Degenesis multi (Fr and En)
- Folder "Genenesis-Eng" renamed "Degenesis" - HTML changed to accept multi-langage - Fix tabs issue - Translation EN - Translation FR
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@@ -1,8 +0,0 @@
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{
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||||
"html": "Degenesis.html",
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"css": "Degenesis.css",
|
||||
"authors": "Nicolas M. (Thalar)",
|
||||
"roll20userID": "335541",
|
||||
"preview": "Degenesis.png",
|
||||
"instructions": ""
|
||||
}
|
||||
@@ -9,11 +9,28 @@
|
||||
.charsheet button[type="roll"] {
|
||||
margin: 0px 0px;
|
||||
}
|
||||
.charsheet input.sheet-tab1:checked ~ div.sheet-section-gen,
|
||||
.charsheet input.sheet-tab2:checked ~ div.sheet-section-comp,
|
||||
|
||||
.charsheet input.sheet-tab1:checked ~ div.sheet-section-gen {
|
||||
display: block;
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||||
}
|
||||
.charsheet input.sheet-tab1:checked ~ div.sheet-section-comp,
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||||
.charsheet input.sheet-tab1:checked ~ div.sheet-section-equip {
|
||||
display: none;
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||||
}
|
||||
.charsheet input.sheet-tab2:checked ~ div.sheet-section-comp {
|
||||
display: block;
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||||
}
|
||||
.charsheet input.sheet-tab2:checked ~ div.sheet-section-gen,
|
||||
.charsheet input.sheet-tab2:checked ~ div.sheet-section-equip {
|
||||
display: none;
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||||
}
|
||||
.charsheet input.sheet-tab3:checked ~ div.sheet-section-equip {
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||||
display: block;
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||||
}
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||||
.charsheet input.sheet-tab3:checked ~ div.sheet-section-comp,
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.charsheet input.sheet-tab3:checked ~ div.sheet-section-gen {
|
||||
display: none;
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||||
}
|
||||
.charsheet input.sheet-tab {
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width: 100px;
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height: 40px;
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@@ -137,6 +154,7 @@ textarea{ resize:none;}
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background-position: left;
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}
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/* Ent�te et pied */
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.sheet-footer {
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background-image:url("http://i67.tinypic.com/aabsbq.png");
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background-repeat: no-repeat;
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||||
@@ -219,13 +237,6 @@ textarea{ resize:none;}
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}
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/* General et status */
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.sheet-titre2 {
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padding: 2px;
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padding-right: 50px;
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text-align: center;
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vertical-align: middle;
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||||
width:210px;
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||||
}
|
||||
.sheet-fond-status {
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position: absolute;
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||||
width: 320px;
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@@ -234,9 +245,7 @@ textarea{ resize:none;}
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margin-top: -100px;
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margin-left: -8px;
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}
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.sheet-titre2 img {
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height: 120px;
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}
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.sheet-gen {
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margin-bottom: 20px;
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width: 850px;
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@@ -245,7 +254,8 @@ textarea{ resize:none;}
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width: 240px;
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}
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.sheet-tab-info1 {
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padding-left: 50px;
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padding-left: 80px;
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padding-right: 150px;
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}
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.sheet-spec {
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width: 240px;
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@@ -459,6 +469,7 @@ textarea{ resize:none;}
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font-size: 16px;
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}
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/* Attributs et comp�tences */
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.sheet-tab-header {
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height: 25px;
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width: 260px;
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@@ -907,6 +918,7 @@ textarea{ resize:none;}
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display: none;
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}
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/* Choix croyance-volont� */
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.charsheet input.sheet-croyance-volonte:checked ~ div.sheet-line2 * label.sheet-comp-volonte {
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color: black;
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font-style: normal;
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@@ -930,6 +942,7 @@ textarea{ resize:none;}
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display: none;
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}
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/* mode cr�ation GEN */
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.sheet-info-culture, .sheet-info-culte, .sheet-info-concept, .sheet-info-orientation, .sheet-info-croyance, .sheet-info-ptsattributs {
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margin-top: 10px;
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}
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@@ -939,6 +952,7 @@ textarea{ resize:none;}
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}
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.sheet-info-ptscompetences {margin-top: 5px;}
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/* mode cr�ation OFF */
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||||
.charsheet input.sheet-creation ~ div.sheet-section-comp > input.sheet-crea-culture-reset,
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.charsheet input.sheet-creation ~ div.sheet-section-comp > input.sheet-crea-culte-reset,
|
||||
.charsheet input.sheet-creation ~ div.sheet-section-comp > input.sheet-crea-concept-reset{
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||||
@@ -1071,6 +1085,7 @@ textarea{ resize:none;}
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||||
|
||||
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||||
|
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/* mode cr�ation ON */
|
||||
.charsheet input.sheet-creation:checked ~ div.sheet-section-comp > input.sheet-crea-culture-reset,
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||||
.charsheet input.sheet-creation:checked ~ div.sheet-section-comp > input.sheet-crea-culte-reset,
|
||||
.charsheet input.sheet-creation:checked ~ div.sheet-section-comp > input.sheet-crea-concept-reset {
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||||
@@ -1417,6 +1432,7 @@ textarea{ resize:none;}
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display: inline;
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}
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||||
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/* creation culte - Helv�tique */
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.charsheet input.sheet-crea-culte-helvetique:checked ~ div.sheet-line1 * label.sheet-crea-culte-force {
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||||
display: inline;
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||||
}
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||||
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Before Width: | Height: | Size: 933 KiB After Width: | Height: | Size: 933 KiB |
@@ -0,0 +1,257 @@
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{
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||||
"GENERAL": "GENERAL & ORIGINS",
|
||||
"ATTRIBUTES-u": "ATTRIBUTES & SKILLS",
|
||||
"INVENTORY-u": "INVENTORY",
|
||||
"creationmod-u": " creation mod",
|
||||
"PJName-u": "Name :",
|
||||
"PJAge-u": "Age :",
|
||||
"PJSex-u": "Sex :",
|
||||
"PJHeight-u": "Height :",
|
||||
"PJWeight-u": "Weight :",
|
||||
"PJRank-u": "Rank :",
|
||||
"PJTotalxp-u": "Total xp :",
|
||||
"PJRemainingxp-u": "Remaining xp :",
|
||||
"PJMoney-u": "Money :",
|
||||
"CULTURE-u": "CULTURE",
|
||||
"Borca-u": "Borca",
|
||||
"Franka-u": "Franka",
|
||||
"Pollen-u": "Pollen",
|
||||
"Balkhan-u": "Balkhan",
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||||
"Hybrispania-u": "Hybrispania",
|
||||
"Purgare-u": "Purgare",
|
||||
"Africa-u": "Africa",
|
||||
"CONCEPT-u": "CONCEPT",
|
||||
"0-u": "The adventurer",
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||||
"I-u": "The creator",
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||||
"II-u": "The mentor",
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||||
"III-u": "The martyr",
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||||
"IV-u": "the ruler",
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||||
"V-u": "The seeker",
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||||
"VI-u": "The healer",
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||||
"VII-u": "The traditionnalist",
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||||
"VIII-u": "The mediator",
|
||||
"IX-u": "The hermit",
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||||
"X-u": "The heretic",
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||||
"XI-u": "The conqueror",
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||||
"XII-u": "The abomination",
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||||
"XIII-u": "The destroyer",
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||||
"XIV-u": "The chosen",
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||||
"XV-u": "The defiler",
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||||
"XVI-u": "The protector",
|
||||
"XVII-u": "The visionary",
|
||||
"XVIII-u": "The zealot",
|
||||
"XIX-u": "The disciple",
|
||||
"XX-u": "The righteous",
|
||||
"XXI-u": "The traveler",
|
||||
"CULTE-u": "CULTE",
|
||||
"Spitalian-u": "Spitalian",
|
||||
"Chronicler-u": "Chronicler",
|
||||
"Helvetic-u": "Helvetic",
|
||||
"Judge-u": "Judge",
|
||||
"Clanner-u": "Clanner",
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||||
"Scrapper-u": "Scrapper",
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||||
"Neolibyan-u": "Neolibyan",
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||||
"Scourger-u": "Scourger",
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||||
"Anubian-u": "Anubian",
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||||
"Jehammedans-u": "Jehammedans",
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||||
"Apocalyptic-u": "Apocalyptic",
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||||
"Anabaptist-u": "Anabaptist",
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||||
"Paler-u": "Paler",
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||||
"Ego-u": "Ego",
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||||
"Infestation-u": "Infestation",
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||||
"Encumbrance-u": "Encumbrance",
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||||
"Wounds-u": "Wounds",
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||||
"Trauma-u": "Trauma",
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||||
"Max-u": "Max",
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||||
"Actual-u": "Actual",
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||||
"Combat-u": "Combat",
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||||
"ORIGINS-u": "ORIGINS",
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||||
"Allies-u": "Allies",
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||||
"Authority-u": "Authority",
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||||
"Network-u": "Network",
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||||
"Renown-u": "Renown",
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||||
"Resources-u": "Resources",
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||||
"Secrets-u": "Secrets",
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"Culture-u": "Culture :",
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"None-u": "None",
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||||
"Culte-u": "Culte :",
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||||
"Jehammedan-u": "Jehammedan",
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||||
"Concept-u": "Concept :",
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||||
"AttPtsRemain-u": "Attribute points remaining :",
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||||
"SkillPtsRemain-u": "Skill points remaining :",
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||||
"Attitude-u": "Attitude :",
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||||
"Primal-u": "Primal",
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||||
"Focus-u": "Focus",
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||||
"Belief-u": "Belief :",
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||||
"Faith-u": "Faith",
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||||
"Willpower-u": "Willpower",
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||||
"BODY-u": "BODY",
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||||
"Athletics-u": "Athletics",
|
||||
"Brawl-u": "Brawl",
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||||
"Force-u": "Force",
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||||
"Melee": "Melee",
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||||
"Stamina-u": "Stamina",
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||||
"Toughness-u": "Toughness",
|
||||
"AGILITY-u": "AGILITY",
|
||||
"Crafting-u": "Crafting",
|
||||
"Dexterity-u": "Dexterity",
|
||||
"Navigation-u": "Navigation",
|
||||
"Mobility-u": "Mobility",
|
||||
"Projectiles-u": "Projectiles",
|
||||
"Stealth-u": "Stealth",
|
||||
"CHARISMA-u": "CHARISMA",
|
||||
"Arts-u": "Arts",
|
||||
"Conduct-u": "Conduct",
|
||||
"Expression-u": "Expression",
|
||||
"Leadership-u": "Leadership",
|
||||
"Negociation-u": "Negociation",
|
||||
"Seduction-u": "Seduction",
|
||||
"INTELLECT-u": "INTELLECT",
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||||
"Artefact-u": "Artefact lore",
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||||
"Engineering-u": "Engineering",
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||||
"Legends-u": "Legends",
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||||
"Medicine-u": "Medicine",
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||||
"Science-u": "Science",
|
||||
"PSYCHE-u": "PSYCHE",
|
||||
"Cunning-u": "Cunning",
|
||||
"Deception-u": "Deception",
|
||||
"Domination-u": "Domination",
|
||||
"Reaction-u": "Reaction",
|
||||
"INSTINCT-u": "INSTINCT",
|
||||
"Empathy-u": "Empathy",
|
||||
"Orienteering-u": "Orienteering",
|
||||
"Perception-u": "Perception",
|
||||
"Survival-u": "Survival",
|
||||
"Taming-u": "Taming",
|
||||
"SpecialTest-u": "Special test ",
|
||||
"ATTRIBUTE-u": "ATTRIBUTE",
|
||||
"SKILL-u": "SKILL",
|
||||
"SBODY-u": "-* BODY *-",
|
||||
"Melee-u": "Melee",
|
||||
"SAGILITY-u": "-* AGILITY *-",
|
||||
"SCHARISMA-u": "-* CHARISMA *-",
|
||||
"SINTELLECT-u": "-* INTELLECT *-",
|
||||
"Medecine-u": "Medicine",
|
||||
"SPSYCHE-u": "-* PSYCHE *-",
|
||||
"SINSTINCT-u": "-* INSTINCT *-",
|
||||
"POTENTIALS-u": "POTENTIALS",
|
||||
"Potential-name-p": "Name",
|
||||
"Potential-Description-p": "Description",
|
||||
"TRAITS-u": "TRAITS",
|
||||
"Traits-name-p": "Name",
|
||||
"WEAPONSCAC-u": "WEAPONS (contact)",
|
||||
"Description-t": "Description",
|
||||
"Description-u": "Description",
|
||||
"Hand-t": "Bonus/Malus in handling",
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"Hand-u": "Hand",
|
||||
"Range-t": "To what range is your target ?",
|
||||
"Range-u": "Range ",
|
||||
"Dam-t": "Dammage",
|
||||
"Dam-u": "Dam",
|
||||
"Mag-t": "Number of ammunition (max/actual)",
|
||||
"Mag-u": "Mag",
|
||||
"Wei-t": "Weight",
|
||||
"Wei-u": "Wei",
|
||||
"Tech-t": "Tech level",
|
||||
"Tech-u": "Tech",
|
||||
"Slots-t": "Number of slots for modifications (max/remaining)",
|
||||
"Slots-u": "Slots",
|
||||
"Att-t": "Attack roll",
|
||||
"Att-u": "Att",
|
||||
"Def-t": "Defense roll",
|
||||
"Def-u": "Def",
|
||||
"Name-p": "Name",
|
||||
"Skillforthetest-t": "Skill for the test",
|
||||
"Properties-p": "Properties",
|
||||
"Properties-t": "Properties",
|
||||
"BonusMalusinhandling-t": "Bonus/Malus in handling",
|
||||
"Damage-t": "Damage",
|
||||
"Maxnumberofammunition-t": "Max number of ammunition",
|
||||
"Actualofammunitionmaxactual-t": "Actual of ammunition (max/actual)",
|
||||
"Weight-t": "Weight",
|
||||
"Techlevel-t": "Tech level",
|
||||
"Primitive-t": "Primitive",
|
||||
"Medieval-t": "Medieval",
|
||||
"Progressive-t": "Progressive",
|
||||
"Industrial-t": "Industrial Age",
|
||||
"Transhuman-t": "Transhuman Age",
|
||||
"Wonderland-t": "Wonderland",
|
||||
"Maxnumberofslotsformodifications-t": "Max number of slots for modifications",
|
||||
"Actualnumberofslotsformodifications-t": "Actual number of slots for modifications",
|
||||
"SHIELDS-u": "SHIELDS",
|
||||
"Activedefensebonus-t": "Active defense bonus",
|
||||
"Passivedefensebonus-t": "Passive defense bonus",
|
||||
"Attackmalus-t": "Attack malus",
|
||||
"WEAPONSDIST-u": "WEAPONS (projectiles)",
|
||||
"Type-t": "Type",
|
||||
"Type-u": "Type",
|
||||
"Munitions-t": "Number of ammunition (max/actuel)",
|
||||
"Munitions-u": "Munitions",
|
||||
"Properties-u": "Properties",
|
||||
"Ammunition1-p": "Ammunition 1",
|
||||
"Typeofammunition-t": "Type of ammunition",
|
||||
"Dammage-t": "Dammage",
|
||||
"Actualnumberofammunition-t": "Actual number of ammunition",
|
||||
"Ammunition2-p": "Ammunition 2",
|
||||
"Ammunition3-p": "Ammunition 3",
|
||||
"ARMORS-u": "ARMORS",
|
||||
"Ar-t": "Armor value",
|
||||
"Ar-u": "Ar",
|
||||
"Name-u": "Name",
|
||||
"Armorvalue-t": "Armor value",
|
||||
"EQUIPMENTS-u": "EQUIPMENTS",
|
||||
"Effects-t": "Effects",
|
||||
"COMBATHELPER-u": "COMBAT HELPER",
|
||||
"BONUSMALUS-u": "BONUS/MALUS",
|
||||
"Totalofbonusmalus-t": "Total of bonus/malus (Bonus/Malus/Moving/Range/Visibility/Ground/Trauma/Encumbrance)",
|
||||
"Total-u": "Total",
|
||||
"Bonus-t": "Bonus",
|
||||
"Bonus-u": "Bonus ",
|
||||
"Malus-t": "Malus",
|
||||
"Malus-u": "Malus ",
|
||||
"Standing-t": "Are you on your feet and active ?",
|
||||
"Standing-u": "Standing ",
|
||||
"No-u": "No",
|
||||
"Yes-u": "Yes",
|
||||
"Moving-t": "Did you move more than 2 meters ?",
|
||||
"Moving-u": "Moving",
|
||||
"Cover-t": "Are you behind any cover (natural cover and/or shield) ?",
|
||||
"Cover-u": "Cover",
|
||||
"Partial-u": "Partial/shield",
|
||||
"Complete-u": "Complete",
|
||||
"Visibility-t": "What is the visibility around you ?",
|
||||
"Visibility-u": "Visibility ",
|
||||
"Good-u": "Good",
|
||||
"Poor-u": "Poor",
|
||||
"Twilight-u": "Twilight",
|
||||
"Obscurity-u": "Obscurity",
|
||||
"Ground-t": "What kind of ground is beneath your feets ?",
|
||||
"Ground-u": "Ground ",
|
||||
"Normal-u": "Normal",
|
||||
"Rough-u": "Rough",
|
||||
"Hard-u": "Hard",
|
||||
"Extreme-u": "Extreme",
|
||||
"Long-u": "Long",
|
||||
"Initiative-t": "Initiative roll (PSYCHE+Reaction) - You have to click on your token rolling dices",
|
||||
"Initiative-u": "Initiative",
|
||||
"Dodge-t": "Dodge roll (AGILITE+Mobility)",
|
||||
"Dodge-u": "Dodge",
|
||||
"Disarmed-t": "Disarmed parry roll (PHYSIQUE+Brawl)",
|
||||
"Disarmed-u": "Disarmed parry",
|
||||
"FirstAid-t": "First aid roll (INTELLIGENCE+Medicine) - You have to click on the token of the person you want to heal before rolling dices",
|
||||
"FirstAid-u": "First aid",
|
||||
"Surgery-t": "Surgery roll (INTELLIGENCE+Medicine) - You have to click on the token of the person you want to heal before rolling dices",
|
||||
"Surgery-u": "Surgery",
|
||||
"Movement-t": "Movement max per round in combat (in meters)",
|
||||
"Movement-u": "Movement",
|
||||
"Passive-t": "Your passive defense",
|
||||
"Passive-u": "Passive defense",
|
||||
"PassiveBase-t": "Your base passive defense",
|
||||
"PassiveBase-u": "Base ",
|
||||
"PassiveActual-t": "Your actual passive defense (Base defense/Standing/Cover/Moving)",
|
||||
"PassiveActual-u": "Actual ",
|
||||
"Successes-u": "successes",
|
||||
"damages-u": "damages",
|
||||
"tests-u": "tests",
|
||||
"effects-p": "Effects"
|
||||
}
|
||||
@@ -0,0 +1,257 @@
|
||||
{
|
||||
"GENERAL": "GENERAL & ORIGINES",
|
||||
"ATTRIBUTES-u": "ATTRIBUTS & COMPETENCES",
|
||||
"INVENTORY-u": "INVENTAIRE",
|
||||
"creationmod-u": "mode création",
|
||||
"PJName-u": "Nom :",
|
||||
"PJAge-u": "Age :",
|
||||
"PJSex-u": "Sexe :",
|
||||
"PJHeight-u": "Taille :",
|
||||
"PJWeight-u": "Poids :",
|
||||
"PJRank-u": "Rang :",
|
||||
"PJTotalxp-u": "XP total :",
|
||||
"PJRemainingxp-u": "XP restant :",
|
||||
"PJMoney-u": "Argent :",
|
||||
"CULTURE-u": "CULTURE",
|
||||
"Borca-u": "Borca",
|
||||
"Franka-u": "Franka",
|
||||
"Pollen-u": "Pollen",
|
||||
"Balkhan-u": "Balkhans",
|
||||
"Hybrispania-u": "Hybrispania",
|
||||
"Purgare-u": "Purgare",
|
||||
"Africa-u": "Afrika",
|
||||
"CONCEPT-u": "CONCEPT",
|
||||
"0-u": "L'aventurier",
|
||||
"I-u": "Le créateur",
|
||||
"II-u": "Le mentor",
|
||||
"III-u": "Le martyr",
|
||||
"IV-u": "Le chef",
|
||||
"V-u": "Le chercheur",
|
||||
"VI-u": "Le soigneur",
|
||||
"VII-u": "Le traditionnaliste",
|
||||
"VIII-u": "Le médiateur",
|
||||
"IX-u": "L'ermite",
|
||||
"X-u": "L'hérétique",
|
||||
"XI-u": "Le conquérant",
|
||||
"XII-u": "L'abomination",
|
||||
"XIII-u": "Le destructeur",
|
||||
"XIV-u": "L'élu",
|
||||
"XV-u": "Le profanateur",
|
||||
"XVI-u": "Le protecteur",
|
||||
"XVII-u": "Le visionnaire",
|
||||
"XVIII-u": "Le fanatique",
|
||||
"XIX-u": "Le disciple",
|
||||
"XX-u": "Le vertueux",
|
||||
"XXI-u": "Le voyageur",
|
||||
"CULTE-u": "CULTE",
|
||||
"Spitalian-u": "Spitaliers",
|
||||
"Chronicler-u": "Chroniqueurs",
|
||||
"Helvetic-u": "Hellvétiques",
|
||||
"Judge-u": "Juges",
|
||||
"Clanner-u": "Clanistes",
|
||||
"Scrapper-u": "Fléaux",
|
||||
"Neolibyan-u": "Néolibyens",
|
||||
"Scourger-u": "Ferrailleurs",
|
||||
"Anubian-u": "Anubiens",
|
||||
"Jehammedans-u": "Jehammetans",
|
||||
"Apocalyptic-u": "Apocalyptiques",
|
||||
"Anabaptist-u": "Anabaptistes",
|
||||
"Paler-u": "Blaffards",
|
||||
"Ego-u": "Ego",
|
||||
"Infestation-u": "Sporulation",
|
||||
"Encumbrance-u": "Encombrement",
|
||||
"Wounds-u": "Blessures",
|
||||
"Trauma-u": "Traumas",
|
||||
"Max-u": "Max",
|
||||
"Actual-u": "Actuel",
|
||||
"Combat-u": "Combat",
|
||||
"ORIGINS-u": "ORIGINES",
|
||||
"Allies-u": "Alliés",
|
||||
"Authority-u": "Autorité",
|
||||
"Network-u": "Réseau",
|
||||
"Renown-u": "Renommée",
|
||||
"Resources-u": "Ressources",
|
||||
"Secrets-u": "Secrets",
|
||||
"Culture-u": "Culture :",
|
||||
"None-u": "Aucun",
|
||||
"Culte-u": "Culte :",
|
||||
"Jehammedan-u": "Jehammedan",
|
||||
"Concept-u": "Concept :",
|
||||
"AttPtsRemain-u": "Points d'attributs à répartir :",
|
||||
"SkillPtsRemain-u": "Points de compétences à répartir :",
|
||||
"Attitude-u": "Orientation :",
|
||||
"Primal-u": "Primal",
|
||||
"Focus-u": "Concentration",
|
||||
"Belief-u": "Croyance :",
|
||||
"Faith-u": "Foi",
|
||||
"Willpower-u": "Volonté",
|
||||
"BODY-u": "PHYSIQUE",
|
||||
"Athletics-u": "Athlétisme",
|
||||
"Brawl-u": "Lutte",
|
||||
"Force-u": "Force",
|
||||
"Melee": "Corps à corps",
|
||||
"Stamina-u": "Vigueur",
|
||||
"Toughness-u": "Résistance",
|
||||
"AGILITY-u": "AGILITE",
|
||||
"Crafting-u": "Artisanat",
|
||||
"Dexterity-u": "Dextérité",
|
||||
"Navigation-u": "Navigation",
|
||||
"Mobility-u": "Mobilité",
|
||||
"Projectiles-u": "Projectiles",
|
||||
"Stealth-u": "Furtivité",
|
||||
"CHARISMA-u": "CHARISME",
|
||||
"Arts-u": "Art",
|
||||
"Conduct-u": "Considération",
|
||||
"Expression-u": "Expression",
|
||||
"Leadership-u": "Commandement",
|
||||
"Negociation-u": "Négociation",
|
||||
"Seduction-u": "Séduction",
|
||||
"INTELLECT-u": "INTELLECT",
|
||||
"Artefact-u": "Artefacts",
|
||||
"Engineering-u": "Technologie",
|
||||
"Legends-u": "Légendes",
|
||||
"Medicine-u": "Médecine",
|
||||
"Science-u": "Science",
|
||||
"PSYCHE-u": "PSYCHE",
|
||||
"Cunning-u": "Ruse",
|
||||
"Deception-u": "Tromperie",
|
||||
"Domination-u": "Domination",
|
||||
"Reaction-u": "Réactivité",
|
||||
"INSTINCT-u": "INSTINCT",
|
||||
"Empathy-u": "Empathie",
|
||||
"Orienteering-u": "Orientation",
|
||||
"Perception-u": "Perception",
|
||||
"Survival-u": "Survie",
|
||||
"Taming-u": "Dressage",
|
||||
"SpecialTest-u": "Test special",
|
||||
"ATTRIBUTE-u": "ATTRIBUT",
|
||||
"SKILL-u": "COMPETENCE",
|
||||
"SBODY-u": "-* PHYSIQUE *-",
|
||||
"Melee-u": "Corps à corps",
|
||||
"SAGILITY-u": "-* AGILITE *-",
|
||||
"SCHARISMA-u": "-* CHARISME *-",
|
||||
"SINTELLECT-u": "-* INTELLECT *-",
|
||||
"Medecine-u": "Médecine",
|
||||
"SPSYCHE-u": "-* PSYCHE *-",
|
||||
"SINSTINCT-u": "-* INSTINCT *-",
|
||||
"POTENTIALS-u": "POTENTIELS",
|
||||
"Potential-name-p": "Nom",
|
||||
"Potential-Description-p": "Description",
|
||||
"TRAITS-u": "TRAITS",
|
||||
"Traits-name-p": "Nom",
|
||||
"WEAPONSCAC-u": "ARMES (corps à corps)",
|
||||
"Description-t": "Description",
|
||||
"Description-u": "Description",
|
||||
"Hand-t": "Bonus/Malus en maniement",
|
||||
"Hand-u": "Man",
|
||||
"Range-t": "A quelle distance est votre cible ?",
|
||||
"Range-u": "Portée ",
|
||||
"Dam-t": "Dégâts",
|
||||
"Dam-u": "Deg",
|
||||
"Mag-t": "Nombre de munitions (max/actuel)",
|
||||
"Mag-u": "Mun",
|
||||
"Wei-t": "Poids",
|
||||
"Wei-u": "Pds",
|
||||
"Tech-t": "Niveau technologique",
|
||||
"Tech-u": "Tech",
|
||||
"Slots-t": "Nombre d'emplacements pour modification (max/remaining)",
|
||||
"Slots-u": "Empl",
|
||||
"Att-t": "Jet d'attaque",
|
||||
"Att-u": "Att",
|
||||
"Def-t": "Jet de défense",
|
||||
"Def-u": "Def",
|
||||
"Name-p": "Nom",
|
||||
"Skillforthetest-t": "Compétence à tester",
|
||||
"Properties-p": "Propriétés",
|
||||
"Properties-t": "Propriétés",
|
||||
"BonusMalusinhandling-t": "Bonus/Malus en maniement",
|
||||
"Damage-t": "Dégâts",
|
||||
"Maxnumberofammunition-t": "Nombre maximum de munitions",
|
||||
"Actualofammunitionmaxactual-t": "Nombre maximum de munitions actuel",
|
||||
"Weight-t": "Poids",
|
||||
"Techlevel-t": "Niveau technologique",
|
||||
"Primitive-t": "Primitif",
|
||||
"Medieval-t": "Mediéval",
|
||||
"Progressive-t": "Moderne",
|
||||
"Industrial-t": "Industriel",
|
||||
"Transhuman-t": "Transhumain",
|
||||
"Wonderland-t": "Pays des merveilles",
|
||||
"Maxnumberofslotsformodifications-t": "Nombre maximum d'emplacements pour modification",
|
||||
"Actualnumberofslotsformodifications-t": "Nombre actuel d'emplacements utilisés pour modification",
|
||||
"SHIELDS-u": "BOUCLIERS",
|
||||
"Activedefensebonus-t": "Bonus de défense active",
|
||||
"Passivedefensebonus-t": "Bonus de défense passif",
|
||||
"Attackmalus-t": "Malus en attaque",
|
||||
"WEAPONSDIST-u": "ARMES (projectiles)",
|
||||
"Type-t": "Type",
|
||||
"Type-u": "Type",
|
||||
"Munitions-t": "Nombre de munitions (max/actuel)",
|
||||
"Munitions-u": "Munitions",
|
||||
"Properties-u": "Propriétés",
|
||||
"Ammunition1-p": "Munition 1",
|
||||
"Typeofammunition-t": "Type de munition",
|
||||
"Dammage-t": "Dégâts",
|
||||
"Actualnumberofammunition-t": "Nombre actuel de munitions",
|
||||
"Ammunition2-p": "Munition 2",
|
||||
"Ammunition3-p": "Munition 3",
|
||||
"ARMORS-u": "ARMURES",
|
||||
"Ar-t": "Valeur d'armure",
|
||||
"Ar-u": "Ar",
|
||||
"Name-u": "Nom",
|
||||
"Armorvalue-t": "Valeur d'armure",
|
||||
"EQUIPMENTS-u": "EQUIPEMENTS",
|
||||
"Effects-t": "Effets",
|
||||
"COMBATHELPER-u": "AIDE AU COMBAT",
|
||||
"BONUSMALUS-u": "BONUS/MALUS",
|
||||
"Totalofbonusmalus-t": "Total de bonus/malus (Bonus/Malus/En déplacement/Portée/Visibilité/Terrain/Trauma/Encombrement)",
|
||||
"Total-u": "Total",
|
||||
"Bonus-t": "Bonus",
|
||||
"Bonus-u": "Bonus ",
|
||||
"Malus-t": "Malus",
|
||||
"Malus-u": "Malus ",
|
||||
"Standing-t": "Es-te vous debout et actif ?",
|
||||
"Standing-u": "Debout",
|
||||
"No-u": "Non",
|
||||
"Yes-u": "Oui",
|
||||
"Moving-t": "Vous êtes-vous déplacé de 2 mètres ou plus ?",
|
||||
"Moving-u": "En mouvement",
|
||||
"Cover-t": "Etes-vous à couvert (Bouclier et/ou couvert naturel) ?",
|
||||
"Cover-u": "A couvert",
|
||||
"Partial-u": "Partiel/bouclier",
|
||||
"Complete-u": "Complet",
|
||||
"Visibility-t": "Quelle est la visibilité autour de vous ?",
|
||||
"Visibility-u": "Visibilité ",
|
||||
"Good-u": "Bonne",
|
||||
"Poor-u": "Mauvaise",
|
||||
"Twilight-u": "Pénombre",
|
||||
"Obscurity-u": "Obscurité",
|
||||
"Ground-t": "Sur quel type de terrain êtes-vous ?",
|
||||
"Ground-u": "Terrain",
|
||||
"Normal-u": "Normal",
|
||||
"Rough-u": "Accidenté",
|
||||
"Hard-u": "Difficile",
|
||||
"Extreme-u": "Extrême",
|
||||
"Long-u": "Longue",
|
||||
"Initiative-t": "Jet d'initiative (PSYCHE+Réactivité) - Vous devez cliquer sur le token de votre personnage avant d'effectuer le jet de dés",
|
||||
"Initiative-u": "Initiative",
|
||||
"Dodge-t": "Jet d'esquive (AGILITE+Mobilité)",
|
||||
"Dodge-u": "Esquive",
|
||||
"Disarmed-t": "Jet de parade à mains nues (PHYSIQUE+Lutte)",
|
||||
"Disarmed-u": "Parade à mains nues",
|
||||
"FirstAid-t": "Jet de premiers secours (INTELLECT+Médecine) - Vous devez cliquer sur le token du personnage que vous voulez soigner avant d'effectuer le jet de dés",
|
||||
"FirstAid-u": "Premiers secours ",
|
||||
"Surgery-t": "Jet de chirurgie (INTELLECT+Médecine) - Vous devez cliquer sur le token du personnage que vous voulez soigner avant d'effectuer le jet de dés",
|
||||
"Surgery-u": "Chirurgie",
|
||||
"Movement-t": "Mouvement maximum par round en combat(en mètres)",
|
||||
"Movement-u": "Mouvement",
|
||||
"Passive-t": "Votre défense passive",
|
||||
"Passive-u": "Défense passive",
|
||||
"PassiveBase-t": "Votre défense passive de base",
|
||||
"PassiveBase-u": "Base",
|
||||
"PassiveActual-t": "Votre défense passive actuelle (Défense de base/Debout/A couvert/En déplacement)",
|
||||
"PassiveActual-u": "Actuel ",
|
||||
"Successes-u": "succès",
|
||||
"damages-u": "dégâts",
|
||||
"tests-u": "test",
|
||||
"effects-p": "Effets"
|
||||
}
|
||||
Reference in New Issue
Block a user