update translations
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@@ -1,306 +1,306 @@
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{
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"GENERAL": "GÉNÉRAL & ORIGINES",
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"ATTRIBUTES-u": "ATTRIBUTS & COMPÉTENCES",
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"INVENTORY-u": "INVENTAIRE",
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"creationmod-u": "mode création",
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"PJName-u": "Nom :",
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"PJAge-u": "Âge :",
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"PJSex-u": "Sexe :",
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"PJHeight-u": "Taille :",
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"PJWeight-u": "Poids :",
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"PJRank-u": "Rang :",
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"PJTotalxp-u": "XP total :",
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"PJRemainingxp-u": "XP restant :",
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"PJMoney-u": "Argent :",
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"CULTURE-u": "CULTURE",
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"Borca-u": "Borca",
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"Franka-u": "Franka",
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"Pollen-u": "Pollen",
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"Balkhan-u": "Balkhans",
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"Hybrispania-u": "Hybrispanie",
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"Purgare-u": "Purgare",
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"Africa-u": "Afrika",
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"CONCEPT-u": "CONCEPT",
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"0-u": "L'aventurier",
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"I-u": "Le créateur",
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"II-u": "Le mentor",
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"III-u": "Le martyr",
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"IV-u": "Le chef",
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"V-u": "Le chercheur",
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"VI-u": "Le soigneur",
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"VII-u": "Le traditionnaliste",
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"VIII-u": "Le médiateur",
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"IX-u": "L'ermite",
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"X-u": "L'hérétique",
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"XI-u": "Le conquérant",
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"XII-u": "L'abomination",
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"XIII-u": "Le destructeur",
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"XIV-u": "L'élu",
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"XV-u": "Le profanateur",
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"XVI-u": "Le protecteur",
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"XVII-u": "Le visionnaire",
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"XVIII-u": "Le fanatique",
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"XIX-u": "Le disciple",
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"XX-u": "Le vertueux",
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"XXI-u": "Le voyageur",
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"CULTE-u": "CULTE",
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"Spitalian-u": "Spitaliers",
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"Chronicler-u": "Chroniqueurs",
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"Helvetic-u": "Hellvétiques",
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"Judge-u": "Juges",
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"Clanner-u": "Clanistes",
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"Scrapper-u": "Fléaux",
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"Neolibyan-u": "Néolibyens",
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"Scourger-u": "Ferrailleurs",
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"Anubian-u": "Anubiens",
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"Jehammedans-u": "Jehammetans",
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"Apocalyptic-u": "Apocalyptiques",
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"Anabaptist-u": "Anabaptistes",
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"Paler-u": "Blafards",
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"Ego-u": "Ego",
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"Infestation-u": "Sporulation",
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"Encumbrance-u": "Encombrement",
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"Wounds-u": "Blessures",
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"Trauma-u": "Traumas",
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"Max-u": "Max",
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"Actual-u": "Actuel",
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"Combat-u": "Combat",
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"ORIGINS-u": "HISTORIQUE",
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"Allies-u": "Alliés",
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"Authority-u": "Autorité",
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"Network-u": "Réseau",
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"Renown-u": "Renommée",
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"Resources-u": "Ressources",
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"Secrets-u": "Secrets",
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"Culture-u": "Culture :",
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"None-u": "Aucun",
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"Culte-u": "Culte :",
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"Jehammedan-u": "Jehammedan",
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"Concept-u": "Concept :",
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"AttPtsRemain-u": "Points d'attributs à répartir :",
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"SkillPtsRemain-u": "Points de compétences à répartir :",
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"Attitude-u": "Orientation :",
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"Belief-u": "Croyance :",
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"BODY-u": "PHYSIQUE",
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"Athletics-u": "Athlétisme",
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"Brawl-u": "Lutte",
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"Force-u": "Force",
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"Melee-u": "Corps à corps",
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"Stamina-u": "Vigueur",
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"Toughness-u": "Résistance",
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"AGILITY-u": "AGILITÉ",
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"Crafting-u": "Artisanat",
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"Dexterity-u": "Dextérité",
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"Navigation-u": "Navigation",
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"Mobility-u": "Mobilité",
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"Projectiles-u": "Projectiles",
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"Stealth-u": "Furtivité",
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"CHARISMA-u": "CHARISME",
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"Arts-u": "Art",
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"Conduct-u": "Considération",
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"Expression-u": "Expression",
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"Leadership-u": "Commandement",
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"Negociation-u": "Négociation",
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"Seduction-u": "Séduction",
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"INTELLECT-u": "INTELLECT",
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"Artefact-u": "Artefacts",
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"Engineering-u": "Technologie",
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"Legends-u": "Légendes",
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"Medicine-u": "Médecine",
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"Science-u": "Science",
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"Focus-u": "Concentration",
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"PSYCHE-u": "PSYCHÉ",
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"Cunning-u": "Ruse",
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"Deception-u": "Tromperie",
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"Domination-u": "Domination",
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"Reaction-u": "Réactivité",
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"Faith-u": "Foi",
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"Willpower-u": "Volonté",
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"INSTINCT-u": "INSTINCT",
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"Empathy-u": "Empathie",
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"Orienteering-u": "Orientation",
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"Perception-u": "Perception",
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"Survival-u": "Survie",
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"Taming-u": "Dressage",
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"Primal-u": "Pulsions",
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"POTENTIALS-u": "POTENTIELS",
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"Potential-name-p": "Nom",
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"Potential-Description-p": "Description",
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"TRAITS-u": "TRAITS",
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"Traits-name-p": "Nom",
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"WEAPONSCAC-u": "ARMES (corps à corps)",
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"Description-t": "Description",
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"Description-u": "Description",
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"Hand-t": "Bonus/Malus en maniement",
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"Hand-u": "Man",
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"Range-t": "À quelle distance est votre cible ?",
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"Range-u": "Portée ",
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"Dam-t": "Dégâts",
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"Dam-u": "Dég",
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"Mag-t": "Nombre de munitions (max/actuel)",
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"Mag-u": "Mun",
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"Wei-t": "Encombrement",
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"Wei-u": "Enc",
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"Tech-t": "Niveau technologique",
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"Tech-u": "Tech",
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"Slots-t": "Nombre d'emplacements pour modification (max/restant)",
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"Slots-u": "Empl",
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"Att-t": "Jet d'attaque",
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"Att-u": "Att",
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"Def-t": "Jet de défense",
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"Def-u": "Def",
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"Name-p": "Nom",
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"Skillforthetest-t": "Compétence à tester",
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"Properties-p": "Propriétés",
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"Properties-t": "Propriétés",
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"BonusMalusinhandling-t": "Bonus/Malus en maniement",
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"Damage-t": "Dégâts",
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"Maxnumberofammunition-t": "Nombre maximum de munitions",
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"Actualofammunitionmaxactual-t": "Nombre maximum de munitions actuel",
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"Weight-t": "Encombrement",
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"Techlevel-t": "Niveau technologique",
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"Primitive-t": "Primitif",
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"Medieval-t": "Médiéval",
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"Progressive-t": "Moderne",
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"Industrial-t": "Industriel",
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"Transhuman-t": "Transhumain",
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"Wonderland-t": "Pays des merveilles",
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"Maxnumberofslotsformodifications-t": "Nombre maximum d'emplacements pour modification",
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"Actualnumberofslotsformodifications-t": "Nombre actuel d'emplacements utilisés pour modification",
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"SHIELDS-u": "BOUCLIERS",
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"Activedefensebonus-t": "Bonus de défense active",
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"Passivedefensebonus-t": "Bonus de défense passif",
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"Attackmalus-t": "Malus en attaque",
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"WEAPONSDIST-u": "ARMES (projectiles)",
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"Type-t": "Type",
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"Type-u": "Type",
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"Munitions-t": "Nombre de munitions (max/actuel)",
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"Munitions-u": "Munitions",
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"Properties-u": "Propriétés",
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"Ammunition1-p": "Munition 1",
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"Typeofammunition-t": "Type de munition",
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"Dammage-t": "Dégâts",
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"Actualnumberofammunition-t": "Nombre actuel de munitions",
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"Ammunition2-p": "Munition 2",
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"Ammunition3-p": "Munition 3",
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"ARMORS-u": "ARMURES",
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"Ar-t": "Valeur d'armure",
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"Ar-u": "Ar",
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"Name-u": "Nom",
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"Armorvalue-t": "Valeur d'armure",
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"EQUIPMENTS-u": "ÉQUIPEMENTS",
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"Effects-t": "Effets",
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"COMBATHELPER-u": "AIDE AU COMBAT",
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"BONUSMALUS-u": "BONUS/MALUS",
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"Totalofbonusmalus-t": "Total de bonus/malus (Bonus/Malus/En déplacement/Portée/Visibilité/Terrain/Trauma/Encombrement)",
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"Total-u": "Total",
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"Bonus-t": "Bonus",
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"Bonus-u": "Bonus ",
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"Malus-t": "Malus",
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"Malus-u": "Malus ",
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"Standing-t": "Êtes-vous debout et actif ?",
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"Standing-u": "Debout",
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"No-u": "Non",
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"Yes-u": "Oui",
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"Moving-t": "Vous êtes-vous déplacé de 2 mètres ou plus ?",
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"Moving-u": "En mouvement",
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"Cover-t": "Êtes-vous à couvert (Bouclier et/ou couvert naturel) ?",
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"Cover-u": "A couvert",
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"Partial-u": "Partiel/bouclier",
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"Complete-u": "Complet",
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"Visibility-t": "Quelle est la visibilité autour de vous ?",
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"Visibility-u": "Visibilité ",
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"Good-u": "Bonne",
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"Poor-u": "Mauvaise",
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"Twilight-u": "Pénombre",
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"Obscurity-u": "Obscurité",
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"Ground-t": "Sur quel type de terrain êtes-vous ?",
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"Ground-u": "Terrain",
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"Normal-u": "Normal",
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"Rough-u": "Accidenté",
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"Hard-u": "Difficile",
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"Extreme-u": "Extrême",
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"Long-u": "Longue",
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"Initiative-t": "Jet d'initiative (PSYCHÉ+Réactivité) - Vous devez cliquer sur le token de votre personnage avant d'effectuer le jet de dés",
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"Initiative-u": "Initiative",
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"Dodge-t": "Jet d'esquive (AGILITE+Mobilité)",
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"Dodge-u": "Esquive",
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"Disarmed-t": "Jet de parade à mains nues (PHYSIQUE+Lutte)",
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"Disarmed-u": "Parade à mains nues",
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"FirstAid-t": "Jet de premiers secours (INTELLECT+Médecine) - Vous devez cliquer sur le token du personnage que vous voulez soigner avant d'effectuer le jet de dés",
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"FirstAid-u": "Premiers secours ",
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"Surgery-t": "Jet de chirurgie (INTELLECT+Médecine) - Vous devez cliquer sur le token du personnage que vous voulez soigner avant d'effectuer le jet de dés",
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"Surgery-u": "Chirurgie",
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"Movement-t": "Mouvement maximum par round en combat(en mètres)",
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"Movement-u": "Mouvement",
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"Passive-t": "Votre défense passive",
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"Passive-u": "Défense passive",
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"PassiveBase-t": "Votre défense passive de base",
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"PassiveBase-u": "Base",
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"PassiveActual-t": "Votre défense passive actuelle (Défense de base/Debout/A couvert/En déplacement)",
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"PassiveActual-u": "Actuel ",
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"Successes-u": "succès",
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"damages-u": "dégâts",
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"tests-u": "teste",
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"Effects-p": "Effets",
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"Permanent-u": "Perm",
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"Heal-u": "soigne",
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"Operate-u": "opère",
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"woundhealed-u": "1 blessure soignée (+1 par déclencheur)",
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"traumahealed-u": "1 trauma soigné (+1 par déclencheur)",
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"Failure-u": "Échec !",
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"Defend-u": "se défend",
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"Melee-weapon-u": "CàC",
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"Range-weapon-t": "Portée (courte/longue)",
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"Dodge-emp-u": "esquive",
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"PJRealName-u": "Joueur :",
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"Attack-u": "attaque",
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"Skill-u": "Compétence",
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"putmaxcontamination-t": "Point de sporulation maximum",
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"putcontamination-t": "Points de sporulation acquis",
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"putpermcontamination-t": "Points de sporulation acquis définitivement",
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"putmaxblessures-t": "Points de blessures maximum avant traumatisme",
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"putblessures-t": "Points de blessures encaissés",
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"putmaxtrauma-t": "Points de traumatisme maximum avant la mort",
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"puttrauma-t": "Points de traumatisme encaissés",
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"putmaxpoids-t": "Points d'encombrement maximum",
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"putpoids-t": "Points d'encombrement au combat",
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"putpoidsrepos-t": "Points d'encombrement actuel",
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"Athletics-t": "ACTION : Course à pied, escalade, saut, nage, surmonter les obstacles, couvrir des distances\nRÉACTION : Réduire la relation temps/distance, retrouver l'équilibre, échapper à des situations dangereuses\nCOMBINAISON :\n > PHY + Vigueur : courrir ou nager sur une période prolongée",
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"Brawl-t": "ACTION : Boxe, coups de pied, lancer, combat de rue\nRÉACTION : Quitter une bagarre, se libérer d'une étreinte\nCOMBINAISON :\n > PSY + Réactivité : désarmer",
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"Force-t": "ACTION : Plier les grilles d'égouts, briser ses liens, coups de pied dans les portes, démontrer sa force (bras de fer)\nRÉACTION : Saisir quelqu'un, pousser contre une force opposée (bras de fer ou maintien d'une porte fermée)\nCOMBINAISON :\n > PSY + Domination : intimidation par la force",
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"Melee-t": "ACTION : Utiliser des armes : hache, épée, marteau, club, couteau, etc...\nRÉACTION : Connaissance des faiblesses et des propriétés des différentes sortes d'armes de combat, mesurer la puissance de combat de l'ennemi\nCOMBINAISON :\n > PSY + Réactivité : désarmer un ennemi",
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"Stamina-t": "ACTION : Traquer, plonger, marcher pendant des heures\nRÉACTION : Fuir, retenir son souffle, surmonter une maladie, l'empoisonnement et la fatigue, rester éveillé pendant plusieurs nuits de suite\nCOMBINAISON :\n > INS + Survie : harceler\n > PHY + Résistance : marche forcée",
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"Toughness-t": "ACTION : Tester sa tolérance à la douleur\nRÉACTION : Régénération physique, résister aux douleurs et aux influences environnementales, endurer la torture\nCOMBINAISON :\n > INS + Survie : faire face à un froid ou une chaleur extrême",
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"Crafting-t": "ACTION : Améliorer ou réparer des objets, cannibaliser des artefacts, ériger des défenses\nRÉACTION : Estimation de la valeur et de l'état des objets, trouver les points faibles d'un' bâtiment\nCOMBINAISON :\n > AGI + Dextérité ou CHA + Art : forger",
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"Dexterity-t": "ACTION : Vol, crochetage de serrures avec des clés squelettes ou un fil, divers actuces (dés pipés, pièces de monnaie, jeux et cartes de tarot)\nRÉACTION : Garder vos mains stables, réceptionner des jets\nCOMBINAISON :\n > AGI + Artisanat : créer de meilleurs pièces mécaniques",
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"Navigation-t": "ACTION : Equitation et maintien des animaux, piloter des véhicules ou des avions à moteur, naviguer des navires, tirer avec de l 'artillerie lourde\nRÉACTION : Jauger des trajectoires de freinage et d' accélération, juger de l'état d'un véhicule\nCOMBINAISON :\n > AGI + Mobilité : manœuvres spéciales (par exemple, attaquer ou esquiver)\n > INS + Dressage : amener une monture à sa performance maximale",
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"Mobility-t": "ACTION : Course libre, sauter, esquiver, faire des acrobaties\nRÉACTION : Roi de l'évasion, nager dans ou contre une foule\nCOMBINAISON :\n> PHY + Lutte : se libérer d'une étreinte ou contrer une étreinte\n> AGI + Furtivité : se déplacer sans être vu",
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"Projectiles-t": "ACTION : Projectiles utilise : arc, arbalète, mousquet de juge, brûleur d'âme, fusil fongicide, arme à feu, etc.., Maintenance des armes\nRÉACTION : Jauger la portée et les caractéristiques des projectiles, mesurer une distanc, trouver un couvert\nCOMBINAISON :\n > AGI + Mobilité : jeter précisément une grenade\n > AGI + Navigation : combat à distance monté, tir d'un véhicule en mouvement",
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"Stealth-t": "ACTION : Se cacher, cacher des objets, traquer, se faufiler, se camoufler\nRÉACTION : Mesure d'un niveau sonore, contrôle du rythme cardiaque et de la respiration, feindre la mort, se mettre hors de vue\nCOMBINAISON :\n > PHY + Lutte / CàC : attaque furtive\n > PSY + Domination : répandre discrètement la peur et la superstition",
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"Arts-t": "ACTION : Danser, jouer de la musique, peindre, tirer les tarots, écrire de la poésie, faire un récit, sculpter\nRÉACTION : Jugements esthétiques, estimer\nCOMBINAISON :\n > AGI + Artisanat : augmenter la valeur d'un objet en l'embellissant",
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"Conduct-t": "ACTION : Choisir les mots appropriés, connaître les traditions, les rituels et les coutumes et agir en conséquence\nRÉACTION : Eviter l'attention, voir et évaluer la réaction d'un autre à une action ou à une déclaration dans un contexte culturel\nCOMBINATION :\n > CHA + Art : Choisir le bon cadeau ou un droit de tax approprié\n > CHA + Expression : faire l'éloge de quelqu'un",
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"Expression-t": "ACTION : Langage corporel, art oratoire, enseignement\nRÉACTION : Communiquer par la gestuelle, lire les expressions faciales\nCOMBINATION :\n > CHA + Art : Chanter et danser",
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"Leadership-t": "ACTION : Encourager, faire de la propagande, mener des groupes\nRÉACTION : Renforcer le moral, éviter les mutineries\nCOMBINAISON :\n > PHY + CàC ou AGI + Projectiles : formation au combat et tactique\n > AGI + Navigation : élevage",
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"Negociation-t": "ACTION : Diplomatie, marchandage, persuasion, rédaction de contrats\nRÉACTION : Retors; Reconnaître les contrats oppressifs\nCOMBINAISON :\n > CHA + Expression : maximiser les profits\n > PSY + Tromperie : vendre de la poussière rouge à des nomades Stukov",
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"Seduction-t": "ACTION : Séduire, flirter, jouer des tours, prélever des informations\nRÉACTION : Contrer la séduction, résister à la flatterie, reconnaitre et contrer les actuces de séduction\nCOMBINAISON :\n > CHA + Expression : fasciner les autres\n > PSY + Domination : persuader les autres de dépendances",
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"Legends-t": "ACTION : Les connaissances sur l'histoire des Cultures et des Cultes, les connaissances sur les inventions, les villes connues et oubliées, la connaissance des signes et allégories anciens, la connaissance des histoires anciennes\nRÉACTION : Jauger la chance, évaluer les développements historiques et les réactions des cultes\nCOMBINAISON :\n > INS + Orientation : recherche d'artefacts\n > PHY + CàC : connaissances sur les grandes batailles\n > CHA + Commandement : convoquer les fantômes du passé\n > INT + Artefacts : reconnaître le fonctionnement de l'artefact transhumain connu",
|
||||
"Engineering-t": "ACTION : Comprendre les mécanismes et leur manipulation, mise à niveau des équipements de haute technologie\nRÉACTION : Identifier le niveau technologique, reconnaître les dommages ou les points faibles (dans les véhicules, AMSUMOs)\nCOMBINAISON :\n > INT + Légendes : réparer les processus technologiques perdus\nSPECIALITE : Améliorer l'équipement high-tech; La contrepartie moderne de AGI + Artisanat",
|
||||
"Artefact-t": "ACTION : Utiliser, réparer et modifier des artefacts\nRÉACTION : Identifier les artefacts, reconnaître le sens et le contexte, juger de la valeur\nCOMBINAISON :\n > INT + Technologie : réveiller ou améliorer des artefacts",
|
||||
"Medicine-t": "ACTION : Diagnostiquer et guérir les maladies, préparer des breuvages, recueillir des herbes curatives, traiter des blessures\nRÉACTION : Anticiper les maladies, reconnaitre les substances dangereuses\nCOMBINAISON :\n > AGI + Dextérité : poser une atelle sur une fracture\n > INT + Science : connaître la pharmacologie ou l'épigénétique\n > INS + Survie : identifier les plantes médicinales et utiliser la médecine naturelle",
|
||||
"Science-t": "ACTION : Lecture et écriture, savoir scientifique, connaissances mathématiques, préparer des explosifs\nRÉACTION : Découvrir des erreurs logiques, mesurer la solidité des murs ou des portes, anticiper les réactions chimiques\nCOMBINAISON :\n > AGI + Projectiles : évaluer les trajectoires, trouver la position d'un assassin à l'aide de l'impact d'une balle\n > CHA + Expression : connaissance de la linguistique et de divers dialectes\n > INT + Technologie : calcul d'ingénierie de structure\n > INS + Orientation : logistique",
|
||||
"Focus-t": "ACTION : Performance mentale, méditater et se concentrater, surmonter ses doutes\nRÉACTION : Self-contrôle, vaincre ses craintes, ralentir son souffle\nCOMBINAISON :\n > INT + Médecine : chirurgie très complexe\n > INT + Artefacts : réparer des artefacts hautement complexes\n > AGI + Projectiles : attaque d'un tireur d'élite",
|
||||
"Cunning-t": "ACTION : Etablir un plan d'action, improviser, distraire\nRÉACTION : Reconnaître un avantage, user de subterfuges\nCOMBINAISON :\n > INS + Orientation : exploiter le terrain à son avantage",
|
||||
"Deception-t": "ACTION : Faire semblant d'être quelqu'un d'autre, déguiser sa voix et son apparence, falcifier des documents et des objets\nRÉACTION : Mentir, bluffer\nCOMBINAISON :\n > AGI + Artisanat : création de faux\n > CHA + Commandement : se poser comme le leader d'un groupe inconnu",
|
||||
"Domination-t": "ACTION : Intimider, torturer, terroriser, subjuguer\nRÉACTION : Contrer les influences, instaurer une hiérarchie\nCOMBINAISON :\n > CHA + Expression : rugir, émettre un cri de bataille\n > INS + Empathie : ressentir les sentiments des autres et les utiliser contre eux, secouer la foi et la volonté",
|
||||
"Reaction-t": "ACTION : Prendre l'initiative, attaquer rapidement, surprendre les autres\nRÉACTION : Sixième sens, remarquer les dangers\nCOMBINAISON :\n > PHY + Lutte / CàC : attaques surprises, jeux de couteaux\n > AGI + Projectiles : tir rapide\n > AGI + Mobilité : échapper qu déclenchement d'un piège",
|
||||
"Faith-t": "ACTION : Connaissances religieuses, prêcher, inspirer, faire des sacrifices, ascétisme\nRÉACTION : Démasquer l'hérésie, maintenir la force mentale par le pouvoir de la foi\nCOMBINAISON :\n > PSY + Domination : le zélote\n > CHA + Commandement : instiller le fanatisme\n > INS + Empathie : faire la paix",
|
||||
"Willpower-t": "ACTION : Conquête de soi, ténacité, persévérance, austérité\nRÉACTION : Détecter une superstition, repousser la manipulation\nCOMBINAISON :\n > PSY + Domination : affirmer sa volonté\n > PHY+ Résistance : surmonter un traumatisme, ignorer la douleur",
|
||||
"Empathy-t": "ACTION : S'harmoniser avec les autres, feindre l'amitié, évaluer et manipuler la dynamique de groupe, psychologie\nRÉACTION : Voir la vérité derrière les émotions, deviner l'attitude et la disposition d'une contrepartie\nCOMBINAISON :\n > INT + Médecine : communiquer le salut avant le repos éternel\n > CHA + Considération : ingratiation",
|
||||
"Orienteering-t": "ACTION : Trouver quelqu'un ou quelque chose dans le pays, dessiner et lire des cartes, identifier les repères de route\nRÉACTION : Eviter de se perdre dans les tempêtes de poussière ou les blizzards, se souvenir aveuglément de la manière d'être enlevée\nCOMBINAISON :\n > AGI + Navigation : manœuvrer précautionneusement\n > PHY + Athlétisme : explorer une zone précise",
|
||||
"Perception-t": "ACTION : Trouver des objets ou repérer des choses cachées (pièges), Ecouter aux portes\nRÉACTION : Noter les événements dans le temps, repérer les embuscades, entendre ou sentir les ennemis cachés\nCOMBINAISON :\n > INS + Survie : Rechercher un havre de paix\n > PSY + Réactivité : détection du danger\n > CHA + Art : reconnaitre des faux",
|
||||
"Survival-t": "ACTION : Chasser, faire la ceuillette, traquer, éviscérer, faire un feu, poser des pièges\nRÉACTION : Percevoir du danger en milieu sauvage (poisons, pièges)\nCOMBINAISON :\n > AGI + Artisanat : fabriquer un piège\n > INT + Science : connaissances de la flore et de la faune",
|
||||
"Taming-t": "ACTION : Apaiser une créature, Renforcer mentallement une créature en les influençant et en les formant\nRÉACTION : Faire une démonstration de force envers un attaquant afin de le troubler\nCOMBINAISON :\n > PHY + Force : lutter contre un ennemi\n > AGI + Navigation : combat monté, jeter des animaux sur les ennemis",
|
||||
"Primal-t": "ACTION : Se déchainer et intimider les ennemis\nRÉACTION : Supprimer les peurs rationnelles, suivre son instinct de survie dans des situations de crise\nCOMBINAISON :\n > INS + Dressage : contrôler la meute",
|
||||
"ATTRSkill-u": "ATTR & Comp"
|
||||
{
|
||||
"GENERAL":"GÉNÉRAL & ORIGINES",
|
||||
"ATTRIBUTES-u":"ATTRIBUTS & COMPÉTENCES",
|
||||
"INVENTORY-u":"INVENTAIRE",
|
||||
"creationmod-u":"mode création",
|
||||
"PJName-u":"Nom :",
|
||||
"PJAge-u":"Âge :",
|
||||
"PJSex-u":"Sexe :",
|
||||
"PJHeight-u":"Taille :",
|
||||
"PJWeight-u":"Poids :",
|
||||
"PJRank-u":"Rang :",
|
||||
"PJTotalxp-u":"XP total :",
|
||||
"PJRemainingxp-u":"XP restant :",
|
||||
"PJMoney-u":"Argent :",
|
||||
"CULTURE-u":"CULTURE",
|
||||
"Borca-u":"Borca",
|
||||
"Franka-u":"Franka",
|
||||
"Pollen-u":"Pollen",
|
||||
"Balkhan-u":"Balkhans",
|
||||
"Hybrispania-u":"Hybrispanie",
|
||||
"Purgare-u":"Purgare",
|
||||
"Africa-u":"Afrika",
|
||||
"CONCEPT-u":"CONCEPT",
|
||||
"0-u":"L'aventurier",
|
||||
"I-u":"Le créateur",
|
||||
"II-u":"Le mentor",
|
||||
"III-u":"Le martyr",
|
||||
"IV-u":"Le chef",
|
||||
"V-u":"Le chercheur",
|
||||
"VI-u":"Le soigneur",
|
||||
"VII-u":"Le traditionnaliste",
|
||||
"VIII-u":"Le médiateur",
|
||||
"IX-u":"L'ermite",
|
||||
"X-u":"L'hérétique",
|
||||
"XI-u":"Le conquérant",
|
||||
"XII-u":"L'abomination",
|
||||
"XIII-u":"Le destructeur",
|
||||
"XIV-u":"L'élu",
|
||||
"XV-u":"Le profanateur",
|
||||
"XVI-u":"Le protecteur",
|
||||
"XVII-u":"Le visionnaire",
|
||||
"XVIII-u":"Le fanatique",
|
||||
"XIX-u":"Le disciple",
|
||||
"XX-u":"Le vertueux",
|
||||
"XXI-u":"Le voyageur",
|
||||
"CULTE-u":"CULTE",
|
||||
"Spitalian-u":"Spitaliers",
|
||||
"Chronicler-u":"Chroniqueurs",
|
||||
"Helvetic-u":"Hellvétiques",
|
||||
"Judge-u":"Juges",
|
||||
"Clanner-u":"Clanistes",
|
||||
"Scrapper-u":"Fléaux",
|
||||
"Neolibyan-u":"Néolibyens",
|
||||
"Scourger-u":"Ferrailleurs",
|
||||
"Anubian-u":"Anubiens",
|
||||
"Jehammedans-u":"Jehammetans",
|
||||
"Apocalyptic-u":"Apocalyptiques",
|
||||
"Anabaptist-u":"Anabaptistes",
|
||||
"Paler-u":"Blafards",
|
||||
"Ego-u":"Ego",
|
||||
"Infestation-u":"Sporulation",
|
||||
"Encumbrance-u":"Encombrement",
|
||||
"Wounds-u":"Blessures",
|
||||
"Trauma-u":"Traumas",
|
||||
"Max-u":"Max",
|
||||
"Actual-u":"Actuel",
|
||||
"Combat-u":"Combat",
|
||||
"ORIGINS-u":"HISTORIQUE",
|
||||
"Allies-u":"Alliés",
|
||||
"Authority-u":"Autorité",
|
||||
"Network-u":"Réseau",
|
||||
"Renown-u":"Renommée",
|
||||
"Resources-u":"Ressources",
|
||||
"Secrets-u":"Secrets",
|
||||
"Culture-u":"Culture :",
|
||||
"None-u":"Aucun",
|
||||
"Culte-u":"Culte :",
|
||||
"Jehammedan-u":"Jehammedan",
|
||||
"Concept-u":"Concept :",
|
||||
"AttPtsRemain-u":"Points d'attributs à répartir :",
|
||||
"SkillPtsRemain-u":"Points de compétences à répartir :",
|
||||
"Attitude-u":"Orientation :",
|
||||
"Belief-u":"Croyance :",
|
||||
"BODY-u":"PHYSIQUE",
|
||||
"Athletics-u":"Athlétisme",
|
||||
"Brawl-u":"Lutte",
|
||||
"Force-u":"Force",
|
||||
"Melee-u":"Corps à corps",
|
||||
"Stamina-u":"Vigueur",
|
||||
"Toughness-u":"Résistance",
|
||||
"AGILITY-u":"AGILITÉ",
|
||||
"Crafting-u":"Artisanat",
|
||||
"Dexterity-u":"Dextérité",
|
||||
"Navigation-u":"Navigation",
|
||||
"Mobility-u":"Mobilité",
|
||||
"Projectiles-u":"Projectiles",
|
||||
"Stealth-u":"Furtivité",
|
||||
"CHARISMA-u":"CHARISME",
|
||||
"Arts-u":"Art",
|
||||
"Conduct-u":"Considération",
|
||||
"Expression-u":"Expression",
|
||||
"Leadership-u":"Commandement",
|
||||
"Negociation-u":"Négociation",
|
||||
"Seduction-u":"Séduction",
|
||||
"INTELLECT-u":"INTELLECT",
|
||||
"Artefact-u":"Artefacts",
|
||||
"Engineering-u":"Technologie",
|
||||
"Legends-u":"Légendes",
|
||||
"Medicine-u":"Médecine",
|
||||
"Science-u":"Science",
|
||||
"Focus-u":"Concentration",
|
||||
"PSYCHE-u":"PSYCHÉ",
|
||||
"Cunning-u":"Ruse",
|
||||
"Deception-u":"Tromperie",
|
||||
"Domination-u":"Domination",
|
||||
"Reaction-u":"Réactivité",
|
||||
"Faith-u":"Foi",
|
||||
"Willpower-u":"Volonté",
|
||||
"INSTINCT-u":"INSTINCT",
|
||||
"Empathy-u":"Empathie",
|
||||
"Orienteering-u":"Orientation",
|
||||
"Perception-u":"Perception",
|
||||
"Survival-u":"Survie",
|
||||
"Taming-u":"Dressage",
|
||||
"Primal-u":"Pulsions",
|
||||
"POTENTIALS-u":"POTENTIELS",
|
||||
"Potential-name-p":"Nom",
|
||||
"Potential-Description-p":"Description",
|
||||
"TRAITS-u":"TRAITS",
|
||||
"Traits-name-p":"Nom",
|
||||
"WEAPONSCAC-u":"ARMES (corps à corps)",
|
||||
"Description-t":"Description",
|
||||
"Description-u":"Description",
|
||||
"Hand-t":"Bonus/Malus en maniement",
|
||||
"Hand-u":"Man",
|
||||
"Range-t":"À quelle distance est votre cible ?",
|
||||
"Range-u":"Portée ",
|
||||
"Dam-t":"Dégâts",
|
||||
"Dam-u":"Dég",
|
||||
"Mag-t":"Nombre de munitions (max/actuel)",
|
||||
"Mag-u":"Mun",
|
||||
"Wei-t":"Encombrement",
|
||||
"Wei-u":"Enc",
|
||||
"Tech-t":"Niveau technologique",
|
||||
"Tech-u":"Tech",
|
||||
"Slots-t":"Nombre d'emplacements pour modification (max/restant)",
|
||||
"Slots-u":"Empl",
|
||||
"Att-t":"Jet d'attaque",
|
||||
"Att-u":"Att",
|
||||
"Def-t":"Jet de défense",
|
||||
"Def-u":"Def",
|
||||
"Name-p":"Nom",
|
||||
"Skillforthetest-t":"Compétence à tester",
|
||||
"Properties-p":"Propriétés",
|
||||
"Properties-t":"Propriétés",
|
||||
"BonusMalusinhandling-t":"Bonus/Malus en maniement",
|
||||
"Damage-t":"Dégâts",
|
||||
"Maxnumberofammunition-t":"Nombre maximum de munitions",
|
||||
"Actualofammunitionmaxactual-t":"Nombre maximum de munitions actuel",
|
||||
"Weight-t":"Encombrement",
|
||||
"Techlevel-t":"Niveau technologique",
|
||||
"Primitive-t":"Primitif",
|
||||
"Medieval-t":"Médiéval",
|
||||
"Progressive-t":"Moderne",
|
||||
"Industrial-t":"Industriel",
|
||||
"Transhuman-t":"Transhumain",
|
||||
"Wonderland-t":"Pays des merveilles",
|
||||
"Maxnumberofslotsformodifications-t":"Nombre maximum d'emplacements pour modification",
|
||||
"Actualnumberofslotsformodifications-t":"Nombre actuel d'emplacements utilisés pour modification",
|
||||
"SHIELDS-u":"BOUCLIERS",
|
||||
"Activedefensebonus-t":"Bonus de défense active",
|
||||
"Passivedefensebonus-t":"Bonus de défense passif",
|
||||
"Attackmalus-t":"Malus en attaque",
|
||||
"WEAPONSDIST-u":"ARMES (projectiles)",
|
||||
"Type-t":"Type",
|
||||
"Type-u":"Type",
|
||||
"Munitions-t":"Nombre de munitions (max/actuel)",
|
||||
"Munitions-u":"Munitions",
|
||||
"Properties-u":"Propriétés",
|
||||
"Ammunition1-p":"Munition 1",
|
||||
"Typeofammunition-t":"Type de munition",
|
||||
"Dammage-t":"Dégâts",
|
||||
"Actualnumberofammunition-t":"Nombre actuel de munitions",
|
||||
"Ammunition2-p":"Munition 2",
|
||||
"Ammunition3-p":"Munition 3",
|
||||
"ARMORS-u":"ARMURES",
|
||||
"Ar-t":"Valeur d'armure",
|
||||
"Ar-u":"Ar",
|
||||
"Name-u":"Nom",
|
||||
"Armorvalue-t":"Valeur d'armure",
|
||||
"EQUIPMENTS-u":"ÉQUIPEMENTS",
|
||||
"Effects-t":"Effets",
|
||||
"COMBATHELPER-u":"AIDE AU COMBAT",
|
||||
"BONUSMALUS-u":"BONUS/MALUS",
|
||||
"Totalofbonusmalus-t":"Total de bonus/malus (Bonus/Malus/En déplacement/Portée/Visibilité/Terrain/Trauma/Encombrement)",
|
||||
"Total-u":"Total",
|
||||
"Bonus-t":"Bonus",
|
||||
"Bonus-u":"Bonus ",
|
||||
"Malus-t":"Malus",
|
||||
"Malus-u":"Malus ",
|
||||
"Standing-t":"Êtes-vous debout et actif ?",
|
||||
"Standing-u":"Debout",
|
||||
"No-u":"Non",
|
||||
"Yes-u":"Oui",
|
||||
"Moving-t":"Vous êtes-vous déplacé de 2 mètres ou plus ?",
|
||||
"Moving-u":"En mouvement",
|
||||
"Cover-t":"Êtes-vous à couvert (Bouclier et/ou couvert naturel) ?",
|
||||
"Cover-u":"A couvert",
|
||||
"Partial-u":"Partiel/bouclier",
|
||||
"Complete-u":"Complet",
|
||||
"Visibility-t":"Quelle est la visibilité autour de vous ?",
|
||||
"Visibility-u":"Visibilité ",
|
||||
"Good-u":"Bonne",
|
||||
"Poor-u":"Mauvaise",
|
||||
"Twilight-u":"Pénombre",
|
||||
"Obscurity-u":"Obscurité",
|
||||
"Ground-t":"Sur quel type de terrain êtes-vous ?",
|
||||
"Ground-u":"Terrain",
|
||||
"Normal-u":"Normal",
|
||||
"Rough-u":"Accidenté",
|
||||
"Hard-u":"Difficile",
|
||||
"Extreme-u":"Extrême",
|
||||
"Long-u":"Longue",
|
||||
"Initiative-t":"Jet d'initiative (PSYCHÉ+Réactivité) - Vous devez cliquer sur le token de votre personnage avant d'effectuer le jet de dés",
|
||||
"Initiative-u":"Initiative",
|
||||
"Dodge-t":"Jet d'esquive (AGILITE+Mobilité)",
|
||||
"Dodge-u":"Esquive",
|
||||
"Disarmed-t":"Jet de parade à mains nues (PHYSIQUE+Lutte)",
|
||||
"Disarmed-u":"Parade à mains nues",
|
||||
"FirstAid-t":"Jet de premiers secours (INTELLECT+Médecine) - Vous devez cliquer sur le token du personnage que vous voulez soigner avant d'effectuer le jet de dés",
|
||||
"FirstAid-u":"Premiers secours ",
|
||||
"Surgery-t":"Jet de chirurgie (INTELLECT+Médecine) - Vous devez cliquer sur le token du personnage que vous voulez soigner avant d'effectuer le jet de dés",
|
||||
"Surgery-u":"Chirurgie",
|
||||
"Movement-t":"Mouvement maximum par round en combat(en mètres)",
|
||||
"Movement-u":"Mouvement",
|
||||
"Passive-t":"Votre défense passive",
|
||||
"Passive-u":"Défense passive",
|
||||
"PassiveBase-t":"Votre défense passive de base",
|
||||
"PassiveBase-u":"Base",
|
||||
"PassiveActual-t":"Votre défense passive actuelle (Défense de base/Debout/A couvert/En déplacement)",
|
||||
"PassiveActual-u":"Actuel ",
|
||||
"Successes-u":"succès",
|
||||
"damages-u":"dégâts",
|
||||
"tests-u":"teste",
|
||||
"Effects-p":"Effets",
|
||||
"Permanent-u":"Perm",
|
||||
"Heal-u":"soigne",
|
||||
"Operate-u":"opère",
|
||||
"woundhealed-u":"1 blessure soignée (+1 par déclencheur)",
|
||||
"traumahealed-u":"1 trauma soigné (+1 par déclencheur)",
|
||||
"Failure-u":"Échec !",
|
||||
"Defend-u":"se défend",
|
||||
"Melee-weapon-u":"CàC",
|
||||
"Range-weapon-t":"Portée (courte/longue)",
|
||||
"Dodge-emp-u":"esquive",
|
||||
"PJRealName-u":"Joueur :",
|
||||
"Attack-u":"attaque",
|
||||
"Skill-u":"Compétence",
|
||||
"putmaxcontamination-t":"Point de sporulation maximum",
|
||||
"putcontamination-t":"Points de sporulation acquis",
|
||||
"putpermcontamination-t":"Points de sporulation acquis définitivement",
|
||||
"putmaxblessures-t":"Points de blessures maximum avant traumatisme",
|
||||
"putblessures-t":"Points de blessures encaissés",
|
||||
"putmaxtrauma-t":"Points de traumatisme maximum avant la mort",
|
||||
"puttrauma-t":"Points de traumatisme encaissés",
|
||||
"putmaxpoids-t":"Points d'encombrement maximum",
|
||||
"putpoids-t":"Points d'encombrement au combat",
|
||||
"putpoidsrepos-t":"Points d'encombrement actuel",
|
||||
"Athletics-t":"ACTION : Course à pied, escalade, saut, nage, surmonter les obstacles, couvrir des distances\nRÉACTION : Réduire la relation temps/distance, retrouver l'équilibre, échapper à des situations dangereuses\nCOMBINAISON :\n > PHY + Vigueur : courrir ou nager sur une période prolongée",
|
||||
"Brawl-t":"ACTION : Boxe, coups de pied, lancer, combat de rue\nRÉACTION : Quitter une bagarre, se libérer d'une étreinte\nCOMBINAISON :\n > PSY + Réactivité : désarmer",
|
||||
"Force-t":"ACTION : Plier les grilles d'égouts, briser ses liens, coups de pied dans les portes, démontrer sa force (bras de fer)\nRÉACTION : Saisir quelqu'un, pousser contre une force opposée (bras de fer ou maintien d'une porte fermée)\nCOMBINAISON :\n > PSY + Domination : intimidation par la force",
|
||||
"Melee-t":"ACTION : Utiliser des armes : hache, épée, marteau, club, couteau, etc...\nRÉACTION : Connaissance des faiblesses et des propriétés des différentes sortes d'armes de combat, mesurer la puissance de combat de l'ennemi\nCOMBINAISON :\n > PSY + Réactivité : désarmer un ennemi",
|
||||
"Stamina-t":"ACTION : Traquer, plonger, marcher pendant des heures\nRÉACTION : Fuir, retenir son souffle, surmonter une maladie, l'empoisonnement et la fatigue, rester éveillé pendant plusieurs nuits de suite\nCOMBINAISON :\n > INS + Survie : harceler\n > PHY + Résistance : marche forcée",
|
||||
"Toughness-t":"ACTION : Tester sa tolérance à la douleur\nRÉACTION : Régénération physique, résister aux douleurs et aux influences environnementales, endurer la torture\nCOMBINAISON :\n > INS + Survie : faire face à un froid ou une chaleur extrême",
|
||||
"Crafting-t":"ACTION : Améliorer ou réparer des objets, cannibaliser des artefacts, ériger des défenses\nRÉACTION : Estimation de la valeur et de l'état des objets, trouver les points faibles d'un' bâtiment\nCOMBINAISON :\n > AGI + Dextérité ou CHA + Art : forger",
|
||||
"Dexterity-t":"ACTION : Vol, crochetage de serrures avec des clés squelettes ou un fil, divers actuces (dés pipés, pièces de monnaie, jeux et cartes de tarot)\nRÉACTION : Garder vos mains stables, réceptionner des jets\nCOMBINAISON :\n > AGI + Artisanat : créer de meilleurs pièces mécaniques",
|
||||
"Navigation-t":"ACTION : Equitation et maintien des animaux, piloter des véhicules ou des avions à moteur, naviguer des navires, tirer avec de l 'artillerie lourde\nRÉACTION : Jauger des trajectoires de freinage et d' accélération, juger de l'état d'un véhicule\nCOMBINAISON :\n > AGI + Mobilité : manœuvres spéciales (par exemple, attaquer ou esquiver)\n > INS + Dressage : amener une monture à sa performance maximale",
|
||||
"Mobility-t":"ACTION : Course libre, sauter, esquiver, faire des acrobaties\nRÉACTION : Roi de l'évasion, nager dans ou contre une foule\nCOMBINAISON :\n> PHY + Lutte : se libérer d'une étreinte ou contrer une étreinte\n> AGI + Furtivité : se déplacer sans être vu",
|
||||
"Projectiles-t":"ACTION : Projectiles utilise : arc, arbalète, mousquet de juge, brûleur d'âme, fusil fongicide, arme à feu, etc.., Maintenance des armes\nRÉACTION : Jauger la portée et les caractéristiques des projectiles, mesurer une distanc, trouver un couvert\nCOMBINAISON :\n > AGI + Mobilité : jeter précisément une grenade\n > AGI + Navigation : combat à distance monté, tir d'un véhicule en mouvement",
|
||||
"Stealth-t":"ACTION : Se cacher, cacher des objets, traquer, se faufiler, se camoufler\nRÉACTION : Mesure d'un niveau sonore, contrôle du rythme cardiaque et de la respiration, feindre la mort, se mettre hors de vue\nCOMBINAISON :\n > PHY + Lutte / CàC : attaque furtive\n > PSY + Domination : répandre discrètement la peur et la superstition",
|
||||
"Arts-t":"ACTION : Danser, jouer de la musique, peindre, tirer les tarots, écrire de la poésie, faire un récit, sculpter\nRÉACTION : Jugements esthétiques, estimer\nCOMBINAISON :\n > AGI + Artisanat : augmenter la valeur d'un objet en l'embellissant",
|
||||
"Conduct-t":"ACTION : Choisir les mots appropriés, connaître les traditions, les rituels et les coutumes et agir en conséquence\nRÉACTION : Eviter l'attention, voir et évaluer la réaction d'un autre à une action ou à une déclaration dans un contexte culturel\nCOMBINATION :\n > CHA + Art : Choisir le bon cadeau ou un droit de tax approprié\n > CHA + Expression : faire l'éloge de quelqu'un",
|
||||
"Expression-t":"ACTION : Langage corporel, art oratoire, enseignement\nRÉACTION : Communiquer par la gestuelle, lire les expressions faciales\nCOMBINATION :\n > CHA + Art : Chanter et danser",
|
||||
"Leadership-t":"ACTION : Encourager, faire de la propagande, mener des groupes\nRÉACTION : Renforcer le moral, éviter les mutineries\nCOMBINAISON :\n > PHY + CàC ou AGI + Projectiles : formation au combat et tactique\n > AGI + Navigation : élevage",
|
||||
"Negociation-t":"ACTION : Diplomatie, marchandage, persuasion, rédaction de contrats\nRÉACTION : Retors; Reconnaître les contrats oppressifs\nCOMBINAISON :\n > CHA + Expression : maximiser les profits\n > PSY + Tromperie : vendre de la poussière rouge à des nomades Stukov",
|
||||
"Seduction-t":"ACTION : Séduire, flirter, jouer des tours, prélever des informations\nRÉACTION : Contrer la séduction, résister à la flatterie, reconnaitre et contrer les actuces de séduction\nCOMBINAISON :\n > CHA + Expression : fasciner les autres\n > PSY + Domination : persuader les autres de dépendances",
|
||||
"Artefact-t":"ACTION : Utiliser, réparer et modifier des artefacts\nRÉACTION : Identifier les artefacts, reconnaître le sens et le contexte, juger de la valeur\nCOMBINAISON :\n > INT + Technologie : réveiller ou améliorer des artefacts",
|
||||
"Engineering-t":"ACTION : Comprendre les mécanismes et leur manipulation, mise à niveau des équipements de haute technologie\nRÉACTION : Identifier le niveau technologique, reconnaître les dommages ou les points faibles (dans les véhicules, AMSUMOs)\nCOMBINAISON :\n > INT + Légendes : réparer les processus technologiques perdus\nSPECIALITE : Améliorer l'équipement high-tech; La contrepartie moderne de AGI + Artisanat",
|
||||
"Legends-t":"ACTION : Les connaissances sur l'histoire des Cultures et des Cultes, les connaissances sur les inventions, les villes connues et oubliées, la connaissance des signes et allégories anciens, la connaissance des histoires anciennes\nRÉACTION : Jauger la chance, évaluer les développements historiques et les réactions des cultes\nCOMBINAISON :\n > INS + Orientation : recherche d'artefacts\n > PHY + CàC : connaissances sur les grandes batailles\n > CHA + Commandement : convoquer les fantômes du passé\n > INT + Artefacts : reconnaître le fonctionnement de l'artefact transhumain connu",
|
||||
"Medicine-t":"ACTION : Diagnostiquer et guérir les maladies, préparer des breuvages, recueillir des herbes curatives, traiter des blessures\nRÉACTION : Anticiper les maladies, reconnaitre les substances dangereuses\nCOMBINAISON :\n > AGI + Dextérité : poser une atelle sur une fracture\n > INT + Science : connaître la pharmacologie ou l'épigénétique\n > INS + Survie : identifier les plantes médicinales et utiliser la médecine naturelle",
|
||||
"Science-t":"ACTION : Lecture et écriture, savoir scientifique, connaissances mathématiques, préparer des explosifs\nRÉACTION : Découvrir des erreurs logiques, mesurer la solidité des murs ou des portes, anticiper les réactions chimiques\nCOMBINAISON :\n > AGI + Projectiles : évaluer les trajectoires, trouver la position d'un assassin à l'aide de l'impact d'une balle\n > CHA + Expression : connaissance de la linguistique et de divers dialectes\n > INT + Technologie : calcul d'ingénierie de structure\n > INS + Orientation : logistique",
|
||||
"Focus-t":"ACTION : Performance mentale, méditater et se concentrater, surmonter ses doutes\nRÉACTION : Self-contrôle, vaincre ses craintes, ralentir son souffle\nCOMBINAISON :\n > INT + Médecine : chirurgie très complexe\n > INT + Artefacts : réparer des artefacts hautement complexes\n > AGI + Projectiles : attaque d'un tireur d'élite",
|
||||
"Cunning-t":"ACTION : Etablir un plan d'action, improviser, distraire\nRÉACTION : Reconnaître un avantage, user de subterfuges\nCOMBINAISON :\n > INS + Orientation : exploiter le terrain à son avantage",
|
||||
"Deception-t":"ACTION : Faire semblant d'être quelqu'un d'autre, déguiser sa voix et son apparence, falcifier des documents et des objets\nRÉACTION : Mentir, bluffer\nCOMBINAISON :\n > AGI + Artisanat : création de faux\n > CHA + Commandement : se poser comme le leader d'un groupe inconnu",
|
||||
"Domination-t":"ACTION : Intimider, torturer, terroriser, subjuguer\nRÉACTION : Contrer les influences, instaurer une hiérarchie\nCOMBINAISON :\n > CHA + Expression : rugir, émettre un cri de bataille\n > INS + Empathie : ressentir les sentiments des autres et les utiliser contre eux, secouer la foi et la volonté",
|
||||
"Reaction-t":"ACTION : Prendre l'initiative, attaquer rapidement, surprendre les autres\nRÉACTION : Sixième sens, remarquer les dangers\nCOMBINAISON :\n > PHY + Lutte / CàC : attaques surprises, jeux de couteaux\n > AGI + Projectiles : tir rapide\n > AGI + Mobilité : échapper qu déclenchement d'un piège",
|
||||
"Faith-t":"ACTION : Connaissances religieuses, prêcher, inspirer, faire des sacrifices, ascétisme\nRÉACTION : Démasquer l'hérésie, maintenir la force mentale par le pouvoir de la foi\nCOMBINAISON :\n > PSY + Domination : le zélote\n > CHA + Commandement : instiller le fanatisme\n > INS + Empathie : faire la paix",
|
||||
"Willpower-t":"ACTION : Conquête de soi, ténacité, persévérance, austérité\nRÉACTION : Détecter une superstition, repousser la manipulation\nCOMBINAISON :\n > PSY + Domination : affirmer sa volonté\n > PHY+ Résistance : surmonter un traumatisme, ignorer la douleur",
|
||||
"Empathy-t":"ACTION : S'harmoniser avec les autres, feindre l'amitié, évaluer et manipuler la dynamique de groupe, psychologie\nRÉACTION : Voir la vérité derrière les émotions, deviner l'attitude et la disposition d'une contrepartie\nCOMBINAISON :\n > INT + Médecine : communiquer le salut avant le repos éternel\n > CHA + Considération : ingratiation",
|
||||
"Orienteering-t":"ACTION : Trouver quelqu'un ou quelque chose dans le pays, dessiner et lire des cartes, identifier les repères de route\nRÉACTION : Eviter de se perdre dans les tempêtes de poussière ou les blizzards, se souvenir aveuglément de la manière d'être enlevée\nCOMBINAISON :\n > AGI + Navigation : manœuvrer précautionneusement\n > PHY + Athlétisme : explorer une zone précise",
|
||||
"Perception-t":"ACTION : Trouver des objets ou repérer des choses cachées (pièges), Ecouter aux portes\nRÉACTION : Noter les événements dans le temps, repérer les embuscades, entendre ou sentir les ennemis cachés\nCOMBINAISON :\n > INS + Survie : Rechercher un havre de paix\n > PSY + Réactivité : détection du danger\n > CHA + Art : reconnaitre des faux",
|
||||
"Survival-t":"ACTION : Chasser, faire la ceuillette, traquer, éviscérer, faire un feu, poser des pièges\nRÉACTION : Percevoir du danger en milieu sauvage (poisons, pièges)\nCOMBINAISON :\n > AGI + Artisanat : fabriquer un piège\n > INT + Science : connaissances de la flore et de la faune",
|
||||
"Taming-t":"ACTION : Apaiser une créature, Renforcer mentallement une créature en les influençant et en les formant\nRÉACTION : Faire une démonstration de force envers un attaquant afin de le troubler\nCOMBINAISON :\n > PHY + Force : lutter contre un ennemi\n > AGI + Navigation : combat monté, jeter des animaux sur les ennemis",
|
||||
"Primal-t":"ACTION : Se déchainer et intimider les ennemis\nRÉACTION : Supprimer les peurs rationnelles, suivre son instinct de survie dans des situations de crise\nCOMBINAISON :\n > INS + Dressage : contrôler la meute",
|
||||
"ATTRSkill-u":"ATTR & Comp"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -1,52 +1,52 @@
|
||||
{
|
||||
"CHA": "CHA",
|
||||
"CON": "CON",
|
||||
"DEX": "DEX",
|
||||
"HD": "DV",
|
||||
"HP": "PV",
|
||||
"INT": "INT",
|
||||
"LVL": "Niveau",
|
||||
"STR": "FOR",
|
||||
"WIS": "SAG",
|
||||
"charisma": "Charisme",
|
||||
"charisma-roll": "Test de Charisme",
|
||||
"constitution": "Constitution",
|
||||
"constitution-roll": "Test de Constitution",
|
||||
"critical-success": "Réussite critique !",
|
||||
"damage": "Dégâts",
|
||||
"dexterity": "Dextérité",
|
||||
"dexterity-roll": "Test de Dextérité",
|
||||
"failure": "Echec",
|
||||
"fumble": "Echec critique !",
|
||||
"gear": "EQUIPEMENT",
|
||||
"gear-risk-dice": "dé de risque",
|
||||
"goals": "Objectifs",
|
||||
"goals-current": "Objectfis actuels",
|
||||
"goals-max": "Objectifs nécessaires",
|
||||
"hit-dice-combat": "Dés de vie",
|
||||
"hit-dice-number": "Nombre de dés de vie",
|
||||
"hit-dice-roll": "Nouveau total de points de vie",
|
||||
"hit-points-current": "Points de vie actuels",
|
||||
"hit-points-max": "Points de vie maximum",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-roll": "Test d'intelligence",
|
||||
"is-now": "passe à",
|
||||
"item": "Objet",
|
||||
"languages": "Langues",
|
||||
"level": "Niveau",
|
||||
"name": "NOM",
|
||||
"number-attacks": "Nombre d'attaques",
|
||||
"roll-gear-risk-dice": "Lancer du dé de risque",
|
||||
"roll-weapond-damage": "Lancer des dégâts",
|
||||
"skills-and-spells": "Capacités & Sorts",
|
||||
"strength": "Force",
|
||||
"strength-roll": "Test de Force",
|
||||
"success": "Réussite",
|
||||
"traits": "Traits & Entraînements",
|
||||
"weapon": "Arme",
|
||||
"weapon-damage-dice": "Dégâts de l'arme",
|
||||
"weapon-risk": "Le dé de dégâts est un dé de risque",
|
||||
"weapons": "ARMES",
|
||||
"wisdom": "Sagesse",
|
||||
"wisdom-roll": "Test de Sagesse"
|
||||
}
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"DV",
|
||||
"HP":"PV",
|
||||
"INT":"INT",
|
||||
"LVL":"Niveau",
|
||||
"STR":"FOR",
|
||||
"WIS":"SAG",
|
||||
"charisma":"Charisme",
|
||||
"charisma-roll":"Test de Charisme",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Test de Constitution",
|
||||
"critical-success":"Réussite critique !",
|
||||
"damage":"Dégâts",
|
||||
"dexterity":"Dextérité",
|
||||
"dexterity-roll":"Test de Dextérité",
|
||||
"failure":"Echec",
|
||||
"fumble":"Echec critique !",
|
||||
"gear":"EQUIPEMENT",
|
||||
"gear-risk-dice":"dé de risque",
|
||||
"goals":"Objectifs",
|
||||
"goals-current":"Objectfis actuels",
|
||||
"goals-max":"Objectifs nécessaires",
|
||||
"hit-dice-combat":"Dés de vie",
|
||||
"hit-dice-number":"Nombre de dés de vie",
|
||||
"hit-dice-roll":"Nouveau total de points de vie",
|
||||
"hit-points-current":"Points de vie actuels",
|
||||
"hit-points-max":"Points de vie maximum",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Test d'intelligence",
|
||||
"is-now":"passe à",
|
||||
"item":"Objet",
|
||||
"languages":"Langues",
|
||||
"level":"Niveau",
|
||||
"name":"NOM",
|
||||
"number-attacks":"Nombre d'attaques",
|
||||
"roll-gear-risk-dice":"Lancer du dé de risque",
|
||||
"roll-weapond-damage":"Lancer des dégâts",
|
||||
"skills-and-spells":"Capacités & Sorts",
|
||||
"strength":"Force",
|
||||
"strength-roll":"Test de Force",
|
||||
"success":"Réussite",
|
||||
"traits":"Traits & Entraînements",
|
||||
"weapon":"Arme",
|
||||
"weapon-damage-dice":"Dégâts de l'arme",
|
||||
"weapon-risk":"Le dé de dégâts est un dé de risque",
|
||||
"weapons":"ARMES",
|
||||
"wisdom":"Sagesse",
|
||||
"wisdom-roll":"Test de Sagesse"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"CHA",
|
||||
"CON":"CON",
|
||||
"DEX":"DEX",
|
||||
"HD":"HD",
|
||||
"HP":"HP",
|
||||
"INT":"INT",
|
||||
"LVL":"LVL",
|
||||
"STR":"STR",
|
||||
"WIS":"WIS",
|
||||
"charisma":"Charisma",
|
||||
"charisma-roll":"Check your Charisma",
|
||||
"constitution":"Constitution",
|
||||
"constitution-roll":"Check your Constitution",
|
||||
"critical-success":"Critical success!",
|
||||
"damage":"Damage",
|
||||
"dexterity":"Dexterity",
|
||||
"dexterity-roll":"Check your Dexterity",
|
||||
"failure":"Failure",
|
||||
"fumble":"Fumble!",
|
||||
"gear":"GEAR",
|
||||
"gear-risk-dice":"Risk die",
|
||||
"goals":"Goals",
|
||||
"goals-current":"Current goals",
|
||||
"goals-max":"Goals needed",
|
||||
"hit-dice-combat":"Hit dice",
|
||||
"hit-dice-number":"Number of hit dice",
|
||||
"hit-dice-roll":"Roll your hit dice to get new HP total",
|
||||
"hit-points-current":"Current hit points",
|
||||
"hit-points-max":"Maximum hit points",
|
||||
"intelligence":"Intelligence",
|
||||
"intelligence-roll":"Check your Intelligence",
|
||||
"is-now":"is now",
|
||||
"item":"Item",
|
||||
"languages":"Languages",
|
||||
"level":"Level",
|
||||
"name":"NAME",
|
||||
"number-attacks":"Number of attacks",
|
||||
"roll-gear-risk-dice":"Roll risk die",
|
||||
"roll-weapond-damage":"Roll weapon damage",
|
||||
"skills-and-spells":"Abilities & Spells",
|
||||
"strength":"Strength",
|
||||
"strength-roll":"Check your Strength",
|
||||
"success":"Success",
|
||||
"traits":"Traits & Trainings",
|
||||
"weapon":"Weapon",
|
||||
"weapon-damage-dice":"Weapon damage die",
|
||||
"weapon-risk":"Damage die is a risk die",
|
||||
"weapons":"WEAPONS",
|
||||
"wisdom":"Wisdom",
|
||||
"wisdom-roll":"Check your Wisdom"
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"CHA":"crwdns36107:0crwdne36107:0",
|
||||
"CON":"crwdns36108:0crwdne36108:0",
|
||||
"DEX":"crwdns36109:0crwdne36109:0",
|
||||
"HD":"crwdns36110:0crwdne36110:0",
|
||||
"HP":"crwdns36111:0crwdne36111:0",
|
||||
"INT":"crwdns36112:0crwdne36112:0",
|
||||
"LVL":"crwdns36113:0crwdne36113:0",
|
||||
"STR":"crwdns36114:0crwdne36114:0",
|
||||
"WIS":"crwdns36115:0crwdne36115:0",
|
||||
"charisma":"crwdns36116:0crwdne36116:0",
|
||||
"charisma-roll":"crwdns36117:0crwdne36117:0",
|
||||
"constitution":"crwdns36118:0crwdne36118:0",
|
||||
"constitution-roll":"crwdns36119:0crwdne36119:0",
|
||||
"critical-success":"crwdns36120:0crwdne36120:0",
|
||||
"damage":"crwdns36121:0crwdne36121:0",
|
||||
"dexterity":"crwdns36122:0crwdne36122:0",
|
||||
"dexterity-roll":"crwdns36123:0crwdne36123:0",
|
||||
"failure":"crwdns36124:0crwdne36124:0",
|
||||
"fumble":"crwdns36125:0crwdne36125:0",
|
||||
"gear":"crwdns36126:0crwdne36126:0",
|
||||
"gear-risk-dice":"crwdns36127:0crwdne36127:0",
|
||||
"goals":"crwdns36128:0crwdne36128:0",
|
||||
"goals-current":"crwdns36129:0crwdne36129:0",
|
||||
"goals-max":"crwdns36130:0crwdne36130:0",
|
||||
"hit-dice-combat":"crwdns36131:0crwdne36131:0",
|
||||
"hit-dice-number":"crwdns36132:0crwdne36132:0",
|
||||
"hit-dice-roll":"crwdns36133:0crwdne36133:0",
|
||||
"hit-points-current":"crwdns36134:0crwdne36134:0",
|
||||
"hit-points-max":"crwdns36135:0crwdne36135:0",
|
||||
"intelligence":"crwdns36136:0crwdne36136:0",
|
||||
"intelligence-roll":"crwdns36137:0crwdne36137:0",
|
||||
"is-now":"crwdns36138:0crwdne36138:0",
|
||||
"item":"crwdns36139:0crwdne36139:0",
|
||||
"languages":"crwdns36140:0crwdne36140:0",
|
||||
"level":"crwdns36141:0crwdne36141:0",
|
||||
"name":"crwdns36142:0crwdne36142:0",
|
||||
"number-attacks":"crwdns36143:0crwdne36143:0",
|
||||
"roll-gear-risk-dice":"crwdns36144:0crwdne36144:0",
|
||||
"roll-weapond-damage":"crwdns36145:0crwdne36145:0",
|
||||
"skills-and-spells":"crwdns36146:0crwdne36146:0",
|
||||
"strength":"crwdns36147:0crwdne36147:0",
|
||||
"strength-roll":"crwdns36148:0crwdne36148:0",
|
||||
"success":"crwdns36149:0crwdne36149:0",
|
||||
"traits":"crwdns36150:0crwdne36150:0",
|
||||
"weapon":"crwdns36151:0crwdne36151:0",
|
||||
"weapon-damage-dice":"crwdns36152:0crwdne36152:0",
|
||||
"weapon-risk":"crwdns36153:0crwdne36153:0",
|
||||
"weapons":"crwdns36154:0crwdne36154:0",
|
||||
"wisdom":"crwdns36155:0crwdne36155:0",
|
||||
"wisdom-roll":"crwdns36156:0crwdne36156:0"
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
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Load Diff
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Load Diff
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Load Diff
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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Load Diff
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Load Diff
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Load Diff
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Load Diff
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-146
@@ -1,148 +1,147 @@
|
||||
{
|
||||
"abilities": "Talents",
|
||||
"accurate": "Précision",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armure ou Pouvoir",
|
||||
"attack": "Attaque",
|
||||
"attack-critically-hit": "Attaque parfaite !!",
|
||||
"attack-critically-missed": "Echec critique de l'attaque",
|
||||
"attack-hit": "Touché ",
|
||||
"attack-missed": "Raté ",
|
||||
"attacks": "Attaque",
|
||||
"attribute": "Attribut",
|
||||
"balanced": "Equilibré",
|
||||
"blunt": "Contondant",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonus/Avantages",
|
||||
"bonuses-and-disadvantages": "Bonus/Désavantages",
|
||||
"boons": "Atouts",
|
||||
"burdens": "Fardeaux",
|
||||
"character": "Personnage",
|
||||
"character-background": "Biographie du personnage",
|
||||
"character-background-placeholder": "D'où vient votre personnage ? Que veut-il/elle accomplir ?",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Encombrant",
|
||||
"cunning": "Astuce",
|
||||
"currency-orteg": "Ortegs",
|
||||
"currency-shilling": "Shillings",
|
||||
"currency-thaler": "Thalers",
|
||||
"current": "Actuelle",
|
||||
"damage": "Dommages",
|
||||
"damage-negated": "Protection",
|
||||
"deep-impact": "Eventreur",
|
||||
"defends": "Se défend",
|
||||
"defenses": "Défense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Équipement et Artefacts",
|
||||
"dice-roll": "Jet",
|
||||
"discreet": "Discrétion",
|
||||
"does-extra-damage": "Inflige des dommages supplémentaires",
|
||||
"effect": "Effet",
|
||||
"enemy-critically-hit": "Echec critique à la défense",
|
||||
"enemy-critically-missed": "Défense parfaite",
|
||||
"enemy-hit": "L'ennemi touche ",
|
||||
"enemy-missed": "L'ennemi rate ",
|
||||
"equipment-and-biography": "Équipement | Bio",
|
||||
"experience-abbrv": "Exp.",
|
||||
"flexible": "Pratique",
|
||||
"free": "Gratuite",
|
||||
"friends": "Compagnons",
|
||||
"friends-name": "Nom du compagnon",
|
||||
"friends-occupation": "Archétype du compagnon",
|
||||
"friends-race": "Race du compagnon",
|
||||
"group": "Groupe",
|
||||
"group-goal": "Objectif du groupe",
|
||||
"group-name": "Nom du groupe",
|
||||
"impede": "Gênant",
|
||||
"item-name": "Nom de l'objet",
|
||||
"items": "Biens",
|
||||
"jointed": "Flexible",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max.",
|
||||
"mystical-powers": "Pouvoirs Mystiques",
|
||||
"name": "Nom",
|
||||
"negates-extra-damage": "Protège de dommages supplémentaires",
|
||||
"negation": "Protection",
|
||||
"occupation": "Archétype",
|
||||
"pain-threshold-abbrv": "Résistance à la douleur",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasion",
|
||||
"player": "Joueur",
|
||||
"precise": "Précis",
|
||||
"quality": "Qualité",
|
||||
"quick": "Agilité",
|
||||
"quote": "Citation",
|
||||
"race": "Race",
|
||||
"reactive": "Réactive",
|
||||
"resolute": "Volonté",
|
||||
"rituals": "Rituels",
|
||||
"rituals-and-powers": "Rituels | Pouvoirs",
|
||||
"roll": "Dé bonus",
|
||||
"short": "Court",
|
||||
"special": "Spéciale",
|
||||
"strong": "Force",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Corruption temporaire",
|
||||
"temporary-corruption-abbrv": "Corruption temp.",
|
||||
"threshold": "Seuil",
|
||||
"title-ability-action-type": "Type d'action du Talent",
|
||||
"title-ability-description": "Description du Talent",
|
||||
"title-ability-name": "Nom du Talent",
|
||||
"title-ability-that-determines-defense": "Attribut utilisé pour la défense, généralement Agilité",
|
||||
"title-adept": "Adepte",
|
||||
"title-any-bonus-to-defense": "Bonus à la défense",
|
||||
"title-armor-or-power-explanation": "Armure portée par le personnage ou pouvoir utilisé pour se défendre",
|
||||
"title-armor-quality": "Pratique, Encombrant, etc.",
|
||||
"title-armors-impending-penalty": "Malus d'encombrement de l'armure",
|
||||
"title-attack-roll": "Jet de dégâts",
|
||||
"title-attribute-explanation": "Attribut utilisé pour l'attaque, généralement Précision",
|
||||
"title-bond-to-player": "Lié au joueur",
|
||||
"title-bonus-to-attack-roll": "Bonus d'Attaque",
|
||||
"title-bonus-to-damage": "Bonus aux dommages",
|
||||
"title-boon-action-type": "Type d'action de l'Atout",
|
||||
"title-boon-description": "Description de l'Atout",
|
||||
"title-boon-name": "Nom de l'Atout",
|
||||
"title-burden-action-type": "Type d'action du Fardeau",
|
||||
"title-burden-description": "Description du Fardeau",
|
||||
"title-burden-name": "Nom du Fardeau",
|
||||
"title-button-does-nothing": "Vous pensiez que ce bouton servait à quelque chose ?",
|
||||
"title-character-background": "D'où vient votre personnage ? Que veut-il/elle accomplir ?",
|
||||
"title-character-sheet": "Feuille de personnage",
|
||||
"title-choose-dice-and-roll": "Choisissez une valeur de dés (à droite) et cliquez sur ce bouton pour lancer",
|
||||
"title-damage-negated": "Dé de protection bonus",
|
||||
"title-damage-reduction": "Bonus de protection",
|
||||
"title-defense-armor": "Valeur de protection de l'armure",
|
||||
"title-equipment-group-and-friends": "Equipement, Groupe et Compagnons",
|
||||
"title-extra-damage-roll": "Jet de dégâts additionnel",
|
||||
"title-item-name": "Nom de l'objet",
|
||||
"title-item-quantity": "Quantité",
|
||||
"title-master": "Maître",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Description du Pouvoir",
|
||||
"title-powers-name": "Nom du Pouvoir",
|
||||
"title-ritual-description": "Description du Rituel",
|
||||
"title-ritual-name": "Nom du Rituel",
|
||||
"title-rituals-and-powers": "Rituels et pouvoirs",
|
||||
"title-standard-equipment": "Equipement de voyage",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Corruption temporaire due à l'utilisation de l'Objet/Artéfact",
|
||||
"title-temporary-corruption-when-power-is-used": "Corruption temporaire due à l'utilisation du Pouvoir",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Corruption temporaire due à l'utilisation du Rituel",
|
||||
"title-trait-action-type": "Type d'action du Trait",
|
||||
"title-trait-description": "Description du Trait",
|
||||
"title-trait-name": "Nom du Trait",
|
||||
"title-traits-and-abilities": "Traits et Talents",
|
||||
"title-use-attack": "Attaquer !",
|
||||
"title-weapon-or-power-used": "Arme ou Pouvoir utilisé pour l'attaque",
|
||||
"title-weapon-quality": "Equilibré, Contondant, Eventreur, Flexible, Long, Précis, Court, etc.",
|
||||
"title-worn-armor-or-power": "L'armure portée par le personnage ou le Pouvoir utilisé pour se défendre",
|
||||
"total": "Total",
|
||||
"toughness": "Endurance",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Talents",
|
||||
"unspent": "Non utilisée",
|
||||
"using": "en utilisant",
|
||||
"vigilant": "Vigilance",
|
||||
"weapon-or-power": "Arme ou Pouvoir"
|
||||
"abilities":"Talents",
|
||||
"accurate":"Précision",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armure ou Pouvoir",
|
||||
"attack":"Attaque",
|
||||
"attack-critically-hit":"Attaque parfaite !!",
|
||||
"attack-critically-missed":"Echec critique de l'attaque",
|
||||
"attack-hit":"Touché ",
|
||||
"attack-missed":"Raté ",
|
||||
"attacks":"Attaque",
|
||||
"attribute":"Attribut",
|
||||
"balanced":"Equilibré",
|
||||
"blunt":"Contondant",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonus/Avantages",
|
||||
"bonuses-and-disadvantages":"Bonus/Désavantages",
|
||||
"boons":"Atouts",
|
||||
"burdens":"Fardeaux",
|
||||
"character":"Personnage",
|
||||
"character-background":"Biographie du personnage",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Encombrant",
|
||||
"cunning":"Astuce",
|
||||
"currency-orteg":"Ortegs",
|
||||
"currency-shilling":"Shillings",
|
||||
"currency-thaler":"Thalers",
|
||||
"current":"Actuelle",
|
||||
"damage":"Dommages",
|
||||
"damage-negated":"Protection",
|
||||
"deep-impact":"Eventreur",
|
||||
"defends":"Se défend",
|
||||
"defenses":"Défense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Équipement et Artefacts",
|
||||
"dice-roll":"Jet",
|
||||
"discreet":"Discrétion",
|
||||
"does-extra-damage":"Inflige des dommages supplémentaires",
|
||||
"effect":"Effet",
|
||||
"enemy-critically-hit":"Echec critique à la défense",
|
||||
"enemy-critically-missed":"Défense parfaite",
|
||||
"enemy-hit":"L'ennemi touche ",
|
||||
"enemy-missed":"L'ennemi rate ",
|
||||
"equipment-and-biography":"Équipement | Bio",
|
||||
"experience-abbrv":"Exp.",
|
||||
"flexible":"Pratique",
|
||||
"free":"Gratuite",
|
||||
"friends":"Compagnons",
|
||||
"friends-name":"Nom du compagnon",
|
||||
"friends-occupation":"Archétype du compagnon",
|
||||
"friends-race":"Race du compagnon",
|
||||
"group":"Groupe",
|
||||
"group-goal":"Objectif du groupe",
|
||||
"group-name":"Nom du groupe",
|
||||
"impede":"Gênant",
|
||||
"item-name":"Nom de l'objet",
|
||||
"items":"Biens",
|
||||
"jointed":"Flexible",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max.",
|
||||
"mystical-powers":"Pouvoirs Mystiques",
|
||||
"name":"Nom",
|
||||
"negates-extra-damage":"Protège de dommages supplémentaires",
|
||||
"negation":"Protection",
|
||||
"occupation":"Archétype",
|
||||
"pain-threshold-abbrv":"Résistance à la douleur",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasion",
|
||||
"player":"Joueur",
|
||||
"precise":"Précis",
|
||||
"quality":"Qualité",
|
||||
"quick":"Agilité",
|
||||
"quote":"Citation",
|
||||
"race":"Race",
|
||||
"reactive":"Réactive",
|
||||
"resolute":"Volonté",
|
||||
"rituals":"Rituels",
|
||||
"rituals-and-powers":"Rituels | Pouvoirs",
|
||||
"roll":"Dé bonus",
|
||||
"short":"Court",
|
||||
"special":"Spéciale",
|
||||
"strong":"Force",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Corruption temporaire",
|
||||
"temporary-corruption-abbrv":"Corruption temp.",
|
||||
"threshold":"Seuil",
|
||||
"title-ability-action-type":"Type d'action du Talent",
|
||||
"title-ability-description":"Description du Talent",
|
||||
"title-ability-name":"Nom du Talent",
|
||||
"title-ability-that-determines-defense":"Attribut utilisé pour la défense, généralement Agilité",
|
||||
"title-adept":"Adepte",
|
||||
"title-any-bonus-to-defense":"Bonus à la défense",
|
||||
"title-armor-or-power-explanation":"Armure portée par le personnage ou pouvoir utilisé pour se défendre",
|
||||
"title-armor-quality":"Pratique, Encombrant, etc.",
|
||||
"title-armors-impending-penalty":"Malus d'encombrement de l'armure",
|
||||
"title-attack-roll":"Jet de dégâts",
|
||||
"title-attribute-explanation":"Attribut utilisé pour l'attaque, généralement Précision",
|
||||
"title-bond-to-player":"Lié au joueur",
|
||||
"title-bonus-to-attack-roll":"Bonus d'Attaque",
|
||||
"title-bonus-to-damage":"Bonus aux dommages",
|
||||
"title-boon-action-type":"Type d'action de l'Atout",
|
||||
"title-boon-description":"Description de l'Atout",
|
||||
"title-boon-name":"Nom de l'Atout",
|
||||
"title-burden-action-type":"Type d'action du Fardeau",
|
||||
"title-burden-description":"Description du Fardeau",
|
||||
"title-burden-name":"Nom du Fardeau",
|
||||
"title-button-does-nothing":"Vous pensiez que ce bouton servait à quelque chose ?",
|
||||
"title-character-background":"D'où vient votre personnage ? Que veut-il/elle accomplir ?",
|
||||
"title-character-sheet":"Feuille de personnage",
|
||||
"title-choose-dice-and-roll":"Choisissez une valeur de dés (à droite) et cliquez sur ce bouton pour lancer",
|
||||
"title-damage-negated":"Dé de protection bonus",
|
||||
"title-damage-reduction":"Bonus de protection",
|
||||
"title-defense-armor":"Valeur de protection de l'armure",
|
||||
"title-equipment-group-and-friends":"Equipement, Groupe et Compagnons",
|
||||
"title-extra-damage-roll":"Jet de dégâts additionnel",
|
||||
"title-item-name":"Nom de l'objet",
|
||||
"title-item-quantity":"Quantité",
|
||||
"title-master":"Maître",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Description du Pouvoir",
|
||||
"title-powers-name":"Nom du Pouvoir",
|
||||
"title-ritual-description":"Description du Rituel",
|
||||
"title-ritual-name":"Nom du Rituel",
|
||||
"title-rituals-and-powers":"Rituels et pouvoirs",
|
||||
"title-standard-equipment":"Equipement de voyage",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Corruption temporaire due à l'utilisation de l'Objet/Artéfact",
|
||||
"title-temporary-corruption-when-power-is-used":"Corruption temporaire due à l'utilisation du Pouvoir",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Corruption temporaire due à l'utilisation du Rituel",
|
||||
"title-trait-action-type":"Type d'action du Trait",
|
||||
"title-trait-description":"Description du Trait",
|
||||
"title-trait-name":"Nom du Trait",
|
||||
"title-traits-and-abilities":"Traits et Talents",
|
||||
"title-use-attack":"Attaquer !",
|
||||
"title-weapon-or-power-used":"Arme ou Pouvoir utilisé pour l'attaque",
|
||||
"title-weapon-quality":"Equilibré, Contondant, Eventreur, Flexible, Long, Précis, Court, etc.",
|
||||
"title-worn-armor-or-power":"L'armure portée par le personnage ou le Pouvoir utilisé pour se défendre",
|
||||
"total":"Total",
|
||||
"toughness":"Endurance",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Talents",
|
||||
"unspent":"Non utilisée",
|
||||
"using":"en utilisant",
|
||||
"vigilant":"Vigilance",
|
||||
"weapon-or-power":"Arme ou Pouvoir"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"Abilities",
|
||||
"accurate":"Accurate",
|
||||
"active":"Active",
|
||||
"armor-or-power":"Armor or Power",
|
||||
"attack":"Attack",
|
||||
"attack-critically-hit":"Attack critically hit",
|
||||
"attack-critically-missed":"Attack critically missed",
|
||||
"attack-hit":"Attack Hit",
|
||||
"attack-missed":"Attack missed",
|
||||
"attacks":"attacks",
|
||||
"attribute":"Attribute",
|
||||
"balanced":"Balanced",
|
||||
"blunt":"Blunt",
|
||||
"bonus-damage-abbrv":"Bonus dmg",
|
||||
"bonus-defense-abbrv":"Bonus def",
|
||||
"bonuses-and-advantages":"Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages":"Bonuses/Disadvantages",
|
||||
"boons":"Boons",
|
||||
"burdens":"Burdens",
|
||||
"character":"Character",
|
||||
"character-background":"Character Background",
|
||||
"corruption":"Corruption",
|
||||
"cumbersome":"Cumbersome",
|
||||
"cunning":"Cunning",
|
||||
"currency-orteg":"Orteg",
|
||||
"currency-shilling":"Shilling",
|
||||
"currency-thaler":"Thaler",
|
||||
"current":"Current",
|
||||
"damage":"Damage",
|
||||
"damage-negated":"Damage negated",
|
||||
"deep-impact":"Deep Impact",
|
||||
"defends":"defends",
|
||||
"defenses":"Defense",
|
||||
"description":"Description",
|
||||
"detailed-equipment-and-artifacts":"Detailed Equipment & Artifacts",
|
||||
"dice-roll":"Rolls",
|
||||
"discreet":"Discreet",
|
||||
"does-extra-damage":"does extra damage",
|
||||
"effect":"Effect",
|
||||
"enemy-critically-hit":"Enemy critically hit",
|
||||
"enemy-critically-missed":"Enemy critically missed",
|
||||
"enemy-hit":"Enemy hit",
|
||||
"enemy-missed":"Enemy missed",
|
||||
"equipment-and-biography":"Equipment | Bio",
|
||||
"experience-abbrv":"Exp",
|
||||
"flexible":"Flexible",
|
||||
"free":"Free",
|
||||
"friends":"Friends",
|
||||
"friends-name":"Friend Name",
|
||||
"friends-occupation":"Friend Occupation",
|
||||
"friends-race":"Friend Race",
|
||||
"group":"Group",
|
||||
"group-goal":"Group Goal",
|
||||
"group-name":"Group Name",
|
||||
"impede":"Impede",
|
||||
"item-name":"Item Name",
|
||||
"items":"Items",
|
||||
"jointed":"Jointed",
|
||||
"long":"Long",
|
||||
"maximum-abbrv":"Max",
|
||||
"mystical-powers":"Mystical Powers",
|
||||
"name":"Name",
|
||||
"negates-extra-damage":"negates extra damage",
|
||||
"negation":"Negation",
|
||||
"occupation":"Occupation",
|
||||
"pain-threshold-abbrv":"Pain thresh.",
|
||||
"passive":"Passive",
|
||||
"permanent-abbrv":"Perm.",
|
||||
"persuasive":"Persuasive",
|
||||
"player":"Player",
|
||||
"precise":"Precise",
|
||||
"quality":"Quality",
|
||||
"quick":"Quick",
|
||||
"quote":"Quote",
|
||||
"race":"Race",
|
||||
"reactive":"Reactive",
|
||||
"resolute":"Resolute",
|
||||
"rituals":"Rituals",
|
||||
"rituals-and-powers":"Rituals | Powers",
|
||||
"roll":"Roll",
|
||||
"short":"Short",
|
||||
"special":"Special",
|
||||
"strong":"Strong",
|
||||
"temporary-abbrv":"Temp.",
|
||||
"temporary-corruption":"Temp Corruption",
|
||||
"temporary-corruption-abbrv":"Temp Corruption",
|
||||
"threshold":"Threshold",
|
||||
"title-ability-action-type":"Ability action type",
|
||||
"title-ability-description":"Ability description",
|
||||
"title-ability-name":"Ability Name",
|
||||
"title-ability-that-determines-defense":"Ability that determines defense, usually Quick",
|
||||
"title-adept":"Adept",
|
||||
"title-any-bonus-to-defense":"Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation":"Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality":"Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty":"Armor's impeding penalty",
|
||||
"title-attack-roll":"Attack roll for the weapon",
|
||||
"title-attribute-explanation":"Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player":"Bound to player",
|
||||
"title-bonus-to-attack-roll":"Bonus to attack roll",
|
||||
"title-bonus-to-damage":"Bonus to damage",
|
||||
"title-boon-action-type":"Boon action type",
|
||||
"title-boon-description":"Boon description",
|
||||
"title-boon-name":"Boon Name",
|
||||
"title-burden-action-type":"Burden action type",
|
||||
"title-burden-description":"Burden description",
|
||||
"title-burden-name":"Burden Name",
|
||||
"title-button-does-nothing":"What, you thought this button did something? It doesn't.",
|
||||
"title-character-background":"Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet":"Character Sheet",
|
||||
"title-choose-dice-and-roll":"Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated":"Damage negated due to an ability",
|
||||
"title-damage-reduction":"Any damage reduction from skills or items",
|
||||
"title-defense-armor":"Defense roll for the armor",
|
||||
"title-equipment-group-and-friends":"Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll":"Extra damage roll due to an ability",
|
||||
"title-item-name":"Item Name",
|
||||
"title-item-quantity":"Item Quantity",
|
||||
"title-master":"Master",
|
||||
"title-novice":"Novice",
|
||||
"title-power-description":"Power description",
|
||||
"title-powers-name":"Power's name",
|
||||
"title-ritual-description":"Ritual description",
|
||||
"title-ritual-name":"Ritual name",
|
||||
"title-rituals-and-powers":"Rituals and Powers",
|
||||
"title-standard-equipment":"Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used":"Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used":"Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used":"Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type":"Trait action type",
|
||||
"title-trait-description":"Trait description",
|
||||
"title-trait-name":"Trait Name",
|
||||
"title-traits-and-abilities":"Traits and Abilities",
|
||||
"title-use-attack":"Use attack!",
|
||||
"title-weapon-or-power-used":"Weapon or power used in attack",
|
||||
"title-weapon-quality":"Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power":"Armor the character is wearing, or Power used to defend",
|
||||
"total":"Total",
|
||||
"toughness":"Toughness",
|
||||
"traits":"Traits",
|
||||
"traits-and-abilities":"Traits | Abilities",
|
||||
"unspent":"Unspent",
|
||||
"using":"using",
|
||||
"vigilant":"Vigilant",
|
||||
"weapon-or-power":"Weapon or Power"
|
||||
}
|
||||
+145
-145
@@ -1,147 +1,147 @@
|
||||
{
|
||||
"abilities": "Abilities",
|
||||
"accurate": "Accurate",
|
||||
"active": "Active",
|
||||
"armor-or-power": "Armor or Power",
|
||||
"attack": "Attack",
|
||||
"attack-critically-hit": "Attack critically hit",
|
||||
"attack-critically-missed": "Attack critically missed",
|
||||
"attack-hit": "Attack Hit",
|
||||
"attack-missed": "Attack missed",
|
||||
"attacks": "attacks",
|
||||
"attribute": "Attribute",
|
||||
"balanced": "Balanced",
|
||||
"blunt": "Blunt",
|
||||
"bonus-damage-abbrv": "Bonus dmg",
|
||||
"bonus-defense-abbrv": "Bonus def",
|
||||
"bonuses-and-advantages": "Bonuses/Disadvantages",
|
||||
"bonuses-and-disadvantages": "Bonuses/Disadvantages",
|
||||
"boons": "Boons",
|
||||
"burdens": "Burdens",
|
||||
"character": "Character",
|
||||
"character-background": "Character Background",
|
||||
"corruption": "Corruption",
|
||||
"cumbersome": "Cumbersome",
|
||||
"cunning": "Cunning",
|
||||
"currency-orteg": "Orteg",
|
||||
"currency-shilling": "Shilling",
|
||||
"currency-thaler": "Thaler",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage-negated": "Damage negated",
|
||||
"deep-impact": "Deep Impact",
|
||||
"defends": "defends",
|
||||
"defenses": "Defense",
|
||||
"description": "Description",
|
||||
"detailed-equipment-and-artifacts": "Detailed Equipment & Artifacts",
|
||||
"dice-roll": "Rolls",
|
||||
"discreet": "Discreet",
|
||||
"does-extra-damage": "does extra damage",
|
||||
"effect": "Effect",
|
||||
"enemy-critically-hit": "Enemy critically hit",
|
||||
"enemy-critically-missed": "Enemy critically missed",
|
||||
"enemy-hit": "Enemy hit",
|
||||
"enemy-missed": "Enemy missed",
|
||||
"equipment-and-biography": "Equipment | Bio",
|
||||
"experience-abbrv": "Exp",
|
||||
"flexible": "Flexible",
|
||||
"free": "Free",
|
||||
"friends": "Friends",
|
||||
"friends-name": "Friend Name",
|
||||
"friends-occupation": "Friend Occupation",
|
||||
"friends-race": "Friend Race",
|
||||
"group": "Group",
|
||||
"group-goal": "Group Goal",
|
||||
"group-name": "Group Name",
|
||||
"impede": "Impede",
|
||||
"item-name": "Item Name",
|
||||
"items": "Items",
|
||||
"jointed": "Jointed",
|
||||
"long": "Long",
|
||||
"maximum-abbrv": "Max",
|
||||
"mystical-powers": "Mystical Powers",
|
||||
"name": "Name",
|
||||
"negates-extra-damage": "negates extra damage",
|
||||
"negation": "Negation",
|
||||
"occupation": "Occupation",
|
||||
"pain-threshold-abbrv": "Pain thresh.",
|
||||
"passive": "Passive",
|
||||
"permanent-abbrv": "Perm.",
|
||||
"persuasive": "Persuasive",
|
||||
"player": "Player",
|
||||
"precise": "Precise",
|
||||
"quality": "Quality",
|
||||
"quick": "Quick",
|
||||
"quote": "Quote",
|
||||
"race": "Race",
|
||||
"reactive": "Reactive",
|
||||
"resolute": "Resolute",
|
||||
"rituals": "Rituals",
|
||||
"rituals-and-powers": "Rituals | Powers",
|
||||
"roll": "Roll",
|
||||
"short": "Short",
|
||||
"special": "Special",
|
||||
"strong": "Strong",
|
||||
"temporary-abbrv": "Temp.",
|
||||
"temporary-corruption": "Temp Corruption",
|
||||
"temporary-corruption-abbrv": "Temp Corruption",
|
||||
"threshold": "Threshold",
|
||||
"title-ability-action-type": "Ability action type",
|
||||
"title-ability-description": "Ability description",
|
||||
"title-ability-name": "Ability Name",
|
||||
"title-ability-that-determines-defense": "Ability that determines defense, usually Quick",
|
||||
"title-adept": "Adept",
|
||||
"title-any-bonus-to-defense": "Any bonus to defense, including shields",
|
||||
"title-armor-or-power-explanation": "Armor the character is wearing, or Power used to defend",
|
||||
"title-armor-quality": "Flexible, Cumbersome, etc.",
|
||||
"title-armors-impending-penalty": "Armor's impeding penalty",
|
||||
"title-attack-roll": "Attack roll for the weapon",
|
||||
"title-attribute-explanation": "Ability that determines a hit, usually Accurate",
|
||||
"title-bond-to-player": "Bound to player",
|
||||
"title-bonus-to-attack-roll": "Bonus to attack roll",
|
||||
"title-bonus-to-damage": "Bonus to damage",
|
||||
"title-boon-action-type": "Boon action type",
|
||||
"title-boon-description": "Boon description",
|
||||
"title-boon-name": "Boon Name",
|
||||
"title-burden-action-type": "Burden action type",
|
||||
"title-burden-description": "Burden description",
|
||||
"title-burden-name": "Burden Name",
|
||||
"title-button-does-nothing": "What, you thought this button did something? It doesn't.",
|
||||
"title-character-background": "Explain where your character comes from and where he or she wants to go and accomplish.",
|
||||
"title-character-sheet": "Character Sheet",
|
||||
"title-choose-dice-and-roll": "Pick a dice value (to the right) and hit this button to roll",
|
||||
"title-damage-negated": "Damage negated due to an ability",
|
||||
"title-damage-reduction": "Any damage reduction from skills or items",
|
||||
"title-defense-armor": "Defense roll for the armor",
|
||||
"title-equipment-group-and-friends": "Equipment, Group, and Friends",
|
||||
"title-extra-damage-roll": "Extra damage roll due to an ability",
|
||||
"title-item-name": "Item Name",
|
||||
"title-item-quantity": "Item Quantity",
|
||||
"title-master": "Master",
|
||||
"title-novice": "Novice",
|
||||
"title-power-description": "Power description",
|
||||
"title-powers-name": "Power's name",
|
||||
"title-ritual-description": "Ritual description",
|
||||
"title-ritual-name": "Ritual name",
|
||||
"title-rituals-and-powers": "Rituals and Powers",
|
||||
"title-standard-equipment": "Standard Equipment",
|
||||
"title-temporary-corruption-when-equipment-is-used": "Temporary Corruption when equipment or artifacts is used",
|
||||
"title-temporary-corruption-when-power-is-used": "Temporary Corruption when power is used",
|
||||
"title-temporary-corruption-when-ritual-is-used": "Temporary Corruption when ritual is used",
|
||||
"title-trait-action-type": "Trait action type",
|
||||
"title-trait-description": "Trait description",
|
||||
"title-trait-name": "Trait Name",
|
||||
"title-traits-and-abilities": "Traits and Abilities",
|
||||
"title-use-attack": "Use attack!",
|
||||
"title-weapon-or-power-used": "Weapon or power used in attack",
|
||||
"title-weapon-quality": "Balanced, Blunt, Deep Impact, Jointed, Long, Precise, Short, etc.",
|
||||
"title-worn-armor-or-power": "Armor the character is wearing, or Power used to defend",
|
||||
"total": "Total",
|
||||
"toughness": "Toughness",
|
||||
"traits": "Traits",
|
||||
"traits-and-abilities": "Traits | Abilities",
|
||||
"unspent": "Unspent",
|
||||
"using": "using",
|
||||
"vigilant": "Vigilant",
|
||||
"weapon-or-power": "Weapon or Power"
|
||||
"abilities":"crwdns36824:0crwdne36824:0",
|
||||
"accurate":"crwdns36825:0crwdne36825:0",
|
||||
"active":"crwdns36826:0crwdne36826:0",
|
||||
"armor-or-power":"crwdns36827:0crwdne36827:0",
|
||||
"attack":"crwdns36828:0crwdne36828:0",
|
||||
"attack-critically-hit":"crwdns36829:0crwdne36829:0",
|
||||
"attack-critically-missed":"crwdns36830:0crwdne36830:0",
|
||||
"attack-hit":"crwdns36831:0crwdne36831:0",
|
||||
"attack-missed":"crwdns36832:0crwdne36832:0",
|
||||
"attacks":"crwdns36833:0crwdne36833:0",
|
||||
"attribute":"crwdns36834:0crwdne36834:0",
|
||||
"balanced":"crwdns36835:0crwdne36835:0",
|
||||
"blunt":"crwdns36836:0crwdne36836:0",
|
||||
"bonus-damage-abbrv":"crwdns36837:0crwdne36837:0",
|
||||
"bonus-defense-abbrv":"crwdns36838:0crwdne36838:0",
|
||||
"bonuses-and-advantages":"crwdns36839:0crwdne36839:0",
|
||||
"bonuses-and-disadvantages":"crwdns36840:0crwdne36840:0",
|
||||
"boons":"crwdns36841:0crwdne36841:0",
|
||||
"burdens":"crwdns36842:0crwdne36842:0",
|
||||
"character":"crwdns36843:0crwdne36843:0",
|
||||
"character-background":"crwdns36844:0crwdne36844:0",
|
||||
"corruption":"crwdns36845:0crwdne36845:0",
|
||||
"cumbersome":"crwdns36846:0crwdne36846:0",
|
||||
"cunning":"crwdns36847:0crwdne36847:0",
|
||||
"currency-orteg":"crwdns36848:0crwdne36848:0",
|
||||
"currency-shilling":"crwdns36849:0crwdne36849:0",
|
||||
"currency-thaler":"crwdns36850:0crwdne36850:0",
|
||||
"current":"crwdns36851:0crwdne36851:0",
|
||||
"damage":"crwdns36852:0crwdne36852:0",
|
||||
"damage-negated":"crwdns36853:0crwdne36853:0",
|
||||
"deep-impact":"crwdns36854:0crwdne36854:0",
|
||||
"defends":"crwdns36855:0crwdne36855:0",
|
||||
"defenses":"crwdns36856:0crwdne36856:0",
|
||||
"description":"crwdns36857:0crwdne36857:0",
|
||||
"detailed-equipment-and-artifacts":"crwdns36858:0crwdne36858:0",
|
||||
"dice-roll":"crwdns36859:0crwdne36859:0",
|
||||
"discreet":"crwdns36860:0crwdne36860:0",
|
||||
"does-extra-damage":"crwdns36861:0crwdne36861:0",
|
||||
"effect":"crwdns36862:0crwdne36862:0",
|
||||
"enemy-critically-hit":"crwdns36863:0crwdne36863:0",
|
||||
"enemy-critically-missed":"crwdns36864:0crwdne36864:0",
|
||||
"enemy-hit":"crwdns36865:0crwdne36865:0",
|
||||
"enemy-missed":"crwdns36866:0crwdne36866:0",
|
||||
"equipment-and-biography":"crwdns36867:0crwdne36867:0",
|
||||
"experience-abbrv":"crwdns36868:0crwdne36868:0",
|
||||
"flexible":"crwdns36869:0crwdne36869:0",
|
||||
"free":"crwdns36870:0crwdne36870:0",
|
||||
"friends":"crwdns36871:0crwdne36871:0",
|
||||
"friends-name":"crwdns36872:0crwdne36872:0",
|
||||
"friends-occupation":"crwdns36873:0crwdne36873:0",
|
||||
"friends-race":"crwdns36874:0crwdne36874:0",
|
||||
"group":"crwdns36875:0crwdne36875:0",
|
||||
"group-goal":"crwdns36876:0crwdne36876:0",
|
||||
"group-name":"crwdns36877:0crwdne36877:0",
|
||||
"impede":"crwdns36878:0crwdne36878:0",
|
||||
"item-name":"crwdns36879:0crwdne36879:0",
|
||||
"items":"crwdns36880:0crwdne36880:0",
|
||||
"jointed":"crwdns36881:0crwdne36881:0",
|
||||
"long":"crwdns36882:0crwdne36882:0",
|
||||
"maximum-abbrv":"crwdns36883:0crwdne36883:0",
|
||||
"mystical-powers":"crwdns36884:0crwdne36884:0",
|
||||
"name":"crwdns36885:0crwdne36885:0",
|
||||
"negates-extra-damage":"crwdns36886:0crwdne36886:0",
|
||||
"negation":"crwdns36887:0crwdne36887:0",
|
||||
"occupation":"crwdns36888:0crwdne36888:0",
|
||||
"pain-threshold-abbrv":"crwdns36889:0crwdne36889:0",
|
||||
"passive":"crwdns36890:0crwdne36890:0",
|
||||
"permanent-abbrv":"crwdns36891:0crwdne36891:0",
|
||||
"persuasive":"crwdns36892:0crwdne36892:0",
|
||||
"player":"crwdns36893:0crwdne36893:0",
|
||||
"precise":"crwdns36894:0crwdne36894:0",
|
||||
"quality":"crwdns36895:0crwdne36895:0",
|
||||
"quick":"crwdns36896:0crwdne36896:0",
|
||||
"quote":"crwdns36897:0crwdne36897:0",
|
||||
"race":"crwdns36898:0crwdne36898:0",
|
||||
"reactive":"crwdns36899:0crwdne36899:0",
|
||||
"resolute":"crwdns36900:0crwdne36900:0",
|
||||
"rituals":"crwdns36901:0crwdne36901:0",
|
||||
"rituals-and-powers":"crwdns36902:0crwdne36902:0",
|
||||
"roll":"crwdns36903:0crwdne36903:0",
|
||||
"short":"crwdns36904:0crwdne36904:0",
|
||||
"special":"crwdns36905:0crwdne36905:0",
|
||||
"strong":"crwdns36906:0crwdne36906:0",
|
||||
"temporary-abbrv":"crwdns36907:0crwdne36907:0",
|
||||
"temporary-corruption":"crwdns36908:0crwdne36908:0",
|
||||
"temporary-corruption-abbrv":"crwdns36909:0crwdne36909:0",
|
||||
"threshold":"crwdns36910:0crwdne36910:0",
|
||||
"title-ability-action-type":"crwdns36911:0crwdne36911:0",
|
||||
"title-ability-description":"crwdns36912:0crwdne36912:0",
|
||||
"title-ability-name":"crwdns36913:0crwdne36913:0",
|
||||
"title-ability-that-determines-defense":"crwdns36914:0crwdne36914:0",
|
||||
"title-adept":"crwdns36915:0crwdne36915:0",
|
||||
"title-any-bonus-to-defense":"crwdns36916:0crwdne36916:0",
|
||||
"title-armor-or-power-explanation":"crwdns36917:0crwdne36917:0",
|
||||
"title-armor-quality":"crwdns36918:0crwdne36918:0",
|
||||
"title-armors-impending-penalty":"crwdns36919:0crwdne36919:0",
|
||||
"title-attack-roll":"crwdns36920:0crwdne36920:0",
|
||||
"title-attribute-explanation":"crwdns36921:0crwdne36921:0",
|
||||
"title-bond-to-player":"crwdns36922:0crwdne36922:0",
|
||||
"title-bonus-to-attack-roll":"crwdns36923:0crwdne36923:0",
|
||||
"title-bonus-to-damage":"crwdns36924:0crwdne36924:0",
|
||||
"title-boon-action-type":"crwdns36925:0crwdne36925:0",
|
||||
"title-boon-description":"crwdns36926:0crwdne36926:0",
|
||||
"title-boon-name":"crwdns36927:0crwdne36927:0",
|
||||
"title-burden-action-type":"crwdns36928:0crwdne36928:0",
|
||||
"title-burden-description":"crwdns36929:0crwdne36929:0",
|
||||
"title-burden-name":"crwdns36930:0crwdne36930:0",
|
||||
"title-button-does-nothing":"crwdns36931:0crwdne36931:0",
|
||||
"title-character-background":"crwdns36932:0crwdne36932:0",
|
||||
"title-character-sheet":"crwdns36933:0crwdne36933:0",
|
||||
"title-choose-dice-and-roll":"crwdns36934:0crwdne36934:0",
|
||||
"title-damage-negated":"crwdns36935:0crwdne36935:0",
|
||||
"title-damage-reduction":"crwdns36936:0crwdne36936:0",
|
||||
"title-defense-armor":"crwdns36937:0crwdne36937:0",
|
||||
"title-equipment-group-and-friends":"crwdns36938:0crwdne36938:0",
|
||||
"title-extra-damage-roll":"crwdns36939:0crwdne36939:0",
|
||||
"title-item-name":"crwdns36940:0crwdne36940:0",
|
||||
"title-item-quantity":"crwdns36941:0crwdne36941:0",
|
||||
"title-master":"crwdns36942:0crwdne36942:0",
|
||||
"title-novice":"crwdns36943:0crwdne36943:0",
|
||||
"title-power-description":"crwdns36944:0crwdne36944:0",
|
||||
"title-powers-name":"crwdns36945:0crwdne36945:0",
|
||||
"title-ritual-description":"crwdns36946:0crwdne36946:0",
|
||||
"title-ritual-name":"crwdns36947:0crwdne36947:0",
|
||||
"title-rituals-and-powers":"crwdns36948:0crwdne36948:0",
|
||||
"title-standard-equipment":"crwdns36949:0crwdne36949:0",
|
||||
"title-temporary-corruption-when-equipment-is-used":"crwdns36950:0crwdne36950:0",
|
||||
"title-temporary-corruption-when-power-is-used":"crwdns36951:0crwdne36951:0",
|
||||
"title-temporary-corruption-when-ritual-is-used":"crwdns36952:0crwdne36952:0",
|
||||
"title-trait-action-type":"crwdns36953:0crwdne36953:0",
|
||||
"title-trait-description":"crwdns36954:0crwdne36954:0",
|
||||
"title-trait-name":"crwdns36955:0crwdne36955:0",
|
||||
"title-traits-and-abilities":"crwdns36956:0crwdne36956:0",
|
||||
"title-use-attack":"crwdns36957:0crwdne36957:0",
|
||||
"title-weapon-or-power-used":"crwdns36958:0crwdne36958:0",
|
||||
"title-weapon-quality":"crwdns36959:0crwdne36959:0",
|
||||
"title-worn-armor-or-power":"crwdns36960:0crwdne36960:0",
|
||||
"total":"crwdns36961:0crwdne36961:0",
|
||||
"toughness":"crwdns36962:0crwdne36962:0",
|
||||
"traits":"crwdns36963:0crwdne36963:0",
|
||||
"traits-and-abilities":"crwdns36964:0crwdne36964:0",
|
||||
"unspent":"crwdns36965:0crwdne36965:0",
|
||||
"using":"crwdns36966:0crwdne36966:0",
|
||||
"vigilant":"crwdns36967:0crwdne36967:0",
|
||||
"weapon-or-power":"crwdns36968:0crwdne36968:0"
|
||||
}
|
||||
Reference in New Issue
Block a user