[Eclipse Phase 2] Various update for final version (#5461)
* [Eclipse Phase 2] Various update for final version * [EP2] img update * [EP2] Translation update * [EP2] Translation update #2 * [EP2] Translation update #3 * [Upgrade] Merger with previous update * [Update] For last version of rules * [update] img link fix * [update] Fix for history + option
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@@ -4,5 +4,5 @@
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"authors": "Alain H.",
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"roll20userID": "67962",
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"preview": "EclipsePhaseV2Preview.png",
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"instructions": "New edition of Eclipse Phase, actually in playtest."
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"instructions": "New edition of Eclipse Phase"
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}
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@@ -12,6 +12,7 @@
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"ego": "Ego",
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"mental disorder": "Mental Disorder",
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"muse": "Muse",
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"muse-incarnate": "Muse Incarnate",
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"morph": "Morph",
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"history": "History",
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"gear": "Gear",
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@@ -52,8 +53,9 @@
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"active skills": "Active Skills",
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"know skills": "Know Skills",
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"ranks": "Ranks",
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"specializations": "Specializations",
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"specializations": "Specializations",
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"skills-list": "athletics,deceive,exotic skill,fray,free fall,guns,hardware,infiltrate,infosec,interface,kinesics,medicine,melee,perceive,persuade,pilot,program,provoke,psi,research,survival",
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"muse-skills-list": "athletics,deceive,exotic skill,fray,free fall,guns,hardware,infiltrate,infosec,interface,kinesics,medicine,melee,perceive,persuade,pilot,program,provoke,research,survival",
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"athletics": "Athletics",
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"deceive": "Deceive",
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"exotic skill": "Exotic Skill",
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@@ -88,7 +90,6 @@
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"psi-chi sleights": "Psi-Chi Sleights",
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"psi-gamma sleights": "Psi-Gamma Sleights",
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"effect": "Effect",
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"type": "Type",
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"range": "Range",
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"action": "Action",
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"duration": "Duration",
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@@ -105,13 +106,16 @@
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"constant": "Constant",
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"instant": "Instant",
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"sustained": "Sustained",
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"wil/5": "WIL / 5",
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"action turns": "Action turns",
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"minutes": "Minutes",
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"hours": "Hours",
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"description": "Description",
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"ranged weapon": "Ranged Weapon",
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"melee weapon": "Melee Weapon",
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"seeker weapon and grenade": "Seeker Weapon and Grenade",
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"damage value": "Damage Value",
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"reload": "Reload",
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"firing-mode": "Firing mode",
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"ammo": "Ammo",
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"Semi Auto / Burst Fire / Full Auto short": "SA/BF/FA",
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"ammo type": "Ammo Type",
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"armor used": "Armor Used",
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@@ -133,9 +137,9 @@
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"current": "Current",
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"bioware": "Bioware",
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"cyberware": "Cyberware",
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"nanoware": "Nanoware",
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"hardware": "Hardware",
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"hardware-ware": "Hardware",
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"meshware": "Meshware",
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"nanoware": "Nanoware",
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"positive trait": "Positive Trait",
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"negative trait": "Negative Trait",
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"notes": "Notes",
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@@ -150,7 +154,6 @@
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"rep": "Rep",
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"@-rep": "@-Rep",
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"c-rep": "C-Rep",
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"e-rep": "E-Rep",
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"f-rep": "F-Rep",
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"g-rep": "G-Rep",
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"i-rep": "I-Rep",
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@@ -161,8 +164,10 @@
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"backup": "Backup",
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"rez point": "Rez Point",
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"rp spent": "RP Spent",
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"roll public": "Roll Public",
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"roll private": "Roll Private",
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"public roll ?": "Public roll ?",
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"Play the muse of another player ?": "Play the muse of another player ?",
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"yes": "Yes",
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"no": "No",
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"fray vs ranged": "Fray vs Ranged",
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"fray vs melee": "Fray vs Melee",
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"modifiers": "Modifiers",
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@@ -12,6 +12,7 @@
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"ego": "Ego",
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"mental disorder": "Troubles Mentaux",
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"muse": "Muse",
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"muse-incarnate": "Muse Incarnée",
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"morph": "Morphe",
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"history": "Histoire",
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"gear": "Équipement",
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@@ -42,10 +43,10 @@
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"insanity rating short": "SA",
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"insanity rating": "Seuil d'Aliénation",
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"stress": "Stress",
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"traumas": "Traumatismes",
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"traumas": "Traumas",
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"derived stats": "Statistiques Dérivées",
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"initiative": "Initiative",
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"total": "Total ",
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"total": "Total",
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"temporary short": "Temp.",
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"skill": "Compétence",
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"skills": "Compétences",
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@@ -53,7 +54,8 @@
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"know skills": "Compétences de connaissance",
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"ranks": "Rang",
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"specializations": "Spécialisation",
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"skills-list": "athletics,deceive,exotic skill,fray,free fall,guns,hardware,infiltrate,infosec,interface,kinesics,medicine,melee,perceive,persuade,pilot,profession,program,provoke,psi,research,survival",
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"skills-list": "guns,athletics,free fall,exotic skill,fray,infiltrate,infosec,interface,kinesics,hardware,medicine,melee,perceive,persuade,pilot,program,provoke,psi,research,deceive,survival",
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"muse-skills-list": "guns,athletics,free fall,exotic skill,fray,infiltrate,infosec,interface,kinesics,hardware,medicine,melee,perceive,persuade,pilot,program,provoke,research,deceive,survival",
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"athletics": "Athlétisme",
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"deceive": "Subterfuge",
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"exotic skill": "Comp. Éxotique",
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@@ -73,11 +75,11 @@
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"pilot": "Pilotage",
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"program": "Programmation",
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"provoke": "Provocation",
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"psi": "Psy",
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"psi": "Psi",
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"psi skill": "Compétence Psi",
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"research": "Recherche",
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"survival": "Survie",
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"psi trait level": "Niveau Aspect Psi",
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"psi trait level": "Niv. Aspect Psi",
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"infection": "Infection",
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"infection test": "Test d'Infection",
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"sub-strain": "Souche",
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@@ -88,11 +90,10 @@
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"psi-chi sleights": "Passe Psi-Chi",
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"psi-gamma sleights": "Passe Psi-Gamma",
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"effect": "Effet",
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"type": "Type",
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"range": "Portée",
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"action": "Action",
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"duration": "Durée",
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"strain mod": "Mod. Infection",
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"strain mod": "Mod. Inf.",
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"active": "Actif",
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"passive": "Passif",
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"self": "Personnelle",
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@@ -105,13 +106,16 @@
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"constant": "Constant",
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"instant": "Instant.",
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"sustained": "Soutenue",
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"wil/5": "VOL / 5",
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"description": "Description ",
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"action turns": "Tour(s) d'action",
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"minutes": "Minute(s)",
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"hours": "Heure(s)",
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"description": "Description",
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"ranged weapon": "Armes à Distance",
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"melee weapon": "Armes de Mêlée",
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"seeker weapon and grenade": "Missiles et grenades",
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"damage value": "Valeur de dégâts",
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"reload": "Rechargement",
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"firing-mode": "Modes de tir",
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"ammo": "Munitions",
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"Semi Auto / Burst Fire / Full Auto short": "SA/TR/TA",
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"ammo type": "Type mun.",
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"armor used": "Armure utilisée",
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@@ -133,8 +137,9 @@
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"current": "Actuel",
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"bioware": "BioWare",
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"cyberware": "Cyberware",
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"nanoware": "Nanoware",
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"hardware-ware": "Hardware",
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"meshware": "Meshware",
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"nanoware": "Nanoware",
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"positive trait": "Aspect Positif",
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"negative trait": "Aspect Négatif",
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"notes": "Notes",
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@@ -149,19 +154,20 @@
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"rep": "Rep",
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"@-rep": "@-Rep",
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"c-rep": "C-Rep",
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"e-rep": "E-Rep",
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"f-rep": "F-Rep",
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"g-rep": "G-Rep",
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"i-rep": "I-Rep",
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"r-rep": "R-Rep",
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"x-rep": "X-Rep",
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"language": "Langues",
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"forks": "Branches",
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"forks": "Forks",
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"backup": "Sauvegardes",
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"rez point": "Points d'XP",
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"rp spent": "XP Dépensé",
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"roll public": "Jet Public",
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"roll private": "Jet Privé",
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"public roll ?": "Jet public ?",
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"Play the muse of another player ?": "Jouer la Muse d'un autre joueur ?",
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"yes": "Oui",
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"no": "Non",
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"fray vs ranged": "Esquive vs Distance",
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"fray vs melee": "Esquive vs Mêlée",
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"modifiers": "Modif.",
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@@ -173,15 +179,15 @@
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"burst fire +10": "Tir en Rafale (+10 Toucher)",
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"burst fire +1D10": "Tir en Rafale (+1D10 VD)",
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"burst fire 2 targets": "Tir en Rafale (2 Cibles)",
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"full automatic": "Complètement automatique",
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"full automatic +30": "Mode Automatique (+30 Toucher)",
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"full automatic +2D10": "Mode Automatique (+2D10 VD)",
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"full automatic 3 targets": "Mode Automatique (3 Cibles)",
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"full automatic suppressive fire": "Mode Automatique (Tir de Suppression)",
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"full automatic": "Tir automatique",
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"full automatic +30": "Tir Automatique (+30 Toucher)",
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"full automatic +2D10": "Tir Automatique (+2D10 VD)",
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"full automatic 3 targets": "Tir Automatique (3 Cibles)",
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"full automatic suppressive fire": "Tir Automatique (Tir de Suppression)",
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"bonus hit": "Bonus Toucher",
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"bonus dv": "Bonus VD",
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"superior result": "Résultat Supérieur",
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"superior result damage": "Résultat Supérieur (Damage)",
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"superior result damage": "Résultat Supérieur (Dégâts)",
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"micro ex": "Micro...",
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"emp gas ex": "IEM, Gaz, ..."
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}
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