[Savage World - Tabbed] Introduce IZ 3.0 logo and fix layout (#6306)
* fix data-i18n for input * activate more fields for IZ 3.0 * disable fields for IZ 3.0 * add spaces where needed * add spaces where needed * fix small typo * add Interface Zero 3.0 in the settings * fix translations for Powers * fix layout * fix layout * fix layout * fix layout - no more movements on mouse over Co-authored-by: zgsuppo <dsuppo@kooomo.com>
This commit is contained in:
@@ -146,6 +146,13 @@ input[value="12"]:checked ~ .sheet-background {
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background-image: url("https://raw.githubusercontent.com/finderski/SWT/master/BackgroundImages/RippersBG-ws.jpg");
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background-size: 890px 840px;
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}
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input[value="13"]:checked ~ .sheet-background {
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background-image: url("https://i.imgur.com/chYEKm6.png");
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background-size: 863px;
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background-repeat: repeat-y;
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}
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.sheet-riftsBackground:checked ~ .sheet-characterT + .sheet-bg,
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.sheet-useBackground:checked ~ .sheet-bg,
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.sheet-useBackground:checked ~ .sheet-benniesxp {
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@@ -737,8 +744,10 @@ button[type=roll].sheet-benniesxp {
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.sheet-basetrait {
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display: flex;
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flex-wrap: wrap;
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border: none;
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border-bottom: 1px dotted black;
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border-top: 1px solid transparent;
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border-left: 1px solid transparent;
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border-right: 1px solid transparent;
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margin: 0px;
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padding: 0px;
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padding-left: 5px;
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@@ -1132,7 +1141,8 @@ hr.sheet-modsection {
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.sheet-woundBox:hover > .sheet-expansionBox,
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.sheet-fatigueBox:hover > .sheet-expansionBox,
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.sheet-showExpansion:checked + .sheet-expansionBox {
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display: inline-block;
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display: block;
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float: right;
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}
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.sheet-woundmod,
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@@ -2854,6 +2864,7 @@ input:not([value="3"]).sheet-usePieces ~ .sheet-derivebase > .sheet-moneyfield {
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.sheet-DeadlandsNoir,
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.sheet-DeadlandsHoE,
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.sheet-InterfaceZero,
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.sheet-InterfaceZero30,
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.sheet-Hellfrost,
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.sheet-Hellfrost-LoF,
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.sheet-Lankhmar,
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@@ -2932,6 +2943,10 @@ input:not([value="3"]).sheet-usePieces ~ .sheet-derivebase > .sheet-moneyfield {
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display: block;
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}
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.sheet-left input[value="17"]:checked ~ .sheet-InterfaceZero30{
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display: block;
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}
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/*----------- End Logo Configuration Info -----------*/
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/*----------- Start Vehicle Tab Configuration Stuff -----------*/
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@@ -3318,6 +3333,10 @@ input[value="15"].sheet-logo ~ .sheet-logotext::before {
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content:"Rifts";
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}
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input[value="17"].sheet-logo ~ .sheet-logotext::before {
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content:"Interface Zero 3.0";
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}
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input[value="1"].sheet-logo ~ .sheet-trademarkholder::before,
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input[value="2"].sheet-logo ~ .sheet-trademarkholder::before,
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@@ -3332,8 +3351,8 @@ input[value="14"].sheet-logo ~ .sheet-trademarkholder::before,
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input[value="16"].sheet-logo ~ .sheet-trademarkholder::before {
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content:"Pinnacle Entertainment Group";
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}
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input[value="9"].sheet-logo ~ .sheet-trademarkholder::before {
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input[value="9"].sheet-logo ~ .sheet-trademarkholder::before,
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input[value="17"].sheet-logo ~ .sheet-trademarkholder::before {
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content:"Gun Metal Games";
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}
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@@ -3375,7 +3394,8 @@ input[value="16"].sheet-logo ~ .sheet-website::before {
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content: "http://www.peginc.com/";
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}
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input[value="9"].sheet-logo ~ .sheet-website::before {
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input[value="9"].sheet-logo ~ .sheet-website::before,
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input[value="17"].sheet-logo ~ .sheet-website::before {
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content: "http://www.gunmetalgames.com/";
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}
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@@ -3567,9 +3587,11 @@ input[value="13"].sheet-logo ~ .sheet-website::before {
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display: inline;
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}
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.sheet-quickconfig,
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.sheet-quickconfig {
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height: 112px;
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}
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.sheet-bgconfig {
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height: 100px;
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height: 85px;
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}
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.sheet-miscconfig {
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@@ -3581,7 +3603,10 @@ input[value="13"].sheet-logo ~ .sheet-website::before {
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height: 125px;
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}
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.sheet-fnconfig,
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.sheet-fnconfig {
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height: 112px;
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}
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.sheet-asfconfig {
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height: 150px;
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}
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@@ -3628,6 +3653,7 @@ input[value="13"].sheet-logo ~ .sheet-website::before {
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background-color: black;
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color: white;
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border-radius: 4px;
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padding: 2px 8px;
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}
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.sheet-qs {
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@@ -1073,6 +1073,7 @@
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izFirewall: 0,
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neuraltoughness: 0,
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izStreetCred: 0,
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izStreetCredThree: 0,
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increasedfatigue: 0,
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augment: 0,
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izengrams: 0,
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@@ -1097,13 +1098,14 @@
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/*useISP: 0,*/
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ripReason: 0,
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ripStatus: 0,
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useRippertech: 0});
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useRippertech: 0
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});
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console.log("<==Configuration complete==>");
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}
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else if (setting.settingconfig === "15") {
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console.log("<==Setting configuration for Interface Zero 3.0==>");
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setAttrs({logo: 9,
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background: 7,
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setAttrs({logo: 17,
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background: 13,
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izStrain: 'on',
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izFirewall: 'on',
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neuraltoughness: 'on',
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@@ -1639,7 +1641,7 @@
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}
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//Set TAP Range
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on("change:smarts change:smartsmod", function() {
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on("change:smarts change:smartsmod change:iztap", function() {
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setTAPRange();
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});
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@@ -3129,6 +3131,7 @@
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}
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if(v.initpowers === "0") {
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console.log("⚠⚠ Character Powers Not Initilized...create them ⚠⚠");
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powerLabel();
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spellsStatBlock();
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setAttrs({initpowers: "1"});
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}
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@@ -3594,6 +3597,7 @@
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<input type="checkbox" class="sheet-useBackground" style="display: none;" name="attr_background" value="10" />
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<input type="checkbox" class="sheet-useBackground" style="display: none;" name="attr_background" value="11" />
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<input type="checkbox" class="sheet-useBackground" style="display: none;" name="attr_background" value="12" />
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<input type="checkbox" class="sheet-useBackground" style="display: none;" name="attr_background" value="13" />
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<div class='sheet-background'>
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<div class='sheet-base'>
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<div class="sheet-buttonbar">
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@@ -3644,6 +3648,7 @@
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<input type="radio" name="attr_logo" value="14" title="ETU" style="width: 15px; display: none;" />
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<input type="radio" name="attr_logo" value="15" title="Rifts" style="width: 15px; display: none;" />
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<input type="radio" name="attr_logo" value="16" title="Rippers" style="width: 15px; display: none;" />
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<input type="radio" name="attr_logo" value="17" title="Interface Zero 3.0" style="width: 15px; display: none;" />
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<div class="sheet-SWD"><img src="http://i.imgur.com/iwIoTlT.png" /></div>
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<div class="sheet-PotSM"><img src="http://www.peginc.com/wp-content/uploads/2013/02/PotSM_Logo.png" /></div>
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<div class="sheet-TLP"><img src="http://www.geeksville.us/roll20/Last_Parsec_Logo.png" /></div>
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@@ -3660,6 +3665,7 @@
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<div class="sheet-ETU"><img src="http://www.geeksville.us/roll20/etu_logo2.png" /></div>
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<div class='sheet-Rifts'><img src="http://i.imgur.com/YKbAtMN.png" /></div>
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<div class="sheet-Rippers"><img src="http://www.geeksville.us/roll20/RippersLogo.png" /></div>
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<div class="sheet-InterfaceZero30"><img src="https://i.imgur.com/vWIiHCA.png" /></div>
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</div>
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<div class='sheet-right' style='width: 607px; vertical-align: top; padding: 0px; margin: 0px; background: rgba(255,255,255,0.75);'>
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@@ -6667,13 +6673,13 @@
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<!-- Powers Section Config window -->
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<input type="checkbox" class="sheet-showpowerconfig" name="attr_showpowersectionconfig" value="show" style="display:none;" />
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<div class="sheet-powerconfig">
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<label class="sheet-powerconfiglabel"><span data-i18n="ab-section-header">Section Header: </span><input type="text" data-i18n-value="powers" name="attr_powerlabelplural" value="Powers" /></label>
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<label class="sheet-powerconfiglabel"><span data-i18n="ab-column-header">Column Header: </span><input type="text" data-i18n-value="power" name="attr_powerlabelsingular" value="Power" /></label>
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<label class="sheet-powerconfiglabel"><span data-i18n="ab-pp">Power Points Abbreviation: </span><input type="text" data-i18n-value="power-point-abbr-u" name="attr_ppabbr" value="PP" maxlength="8" /></label>
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<label class="sheet-powerconfiglabel"><span data-i18n="ab-section-header">Section Header: </span><input type="text" data-i18n="powers" name="attr_powerlabelplural" value="Powers" /></label>
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<label class="sheet-powerconfiglabel"><span data-i18n="ab-column-header">Column Header: </span><input type="text" data-i18n="power" name="attr_powerlabelsingular" value="Power" /></label>
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<label class="sheet-powerconfiglabel"><span data-i18n="ab-pp">Power Points Abbreviation: </span><input type="text" data-i18n="power-point-abbr-u" name="attr_ppabbr" value="PP" maxlength="8" /></label>
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<hr />
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<input type="hidden" class="sheet-showmultipleabs" name="attr_numberofabs" value="1" />
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<label class="sheet-powerconfiglabel sheet-label1"><span data-i18n="ab-name">Arcane Background: </span><input type="text" name="attr_ablabel" value="AB 1" maxlength="25" /></label>
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<label class="sheet-powerconfiglabel sheet-label1"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n-value="power-points" name="attr_ppelabel" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label1"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n="power-points" name="attr_ppelabel" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label2"><span data-i18n="ab-color-indicator">Arcane Background Indicator:</span>
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<div class="sheet-container">
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<div class="sheet-child2">
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@@ -6693,7 +6699,7 @@
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</label>
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<hr class="sheet-label2" />
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<label class="sheet-powerconfiglabel sheet-label2"><span data-i18n="ab-name">Arcane Background: </span><input type="text" name="attr_ablabel2" value="AB 2" maxlength="25" /></label>
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<label class="sheet-powerconfiglabel sheet-label2"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n-value="power-points" name="attr_pplabel2" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label2"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n="power-points" name="attr_pplabel2" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label2"><span data-i18n="ab-color-indicator">Arcane Background Indicator:</span>
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<div class="sheet-container">
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<div class="sheet-child2">
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@@ -6713,7 +6719,7 @@
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</label>
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<hr class="sheet-label3" />
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<label class="sheet-powerconfiglabel sheet-label3"><span data-i18n="ab-name">Arcane Background: </span><input type="text" name="attr_ablabel3" value="AB 3" maxlength="25" /></label>
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<label class="sheet-powerconfiglabel sheet-label3"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n-value="power-points" name="attr_pplabel3" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label3"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n="power-points" name="attr_pplabel3" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label3"><span data-i18n="ab-color-indicator">Arcane Background Indicator:</span>
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<div class="sheet-container">
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<div class="sheet-child2">
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@@ -6733,7 +6739,7 @@
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</label>
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<hr class="sheet-label4" />
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<label class="sheet-powerconfiglabel sheet-label4"><span data-i18n="ab-name">Arcane Background: </span><input type="text" name="attr_ablabel4" value="AB 4" maxlength="25" /></label>
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<label class="sheet-powerconfiglabel sheet-label4"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n-value="power-points" name="attr_pplabel4" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label4"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n="power-points" name="attr_pplabel4" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label4"><span data-i18n="ab-color-indicator">Arcane Background Indicator:</span>
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<div class="sheet-container">
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<div class="sheet-child2">
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@@ -6753,7 +6759,7 @@
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</label>
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<hr class="sheet-label5" />
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<label class="sheet-powerconfiglabel sheet-label5"><span data-i18n="ab-name">Arcane Background: </span><input type="text" name="attr_ablabel5" value="AB 5" maxlength="25" /></label>
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<label class="sheet-powerconfiglabel sheet-label5"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n-value="power-points" name="attr_pplabel5" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label5"><span data-i18n="ab-pp-name">Power Points Label: </span><input type="text" data-i18n="power-points" name="attr_pplabel5" value="Power Points" maxlength="30" /></label>
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<label class="sheet-powerconfiglabel sheet-label5"><span data-i18n="ab-color-indicator">Arcane Background Indicator:</span>
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<div class="sheet-container">
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<div class="sheet-child2">
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@@ -8240,9 +8246,9 @@
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<input type="checkbox" class="sheet-hideQS" name="attr_hideQS" /><span class="sheet-showQS"></span>
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<h3 class="sheet-configSectionTitle" data-i18n="quick-setting-configuration">Quick Setting Configuration</h3>
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<div class="sheet-quickconfig">
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<div class='sheet-quickItem'>
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<label class='sheet-quickItem'>
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<input type='checkbox' class='sheet-configReset' name='attr_settingconfig' value='0' /><span class='sheet-reset'><span data-i18n="reset-to-default">Reset to Default</span> <span style='font-family: "Pictos";'>0</span></span>
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</div>
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</label>
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<label class='sheet-quickItem'><input type='checkbox' name='attr_settingconfig' value='1' /> <span data-i18n="50-fathoms">50 Fathoms</span></label>
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<label class='sheet-quickItem'><input type='checkbox' name='attr_settingconfig' value='2' /> <span data-i18n="all-for-one">All For One</span></label>
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<label class='sheet-quickItem'><input type='checkbox' name='attr_settingconfig' value='3' /> <span data-i18n="deadlands-reloaded">Deadlands Reloaded</span></label>
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@@ -8276,6 +8282,7 @@
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<label class='sheet-bgItem'><input type="radio" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="11" data-i18n-title="rifts" title="Rifts" /> <span data-i18n="rifts-scifi">Rifts/Sci Fi</span></label>
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<label class='sheet-bgItem'><input type="radio" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="6" data-i18n-title="supers" title="Supers" /> <span data-i18n="superhero">Superhero</span></label>
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<label class='sheet-bgItem'><input type="radio" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="3" data-i18n-title="zombiepocalypse" title="Zombiepocalypse" /> <span data-i18n="zombie-esque">Zombie-esque</span></label>
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<label class='sheet-bgItem'><input type="radio" class="sheet-useBackground" style="width: 15px;" name="attr_background" value="13" data-i18n-title="interface-zero-30" title="Interface Zero 3.0" /> <span data-i18n="interface-zero-30">Interface Zero 3.0</span></label>
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</div>
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</div>
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<div class="sheet-configSection">
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@@ -8292,7 +8299,8 @@
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="10" data-i18n-title="hellfrost" title="Hellfrost" style="width: 15px;" /> <span data-i18n="hellfrost">Hellfrost</span></label>
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="11" data-i18n-title="hellfrost-land-of-fire" title="Hellfrost: Land of Fire" style="width: 15px;" /> <span data-i18n="hellfrost-land-of-fire">Hellfrost: Land of Fire</span></label>
|
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="9" data-i18n-title="interface-zero" title="Interface Zero 2.0" style="width: 15px;" /> <span data-i18n="interface-zero-20">Interface Zero 2.0</span></label>
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="12" data-i18n-title="lankhmar" title="Lankhmar" style="width: 15px;" /> <span data-i18n="lankhmar">Lankhmar</span></label>
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="17" data-i18n-title="interface-zero-30" title="Interface Zero 3.0" /> <span data-i18n="interface-zero-30">Interface Zero 3.0</span></label>
|
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="12" data-i18n-title="lankhmar" title="Lankhmar" style="width: 15px;" /> <span data-i18n="lankhmar">Lankhmar</span></label>
|
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="3" data-i18n-title="the-last-parsec" title="The Last Parsec" /> <span data-i18n="the-last-parsec">The Last Parsec</span></label>
|
||||
<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="5" data-i18n-title="necessary-evil" title="Necessary Evil" /> <span data-i18n="necessary-evil">Necessary Evil</span></label>
|
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<label class='sheet-logoItem'><input type="checkbox" class="sheet-ShowLogo" name="attr_logo" value="2" data-i18n-title="pirates-of-the-spanish-main" title="Pirates of the Spanish Main" /> <span data-i18n="pirates-of-the-spanish-main">Pirates of the Spanish Main</span></label>
|
||||
@@ -8351,26 +8359,26 @@
|
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<label class='sheet-miscItem'>
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||||
<span data-i18n="wild-card-icon">Wild Card Icon</span>: <input type='text' class="sheet-wci" name='attr_WCI' maxlength="2" />
|
||||
</label>
|
||||
<label class="sheet-miscItem"><button type="roll" class="sheet-APIOutput" name="roll_apifield" value="!deal-init --help">i</button><span data-i18n="api-initiative-edge">API Iniative Edges</span> <input class="sheet-standard" style='width: 150px;' type="text" title="@{InitEdges}" name="attr_InitEdges"/></label>
|
||||
<label class="sheet-miscItem"><button type="roll" class="sheet-APIOutput" name="roll_apifield" value="!deal-init --help">i</button> <span data-i18n="api-initiative-edge">API Iniative Edges</span> <input class="sheet-standard" style='width: 50px;' type="text" title="@{InitEdges}" name="attr_InitEdges"/></label>
|
||||
</div>
|
||||
</div>
|
||||
<div class='sheet-configSection'>
|
||||
<input type="checkbox" class="sheet-hideDS" name="attr_hideDS" /><span class="sheet-showDS"></span>
|
||||
<h3 class='sheet-configSectionTitle' data-i18n="additional-derived-stats">Additional Derived Stats</h3>
|
||||
<div class="sheet-dsconfig">
|
||||
<!--Scholarship (formerly Academics)--><label class="sheet-dsItem" data-i18n-title="scholarship-text" title="Used to track a character's academic score. ETU uses this field."><input class='sheet-useScholarship' type='checkbox' name='attr_usescholarship' value='1' style='width: 15px;' /><span data-i18n="scholarship">Scholarship</span></label>
|
||||
<!--Corruption--><label class="sheet-dsItem" data-i18n-title="corruption-text" title="Used to track a character's corruption. Settings like Lankhmar use this field."><input type="checkbox" class="sheet-useCorruption" name="attr_Corruption" style="width: 15px;" /><span data-i18n="corruption">Corruption</span></label>
|
||||
<!--Fame--><label class="sheet-dsItem" data-i18n-title="fame-text" title="Used to track how famous a character is. Settings like Pirates of the Spanish Main use this field."><input type="checkbox" class="sheet-useFame" name="attr_potsmFame" style="width: 15px;" /><span data-i18n="fame">Fame</span></label>
|
||||
<!--Firewall--><label class="sheet-dsItem" data-i18n-title="firewall-text" title="Protects a character from being hacked. Starts at 4 and can be modified. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useFirewall" style="width: 15px;" name="attr_izFirewall" /><span data-i18n="firewall">Firewall</span></label>
|
||||
<!--Glory--><label class="sheet-dsItem" data-i18n-title="glory-text" title="Used to track how glorious a character is. Settings like Hellfrost use this field."><input type="checkbox" class="sheet-useGlory" name="attr_hfGlory" style="width: 15px;" /><span data-i18n="glory">Glory</span></label>
|
||||
<!--Grit--><label class="sheet-dsItem" data-i18n-title="grit-text" title="A measure of one's resistance against horrors. Useful in Horror-esque settings such as Deadlands. This is a derived stat based on the character's Rank."><input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px;" /><span data-i18n="grit">Grit</span></label>
|
||||
<!--Neural Toughness--><label class="sheet-dsItem" data-i18n-title="neural-toughness-text" title="A measure of one's resistance against hacking attacks. Useful in cyberpunk settings such as Interface Zero 2.0. This is a derived stat based on the character's Toughness."><input type="checkbox" class="sheet-useNT" name="attr_neuraltoughness" style="width: 15px;" /><span data-i18n="neural-toughness">Neural Toughness</span></label>
|
||||
<!--Scholarship (formerly Academics)--><label class="sheet-dsItem" data-i18n-title="scholarship-text" title="Used to track a character's academic score. ETU uses this field."><input class='sheet-useScholarship' type='checkbox' name='attr_usescholarship' value='1' style='width: 15px;' /> <span data-i18n="scholarship">Scholarship</span></label>
|
||||
<!--Corruption--><label class="sheet-dsItem" data-i18n-title="corruption-text" title="Used to track a character's corruption. Settings like Lankhmar use this field."><input type="checkbox" class="sheet-useCorruption" name="attr_Corruption" style="width: 15px;" /> <span data-i18n="corruption">Corruption</span></label>
|
||||
<!--Fame--><label class="sheet-dsItem" data-i18n-title="fame-text" title="Used to track how famous a character is. Settings like Pirates of the Spanish Main use this field."><input type="checkbox" class="sheet-useFame" name="attr_potsmFame" style="width: 15px;" /> <span data-i18n="fame">Fame</span></label>
|
||||
<!--Firewall--><label class="sheet-dsItem" data-i18n-title="firewall-text" title="Protects a character from being hacked. Starts at 4 and can be modified. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useFirewall" style="width: 15px;" name="attr_izFirewall" /> <span data-i18n="firewall">Firewall</span></label>
|
||||
<!--Glory--><label class="sheet-dsItem" data-i18n-title="glory-text" title="Used to track how glorious a character is. Settings like Hellfrost use this field."><input type="checkbox" class="sheet-useGlory" name="attr_hfGlory" style="width: 15px;" /> <span data-i18n="glory">Glory</span></label>
|
||||
<!--Grit--><label class="sheet-dsItem" data-i18n-title="grit-text" title="A measure of one's resistance against horrors. Useful in Horror-esque settings such as Deadlands. This is a derived stat based on the character's Rank."><input type="checkbox" class="sheet-useGrit" name="attr_DLGrit" style="width: 15px;" /> <span data-i18n="grit">Grit</span></label>
|
||||
<!--Neural Toughness--><label class="sheet-dsItem" data-i18n-title="neural-toughness-text" title="A measure of one's resistance against hacking attacks. Useful in cyberpunk settings such as Interface Zero 2.0. This is a derived stat based on the character's Toughness."><input type="checkbox" class="sheet-useNT" name="attr_neuraltoughness" style="width: 15px;" /> <span data-i18n="neural-toughness">Neural Toughness</span></label>
|
||||
<!--Reason--><label class="sheet-dsItem" data-i18n-title="reason-text" title="Used in Rippers to measure one's sanity."><input type="checkbox" class="sheet-useReason" name="attr_ripReason" style="width: 15px;" /><span data-i18n="reason">Reason</span></label>
|
||||
<!--Sanity--><label class="sheet-dsItem" data-i18n-title="sanity-text" title="Used to track a character's sanity. Useful for most Horroresque settings. This is a derived stat based on (Spirit/2)+2."><input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px;" /><span data-i18n="sanity">Sanity</span></label>
|
||||
<!--Status--><label class="sheet-dsItem" data-i18n-title="status-text" title="A reflection of ones position in society, and the esteem with which others regard the hero. This is used in Rippers."><input type="checkbox" class="sheet-useStatus" name="attr_ripStatus" style="width: 15px;" /><span data-i18n="status">Status</span></label>
|
||||
<!--Strain IZ 2.0--><label class="sheet-dsItem" data-i18n-title="strain-text" title="Used to measure how much strain a character is under due to augmentation from bioware. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStrain" style="width: 15px;" name="attr_izStrain" /><span data-i18n="strain">Strain</span></label>
|
||||
<!--Street Cred IZ 2.0--><label class="sheet-dsItem" data-i18n-title="street-cred-text" title="Used to measure a character's reputation on the streets. Base = 2 per Character Rank. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStreetCred" style="width: 15px;" name="attr_izStreetCred" /><span data-i18n="street-cred-two">Street Cred</span></label>
|
||||
<!--Street Cred IZ 3.0--><label class="sheet-dsItem" data-i18n-title="street-cred-three-text" title="Used to measure a character's general reputation and credibility. This field is a die to work with Interface Zero 3.0"><input type="checkbox" class="sheet-useStreetCredThree" style="width: 15px;" name="attr_izStreetCredThree" /><span data-i18n="street-cred-three">Street Cred</span></label>
|
||||
<!--Sanity--><label class="sheet-dsItem" data-i18n-title="sanity-text" title="Used to track a character's sanity. Useful for most Horroresque settings. This is a derived stat based on (Spirit/2)+2."><input type="checkbox" class="sheet-useSanity" name="attr_tdsanity" style="width: 15px;" /> <span data-i18n="sanity">Sanity</span></label>
|
||||
<!--Status--><label class="sheet-dsItem" data-i18n-title="status-text" title="A reflection of ones position in society, and the esteem with which others regard the hero. This is used in Rippers."><input type="checkbox" class="sheet-useStatus" name="attr_ripStatus" style="width: 15px;" /> <span data-i18n="status">Status</span></label>
|
||||
<!--Strain IZ 2.0--><label class="sheet-dsItem" data-i18n-title="strain-text" title="Used to measure how much strain a character is under due to augmentation from bioware. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStrain" style="width: 15px;" name="attr_izStrain" /> <span data-i18n="strain">Strain</span></label>
|
||||
<!--Street Cred IZ 2.0--><label class="sheet-dsItem" data-i18n-title="street-cred-text" title="Used to measure a character's reputation on the streets. Base = 2 per Character Rank. This field is useful for settings like Interface Zero 2.0 or other Cyberpunk settings."><input type="checkbox" class="sheet-useStreetCred" style="width: 15px;" name="attr_izStreetCred" /> <span data-i18n="street-cred-two">Street Cred</span></label>
|
||||
<!--Street Cred IZ 3.0--><label class="sheet-dsItem" data-i18n-title="street-cred-three-text" title="Used to measure a character's general reputation and credibility. This field is a die to work with Interface Zero 3.0"><input type="checkbox" class="sheet-useStreetCredThree" style="width: 15px;" name="attr_izStreetCredThree" /> <span data-i18n="street-cred-three">Street Cred</span></label>
|
||||
<input type="checkbox" class="sheet-optional sheet-useStreetCredThree" style="width: 15px;" name="attr_izStreetCredThree" />
|
||||
<div class="sheet-srmItem sheet-showstreetcredthreewilddie">
|
||||
<select name="attr_streetcredthreewilddie" title="@{streetcredthreewilddie}" class="sheet-traitdie">
|
||||
@@ -8380,7 +8388,7 @@
|
||||
<option value="10">d10</option>
|
||||
<option value="12">d12</option>
|
||||
</select>
|
||||
<input type='text' class='sheet-ModDesc' name='attr_streetcredthreewilddieinfo' placeholder="Set the wild die for Street Cred" data-i18n-placeholder="street-cred-three-wild-die-type" />
|
||||
<input type='text' class='sheet-ModDesc' name='attr_streetcredthreewilddieinfo' style="width: 160px" placeholder="Set the wild die for Street Cred" data-i18n-placeholder="street-cred-three-wild-die-type" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -8388,15 +8396,15 @@
|
||||
<input type="checkbox" class="sheet-hideFN" name="attr_hideFN" /><span class="sheet-showFN"></span>
|
||||
<h3 class='sheet-configSectionTitle' data-i18n="field-name-replacements">Field Name Replacements</h3>
|
||||
<div class="sheet-fnconfig">
|
||||
<!--Class--><label class="sheet-fnItem" data-i18n-title="class-rank-text" title="Replaces 'Rank' with 'Class'. Appropriate for ETU."><input type="checkbox" class="sheet-useClass" name="attr_ThreatRatingClass" value="1" style="width: 15px;" /><span data-i18n="class-rank">Class (Rank)</span></label>
|
||||
<!--Clams--><label class="sheet-fnItem" data-i18n-title="clams-money-text" title="Replaces 'Money' with 'Clams'. Appropriate for Low Life or any other setting where Clams may be an appropriate replacement for money."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="2" /><span data-i18n="clams-money">Clams (Money)</span></label>
|
||||
<!--Code Name--><label class="sheet-fnItem" data-i18n-title="code-name-character-text" title="Useful for games where the character is known by a code- or superhero name such as Necessary Evil or spy themed games. This will add an additional field for Civilian Name."><input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px;" /><span data-i18n="code-name-character">Code Name (Character Name)</span></label>
|
||||
<!--Credits--><label class="sheet-fnItem" data-i18n-title="credits-money-text" title="Replaces 'Money' with 'Credits'. Appropriate for Interface Zero or any other setting where Credits may be an appropriate replacement for money."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="4" /><span data-i18n="credits-money">Credits (Money)</span></label>
|
||||
<!--Cybernetics--><label class="sheet-fnItem" data-i18n-title="cybernetics-augmentations-text" title="Replaces 'Augmentations' with 'Cybernetics'. Appropriate for Rifts and any othe setting where Cybernetics is the vernacular."><input type="checkbox" class="sheet-useCybernetics" name="attr_Cybernetics" style="width: 15px;" value="1" /><span data-i18n="cybernetics-augmentations">Cybernetics (Augmentations)</span></label>
|
||||
<!--Lankhmar Money--><label class="sheet-fnItem" data-i18n-title="lankhmar-currency-money-text" title="Replaces 'Money' with: Iron Tiks, Bronze Agols, Silver Smerduks, and Gold Rilks. Appropriate for the Lankhmar: City of Thieves setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="3" /><span data-i18n="lankhmar-currency-money">Lankhmar Currency (Money)</span></label>
|
||||
<!--All for One Money--><label class="sheet-fnItem" data-i18n-title="livre-money-text" title="Replaces 'Money' with 'Livre. Appropriate for the All for One setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="5" /><span data-i18n="livre-money">Livre (Money)</span></label>
|
||||
<!--Pieces of Eight--><label class="sheet-fnItem" data-i18n-title="pieces-of-eight-money-text" title="Replaces 'Money' with 'Pieces of Eight'. Appropriate for 50 Fathoms or any other Pirate themed setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="1" /><span data-i18n="pieces-of-eight-money">Pieces of Eight (Money)</span></label>
|
||||
<!--Origin of Parahuman Abilities--><label class="sheet-fnItem" data-i18n-title="origin-of-parahuman-abilities-text" title="Modify the Physical Appearance Text Area to include the Origins of Parahuman Abilties. Useful for Necessary Evil and other Superhero-esque settings."><input type="checkbox" class="sheet-useParaHuman" name="attr_powerOrigins" style="width: 15px;" /><span data-i18n="origin-of-parahuman-abilities">Origin of Parahuman Abilities</span></label>
|
||||
<!--Class--><label class="sheet-fnItem" data-i18n-title="class-rank-text" title="Replaces 'Rank' with 'Class'. Appropriate for ETU."><input type="checkbox" class="sheet-useClass" name="attr_ThreatRatingClass" value="1" style="width: 15px;" /> <span data-i18n="class-rank">Class (Rank)</span></label>
|
||||
<!--Clams--><label class="sheet-fnItem" data-i18n-title="clams-money-text" title="Replaces 'Money' with 'Clams'. Appropriate for Low Life or any other setting where Clams may be an appropriate replacement for money."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="2" /> <span data-i18n="clams-money">Clams (Money)</span></label>
|
||||
<!--Code Name--><label class="sheet-fnItem" data-i18n-title="code-name-character-text" title="Useful for games where the character is known by a code- or superhero name such as Necessary Evil or spy themed games. This will add an additional field for Civilian Name."><input type="checkbox" class="sheet-useCodeName" name="attr_codename" style="width: 15px;" /> <span data-i18n="code-name-character">Code Name (Character Name)</span></label>
|
||||
<!--Credits--><label class="sheet-fnItem" data-i18n-title="credits-money-text" title="Replaces 'Money' with 'Credits'. Appropriate for Interface Zero or any other setting where Credits may be an appropriate replacement for money."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="4" /> <span data-i18n="credits-money">Credits (Money)</span></label>
|
||||
<!--Cybernetics--><label class="sheet-fnItem" data-i18n-title="cybernetics-augmentations-text" title="Replaces 'Augmentations' with 'Cybernetics'. Appropriate for Rifts and any othe setting where Cybernetics is the vernacular."><input type="checkbox" class="sheet-useCybernetics" name="attr_Cybernetics" style="width: 15px;" value="1" /> <span data-i18n="cybernetics-augmentations">Cybernetics (Augmentations)</span></label>
|
||||
<!--Lankhmar Money--><label class="sheet-fnItem" data-i18n-title="lankhmar-currency-money-text" title="Replaces 'Money' with: Iron Tiks, Bronze Agols, Silver Smerduks, and Gold Rilks. Appropriate for the Lankhmar: City of Thieves setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="3" /> <span data-i18n="lankhmar-currency-money">Lankhmar Currency (Money)</span></label>
|
||||
<!--All for One Money--><label class="sheet-fnItem" data-i18n-title="livre-money-text" title="Replaces 'Money' with 'Livre. Appropriate for the All for One setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="5" /> <span data-i18n="livre-money">Livre (Money)</span></label>
|
||||
<!--Pieces of Eight--><label class="sheet-fnItem" data-i18n-title="pieces-of-eight-money-text" title="Replaces 'Money' with 'Pieces of Eight'. Appropriate for 50 Fathoms or any other Pirate themed setting."><input type="checkbox" class="sheet-usePieces" name="attr_50fPo8Clams" style="width: 15px;" value="1" /> <span data-i18n="pieces-of-eight-money">Pieces of Eight (Money)</span></label>
|
||||
<!--Origin of Parahuman Abilities--><label class="sheet-fnItem" data-i18n-title="origin-of-parahuman-abilities-text" title="Modify the Physical Appearance Text Area to include the Origins of Parahuman Abilties. Useful for Necessary Evil and other Superhero-esque settings."><input type="checkbox" class="sheet-useParaHuman" name="attr_powerOrigins" style="width: 15px;" /> <span data-i18n="origin-of-parahuman-abilities">Origin of Parahuman Abilities</span></label>
|
||||
<!--PPE for Rifts--><!--<label class="sheet-fnItem" data-i18n-title="ppe-power-points-text" title="Change Power Points to PPE (Potential Psychic Energy) for Rifts"><input type="checkbox" class="sheet-usePPE" value="PPE" name="attr_ppe" style="width: 15px;" /><span data-i18n="ppe-power-points">PPE (Power Points)</span></label>-->
|
||||
<!-- <input type='hidden' name='attr_ppelabel' value="Power Points" /> -->
|
||||
<!--Power Type"--> <!--<label class="sheet-fnItem" data-i18n-title="power-type-desc" title="Check this box to show other options for Power Lables, such as Miracles, Spells, etc"><input type="checkbox" class="sheet-showPowerTypes" name="attr_usePowerTypes"> <span data-i18n="power-type">Power Type</span></label>-->
|
||||
@@ -8467,49 +8475,49 @@
|
||||
<input type="checkbox" class="sheet-hideASF" name="attr_hideASF" /><span class="sheet-showASF"></span>
|
||||
<h3 class='sheet-configSectionTitle' data-i18n="additional-setting-fields">Additional Setting Fields</h3>
|
||||
<div class="sheet-asfconfig">
|
||||
<!--Activities/Exams--><label class="sheet-asfItem" data-i18n-title="activities-and-exams-text" title="Show fields to record Activities and Exams. Used in ETU."><input type='checkbox' class='sheet-useActExams' name='attr_activitiesexams' value='1' style=' width: 15px;' /><span data-i18n="activities-and-exams">Activities & Exams</span></label>
|
||||
<!--Archetype--><label class="sheet-asfItem" data-i18n-title="archetype-text" title="The character's archetype. Used in settings like All for One."><input type="checkbox" class="sheet-useHomeworld" name="attr_a41archetype" style="width: 15px;" /><span data-i18n="archetype">Archetype</span></label>
|
||||
<!--Augmentation--><label class="sheet-asfItem" data-i18n-title="augmentations-text" title="Record the Character's Augmentations. Appropriate for Interface Zero 2.0 or any other cyberpunk/sci-fi setting where people can implant augmentation devices."><input type="checkbox" class="sheet-useAugmentations" name="attr_augment" style="width: 15px;" /><span data-i18n="augmentations">Augmentations</span></label>
|
||||
<!--Burn --><label class="sheet-asfItem" data-i18n-title="burn-text" title="Track the character's Burn. Appropriate for the Juicer Iconic Framework in Rifts."><input type='checkbox' class='sheet-useBurn' name='attr_useBurn' /><span data-i18n="burn">Burn</span></label>
|
||||
<!--Conviction--><label class="sheet-asfItem" data-i18n-title="conviction-text" title="If using the Setting Rule for Conviction, this provides a visual checkbox above the Derived Stats to track Convction."><input class='sheet-useConviction' type='checkbox' name='attr_useConviction' /><span data-i18n="conviction">Conviction</span></label>
|
||||
<!--Engrams--><label class="sheet-asfItem" data-i18n-title="engrams-text" title="Record the Character's Engrams s/he has. Appropriate for Interface Zero 2.0"><input type="checkbox" class="sheet-useEngrams" name="attr_izengrams" style="width: 15px;" /><span data-i18n="engrams">Engrams</span></label>
|
||||
<!--Activities/Exams--><label class="sheet-asfItem" data-i18n-title="activities-and-exams-text" title="Show fields to record Activities and Exams. Used in ETU."><input type='checkbox' class='sheet-useActExams' name='attr_activitiesexams' value='1' style=' width: 15px;' /> <span data-i18n="activities-and-exams">Activities & Exams</span></label>
|
||||
<!--Archetype--><label class="sheet-asfItem" data-i18n-title="archetype-text" title="The character's archetype. Used in settings like All for One."><input type="checkbox" class="sheet-useHomeworld" name="attr_a41archetype" style="width: 15px;" /> <span data-i18n="archetype">Archetype</span></label>
|
||||
<!--Augmentation--><label class="sheet-asfItem" data-i18n-title="augmentations-text" title="Record the Character's Augmentations. Appropriate for Interface Zero 2.0 or any other cyberpunk/sci-fi setting where people can implant augmentation devices."><input type="checkbox" class="sheet-useAugmentations" name="attr_augment" style="width: 15px;" /> <span data-i18n="augmentations">Augmentations</span></label>
|
||||
<!--Burn --><label class="sheet-asfItem" data-i18n-title="burn-text" title="Track the character's Burn. Appropriate for the Juicer Iconic Framework in Rifts."><input type='checkbox' class='sheet-useBurn' name='attr_useBurn' /> <span data-i18n="burn">Burn</span></label>
|
||||
<!--Conviction--><label class="sheet-asfItem" data-i18n-title="conviction-text" title="If using the Setting Rule for Conviction, this provides a visual checkbox above the Derived Stats to track Convction."><input class='sheet-useConviction' type='checkbox' name='attr_useConviction' /> <span data-i18n="conviction">Conviction</span></label>
|
||||
<!--Engrams--><label class="sheet-asfItem" data-i18n-title="engrams-text" title="Record the Character's Engrams s/he has. Appropriate for Interface Zero 2.0"><input type="checkbox" class="sheet-useEngrams" name="attr_izengrams" style="width: 15px;" /> <span data-i18n="engrams">Engrams</span></label>
|
||||
<!--Fencing Styles and School--><label class="sheet-asfItem" data-i18n-title="fencing-styles-schools-text" title="Fencing Style and Fencing Schools provide characters bonuses when fencing in certain styles. This rule is used in All For One"><input type="checkbox" class="sheet-useFencingStyle" name="attr_fencinginfo" /> <span data-i18n="fencing-styles-n-schools">Fencing Styles & Schools</span></label>
|
||||
<!--Homeworld--><label class="sheet-asfItem" data-i18n-title="home-world-text" title="Can be used for Sci-Fi settings like The Last Parsec, etc."><input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="padding-left: 10px; width: 15px;" /><span data-i18n="home-world">Home World</span></label>
|
||||
<!--Hero's Journey--><label class="sheet-asfItem" data-i18n-title="heros-journey-text" title="Hero's Journey as found in Rifts."><input type="checkbox" class="sheet-useHeroicPath" name="attr_heroicpath" style="width: 15px;" /><span data-i18n="heros-journey">Hero's Journey</span></label>
|
||||
<!--Iconic Frameworks--><label class="sheet-asfItem" data-i18n-title="iconic-framework-text" title="Used for Rifts to capture a character's iconic framework, if one exists."><input type="checkbox" class="sheet-useIF" name="attr_IconicFramwork" style="padding-left: 10px; width: 15px;" /><span data-i18n="iconic-framework">Iconic Framework</span></label>
|
||||
<!--Homeworld--><label class="sheet-asfItem" data-i18n-title="home-world-text" title="Can be used for Sci-Fi settings like The Last Parsec, etc."><input type="checkbox" class="sheet-useHomeworld" name="attr_tlpHW" style="padding-left: 10px; width: 15px;" /> <span data-i18n="home-world">Home World</span></label>
|
||||
<!--Hero's Journey--><label class="sheet-asfItem" data-i18n-title="heros-journey-text" title="Hero's Journey as found in Rifts."><input type="checkbox" class="sheet-useHeroicPath" name="attr_heroicpath" style="width: 15px;" /> <span data-i18n="heros-journey">Hero's Journey</span></label>
|
||||
<!--Iconic Frameworks--><label class="sheet-asfItem" data-i18n-title="iconic-framework-text" title="Used for Rifts to capture a character's iconic framework, if one exists."><input type="checkbox" class="sheet-useIF" name="attr_IconicFramwork" style="padding-left: 10px; width: 15px;" /> <span data-i18n="iconic-framework">Iconic Framework</span></label>
|
||||
<!--Inner Strength Points--><!--<label class="sheet-asfItem" data-i18n-title="inner-strength-points-text" title="Adds ISP (Inner Strength Points) as found in Rifts. This is part of the Arcanum section of the sheet."><input type="checkbox" class="sheet-useISP" name="attr_useISP" style="width: 15px;" /><span data-i18n="inner-strength-points">Inner Strength Points (ISP)</span></label>-->
|
||||
<!--Internal Repair System Charges--><label class="sheet-asfItem" data-i18n-title="internal-repair-system-charges-text" title="Used for Rifts to record the character's Internal Repair System Charges (IRSC or IRS Charges) for the Juicer Iconic Framework."><input type='checkbox' class='sheet-useIRSC' name='attr_useIRSC' /><span data-i18n="internal-repair-system-charges">Internal Repair System Charges</span></label>
|
||||
<!--Languages--><label class="sheet-asfItem" data-i18n-title="languages-text" title="Can be used for any setting where Languages are known and no Knowledge skills is required"><input type="checkbox" class="sheet-useLanguages" name="attr_Lang" style="padding-left: 10px; width: 15px;" /><span data-i18n="languages">Languages</span></label>
|
||||
<!--Max Load--><label class="sheet-asfItem" data-i18n-title="max-load-modifier-text" title="Enable the Max Load to be modified by a flat bonus/penalty"><input type="checkbox" class="sheet-useMaxLoad" name="attr_MaxLoad" style="width: 15px;" /><span data-i18n="max-load-modifier">Max Load Modifier</span></label>
|
||||
<!--Minor/Major--><label class="sheet-asfItem" data-i18n-title="minor-major-text" title="Used to declare a Minor and Major. Used in ETU. Each field is a textarea so carriage returns and resizing are allowed."><input class='sheet-useMajor' type='checkbox' name='attr_majorminor' style='width: 15px;' /><span data-i18n="minor-major">Minor/Major</span></label>
|
||||
<!--Motivation--><label class="sheet-asfItem" data-i18n-title="motivation-text" title="Motivation can be used in settings where the character's motivation is important, such All for One."><input type="checkbox" class="sheet-useMotivation" name="attr_a41motivation" style="width: 15px;" /><span data-i18n="motivation">Motivation</span></label>
|
||||
<!--Occupation--><label class="sheet-asfItem" data-i18n-title="occupation-text" title="Can be used for any setting where a character's occupation is important."><input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px;" /><span data-i18n="occupation">Occupation</span></label>
|
||||
<!--Permanent Injuries--><label class="sheet-asfItem" data-i18n-title="permanent-injuries-text" title="Record the Character's Permanent Injuries."><input type="checkbox" class="sheet-useInjuries" name="attr_permInjuries" style="width: 15px;" /><span data-i18n="permanent-injuries">Permanent Injuries</span></label>
|
||||
<!--Rippertech--><label class="sheet-asfItem" data-i18n-title="rippertech-text" title='Add Rippertech to the equipment section. Appropriate for Rippers'><input type='checkbox' class='sheet-useRippertech' name='attr_useRippertech' style='width: 15px;' /><span data-i18n="rippertech">Rippertech</span></label>
|
||||
<!--Ship Name--><label class="sheet-asfItem" data-i18n-title="ship-name-text" title="Can be used for any setting where the characters may have a ship of some sort."><input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px;" /><span data-i18n="ship-name">Ship Name</span></label>
|
||||
<!--Talismans--><label class="sheet-asfItem" data-i18n-title="talismans-text" title="Shows Talismans repeating section on the Arcanum tab."><input class='sheet-useTalismans' type='checkbox' name='attr_talismans' value='1' style='width: 15px;' /><span data-i18n="talismans">Talismans</span></label>
|
||||
<!--TAP Readout--><label class="sheet-asfItem" data-i18n-title="tap-readout-text" title="Displays the TAP Readout Information in one location. Used in the setting: Interface Zero 2.0"><input type="checkbox" class="sheet-usetap" name="attr_iztap" style="width: 15px;" /><span data-i18n="tap-readout">TAP Readout</span></label>
|
||||
<!--Worst Nightmare--><label class="sheet-asfItem" data-i18n-title="worst-nightmare-text" title="Record the Character's Worst Nightmare. This is important for Deadlands, but may be useful for other settings where a character's worst dreams can come true."><input type="checkbox" class="sheet-useWorstNightmare" name="attr_worstNightmare" style="width: 15px;" /><span data-i18n="worst-nightmare">Worst Nightmare</span></label>
|
||||
<!--Internal Repair System Charges--><label class="sheet-asfItem" data-i18n-title="internal-repair-system-charges-text" title="Used for Rifts to record the character's Internal Repair System Charges (IRSC or IRS Charges) for the Juicer Iconic Framework."><input type='checkbox' class='sheet-useIRSC' name='attr_useIRSC' /> <span data-i18n="internal-repair-system-charges">Internal Repair System Charges</span></label>
|
||||
<!--Languages--><label class="sheet-asfItem" data-i18n-title="languages-text" title="Can be used for any setting where Languages are known and no Knowledge skills is required"><input type="checkbox" class="sheet-useLanguages" name="attr_Lang" style="padding-left: 10px; width: 15px;" /> <span data-i18n="languages">Languages</span></label>
|
||||
<!--Max Load--><label class="sheet-asfItem" data-i18n-title="max-load-modifier-text" title="Enable the Max Load to be modified by a flat bonus/penalty"><input type="checkbox" class="sheet-useMaxLoad" name="attr_MaxLoad" style="width: 15px;" /> <span data-i18n="max-load-modifier">Max Load Modifier</span></label>
|
||||
<!--Minor/Major--><label class="sheet-asfItem" data-i18n-title="minor-major-text" title="Used to declare a Minor and Major. Used in ETU. Each field is a textarea so carriage returns and resizing are allowed."><input class='sheet-useMajor' type='checkbox' name='attr_majorminor' style='width: 15px;' /> <span data-i18n="minor-major">Minor/Major</span></label>
|
||||
<!--Motivation--><label class="sheet-asfItem" data-i18n-title="motivation-text" title="Motivation can be used in settings where the character's motivation is important, such All for One."><input type="checkbox" class="sheet-useMotivation" name="attr_a41motivation" style="width: 15px;" /> <span data-i18n="motivation">Motivation</span></label>
|
||||
<!--Occupation--><label class="sheet-asfItem" data-i18n-title="occupation-text" title="Can be used for any setting where a character's occupation is important."><input type="checkbox" class="sheet-useOccupation" name="attr_tlpOccupation" style="width: 15px;" /> <span data-i18n="occupation">Occupation</span></label>
|
||||
<!--Permanent Injuries--><label class="sheet-asfItem" data-i18n-title="permanent-injuries-text" title="Record the Character's Permanent Injuries."><input type="checkbox" class="sheet-useInjuries" name="attr_permInjuries" style="width: 15px;" /> <span data-i18n="permanent-injuries">Permanent Injuries</span></label>
|
||||
<!--Rippertech--><label class="sheet-asfItem" data-i18n-title="rippertech-text" title='Add Rippertech to the equipment section. Appropriate for Rippers'><input type='checkbox' class='sheet-useRippertech' name='attr_useRippertech' style='width: 15px;' /> <span data-i18n="rippertech">Rippertech</span></label>
|
||||
<!--Ship Name--><label class="sheet-asfItem" data-i18n-title="ship-name-text" title="Can be used for any setting where the characters may have a ship of some sort."><input type="checkbox" class="sheet-useShipName" name="attr_tlpShipName" style="width: 15px;" /> <span data-i18n="ship-name">Ship Name</span></label>
|
||||
<!--Talismans--><label class="sheet-asfItem" data-i18n-title="talismans-text" title="Shows Talismans repeating section on the Arcanum tab."><input class='sheet-useTalismans' type='checkbox' name='attr_talismans' value='1' style='width: 15px;' /> <span data-i18n="talismans">Talismans</span></label>
|
||||
<!--TAP Readout--><label class="sheet-asfItem" data-i18n-title="tap-readout-text" title="Displays the TAP Readout Information in one location. Used in the setting: Interface Zero 2.0"><input type="checkbox" class="sheet-usetap" name="attr_iztap" style="width: 15px;" /> <span data-i18n="tap-readout">TAP Readout</span></label>
|
||||
<!--Worst Nightmare--><label class="sheet-asfItem" data-i18n-title="worst-nightmare-text" title="Record the Character's Worst Nightmare. This is important for Deadlands, but may be useful for other settings where a character's worst dreams can come true."><input type="checkbox" class="sheet-useWorstNightmare" name="attr_worstNightmare" style="width: 15px;" /> <span data-i18n="worst-nightmare">Worst Nightmare</span></label>
|
||||
</div>
|
||||
</div>
|
||||
<div class='sheet-configSection'>
|
||||
<input type="checkbox" class="sheet-hideSRM" name="attr_hideSRM" /><span class="sheet-showSRM"></span>
|
||||
<h3 class='sheet-configSectionTitle' data-i18n="rules-modifications">Rules Modifications</h3>
|
||||
<div class="sheet-srmconfig">
|
||||
<label class="sheet-srmItem" data-i18n-title="use-charisma"><input type="checkbox" class="sheet-useCharisma" name="attr_usecharisma" checked /> <span data-i18n="use-charisma">Use Charisma</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="use-charisma"><input type="checkbox" class="sheet-useCharisma" name="attr_usecharisma" /> <span data-i18n="use-charisma">Use Charisma</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="use-consumables"><input type="checkbox" name="attr_useconsumables" value="1" /> <span data-i18n="use-consumables">Use Consumables</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="use-consumables-mod"><input type="checkbox" name="attr_useConsumablesMod" value="1" /> <span data-i18n="use-consumables-mod">Use Consumables Mod</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="power-pointless"><input type="checkbox" class="sheet-NoPP" name="attr_NoPPRule" /><span data-i18n="no-power-points">No Power Points</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="use-xp"><input type="checkbox" class="sheet-usexp" name="attr_usexp" value="1" checked /><span data-i18n="use-xp">Use Experience Points</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="power-pointless"><input type="checkbox" class="sheet-NoPP" name="attr_NoPPRule" /> <span data-i18n="no-power-points">No Power Points</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="use-xp"><input type="checkbox" class="sheet-usexp" name="attr_usexp" value="1" checked /> <span data-i18n="use-xp">Use Experience Points</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="gritty-damage"><input type='checkbox' class="sheet-usegritty" name='attr_gritty' value="{{getgritty=gritty}}" /> <span data-i18n="use-gritty-damage">Use Gritty Damage</span></label>
|
||||
<input type='checkbox' class="sheet-usegritty" name='attr_gritty' value="{{getgritty=gritty}}" style="display: none;" />
|
||||
<label class="sheet-srmItem sheet-injurytable" data-i18n-title="injury-table-name">Injury Table Name: <input type='text' class="sheet-injury" name="attr_injurytablename" /></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="use-xp"><input type="checkbox" name="attr_setrank" /><span data-i18n="manually-set-rank">Manually set Rank</span></label>
|
||||
<label class="sheet-srmItem"><input type="checkbox" class="sheet-useCharisma" name="attr_paceignoreswounds" /><span data-i18n="pace-ignores-wounds">Pace Ignores Wounds</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="use-xp"><input type="checkbox" name="attr_setrank" /> <span data-i18n="manually-set-rank">Manually set Rank</span></label>
|
||||
<label class="sheet-srmItem"><input type="checkbox" class="sheet-useCharisma" name="attr_paceignoreswounds" /> <span data-i18n="pace-ignores-wounds">Pace Ignores Wounds</span></label>
|
||||
<input type="checkbox" class="sheet-usexp" name="attr_usexp" value="1" style="display: none;" checked />
|
||||
<label class="sheet-srmItem sheet-xpmod" data-i18n-title="roll-for-extra-xp-left-text"><input type='checkbox' name='attr_bennies' class='sheet-Bennies' value='1' /><span data-i18n="roll-extra-xp-for-bennies">Roll XP for un-/spent Bennies</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="variable-bonus-damage-die"><input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" value="1" /><span data-i18n="variable-bonus-damage-raise-based">Variable Bonus Damage (Raise based)</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="variable-bonus-damage-die"><input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" value="2" /><span data-i18n="variable-bonus-damage-edge-based">Variable Bonus Damage (Edge based)</span></label>
|
||||
<label class="sheet-srmItem sheet-xpmod" data-i18n-title="roll-for-extra-xp-left-text"><input type='checkbox' name='attr_bennies' class='sheet-Bennies' value='1' /> <span data-i18n="roll-extra-xp-for-bennies">Roll XP for un-/spent Bennies</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="variable-bonus-damage-die"><input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" value="1" /> <span data-i18n="variable-bonus-damage-raise-based">Variable Bonus Damage (Raise based)</span></label>
|
||||
<label class="sheet-srmItem" data-i18n-title="variable-bonus-damage-die"><input type="checkbox" class="sheet-useRaiseHB" name="attr_RaiseHBRule" value="2" /> <span data-i18n="variable-bonus-damage-edge-based">Variable Bonus Damage (Edge based)</span></label>
|
||||
<label class="sheet-srmItem"><input type="checkbox" name="attr_usewealth" /> <span data-i18n="use-the-wealth-system">Use the Wealth System</span></label>
|
||||
<input class="sheet-optional sheet-usewealth" type="checkbox" name="attr_usewealth" />
|
||||
<div class="sheet-srmItem sheet-showwealthwilddie">
|
||||
|
||||
@@ -161,6 +161,7 @@
|
||||
"East Texas University|4",
|
||||
"Hellfrost|5",
|
||||
"Interface Zero 2.0|6",
|
||||
"Interface Zero 3.0|15",
|
||||
"Lankhmar|7",
|
||||
"Last Parsec|8",
|
||||
"Low Life|9",
|
||||
@@ -170,7 +171,7 @@
|
||||
"Rippers|14",
|
||||
"Tour of Darkness|12"
|
||||
],
|
||||
"optiontranslationkeys": ["none-of-these","50-fathoms","all-for-one","deadlands-reloaded","east-texas-university","hellfrost","interface-zero","lankhmar","last-parsec","low-life","necessary-evil","pirates-of-the-spanish-main","rifts","rippers","tour-of-darknes"],
|
||||
"optiontranslationkeys": ["none-of-these","50-fathoms","all-for-one","deadlands-reloaded","east-texas-university","hellfrost","interface-zero-20","interface-zero-30","lankhmar","last-parsec","low-life","necessary-evil","pirates-of-the-spanish-main","rifts","rippers","tour-of-darknes"],
|
||||
"default":"0",
|
||||
"description":"Quick Settings allows you to configure your sheet for various settings, automatically enabling setting appropriate backgrounds, logos, setting specific naming conventions, derived stats, or additional settings. **WARNING**: Selecting something here, may impact any of the fields you select/modify below. If you want tighter control over which sheet fields are displayed, you're better off leaving this part alone and manually selecting the fields you want to have on your sheet.",
|
||||
"descriptiontranslationkey":"quick-settings-desc"
|
||||
@@ -192,9 +193,10 @@
|
||||
"Rippers|12",
|
||||
"Rifts/Sci Fi|11",
|
||||
"Superhero|6",
|
||||
"Zombiepocalypes|3"
|
||||
"Zombiepocalypes|3",
|
||||
"Interface Zero 3.0|13"
|
||||
],
|
||||
"optiontranslationkeys": ["no-background-image","cyberpunk","hellfrost","hellfrost-land-of-fire","last-parsec","noir","old-map","parchment","rippers","rifts-scifi","superhero","zombie-esque"],
|
||||
"optiontranslationkeys": ["no-background-image","cyberpunk","hellfrost","hellfrost-land-of-fire","last-parsec","noir","old-map","parchment","rippers","rifts-scifi","superhero","zombie-esque","interface-zero-30"],
|
||||
"default":"1",
|
||||
"description":"Select the character sheet background you'd like for your game.",
|
||||
"descriptiontranslationkey":"sheet-background-desc"
|
||||
@@ -215,6 +217,7 @@
|
||||
"Hellfrost|10",
|
||||
"Hellfrost: Land of Fire|11",
|
||||
"Interface Zero 2.0|9",
|
||||
"Interface Zero 3.0|17",
|
||||
"Lankhmar|12",
|
||||
"The Last Parsec|3",
|
||||
"Necessary Evil|5",
|
||||
@@ -222,7 +225,7 @@
|
||||
"Rifts|15",
|
||||
"Rippers|16"
|
||||
],
|
||||
"optiontranslationkeys": ["savage-world-deluxe","savage-worlds-deluxe-bloodied","all-for-one","deadlands","deadlands-noir","deadlands-hell-on-earth","east-texas-university","hellfrost","hellfrost-land-of-fire","interface-zero-20","lankhmar","the-last-parsec","necessary-evil","pirates-of-the-spanish-main","rifts","rippers"],
|
||||
"optiontranslationkeys": ["savage-world-deluxe","savage-worlds-deluxe-bloodied","all-for-one","deadlands","deadlands-noir","deadlands-hell-on-earth","east-texas-university","hellfrost","hellfrost-land-of-fire","interface-zero-20","interface-zero-30","lankhmar","the-last-parsec","necessary-evil","pirates-of-the-spanish-main","rifts","rippers"],
|
||||
"default":"1",
|
||||
"description":"Select the character sheet setting logo you'd like for your game.",
|
||||
"descriptiontranslationkey":"sheet-logo-desc"
|
||||
|
||||
Reference in New Issue
Block a user