Update bfrpgsheet-expanded.html
Made a code error in the armor display and fixed it.
This commit is contained in:
@@ -744,9 +744,10 @@ on("sheet:opened", function () {
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<!--Main Header -->
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<div class="sheet-core-header sheet-padb">
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<div class="sheet-row">
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<div class="sheet-col-1-4 sheet-margin-top"><img src="http://imgur.com/TprZw4p.png" alt="Basic Fantasy RPG" width=150 ></div>
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<div class="sheet-col-1-4 sheet-margin-top"><img src="https://github.com/Roll20/roll20-character-sheets/blob/master/Basic%20Fantasy%20RPG%20-%20Expanded/bfrpg.png?raw=true" alt="Basic Fantasy RPG" width=150 ></div>
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<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_character_name"><br/>Character Name</div>
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<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_class"><br/>Class</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_race"><br/>Race</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_class"><br/>Class</div>
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<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" name="attr_level" value="1"><br/>Level</div>
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</div>
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</div>
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@@ -788,20 +789,18 @@ on("sheet:opened", function () {
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<!--Appearance, Vision, Languages and Alignment aspect fields-->
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<h4 class="sheet-center">Appearance, Vision, Languages and Alignment</h4>
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<div class="sheet-row">
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_race"><br/>Race</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" name="attr_age"><br/>Age</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_height"><br/>Height</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_weight"><br/>Weight</div>
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<div class="sheet-row sheet-center">
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<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="number" name="attr_age"><br/>Age</div>
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<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_height"><br/>Height</div>
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<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_weight"><br/>Weight</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_eyes"><br/>Eyes</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_hair"><br/>Hair</div>
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<div class="sheet-col-1-7 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_size"><br/>Size</div>
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</div>
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<div class="sheet-row sheet-padb">
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<div class="sheet-col-1-6 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_vision"><br/>Vision</div>
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<div class="sheet-col-2-3 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_prolanguages"><br/>Known Languages</div>
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<div class="sheet-col-1-6 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_hair"><br/>Hair</div>
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<div class="sheet-col-1-6 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_alignment"><br/>Alignment</div>
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</div>
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<div class="sheet-row sheet-padb sheet-center">
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<div class="sheet-col-1-4 sheet-small-label sheet-center" title="Type in what the vision type is with it's range."><input class="sheet-underlined sheet-center" type="text" name="attr_vision"><br/>Vision</div>
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<div class="sheet-col-2-3 sheet-small-label sheet-center" title="Type in what languages your character knows. Most know common to start with."><input class="sheet-underlined sheet-center" type="text" name="attr_prolanguages"><br/>Known Languages</div>
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</div>
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<!--Ability section-->
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<!--The abiltity adjustment is fitted to a 3rd order polynomial that gives the correct value between 3 and 18-->
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@@ -811,9 +810,9 @@ on("sheet:opened", function () {
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<div class="sheet-row sheet-sub-header">
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<div class="sheet-col-1-6 sheet-center sheet-small-label">Score</div>
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<div class="sheet-col-1-6 sheet-center sheet-small-label"> </div>
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<div class="sheet-col-1-6 sheet-center sheet-small-label">Adjust.</div>
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<div class="sheet-col-1-8 sheet-center sheet-small-label">Roll</div>
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<div class="sheet-col-1-4 sheet-center sheet-small-label">Notes</div>
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<div class="sheet-col-1-6 sheet-center sheet-small-label" title="Ability score bonus or penalty">Adjust.</div>
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<div class="sheet-col-1-8 sheet-center sheet-small-label" title="This is used for ability checks">Roll</div>
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<div class="sheet-col-1-4 sheet-center sheet-small-label" title="This is what the score or modifier is used for">Notes</div>
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</div>
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<div class="sheet-row">
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<div class="sheet-col-1-6"><input type="number" name="attr_strength" min="3" max="18" step="1" value="10" /></div>
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@@ -821,10 +820,11 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-6">
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<input type="number" name="attr_strength_mod" value="(round(@{strength}*@{strength}*@{strength}*0.002831-@{strength}*@{strength}*0.08918+1.164*@{strength}-5.667))" disabled="disabled" />
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</div>
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<div class="sheet-col-1-8 sheet-center">
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<div class="sheet-col-1-8 sheet-center" title="ability check: STR">
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<button type="roll" name="roll_Str" value="&{template:5eDefault} {{ability=1}} {{title=Strength Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{strength_mod}]]}>@{osr}]]}}"></button>
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</div>
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<div class="sheet-col-1-4 sheet-tiny-note">Attack Dam. Open Doors</div>
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</div>
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<div class="sheet-row">
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<div class="sheet-col-1-6"><input type="number" name="attr_intelligence" min="3" max="18" step="1" value="10" /></div>
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@@ -832,7 +832,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-6">
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<input type="number" name="attr_intelligence_mod" value="(round(@{intelligence}*@{intelligence}*@{intelligence}*0.002831-@{intelligence}*@{intelligence}*0.08918+1.164*@{intelligence}-5.667))" disabled="disabled" />
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</div>
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<div class="sheet-col-1-8 sheet-center">
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<div class="sheet-col-1-8 sheet-center" title="ability check: INT">
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<button type="roll" name="roll_Int" value="&{template:5eDefault} {{ability=1}} {{title=Intelligence Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{intelligence_mod}]]}>@{osr}]]}}"></button>
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</div>
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<div class="sheet-col-1-4 sheet-tiny-note">Languages</div>
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@@ -843,7 +843,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-6">
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<input type="number" name="attr_wisdom_mod" value="(round(@{wisdom}*@{wisdom}*@{wisdom}*0.002831-@{wisdom}*@{wisdom}*0.08918+1.164*@{wisdom}-5.667))" disabled="disabled" />
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</div>
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<div class="sheet-col-1-8 sheet-center">
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<div class="sheet-col-1-8 sheet-center" title="ability check: WIS">
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<button type="roll" name="roll_Wis" value="&{template:5eDefault} {{ability=1}} {{title=Wisdom Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{wisdom_mod}]]}>@{osr}]]}}"></button>
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</div>
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<div class="sheet-col-1-4 sheet-tiny-note">Save vs. Spells</div>
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@@ -854,7 +854,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-6">
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<input type="number" name="attr_dexterity_mod" value="(round(@{dexterity}*@{dexterity}*@{dexterity}*0.002831-@{dexterity}*@{dexterity}*0.08918+1.164*@{dexterity}-5.667))" disabled="disabled" />
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</div>
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<div class="sheet-col-1-8 sheet-center">
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<div class="sheet-col-1-8 sheet-center" title="ability check: DEX">
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<button type="roll" name="roll_Dex" value="&{template:5eDefault} {{ability=1}} {{title=Dexterity Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{dexterity_mod}]]}>@{osr}]]}}"></button>
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</div>
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<div class="sheet-col-1-4 sheet-tiny-note">Missile Attack AC</div>
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@@ -865,7 +865,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-6">
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<input type="number" name="attr_constitution_mod" value="(round(@{constitution}*@{constitution}*@{constitution}*0.002831-@{constitution}*@{constitution}*0.08918+1.164*@{constitution}-5.667))" disabled="disabled" />
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</div>
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<div class="sheet-col-1-8 sheet-center">
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<div class="sheet-col-1-8 sheet-center" title="ability check: CON">
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<button type="roll" name="roll_Con" value="&{template:5eDefault} {{ability=1}} {{title=Constitution Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{constitution_mod}]]}>@{osr}]]}}"></button>
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</div>
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<div class="sheet-col-1-4 sheet-tiny-note">Hit Points/Level</div>
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@@ -876,7 +876,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-6">
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<input type="number" name="attr_charisma_mod" value="(round(@{charisma}*@{charisma}*@{charisma}*0.002831-@{charisma}*@{charisma}*0.08918+1.164*@{charisma}-5.667))" disabled="disabled" />
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</div>
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<div class="sheet-col-1-8 sheet-center">
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<div class="sheet-col-1-8 sheet-center" title="ability check: CHA">
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<button type="roll" name="roll_Cha" value="&{template:5eDefault} {{ability=1}} {{title=Charisma Check}} {{subheader=@{character_name}}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+[[@{charisma_mod}]]}>@{osr}]]}}"></button>
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</div>
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<div class="sheet-col-1-4 sheet-tiny-note">Reactions</div>
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@@ -887,11 +887,11 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-6"></div>
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<div class="sheet-col-1-6"></div>
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<div class="sheet-col-1-8 sheet-center"></div>
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<div class="sheet-col-1-4 sheet-tiny-note">Optional Ability roll </div>
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<div class="sheet-col-1-4 sheet-tiny-note">Optional Ability Check </div>
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</div>
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</div>
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<!--Saving Throws and Experience-->
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<!--Experience-->
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<div class="sheet-col-1-2 sheet-padr">
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<h4 class="sheet-center">Experience</h4>
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@@ -901,9 +901,9 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-center sheet-small-label">XP Needed</div>
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</div>
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<div class="sheet-row sheet-center">
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<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" name="attr_current_xp" value=0></div>
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<div class="sheet-col-1-4 sheet-center"><input type="text" class="sheet-center" name="attr_xp_next_level" value=0></div>
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<div class="sheet-col-1-4 sheet-center"><input type="number" name="attr_xp_" value="@{xp_next_level}-@{current_xp}" disabled=true></div>
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<div class="sheet-col-1-4 sheet-small-label sheet-center" title="Current Experience"><input class="sheet-underlined sheet-center" type="text" name="attr_current_xp" value=0></div>
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<div class="sheet-col-1-4 sheet-center" title="The experience needed for next level"><input type="text" class="sheet-center" name="attr_xp_next_level" value=0></div>
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<div class="sheet-col-1-4 sheet-center" title="This displays what is needed for leveling up"><input type="number" name="attr_xp_" value="@{xp_next_level}-@{current_xp}" disabled=true></div>
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</div>
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<span class="sheet-spacer"></span>
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<h4 class="sheet-center">Class / Racial Notes</h4>
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@@ -931,7 +931,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_OL_skill" value="Open Lock"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_OL_skill_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_OL_skillmod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_OLS_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -950,7 +950,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_RT_skill" value="Remove Trap"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_RTskill_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_RTmod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_RTS_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -969,7 +969,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_PP_skill" value="Pick Pockets"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_PPskill_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_PPmod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_PPS_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -988,7 +988,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_MS_skill" value="Move Silently"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_MSskill_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_MSmod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_MSS_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -1007,7 +1007,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_CW_skill" value="Climb Walls"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_CWskill_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_CWmod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_CWS_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -1026,7 +1026,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_H_skill" value="Hide"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_Hskill_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_Hmod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_HS_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -1045,7 +1045,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" name="attr_L_skill" value="Listen"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base skill level in here" name="attr_Lskill_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_Lmod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_LS_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -1066,7 +1066,7 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padr sheet-left"><input type="text" title="Name the class ability" name="attr_ability_name" value="name"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-left"><input type="number" value=0 title="place base ability level in here" name="attr_ability_rank"></div>
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<div class="sheet-col-1-5 sheet-padr sheet-center"><input type="number" value=0 step=5 title="place any modifier (racial or class) in here" name="attr_mod_rank"></div>
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<div class="sheet-col-1-5 sheet-center">
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<div class="sheet-col-1-5 sheet-center" title="This is for optional ability modifiers if used">
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<select name="attr_ability_stat">
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<option value="0">--</option>
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<option value="@{strength_mod}*5">Str</option>
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@@ -1367,6 +1367,13 @@ on("sheet:opened", function () {
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<div class="sheet-col-1-4 sheet-padl">Chance</div>
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<div class="sheet-col-1-4 sheet-padl">Roll</div>
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</div>
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<div class="sheet-row">
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<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Surprised</div>
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<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_surprised" Title="Surprise check" value="2"></div>
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<div class="sheet-col-1-8 sheet-padl sheet-center">
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<button type='roll' class="sheet-roll" name='roll_surprised' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is surprised?}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{surprised}]]}}> "></button>
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</div>
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</div>
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<div class="sheet-row">
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<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Detect Stonework</div>
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<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_detectstonework" Title="Dwarven ability" value="0"></div>
|
||||
@@ -1375,8 +1382,8 @@ on("sheet:opened", function () {
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Finding Secret Doors</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_detectsecret" title="Elves (and other specific races) add one to the score when actively searching." value="1"></div>
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right" title="Takes 10 minutes of searching per 10 foot wall.">Finding Secret Doors</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_detectsecret" title="Elves (and other specific races) add one to the chance when actively searching. Characters with INT 15 or better add +1 to the chance." value="1"></div>
|
||||
<div class="sheet-col-1-8 sheet-padl sheet-center">
|
||||
<button type='roll' class="sheet-roll" name='roll_detectsecret' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is looking for secret doors}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{detectsecret}]]}}> "></button>
|
||||
</div>
|
||||
@@ -1389,36 +1396,36 @@ on("sheet:opened", function () {
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Finding Traps</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_findingtraps" title="Anyone can try to find traps but only thieves (and specific optional classes) can remove them" value="1"></div>
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right" title="Takes 10 minutes of searching per 10 foot square area.">Detect Traps</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_findingtraps" title="Anyone can try to detect traps" value="1"></div>
|
||||
<div class="sheet-col-1-8 sheet-padl sheet-center">
|
||||
<button type='roll' class="sheet-roll" name='roll_findingtraps' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is looking for traps}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{findingtraps}]]}}> "></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Hearing Noise</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_hearingnoise" title="Anyone can try to hear noises but only thieves (and specific optional classes) can listen." value="1"></div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" name="attr_hearingnoise" title="Anyone can try to hear noises" value="1"></div>
|
||||
<div class="sheet-col-1-8 sheet-padl sheet-center">
|
||||
<button type='roll' class="sheet-roll" name='roll_hearingnoise' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to hear noises}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{hearingnoise}]]}}> "></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Opening Stuck Doors</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="Don't forget to add your str mod to the score." name="attr_openingdoors" value="1"></div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="This uses a d6 for the roll. Do not forget to add STR and Racial modifiers to the chance score." name="attr_openingdoors" value="1"></div>
|
||||
<div class="sheet-col-1-8 sheet-padl sheet-center">
|
||||
<button type='roll' class="sheet-roll" name='roll_openingdoors' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to force open a door}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d6}<@{openingdoors}]]}}> "></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Opening Locked Doors</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="Don't forget to add your str mod to the score." name="attr_openinglockeddoors" value="1"></div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="This uses a d10 for the roll to represent the increased difficulty. Do not forget to add STR and Racial modifiers to the chance score." name="attr_openinglockeddoors" value="1"></div>
|
||||
<div class="sheet-col-1-8 sheet-padl sheet-center">
|
||||
<button type='roll' class="sheet-roll" name='roll_openingdoors' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to force open a locked door}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d10}<@{openingdoors}]]}}> "></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-2 sheet-padr sheet-small-label sheet-right">Bending Metal Bars</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="Don't forget to add your str mod to the score." name="attr_bendbars" value="1"></div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center"><input type="number" title="This uses a d20 for the roll to represent the increased difficulty. Do not forget to add STR and Racial modifiers to the chance score." name="attr_bendbars" value="1"></div>
|
||||
<div class="sheet-col-1-8 sheet-padl sheet-center">
|
||||
<button type='roll' class="sheet-roll" name='roll_openingdoors' value="&{template:5eDefault} {{ability=1}} {{title=@{character_name} is trying to bend bars}} {{rollname=Success N(0)/Y(1)}} {{roll=[[{1d20}<@{openingdoors}]]}}> "></button>
|
||||
</div>
|
||||
@@ -1432,7 +1439,7 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-section-skills">
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-2 sheet-padr">
|
||||
<h4 class="sheet-center">Secondary Skills </h4>
|
||||
<h4 class="sheet-center" title="This is from an optional supplement. It uses a d20 for rolls.">Secondary Skills </h4>
|
||||
<div class="sheet-row sheet-sub-header sheet-small-label">
|
||||
<div class="sheet-col-1-4 sheet-padl">Name</div>
|
||||
<div class="sheet-col-1-6 sheet-center">Modifier</div>
|
||||
@@ -1468,16 +1475,17 @@ on("sheet:opened", function () {
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<!--Specializations --><!--This section is based from the optional rules in the combat option supplement-->
|
||||
<div class="sheet-col-1-2 sheet-padl">
|
||||
<h4 class="sheet-center">Combat Specialization </h4>
|
||||
<h4 class="sheet-center" title="This is from the combat options supplement.">Combat Specialization </h4>
|
||||
<div class="sheet-row sheet-sub-header sheet-small-label">
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-padr">Specialization</div>
|
||||
<div class="sheet-col-1-4 sheet-padl sheet-center">Notes</div>
|
||||
</div>
|
||||
<fieldset class="repeating_specialization">
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-4 sheet-padr sheet-small-label sheet-left"><input type="text" title="Name of specialization" name="attr_specializationname"></div>
|
||||
<div class="sheet-col-1-4 sheet-padr sheet-small-label sheet-left"><input type="text" title="Name of what the specialization is" name="attr_specializationname"></div>
|
||||
<div class="sheet-col-1-2 sheet-padl sheet-small-label sheet-left"><input type="text" title="Game info for the specialization" name="attr_specializationnotes"></div>
|
||||
</div>
|
||||
</fieldset>
|
||||
@@ -1501,8 +1509,8 @@ on("sheet:opened", function () {
|
||||
<h4 class="sheet-center">Movement </h4>
|
||||
<div class="sheet-row sheet-center sheet-padb">
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Combat Movement" name="attr_move_encounter" value="40" step="10" min="10"><br/>Per Round</div>
|
||||
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Running in a round" name="attr_move_run" value="(@{move_encounter}*2)" disabled=true><br/>Running</div>
|
||||
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Combat Movement per round in feet or yards" name="attr_move_encounter" value="40" min="0"><br/>Per Round</div>
|
||||
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Running or Charging distance in a round in feet or yards" name="attr_move_run" value="(@{move_encounter}*2)" disabled=true><br/>Running</div>
|
||||
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" title="Alternative Movement, such as swimming or flight, speed" name="attr_move_other" min="0" step="1"><br/>Other</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1517,7 +1525,7 @@ on("sheet:opened", function () {
|
||||
</div>
|
||||
<h4 class="sheet-center">Initiative</h4>
|
||||
<div class="sheet-row sheet-center">
|
||||
<div class="sheet-col-1-3 sheet-right sheet-padl"><input type="text"name="attr_Initiativedice" title="Core rules is 1d6+Dex mod but Alternative dice is listed" value="1d6">
|
||||
<div class="sheet-col-1-3 sheet-right sheet-padl"><input type="text"name="attr_Initiativedice" title="Core rules is 1d6+Dex mod but Alternative dice can used" value="1d6">
|
||||
<div class-"sheet-col-1-8 sheet-left sheet-padr sheet-small-label sheet-vert-bottom">Type</div>
|
||||
</div>
|
||||
<div class="sheet-col-1-4 sheet-small-label sheet-center sheet-padl" title="Only enter additional bonuses to initiative here. Your Dex mod is already included in the macro button"><input class="sheet-underlined sheet-center" type="number" name="attr_initiative" value="0" step="1"><br/>Bonus</div>
|
||||
@@ -1536,46 +1544,46 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-col-1-8 sheet-center sheet-small-label">Roll</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-8 sheet-padr"><input type="number" name="attr_save_death_ray" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_death_ray" value="20" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-2 sheet-small-label">Death Ray or Poison</div>
|
||||
<div class="sheet-col-1-10 sheet-center sheet-small-label"> </div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_death_ray_mod" Title="Modifier" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_death_ray_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-center">
|
||||
<button type="roll" name="roll_SDR" value="&{template:5eDefault} {{save=1}} {{title=Death Ray or Poison}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_death_ray_mod}}>@{save_death_ray}]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-8 sheet-padr"><input type="number" name="attr_save_magic_wand" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_magic_wand" value="20" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-2 sheet-small-label">Magic Wands</div>
|
||||
<div class="sheet-col-1-10 sheet-center sheet-small-label"> </div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_magic_wand_mod" Title="Modifier" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_magic_wand_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-center">
|
||||
<button type="roll" name="roll_SMW" value="&{template:5eDefault} {{save=1}} {{title=Magic Wands}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_magic_wand_mod}}>@{save_magic_wand}]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-8 sheet-padr"><input type="number" name="attr_save_paralysis" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_paralysis" value="20" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-2 sheet-small-label">Paralysis or Turn to Stone</div>
|
||||
<div class="sheet-col-1-10 sheet-center sheet-small-label"> </div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_paralysis_mod" Title="Modifier" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_paralysis_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-center">
|
||||
<button type="roll" name="roll_SPTTS" value="&{template:5eDefault} {{save=1}} {{title=Paralysis or Turn to Stone}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_paralysis_mod}}>@{save_paralysis}]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-8 sheet-padr"><input type="number" name="attr_save_dragons_breath" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_dragons_breath" value="20" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-2 sheet-small-label">Dragon's Breath</div>
|
||||
<div class="sheet-col-1-10 sheet-center sheet-small-label"> </div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_dragons_breath_mod" Title="Modifier" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_dragons_breath_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-center">
|
||||
<button type="roll" name="roll_SDB" value="&{template:5eDefault} {{save=1}} {{title=Dragon's Breath}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_dragons_breath_mod}}>@{save_dragons_breath}]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-8 sheet-padr"><input type="number" name="attr_save_spell" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-padr" title="Base score for level"><input type="number" name="attr_save_spell" value="20" min="1" step="1" /></div>
|
||||
<div class="sheet-col-1-2 sheet-small-label">Spell</div>
|
||||
<div class="sheet-col-1-10 sheet-center sheet-small-label"> </div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_spell_mod" Title="Modifier" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-left"><input type="number" name="attr_save_spell_mod" Title="Modifiers (Racial, Magical, or Other)" value="0" min="0" step="1" /></div>
|
||||
<div class="sheet-col-1-8 sheet-center">
|
||||
<button type="roll" name="roll_SSP" value="&{template:5eDefault} {{save=1}} {{title=Spell}} {{subheader=@{character_name} Saving Throw}} {{rollname=Success: N(0)/Y(1))}} {{roll=[[{1d20+@{save_spell_mod}}>@{save_spell}]]}}"></button>
|
||||
</div>
|
||||
@@ -1617,7 +1625,7 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-col-1-12 sheet-padl sheet-padr" title="The magic bonus will be added as a modifier to BOTH the attack and damage rolls"><input type="number" name="attr_meleemagic" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-12 sheet-padl sheet-padr"title="Attack Bonus"><input type="number" name="attr_meleeab" value="@{ab}" disabled=true></div>
|
||||
<div class="sheet-col-1-12 sheet-padl sheet-padr sheet-center">
|
||||
<select name="attr_abilityhit" title="Choose the ability mod for hit mod">
|
||||
<select name="attr_abilityhit" title="Choose the ability mod for hit mod. Allows for Light weapon optional rule.">
|
||||
<option value="0">--</option>
|
||||
<option value="@{strength_mod}">Str</option>
|
||||
<option value="@{dexterity_mod}">Dex</option>
|
||||
@@ -1674,7 +1682,7 @@ on("sheet:opened", function () {
|
||||
<option value="@{dexterity_mod}">Dex</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-12 sheet-padl sheet-right" title="Ability modifer for damage">
|
||||
<div class="sheet-col-1-12 sheet-padl sheet-right" title="Ability modifer for damage if used.">
|
||||
<select name="attr_rangeabilitymod">
|
||||
<option value="0">--</option>
|
||||
<option value="[[@{strength_mod}]]">Str</option>
|
||||
@@ -1682,8 +1690,8 @@ on("sheet:opened", function () {
|
||||
</div>
|
||||
<div class="sheet-col-1-12 sheet-padl sheet-right" title="Range modifier">
|
||||
<select name="attr_rangerange">
|
||||
<option value="1">Short</option>
|
||||
<option value="0">Medium</option>
|
||||
<option value="1">Short</option>
|
||||
<option value="-2">long</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1698,30 +1706,26 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-col-1 sheet-padr">
|
||||
<h4 class="sheet-center">Armor Class </h4>
|
||||
<div class="sheet-row sheet-center">
|
||||
<div class="sheet-col-1-6 sheet-small-label sheet-center">
|
||||
<div class="sheet-col-1-5 sheet-small-label sheet-center" title="This list includes optional armor from the Equipment Emporium.">
|
||||
<select name="attr_eqarmor">
|
||||
<option value="11" selected="selected">None</option>
|
||||
<option value="12">Padded or Quilted</option>
|
||||
<option value="12">Padded | Quilted</option>
|
||||
<option value="13">Leather</option>
|
||||
<option value="14">Studded Leather</option>
|
||||
<option value="14">Ring Mail</option>
|
||||
<option value="15">Brigandine</option>
|
||||
<option value="15">Chain Mail</option>
|
||||
<option value="16">Scale Mail</option>
|
||||
<option value="16">Splint Mail</option>
|
||||
<option value="16">Banded Mail</option>
|
||||
<option value="14">Studded Leather | Ring Mail</option>
|
||||
<option value="15">Brigandine | Chain Mail</option>
|
||||
<option value="16">Scale | Splint | Banded Mail</option>
|
||||
<option value="17">Plate Mail</option>
|
||||
<option value="18">Field Plate Mail</option>
|
||||
<option value="19">Full Plate Mail</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_armor" step="1" value="@{eqarmor}+@{eqarmormagic}" disabled="true"><br/>Armor +</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_armor" value="@{eqarmor}+@{eqarmormagic}" title="Base Armor Class" disabled="true"><br/>Armor +</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_dex" step="1" value="[[@{dexterity_mod}]]" disabled="true"><br/>Dexterity Mod +</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_eqarmormagic" value="0" title="Armor bonus" step="1"><br/>Magic Bonus +</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_eqarmormagic" value="0" title="Magic bonus of Armor" step="1"><br/>Magic Bonus +</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_shield" value="0" title="The total addition to AC for shields including weapon mastery and magical sources " step="1"><br/>Shield +</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC_magic" value="0" title="All bonuses from rings of protection and other non shield and armor sources" step="1"><br/>Misc. Bonuses =</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined" type="number" name="attr_AC" value="(@{AC_armor} + @{AC_shield} + @{AC_magic} + [[@{dexterity_mod}]])" disabled="true"><br/>Armor Class</div>
|
||||
<div class="sheet-col-1-2 sheet-small-label sheet-center"><input class="sheet-underlined" type="text" name="attr_eqarmornote" title="This is where you put the special property of the magic such as magic resistance."><br/>Note</div>
|
||||
<div class="sheet-col-1-2 sheet-small-label sheet-center"><input class="sheet-underlined" type="text" name="attr_eqarmornote" title="This is where you list the special property of the magic item that is not part of the AC."><br/>Note</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1744,7 +1748,7 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Level 7</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Max</div>
|
||||
<div class="sheet-col-1-12 sheet-center sheet-small-label">Castable</div>
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_o1_max" value="0"></div>
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l1_max" value="0"></div>
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l2_max" value="0"></div>
|
||||
@@ -1754,6 +1758,7 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l6_max" value="0"></div>
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l7_max" value="0"></div>
|
||||
</div>
|
||||
<!-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-12 sheet-vert-bottom sheet-center sheet-small-label">Used</div>
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_o1" value="0"></div>
|
||||
@@ -1765,6 +1770,7 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l6" value="0"></div>
|
||||
<div class="sheet-col-1-12"><input type="number" name="attr_spell_slots_l7" value="0"></div>
|
||||
</div>
|
||||
</!-->
|
||||
</div>
|
||||
<span class="sheet-spacer"></span>
|
||||
<h4 class="sheet-center">Spell Book</h4>
|
||||
@@ -2720,19 +2726,28 @@ on("sheet:opened", function () {
|
||||
<div class="sheet-col-1-4" title="Gold Pieces"><input type="number" name="attr_gp" value="0" min="0" step="1"></div>
|
||||
<div class="sheet-col-1-4" title="Total (in Gold Pieces)"><input type="number" name="attr_money_total_gp" value="(@{cp} / 100) + (@{sp} / 10) + @{gp} " disabled="disabled"></div>
|
||||
</div>
|
||||
<h4 class="sheet-center">Encumbrance </h4>
|
||||
<div class="sheet-row sheet-sub-header">
|
||||
<h4 class="sheet-center">Weight</h4>
|
||||
<div class="sheet-row sheet-sub-header sheet-center">
|
||||
<div class="sheet-col-1-4 sheet-center sheet-small-label">Equipment</div>
|
||||
<div class="sheet-col-1-4 sheet-center sheet-small-label">Coin</div>
|
||||
<div class="sheet-col-1-4 sheet-center sheet-small-label">Other</div>
|
||||
<div class="sheet-col-1-4 sheet-center sheet-small-label sheet-padr">Total</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-row sheet-center">
|
||||
<div class="sheet-col-1-4 sheet-center"><input style="display: none;" type="text" name="attr_tempweight" value="0"><input type="number" name="attr_inventory_weight" title="Total of your equipment Worn and Carried" value="@{tempweight}" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-4 sheet-center"><input type="number" name="attr_coin_weight" value="((@{CP} + @{SP} + @{GP})/16)" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-4 sheet-center"><input type="number" name="attr_coin_weight" title="This entry rounds to the nearest whole value" value="round(((@{CP} + @{SP} + @{GP})/10))" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-4 sheet-center"><input type="number" name="attr_other_weight" value="0" min="0"></div>
|
||||
<div class="sheet-col-1-4 sheet-center sheet-padr"><input type="number" name="attr_total_weight" value="@{inventory_weight} + @{coin_weight} + @{other_weight}" disabled="disabled"></div>
|
||||
</div>
|
||||
<h4 class="sheet-center">Carry Capacity</h4>
|
||||
<div class="sheet-row sheet-sub-header sheet-center">
|
||||
<div class="sheet-col-1-4 sheet-center sheet-small-label sheet-padr">Current Load</div>
|
||||
<div class="sheet-col-1-4 sheet-left sheet-small-label">Light Load Limit</div>
|
||||
<div class="sheet-col-1-4 sheet-right sheet-small-label">Heavy Load Limit</div>
|
||||
</div>
|
||||
<div class="sheet-row sheet-center">
|
||||
<div class="sheet-col-1-4 sheet-left" title="Current Load"><input type="number" name="attr_total_weight" value="@{inventory_weight} + @{coin_weight} + @{other_weight}" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-4 sheet-right" title="Light Load"><input type="number" name="attr_lightload" value="0" min="0" step="1"></div>
|
||||
<div class="sheet-col-1-4 sheet-right" title="Heavy Load"><input type="number" name="attr_heavyload" value="0" min="0" step="1"></div>
|
||||
</div>
|
||||
</div>
|
||||
<!-- Inventory tab -->
|
||||
<div class="sheet-col-1-2">
|
||||
|
||||
Reference in New Issue
Block a user