Finetune dark mode styling

Change roll buttons, add more contrast between text and background in armour section.
This commit is contained in:
olafvantol
2022-03-14 21:29:40 +01:00
parent 5b568f22a5
commit 21da5d0a30
+24 -2
View File
@@ -90,6 +90,11 @@ body.sheet-darkmode button.btn {
filter: invert(1);
}
body.sheet-darkmode .sectionwrapper label,
body.sheet-darkmode .sectionwrapper input {
color: var(--tcd-light);
}
/* coloring some elements outside the basis character sheet */
.characterviewer {
@@ -1086,18 +1091,35 @@ button.buttonaslink {
cursor: pointer;
}
/* replace default roll buttons with d10 to be in line with Harn */
.ui-dialog .charsheet button[type=roll]::before {
font-family: dicefontd10;
content: 'A';
}
/* Development roll button */
.charactersheet button[type=roll].skilldev-button::before {
.ui-dialog .charsheet button[type=roll].skilldev-button::before,
body.sheet-darkmode .ui-dialog .charsheet button[type=roll].skilldev-button::before {
font-family: 'Pictos';
content: '{ ';
}
/* Add to turn tracker button */
.charactersheet button[type=roll].turnorder-button::before {
.ui-dialog .charsheet button[type=roll].turnorder-button::before,
body.sheet-darkmode .ui-dialog .charsheet button[type=roll].turnorder-button::before {
font-family: 'Pictos';
content: 't ';
}
/* improve legibility default roll button dark mode */
body.sheet-darkmode .ui-dialog .charsheet button[type=roll]::before {
font-family: dicefontd10;
content: 'A';
}
/* center text in number inputs AND value backed spans */
.charactersheet input[type=number],
.charactersheet .skill-value {