*Standard difficulty is 6, so attack difficulty has been defaulted to 6.

*When rolling damage, wound penalties should not be applied. *Only extra
successes above those required to hit should be applied as extra dice of
damage. Changed wording of query to reflect this. Change default extra die
to 0, since this is the minimum extra dice that can be rolled as extra
damage. *Updated broken image for check boxes. Now slash image will
display for both conditions, but will distinguish between checked and
unchecked with red behind image. *Background was using a Chronicles of
Darkness image. Updated to use W20 specific background.
This commit is contained in:
pensman
2017-06-12 23:21:59 -04:00
parent 155cd7446c
commit 2ebbd405bd
2 changed files with 25 additions and 24 deletions
+3 -2
View File
@@ -14,8 +14,9 @@ div.sheet-core-content {
display: none;
}
.charsheet {
background: url('http://i.imgur.com/Gqhoqv5.jpg');
background: url('http://i.imgur.com/CWLfKIZ.jpg');
background-size:100%;
background-repeat: repeat-y;
width:840px;
}
@@ -480,7 +481,7 @@ input.sheet-claw[type="checkbox"] + span::before {
}
input.sheet-claw[type="checkbox"]:checked + span::before {
background:url('http://pngimg.com/upload/scratches_PNG6175.png') no-repeat;
background:url('http://mongoosemachine.com/images/interface/claw-mark-mid-left.png') no-repeat;
background-size:100%;
content:"";
width: 30px;
+22 -22
View File
@@ -1122,7 +1122,7 @@
</th>
</tr>
</table>
<hr>
<fieldset class="repeating_dicepool">
<table style="width:810px">
<tr>
@@ -2164,7 +2164,7 @@
<option value="@{Other8}">Other8</option>
</select></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier-1" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-1" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-1" value="6"/></th>
<th>
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_Diff-1" value="@{weapon_Difficulty-1}" checked="checked" />
@@ -2178,7 +2178,7 @@
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range-1" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate-1" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip-1" value="0"/></th>>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-1" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-1} }} {{attr= Weapon @{weapon_Damage-1} }} {{skill= Stength @{weapon_StrengthDamage-1} }} {{mod= Extra ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_Damage-1} + @{weapon_StrengthDamage-1} + ?{Attack Successes|1} + @{injury})d10}>6}]] }}"></button></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-1" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-1} }} {{attr= Weapon @{weapon_Damage-1} }} {{skill= Stength @{weapon_StrengthDamage-1} }} {{mod= Extra ?{Attack Extra Successes|0} }} {{result= [[{(@{weapon_Damage-1} + @{weapon_StrengthDamage-1} + ?{Attack Extra Successes|0})d10}>6}]] }}"></button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-weaponroll" name="roll_weapon_2" value="&{template:wod} {{name= @{character_name} }} {{attack= @{weapon_name-2} }} {{attr= Attribute @{weapon_attribute-2} }} {{skill= Skill @{weapon_skill-2}}} {{mod= Weapon @{weapon_Modifier-2} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_attribute-2} + @{weapon_skill-2} + @{weapon_Modifier-2} + @{injury})d10}>@{weapon_Diff-2}f1]] }}"></button></th>
@@ -2211,7 +2211,7 @@
<option value="@{Other8}">Other8</option>
</select></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier-2" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-2" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-2" value="6"/></th>
<th>
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_Diff-2" value="@{weapon_Difficulty-2}" checked="checked" />
@@ -2225,7 +2225,7 @@
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range-2" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate-2" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip-2" value="0"/></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-2" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-2} }} {{attr= Weapon @{weapon_Damage-2} }} {{skill= Stength @{weapon_StrengthDamage-2} }} {{mod= Extra ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_Damage-2} + @{weapon_StrengthDamage-2} + ?{Attack Successes|1} + @{injury})d10}>6}]] }}"></button></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-2" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-2} }} {{attr= Weapon @{weapon_Damage-2} }} {{skill= Stength @{weapon_StrengthDamage-2} }} {{mod= Extra ?{Attack Extra Successes|0} }} {{result= [[{(@{weapon_Damage-2} + @{weapon_StrengthDamage-2} + ?{Attack Extra Successes|0})d10}>6}]] }}"></button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-weaponroll" name="roll_weapon_3" value="&{template:wod} {{name= @{character_name} }} {{attack= @{weapon_name-3} }} {{attr= Attribute @{weapon_attribute-3} }} {{skill= Skill @{weapon_skill-3}}} {{mod= Weapon @{weapon_Modifier-3} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_attribute-3} + @{weapon_skill-3} + @{weapon_Modifier-3} + @{injury})d10}>@{weapon_Diff-3}f1]] }}"></button></th>
@@ -2258,7 +2258,7 @@
<option value="@{Other8}">Other8</option>
</select></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier-3" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-3" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-3" value="6"/></th>
<th>
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_Diff-3" value="@{weapon_Difficulty-3}" checked="checked" />
@@ -2272,7 +2272,7 @@
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range-3" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate-3" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip-3" value="0"/></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-3" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-3} }} {{attr= Weapon @{weapon_Damage-3} }} {{skill= Stength @{weapon_StrengthDamage-3} }} {{mod= Extra ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_Damage-3} + @{weapon_StrengthDamage-3} + ?{Attack Successes|1} + @{injury})d10}>6}]] }}"></button></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-3" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-3} }} {{attr= Weapon @{weapon_Damage-3} }} {{skill= Stength @{weapon_StrengthDamage-3} }} {{mod= Extra ?{Attack Extra Successes|0} }} {{result= [[{(@{weapon_Damage-3} + @{weapon_StrengthDamage-3} + ?{Attack Extra Successes|0})d10}>6}]] }}"></button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-weaponroll" name="roll_weapon_4" value="&{template:wod} {{name= @{character_name} }} {{attack= @{weapon_name-4} }} {{attr= Attribute @{weapon_attribute-4} }} {{skill= Skill @{weapon_skill-4}}} {{mod= Weapon @{weapon_Modifier-4} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_attribute-4} + @{weapon_skill-4} + @{weapon_Modifier-4} + @{injury})d10}>@{weapon_Diff-4}f1]] }}"></button></th>
@@ -2305,7 +2305,7 @@
<option value="@{Other8}">Other8</option>
</select></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier-4" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-4" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-4" value="6"/></th>
<th>
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_Diff-4" value="@{weapon_Difficulty-4}" checked="checked" />
@@ -2319,7 +2319,7 @@
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range-4" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate-4" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip-4" value="0"/></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-4" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-4} }} {{attr= Weapon @{weapon_Damage-4} }} {{skill= Stength @{weapon_StrengthDamage-4} }} {{mod= Extra ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_Damage-4} + @{weapon_StrengthDamage-4} + ?{Attack Successes|1} + @{injury})d10}>6}]] }}"></button></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-4" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-4} }} {{attr= Weapon @{weapon_Damage-4} }} {{skill= Stength @{weapon_StrengthDamage-4} }} {{mod= Extra ?{Attack Extra Successes|0} }} {{result= [[{(@{weapon_Damage-4} + @{weapon_StrengthDamage-4} + ?{Attack Extra Successes|0})d10}>6}]] }}"></button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-weaponroll" name="roll_weapon_5" value="&{template:wod} {{name= @{character_name} }} {{attack= @{weapon_name-5} }} {{attr= Attribute @{weapon_attribute-5} }} {{skill= Skill @{weapon_skill-5}}} {{mod= Weapon @{weapon_Modifier-5} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_attribute-5} + @{weapon_skill-5} + @{weapon_Modifier-5} + @{injury})d10}>@{weapon_Diff-5}f1]] }}"></button></th>
@@ -2352,7 +2352,7 @@
<option value="@{Other8}">Other8</option>
</select></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier-5" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-5" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-5" value="6"/></th>
<th>
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_Diff-5" value="@{weapon_Difficulty-5}" checked="checked" />
@@ -2366,7 +2366,7 @@
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range-5" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate-5" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip-5" value="0"/></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-5" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-5} }} {{attr= Weapon @{weapon_Damage-5} }} {{skill= Stength @{weapon_StrengthDamage-5} }} {{mod= Extra ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_Damage-5} + @{weapon_StrengthDamage-5} + ?{Attack Successes|1} + @{injury})d10}>6}]] }}"></button></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-5" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-5} }} {{attr= Weapon @{weapon_Damage-5} }} {{skill= Stength @{weapon_StrengthDamage-5} }} {{mod= Extra ?{Attack Extra Successes|0} }} {{result= [[{(@{weapon_Damage-5} + @{weapon_StrengthDamage-5} + ?{Attack Extra Successes|0})d10}>6}]] }}"></button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-weaponroll" name="roll_weapon_6" value="&{template:wod} {{name= @{character_name} }} {{attack= @{weapon_name-6} }} {{attr= Attribute @{weapon_attribute-6} }} {{skill= Skill @{weapon_skill-6}}} {{mod= Weapon @{weapon_Modifier-6} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_attribute-6} + @{weapon_skill-6} + @{weapon_Modifier-6} + @{injury})d10}>@{weapon_Diff-6}f1]] }}"></button></th>
@@ -2399,7 +2399,7 @@
<option value="@{Other8}">Other8</option>
</select></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier-6" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-6" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-6" value="6"/></th>
<th>
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_Diff-6" value="@{weapon_Difficulty-6}" checked="checked" />
@@ -2413,7 +2413,7 @@
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range-6" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate-6" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip-6" value="0"/></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-6" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-6} }} {{attr= Weapon @{weapon_Damage-6} }} {{skill= Stength @{weapon_StrengthDamage-6} }} {{mod= Extra ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_Damage-6} + @{weapon_StrengthDamage-6} + ?{Attack Successes|1} + @{injury})d10}>6}]] }}"></button></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-6" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-6} }} {{attr= Weapon @{weapon_Damage-6} }} {{skill= Stength @{weapon_StrengthDamage-6} }} {{mod= Extra ?{Attack Extra Successes|0} }} {{result= [[{(@{weapon_Damage-6} + @{weapon_StrengthDamage-6} + ?{Attack Extra Successes|0})d10}>6}]] }}"></button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-weaponroll" name="roll_weapon_7" value="&{template:wod} {{name= @{character_name} }} {{attack= @{weapon_name-7} }} {{attr= Attribute @{weapon_attribute-7} }} {{skill= Skill @{weapon_skill-7}}} {{mod= Weapon @{weapon_Modifier-7} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_attribute-7} + @{weapon_skill-7} + @{weapon_Modifier-7} + @{injury})d10}>@{weapon_Diff-7}f1]] }}"></button></th>
@@ -2446,7 +2446,7 @@
<option value="@{Other8}">Other8</option>
</select></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Modifier-7" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-7" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Difficulty-7" value="6"/></th>
<th>
<div class="sheet-Query">
<input type="radio" class="sheet-Query sheet-no" name="attr_weapon_Diff-7" value="@{weapon_Difficulty-7}" checked="checked" />
@@ -2460,7 +2460,7 @@
<th><input type="number" class="sheet-textbox" name="attr_weapon_Range-7" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Rate-7" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_weapon_Clip-7" value="0"/></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-7" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-7} }} {{attr= Weapon @{weapon_Damage-7} }} {{skill= Stength @{weapon_StrengthDamage-7} }} {{mod= Extra ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{weapon_Damage-7} + @{weapon_StrengthDamage-7} + ?{Attack Successes|1} + @{injury})d10}>6}]] }}"></button></th>
<th><button type="roll" class="sheet-damageroll" name="roll_weapon_damage-7" value="&{template:wod} {{name= @{character_name} }} {{damage= @{weapon_name-7} }} {{attr= Weapon @{weapon_Damage-7} }} {{skill= Stength @{weapon_StrengthDamage-7} }} {{mod= Extra ?{Attack Extra Successes|0} }} {{result= [[{(@{weapon_Damage-7} + @{weapon_StrengthDamage-7} + ?{Attack Extra Successes|0})d10}>6}]] }}"></button></th>
</tr>
</table>
<br>
@@ -2495,7 +2495,7 @@
<th>Strength +1</th>
<th><input type="number" class="sheet-textbox" name="attr_Bite_Mod-Damage" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Bite_Difficulty" value="6"/></th>
<th><button type="roll" name="roll_damage-Bite" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Bite }} {{attr= Bite [[1 + @{Bite_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{Strength} + 1 + @{Bite_Mod-Damage} + ?{Attack Successes|1} + @{injury})d10}>@{Bite_Difficulty}]] }} {{type= Aggravated}}">Aggravated</button></th>
<th><button type="roll" name="roll_damage-Bite" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Bite }} {{attr= Bite [[1 + @{Bite_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Extra Successes|0} }} {{result= [[{(@{Strength} + 1 + @{Bite_Mod-Damage} + ?{Attack Extra Successes|0})d10}>@{Bite_Difficulty}]] }} {{type= Aggravated}}">Aggravated</button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-adv" name="roll_Hispobite" value="&{template:wod} {{name= @{character_name} }} {{attack= Hispo Bite }} {{attr= Dexterity @{Dexterity} }} {{skill= Brawl @{Brawl}}} {{mod= Weapon @{HispoBite_Mod-Attack} }} {{wound= Wound @{injury} }} {{result= [[{(@{Dexterity} + @{Brawl} + @{HispoBite_Mod-Attack} + @{injury})d10}>@{HispoBite_At_Difficulty}f1]] }}">HispoBite</button></th>
@@ -2513,7 +2513,7 @@
<th>Strength +2</th>
<th><input type="number" class="sheet-textbox" name="attr_HispoBite_Mod-Damage" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_HispoBite_Difficulty" value="6"/></th>
<th><button type="roll" name="roll_damage-HispoBite" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Hispo Bite }} {{attr= HispoBite [[2 + @{HispoBite_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{Strength} + 2 + @{HispoBite_Mod-Damage} + ?{Attack Successes|1} + @{injury})d10}>@{HispoBite_Difficulty}]] }} {{type= Aggravated}}">Aggravated</button></th>
<th><button type="roll" name="roll_damage-HispoBite" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Hispo Bite }} {{attr= HispoBite [[2 + @{HispoBite_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Extra Successes|0} }} {{result= [[{(@{Strength} + 2 + @{HispoBite_Mod-Damage} + ?{Attack Extra Successes|0})d10}>@{HispoBite_Difficulty}]] }} {{type= Aggravated}}">Aggravated</button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-adv" name="roll_body_tackle" value="&{template:wod} {{name= @{character_name} }} {{attack= Body Tackle }} {{attr= Dexterity @{Dexterity} }} {{mod= Modifier @{BodyTackle_Mod-Attack} }} {{skill= Brawl @{Brawl}}} {{mod= Weapon @{BodyTackle_Mod-Attack} }} {{wound= Wound @{injury} }} {{result= [[{(@{Dexterity} + @{Brawl} + @{BodyTackle_Mod-Attack} + @{injury})d10}>@{BodyTackle_At_Difficulty}f1]] }}">Body Tackle</button></th>
@@ -2531,7 +2531,7 @@
<th>Special</th>
<th><input type="number" class="sheet-textbox" name="attr_BodyTackle_Mod-Damage" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_BodyTackle_Difficulty" value="6"/></th>
<th><button type="roll" name="roll_damage-BodyTackle" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Body Tackle }} {{attr= Body Tackle [[@{BodyTackle_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{Strength} + @{BodyTackle_Mod-Damage} + ?{Attack Successes|1} + @{injury})d10}>@{BodyTackle_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
<th><button type="roll" name="roll_damage-BodyTackle" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Body Tackle }} {{attr= Body Tackle [[@{BodyTackle_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Extra Successes|0} }} {{result= [[{(@{Strength} + @{BodyTackle_Mod-Damage} + ?{Attack Extra Successes|0})d10}>@{BodyTackle_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-adv" name="roll_Claw" value="&{template:wod} {{name= @{character_name} }} {{attack= Claw }} {{attr= Dexterity @{Dexterity} }} {{mod= Modifier @{Claw_Mod-Attack} }} {{skill= Brawl @{Brawl}}} {{wound= Wound @{injury} }} {{result= [[{(@{Dexterity} + @{Brawl} + @{Claw_Mod-Attack} + @{injury})d10}>@{Claw_At_Difficulty}f1]] }}">Claw</button></th>
@@ -2549,7 +2549,7 @@
<th>Strength +2</th>
<th><input type="number" class="sheet-textbox" name="attr_Claw_Mod-Damage" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Claw_Difficulty" value="6"/></th>
<th><button type="roll" name="roll_damage-Claw" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Claw }} {{attr= Claw [[2 + @{Claw_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{Strength} + 2 + @{Claw_Mod-Damage} + ?{Attack Successes|1} + @{injury})d10}>@{Claw_Difficulty}]] }} {{type= Aggravated}}">Aggravated</button></th>
<th><button type="roll" name="roll_damage-Claw" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Claw }} {{attr= Claw [[2 + @{Claw_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Extra Successes|0} }} {{result= [[{(@{Strength} + 2 + @{Claw_Mod-Damage} + ?{Attack Extra Successes|0})d10}>@{Claw_Difficulty}]] }} {{type= Aggravated}}">Aggravated</button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-adv" name="roll_Grapple" value="&{template:wod} {{name= @{character_name} }} {{attack= Grapple }} {{attr= Dexterity @{Dexterity} }} {{skill= Brawl @{Brawl}}} {{mod= Modifier @{Grapple_Mod-Attack} }} {{wound= Wound @{injury} }} {{result= [[{(@{Dexterity} + @{Brawl} + @{Grapple_Mod-Attack} + @{injury})d10}>@{Grapple_At_Difficulty}f1]] }}">Grapple</button></th>
@@ -2567,7 +2567,7 @@
<th>Strength</th>
<th><input type="number" class="sheet-textbox" name="attr_Grapple_Mod-Damage" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Grapple_Difficulty" value="6"/></th>
<th><button type="roll" name="roll_damage-Grapple" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Grapple }} {{attr= Grapple [[@{Grapple_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{Strength} + @{Grapple_Mod-Damage} + ?{Attack Successes|1} + @{injury})d10}>@{Grapple_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
<th><button type="roll" name="roll_damage-Grapple" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Grapple }} {{attr= Grapple [[@{Grapple_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Extra Successes|0} }} {{result= [[{(@{Strength} + @{Grapple_Mod-Damage} + ?{Attack Extra Successes|0})d10}>@{Grapple_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-adv" name="roll_Kick" value="&{template:wod} {{name= @{character_name} }} {{attack= Kick }} {{attr= Dexterity @{Dexterity} }} {{skill= Brawl @{Brawl}}} {{mod= Weapon @{Kick_Mod-Attack} }} {{wound= Wound @{injury} }} {{result= [[{(@{Dexterity} + @{Brawl} + @{Kick_Mod-Attack} + @{injury})d10}>@{Kick_At_Difficulty}f1]] }}">Kick</button></th>
@@ -2585,7 +2585,7 @@
<th>Strength +1</th>
<th><input type="number" class="sheet-textbox" name="attr_Kick_Mod-Damage" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Kick_Difficulty" value="6"/></th>
<th><button type="roll" name="roll_damage-Kick" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Kick }} {{attr= Kick [[1 + @{Kick_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{Strength} + 1 + @{Kick_Mod-Damage} + ?{Attack Successes|1} + @{injury})d10}>@{Kick_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
<th><button type="roll" name="roll_damage-Kick" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Kick }} {{attr= Kick [[1 + @{Kick_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Extra Successes|0} }} {{result= [[{(@{Strength} + 1 + @{Kick_Mod-Damage} + ?{Attack Extra Successes|0})d10}>@{Kick_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
</tr>
<tr>
<th><button type="roll" class="sheet-adv" name="roll_Punch" value="&{template:wod} {{name= @{character_name} }} {{attack= Punch }} {{attr= Dexterity @{Dexterity} }} {{skill= Brawl @{Brawl}}} {{mod= Weapon @{Punch_Mod-Attack} }} {{wound= Wound @{injury} }} {{result= [[{(@{Dexterity} + @{Brawl} + @{Punch_Mod-Attack} + @{injury})d10}>@{Punch_At_Difficulty}f1]] }}">Punch</button></th>
@@ -2603,7 +2603,7 @@
<th>Strength</th>
<th><input type="number" class="sheet-textbox" name="attr_Punch_Mod-Damage" value="0"/></th>
<th><input type="number" class="sheet-textbox" name="attr_Punch_Difficulty" value="6"/></th>
<th><button type="roll" name="roll_damage-Punch" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Punch }} {{attr= Punch [[@{Punch_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Successes|1} }} {{wound= Wound @{injury} }} {{result= [[{(@{Strength} + @{Punch_Mod-Damage} + ?{Attack Successes|1} + @{injury})d10}>@{Punch_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
<th><button type="roll" name="roll_damage-Punch" class="sheet-adv" value="&{template:wod} {{name= @{character_name} }} {{damage= Punch }} {{attr= Punch [[@{Punch_Mod-Damage}]] }} {{skill= Strength @{Strength} }} {{mod= Successes ?{Attack Extra Successes|0} }} {{result= [[{(@{Strength} + @{Punch_Mod-Damage} + ?{Attack Extra Successes|0})d10}>@{Punch_Difficulty}]] }} {{type= Bashing}}">Bashing</button></th>
</tr>
</table>
</div>