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/* === GENERAL === */
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.charsheet {
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min-width: 820px;
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}
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.sheet-header-fight {
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margin-bottom: 2px;
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padding: 1px 2px;
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background: #00008B
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;
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color: white;
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font-weight: bold;
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}
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.sheet-header {
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margin-bottom: 4px;
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padding: 2px 4px;
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background: #00008B
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;
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color: white;
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font-weight: bold;
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}
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.sheet-section {
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float: left;
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width: 100%;
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margin: 4px 0;
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padding: 1px;
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box-sizing: border-box;
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}
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.sheet-half {
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max-width: 50%;
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}
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.sheet-break {
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clear: both;
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}
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label,
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select {
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margin: 0;
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}
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textarea {
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margin: 0;
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width: 100%;
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height: 400px;
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resize: vertical;
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box-sizing: border-box;
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}
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.sheet-repitem,
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.repitem {
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margin-bottom: 2px;
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}
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/* Override Roll20 Button styling for something less conspicious */
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button {
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height: 22px;
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line-height: 16px;
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margin: 0 !important;
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border-radius: 0 !important;
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background-image: none !important;
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border: none !important;
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box-shadow: none !important;
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}
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.repitem button {
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height: 28px;
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line-height: 20px;
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}
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/* === BASIC === */
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.sheet-logo {
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width: 820px;
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margin: 4px 4px;
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float: center;
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}
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.charsheet {
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background-image: url("https://dl.dropboxusercontent.com/u/9743716/pictures/Infinitybackground.png");
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}
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.sheet-section-basic tr {
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margin-left: 5px;
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}
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.sheet-section-basic td {
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padding: 2px;
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}
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.sheet-section-basic input[type="number"] {
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width: 100px;
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}
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.sheet-section-basic .sheet-column {
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width: calc(50% - 200px);
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}
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/* === SKILLS === */
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.sheet-section-skills {
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min-width: 400px;
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}
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.sheet-section-skills input {
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width: 60px;
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}
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.sheet-section-skills {
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text-align: right;
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font-weight: bold;
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padding: 0 4px;
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}
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.sheet-skill-on {
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border: 1px solid black;
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}
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.sheet-skill-off {
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background-color: #E3E3E3;
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border: 1px solid gray;
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}
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/* === ASPECT === */
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.sheet-section-aspects input {
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width: 100%;
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}
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/* === STRESS === */
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.sheet-section-stress td {
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text-align: left;
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padding-right: 5px;
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}
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.sheet-section-stress input {
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margin-left: 2px;
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}
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.sheet-check-on {
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border: 1px solid black;
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}
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.sheet-check-off {
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background-color: #E3E3E3;
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border: 1px solid gray;
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}
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/* === CONSEQUENCES === */
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.sheet-section-consequences {
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float: right;
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}
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.sheet-section-consequences select {
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width: 100px;
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float: left;
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}
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.sheet-section-consequences input {
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margin-left: 2px;
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width: calc(100% - 102px);
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}
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After Width: | Height: | Size: 1.6 MiB |
@@ -0,0 +1,7 @@
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{
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"html": "Infinity 2d20.html",
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"css": "Infinity 2d20.css",
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"authors": "Rob heath",
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"preview": "Infinity 2d20.png",
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"instructions": "This sheet is based on the free quickstart and may change when the full ruleset is released , I think the sheet is self explanitory but the GM will need to make a rollable table you need to create a rollable table called "Combat-Dice" with name values of "Hit","Hit+Hit","-","-","-","Hit+Special"
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}
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