 20 naturel à ce jet est un succès automatique. SI le personnage échoue à ce jet, il perd 1 point de vite. Si une créature mourante a une quantité de points de vie négatifs égale à son score de Constitution, elle meure.",
|
||||
@@ -611,7 +611,7 @@
|
||||
"constitution-calculation-skills-abbrv": "Con skills calc",
|
||||
"constitution-penalized": "CON Penalized",
|
||||
"constitution-penalized-title": "Constitution Penalized. Penalties to ability scores only change the modifier, not the score itself. For every 2 points of damage or penalty you take to an ability, apply a –1 penalty to relevant skills and statistics.",
|
||||
"constitution-skills-abbrv": "CON skills",
|
||||
"constitution-skills-abbrv": "Comp CON",
|
||||
"consumable": "Consommable",
|
||||
"consumable-charge": "Consommable ou objet à Charges ou Utilisations",
|
||||
"consumables": "Consommables",
|
||||
@@ -619,7 +619,7 @@
|
||||
"copper-pieces": "Pièces de cuivre",
|
||||
"copper-pieces-abbrv": " CP",
|
||||
"copperplate": "Plaqué en cuivre",
|
||||
"copy-duplicate-attrs": "Copy duplicate fields",
|
||||
"copy-duplicate-attrs": "Copie des champs dupliqués",
|
||||
"core": "Base",
|
||||
"core-rules": "Options de Règles de Base",
|
||||
"cowering": " Recroquevillé",
|
||||
@@ -629,12 +629,12 @@
|
||||
"create-attack-entry": "Créer une nouvelle attaque basée sur cette arme",
|
||||
"create-dual-wield": "Create dual wield attack using mainhand weapon and offhand weapon at right",
|
||||
"create-macros": "Créer Macros",
|
||||
"crit-confirmation-bonus": "Critical confirmation bonus",
|
||||
"critical": " Critical ",
|
||||
"crit-confirmation-bonus": "Bonus à la confirmation de critiques",
|
||||
"critical": "Grièvement blessé",
|
||||
"critical-abbrv": "Crit",
|
||||
"critical-confirm": "Crit Confirm",
|
||||
"critical-damage": "Crit Damage",
|
||||
"critical-title": "-3 penalty on all attack rolls, saving throws, skill checks, and ability checks, as well as to AC and caster level",
|
||||
"critical-title": "Pénalité de -3 aux jets d'attaque, de sauvegarde, de compétence et de caractéristique, ainsi qu'à la CA et au niveau de lanceur de sorts",
|
||||
"cs-acrobatics": "Acrobaties",
|
||||
"cs-athletics": "Athlétisme",
|
||||
"cs-finesse": "Finesse",
|
||||
@@ -667,7 +667,7 @@
|
||||
"custom-url": "URL modifié",
|
||||
"custom-url-title": "Include a custom header image using the provided URL.",
|
||||
"cyan": "Cyan",
|
||||
"d-hit-die": "Dés de vie",
|
||||
"d-hit-die": "DV",
|
||||
"damage": "Dégâts",
|
||||
"damage-abbrv": "Dég",
|
||||
"damage-ability": "Cap. dégâts",
|
||||
@@ -722,11 +722,11 @@
|
||||
"defense-statistics-abbrv": "Stats de Défense",
|
||||
"defense-values-grid": "Valeurs de Défense",
|
||||
"defenses": "Défenses",
|
||||
"defensive-abilities": "Capacités Défensives",
|
||||
"defensive-abilities": "Capacités défensives",
|
||||
"defensive-casting-bonus-abbrv": "Bonus au lancement de sort sur la défensive",
|
||||
"defensive-info": "Infos sur le Défense",
|
||||
"defensively": "Sur la défensive",
|
||||
"deflect": "Parer",
|
||||
"deflect": "Parade",
|
||||
"deflection": "Parade",
|
||||
"deflection-calculation-abbrv": "Parade calc",
|
||||
"degenerate": "Degenerate",
|
||||
@@ -774,7 +774,7 @@
|
||||
"dexterity-calculation-skills-abbrv": "Dex skills calc",
|
||||
"dexterity-penalized": "DEX Penalized",
|
||||
"dexterity-penalized-title": "Dexterity Penalized. Penalties to ability scores only change the modifier, not the score itself. For every 2 points of damage or penalty you take to an ability, apply a –1 penalty to relevant skills and statistics.",
|
||||
"dexterity-skills-abbrv": "DEX comp",
|
||||
"dexterity-skills-abbrv": "Comp DEX",
|
||||
"dice": "Dés",
|
||||
"dice-abbrv": "d ",
|
||||
"die": "Dé",
|
||||
@@ -787,20 +787,20 @@
|
||||
"disable-calculations": "Disable Calculations",
|
||||
"disable-device": "Sabotage",
|
||||
"disabled": "Hors de combat",
|
||||
"disabled-at": " Disabled at ",
|
||||
"disabled-at": "Hors combat",
|
||||
"disabled-buffs": "Renforcements Inactifs",
|
||||
"disabled-only": "Inactifs",
|
||||
"disabled-title": "Not unconscious until HP is under this value.",
|
||||
"disabled-title": "Ne tombe pas inconscient tant que les PV sont supérieurs à cette valeur.",
|
||||
"disguise": "Déguisement",
|
||||
"display-advanced-macros": "Display Advanced roll-time macro fields",
|
||||
"display-advanced-macros-title": "Display Advanced fields to add to rolls. These will add to any 1d20 roll. Evaluated at roll-time, so queries may be used. Each requires '0' as default, and [[]] around rolls",
|
||||
"display-advanced-options": " Display user defined fields",
|
||||
"display-advanced-macros": "Afficher les champs de macro \"Ajouter au jet\"",
|
||||
"display-advanced-macros-title": "Afficher les champs de macro avancés pour ajouter une valeur à chaque lancer de dés. La macro est évaliée lors du jet ; des demandes peuvent être utilisées. Nécessite la valeur \"0\" par défaut, et [[]] autour des jets.",
|
||||
"display-advanced-options": " Afficher les champs supplémentaires",
|
||||
"display-advanced-options-title": "Afficher des champs supplémentaires pour la personnalisation avancée, tels que des colonnes marquées « définies par l’utilisateur »",
|
||||
"display-both-whispers": "Show both roll menu buttons for Monsters/NPCs",
|
||||
"display-both-whispers-title": "Display both sets of menu buttons at top of page: for PC-Whisper and NPC-Whisper",
|
||||
"display-both-whispers": "Afficher les boutons pour monstres et PnJ",
|
||||
"display-both-whispers-title": "Afficher les deux boutons de menu en haut de la page : Jets publics et Murmurer au MJ.",
|
||||
"display-cmb-2": "Display Alt CMB attack type",
|
||||
"display-macro-text": " Display roll templates for customization",
|
||||
"display-macro-text-title": "Display macro fields for customizing roll template rolls",
|
||||
"display-macro-text": "Afficher les modèles de jets personnalisés",
|
||||
"display-macro-text-title": "Afficher les champs de macro pour personnaliser les modèles de jets.",
|
||||
"display-ranged-2": "Display Alt Ranged attack type",
|
||||
"display-settings-config": "Afficher la page de paramètres et configuration",
|
||||
"display-spells-known": "Cliquez ici pour afficher la colonne des sorts connus",
|
||||
@@ -830,17 +830,17 @@
|
||||
"dying": " Mourant",
|
||||
"ecology": "ÉCOLOGIE",
|
||||
"edge": "Edge",
|
||||
"edit-mode": "Mode Edition",
|
||||
"edit-mode-title": "Basculer en mode étendu (édition complète) ou en Mode Compact (champs importants uniquement)",
|
||||
"edit-mode": "Mode Édition",
|
||||
"edit-mode-title": "Basculer en mode Édition (édition complète) ou en mode Compact (champs importants uniquement)",
|
||||
"edit-time-custom-num-attributes": "Evaluate at edit time custom number attributes",
|
||||
"effect": "Effet",
|
||||
"effective-caster-level": "Niveau de personnage/lanceur de sorts effectif: à utiliser pour des effets, si lanceur de sorts pour jets de NLS et concentration",
|
||||
"effective-spell-level": "Effective spell level: use for difficulty class and concentration checks",
|
||||
"effects-target": "Effets/Cible",
|
||||
"enable-pfs": " Paramétrer à la configuration PFS (PathFinder Society)",
|
||||
"enable-pfs": " Utiliser les règles PFS (Pathfinder Society)",
|
||||
"enable-pfs-desc": "Active le calcul automatique des points de vie, de prestige et de renommée",
|
||||
"enable-skill-check-query-title": "Skill Checks will include an option to Roll, Take 10, or Take 20.",
|
||||
"enable-take-10-or-20-options": "Enable Take 10 or 20 options?",
|
||||
"enable-take-10-or-20-options": "Permettre de faire 10 ou 20 ?",
|
||||
"enabled-buffs": "Renforcements Actifs",
|
||||
"enabled-chkbox": "Actifs",
|
||||
"encumbered-speed": "Encombré",
|
||||
@@ -872,10 +872,10 @@
|
||||
"entangled": " Enchevêtré",
|
||||
"entropic": "Entropic",
|
||||
"environment": "Environnement",
|
||||
"equation-macro-place": "#/Equation",
|
||||
"equation-macro-place": "#/Équation",
|
||||
"equipment": "Équipement",
|
||||
"equipment-abbrv": "Équiper",
|
||||
"equipment-list": "Liste des Équipements",
|
||||
"equipment-list": "Liste des équipements",
|
||||
"equipment-type-abbrv": "Type d'Équipement",
|
||||
"equipped": "Équipé",
|
||||
"equipped-title": "Select which armor and shield are equipped.",
|
||||
@@ -914,7 +914,7 @@
|
||||
"fantasy": "Fantasy",
|
||||
"fascinated": " Fasciné",
|
||||
"fatigued": " Fatigué",
|
||||
"fatigued-conditions": " Fatigued Conditions",
|
||||
"fatigued-conditions": "États de fatigue",
|
||||
"favored-class": "Indicate Favored Class(es)",
|
||||
"favored-class-abbrv": "FC:",
|
||||
"favored-class-hit-points-abbrv": "PdV CdP",
|
||||
@@ -923,13 +923,13 @@
|
||||
"favored-class-skill-abbrv": "Comp. CdP",
|
||||
"fear": " Peur",
|
||||
"fear-any": " Secoué/Effrayé/Paniqué",
|
||||
"feat": "Feat",
|
||||
"feat": "Don",
|
||||
"feat-name": "Feat Name",
|
||||
"feats": "Dons",
|
||||
"feats-available": "Dons disponibles",
|
||||
"feats-by-level": "Dons par niveau",
|
||||
"feats-calculation": "Feat Calculations",
|
||||
"feature-list-default-values": "Features default values",
|
||||
"feature-list-default-values": "Valeur par défaut des capacités",
|
||||
"feature-macros-v1": "Orig feature macros to v1",
|
||||
"features": "Features",
|
||||
"feet": "Pieds",
|
||||
@@ -937,7 +937,7 @@
|
||||
"fiendish": "Fiendish",
|
||||
"finesse": "Finesse",
|
||||
"flat-footed": " Pris au dépourvu",
|
||||
"flat-footed-abbrv": "FF AC",
|
||||
"flat-footed-abbrv": "CA PaD",
|
||||
"flat-footed-armor-class": "Classe d'Armure Pris au Dépourvu",
|
||||
"flat-footed-armor-class-abbrv": "Pris au Dépourvu",
|
||||
"flat-footed-combat-maneuver-defense-abbrv": "DMD PaD",
|
||||
@@ -946,13 +946,13 @@
|
||||
"fly": "Vol",
|
||||
"font": "Police",
|
||||
"font-background": "Police / Fond d'écran",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footer-aria": "Liens d'aide et notes de bas de page",
|
||||
"footer-info": "Fiche créée par Samuel Marino, avec la collaboration de Vince, Chris Buchholz, Magik, James W. | Dernière MàJ le ",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"footnotes-aria": "Notes de bas de page",
|
||||
"fortitude": "Vigueur",
|
||||
"fortitude-abbrv": "Vig",
|
||||
"fortitude-calculation-abbrv": "Vig Calc",
|
||||
@@ -979,14 +979,14 @@
|
||||
"gold-pieces-abbrv": "PO",
|
||||
"graphpaper": "Quadrillage",
|
||||
"grappled": " Agrippé",
|
||||
"grazed": " Légèrement blessé ",
|
||||
"grazed": " Égratigné",
|
||||
"grazed-title": "Pénalité de -1 aux jets d'attaque, de sauvegarde, de compétence et de caractéristique, ainsi qu'à la CA et au Niveau de Lanceur de Sorts",
|
||||
"green": "Vert",
|
||||
"grey": "Gris",
|
||||
"gritty-title": "All wound penalties are doubled.",
|
||||
"gritty-title": "Toutes les pénalités de blessures sont doublées.",
|
||||
"group": "Group",
|
||||
"group-by-school": " Group by school",
|
||||
"group-by-school-desc": "Group spells by school in spells menu",
|
||||
"group-by-school": " Par école de magie",
|
||||
"group-by-school-desc": "Rassembler les sorts par écoles de magie dans le menu",
|
||||
"group-name": "Group by name for attackbook buttons",
|
||||
"hair": "Cheveux",
|
||||
"hair-details": "Détails sur les Cheveux",
|
||||
@@ -1002,7 +1002,7 @@
|
||||
"handle-animal": "Dressage",
|
||||
"hands": "Mains",
|
||||
"hardness-abbrv": "Solidité",
|
||||
"hd-not-bab": " Use HD for CMD instead of BAB",
|
||||
"hd-not-bab": " Utiliser les DV pour calculer le DMD (au lieu du BBA)",
|
||||
"hd-not-bab-title": "Si coché utilise le total de DV pas le BBA ni le BMO",
|
||||
"head": "Tête",
|
||||
"headband": "Bandeau",
|
||||
@@ -1013,7 +1013,7 @@
|
||||
"heal": "Premiers Secours",
|
||||
"heal-conditions": "Heal Conditions",
|
||||
"health-and-wounds": "Vie et Blessures",
|
||||
"healthy": " Healthy",
|
||||
"healthy": " En bonne santé",
|
||||
"heavy": "Lourd",
|
||||
"heavy-armor": "Armure Lourde",
|
||||
"height": "Taille",
|
||||
@@ -1027,12 +1027,12 @@
|
||||
"hit-dice-abbrv": "# DV",
|
||||
"hit-dice-desc": "Nombre de Dés de Vie à lancer",
|
||||
"hit-die": "Dé de Vie",
|
||||
"hit-die-abbrv": "HDie",
|
||||
"hit-die-abbrv": "DV",
|
||||
"hit-die-desc": "Nombre de faces du Dé de Vie",
|
||||
"hit-point-adjustment-2-abbrv": "HP adj2",
|
||||
"hit-point-misc-migrated": "Champ de pv divers",
|
||||
"hit-points": "Points de vie",
|
||||
"hit-points-abbrv": "HP",
|
||||
"hit-points-abbrv": "PV",
|
||||
"hit-points-ability-title": "The Ability Score that contributes a bonus/penalty to the overall character hit points by level.",
|
||||
"hit-points-adjustment-1-abbrv": "HP adj1",
|
||||
"hit-points-adjustment-title": "Player configurable adjustment to maximum hit points by way of a formula.",
|
||||
@@ -1052,7 +1052,7 @@
|
||||
"improved": "Improved",
|
||||
"improved-title": "Science du Combat à Deux Armes: cliquer ici si la main secondaire gagne les attaques itératives",
|
||||
"in-special-abilities-section": "Dans la liste sous les capacités spéciales ci-dessous",
|
||||
"include-attack-notes": "Include notes or images in attack rolls? Notes and image will be mapped to attack type.",
|
||||
"include-attack-notes": "Inclure les notes et l'image aux jets d'attaque ? Les notes et l'image varient selon le type d'attaque.",
|
||||
"include-attack-totals": "Include Attack Totals?",
|
||||
"include-attacks-?": "Include Attack?",
|
||||
"include-eighth-attack": "Inclure une 8e attaque ?",
|
||||
@@ -1062,14 +1062,14 @@
|
||||
"include-information": "Inclure info?",
|
||||
"include-information-title": "Include these additional attributes with saving throws?",
|
||||
"include-ninth-attack": "Inclure une 9e attaque ?",
|
||||
"include-notes": "Include notes?",
|
||||
"include-notes": "Inclure les notes ?",
|
||||
"include-save-notes": "Inclure les notes sur les sauvegardes au jet",
|
||||
"include-second-attack": "Inclure une 2e attaque ?",
|
||||
"include-seventh-attack": "Inclure une 7e attaque ?",
|
||||
"include-sixth-attack": "Inclure une 6e attaque ?",
|
||||
"include-skill-notes": "Inclure les notes sur les compétences ?",
|
||||
"include-skill-totals": "Include Skill Totals?",
|
||||
"include-spell-info": "Include these attributes with each spell roll?",
|
||||
"include-spell-info": "Inclure ces attributs à chaque jet ?",
|
||||
"include-third-attack": "Inclure une 3e attaque ?",
|
||||
"incorporeal": " Intangible",
|
||||
"influence": "Influence",
|
||||
@@ -1077,17 +1077,17 @@
|
||||
"inherent": "Inné",
|
||||
"inherent-abbrv": "Inné",
|
||||
"inherent-bonus": "Bonus inné",
|
||||
"init-speed-full-macro": "Init and Speed Info Full Macro:",
|
||||
"init-speed-full-macro": "Macro complète Initiative et vitesses :",
|
||||
"init-speed-info": "Initiative and Speed Info",
|
||||
"init-speed-info-abbrv": "Init & Vitesse Info",
|
||||
"init-speed-title": "%{init-speed-info} Mettre les informations sur l'initiative et la vitesse.",
|
||||
"init-speed-title": "%{init-speed-info} Afficher les informations sur l'initiative et la vitesse.",
|
||||
"initiative": "Initiative",
|
||||
"initiative-abbrv": "Init",
|
||||
"initiative-abbrv-caps": "INIT",
|
||||
"initiative-and-speeds": "Initiative et Vitesses",
|
||||
"initiative-calculation-abbrv": "Init calc",
|
||||
"initiative-notes": " Notes sur l’Initiative",
|
||||
"initiative-notes-title": "Include initiative notes with roll.",
|
||||
"initiative-notes-title": "Inclure les notes d'initiatives avec le jet.",
|
||||
"insert-macro-attack": "Attack Insert Macro:",
|
||||
"insert-macro-damage": "Damage Insert Macro:",
|
||||
"insight": "Intuition",
|
||||
@@ -1102,7 +1102,7 @@
|
||||
"intelligence-calculation-skills-abbrv": "Int comp calc",
|
||||
"intelligence-penalized": "INT Penalized",
|
||||
"intelligence-penalized-title": "Intelligence Penalized. Penalties to ability scores only change the modifier, not the score itself. For every 2 points of damage or penalty you take to an ability, apply a –1 penalty to relevant skills and statistics.",
|
||||
"intelligence-skills-abbrv": "INT comp",
|
||||
"intelligence-skills-abbrv": "Comp INT",
|
||||
"internal-buffer": "Internal Buffer",
|
||||
"intimidate": "Intimidation",
|
||||
"invalid": "Invalide",
|
||||
@@ -1149,25 +1149,25 @@
|
||||
"legs": "Jambes",
|
||||
"legs-title": "Nombre de jambes du personnage. Affecte sa capacité de charge. Vérifiez s'il utilise la capacité de charge d'un quadrupède.",
|
||||
"level": "Niveau",
|
||||
"level-0-spells": "Level 0 Spells",
|
||||
"level-1-ordinal": "1st Level",
|
||||
"level-1-spells": "Level 1 Spells",
|
||||
"level-0-spells": "Sorts de niveau 0",
|
||||
"level-1-ordinal": "Sorts de niveau 1",
|
||||
"level-1-spells": "Sorts de niveau 1",
|
||||
"level-10-ordinal": "10th Level",
|
||||
"level-2-ordinal": "2nd Level",
|
||||
"level-2-spells": "Level 2 Spells",
|
||||
"level-3-ordinal": "3rd Level",
|
||||
"level-2-ordinal": "Sorts de niveau 2",
|
||||
"level-2-spells": "Sorts de niveau 2",
|
||||
"level-3-ordinal": "Sorts de niveau 3",
|
||||
"level-3-spells": "Sorts de niveau 3",
|
||||
"level-4-ordinal": "4th Level",
|
||||
"level-4-ordinal": "Sorts de niveau 4",
|
||||
"level-4-spells": "Sorts de niveau 4",
|
||||
"level-5-ordinal": "5th Level",
|
||||
"level-5-ordinal": "Sorts de niveau 5",
|
||||
"level-5-spells": "Sorts de niveau 5",
|
||||
"level-6-ordinal": "6th Level",
|
||||
"level-6-ordinal": "Sorts de niveau 6",
|
||||
"level-6-spells": "Sorts de niveau 6",
|
||||
"level-7-ordinal": "7th Level",
|
||||
"level-7-ordinal": "Sorts de niveau 7",
|
||||
"level-7-spells": "Sorts de niveau 7",
|
||||
"level-8-ordinal": "8th Level",
|
||||
"level-8-ordinal": "Sorts de niveau 8",
|
||||
"level-8-spells": "Sorts de niveau 8",
|
||||
"level-9-ordinal": "9th Level",
|
||||
"level-9-ordinal": "Sorts de niveau 9",
|
||||
"level-9-spells": "Sorts de niveau 9",
|
||||
"level-abbrv": "Niv",
|
||||
"level-and-ability": "Niveau et capacité de lanceur de sorts",
|
||||
@@ -1221,7 +1221,7 @@
|
||||
"macro-text-advanced": "'Add-to-roll' Macros",
|
||||
"macros": "Macros",
|
||||
"madness-and-effects": "Folies et effets",
|
||||
"madnesses": "Folies:",
|
||||
"madnesses": "Folies :",
|
||||
"madnesses-and-effects": "Folies et effets",
|
||||
"magic-item": "Objet Magique",
|
||||
"mainhand-id": "Mainhand Id",
|
||||
@@ -1253,7 +1253,7 @@
|
||||
"melee-calculation": "Atq de Mêlée Calc",
|
||||
"melee-damage": "Dégâts de Mêlée",
|
||||
"melee-image": " Image de Mêlée",
|
||||
"melee-notes": " Notes sur la Mêlée",
|
||||
"melee-notes": " Notes sur la mêlée",
|
||||
"melee2": "Mêlée Alt",
|
||||
"melee2-attack": "Attaque de Mêlée Alt",
|
||||
"melee2-damage": "Dégâts de Mêlée Alt",
|
||||
@@ -1280,17 +1280,17 @@
|
||||
"miscellaneous-abbrv": "Divers",
|
||||
"miscellaneous-abbrv-default": "•Misc",
|
||||
"miscellaneous-attack-bonus-abbrv": "Misc Atk Bonus",
|
||||
"miscellaneous-bonus": "Misc Bonus",
|
||||
"miscellaneous-bonus": "Bonus divers",
|
||||
"miscellaneous-bonus-abbrv": "Bonus divers",
|
||||
"miscellaneous-damage-bonus-abbrv": "Misc Dmg Bonus",
|
||||
"miscellaneous-macro-abbrv": "Misc Macro",
|
||||
"miscellaneous-macro-abbrv": "Macro divers",
|
||||
"miscellaneous-skill-abbrv": "Divers",
|
||||
"mode": "Mode",
|
||||
"modifier-2-abbrv": "Mod2",
|
||||
"modifier-abbrv": "Mod",
|
||||
"monster-or-non-player-character": "Sheet represents a Monster or NPC",
|
||||
"monster-or-non-player-character-abbrv": "Monster/NPC",
|
||||
"monster-or-pc-indicator": "Monster or Player Character indicator",
|
||||
"modifier-abbrv": "Mod.",
|
||||
"monster-or-non-player-character": "La feuille représente un monstre ou un PnJ",
|
||||
"monster-or-non-player-character-abbrv": "Monstre / PnJ",
|
||||
"monster-or-pc-indicator": "Indicateur de monstre ou de personnage jouable",
|
||||
"monster-race": "Monster Race",
|
||||
"monster-racial-hit-dice-abbrv": "Racial HD and stats",
|
||||
"monster-rule": "Monster Rule",
|
||||
@@ -1302,9 +1302,9 @@
|
||||
"multiple-spellclasses": " A plusieurs classes de lanceur de sorts",
|
||||
"multiplier": "Multiplicateur",
|
||||
"multiplier-abbrv": "Mult",
|
||||
"mythic-abilities": "Capacités Mythiques",
|
||||
"mythic-abilities": "Capacités mythiques",
|
||||
"mythic-ability-name": "Mythic Feature/Ability Name",
|
||||
"mythic-bonus-hit-points-abbrv": "Bonus HP",
|
||||
"mythic-bonus-hit-points-abbrv": "PV Bonus",
|
||||
"mythic-bonus-hit-points-title": "Les points de vie bonus sont gagnés à chaque étape de progression : Archimage 3, Champion 5, Filou 4, Hiérophante 4, Maréchal 4 ou Protecteur 5",
|
||||
"mythic-feat-name": "Nom du Don Mythique",
|
||||
"mythic-feats": "Dons mythiques",
|
||||
@@ -1380,7 +1380,7 @@
|
||||
"npc-all-skills": "Toutes compétences de PNJ",
|
||||
"npc-aura-compendium-place": "Format: flaming body, unholy aura (DC 26)",
|
||||
"npc-background": "NPC Background",
|
||||
"npc-buttons": "NPC Buttons",
|
||||
"npc-buttons": "Boutons PnJ",
|
||||
"npc-combat-skills": "NPC Combat Skills",
|
||||
"npc-consolidated": "NPC Consolidated",
|
||||
"npc-defenses": "NPC Defenses",
|
||||
@@ -1405,9 +1405,9 @@
|
||||
"number": "Nombre",
|
||||
"number-extra-attacks": "# O.H. Atks",
|
||||
"number-extra-attacks-title": "Number of offhand attacks: 1 for Two Weapon Fighting, 2 = Improved, 3 = Greater",
|
||||
"number-fill-in-skills-show": "Number of craft, perform, profession skills to show:",
|
||||
"number-fill-in-skills-show": "Compétences d'artisanat, de représentation et de profession :",
|
||||
"number-hit-dice-abbrv": "# DV",
|
||||
"number-misc-skills-show": "Number of Misc skills to show:",
|
||||
"number-misc-skills-show": "Compétences diverses :",
|
||||
"number-prepared": "# Préparé",
|
||||
"number-prepared-abbrv": "# Restant",
|
||||
"number-prepared-title": "Indicates the number of prepared spells remaining.",
|
||||
@@ -1456,7 +1456,7 @@
|
||||
"options-defenses-save-title": "Montrer les Notes de Sauvegarde",
|
||||
"options-defenses-weak-title": "Montrer les Faiblesses",
|
||||
"options-spell-caster-level-chk-title": "Lancer un jet de Niveau de Lanceur de Sorts",
|
||||
"options-spell-caster-level-title": "Inclure le Niveau de Lanceur de Sorts",
|
||||
"options-spell-caster-level-title": "Inclure le niveau de lanceur de sorts",
|
||||
"options-spell-casting-time-title": "Inclure le Temps d'Incantation",
|
||||
"options-spell-comp-title": "Inclure les Composants",
|
||||
"options-spell-concentration-chk-title": "Inclure un Jet de Concentration",
|
||||
@@ -1491,13 +1491,13 @@
|
||||
"other-currency": "Monnaie non Transportée",
|
||||
"other-currency-title": "La quantité de monnaie qui n'est pas transportée par le personnage",
|
||||
"other-gear": "Other Gear",
|
||||
"other-items": "Autres Objets",
|
||||
"other-items": "Autres objets",
|
||||
"other-items-2": "Other Items 2",
|
||||
"other-magic": "Autre Magiques",
|
||||
"other-magic-abbrv": "Magique",
|
||||
"other-magic-items": "Other Magic Items",
|
||||
"other-spells-per-day-title": "If Spells/Day represents prepared spells, use this to set total Spontaneous Spells/Day. Or vice-versa",
|
||||
"over": "Over",
|
||||
"over": "Surplus",
|
||||
"over-heavy-encumbrance-title": "Le personnage peut soulever le double de cette charge maximale mais, dans ce cas, il doit tenir son fardeau à bout de bras et n’avance que difficilement.",
|
||||
"overcome-spell-resistance-abbrv": "Passer la RM ",
|
||||
"overloaded": " Overloaded",
|
||||
@@ -1510,9 +1510,9 @@
|
||||
"path": "Path",
|
||||
"path-number": "Path #",
|
||||
"pathfinder-logo": "Pathfinder RPG Logo © Paizo",
|
||||
"pathfinder-mythic-adventures": "Pathfinder Mythic Adventures",
|
||||
"pathfinder-mythic-adventures": "Aventures mythiques",
|
||||
"pathfinder-psionics": "Pathfinder Psioniques",
|
||||
"pathfinder-unchained": "Pathfinder Unchained",
|
||||
"pathfinder-unchained": "Unchained",
|
||||
"penalty": "Malus",
|
||||
"per-day-abbrv": "/jour",
|
||||
"per-month-abbrv": "/mois",
|
||||
@@ -1544,9 +1544,9 @@
|
||||
"post-identification": " Post ID",
|
||||
"post-identification-abbrv": " Post ID",
|
||||
"post-identification-number": " Post ID",
|
||||
"post-identification-numbers": " Post IDs",
|
||||
"post-identification-numbers": " Voir les ID",
|
||||
"post-v1": "V 1.0",
|
||||
"pounds-abbrv": "lbs.",
|
||||
"pounds-abbrv": "kg",
|
||||
"pounds-title": "Poids (en unité utilisée)",
|
||||
"power-point-reserve-abbrv": "Réserve de PP",
|
||||
"pre-v1": "Prev 1.0",
|
||||
@@ -1579,9 +1579,9 @@
|
||||
"psionic-power-points-reserve-title": "Your power point reserve is equal to your base power points gained from your class, bonus power points from a high key ability score, and any additional bonus power points from sources such as your character race and feat selections.",
|
||||
"public-roll": "Jet Public",
|
||||
"public-rolls": "Jets publics",
|
||||
"purple": "Violet",
|
||||
"purple": "Parme",
|
||||
"quantity-abbrv": "Qté",
|
||||
"questions-feedback": "Questions/Feedback?:",
|
||||
"questions-feedback": "Questions / Commentaires ?",
|
||||
"quick-stats": "STATS RAPIDES",
|
||||
"race": "Race",
|
||||
"race-hd": "Race seulement",
|
||||
@@ -1590,7 +1590,7 @@
|
||||
"race-hit-points": "Dv Raciaux",
|
||||
"race-hit-points-abbrv": "Pv raciaux",
|
||||
"racial-bonus": "Racial",
|
||||
"racial-modifiers": "Modificateurs Raciaux",
|
||||
"racial-modifiers": "Modificateurs raciaux",
|
||||
"racial-trait-name": "Nom de Trait racial",
|
||||
"racial-traits": "Traits raciaux",
|
||||
"rake-rend-etc": "Condition - Rake, Rend, etc",
|
||||
@@ -1608,7 +1608,7 @@
|
||||
"ranged-calculation": "Ranged Calc",
|
||||
"ranged-damage": "Dégâts à Distance",
|
||||
"ranged-image": " Image à Distance",
|
||||
"ranged-notes": " Notes sur l'à Distance",
|
||||
"ranged-notes": " Notes sur les attaques à distance",
|
||||
"ranged-touch-ray": "Contact à distance / Rayon",
|
||||
"ranged-touch-ray2": "Alt Contact à distance / Rayon",
|
||||
"ranged2": "Distance Alt",
|
||||
@@ -1618,13 +1618,13 @@
|
||||
"rangeddmg-ability-buffs": "Damage and check buffs",
|
||||
"ranks": "Rangs",
|
||||
"ranks-remaining": "Rangs restants",
|
||||
"reach": "Reach (ft.)",
|
||||
"reach-notes": "Reach Notes",
|
||||
"reach": "Portée (m)",
|
||||
"reach-notes": "Notes sur la portée",
|
||||
"reach-small": "Portée",
|
||||
"recalculate-abbrv": "Recalculer",
|
||||
"recalculate-cmd": "Recalculer la feuille",
|
||||
"recalculate-hit-points": "Recalculate HP and reset to max.",
|
||||
"recalculate-hit-points-title": "Recalculate HP and Temp HP and set current HP to max.",
|
||||
"recalculate-hit-points": "Recalculer les PV et remettre au max",
|
||||
"recalculate-hit-points-title": "Recalculer les PV et PV temporaires, et remettre les PV actuels au max.",
|
||||
"recalculating": "Recalculating...",
|
||||
"red": "Rouge",
|
||||
"reflex": "Réflexes",
|
||||
@@ -1634,7 +1634,7 @@
|
||||
"religion": "Religion",
|
||||
"remove-giant": "Remove Giant",
|
||||
"remove-young": "Remove Young",
|
||||
"requires-training": "Requires Training",
|
||||
"requires-training": "Formation requise",
|
||||
"requires-training-abbrv": "FR",
|
||||
"reset": "Réinit.",
|
||||
"resistance": "Resistance",
|
||||
@@ -1643,29 +1643,29 @@
|
||||
"resistances-title": "Ignores some damage of the indicated type each time it takes damage of that kind. (e.g. acid 10)",
|
||||
"resolute": "Resolute",
|
||||
"ride": "Équitation",
|
||||
"ring-one": "Ring 1:",
|
||||
"ring-two": "Ring 2:",
|
||||
"roll": "Roll",
|
||||
"ring-one": "Anneau 1",
|
||||
"ring-two": "Anneau 2",
|
||||
"roll": "Jet",
|
||||
"roll-appearance": "Roll Appearance",
|
||||
"roll-configuration": "Configuration des jets",
|
||||
"roll-template": "Roll Template",
|
||||
"roll-template-info": "Roll Template Info",
|
||||
"roll-template-info": "Infos sur les modèles des jets",
|
||||
"roll-time-custom-attributes": "Evaluate at roll time custom attributes",
|
||||
"roll-time-custom-num-attributes": "Evaluate at roll time custom number attributes",
|
||||
"rolls": "Jets",
|
||||
"rounds": "Rounds",
|
||||
"row-id-desc": "Row ID for macros under ID section of the row. Does not appear in compact Mode.",
|
||||
"row-identification-for-macros": "Row ID for macros",
|
||||
"row-identification-for-macros": "ID de la ligne pour les macros ",
|
||||
"rule": "Rule",
|
||||
"rule-category": "Category of rule this falls under",
|
||||
"rule-options": "Options de règles",
|
||||
"run": "Course",
|
||||
"run-multiplier-abbrv": "Mult Course",
|
||||
"sacred": "Sacré",
|
||||
"sanity": "Sanity",
|
||||
"sanity": "Santé mentale",
|
||||
"sanity-abbrv": "SAN",
|
||||
"sanity-beta": "Sanity (BETA)",
|
||||
"sanity-damage": "Sanity Damage",
|
||||
"sanity-damage": "Dégâts à la santé mentale ",
|
||||
"sanity-edge": "Sanity Edge",
|
||||
"sanity-npc-abbrv": "NPC SAN",
|
||||
"sanity-save-custom-modifier": "Jet de volonté personnalisé contre les effets affectant la santé mentale",
|
||||
@@ -1673,10 +1673,10 @@
|
||||
"sanity-score": "Score de santé mentale ",
|
||||
"sanity-threshold": "Seuil de santé mentale ",
|
||||
"save": "Sauvegarde",
|
||||
"save-difficulty-class": "Save DC",
|
||||
"save-difficulty-class": "DD",
|
||||
"save-effect": "JdS ",
|
||||
"save-no-harmless": "Non (Inoffensif)",
|
||||
"save-notes": " Notes de Sauvegarde",
|
||||
"save-notes": " Notes de sauvegarde",
|
||||
"save-notes-place": "Put notes about context-sensitive Saving Throw bonuses here.",
|
||||
"save-yes-harmless": "Oui (Inoffensif)",
|
||||
"saves": "Sauvegardes",
|
||||
@@ -1709,7 +1709,7 @@
|
||||
"settings": "Paramètres",
|
||||
"sheet-configuration": "Configuration de la feuille",
|
||||
"sheet-created-after-v1": "Sheet created at version 1.00 or later",
|
||||
"sheet-guide": "Wiki Sheet Guide:",
|
||||
"sheet-guide": "Aide sur le Wiki",
|
||||
"shield": "Bouclier",
|
||||
"shield-calculation-abbrv": "Bouclier calc",
|
||||
"shield-default": "•Bouclier",
|
||||
@@ -1718,8 +1718,8 @@
|
||||
"short-description": "Courte Description",
|
||||
"short-description-abbrv": "Courte Desc",
|
||||
"shoulders": "Épaules",
|
||||
"show-all-conditions": "MONTRER TOUS LES ÉTATS PRÉJUDICIABLES",
|
||||
"show-all-conditions-desc": "Montrer les états préjudiciables qui n'ont pas d'effet numérique sur les stats de la feuille.",
|
||||
"show-all-conditions": "AFFICHER TOUS LES ÉTATS PRÉJUDICIABLES",
|
||||
"show-all-conditions-desc": "Afficher les états préjudiciables qui n'ont pas d'effet numérique sur les stats de la feuille.",
|
||||
"show-announcements": "Cocher pour révéler la rubrique Annonces",
|
||||
"show-arcane-reservoir-title": "Montrer la Réserve Arcanique dans le champ des Points de Sorts",
|
||||
"show-graph-paper": "Show graphpaper background",
|
||||
@@ -1735,13 +1735,13 @@
|
||||
"show-phrenic-spellpoint-pool-title": "Show Phrenic Pool or Mesmerist Tricks in spell point field",
|
||||
"show-skills": "Expand to show more custom skills",
|
||||
"show-spellpoint-arcane-reservoir": " Show Spell Points for Arcane Reservoir",
|
||||
"show-uses": " Show uses",
|
||||
"show-uses-spell-desc": "Show # spells used per day in spells menu",
|
||||
"show-uses": " Nombre d'utilisations",
|
||||
"show-uses-spell-desc": "Afficher le nombre de sorts utilisés dans le menu",
|
||||
"showsect-cmd": "Cliquez pour dérouler",
|
||||
"sickened": " Nauséeux",
|
||||
"silver-pieces": "Pièces d’argent",
|
||||
"silver-pieces-abbrv": "PA",
|
||||
"simple-template": "Use Simple Template",
|
||||
"simple-template": "Utiliser le modèle simple",
|
||||
"size": "Taille",
|
||||
"size-calculation-abbrv": "Taille calc",
|
||||
"size-colossal": "Colossale",
|
||||
@@ -1755,7 +1755,7 @@
|
||||
"size-tiny": "Très petit",
|
||||
"skill": "Compétence",
|
||||
"skill-bonus-macro": "Macro de bonus de compétence",
|
||||
"skill-calculation-speed": " Skill calc speed",
|
||||
"skill-calculation-speed": "Vitesse de calcul des comp.",
|
||||
"skill-checks": "Skill Checks",
|
||||
"skill-checks-abbrv": "Skll chk",
|
||||
"skill-checks-calculation-abbrv": "Jet comp calc",
|
||||
@@ -1765,11 +1765,11 @@
|
||||
"skill-notes": "Notes sur les compétences",
|
||||
"skill-notes-place": "Put notes about context-sensitive Skill bonuses here.",
|
||||
"skill-options": "Options de Compétences",
|
||||
"skill-rank-totals": "Rang de Compétence Totaux",
|
||||
"skill-rank-totals": "Total Rangs de compétences",
|
||||
"skill-ranks": "Rangs de compétences",
|
||||
"skill-size-modifier": "Compétence",
|
||||
"skill-size-modifier": "Comp.",
|
||||
"skill-size-title": "Size adjustment for skills. Double for stealth",
|
||||
"skill-take10-dropdown": "Menu déroulant des compétences: Faire 10",
|
||||
"skill-take10-dropdown": "Menu déroulant des compétences : Faire 10",
|
||||
"skill-untrained": "Compétence non-entraînée",
|
||||
"skills": "Compétences",
|
||||
"skills-per-hit-die": "Rangs de compétence par dé de vie racial",
|
||||
@@ -1803,7 +1803,7 @@
|
||||
"source-spell-placeholder": "Linked Spell ID",
|
||||
"source-spell-title": "ID of the Spell from the Spell tab that, when changed, updates this attack entry",
|
||||
"source-title": "Source de la capacité - classe ou race",
|
||||
"space": "Space (ft.)",
|
||||
"space": "Espace (m)",
|
||||
"space-reach": "Espace et Portée",
|
||||
"special": "Spécial",
|
||||
"special-abilities": "Capacités spéciales",
|
||||
@@ -1815,9 +1815,9 @@
|
||||
"special-attacks-abbrv": "Atq Spec",
|
||||
"special-defense": "Défenses spéciales",
|
||||
"special-defense-notes": "Défenses Spéciales et Notes",
|
||||
"special-qualities": "Pouvoirs Spéciaux",
|
||||
"special-qualities": "Pouvoirs spéciaux",
|
||||
"special-qualities-abbrv": "PS",
|
||||
"special-qualities-place": "Add all special qualities here, listed alphabetically",
|
||||
"special-qualities-place": "Ajoutez ici tous les pouvoirs spéciaux, par ordre alphabétique.",
|
||||
"speed": "Vitesse",
|
||||
"speed-base-title": "La vitesse de base du personnage",
|
||||
"speed-calculation-abbrv": "Vitesse calc",
|
||||
@@ -1845,15 +1845,15 @@
|
||||
"spell-level-miscellaneous-abbrv": "Niveau du sort divers",
|
||||
"spell-level-miscellaneous-desc": "Niveau de sort et bonus au DD",
|
||||
"spell-like-abbrv": "PM",
|
||||
"spell-like-abilities": "Pouvoirs Magiques",
|
||||
"spell-like-abilities-abbrv": "Spell-like",
|
||||
"spell-like-abilities": "Pouvoirs magiques",
|
||||
"spell-like-abilities-abbrv": "Pouv. mag.",
|
||||
"spell-like-abilities-class-zero": "Pouvoirs Magiques de classe 0",
|
||||
"spell-like-abilities-default": "•Pouvoirs Magiques",
|
||||
"spell-like-abilities-menu": "PM",
|
||||
"spell-like-abilities-option": "Pouvoirs Magiques",
|
||||
"spell-lists": "Liste de sorts",
|
||||
"spell-macros-current": "Spell macros to current",
|
||||
"spell-migration": "Spell Migration",
|
||||
"spell-migration": "Migration des sorts",
|
||||
"spell-mythic-chk": "Mythique",
|
||||
"spell-name": "Nom du Sort",
|
||||
"spell-penetration-abbrv": "SP",
|
||||
@@ -1865,12 +1865,12 @@
|
||||
"spell-points": "Système de Points de Sorts",
|
||||
"spell-points-abbrv": "PS",
|
||||
"spell-range": "Range",
|
||||
"spell-resist-bonus-abbrv": "Bonus à la RM",
|
||||
"spell-resist-bonus-abbrv": "Bonus RM",
|
||||
"spell-resistance": "RM ",
|
||||
"spell-resistance-abbrv": "RM",
|
||||
"spell-resistance-abbrv2": "Résistance à la Magie",
|
||||
"spell-resistance-abbrv2": "Résistance à la magie",
|
||||
"spell-resistance-title": "Spell Resistance: Avoids the effects of spells and spell-like abilities that directly affect it. Caster Level check vs SR to negate resistance.",
|
||||
"spell-roll-options": "Spell Roll Options",
|
||||
"spell-roll-options": "Options des sorts",
|
||||
"spell-roll-template": "Modèle de Jet de Sort ",
|
||||
"spell-school-place": "École de sort [descriptor]",
|
||||
"spell-targets-area-effect": "Cibles / Zone / Effet",
|
||||
@@ -1883,14 +1883,14 @@
|
||||
"spellclass-options": "Options de lanceur de sort",
|
||||
"spellcraft": "Art de la magie",
|
||||
"spellpoints": "Points de sorts",
|
||||
"spellranges-migrated": "Portées de Sorts",
|
||||
"spellranges-migrated": "Portée des sorts",
|
||||
"spells": "Sorts",
|
||||
"spells-known": "Sorts Connus",
|
||||
"spells-known": "Sorts connus",
|
||||
"spells-migrated": "Spells Migrated",
|
||||
"spells-migrated-title": "Spells migrated. If you have not deleted original spells you can remigrate. To remigrate, delete all spells on spells tab and uncheck, then press refresh.",
|
||||
"spells-notes": "Notes sur les Sorts",
|
||||
"spells-per-day": "Spells / Day",
|
||||
"spells-prepared": "Sorts Préparés",
|
||||
"spells-notes": "Notes sur les sorts",
|
||||
"spells-per-day": "Sorts / jour",
|
||||
"spells-prepared": "Sorts préparés",
|
||||
"spells-ranges": "Portées de Sorts",
|
||||
"sphere-power": "Sphères de Pouvoir",
|
||||
"spontaneous": "Spontané",
|
||||
@@ -1909,7 +1909,7 @@
|
||||
"strength-calculation-skills-abbrv": "For comp calc",
|
||||
"strength-penalized": "STR Penalized",
|
||||
"strength-penalized-title": "Strength Penalized. Penalties to ability scores only change the modifier, not the score itself. For every 2 points of damage or penalty you take to an ability, apply a –1 penalty to relevant skills and statistics.",
|
||||
"strength-skills-abbrv": "FOR comp",
|
||||
"strength-skills-abbrv": "Comp FOR",
|
||||
"stunned": "Étourdi",
|
||||
"suffocating": " Suffocant",
|
||||
"sum-uses-from-spells": "Somme des champs « Utilisations » dans les rangées de sorts",
|
||||
@@ -1930,13 +1930,13 @@
|
||||
"template": "Modèle",
|
||||
"temporary": "Temporaire",
|
||||
"temporary-abbrv": "Temp",
|
||||
"temporary-hit-points-abbrv": "PV temporaires",
|
||||
"temporary-hit-points-abbrv": "PV temp.",
|
||||
"temporary-hit-points-buff-title": "Temporary hit points that come from active Buffs (see Core tab).",
|
||||
"temporary-hit-points-calculation-abbrv": "Temp HP Calc",
|
||||
"temporary-hit-points-maximum-title": "Temporary hit points max if using as secondary pool.",
|
||||
"temporary-hit-points-miscellaneous-title": "Player configurable temporary hit points that add to the total Temp HP value.",
|
||||
"temporary-hit-points-title": "Current Temporary hit points.",
|
||||
"temporary-hp-calculations": "Temp hp calculations",
|
||||
"temporary-hit-points-title": "PV temporaires actuels",
|
||||
"temporary-hp-calculations": "Calcul PV temporaires",
|
||||
"threshold": "Seuil",
|
||||
"threshold-miscellaneous-abbrv": "Threshold Misc",
|
||||
"title": "Titre/Surnom",
|
||||
@@ -1944,18 +1944,18 @@
|
||||
"toggle-buff": "When checked, this buff is active and will count towards the totals, which will then affect the rest of the sheet. Also, only the visible/selected buffs will count towards the totals.",
|
||||
"toggle-consolidated-skills": " Enable Consolidated Skills.",
|
||||
"toggle-endurance-feat": " Possède le don Endurance",
|
||||
"toggle-gritty-mode": " Gritty Mode",
|
||||
"toggle-gritty-mode": "Mode difficile",
|
||||
"toggle-horror-adventures": " Enable Horror Adventures (BETA)",
|
||||
"toggle-horror-adventures-long": " Display/Enable Horror Adventures Character Sheet Items",
|
||||
"toggle-mythic-adventures": " Display/Enable Mythic Adventures Character Sheet Items",
|
||||
"toggle-psionics": " Display/Enable Psionics Character Sheet Items",
|
||||
"toggle-unchained-skills": " Display/Enable Unchained Skills",
|
||||
"toggle-wound-threshold": " Display Wound Thresholds.",
|
||||
"toggle-unchained-skills": " Utiliser les compétences Unchained",
|
||||
"toggle-wound-threshold": "Afficher les seuils de blessure",
|
||||
"total": "Total",
|
||||
"total-background-skill-ranks": "Total Background Skill Ranks",
|
||||
"total-background-skill-ranks": "Total rangs contextuels",
|
||||
"total-feats": "Total dons",
|
||||
"total-listed": "Total Listed",
|
||||
"total-spells-manually": "Total spells manually",
|
||||
"total-listed": "Total sorts",
|
||||
"total-spells-manually": "Total des sorts manuel",
|
||||
"total-weight-title": "Poids total transporté par le personnage",
|
||||
"totals": "Total :",
|
||||
"touch": "Contact",
|
||||
@@ -1969,13 +1969,13 @@
|
||||
"traits": "Traits",
|
||||
"traits-and-racial-traits": "Traits et traits raciaux",
|
||||
"traits-monster-rules": "Traits/MRules",
|
||||
"treasure": "Treasure",
|
||||
"treasure": "Trésor",
|
||||
"two-legged-default": "•Bipedal",
|
||||
"two-weapon": "Two Weapon",
|
||||
"type": "Type",
|
||||
"type-or-sub-type": "Type/(sous-type)",
|
||||
"unarmed-strike": "Unarmed Strike",
|
||||
"uncanny-dodge-desc": " Ne pas perdre Mod DEX quand Pris au Dépourvu",
|
||||
"uncanny-dodge-desc": " Ne pas perdre mod. DEX quand Pris au dépourvu",
|
||||
"uncanny-dodge-title": "If checked, AC will not auto adjust when a condition is checked that causes loss of DEX to AC, except for immobilizing conditions.",
|
||||
"unconscious": " Inconscient",
|
||||
"undead": "Mort-vivant",
|
||||
@@ -1996,14 +1996,14 @@
|
||||
"url-link": "L'URL apparaîtra dans le chat",
|
||||
"use-buff-bonus-stacking": " Use buff bonus types and stacking",
|
||||
"use-class-features": " Séparer la liste des capacités de classe",
|
||||
"use-dual-wield-beta": " Use Dual Wield (BETA)",
|
||||
"use-dual-wield-beta": " Combat à deux armes (BETA)",
|
||||
"use-dwarf-encumbrance": " Utiliser les règles d'encombrement pour nains",
|
||||
"use-dwarf-encumbrance-title": "Utiliser les règles d'encombrement pour Nains; la vitesse de base n'est pas diminuée par la charge portée ou l'encombrement d'armure",
|
||||
"use-feats": " Séparer la liste des dons",
|
||||
"use-hero-points": " Utiliser les Points de Héros",
|
||||
"use-hero-points": " Utiliser les points héroïques",
|
||||
"use-kineticist-burn": " Utiliser la Brûlure de Cinétiste",
|
||||
"use-magic-device": "Utilisation d'objets magiques",
|
||||
"use-prestige-fame": " Utiliser les Points de Prestige et de Renommée",
|
||||
"use-prestige-fame": " Utiliser les points de prestige et de renommée",
|
||||
"use-racial-traits": " Séparer la liste des traits raciaux",
|
||||
"use-round-corners-on-simple-templates": " Round Corners on non simple template.",
|
||||
"use-simple-template-attacks": " Utiliser le modèle simple pour les attaques",
|
||||
@@ -2067,14 +2067,14 @@
|
||||
"wisdom-calculation-skills-abbrv": "Wis skills calc",
|
||||
"wisdom-penalized": "WIS Penalized",
|
||||
"wisdom-penalized-title": "Wisdom Penalized. Penalties to ability scores only change the modifier, not the score itself. For every 2 points of damage or penalty you take to an ability, apply a –1 penalty to relevant skills and statistics.",
|
||||
"wisdom-skills-abbrv": "WIS skills",
|
||||
"wisdom-skills-abbrv": "Comp SAG",
|
||||
"worn": "Porté",
|
||||
"worn-armor": " Armure portée",
|
||||
"worn-equipment": "Equipement porté",
|
||||
"worn-equipment-hardness-title": "The hardness of the item that helps prevent it from taking hit point damage",
|
||||
"worn-equipment-hp-max-title": "The maximum possible hit points of the item",
|
||||
"worn-equipment-hp-title": "The current hit points of the item",
|
||||
"worn-equipment-migrated": "Worn Equipment",
|
||||
"worn-equipment-migrated": "Équipement porté",
|
||||
"worn-equipment-name-title": "Brief description of the item",
|
||||
"worn-equipment-quantity-title": "If the item has charges, this is how many remain",
|
||||
"worn-equipment-short-desc-title": "Lengthy description of the item",
|
||||
@@ -2096,5 +2096,5 @@
|
||||
"yes-harmless-object": "Oui (Inoffensif, Objet)",
|
||||
"yes-object": "Oui (Objet)",
|
||||
"yes-or-custom": "Yes or Custom",
|
||||
"young": "Young"
|
||||
"young": "Jeune"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
"pe": "PE",
|
||||
"damage": "DAÑO",
|
||||
"armas-1-mano": "Armas 1 Mano",
|
||||
"armas-2-manos": "Armas 2 Manos",
|
||||
"armas-grandes": "Armas Grandes"
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"nombre": "crwdns106318:0crwdne106318:0",
|
||||
"profesion": "crwdns106320:0crwdne106320:0",
|
||||
"reputacion": "crwdns106322:0crwdne106322:0",
|
||||
"destreza": "crwdns106324:0crwdne106324:0",
|
||||
"ingenio": "crwdns106326:0crwdne106326:0",
|
||||
"musculo": "crwdns106328:0crwdne106328:0",
|
||||
"violencia": "crwdns106330:0crwdne106330:0",
|
||||
"voluntad": "crwdns106332:0crwdne106332:0",
|
||||
"pv": "crwdns106334:0crwdne106334:0",
|
||||
"pc": "crwdns106336:0crwdne106336:0",
|
||||
"pe": "crwdns106338:0crwdne106338:0",
|
||||
"damage": "crwdns106340:0crwdne106340:0",
|
||||
"armas-1-mano": "crwdns106342:0crwdne106342:0",
|
||||
"armas-2-manos": "crwdns106344:0crwdne106344:0",
|
||||
"armas-grandes": "crwdns106346:0crwdne106346:0"
|
||||
}
|
||||
@@ -686,7 +686,6 @@
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
|
||||
@@ -2,53 +2,53 @@
|
||||
"AFFLICTIONS": "Afflictions",
|
||||
"AFTEREFFECT": "Aftereffect",
|
||||
"AGAINST": "Against",
|
||||
"AGILITY": "Agility",
|
||||
"AGILITY_CHALLENGE": "Agility challenge",
|
||||
"AMMO": "Ammo",
|
||||
"AMOUNT": "Amount",
|
||||
"AGILITY": "Agilidade",
|
||||
"AGILITY_CHALLENGE": "Desafio de Agilidade",
|
||||
"AMMO": "Munição",
|
||||
"AMOUNT": "Quantidade",
|
||||
"ANCESTRY": "Ancestry",
|
||||
"AREA": "Area",
|
||||
"ARMOR": "Armor",
|
||||
"ARMOR": "Armadura",
|
||||
"ARMOR_PLACEHOLDER": "mail",
|
||||
"ARROWS": "Arrows",
|
||||
"ARROWS": "Flechas",
|
||||
"ASLEEP": "Asleep",
|
||||
"ASLEEP_DESC": "Becomes prone and unconscious. Action to wake up. Removed upon taking damage unless noted otherwise.",
|
||||
"ATTACK": "Attack",
|
||||
"ATTACK_ROLL_20+": "Attack Roll 20+",
|
||||
"ATTACKS": "Attacks",
|
||||
"ATTRIBUTE": "Attribute",
|
||||
"AUTO_SPELL_CASTINGS": "Automatically calculate maximum spell castings based on spell rank and power",
|
||||
"ATTACK": "Ataque",
|
||||
"ATTACK_ROLL_20+": "Rolagem Ataque 20+",
|
||||
"ATTACKS": "Ataque",
|
||||
"ATTRIBUTE": "Atributo",
|
||||
"AUTO_SPELL_CASTINGS": "Calcula automaticamente o número máximo de magias baseado no nivel da magia e poder",
|
||||
"BACKGROUND": "Background",
|
||||
"BANE": "Bane",
|
||||
"BANES": "Banes",
|
||||
"BASIC_EQUIPMENT": "Basic equipment",
|
||||
"BASIC_EQUIPMENT_INFO": "Show only textarea, hide detailed equipment column",
|
||||
"BASIC_EQUIPMENT": "Equipamento Basico",
|
||||
"BASIC_EQUIPMENT_INFO": "Mostrar apenas a area de texto, esconder coluna de detalhes de equipamento",
|
||||
"BITS": "bits",
|
||||
"BLINDED": "Blinded",
|
||||
"BLINDED": "Cego",
|
||||
"BLINDED_DESC": "Cannot see: surroundings obscured, sight-based Perception fails. Attack rolls against Defense or Agility get 1 boon. Speed becomes 2 unless lower.",
|
||||
"BONUSES": "Bonuses",
|
||||
"BONUSES": "Bônus",
|
||||
"BOON": "Boon",
|
||||
"BOONS": "Boons",
|
||||
"BOONS_BANES": "Boons - Banes",
|
||||
"CASTINGS": "Castings",
|
||||
"CHARMED": "Charmed",
|
||||
"CHARMED_DESC": "Treats source as trusted friend and ally. Cannot attack source.",
|
||||
"CHARMED_DESC": "Trata a fonte como amigo e aliado de confiança. Não é possível atacar a fonte.",
|
||||
"COMPELLED": "Compelled",
|
||||
"COMPELLED_DESC": "Cannot use actions or move. Instead, source can force creature to move or use an action during fast turn. All decisions are made by source.",
|
||||
"COMPELLED_DESC": "Não é possível usar ações ou mover. Em vez disso, a fonte pode forçar a criatura a se mover ou usar uma ação durante um tuno rápido. Todas as decisões são tomadas pela fonte.",
|
||||
"CORRUPTION": "Corruption",
|
||||
"COUNT?": "Count?",
|
||||
"CP": "cp",
|
||||
"DAMAGE": "Damage",
|
||||
"DAMAGE": "Dano",
|
||||
"DAZED": "Dazed",
|
||||
"DAZED_DESC": "Cannot use actions.",
|
||||
"DAZED_DESC": "Não pode usar ações.",
|
||||
"DEAFENED": "Deafened",
|
||||
"DEAFENED_DESC": "Cannot hear: hearing-based Perception fails.",
|
||||
"DEFENSE": "Defense",
|
||||
"DEAFENED_DESC": "Surdo: Teste de percepção para ouvir falha.",
|
||||
"DEFENSE": "Defesa",
|
||||
"DEFENSELESS": "Defenseless",
|
||||
"DEFENSELESS_DESC": "Defense becomes 5. Cannot use actions. Challenge rolls fail, except for Perception.",
|
||||
"DEFENSE_ROLL_BUTTON": "Defense roll button (requires calculated defense)",
|
||||
"DEFENSELESS_DESC": "Defesa se torna 5. Não pode usar ações. Rolagens de desafio falham, exceto para percepção.",
|
||||
"DEFENSE_ROLL_BUTTON": "Botão de Rolagem de Defesa (requer calculo de defesa)",
|
||||
"DESCRIPTION": "Description",
|
||||
"DETAILS": "Details",
|
||||
"DETAILS": "Detalhes",
|
||||
"DICE_BOONS": "Dice to use for boons and banes",
|
||||
"DIE_ATTACK": "Die type for attack rolls",
|
||||
"DIE_CHALLENGE": "Die type for challenge rolls",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"operative": "Operative",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"tech-operative-u": "TECH OPERATIVE",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
|
||||
@@ -220,7 +220,7 @@
|
||||
"monk": "crwdns76687:0crwdne76687:0",
|
||||
"guardian": "crwdns76688:0crwdne76688:0",
|
||||
"scout": "crwdns76689:0crwdne76689:0",
|
||||
"infiltrator": "crwdns76690:0crwdne76690:0",
|
||||
"operative": "crwdns106348:0crwdne106348:0",
|
||||
"sorcerer": "crwdns76691:0crwdne76691:0",
|
||||
"sentinel": "crwdns76692:0crwdne76692:0",
|
||||
"consular": "crwdns76693:0crwdne76693:0",
|
||||
@@ -378,7 +378,7 @@
|
||||
"power-caster-lvl:-u": "crwdns76845:0crwdne76845:0",
|
||||
"halfling-luck-u": "crwdns76846:0crwdne76846:0",
|
||||
"tech-fighter-u": "crwdns76847:0crwdne76847:0",
|
||||
"tech-infiltrator-u": "crwdns76848:0crwdne76848:0",
|
||||
"tech-operative-u": "crwdns106350:0crwdne106350:0",
|
||||
"class-options-u": "crwdns76849:0{class}crwdne76849:0",
|
||||
"class:-u": "crwdns76850:0crwdne76850:0",
|
||||
"subclass:-u": "crwdns76851:0crwdne76851:0",
|
||||
@@ -395,7 +395,7 @@
|
||||
"power-slots:-u": "crwdns76862:0crwdne76862:0",
|
||||
"power-full-u": "crwdns76863:0crwdne76863:0",
|
||||
"power-half-u": "crwdns76864:0crwdne76864:0",
|
||||
"power-third-u": "crwdns76865:0crwdne76865:0",
|
||||
"power-third-u": "crwdns106352:0crwdne106352:0",
|
||||
"cust-class-opts": "crwdns76866:0crwdne76866:0",
|
||||
"normal": "crwdns76867:0crwdne76867:0",
|
||||
"expirtise": "crwdns76868:0crwdne76868:0",
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
"unpatched": "SEM CORREÇÃO",
|
||||
"private": "PRIVADO",
|
||||
"display-mode": "MODO DISPLAY",
|
||||
"pc": "PC",
|
||||
"pc": "PdJ",
|
||||
"update-pilot": "ATUALIZAR PILOTO",
|
||||
"physical_track": "TRAJETÓRIA FÍSICA",
|
||||
"mental_track": "TRAJETÓRIA MENTAL",
|
||||
@@ -89,7 +89,7 @@
|
||||
"sickened": "ENJOADO",
|
||||
"stable": "ESTÁVEL",
|
||||
"stunned": "ATORDOADO",
|
||||
"npc": "NPC",
|
||||
"npc": "PdM",
|
||||
"ship": "NAVE",
|
||||
"drone": "DRONE",
|
||||
"house-rules": "REGRAS DA CASA",
|
||||
@@ -114,7 +114,7 @@
|
||||
"player": "JOGADOR",
|
||||
"languages": "IDIOMAS",
|
||||
"class-name": "CLASSE",
|
||||
"class-num-level": "LVL",
|
||||
"class-num-level": "NVL",
|
||||
"class-stam": "PE",
|
||||
"bab": "BBA",
|
||||
"fort": "FORT",
|
||||
@@ -130,7 +130,7 @@
|
||||
"attacks": "ATAQUES",
|
||||
"attack": "ATAQUE",
|
||||
"damage": "DANO",
|
||||
"saves": "SAVES",
|
||||
"saves": "RESISTÊNCIAS",
|
||||
"abilities-u": "ATRIBUTOS",
|
||||
"ability-checks": "CHECKS DE ATRIBUTO",
|
||||
"buffs": "BÔNUS",
|
||||
@@ -150,8 +150,8 @@
|
||||
"char-hp": "PONTOS DE VIDA",
|
||||
"sp": "PONTOS DE ESTAMINA",
|
||||
"rp": "PONTOS DE DETEMINAÇÃO",
|
||||
"temp-hp": "TEMPORARY HIT POINTS",
|
||||
"armorclass": "ARMOR CLASS",
|
||||
"temp-hp": "PONTOS DE VIDA TEMPORÁRIOS",
|
||||
"armorclass": "CLASSE DE ARMADURA",
|
||||
"eac": "CAE",
|
||||
"kac": "CAC",
|
||||
"cmd": "DMC",
|
||||
@@ -181,7 +181,7 @@
|
||||
"stealth": "FURTIVIDADE",
|
||||
"survival": "sOBREVIVÊNCIA",
|
||||
"name-u": "NOME",
|
||||
"lvl": "LVL",
|
||||
"lvl": "NVL",
|
||||
"Not-Proficient": "NÃO PROFICIENTE",
|
||||
"proficient": "PROFICIENTE",
|
||||
"specialized": "SPECIALIZADO",
|
||||
@@ -238,7 +238,7 @@
|
||||
"fort-save": "SAVE DE FORT",
|
||||
"ref-save": "SAVE DE REF ",
|
||||
"will-save": "SAVE DE VON",
|
||||
"A-Sucessful-Save:": "A Successful Save:",
|
||||
"A-Sucessful-Save:": "Um Save Bem Sucedido:",
|
||||
"spellclasses": "CLASSES CONJURADORAS",
|
||||
"ability": "HABILIDADES",
|
||||
"progress": "PROGRESSO",
|
||||
@@ -259,7 +259,7 @@
|
||||
"xp": "XP",
|
||||
"init": "INIC",
|
||||
"aura": "AURA",
|
||||
"defense": "DEFESIVA",
|
||||
"defense": "DEFENSIVA",
|
||||
"defensive-abilities": "HABILIDADES DEFENSIVAS",
|
||||
"dr": "RD",
|
||||
"immunities": "IMUNIDADES",
|
||||
@@ -281,14 +281,14 @@
|
||||
"tactics": "TÁTICAS",
|
||||
"special-abilities": "HABILIDADES ESPECIAIS",
|
||||
"purpose": "PROPÓSITO",
|
||||
"import": "IMPORT",
|
||||
"export": "EXPORT",
|
||||
"import": "IMPORTAR",
|
||||
"export": "EXPORTAR",
|
||||
"paizo-statblock": "PAIZO STATBLOCK",
|
||||
"srd-statblock": "SRD STATBLOCK",
|
||||
"starship-info": "ESPAÇONAVE INFO",
|
||||
"starship-name": "NOME DA ESPAÇONAVE",
|
||||
"tier": "RANQUE",
|
||||
"make-and-model": "MAKE AND MODEL",
|
||||
"make-and-model": "CRIAR E MODELAR",
|
||||
"frame": "PLATAFORMA",
|
||||
"maneuverability": "MANOBRABILIDADE",
|
||||
"drift-rating": "CLASSIFICAÇÃO DE DERIVA",
|
||||
@@ -299,7 +299,7 @@
|
||||
"gunner": "ARTILHEIRO",
|
||||
"gunnery": "ARTILHARIA",
|
||||
"science-officer": "OFICIAL DE CIÊNCIAS",
|
||||
"captain-query": "CAPTAIN ACTIONS",
|
||||
"captain-query": "Ações do Capitão",
|
||||
"engineer-query": "ENGENHEIROS",
|
||||
"pilot-query": "PILOTOS",
|
||||
"science-officer-query": "OFICIAIS DE CIÊNCIAS",
|
||||
@@ -337,7 +337,7 @@
|
||||
"malfunctioning": "MALFUNCIONAMENTO",
|
||||
"wrecked": "AVARIADO",
|
||||
"sensors-dice-range": "SENSORES (11-30)",
|
||||
"weapons-array-dice-range": "WEAPONS ARRAY (31-60)",
|
||||
"weapons-array-dice-range": "CONJUNTO DE ARMAS (31-60)",
|
||||
"engines-dice-range": "MOTORES (61-80)",
|
||||
"power-core-dice-range": "NÚCLEO DE ENERGIA (81-100)",
|
||||
"fwd (1)": "PROA (1)",
|
||||
@@ -346,10 +346,10 @@
|
||||
"aft (3)": "POPA (3)",
|
||||
"1st-attack": "1º ATAQUE",
|
||||
"targets": "ALVOS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"save": "SAVE",
|
||||
"full-effect:": "EFEITO COMPLETO:",
|
||||
"save": "RESISTÊNCIA",
|
||||
"dc": "CD",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"save-effect:": "EM CASO DE SUCESSO:",
|
||||
"notes:": "NOTAS:",
|
||||
"level": "NÍVEL ",
|
||||
"roll-crit": "ROLAR EFEITO CRÍTICO",
|
||||
@@ -363,9 +363,9 @@
|
||||
"8th-attack": "8º ATAQUE",
|
||||
"9th-attack": "9º ATAQUE",
|
||||
"10th-attack": "10º ATAQUE",
|
||||
"check": "CHECK",
|
||||
"on": "ON",
|
||||
"off": "OFF",
|
||||
"check": "VERIFICAÇÃO",
|
||||
"on": "LIGA",
|
||||
"off": "DESLIGA",
|
||||
"no": "NÃO",
|
||||
"yes": "SIM",
|
||||
"opposed-roll": "Rolagem Oposta",
|
||||
@@ -385,7 +385,7 @@
|
||||
"ability_scores": "ATRIBUTO SCORES",
|
||||
"crb-equipment": "CRB EQUIPMENT",
|
||||
"dr_resist": "DR/RESIST",
|
||||
"caster-level_": "CASTER LEVEL ",
|
||||
"caster-level_": "NIVEL DO CONJURADOR ",
|
||||
"power": "POWER",
|
||||
"which-gunner": "Which Gunner",
|
||||
"range": "ALCANCE",
|
||||
@@ -444,85 +444,85 @@
|
||||
"spell-like abilities": "HABILIDADES SIMILARES A MAGIA",
|
||||
"select range": "SELECINE ALCANCE",
|
||||
"dc-affected-by-buffs-to": "CD AFETADA PELOS BÔNUS PARA",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain.",
|
||||
"specify spell level charmancer": "This is a variable-level spell. Which level(s) would you like to add to your sheet?",
|
||||
"add spell variants": "Add Spell Variant(s)",
|
||||
"spell variant title": "Will add the checked spells to your sheet and will clear and hide this dialog",
|
||||
"character-info-help-first-line": "Esta seção armazena todas as informações básicas sobre o seu personagem. A maioria desses campos não tem efeito na própria ficha, mas há dois que fazem isso:",
|
||||
"character-info-help-second-line": "<b> Classe / Nível: </ b> é preenchido pela ficha à medida que você insere sua (s) classe (s) e nível (is) na tabela da classe.",
|
||||
"character-info-help-third-line": "\n<b>PV Raça: </ b> É usado pela ficha para calcular seu PV e armazena seu PV racial.",
|
||||
"class-info-help-first-line": "Esta seção armazena todas as informações básicas de sua (s) classe (s). Os campos são organizados nas seguintes colunas:",
|
||||
"class-info-help-second-line": "<b> Nome: </ b> o nome da classe. Isso é concatenado com o nível para criar o campo de classe / nível na tela de detalhes do personagem.",
|
||||
"class-info-help-third-line": "<b> Nível: </ b> O nível dessa classe. Além de afetar o campo de classe / nível, é usado para calcular grande parte das informações do seu personagem de vitalidade a pericias",
|
||||
"class-info-help-fourth-line": "<b> Pontos de Estamina: </ b> Quantos pontos de estamina a classe concede em cada nível.",
|
||||
"class-info-help-fifth-line": "<b>Pontos de Vida:</b> Quantos pontos de vida a classe oferece a cada nível.",
|
||||
"class-info-help-sixth-line": "<b> Progressão do bônus de base de ataque: </ b> A progressão da classe 'BBA. As classes de 1/2 BBA terão um bba de 0 no nível 1 e 10 no nível 20. Classes de 3/4 BBA terão um bba de 0 no nível 1 e 15 no nível 20. Classes de BBA cheio (ou 1) terá um BBA igual ao seu nível.",
|
||||
"class-info-help-seventh-line": "<b> Progressões de Fortitude / Reflexos / Vontade : </ b> A progressão das defesas. Existem duas progressões: BOM, que começa em 2, e RUIM, que começa em 0.",
|
||||
"class-info-help-eighth-line": "<b> Pericias / Nível: </ b> O número de pontos de pericias que sua classe concede a cada nível, sem contar com bônus de inteligência",
|
||||
"class-info-help-ninth-line": "<b>Habilidade Chave:</b> A pontuação da habilidade chave ",
|
||||
"class-info-help-tenth-line": "<b>Marcador de Magia:</b> Marque se a classe conjura magias",
|
||||
"spellclass-info-help-first-line": "Esta seção armazena os detalhes de todas as suas classes de conjuração. Um painel é criado para cada classe que lança feitiços e cada painel tem os seguintes campos editáveis:",
|
||||
"spellclass-info-help-second-line": "<b> Habilidade de Conjuração: </ b> A habilidade usada para conjurar magias.",
|
||||
"spellclass-info-help-third-line": "<b> Progressão das Magias: </ b> A rapidez com que a classe ganha novos níveis de magia. Technomancer e Mistico são conjuradores parciais. Outras progressões estão incluídas para apoiar a importação de classes de pathfinder.",
|
||||
"spellclass-info-help-fourth-line": "<b> Magias / Dia: </ b> Existe um atual e um máximo para cada nível de magia. Estes são exibidos quando diferentes níveis de magia são obtidos.",
|
||||
"mods-help-first-line": "As areas de texto nessa seção de repetição são usadas para inserir buffs, penalidades e outras modificações na ficha. Detalhes completos podem ser encontrados na página wiki da ficha, mas a sintaxe básica é dada aqui:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b> + X Tipo Bonus por Alvo </ b> O Tipo de Bonus é opcional e pode ser qualquer palavra (letras e espaços). O alvo é o nome do atributo que você deseja modificar. Sublinhados no nome podem ser substituídos por espaços. Você também pode usar as palavras-chave ataque e dano para afetar todos os atributos de ataque e dano de ataques, magias e habilidades.",
|
||||
"armor-help-third-line": "<b>Inserindo Modos de Armadura: </ b> A sintaxe de mods pode lidar com bônus de CAE e CAC, penalidade de verificação de armadura e bônus máximos de destreza:",
|
||||
"attacher-help-first-line": "Esta area de texto é usada para sobrescrever o template de saída das rolagens padrões, envia comandos de rolagem da api, ou inclua qualquer outra mensagem de chat que você queira enviar ao mesmo tempo da rolagem. A primeira linha da area de texto é inclusa no template de rolagem, enquanto as demais linhas são enviadas como mensagem independentes do chat.",
|
||||
"buffs-help-first-line": "As areas de texto nessa seção de repetição são usadas para inserir buffs, penalidades e outras modificações na ficha. Detalhes completos podem ser encontrados na página wiki da ficha, mas a sintaxe básica é dada aqui:",
|
||||
"ac help first line": "Esta seção exibe as classes de armadura do seu personagem e notas diversas sobre elas. Os bônus de armadura são manipulados através da seção mods das seções item, habilidade e / ou buff, abaixo e acima. Você pode inserir buffs relacionados à armadura da seguinte forma:",
|
||||
"saves help first line": "Esta seção exibe os bônus de resistências do seu personagem e notas diversas sobre eles. A coluna BASE mostra o bônus que você recebe dos níveis da sua classe e é calculado pela ficha com base nas informações inseridas no painel de detalhes da classe acima. Quaisquer itens ou habilidades que modifiquem esses valores são tratados através da seção mods das seções de itens, habilidades e buffs.",
|
||||
"health help first line": "Esta seção exibe seus valores de vitalidade totais e atuais. Os valores máximos de PV, PE e PD são calculados com base em suas estatísticas e níveis de classe. Quaisquer itens ou habilidades que modifiquem esses valores são tratados através da seção mods das seções de itens, habilidades e buffs.",
|
||||
"attribute help first line": "Essa seção armazena seus escores e modificadores de habilidade, além de permitir o manuseio por dano de habilidade, penalidades e dreno.",
|
||||
"specify spell level charmancer": "Esta é uma magia de nível variável. Qual (is) nível (s) você gostaria de adicionar à sua ficha?",
|
||||
"add spell variants": "Adicionar Variante (s) de Feitiço",
|
||||
"spell variant title": "Incluirá as magias marcadas na sua ficha e apagará e ocultará esta caixa de diálogo",
|
||||
"cancel": "Cancelar",
|
||||
"cancel variant title": "Clear the dialog",
|
||||
"cancel variant title": "Limpar a caixa de diálogo",
|
||||
"charactermancers": "CHARACTERMANCERS",
|
||||
"create pc": "CREATE A PC",
|
||||
"welcome charmancer": "Welcome to the Charactermancer for Starfinder!",
|
||||
"what charmancer is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"create pc": "Criar um PJ",
|
||||
"welcome charmancer": "Bem vindo ao Charactermancer para Starfinder!",
|
||||
"what charmancer is": "O Charactermancer é um processo passo-a-passo que torna a construção de um personagem simplificada. As alterações são salvas conforme você avança, mas a ficha de personagem só é atualizada quando o personagem é completado.",
|
||||
"get started": "Comece clicando em Avançar",
|
||||
"skills help first line": "This section contains all of your skills. Profession skills may be added by clicking the plus sign.",
|
||||
"skills help first line": "Esta seção contém todas as suas perícias. Perícias de profissão podem ser adicionadas clicando no sinal de mais.",
|
||||
"choose": "Escolha",
|
||||
"multiattack": "MULTI-ATQUE",
|
||||
"add multiattack": "Add some multiattacks to roll something here",
|
||||
"mod wizard instructions": "This wizard will help you add bonuses and penalties to the selected buff, ability, or piece of equipment to affect your character's stats. Simply add a new row by clicking the '+' sign. Once you've added all the bonuses, click 'Add Mods'. Effects of the mods will not show on your sheet until you finish the wizard.",
|
||||
"mod wizard title": "Will add the mods to your sheet and will clear and hide this dialog",
|
||||
"add wizard mods": "Add Mods",
|
||||
"Attribute affected by the mod": "Affected attribute",
|
||||
"choose attribute": "Choose Attribute",
|
||||
"weapon attacks": "Weapon Attacks",
|
||||
"spell attacks": "Spell Attacks",
|
||||
"ability attacks": "Ability Attacks",
|
||||
"weapon damage": "Weapon Damage",
|
||||
"spell damage": "Spell Damage",
|
||||
"ability damage": "Ability Damage",
|
||||
"ability dc": "Ability DC",
|
||||
"spell dc": "Spell DC",
|
||||
"custom attribute": "Custom Attribute",
|
||||
"custom mod": "Custom Mod",
|
||||
"add multiattack": "Adicione alguns ataques multiplos para rolar alguma coisa aqui",
|
||||
"mod wizard instructions": "Este assistente irá ajudá-lo a adicionar bônus e penalidades ao buff, habilidade ou equipamento selecionado para afetar as estatísticas do seu personagem. Basta adicionar uma nova linha clicando no sinal \"+\". Depois de adicionar todos os bônus, clique em \"Adicionar Mods\". Os efeitos dos mods não serão exibidos na sua planilha até que você termine o assistente.",
|
||||
"mod wizard title": "Incluirá os mods em sua planilha e apagará e ocultará esta caixa de diálogo",
|
||||
"add wizard mods": "Adicione Mods",
|
||||
"Attribute affected by the mod": "Atributo afetado",
|
||||
"choose attribute": "Escolha o Atributo",
|
||||
"weapon attacks": "Ataques com Armas",
|
||||
"spell attacks": "Ataques com Magia",
|
||||
"ability attacks": "Ataques de Habilidade",
|
||||
"weapon damage": "Dano Arma",
|
||||
"spell damage": "Dano da Magia",
|
||||
"ability damage": "Dano da Habilidade",
|
||||
"ability dc": "CD Habilidade",
|
||||
"spell dc": "CD Magia",
|
||||
"custom attribute": "Atributo Personalizado",
|
||||
"custom mod": "Mod Personalizado",
|
||||
"mod method": "Mod Input Method",
|
||||
"manual": "Manual",
|
||||
"wizard": "Wizard",
|
||||
"skill points": "Skill Points",
|
||||
"profession": "Profession",
|
||||
"skill points": "Pontos de Pericia",
|
||||
"profession": "Profissao",
|
||||
"untyped bonus": "Untyped Bonus",
|
||||
"armor bonus": "Armor Bonus",
|
||||
"circumstance bonus": "Circumstance Bonus",
|
||||
"divine bonus": "Divine Bonus",
|
||||
"enhancement bonus": "Enhancement Bonus",
|
||||
"armor bonus": "Bonus Armadura",
|
||||
"circumstance bonus": "Bonus Circunstancial",
|
||||
"divine bonus": "Bonus Divino",
|
||||
"enhancement bonus": "Bonus Aprimoramento",
|
||||
"insight bonus": "Insight Bonus",
|
||||
"luck bonus": "Luck Bonus",
|
||||
"morale bonus": "Morale Bonus",
|
||||
"racial bonus": "Racial Bonus",
|
||||
"custom bonus": "Custom Bonus",
|
||||
"encumber bulk": "Encumber Bulk",
|
||||
"overburden bulk": "Overburden Bulk",
|
||||
"mod value": "Value",
|
||||
"bonus type": "Bonus Type",
|
||||
"add mods": "Add Mods",
|
||||
"maximum dexterity": "Maximum Dexterity",
|
||||
"armor check penalty": "Armor Check Penalty",
|
||||
"select template": "Select a Template",
|
||||
"armor template": "Armor Template",
|
||||
"luck bonus": "Bonus Sorte",
|
||||
"morale bonus": "Bonus Moral",
|
||||
"racial bonus": "Bonus Racial",
|
||||
"custom bonus": "Bonus Personalizado",
|
||||
"encumber bulk": "Incrementar em massa",
|
||||
"overburden bulk": "Sobrecarregar em massa",
|
||||
"mod value": "Valor",
|
||||
"bonus type": "Tipo de Bonus",
|
||||
"add mods": "Adicionar Mods",
|
||||
"maximum dexterity": "Destreza Maxima",
|
||||
"armor check penalty": "Checar Penalidade de Armadura",
|
||||
"select template": "Selecione um Template",
|
||||
"armor template": "Template de Armadura",
|
||||
"global attack template": "Global Attack Template",
|
||||
"global damage template": "Global Damage Template",
|
||||
"weapon template": "Weapon Template",
|
||||
|
||||
Reference in New Issue
Block a user