Update Translation
This commit is contained in:
@@ -3,11 +3,11 @@
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"scholar": "Érudit",
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"slayer": "Tueur",
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"treasure-hunter": "Chasseur de Trésor",
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"wanderer": "Wanderer",
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"wanderer": "Vagabond",
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"warden": "Gardien",
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"warrior": "Guerrier",
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"culture-u": "CULTURE",
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"shadow-weakness-u": "SHADOW WEAKNESS",
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"shadow-weakness-u": "FAIBLESSE DE L’OMBRE",
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"distinctive-quality-u": "QUALITÉ DISTINCTIVE",
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"specialty-u": "SPÉCIALITÉ",
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"hope-u": "ESPOIR",
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@@ -21,7 +21,7 @@
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"virtues-feats-traits-u": "VERTUS, CARACTÉRISTIQUES, & TRAITS",
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"lore-core": "Connaissance<span>(Int)</span>",
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"riddle-core": "Énigmes<span>(Int)</span>",
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"shadow-lore-core": "Shadow Lore <span>(Int)</span>",
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"shadow-lore-core": "Connaissance de l'ombre<span>(Int)</span>",
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"traditions-core": "Traditions <span>(Int)</span>",
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"lore-u": "CONNAISSANCE",
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"riddle-u": "ÉNIGMES",
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@@ -34,7 +34,7 @@
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"prosperous": "Prospère",
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"rich": "Riche",
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"patrons-sanctuaries-u": "PATRONS & SANCTUAIRES",
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"add-feats-traits-virts-u": "ADDITIONAL VIRTUES, FEATURES, & TRAITS",
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"add-feats-traits-virts-u": "VERTUS, CARACTÉRISTIQUES, & TRAITS SUPPLÉMENTAIRES",
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"tale-of-years-u": "RÉCIT DES ANNÉES",
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"miserable-u": "MISÉRABLE",
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"madness-threshold-u": "SEUIL DE LA FOLIE",
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@@ -126,7 +126,7 @@
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"leg-actions:-u": "ACTIONS LÉGENDAIRES :",
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"gen-opts-u": "OPTIONS GÉNÉRALES",
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"npc-u": "PNJ",
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"roll-queries:-u": "ROLL QUERIES:",
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"roll-queries:-u": "JETS DE DÉS:",
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"always-adv": "Toujours utiliser l'avantage",
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"adv-toggle": "Changement d'avantage",
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"query-adv": "Demander à chaque jet pour l'avantage",
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@@ -137,7 +137,7 @@
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"always-whisp": "Toujours chuchoter les jets",
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"auto-dmg-roll:-u": "JETS DE DÉGÂTS AUTO :",
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"never-dmg": "Ne pas lancer les dégâts en auto",
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"always-dmg": "Auto Roll Damage & Crit",
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"always-dmg": "Tirer les dégâts & les critiques en auto",
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"ac": "Classe d'Armure",
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"hp": "Points de Vie",
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"speed": "Vitesse",
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@@ -209,9 +209,9 @@
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"target:-u": "CIBLE:",
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"target:": "Cible:",
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"to-hit-place": "Une cible",
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"on-hit:-u": "ON HIT:",
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"on-hit:-u": "DÉGÂTS :",
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"on-hit-place": "tranchant",
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"on-hit2:-u": "ON HIT 2:",
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"on-hit2:-u": "DÉGÂTS 2 :",
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"on-hit-2-place": "feu",
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"hit:": "Touché: ",
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"reactions": "Réactions",
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@@ -243,14 +243,14 @@
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"duration:-u": "DURÉE:",
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"duration:": "Durée:",
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"difficulty-class-abv": "DD",
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"output:-u": "OUTPUT:",
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"spellcard-u": "SPELLCARD",
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"spell-atk:-u": "SPELL ATTACK:",
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"none": "None",
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"output:-u": "AFFICHAGE :",
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"spellcard-u": "FICHE DE SORT",
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"spell-atk:-u": "ATTAQUE DE SORT :",
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"none": "Aucun",
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"dmg:-u": "DÉGÂTS:",
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"dmg2:-u": "DÉGÂTS 2 :",
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"healing:-u": "SOINS :",
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"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
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"add-ability-mod-u": "AJOUTER BONUS DE CARACT. AUX DÉGÂTS/SOINS",
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"effect:-u": "EFFET :",
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"npc-atk-effect-place": "1/2 dégâts",
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"desc:-u": "DESCRIPTION :",
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@@ -356,15 +356,15 @@
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"saving-throw:-u": "JET DE SAUVEGARDE:",
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"vs-dc:-u": "DD :",
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"spell-u": "SORT",
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"flat-u": "FLAT",
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"save": "Save",
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"save-effect:-u": "SAVE EFFECT:",
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"flat-u": "FIXE",
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"save": "Sauvegarde",
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"save-effect:-u": "EFFET DE SAUVEGARDE:",
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"save-effect-place": "1/2 dégâts",
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"ammunition:-u": "MUNITIONS :",
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"ammunition-place": "Arrows",
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"ammunition-place": "Flèches",
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"description:-u": "DESCRIPTION :",
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"description-place": "Jusqu'à 2 créatures à moins de 5 pieds",
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"atk-spellcasting-u": "ATTACKS & SPELLCASTING",
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"atk-spellcasting-u": "ATTAQUES & INCANTATIONS",
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"copper-piece-u": "PC",
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"silver-piece-u": "PA",
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"electrum-piece-u": "PE",
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@@ -373,8 +373,8 @@
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"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
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"item-name-u": "NOM DE L'OBJET",
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"equipped-u": "ÉQUIPÉ",
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"use-as-resource-u": "USE AS A RESOURCE",
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"prop:-u": "PROP:",
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"use-as-resource-u": "EST UN RESSOURCE",
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"prop:-u": "PROP. :",
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"mods:-u": "MODS:",
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"total-weight-u": "POIDS TOTAL",
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"immobile-u": "IMMOBILE",
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@@ -399,27 +399,27 @@
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"char-appearance-u": "APPARENCE DU PERSONNAGE",
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"char-backstory-u": "HISTOIRE DU PERSONNAGE",
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"allies-orgs-u": "ALLIÉS & ORGANISATIONS",
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"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
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"add-feats-traits-u": "CAPACITÉS & TRAITS SUPPLÉMENTAIRES",
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"treasure-u": "TRÉSOR",
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"spell-save-dc-u": "SPELL SAVE DC",
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"spell-save-dc-u": "DD DE SVG DU SORT",
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"cantrips-u": "SORTS MINEURS",
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"ritual-u": "RITUEL",
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"casting-time:-u": "DURÉE D'INCANT. :",
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"casting-time:": "Casting Time:",
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"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
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"casting-time:": "Temps d'Incantation:",
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"at-higher-lvl-dmg:-u": "DÉGÂTS À PLUS HAUT NIV. :",
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"half-dmg-place": "1/2 Dégâts",
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"hit-die:-u": "DÉ DE VIE :",
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"initiative-mod:-u": "INITIATIVE MODIFIER:",
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"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
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"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
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"initiative-mod:-u": "MODIFICATEUR D’INITIATIVE :",
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"glob-saving-mod:-u": "MODIF. GLOBAL DES JETS DE SAUVEGARDE :",
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"glob-ac-mod:-u": "MODIF. GLOBAL À LA CA :",
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"glob-atk-mod:-u": "MODIFICATEUR GLOBAL D'ATTAQUE MAGIQUE:",
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"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
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"death-save-mod:-u": "DEATH SAVE MODIFIER:",
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"magic-caster-lvl:-u": "MAGIC CASTER LEVEL:",
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"pass-perc-mod:-u": "MODIF. PERCEPTION PASSIVE :",
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"death-save-mod:-u": "MODIF. SAUVEGARDE CONTRE LA MORT :",
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"magic-caster-lvl:-u": "NIV. DE LANCEUR DE SORTS :",
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"halfling-luck-u": "CHANCE DU HALFELIN",
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"arcane-fighter-u": "ARCANE FIGHTER",
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"arcane-rogue-u": "ARCANE ROGUE",
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"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
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"arcane-fighter-u": "GUERRIER LANCEUR DE SORTS",
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"arcane-rogue-u": "ROUBLARD LANCEUR DE SORTS",
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"class-options-u": "OPTIONS DE CLASSE (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
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"2nd-class:-u": "2e CLASSE :",
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"lvl:-u": "NIVEAU :",
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"3rd-class:-u": "3e CLASSE :",
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@@ -427,21 +427,21 @@
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"mutliclass-opts-u": "OPTIONS DE MULTICLASSAGE",
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"use-cust-class-u": "UTILISER UNE CLASSE PERSONNALISÉE",
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"class-name:-u": "NOM DE CLASSE:",
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"spellcasting-ability:-u": "SPELLCASTING ABILITY:",
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"spellcasting-ability:-u": "CAPACITÉ A LANCER DES SORTS:",
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"spell-slots:-u": "EMPLACEMENTS DE SORTS :",
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"spell-full-u": "FULL (Cleric, Druid, Wizard)",
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"spell-half-u": "HALF (Paladin, Ranger)",
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"spell-third-u": "THIRD (Arcane Fighter/Rogue)",
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"cust-class-opts": "CUSTOM CLASS OPTIONS",
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"spell-full-u": "COMPLETS (clerc, druid, magicien)",
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"spell-half-u": "DEMIS (paladin, rôdeur)",
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"spell-third-u": "TIERS (guerrier/roublard lanceur de sort)",
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"cust-class-opts": "OPTIONS DE CLASSE PERSONNALISÉE",
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"normal": "Normal",
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"expirtise": "Expertise",
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"skill-opts-u": "SKILL OPTIONS",
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"skill-opts-u": "OPTIONS DE COMPÉTENCE",
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"version": "v",
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"always-roll-adv": "Always Roll Advantage",
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"toggle-roll-adv": "Advantage Toggle",
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"query-roll-adv": "Query Advantage",
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"never-roll-adv": "Never Roll Advantage",
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"never-whisper-roll": "Never Whisper Rolls",
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"always-roll-adv": "Toujours utiliser l'avantage",
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"toggle-roll-adv": "Changement d'avantage",
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"query-roll-adv": "Demander à chaque jet pour l'avantage",
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"never-roll-adv": "Ne jamais utiliser l'avantage",
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"never-whisper-roll": "Ne jamais chuchoter les jets",
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"query-whisper-roll": "Demander à chaque jet",
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"always-whisper-roll": "Toujours chuchoter les jets",
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"never-roll-dmg": "Ne pas lancer les dégâts en auto",
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@@ -464,7 +464,7 @@
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"portions-sheet-utilize": "Certaines parties de cette feuille utilisent du contenu provenant du System Reference Document 5.0 sous licence OGL. Voir la licence OGL et l'avis de droit d’auteur (en anglais). https://wiki.roll20.net/SRD_5.0_OGL_License",
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"api-required-title": "Essayez maintenant avec l'installation d'API en un clic disponible avec votre abonnement Pro.",
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"api-required-u": "(API NÉCÉSSAIRE)",
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"spell_dc_mod:-u": "SPELL SAVE DC MOD:",
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"spell_dc_mod:-u": "MOD. DE DD DE SVG DU SORT :",
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"custom_ac:-u": "CA PERSO. :",
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"npc-info": "L'option PNJ active par défaut le style de feuille de personnage pour PNJ pour les nouveaux personnages. Utile si tous les personnages joueurs ont déjà été créés, et que les personnages à venir sont destinés à être des PNJ.",
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"npc-pc": "PNJ/PJ",
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@@ -473,8 +473,8 @@
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"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
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"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
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"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
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"encumberance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
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"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
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"encumberance-info": "La feuille utilise la variante de la règle d'encombrement du manuel du joueur. L'option 'Inactif' désactive cette règle et n'utilise alors qu'une vérification basique de la limite de poids de l'inventaire.",
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"ammo-tracking-info": "Fournit un suivi automatique des munitions avec le <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
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"dungeons-and-dragons-styling": "STYLE DE FEUILLE D&D",
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"dungeons-and-dragons-styling-info": "Active le style Donjons et Dragons pour la feuille de personnage et les gabarits de jet de dé. Ce paramètre est automatiquement appliqué à toutes les feuilles de personnage et ne peut être utilisé au cas par cas."
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}
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@@ -77,7 +77,7 @@
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"pleasure-world-u": "Monde Paradisiaque",
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"quarantine-world-u": "Monde Quarantaine",
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"research-station-u": "Station de Recherche",
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"shrine-world-u": "Monde Chapelle",
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"shrine-world-u": "Yeux de monde sanctuaire",
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"tau-world-u": "Monde Tau",
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"tomb-world-u": "Monde Tombeau",
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"voidborn-u": "Hors-Monde",
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@@ -486,7 +486,7 @@
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"acrobatics-u": "Acrobatie",
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"ag-u": "(Ag)",
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"s-u": "(F)",
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"athletics-u": "Athltisme",
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"athletics-u": "Athlétisme",
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"t-u": "(T)",
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"awareness-u": "Vigilance",
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"per-u": "(Per)",
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@@ -1154,8 +1154,8 @@
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"vampire": "Vampire",
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"vampire_traits": "Vampire traits",
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"vampire_viceblurb": "Your <span class=\"sheet-smallcaps\">vice</span> is life essence, consumed from a living human. Use 1 downtime activity to <strong>hunt</strong> prey and indulge your <strong>vice</strong>. Also, when you feed, erase all level 1 harm and mark 4 ticks on your healing clock. This is is the only way you can heal. How do you feed? What telltale sign do you leave on your victims?",
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"vault": "Vault",
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"vaults": "Vaults",
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"vault": "Réserve",
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"vaults": "Réserves",
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"vehicle": "Vehicle",
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"vehicle_edges_flaws": "Vehicle Edges\nNimble: The vehicle handles easily. Consider this an assist for tricky maneuvers.\nSimple: The vehicle is easy to repair. Remove all of its harm during downtime.\nSturdy: The vehicle keeps operating even when broken.\n\nVehicle Flaws\nCostly: Thee vehicle costs 1 coin per downtime to keep in operation.\nDistinct: Thee vehicle has memorable features. Take +1 heat when you use it on a score.\nFinicky: The vehicle has quirks that only one person understands. When operated without them, the vehicle has -1 quality.",
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"version": "Version",
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@@ -50,33 +50,33 @@
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"dexterity-i": "DEX",
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"constitution-i": "CON",
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"intelligence-i": "INT",
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"wisdom-i": "WIS",
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"wisdom-i": "SAG",
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"charisma-i": "CHA",
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"show-ability-macros": "Show Ability Macros",
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"hit-points-i": "HP",
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"hit-points": "Hit Points",
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"current-hit-points": "Current HP",
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"hit-points-i": "PV",
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"hit-points": "Points de vie",
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"current-hit-points": "PV courants",
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"max": "Max",
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"nonlethal-damage": "Nonlethal Damage",
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"nonlethal-damage": "Dégâts Non Létaux",
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"initiative-u": "INITIATIVE",
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"dexterity-modifier": "Dex Mod",
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"miscellaneous-modifier-a": "Misc Mod",
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"speed-u": "SPEED",
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"speed": "Speed",
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"speed-u": "VITESSE",
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"speed": "Vitesse",
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"alternate-movement": "Alternate Movement",
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"fly": "Fly",
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"perfect": "Perfect",
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"good": "Good",
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"average": "Average",
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"poor": "Poor",
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"poor": "Pauvre",
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"clumsy": "Clumsy",
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"none": "None",
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"maneuverability": "Maneuverability",
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"none": "Aucun",
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"maneuverability": "Manœuvrabilité",
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"glide": "Glide",
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"climb": "Climb",
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"climb": "Escalade",
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"burrow": "Burrow",
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"swim": "Swim",
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"armor-class": "Armor Class",
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"swim": "Nage",
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"armor-class": "Classe d'Armure",
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"ability-modifier-a": "Ability Mod",
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"armor-bonus-a": "Armor Bns",
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"size-modifier-a": "Size Mod",
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+17
-17
@@ -54,12 +54,12 @@
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"conviction": "Conviction",
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"social": "Social",
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"presence": "Présence",
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"add-additional-stress": "Add Additional Stress",
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"add-additional-stress": "Ajouter du stress additionnel",
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"clear-additional-stress": "Clear Additional Stress",
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"hunger": "Faim",
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"discipline": "Discipline",
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"armor-etc": "Armure, etc",
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"consequences": "Consequences",
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"consequences": "Conséquences",
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"type": "type",
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"physical-mental-social": "P/M/S",
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"used": "Utilisé?",
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@@ -68,35 +68,35 @@
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"any": "ANY",
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"moderate": "Modéré",
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"severe": "Severe",
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"extreme": "Extreme",
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"extreme": "Extrême",
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"replace-permanent": "Replace Permanent",
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"power-level": "Power Level",
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"level-feet-in-the-water": "Feet in the Water",
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"power-level": "Niveau de puissance",
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"level-feet-in-the-water": "Pieds dans l'eau",
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"level-up-to-your-waist": "Up to Your Waist",
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"level-chest-deep": "Chest-Deep",
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"level-submerged": "Submerged",
|
||||
"skill-cap": "Skill Cap",
|
||||
"skill-points-spent": "Skill Points Spent",
|
||||
"total-available": "Total Available",
|
||||
"level-submerged": "Submergé",
|
||||
"skill-cap": "Limite de compétence",
|
||||
"skill-points-spent": "Points de compétence dépensés",
|
||||
"total-available": "Total disponible",
|
||||
"base-refresh-level": "Base Refresh Level",
|
||||
"adjusted-refresh": "Adjusted Refresh",
|
||||
"fate-points": "Points de Destin",
|
||||
"current-fate-points": "Current<br>Fate Points",
|
||||
"current-fate-points": "<br>Points de Destin Actuels",
|
||||
"player": "Joueur",
|
||||
"skills": "Compétences",
|
||||
"superb": "Superbe{{0}}",
|
||||
"number-of-slots": "# emplacements :",
|
||||
"great": "Great{{0}}",
|
||||
"good": "Good{{0}}",
|
||||
"fair": "Fair{{0}}",
|
||||
"average": "Average{{0}}",
|
||||
"mediocre": "Mediocre{{0}}",
|
||||
"great": "Grand{{0}}",
|
||||
"good": "Bon{{0}}",
|
||||
"fair": "Juste{{0}}",
|
||||
"average": "Moyen{{0}}",
|
||||
"mediocre": "Médiocre{{0}}",
|
||||
"stunts-and-powers": "Stunts & Powers",
|
||||
"cost": "Coût",
|
||||
"ability": "Ability",
|
||||
"additional-notes": "Additional Notes",
|
||||
"total-refresh-adjustment": "Total Refresh Adjustment",
|
||||
"the-ladder": "The Ladder",
|
||||
"the-ladder": "L’échelle",
|
||||
"legendary": "Légendaire",
|
||||
"epic": "Épique",
|
||||
"fantastic": "Fantastique",
|
||||
@@ -117,7 +117,7 @@
|
||||
"phase-two-description": "Who were the prominent people in your life at this point? Do you have enemies? Close and fast friends? How did your high concept and trouble aspects shape you and events around you? What were the most significant choices you made? What lessons did you learn in this time?",
|
||||
"the-story": "{{0}}The Story:{{1}} What was your first adventure?",
|
||||
"phase-three": "Phase {{0}}three{{1}}",
|
||||
"story-title": "Story Title",
|
||||
"story-title": "Titre de l’histoire",
|
||||
"guest-starring": "Guest Starring...",
|
||||
"guest-star": "{{0}}Guest Star:{{1}} Whose path have you crossed?",
|
||||
"phase-four": "Phase {{0}}four{{1}}",
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
"pleasure-world-u": "Monde Paradisiaque",
|
||||
"quarantine-world-u": "Monde Quarantaine",
|
||||
"research-station-u": "Station de Recherche",
|
||||
"shrine-world-u": "Monde Chapelle",
|
||||
"shrine-world-u": "Yeux de Monde sanctuaire",
|
||||
"tau-world-u": "Monde Tau",
|
||||
"tomb-world-u": "Monde Tombeau",
|
||||
"voidborn-u": "Hors-Monde",
|
||||
@@ -151,16 +151,16 @@
|
||||
"novate-u": "Novate",
|
||||
"vital-u": "Vital",
|
||||
"elder-u": "Ancien",
|
||||
"forge-world-age-u": "Forge World Age",
|
||||
"forge-world-age-u": "Âge d'un Monde Forge",
|
||||
"young-u": "Jeune",
|
||||
"mature-u": "Mâture",
|
||||
"venerated-u": "Vénérable",
|
||||
"hive-world-age-u": "Hive World Age",
|
||||
"hive-world-age-u": "Âge d'un Monde Ruche",
|
||||
"nipper-u": "Nipper",
|
||||
"juve-u": "Juve",
|
||||
"adult-u": "Adulte",
|
||||
"old-timer-u": "Old Timer",
|
||||
"void-born-age-u": "Void Born Age",
|
||||
"void-born-age-u": "Âge de Né dans le vide",
|
||||
"youth-u": "Jeunesse",
|
||||
"methuselah-u": "Mathusalem",
|
||||
"death-world-age-u": "Âge d'un Monde Mort",
|
||||
@@ -174,7 +174,7 @@
|
||||
"notion-u": "Notion",
|
||||
"evidentiary-u": "Evidentiary",
|
||||
"conviction-u": "Déclaration de culpabilité",
|
||||
"daemon-world-age-u": "Daemon World Age",
|
||||
"daemon-world-age-u": "Âge d'un Monde Démon",
|
||||
"runner-u": "Runner",
|
||||
"rock-u": "Roc",
|
||||
"saint-u": "Saint",
|
||||
@@ -182,15 +182,15 @@
|
||||
"new-meat-u": "Viande fraîche",
|
||||
"convict-u": "Bagnard",
|
||||
"lifter-u": "Lifter",
|
||||
"quarantine-world-age-u": "Quarantine World Age",
|
||||
"quarantine-world-age-u": "Âge de Monde de quarantaine",
|
||||
"clean-u": "Clean",
|
||||
"survivor-u": "Survivor",
|
||||
"survivor-u": "Survivant",
|
||||
"fossil-u": "Fossile",
|
||||
"agri-world-age-u": "Agri-World Age",
|
||||
"seedling-u": "Seedling",
|
||||
"ripe-u": "Ripe",
|
||||
"deep-rooted-u": "Deep-rooted",
|
||||
"feudal-world-age-u": "Feudal World Age",
|
||||
"agri-world-age-u": "Âge de Monde Agraire",
|
||||
"seedling-u": "Semis",
|
||||
"ripe-u": "Mûr",
|
||||
"deep-rooted-u": "Profondément enraciné",
|
||||
"feudal-world-age-u": "Âge d'un Monde Féodal",
|
||||
"childe-u": "Childe",
|
||||
"of-age-u": "Of Age",
|
||||
"hoary-u": "Hoary",
|
||||
@@ -213,7 +213,7 @@
|
||||
"powerful-u": "Puissant",
|
||||
"shrine-world-build-u": "Shrine World Build",
|
||||
"diminished-u": "Diminué",
|
||||
"lessened-u": "Lessened",
|
||||
"lessened-u": "Diminué",
|
||||
"faithful-u": "Fidèle",
|
||||
"commended-u": "Commended",
|
||||
"abundant-u": "Abondant",
|
||||
@@ -234,7 +234,7 @@
|
||||
"stunted-u": "Stunted",
|
||||
"gaunt-u": "Gaunt",
|
||||
"gangling-u": "Gangling",
|
||||
"spindly-u": "Spindly",
|
||||
"spindly-u": "Grêle",
|
||||
"death-world-build-u": "Death World Build",
|
||||
"longpole-u": "Longpole",
|
||||
"tough-u": "Tough",
|
||||
@@ -306,55 +306,55 @@
|
||||
"bluish-u": "Bleuâtre",
|
||||
"greyish-u": "Grisâtre",
|
||||
"milky-u": "Laiteux",
|
||||
"death-world-skin-u": "Death World Skin",
|
||||
"death-world-skin-u": "Peau d'un Monde Mort",
|
||||
"pallid-u": "Pâle",
|
||||
"garden-world-skin-u": "Garden World Skin",
|
||||
"garden-world-skin-u": "Peau d'un Monde Jardin",
|
||||
"bronzed-u": "Bronzé",
|
||||
"research-station-skin-u": "Research Station Skin",
|
||||
"research-station-skin-u": "Peau de Station de Recherche",
|
||||
"daemon-world-skin-u": "Daemon World Skin",
|
||||
"golden-u": "Doré",
|
||||
"penal-colony-skin-u": "Penal Colony Skin",
|
||||
"quarantine-world-skin-u": "Quarantine World Skin",
|
||||
"chalky-u": "Chalky",
|
||||
"chalky-u": "Crayeux",
|
||||
"agri-world-skin-u": "Agri-World Skin",
|
||||
"fuedal-world-skin-u": "Feudal World Skin",
|
||||
"ochre-u": "Ochre",
|
||||
"frontier-world-skin-u": "Frontier World Skin",
|
||||
"fuedal-world-skin-u": "Peau d'un Monde Féodal",
|
||||
"ochre-u": "Ocre",
|
||||
"frontier-world-skin-u": "Peau d'un Monde Frontière",
|
||||
"hair-u": "Cheveux",
|
||||
"feral-world-hair-u": "Feral World Hair",
|
||||
"blonde-u": "Blonde",
|
||||
"blonde-u": "Blond",
|
||||
"grey": "Gris",
|
||||
"highborn-hair-u": "Highborn Hair",
|
||||
"shrine-world-hair-u": "Shrine World Hair",
|
||||
"shrine-world-hair-u": "Cheveux de monde sanctuaire",
|
||||
"none-u": "Aucun",
|
||||
"blonde": "Blond",
|
||||
"russet-u": "Russet",
|
||||
"forge-world-hair-u": "Forge World Hair",
|
||||
"forge-world-hair-u": "Cheveux de monde forge",
|
||||
"rust-u": "Rouille",
|
||||
"blond-u": "Blond",
|
||||
"hive-world-hair-u": "Hive World Hair",
|
||||
"mousy-u": "Mousy",
|
||||
"void-born-hair-u": "Void Born Hair",
|
||||
"copper-u": "Copper",
|
||||
"hive-world-hair-u": "Cheveux de monde ruche",
|
||||
"mousy-u": "Terne",
|
||||
"void-born-hair-u": "Cheveux de né dans le vide",
|
||||
"copper-u": "Cuivre",
|
||||
"auburn-u": "Auburn",
|
||||
"death-world-hair-u": "Death World Hair",
|
||||
"chestnut-u": "Chestnut",
|
||||
"death-world-hair-u": "Cheveux d'un monde mort",
|
||||
"chestnut-u": "Châtaignier",
|
||||
"coppery-u": "Cuivrée",
|
||||
"garden-world-hair-u": "Garden World Hair",
|
||||
"garden-world-hair-u": "Cheveux d'un monde jardin",
|
||||
"khaki-u": "Kaki",
|
||||
"white-u": "Blanc",
|
||||
"research-station-hair-u": "Research Station Hair",
|
||||
"research-station-hair-u": "Cheveux de station de recherche",
|
||||
"ginger-u": "Gingembre",
|
||||
"ash-blond-u": "Ash-Blond",
|
||||
"daemon-world-hair-u": "Daemon World Hair",
|
||||
"ash-blond-u": "Blond cendré",
|
||||
"daemon-world-hair-u": "Cheveux de monde démon",
|
||||
"penal-colony-hair-u": "Cheveux de colonie pénitentiaire",
|
||||
"quarantine-world-hair-u": "Cheveux de Monde Quarantaine",
|
||||
"dark-red-u": "Rouge foncé",
|
||||
"agri-world-hair-u": "Agri-World Hair",
|
||||
"agri-world-hair-u": "Cheveux de monde agraire",
|
||||
"feudal-world-hair-u": "Feudal World Hair",
|
||||
"frontier-world-hair-u": "Frontier World Hair",
|
||||
"henna-u": "Henna",
|
||||
"exotic-hair-u": "Exotic Hair",
|
||||
"exotic-hair-u": "Cheveux exotiques",
|
||||
"mauveine-u": "Mauveine ",
|
||||
"unnatural-color-(any)-u": "Unnatural Color (Any) ",
|
||||
"quirks-u": "Quirks:",
|
||||
@@ -487,8 +487,8 @@
|
||||
"linguistics-u": "Linguistique",
|
||||
"trade-u": "Commerce",
|
||||
"lore-u": "Connaissance",
|
||||
"common-u": "Common",
|
||||
"scholastic-u": "Scholastic",
|
||||
"common-u": "Commun",
|
||||
"scholastic-u": "Scolastique",
|
||||
"forbidden-u": "Interdit",
|
||||
"other-skills-u": "Autres compétences",
|
||||
"ballistic-skill-u": "CT",
|
||||
@@ -530,18 +530,18 @@
|
||||
"personality-u": "Personnalité:",
|
||||
"weaponskill-u": "CC",
|
||||
"unnatural-characteristics-u": "Unnatural Characteristics",
|
||||
"armor-bonus-u": "AB",
|
||||
"armor-bonus-u": "BA",
|
||||
"multiplied-by-2-u": "x2",
|
||||
"multiplied-by-3-u": "x3",
|
||||
"multiplied-by-6-u": "x6",
|
||||
"soak-u": "Soak",
|
||||
"arm-right-u": "AR",
|
||||
"arm-left-u": "AL",
|
||||
"leg-right-u": "LR",
|
||||
"leg-left-u": "LL",
|
||||
"arm-right-u": "BD",
|
||||
"arm-left-u": "BG",
|
||||
"leg-right-u": "JD",
|
||||
"leg-left-u": "JG",
|
||||
"talents-and-traits-u": "Talents & Traits",
|
||||
"gear-and-weapons-u": "Gear & Weapons",
|
||||
"special-rules-u": "Special Rules",
|
||||
"gear-and-weapons-u": "Équipement & Armes",
|
||||
"special-rules-u": "Règles Spéciales",
|
||||
"miscellaneous-and-notes-u": "Miscellaneous & Notes",
|
||||
"weight-u": "pds.",
|
||||
"kilograms-u": "kg",
|
||||
@@ -598,7 +598,7 @@
|
||||
"vehicle-u": "Véhicule",
|
||||
"melee-weapons-u": "Armes de Mêlée",
|
||||
"daemon-weapons-u": "Armes démons",
|
||||
"daemons-willpower-u": "Daemon's Willpower:",
|
||||
"daemons-willpower-u": "Volonté du démon :",
|
||||
"zero-zero-u": "00",
|
||||
"binding-strength-u": "Binding Strength:",
|
||||
"alignment-u": "Alignement:",
|
||||
@@ -611,7 +611,7 @@
|
||||
"vulgar-u": "Vulgaire",
|
||||
"jealous-u": "Jaloux",
|
||||
"prideful-u": "Orgueilleux",
|
||||
"vindicative-u": "Vindictive",
|
||||
"vindicative-u": "Vindicatif",
|
||||
"overbearing-u": "Overbearing",
|
||||
"ranged-u": "Portée :",
|
||||
"attributes-u": "Attributs:",
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
"willpower-u": "VOLONTÉ",
|
||||
"name-u": "NOM",
|
||||
"background-u": "HISTORIQUE",
|
||||
"age-u": "AGE",
|
||||
"age-u": "ÂGE",
|
||||
"gender-u": "SEXE",
|
||||
"weight-u": "POIDS",
|
||||
"height-u": "TAILLE",
|
||||
@@ -41,13 +41,13 @@
|
||||
"melee-weapon-u": "ARMES DE MÊLÉE",
|
||||
"attack-roll-u": "Jet d'attaque",
|
||||
"damage-u": "DÉGÂTS",
|
||||
"battle-axe": "Battle Axe",
|
||||
"battle-axe": "Hache de bataille",
|
||||
"weapon-details": "Détails de l'arme",
|
||||
"weapon-groups": "Groupe d'armes",
|
||||
"ranged-weapon-u": "ARMES À DISTANCE",
|
||||
"range-u": "PORTÉE",
|
||||
"ammo-u": "MUNITIONS",
|
||||
"short-bow": "Short Bow",
|
||||
"short-bow": "Arc court",
|
||||
"short-range": "Portée Courte",
|
||||
"long-range": "Portée Longue",
|
||||
"magic-focuses-u": "COMPÉTENCES MAGIQUES",
|
||||
@@ -61,7 +61,7 @@
|
||||
"mana-cost-u": "COÛT MANA",
|
||||
"casting-time-u": "DURÉE INVOCATION",
|
||||
"target-number-small-u": "ND",
|
||||
"test-u": "TEST",
|
||||
"test-u": "TEST ",
|
||||
"spellpower": "Puissance Magique",
|
||||
"spell effect": "Effets du sort",
|
||||
"character-u": "PERSONNAGE",
|
||||
@@ -76,7 +76,7 @@
|
||||
"copper-pieces-small-u": "PC",
|
||||
"silver-pieces-small-u": "PA",
|
||||
"gold-pieces-small-u": "PO",
|
||||
"talent-u": "TALENT",
|
||||
"talent-u": "TALENT ",
|
||||
"details-u": "DÉTAILS",
|
||||
"novice": "Novice",
|
||||
"journeyman": "Compagnon",
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
"solar-exalted": "Exalté solaire",
|
||||
"dawn": "Aube",
|
||||
"zenith": "Zénith",
|
||||
"twilight": "Twilight",
|
||||
"twilight": "Pénombre",
|
||||
"night": "Nuit",
|
||||
"eclipse": "Eclipse",
|
||||
"abyssal-exalted": "Exalté abyssale",
|
||||
"dusk": "Crépuscule",
|
||||
"midnight": "Minuit",
|
||||
"daybreak": "Daybreak",
|
||||
"daybreak": "Lever du jour",
|
||||
"day": "Jour",
|
||||
"moonshadow": "Moonshadow",
|
||||
"terrestrial-exalted": "Terrestrial Exalted",
|
||||
@@ -26,8 +26,8 @@
|
||||
"no-moon": "Pas de lune",
|
||||
"casteless": "Hors-caste",
|
||||
"sidereal-exalted": "Exalté sidérale",
|
||||
"journeys": "Journeys",
|
||||
"serenity": "Serenity",
|
||||
"journeys": "Voyages",
|
||||
"serenity": "Sérénité",
|
||||
"battles": "Batailles",
|
||||
"secrets": "Secrets",
|
||||
"endings": "Endings",
|
||||
@@ -40,14 +40,14 @@
|
||||
"exigent-exalted": "Exigent Exalted",
|
||||
"exigent": "Exigent",
|
||||
"infernal-exalted": "Infernal Exalted",
|
||||
"slayer": "Slayer",
|
||||
"slayer": "Tueur",
|
||||
"malefactor": "Malefactor",
|
||||
"defiler": "Profanateur",
|
||||
"scourge": "Scourge",
|
||||
"fiend": "Fiend",
|
||||
"custom": "Custom",
|
||||
"custom": "Personnalisé",
|
||||
"alchemical-exalted": "Alchemical Exalted",
|
||||
"orichalcum": "Orichalcum",
|
||||
"orichalcum": "Orichalque",
|
||||
"soulsteel": "Soulsteel",
|
||||
"moonsilver": "Moonsilver",
|
||||
"starmetal": "Starmetal",
|
||||
@@ -57,24 +57,24 @@
|
||||
"anima": "Anima",
|
||||
"anima-place": "Orchid of golden fire",
|
||||
"supernal-trait": "Supernal Trait",
|
||||
"abilities": "Abilities",
|
||||
"archery": "Archery",
|
||||
"athletics": "Athletics",
|
||||
"awareness": "Awareness",
|
||||
"brawl": "Brawl",
|
||||
"bureaucracy": "Bureaucracy",
|
||||
"abilities": "Capacités",
|
||||
"archery": "Tir à l’arc",
|
||||
"athletics": "Athlétisme",
|
||||
"awareness": "Vigilance",
|
||||
"brawl": "Bagarre",
|
||||
"bureaucracy": "Bureaucratie",
|
||||
"craft": "Craft",
|
||||
"dodge": "Dodge",
|
||||
"integrity": "Integrity",
|
||||
"dodge": "Esquive",
|
||||
"integrity": "Intégrité",
|
||||
"investigation": "Investigation",
|
||||
"larceny": "Larceny",
|
||||
"linguistics": "Linguistics",
|
||||
"lore": "Lore",
|
||||
"martial-arts": "Martial Arts",
|
||||
"medicine": "Medicine",
|
||||
"melee": "Melee",
|
||||
"larceny": "Larcin",
|
||||
"linguistics": "Linguistique",
|
||||
"lore": "Connaissance",
|
||||
"martial-arts": "Arts martiaux",
|
||||
"medicine": "Médecine",
|
||||
"melee": "Mêlée",
|
||||
"occult": "Occult",
|
||||
"performance": "Performance",
|
||||
"performance": "Représentation",
|
||||
"presence": "Presence",
|
||||
"resistance": "Resistance",
|
||||
"ride": "Ride",
|
||||
@@ -118,33 +118,33 @@
|
||||
"dreaming-pearl-courtesan-style": "Dreaming Pearl Courtesan Style",
|
||||
"steel-devil-style": "Steel Devil Style",
|
||||
"martial-arts-place": "Celestial Monkey Style",
|
||||
"ability-place": "Astrology",
|
||||
"ability-place": "Astrologie",
|
||||
"specialties": "Specialties",
|
||||
"specialty-place": "Pirate Tactics",
|
||||
"merits": "Merits",
|
||||
"merits-place": "Artifact",
|
||||
"willpower": "Willpower",
|
||||
"willpower": "Volonté",
|
||||
"essence": "Essence",
|
||||
"personal": "Personal",
|
||||
"personal": "Personnel",
|
||||
"peripheral": "Peripheral",
|
||||
"committed": "Committed",
|
||||
"limit-break": "Limit Break",
|
||||
"limit-trigger": "Limit Trigger",
|
||||
"limit-trigger-place": "Karal is insulted, belittled, or deliberately frustrated by another character.",
|
||||
"experience-and-crafting": "Experience & Crafting",
|
||||
"current-experience-points": "Current XP:",
|
||||
"total-experience-points": "Total XP:",
|
||||
"current-experience-points": "XP courants:",
|
||||
"total-experience-points": "XP Total:",
|
||||
"current-solar-experience-points": "Current SXP:",
|
||||
"total-solar-experience-points": "Total SXP:",
|
||||
"silver-experience-points": "Silver XP",
|
||||
"gold-experience-points": "Gold XP",
|
||||
"white-experience-points": "White XP",
|
||||
"project-place": "Longsword",
|
||||
"project-place": "Épée longue",
|
||||
"major": "Major",
|
||||
"superior": "Superior",
|
||||
"legendary": "Legendary",
|
||||
"legendary": "Légendaire",
|
||||
"weapons-and-gear": "Weapons & Gear",
|
||||
"weapon": "Weapon",
|
||||
"weapon": "Arme",
|
||||
"accuracy": "Accuracy",
|
||||
"damage": "Damage",
|
||||
"defense": "Defense",
|
||||
@@ -166,7 +166,7 @@
|
||||
"natural-soak": "Natural Soak",
|
||||
"armored-soak": "Armored Soak",
|
||||
"total-soak": "Total Soak",
|
||||
"parry": "Parry",
|
||||
"parry": "Parade",
|
||||
"parry-without-specialty": "Parry without specialty",
|
||||
"parry-with-specialty": "Parry with specialty",
|
||||
"evasion": "Evasion",
|
||||
@@ -178,21 +178,21 @@
|
||||
"guile": "Guile",
|
||||
"guile-without-specialty": "Guile without specialty",
|
||||
"guile-with-specialty": "Guile with specialty",
|
||||
"health-levels": "Health Levels",
|
||||
"incapacitated": "Incapacitated",
|
||||
"health-levels": "Niveaux de santé",
|
||||
"incapacitated": "Incapacité",
|
||||
"intimacies": "Intimacies",
|
||||
"intimacy": "Intimacy",
|
||||
"intensity": "Intensity",
|
||||
"intensity": "Intensité",
|
||||
"intimacy-place": "Winter Plum (Grief)",
|
||||
"minor": "Minor",
|
||||
"minor": "Mineur",
|
||||
"defining": "Defining",
|
||||
"charms-and-evocations": "Charms & Evocations",
|
||||
"type": "Type",
|
||||
"duration": "Duration",
|
||||
"duration": "Durée",
|
||||
"cost": "Cost",
|
||||
"book": "Book",
|
||||
"page-number": "Page #",
|
||||
"effect": "Effect",
|
||||
"book": "Livre",
|
||||
"page-number": "N° Page",
|
||||
"effect": "Effet",
|
||||
"charm-keywords-place": "Uniform, Psyche",
|
||||
"charm-place": "Excellent Solar Larceny",
|
||||
"simple": "Simple",
|
||||
@@ -205,44 +205,44 @@
|
||||
"charm-page-number-place": "255",
|
||||
"charm-effect-place": "",
|
||||
"sorceries": "Sorceries",
|
||||
"circle": "Circle",
|
||||
"circle": "Cercle",
|
||||
"control-spell-abbreviation": "C.",
|
||||
"control-spell": "Control Spell",
|
||||
"control-spell": "Sort de contrôle",
|
||||
"spell-place": "Cirrus Skiff",
|
||||
"terrestrial": "Terrestrial",
|
||||
"celestial": "Celestial",
|
||||
"celestial": "Céleste",
|
||||
"solar": "Solar",
|
||||
"spell-duration-place": "Until ended",
|
||||
"spell-cost-place": "15m, 1wp",
|
||||
"spell-page-place": "471",
|
||||
"skill": "Skill",
|
||||
"spell-keywords-place": "None",
|
||||
"skill": "Compétence",
|
||||
"spell-keywords-place": "Aucun",
|
||||
"skill-place": "Larceny",
|
||||
"spell-effect-place": "",
|
||||
"version": "Version",
|
||||
"more-information": "More Information",
|
||||
"more-information": "Plus d’informations",
|
||||
"mote-pool-equations": "Mote Pool Equations",
|
||||
"max-personal-motes": "Max Personal Motes",
|
||||
"max-peripheral-motes": "Max Peripheral Motes",
|
||||
"keywords": "Keywords",
|
||||
"control": "Control",
|
||||
"keywords": "Mots clés",
|
||||
"control": "Contrôle",
|
||||
"spell-desc-place": "",
|
||||
"charm-desc-place": "",
|
||||
"size": "Size",
|
||||
"size": "Taille",
|
||||
"drill": "Drill",
|
||||
"magnitude": "Magnitude",
|
||||
"perfect-morale": "Perfect Morale",
|
||||
"poor": "Poor",
|
||||
"average": "Average",
|
||||
"elite": "Elite",
|
||||
"average": "Moyenne",
|
||||
"elite": "Élite",
|
||||
"might": "Might",
|
||||
"character-type": "Character Type",
|
||||
"character-type": "Type de personnage",
|
||||
"battle-group": "Battle Group",
|
||||
"combat-movement": "Combat Movement",
|
||||
"grapple": "Grapple",
|
||||
"join-battle": "Join Battle",
|
||||
"join-battle": "Rejoindre la bataille",
|
||||
"actions": "Actions",
|
||||
"attacks": "Attacks",
|
||||
"defenses": "Defenses",
|
||||
"attacks": "Attaques",
|
||||
"defenses": "Défenses",
|
||||
"quick-character": "Quick Character"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "Ammo",
|
||||
"Archetype": "Archetype",
|
||||
"Attack": "Attack",
|
||||
"Avg-p": "(Avg)",
|
||||
"Base": "Base",
|
||||
"Body": "Body",
|
||||
"Cap": "Cap",
|
||||
"Charisma": "Charisma",
|
||||
"Current": "Current",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Dmg": "Dmg",
|
||||
"Encumbrance": "Encumbrance",
|
||||
"Equipment": "Equipment",
|
||||
"Flaws": "Flaws",
|
||||
"Health": "Health",
|
||||
"Heavy": "Heavy",
|
||||
"Initiative": "Initiative",
|
||||
"Intelligence": "Intelligence",
|
||||
"Languages": "Languages",
|
||||
"lbs": "lbs",
|
||||
"Levels": "Levels",
|
||||
"Light": "Light",
|
||||
"Maximum": "Maximum",
|
||||
"Medium": "Medium",
|
||||
"Mod": "Mod",
|
||||
"Modifier": "Modifier",
|
||||
"Money": "Money",
|
||||
"More-details": "More details",
|
||||
"Motivation": "Motivation",
|
||||
"Move": "Move",
|
||||
"Notes": "Notes",
|
||||
"On": "On",
|
||||
"Perception": "Perception",
|
||||
"Primary-Attributes": "Primary Attributes",
|
||||
"Prompt": "Prompt",
|
||||
"Rate": "Rate",
|
||||
"Rating": "Rating",
|
||||
"Resources": "Resources",
|
||||
"Rng": "Rng",
|
||||
"Secondary-Attributes": "Secondary Attributes",
|
||||
"Size": "Size",
|
||||
"Skills": "Skills",
|
||||
"Spd": "Spd",
|
||||
"star-specialized-skill": "* specialized skill",
|
||||
"Strength": "Strength",
|
||||
"Stun": "Stun",
|
||||
"Style": "Style",
|
||||
"Talents": "Talents",
|
||||
"Total-Carried": "Total Carried",
|
||||
"Weapons": "Weapons",
|
||||
"Weight": "Weight",
|
||||
"Willpower": "Willpower",
|
||||
"Wounds": "Wounds"
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"Ammo": "crwdns82658:0crwdne82658:0",
|
||||
"Archetype": "crwdns82660:0crwdne82660:0",
|
||||
"Attack": "crwdns82662:0crwdne82662:0",
|
||||
"Avg-p": "crwdns82664:0crwdne82664:0",
|
||||
"Base": "crwdns82666:0crwdne82666:0",
|
||||
"Body": "crwdns82668:0crwdne82668:0",
|
||||
"Cap": "crwdns82670:0crwdne82670:0",
|
||||
"Charisma": "crwdns82672:0crwdne82672:0",
|
||||
"Current": "crwdns82674:0crwdne82674:0",
|
||||
"Defense": "crwdns82676:0crwdne82676:0",
|
||||
"Dexterity": "crwdns82678:0crwdne82678:0",
|
||||
"Dmg": "crwdns82680:0crwdne82680:0",
|
||||
"Encumbrance": "crwdns82682:0crwdne82682:0",
|
||||
"Equipment": "crwdns82684:0crwdne82684:0",
|
||||
"Flaws": "crwdns82686:0crwdne82686:0",
|
||||
"Health": "crwdns82688:0crwdne82688:0",
|
||||
"Heavy": "crwdns82690:0crwdne82690:0",
|
||||
"Initiative": "crwdns82692:0crwdne82692:0",
|
||||
"Intelligence": "crwdns82694:0crwdne82694:0",
|
||||
"Languages": "crwdns82696:0crwdne82696:0",
|
||||
"lbs": "crwdns82698:0crwdne82698:0",
|
||||
"Levels": "crwdns82700:0crwdne82700:0",
|
||||
"Light": "crwdns82702:0crwdne82702:0",
|
||||
"Maximum": "crwdns82704:0crwdne82704:0",
|
||||
"Medium": "crwdns82706:0crwdne82706:0",
|
||||
"Mod": "crwdns82708:0crwdne82708:0",
|
||||
"Modifier": "crwdns82710:0crwdne82710:0",
|
||||
"Money": "crwdns82712:0crwdne82712:0",
|
||||
"More-details": "crwdns82714:0crwdne82714:0",
|
||||
"Motivation": "crwdns82716:0crwdne82716:0",
|
||||
"Move": "crwdns82718:0crwdne82718:0",
|
||||
"Notes": "crwdns82720:0crwdne82720:0",
|
||||
"On": "crwdns82722:0crwdne82722:0",
|
||||
"Perception": "crwdns82724:0crwdne82724:0",
|
||||
"Primary-Attributes": "crwdns82726:0crwdne82726:0",
|
||||
"Prompt": "crwdns82728:0crwdne82728:0",
|
||||
"Rate": "crwdns82730:0crwdne82730:0",
|
||||
"Rating": "crwdns82732:0crwdne82732:0",
|
||||
"Resources": "crwdns82734:0crwdne82734:0",
|
||||
"Rng": "crwdns82736:0crwdne82736:0",
|
||||
"Secondary-Attributes": "crwdns82738:0crwdne82738:0",
|
||||
"Size": "crwdns82740:0crwdne82740:0",
|
||||
"Skills": "crwdns82742:0crwdne82742:0",
|
||||
"Spd": "crwdns82744:0crwdne82744:0",
|
||||
"star-specialized-skill": "crwdns82746:0crwdne82746:0",
|
||||
"Strength": "crwdns82748:0crwdne82748:0",
|
||||
"Stun": "crwdns82750:0crwdne82750:0",
|
||||
"Style": "crwdns82752:0crwdne82752:0",
|
||||
"Talents": "crwdns82754:0crwdne82754:0",
|
||||
"Total-Carried": "crwdns82756:0crwdne82756:0",
|
||||
"Weapons": "crwdns82758:0crwdne82758:0",
|
||||
"Weight": "crwdns82760:0crwdne82760:0",
|
||||
"Willpower": "crwdns82762:0crwdne82762:0",
|
||||
"Wounds": "crwdns82764:0crwdne82764:0"
|
||||
}
|
||||
@@ -1,75 +1,75 @@
|
||||
{
|
||||
"character-name-u": "Character Name:",
|
||||
"clan-u": "Clan:",
|
||||
"family-u": "Family",
|
||||
"school-u": "School",
|
||||
"rank-u": "Rank",
|
||||
"player-u": "Player Name:",
|
||||
"character-name-u": "Nom du Personnage:",
|
||||
"clan-u": "Clan :",
|
||||
"family-u": "Famille",
|
||||
"school-u": "École",
|
||||
"rank-u": "Rang",
|
||||
"player-u": "Nom du joueur:",
|
||||
"techtypes-u": "Technique Types Available:",
|
||||
"narrative-u": "Narrative Mode",
|
||||
"conflict-u": "Conflict Mode",
|
||||
"advance-u": "Advancement",
|
||||
"campaign-u": "Campaign Sheet",
|
||||
"20questions-u": "20 Questions",
|
||||
"npcs-u": "NPC Sheet",
|
||||
"narrative-u": "Mode narratif",
|
||||
"conflict-u": "Mode de conflit",
|
||||
"advance-u": "Avancement",
|
||||
"campaign-u": "Feuille de campagne",
|
||||
"20questions-u": "20 questions",
|
||||
"npcs-u": "Feuille de PNJ",
|
||||
"air-u": "Air",
|
||||
"earth-u": "Earth",
|
||||
"fire-u": "Fire",
|
||||
"water-u": "Water",
|
||||
"void-u": "Void",
|
||||
"skill-name-u": "Skill Name",
|
||||
"roll-u": "+Skill",
|
||||
"keep-u": "+Ring",
|
||||
"ring-u": "Ring:",
|
||||
"skill-u": "Skill:",
|
||||
"modifiers-u": "Modifiers:",
|
||||
"modifiers-nocolon-u": "Modifiers",
|
||||
"approach-u": "Approach",
|
||||
"aesthetics-u": "Aesthetics",
|
||||
"earth-u": "Terre",
|
||||
"fire-u": "Feu",
|
||||
"water-u": "Eau",
|
||||
"void-u": "Vide",
|
||||
"skill-name-u": "Nom de la Compétence",
|
||||
"roll-u": "+Compétence",
|
||||
"keep-u": "+Anneau",
|
||||
"ring-u": "Anneau:",
|
||||
"skill-u": "Compétence:",
|
||||
"modifiers-u": "Modificateurs:",
|
||||
"modifiers-nocolon-u": "Modificateurs",
|
||||
"approach-u": "Approche",
|
||||
"aesthetics-u": "Esthétique",
|
||||
"composition-u": "Composition",
|
||||
"design-u": "Design",
|
||||
"smithing-u": "Smithing",
|
||||
"smithing-u": "Forge",
|
||||
"artisan-skills-u": "Artisan Skills",
|
||||
"martial-skills-u": "Martial Skills",
|
||||
"martial-skills-u": "Compétences martiales",
|
||||
"fitness-u": "Fitness",
|
||||
"martial_arts_melee-u": "M.A. [Melee]",
|
||||
"martial_arts_ranged-u": "M.A. [Ranged]",
|
||||
"martial_arts_unarmed-u": "M.A. [Unarmed]",
|
||||
"meditation-u": "Meditation",
|
||||
"tactics-u": "Tactics",
|
||||
"social-skills-u": "Social Skills",
|
||||
"command-u": "Command",
|
||||
"courtesy-u": "Courtesy",
|
||||
"games-u": "Games",
|
||||
"performance-u": "Performance",
|
||||
"meditation-u": "Méditation",
|
||||
"tactics-u": "Tactique",
|
||||
"social-skills-u": "Compétences sociales",
|
||||
"command-u": "Commandement",
|
||||
"courtesy-u": "Courtoisie",
|
||||
"games-u": "Jeux",
|
||||
"performance-u": "Représentation",
|
||||
"scholar-skills-u": "Scholar Skills",
|
||||
"culture-u": "Culture",
|
||||
"government-u": "Government",
|
||||
"government-u": "Gouvernement",
|
||||
"sentiment-u": "Sentiment",
|
||||
"theology-u": "Theology",
|
||||
"medicine-u": "Medicine",
|
||||
"theology-u": "Théologie",
|
||||
"medicine-u": "Médecine",
|
||||
"trade-skills-u": "Trade Skills",
|
||||
"survival-u": "Survival",
|
||||
"commerce-u": "Commerce",
|
||||
"labor-u": "Labor",
|
||||
"seafaring-u": "Seafaring",
|
||||
"skulduggery-u": "Skulduggery",
|
||||
"honor-u": "Honor",
|
||||
"glory-u": "Glory",
|
||||
"honor-u": "Honneur",
|
||||
"glory-u": "Gloire",
|
||||
"status-u": "Status",
|
||||
"ninjo-u": "Ninjō",
|
||||
"ninjo-colon-u": "Ninjō:",
|
||||
"giri-u": "Giri",
|
||||
"giri-colon-u": "Giri:",
|
||||
"titles-u": "Titles",
|
||||
"titles-u": "Titres",
|
||||
"roller-u": "Roller",
|
||||
"symbolkey-u": "Symbol Key",
|
||||
"success-u": "Success",
|
||||
"explosivesuccess-u": "Explosive Success",
|
||||
"opportunity-u": "Opportunities",
|
||||
"success-u": "Succès",
|
||||
"explosivesuccess-u": "Succès explosif",
|
||||
"opportunity-u": "Opportunités",
|
||||
"strife-u": "Strife",
|
||||
"socialstatus-u": "Social Status",
|
||||
"advantagesanddisadvantages-u": "Advantages and Disadvantages",
|
||||
"socialstatus-u": "Statut social",
|
||||
"advantagesanddisadvantages-u": "Advantages &aml; Disadvantages",
|
||||
"distinctions-u": "DISTINCTIONS: Reroll up to two dice of your choice when a distinction helps you on a check.",
|
||||
"adversities-u": "ADVERSITIES: Reroll two dice showing success or explossive success results when a flaw hinders you on a check. Then, if you failed, regain 1 Void point.",
|
||||
"passions-u": "PASSIONS: After performing a check related to your passion, remove 3 strife.",
|
||||
@@ -85,8 +85,8 @@
|
||||
"fire-stance-u": "Fire Stance (conflict only): If you succeed, increase your degrees of success by 1 for each strife result.",
|
||||
"water-stance-u": "Water Stance (conflict only): During your turn, you may perform 1 additional action that does not require a check.",
|
||||
"void-stance-u": "Void Stance (conflict only): You do not gain Strife from strife results on checks.",
|
||||
"advantages-u": "Advantages",
|
||||
"disadvantages-u": "Disadvantages",
|
||||
"advantages-u": "Avantages",
|
||||
"disadvantages-u": "Désavantages",
|
||||
"school-ability-u": "School Ability",
|
||||
"derivative-attributes-u": "Derivative Attributes",
|
||||
"endurance-u": "Endurance",
|
||||
@@ -98,12 +98,12 @@
|
||||
"max-void-u": "Max Void",
|
||||
"current-u": "Cur Void",
|
||||
"conditions-u": "Conditions",
|
||||
"weapons-u": "Weapons",
|
||||
"armor-u": "Armor",
|
||||
"name-u": "Name",
|
||||
"damage-u": "Damage",
|
||||
"weapons-u": "Armes",
|
||||
"armor-u": "Armure",
|
||||
"name-u": "Nom",
|
||||
"damage-u": "Dégât",
|
||||
"deadliness-u": "Deadliness",
|
||||
"range-u": "Range",
|
||||
"range-u": "Portée",
|
||||
"protection-type-u": "Protection Type (Resistance)",
|
||||
"physical-resistance-u": "Phy Resistance",
|
||||
"supernatural-resistance-u": "Sup Resistance",
|
||||
@@ -128,8 +128,8 @@
|
||||
"disadvantages-colon-u": "Disadvatages:",
|
||||
"demeanor-u": "Demeanor:",
|
||||
"typical-unmasking-u": "Typical Unmasking:",
|
||||
"honor-colon-u": "Honor:",
|
||||
"glory-colon-u": "Glory:",
|
||||
"honor-colon-u": "Honneur:",
|
||||
"glory-colon-u": "Gloire:",
|
||||
"status-colon-u": "Status:",
|
||||
"abilities-colon-u": "Abilities: ",
|
||||
"gear-equiped-u": "Gear (equipped):",
|
||||
|
||||
@@ -141,7 +141,7 @@
|
||||
"sleight-of-hand-u": "Passe-Passe",
|
||||
"stealth-u": "Discrétion",
|
||||
"temptation-u": "Tentation",
|
||||
"melee-weapons-u": "Armes de Mélée",
|
||||
"melee-weapons-u": "Armes de Mêlée",
|
||||
"weapon-u": "Arme",
|
||||
"skill-u": "Compétence",
|
||||
"attack-bonus-roll-u": "Jet d'attaque",
|
||||
@@ -174,20 +174,20 @@
|
||||
"cast-u": "Lancement",
|
||||
"sentence-spell-warning-u": "Assurez-vous que chaque anneaux aient la même valeur. Autrement, les affinités seront mal affichées.",
|
||||
"school-u?": "École?",
|
||||
"attack-bonus-added-u": "Flat Attack Bonus",
|
||||
"weapon-damage-bonus-u": "Flat Damage Bonus",
|
||||
"attack-bonus-added-u": "Bonus à l'Attaque Fixe",
|
||||
"weapon-damage-bonus-u": "Bonus aux dégâts fixe",
|
||||
"simple-u": "Action simple ?",
|
||||
"bow-bonus-added-u": "Flat Bow Bonus",
|
||||
"total-experience-u": "Expérience Totale",
|
||||
"available-experience-u": "Expérience disponible",
|
||||
"calculate-rank-u": "Calulate Rank",
|
||||
"calculate-rank-u": "Calculer le rang",
|
||||
"additional-ranks-u": "Rangs supplémentaires",
|
||||
"type-u": "Type",
|
||||
"roll-keep-bonus-u": "Roll/Keep Bonus",
|
||||
"additional-+-u": "Additionnel +",
|
||||
"bonus-wounds-u": "+Niveau de blessure",
|
||||
"penalty-u": "Pénalité",
|
||||
"equipment-u": "Equipment and Money",
|
||||
"equipment-u": "Équipement et argent",
|
||||
"allies-enemies-u": "Alliés et ennemis",
|
||||
"description-u": "Description :",
|
||||
"universal-u": "Universel",
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"additional-attacks:": "Additional Attacks:",
|
||||
"additional-attacks:": "Weitere Angriffe:",
|
||||
"extra": "Extra",
|
||||
"off-hand-rapid-shot": "Off-hand/Rapid Shot",
|
||||
"off-hand-rapid-shot": "Nebenhand/ Schnellschuß",
|
||||
"fob": "Flut von Schlägen",
|
||||
"return-to:": "Zurück zu:",
|
||||
"edit-sheet": "Bogen direkt bearbeiten",
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
{
|
||||
"additional-attacks:": "Additional Attacks:",
|
||||
"additional-attacks:": "額外攻擊:",
|
||||
"extra": "Extra",
|
||||
"off-hand-rapid-shot": "Off-hand/Rapid Shot",
|
||||
"off-hand-rapid-shot": "副手/快速射擊",
|
||||
"fob": "疾風連擊",
|
||||
"return-to:": "Return to:",
|
||||
"edit-sheet": "Edit sheet directly",
|
||||
"edit-sheet": "直接編輯角色卡",
|
||||
"npc-new": "創建 NPC",
|
||||
"mancer-confirm-yes": "使用Charactermancer",
|
||||
"do_you_want_mancer": "How do you want to create this character?",
|
||||
"do_you_want_mancer": "你想怎麼創造此角色?",
|
||||
"skills-notes": "技能註記",
|
||||
"mr-u": "MR",
|
||||
"per-lvl": "Per Lvl",
|
||||
"per-lvl": "每等級",
|
||||
"per-level": "每等級",
|
||||
"classes": "職業",
|
||||
"skill-points": "Skill Points",
|
||||
@@ -616,7 +616,7 @@
|
||||
"temp-adjustment": "臨時調整",
|
||||
"temporaray-hp": "Temporary HP",
|
||||
"tiny": "超小型",
|
||||
"to:": "to:",
|
||||
"to:": "到:",
|
||||
"total": "總共",
|
||||
"total-bonus": "總加值",
|
||||
"total-ranks": "總級數",
|
||||
|
||||
@@ -19,10 +19,10 @@
|
||||
"pc": "PJ",
|
||||
"senses": "SENS",
|
||||
"update-pilot": "MISE À JOUR PILOTE",
|
||||
"physical_track": "PHYSICAL TRACK",
|
||||
"mental_track": "MENTAL TRACK",
|
||||
"strength_track": "STRENGTH TRACK",
|
||||
"dexterity_track": "DEXTERITY TRACK",
|
||||
"physical_track": "ÉCHELLE PHYSIQUE",
|
||||
"mental_track": "ÉCHELLE MENTALE",
|
||||
"strength_track": "ÉCHELLE DE FORCE",
|
||||
"dexterity_track": "ÉCHELLE DE DÉXTERITÉ",
|
||||
"constitution_track": "CONSTITUTION TRACK",
|
||||
"intelligence_track": "INTELLIGENCE TRACK",
|
||||
"wisdom_track": "WISDOM TRACK",
|
||||
@@ -33,8 +33,8 @@
|
||||
"sensor-bonus": "SENSOR BONUS",
|
||||
"update-pilot-tooltip": "Pull piloting ranks from the opened pilot's sheet",
|
||||
"weakened": "AFFAIBLI",
|
||||
"impaired": "IMPAIRED",
|
||||
"debilitated": "DEBILITATED",
|
||||
"impaired": "HANDICAPÉ",
|
||||
"debilitated": "DÉFAILLANT",
|
||||
"bedridden": "CLOUÉ AU LIT",
|
||||
"comatose": "COMATEUX",
|
||||
"dead": "MORT",
|
||||
@@ -46,16 +46,16 @@
|
||||
"staggered": "CHANCELANT",
|
||||
"immobile": "IMMOBILE",
|
||||
"dexterity-poison": "POISON DE DEXTÉRITÉ",
|
||||
"sluggish": "SLUGGISH",
|
||||
"stiffened": "STIFFENED",
|
||||
"sluggish": "APATHIQUE",
|
||||
"stiffened": "RAIDI",
|
||||
"constitution-poison": "POISON DE CONSTITUTION",
|
||||
"unconscious": "INCONSCIENT",
|
||||
"intelligence-poison": "POISON D’INTELLIGENCE",
|
||||
"animalistic": "ANIMALISTIC",
|
||||
"animalistic": "BESTIAL",
|
||||
"wisdom-poison": "POISON DE SAGESSE",
|
||||
"confused": "CONFUS",
|
||||
"charisma-poison": "POISON DE CHARISME",
|
||||
"pliable": "PLIABLE",
|
||||
"pliable": "MALLÉABLE",
|
||||
"catatonic": "CATATONIQUE",
|
||||
"asleep": "ENDORMI",
|
||||
"bleeding": "SAIGNEMENT",
|
||||
@@ -77,32 +77,32 @@
|
||||
"helpless": "IMPUISSANT",
|
||||
"nauseated": "NAUSSÉEUX",
|
||||
"negative_levels": "NIVEAUX NEGATIFS",
|
||||
"off_kilter": "OFF-KILTER",
|
||||
"off_target": "OFF-TARGET",
|
||||
"overburdened": "OVERBURDENED",
|
||||
"panicked": "PANICKED",
|
||||
"paralyzed": "PARALYZED",
|
||||
"pinned": "PINNED",
|
||||
"prone": "PRONE",
|
||||
"shaken": "SHAKEN",
|
||||
"sickened": "SICKENED",
|
||||
"off_kilter": "EN APESENTEUR",
|
||||
"off_target": "IMPRÉCIS",
|
||||
"overburdened": "SURCHARGÉ",
|
||||
"panicked": "PANIQUÉ",
|
||||
"paralyzed": "PARALYSÉ",
|
||||
"pinned": "IMMOBILISÉ",
|
||||
"prone": "À TERRE",
|
||||
"shaken": "SECOUÉ",
|
||||
"sickened": "FIÉVREUX",
|
||||
"stable": "STABLE",
|
||||
"stunned": "STUNNED",
|
||||
"ancestry-details": "ANCESTRY DETAILS",
|
||||
"npc": "NPC",
|
||||
"ship": "SHIP",
|
||||
"stunned": "ÉTOURDI",
|
||||
"ancestry-details": "DÉTAILS DES ANCÊTRES",
|
||||
"npc": "PNJ",
|
||||
"ship": "VAISSEAU",
|
||||
"drone": "DRONE",
|
||||
"house-rules": "HOUSE RULES",
|
||||
"resolve": "RESOLVE",
|
||||
"key-ability": "KEY ABILITY",
|
||||
"highest-ability": "HIGHEST ABILITY",
|
||||
"house-rules": "RÈGLES MAISON",
|
||||
"resolve": "PERSÉVÉRANCE",
|
||||
"key-ability": "CARACTÉRISTIQUE ESSENTIELLE",
|
||||
"highest-ability": "PLUS HAUTE CARACTÉRISTIQUE",
|
||||
"buff-stacking": "BUFF STACKING",
|
||||
"half-specialization-weapons": "HALF SPECIALIZATION WEAPONS",
|
||||
"character": "PERSONNAGE",
|
||||
"class": "CLASSE",
|
||||
"char-name-u": "NOM DU PERSONNAGE",
|
||||
"class-level": "CLASSE/NIVEAU",
|
||||
"ancestry": "ANCESTRY",
|
||||
"ancestry": "ANCÊTRES",
|
||||
"hp": "PV",
|
||||
"theme": "THÈME",
|
||||
"size": "TAILLE",
|
||||
@@ -123,16 +123,16 @@
|
||||
"skills": "COMPÉTENCES",
|
||||
"abi": "ABI",
|
||||
"spell": "SORT",
|
||||
"poor": "POOR",
|
||||
"good": "GOOD",
|
||||
"poor": "PAUVRE",
|
||||
"good": "BON",
|
||||
"menus": "MENUS",
|
||||
"initiative": "INITIATIVE",
|
||||
"attacks": "ATTACKS",
|
||||
"attack": "ATTACK",
|
||||
"damage": "DAMAGE",
|
||||
"attacks": "ATTAQUES",
|
||||
"attack": "ATTAQUE",
|
||||
"damage": "DÉGÂTS",
|
||||
"saves": "SAUVEGARDES",
|
||||
"abilities-u": "ABILITIES",
|
||||
"ability-checks": "ABILITY CHECKS",
|
||||
"abilities-u": "CARACTÉRISTIQUES",
|
||||
"ability-checks": "TESTS DE CARACTÉRISTIQUE",
|
||||
"buffs": "BONUS",
|
||||
"mods": "MODS",
|
||||
"ability-scores": "VALEURS DES CARACTÉRISTIQUES",
|
||||
@@ -239,17 +239,17 @@
|
||||
"based-dc_": "Based DC ",
|
||||
"fort-save": "FORT SAVE",
|
||||
"ref-save": "REF SAVE",
|
||||
"will-save": "WILL SAVE",
|
||||
"will-save": "JET DE VOLONTÉ",
|
||||
"A-Sucessful-Save:": "A Sucessful Save:",
|
||||
"spellclasses": "SPELLCLASSES",
|
||||
"ability": "ABILITY",
|
||||
"progress": "PROGRESS",
|
||||
"ability": "CARACTÉRISTIQUE",
|
||||
"progress": "PROGRÈS",
|
||||
"spells-per-day": "SPELLS PER DAY",
|
||||
"1st-level": "1st LEVEL",
|
||||
"school": "SCHOOL",
|
||||
"str": "STR",
|
||||
"4th-level": "4th LEVEL",
|
||||
"7th-level": "7th LEVEL",
|
||||
"1st-level": "1er NIVEAU",
|
||||
"school": "ÉCOLE",
|
||||
"str": "FOR",
|
||||
"4th-level": "4ème NIVEAU",
|
||||
"7th-level": "7ème NIVEAU",
|
||||
"2nd-level": "2ème NIVEAU",
|
||||
"5th-level": "5ème NIVEAU",
|
||||
"8th-level": "8ème NIVEAU",
|
||||
@@ -269,7 +269,7 @@
|
||||
"sr": "RM",
|
||||
"resistances": "RÉSISTANCES",
|
||||
"weaknesses": "FAIBLESSES",
|
||||
"offense": "OFFENSE",
|
||||
"offense": "OFFENSIF",
|
||||
"space": "ESPACE",
|
||||
"reach": "PORTÉE",
|
||||
"spells-known": "SORTS CONNUS",
|
||||
@@ -277,13 +277,13 @@
|
||||
"statistics": "STATISTIQUES",
|
||||
"feats": "DONS",
|
||||
"other-abilities": "AUTRES CAPACITÉS",
|
||||
"gear": "GEAR",
|
||||
"gear": "ÉQUIPEMENT",
|
||||
"ecology": "ÉCOLOGIE",
|
||||
"environment": "ENVIRONNEMENT",
|
||||
"organization": "ORGANISATION",
|
||||
"tactics": "TACTIQUES",
|
||||
"special-abilities": "CAPACITÉS SPÉCIALES",
|
||||
"purpose": "PURPOSE",
|
||||
"purpose": "USAGE",
|
||||
"import": "IMPORT",
|
||||
"export": "EXPORT",
|
||||
"paizo-statblock": "PAIZO STATBLOCK",
|
||||
@@ -293,12 +293,12 @@
|
||||
"tier": "TIER",
|
||||
"make-and-model": "MAKE AND MODEL",
|
||||
"frame": "FRAME",
|
||||
"maneuverability": "MANEUVERABILITY",
|
||||
"maneuverability": "MANŒUVRABILITÉ",
|
||||
"drift-rating": "DRIFT RATING",
|
||||
"crew": "CREW",
|
||||
"captain": "CAPTAIN",
|
||||
"engineer": "ENGINEER",
|
||||
"pilot": "PILOT",
|
||||
"crew": "ÉQUIPAGE",
|
||||
"captain": "CAPITAINE",
|
||||
"engineer": "INGÉNIEUR",
|
||||
"pilot": "PILOTE",
|
||||
"gunner": "GUNNER",
|
||||
"gunnery": "GUNNERY",
|
||||
"science-officer": "SCIENCE OFFICER ",
|
||||
|
||||
@@ -352,7 +352,7 @@
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "豁免效果:",
|
||||
"notes:": "NOTES:",
|
||||
"notes:": "註記:",
|
||||
"level": "等級 ",
|
||||
"roll-crit": "ROLL CRITICAL EFFECT",
|
||||
"random-crit": "APPLY RANDOM CRITICAL EFFECT",
|
||||
@@ -523,9 +523,9 @@
|
||||
"material-abbrv": "M",
|
||||
"spell point cost": "Spell Point Cost",
|
||||
"hp abilities": "hp abilities",
|
||||
"ac notes": "AC Notes",
|
||||
"save notes": "Save Notes",
|
||||
"skill notes": "Skill Notes",
|
||||
"ac notes": "AC註記",
|
||||
"save notes": "豁免註記",
|
||||
"skill notes": "技能註記",
|
||||
"lore": "LORE",
|
||||
"interaction abilities": "Interaction Abilities",
|
||||
"casting time": "Casting Time",
|
||||
|
||||
@@ -265,7 +265,7 @@
|
||||
"maximum-speed": "Allure max",
|
||||
"mechanic": "Mécanique",
|
||||
"melee": "Contact",
|
||||
"melee-attack": "Attaque Mélée",
|
||||
"melee-attack": "Attaque de Mêlée",
|
||||
"melee-damage-modifier": "Modif. de dommages (cont.)",
|
||||
"meleeWeapons": "ARMES (CONTACT)",
|
||||
"meleeWeapons-exp": "Développer les armes de contact",
|
||||
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "Age",
|
||||
"Breath-of-Life": "Breath of Life",
|
||||
"Bruised": "Bruised",
|
||||
"C": "C",
|
||||
"Character-Type": "Character Type",
|
||||
"Chi": "Chi",
|
||||
"Chu": "Chu",
|
||||
"Current-Chi": "Current Chi",
|
||||
"DEFINING-DEEDS": "DEFINING DEEDS",
|
||||
"DMG": "DMG",
|
||||
"E": "E",
|
||||
"Earth": "Earth",
|
||||
"Earth-button": "Earth",
|
||||
"Effects": "Effects",
|
||||
"EQUIPMENT": "EQUIPMENT",
|
||||
"Experience": "Experience",
|
||||
"Fatally-Injured": "Fatally Injured",
|
||||
"Fire": "Fire",
|
||||
"Fire-button": "Fire",
|
||||
"Gift": "Gift",
|
||||
"Gift-Acuity-of-the-Kilin": "Acuity of the Kilin",
|
||||
"Gift-Agility-of-the-Monkey": "Agility of the Monkey",
|
||||
"Gift-Audacity-of-the-Phoenix": "Audacity of the Phoenix",
|
||||
"Gift-Beloved-of-Nature": "Beloved of Nature",
|
||||
"Gift-Blessed-by-the-dragon-kings": "Blessed by the Dragon-Kings",
|
||||
"Gift-Breastplate-of-Bronze": "Breastplate of Bronze",
|
||||
"Gift-Child-of-the-Shadows": "Child of the Shadows",
|
||||
"Gift-Claws-of-the-Tiger": "Claws of the Tiger",
|
||||
"Gift-Courage-of-the-Tiger": "Courage of the Tiger",
|
||||
"Gift-Ease-of-the-Courtier": "Ease of the Courtier",
|
||||
"Gift-Eye-of-the-Snake": "Eye of the Snake",
|
||||
"Gift-Favorite-of-Wen-Chang": "Favorite of Wen Chang",
|
||||
"Gift-Feline-Grace": "Feline Grace",
|
||||
"Gift-Gift-of-Nezha": "Gift of Nezha",
|
||||
"Gift-Hand-of-the Monkey": "Hand of the Monkey",
|
||||
"Gift-Health-of-the-Rat": "Health of the Rat",
|
||||
"Gift-Heir-of-Sun-Zi": "Heir of Sun Zi",
|
||||
"Gift-Inspiration-of-the-Gods": "Inspiration of the Gods",
|
||||
"Gift-Inspiration-of-the-Tao": "Inspiration of the Tao",
|
||||
"Gift-Linguist": "Linguist",
|
||||
"Gift-Luck-of-the-Hare": "Luck of the Hare",
|
||||
"Gift-Mask-of-the-Demon": "Mask of the Demon",
|
||||
"Gift-Memory-of-the-Zhongguo": "Memory of the Zhongguo",
|
||||
"Gift-Not-Applicable": "Not Applicable",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "On the Shell of the Turtle",
|
||||
"Gift-Paw-of-the-Bear": "Paw of the Bear",
|
||||
"Gift-Placidity-of-the-Turtle": "Placidity of the Turtle",
|
||||
"Gift-Presence-of-the-Phoenix": "Presence of the Phoenix",
|
||||
"Gift-Sense-of-the-Tao": "Sense of the Tao",
|
||||
"Gift-Sharp-Senses": "Sharp Senses",
|
||||
"Gift-specialization": "Gift Specialization",
|
||||
"Gift-Spirit-of-Horses": "Spirit of Horses",
|
||||
"Gift-Strength-of-the-Ox": "Strength of the Ox",
|
||||
"Gift-Tongue-of-Tsai-Chen": "Tongue of Tsai Chen",
|
||||
"Gift-Unsettling-Beauty": "Unsettling Beauty",
|
||||
"Han": "Han",
|
||||
"Height": "Height",
|
||||
"L": "L",
|
||||
"Level": "Level",
|
||||
"M": "M",
|
||||
"Metal": "Metal",
|
||||
"Metal-button": "Metal",
|
||||
"Name": "Name",
|
||||
"Normal": "Normal",
|
||||
"Not-Applicable": "Not Applicable",
|
||||
"Passive-Defense": "Passive Defense",
|
||||
"Protection": "Protection",
|
||||
"Qi": "Qi",
|
||||
"Qin": "Qin",
|
||||
"Renown": "Renown",
|
||||
"Resistance": "Resistance",
|
||||
"Seriously-Injured": "Seriously Injured",
|
||||
"Sex": "Sex",
|
||||
"SKILLS": "SKILLS",
|
||||
"Slightly-Injured": "Slightly Injured",
|
||||
"State": "State",
|
||||
"T": "T",
|
||||
"TAO-MAGIC": "TAO - MAGIC",
|
||||
"Tao-Techniques": "Tao - Techniques",
|
||||
"Techniques": "Techniques",
|
||||
"Total-DMG": "Total DMG",
|
||||
"Water": "Water",
|
||||
"Water-button": "Water",
|
||||
"Weakness": "Weakness",
|
||||
"Wei": "Wei",
|
||||
"Weight": "Weight",
|
||||
"Wood": "Wood",
|
||||
"Wood-button": "Wood",
|
||||
"Yan": "Yan",
|
||||
"Zhao": "Zhao"
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
{
|
||||
"Age": "crwdns81990:0crwdne81990:0",
|
||||
"Breath-of-Life": "crwdns81992:0crwdne81992:0",
|
||||
"Bruised": "crwdns81994:0crwdne81994:0",
|
||||
"C": "crwdns81996:0crwdne81996:0",
|
||||
"Character-Type": "crwdns81998:0crwdne81998:0",
|
||||
"Chi": "crwdns82000:0crwdne82000:0",
|
||||
"Chu": "crwdns82002:0crwdne82002:0",
|
||||
"Current-Chi": "crwdns82004:0crwdne82004:0",
|
||||
"DEFINING-DEEDS": "crwdns82006:0crwdne82006:0",
|
||||
"DMG": "crwdns82008:0crwdne82008:0",
|
||||
"E": "crwdns82010:0crwdne82010:0",
|
||||
"Earth": "crwdns82012:0crwdne82012:0",
|
||||
"Earth-button": "crwdns82014:0crwdne82014:0",
|
||||
"Effects": "crwdns82016:0crwdne82016:0",
|
||||
"EQUIPMENT": "crwdns82018:0crwdne82018:0",
|
||||
"Experience": "crwdns82020:0crwdne82020:0",
|
||||
"Fatally-Injured": "crwdns82022:0crwdne82022:0",
|
||||
"Fire": "crwdns82024:0crwdne82024:0",
|
||||
"Fire-button": "crwdns82026:0crwdne82026:0",
|
||||
"Gift": "crwdns82028:0crwdne82028:0",
|
||||
"Gift-Acuity-of-the-Kilin": "crwdns82030:0crwdne82030:0",
|
||||
"Gift-Agility-of-the-Monkey": "crwdns82032:0crwdne82032:0",
|
||||
"Gift-Audacity-of-the-Phoenix": "crwdns82034:0crwdne82034:0",
|
||||
"Gift-Beloved-of-Nature": "crwdns82036:0crwdne82036:0",
|
||||
"Gift-Blessed-by-the-dragon-kings": "crwdns82038:0crwdne82038:0",
|
||||
"Gift-Breastplate-of-Bronze": "crwdns82040:0crwdne82040:0",
|
||||
"Gift-Child-of-the-Shadows": "crwdns82042:0crwdne82042:0",
|
||||
"Gift-Claws-of-the-Tiger": "crwdns82044:0crwdne82044:0",
|
||||
"Gift-Courage-of-the-Tiger": "crwdns82046:0crwdne82046:0",
|
||||
"Gift-Ease-of-the-Courtier": "crwdns82048:0crwdne82048:0",
|
||||
"Gift-Eye-of-the-Snake": "crwdns82050:0crwdne82050:0",
|
||||
"Gift-Favorite-of-Wen-Chang": "crwdns82052:0crwdne82052:0",
|
||||
"Gift-Feline-Grace": "crwdns82054:0crwdne82054:0",
|
||||
"Gift-Gift-of-Nezha": "crwdns82056:0crwdne82056:0",
|
||||
"Gift-Hand-of-the Monkey": "crwdns82058:0crwdne82058:0",
|
||||
"Gift-Health-of-the-Rat": "crwdns82060:0crwdne82060:0",
|
||||
"Gift-Heir-of-Sun-Zi": "crwdns82062:0crwdne82062:0",
|
||||
"Gift-Inspiration-of-the-Gods": "crwdns82064:0crwdne82064:0",
|
||||
"Gift-Inspiration-of-the-Tao": "crwdns82066:0crwdne82066:0",
|
||||
"Gift-Linguist": "crwdns82068:0crwdne82068:0",
|
||||
"Gift-Luck-of-the-Hare": "crwdns82070:0crwdne82070:0",
|
||||
"Gift-Mask-of-the-Demon": "crwdns82072:0crwdne82072:0",
|
||||
"Gift-Memory-of-the-Zhongguo": "crwdns82074:0crwdne82074:0",
|
||||
"Gift-Not-Applicable": "crwdns82076:0crwdne82076:0",
|
||||
"Gift-On-the-Shell-of-the-Turtle": "crwdns82078:0crwdne82078:0",
|
||||
"Gift-Paw-of-the-Bear": "crwdns82080:0crwdne82080:0",
|
||||
"Gift-Placidity-of-the-Turtle": "crwdns82082:0crwdne82082:0",
|
||||
"Gift-Presence-of-the-Phoenix": "crwdns82084:0crwdne82084:0",
|
||||
"Gift-Sense-of-the-Tao": "crwdns82086:0crwdne82086:0",
|
||||
"Gift-Sharp-Senses": "crwdns82088:0crwdne82088:0",
|
||||
"Gift-specialization": "crwdns82090:0crwdne82090:0",
|
||||
"Gift-Spirit-of-Horses": "crwdns82092:0crwdne82092:0",
|
||||
"Gift-Strength-of-the-Ox": "crwdns82094:0crwdne82094:0",
|
||||
"Gift-Tongue-of-Tsai-Chen": "crwdns82096:0crwdne82096:0",
|
||||
"Gift-Unsettling-Beauty": "crwdns82098:0crwdne82098:0",
|
||||
"Han": "crwdns82100:0crwdne82100:0",
|
||||
"Height": "crwdns82102:0crwdne82102:0",
|
||||
"L": "crwdns82104:0crwdne82104:0",
|
||||
"Level": "crwdns82106:0crwdne82106:0",
|
||||
"M": "crwdns82108:0crwdne82108:0",
|
||||
"Metal": "crwdns82110:0crwdne82110:0",
|
||||
"Metal-button": "crwdns82112:0crwdne82112:0",
|
||||
"Name": "crwdns82114:0crwdne82114:0",
|
||||
"Normal": "crwdns82116:0crwdne82116:0",
|
||||
"Not-Applicable": "crwdns82118:0crwdne82118:0",
|
||||
"Passive-Defense": "crwdns82120:0crwdne82120:0",
|
||||
"Protection": "crwdns82122:0crwdne82122:0",
|
||||
"Qi": "crwdns82124:0crwdne82124:0",
|
||||
"Qin": "crwdns82126:0crwdne82126:0",
|
||||
"Renown": "crwdns82128:0crwdne82128:0",
|
||||
"Resistance": "crwdns82130:0crwdne82130:0",
|
||||
"Seriously-Injured": "crwdns82132:0crwdne82132:0",
|
||||
"Sex": "crwdns82134:0crwdne82134:0",
|
||||
"SKILLS": "crwdns82136:0crwdne82136:0",
|
||||
"Slightly-Injured": "crwdns82138:0crwdne82138:0",
|
||||
"State": "crwdns82140:0crwdne82140:0",
|
||||
"T": "crwdns82142:0crwdne82142:0",
|
||||
"TAO-MAGIC": "crwdns82144:0crwdne82144:0",
|
||||
"Tao-Techniques": "crwdns82146:0crwdne82146:0",
|
||||
"Techniques": "crwdns82148:0crwdne82148:0",
|
||||
"Total-DMG": "crwdns82150:0crwdne82150:0",
|
||||
"Water": "crwdns82152:0crwdne82152:0",
|
||||
"Water-button": "crwdns82154:0crwdne82154:0",
|
||||
"Weakness": "crwdns82156:0crwdne82156:0",
|
||||
"Wei": "crwdns82158:0crwdne82158:0",
|
||||
"Weight": "crwdns82160:0crwdne82160:0",
|
||||
"Wood": "crwdns82162:0crwdne82162:0",
|
||||
"Wood-button": "crwdns82164:0crwdne82164:0",
|
||||
"Yan": "crwdns82166:0crwdne82166:0",
|
||||
"Zhao": "crwdns82168:0crwdne82168:0"
|
||||
}
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -52,23 +52,23 @@
|
||||
"close": "Close",
|
||||
"closecombat": "Close Combat Group",
|
||||
"clubs": "Clubs",
|
||||
"cold": "Cold",
|
||||
"coldprotection": "Cold Protection",
|
||||
"cold": "Froid",
|
||||
"coldprotection": "Protection contre le froid",
|
||||
"combat": "Combat",
|
||||
"combatskill": "Compétence de combat",
|
||||
"combatskills": "Compétences de combat",
|
||||
"combattype": "Combat Type",
|
||||
"combattype": "Type de combat",
|
||||
"compiling": "Compilation",
|
||||
"complexform": "Complex Form",
|
||||
"complexform": "Forme complexe",
|
||||
"composure": "Composure",
|
||||
"computer": "Informatique",
|
||||
"con": "Con",
|
||||
"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
|
||||
"conditionmonitor": "Moniteur de Condition",
|
||||
"conditionmonitorm": "Moniteur de Condition (M)",
|
||||
"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
|
||||
"conditionmonitormodifiers": "Modificateurs de moniteur de condition (P/E) : ",
|
||||
"conditionmonitorpm": "Moniteur de Condition (P/M)",
|
||||
"conditionmonitorps": "Condition Monitor (P/S)",
|
||||
"conditionmonitorps": "Moniteur de Condition (P/E)",
|
||||
"conjuring": "Conjuring",
|
||||
"conjuringgroup": "Conjuring Group",
|
||||
"connection": "Connexion",
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Déguisement",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Durée",
|
||||
"e": "E",
|
||||
"echos": "Échos",
|
||||
@@ -121,29 +122,29 @@
|
||||
"exoticmelee": "Exotic Melee",
|
||||
"exoticnote": "Exotics are not linked to skills. Use modifier Dice input to set skill dice.",
|
||||
"exoticrange": "Exotic Range",
|
||||
"extended": "Extended",
|
||||
"extended": "Étendu",
|
||||
"f": "F",
|
||||
"fa": "FA",
|
||||
"fade": "Fade",
|
||||
"fadevalue": "Fade Value",
|
||||
"fakeid": "Fake ID",
|
||||
"fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses",
|
||||
"far": "Far",
|
||||
"favor": "Favor",
|
||||
"file": "File",
|
||||
"fire": "Fire",
|
||||
"far": "Loin",
|
||||
"favor": "Faveur",
|
||||
"file": "Fichier",
|
||||
"fire": "Feu",
|
||||
"firearms": "Groupe d’armes à feu",
|
||||
"fireprotection": "Fire Protection",
|
||||
"firewall": "Firewall",
|
||||
"firstaid": "First Aid",
|
||||
"flight": "Flight",
|
||||
"fireprotection": "Protection contre le feu",
|
||||
"firewall": "Pare-feu",
|
||||
"firstaid": "Premiers Soins",
|
||||
"flight": "Vol",
|
||||
"forgery": "Forgery",
|
||||
"freefall": "Free Fall",
|
||||
"funds": "Funds",
|
||||
"gear": "Gear",
|
||||
"gear": "Équipement",
|
||||
"gm": "To GM",
|
||||
"goon": "Goon",
|
||||
"gunnery": "Gunnery",
|
||||
"gunnery": "Artillerie",
|
||||
"gymnastics": "Gymnastics",
|
||||
"hacking": "Hacking",
|
||||
"hand": "Hand",
|
||||
@@ -166,7 +167,7 @@
|
||||
"influencegroup": "Influence Group",
|
||||
"initiate": "Initiate",
|
||||
"initiative": "Initiative",
|
||||
"initiativedice": "Initiative Dice",
|
||||
"initiativedice": "Dé d'initiative",
|
||||
"instant": "Instant",
|
||||
"instruction": "Instruction",
|
||||
"intimidation": "Intimidation",
|
||||
@@ -203,14 +204,14 @@
|
||||
"matrixdevice": "Matrix Device",
|
||||
"matrixinit": "Matrix Ini",
|
||||
"matrixinitiative": "Matrix Initiative",
|
||||
"medicine": "Medicine",
|
||||
"medicine": "Médecine",
|
||||
"melee": "Mêlée",
|
||||
"memory": "Mémoire",
|
||||
"mental": "Mental",
|
||||
"mentallimit": "Mental Limit:",
|
||||
"metamagic": "Metamagic",
|
||||
"metatype": "Metatype",
|
||||
"misc": "Misc",
|
||||
"metamagic": "Métamagie",
|
||||
"metatype": "Métatype",
|
||||
"misc": "Divers",
|
||||
"mode": "Mode",
|
||||
"model": "Model",
|
||||
"modeoptions": "Mode Options",
|
||||
@@ -237,10 +238,10 @@
|
||||
"overflow": "Overflow",
|
||||
"overflowmodifier": "Overflow Modifier",
|
||||
"p": "P",
|
||||
"painfooter": "Low Pain Tolernace adds a -1 and High Pain Tolerance adds a +1 per rank.",
|
||||
"painfooter": "Faible Tolérance à la douleur ajoute un -1 et Haute tolérance à la douleur ajoute un + 1 par rang.",
|
||||
"paintolerance": "Tolérance à la douleur",
|
||||
"palming": "Palming",
|
||||
"pc": "PC",
|
||||
"pc": "PJ",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"permanent": "Permanent",
|
||||
@@ -258,11 +259,11 @@
|
||||
"pilotgroundcraft": "Pilot Ground Craft",
|
||||
"pilotwalker": "Pilot Walker",
|
||||
"pilotwatercraft": "Pilot Watercraft",
|
||||
"pistols": "Pistols",
|
||||
"pistols": "Pistolets",
|
||||
"player": "Player",
|
||||
"plot": "Plot",
|
||||
"power": "Power",
|
||||
"powers": "Powers",
|
||||
"power": "Puissance",
|
||||
"powers": "Pouvoirs",
|
||||
"prep": "Prep...",
|
||||
"primary": "Primary",
|
||||
"primaryarmor": "Primary Armor",
|
||||
@@ -322,24 +323,24 @@
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"spellcategory": "Spell Category",
|
||||
"spells": "Spells",
|
||||
"spells": "Sorts",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
"stealthgroup": "Stealth Group",
|
||||
"streetcred": "Street Cred",
|
||||
"strength": "Strength",
|
||||
"stun": "Stun",
|
||||
"stun": "Étourdissement",
|
||||
"stunbonus": "Stun Bonus",
|
||||
"stundamagetrack": "Stun Damage Track",
|
||||
"style": "Style",
|
||||
"submersion": "Submersion",
|
||||
"summoning": "Summoning",
|
||||
"survival": "Survival",
|
||||
"survival": "Survie",
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"swimming": "Natation",
|
||||
"t": "T",
|
||||
"ta": "T (A)",
|
||||
"target": "Target",
|
||||
"target": "Cible",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
"technique": "Technique",
|
||||
@@ -348,7 +349,7 @@
|
||||
"throwingweapons": "Armes de jet",
|
||||
"topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
|
||||
"total": "Total ",
|
||||
"totalkarma": "Total Karma",
|
||||
"totalkarma": "Karma total",
|
||||
"tracking": "Tracking",
|
||||
"type": "Type",
|
||||
"unarmedcombat": "Combat sans armes",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
|
||||
@@ -102,6 +102,7 @@
|
||||
"disguise": "crwdns81150:0crwdne81150:0",
|
||||
"diving": "crwdns81152:0crwdne81152:0",
|
||||
"drain": "crwdns81154:0crwdne81154:0",
|
||||
"drone": "crwdns82766:0crwdne82766:0",
|
||||
"duration": "crwdns81156:0crwdne81156:0",
|
||||
"e": "crwdns81158:0crwdne81158:0",
|
||||
"echos": "crwdns81160:0crwdne81160:0",
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
"condition": "Moniteur d’État",
|
||||
"armor": "Armure",
|
||||
"physical": "Physique",
|
||||
"stun": "Etourissement",
|
||||
"stun": "Étourdissement",
|
||||
"plot": "Histoire",
|
||||
"gear": "Equipement",
|
||||
"contacts": "Contacts",
|
||||
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "RAUM",
|
||||
"reach": "REICHW.",
|
||||
"spells-known": "BEKANN.ZAUBER",
|
||||
"(cl": "(ZS",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTIK",
|
||||
"feats": "TALENTE",
|
||||
"other-abilities": "ANDERE FÄHIGKEITEN",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1. ANGRIFF",
|
||||
"targets": "ZIELE",
|
||||
"full-effect:": "VOLLER EFFEKT:",
|
||||
"_save": " RETTUNG",
|
||||
"save": "SAVE",
|
||||
"dc": "SG",
|
||||
"save-effect:": "RETTUNGSEFFEKT:",
|
||||
"notes:": "NOTIZEN:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALB",
|
||||
"partial": "TEILWEISE",
|
||||
"full_prep": "VOLL VORBEREITET",
|
||||
"full_spont": "VOLL SPONTAN"
|
||||
"full_spont": "VOLL SPONTAN",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "ESPACE",
|
||||
"reach": "ALLONGE",
|
||||
"spells-known": "SORTS CONNUS",
|
||||
"(cl": "(NLS",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTIQUES",
|
||||
"feats": "DONS",
|
||||
"other-abilities": "AUTRES COMPÉTENCES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1ère ATTAQUE",
|
||||
"targets": "CIBLES",
|
||||
"full-effect:": "PLEIN EFFET:",
|
||||
"_save": " SAUVEGARDE",
|
||||
"save": "SAVE",
|
||||
"dc": "DD",
|
||||
"save-effect:": "EFFET DE SAUVEGARDE:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "DEMI",
|
||||
"partial": "PARTIEL",
|
||||
"full_prep": "PRÉPARATION COMPLÈTE",
|
||||
"full_spont": "COMPLÈTEMENT SPONTANÉ"
|
||||
"full_spont": "COMPLÈTEMENT SPONTANÉ",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "STATISTICS",
|
||||
"feats": "FEATS",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "FULL PREP",
|
||||
"full_spont": "FULL SPONT"
|
||||
"full_spont": "FULL SPONT",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "佔據",
|
||||
"reach": "觸及",
|
||||
"spells-known": "已知法術",
|
||||
"(cl": "(CL",
|
||||
"cl": "CL",
|
||||
"statistics": "數據",
|
||||
"feats": "專長",
|
||||
"other-abilities": "其他能力",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "1st ATTACK",
|
||||
"targets": "TARGETS",
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"save": "SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"notes:": "NOTES:",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "HALF",
|
||||
"partial": "PARTIAL",
|
||||
"full_prep": "完整準備",
|
||||
"full_spont": "完整自發"
|
||||
"full_spont": "完整自發",
|
||||
"spell-like abilities": "SPELL-LIKE ABILITIES",
|
||||
"select range": "SELECT RANGE",
|
||||
"dc-affected-by-buffs-to": "DC AFFECTED BY BUFFS TO",
|
||||
"character-info-help-first-line": "This section stores all the basic information on your character. Most of these fields have no effect on the sheet itself, but there are two that do:",
|
||||
"character-info-help-second-line": "<b>Class/Level:</b> is filled by the sheet as you enter your class(es) and level(s) in the class tab.",
|
||||
"character-info-help-third-line": "<b>Race HP:</b> This is used by the sheet to calculate your hp and stores your racial starting hp.",
|
||||
"class-info-help-first-line": "This section stores all the basic information on your class(es). The fields are organized into the following columns:",
|
||||
"class-info-help-second-line": "<b>Name:</b> The name of the class. This is concatenated with level to create the class/level field in the character details screen.",
|
||||
"class-info-help-third-line": "<b>Level:</b> The level of this class. In addition to affecting the class/level field, this is used to calculate much of your character's info from health to skills",
|
||||
"class-info-help-fourth-line": "<b>Stamina Points:</b> How many stamina points the class grants at each level.",
|
||||
"class-info-help-fifth-line": "<b>Hit Points:</b> How many hit points the class grants at each level.",
|
||||
"class-info-help-sixth-line": "<b>Base Attack Bonus Progression:</b> The progression of the class' BAB. 1/2 BAB classes will have a bab of 0 at level 1 and 10 at level 20. 3/4 BAB classes will have a bab of 0 at level 1 and 15 at level 20. Full BAB (or 1) will have a BAB equal to their level.",
|
||||
"class-info-help-seventh-line": "<b>Fortitude/Reflex/Will Save Progressions:</b> The progression of the saves. There are two progressions: Good, which starts at 2, and Poor which starts at 0.",
|
||||
"class-info-help-eighth-line": "<b>Skills/Level:</b> The number of skill points your class grants each level, not counting intelligence bonus",
|
||||
"class-info-help-ninth-line": "<b>Key Ability:</b> The class' key ability score",
|
||||
"class-info-help-tenth-line": "<b>Spells Checkbox:</b> Checked if the class casts spells",
|
||||
"spellclass-info-help-first-line": "This section stores the details of all your spellcasting classes. A panel is created for each class that casts spells, and each panel has the following editable fields:",
|
||||
"spellclass-info-help-second-line": "<b>Casting Ability:</b> The ability used to cast spells.",
|
||||
"spellclass-info-help-third-line": "<b>Spell Progression:</b> How quickly the class gains new spell levels. Technomancer and Mystic are partial spell casters. Other progressions are included to support importing pathfinder classes.",
|
||||
"spellclass-info-help-fourth-line": "<b>Spells/Day:</b> There is a current and a maximum for each spell level. These are displayed as different spell levels are gained.",
|
||||
"mods-help-first-line": "This textarea is used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "<b>+X BonusType to target</b> BonusType is optional and can be any word (letters and spaces). Target is the name of the attribute you want to modify. Underscores in the name can be replaced with spaces. You may also use the keywords attack and damage to affect all attack and damage attributes of attacks, spells, and abilities.",
|
||||
"armor-help-third-line": "<b>Entering Armor Mods:</b> The mods syntax can handle eac and kac bonuses, armor check penalty, and maximum dexterity bonuses:",
|
||||
"attacher-help-first-line": "This textarea is used to override the default roll template output, send api commands with the roll, or include any other chat messages you want sent at the same time as the roll. The first line of the textarea is included with the roll template, while any other lines are sent as independent chat messages.",
|
||||
"buffs-help-first-line": "The textareas in this repeating section are used to enter buffs, penalties, and other modifications to the sheet. Full details can be found on the sheet's wiki page, but the basic syntax is given here:",
|
||||
"ac help first line": "This section displays your character's armor classes and miscellaneous notes about them. Armor bonuses are handled via the mods section of the item, ability, and/or buff repeating sections below and above. You can enter armor related buffs like so:",
|
||||
"saves help first line": "This section displays your character's save bonuses and miscellaneous notes about them. The BASE column shows what bonus you receive from your class levels and is calculated by the sheet based on the information entered in the class details pane above. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"health help first line": "This section displays your total and current health values. The hp, sp, and rp maximums are calculated based on your stats and class levels. Any items or abilities that modify these values are handled via the mods section of the item, ability, and buff repeating sections.",
|
||||
"attribute help first line": "This section stores your ability scores and modifiers, as well as allowing handling for ability damage, penalties, and drain."
|
||||
}
|
||||
@@ -270,7 +270,7 @@
|
||||
"space": "crwdns73909:0crwdne73909:0",
|
||||
"reach": "crwdns73910:0crwdne73910:0",
|
||||
"spells-known": "crwdns73911:0crwdne73911:0",
|
||||
"(cl": "crwdns73912:0crwdne73912:0",
|
||||
"cl": "crwdns82596:0crwdne82596:0",
|
||||
"statistics": "crwdns73913:0crwdne73913:0",
|
||||
"feats": "crwdns73914:0crwdne73914:0",
|
||||
"other-abilities": "crwdns73915:0crwdne73915:0",
|
||||
@@ -347,7 +347,7 @@
|
||||
"1st-attack": "crwdns73986:0crwdne73986:0",
|
||||
"targets": "crwdns73987:0crwdne73987:0",
|
||||
"full-effect:": "crwdns73988:0crwdne73988:0",
|
||||
"_save": "crwdns73989:0crwdne73989:0",
|
||||
"save": "crwdns82598:0crwdne82598:0",
|
||||
"dc": "crwdns73990:0crwdne73990:0",
|
||||
"save-effect:": "crwdns73991:0crwdne73991:0",
|
||||
"notes:": "crwdns73992:0crwdne73992:0",
|
||||
@@ -435,5 +435,34 @@
|
||||
"half": "crwdns74758:0crwdne74758:0",
|
||||
"partial": "crwdns74759:0crwdne74759:0",
|
||||
"full_prep": "crwdns74760:0crwdne74760:0",
|
||||
"full_spont": "crwdns74761:0crwdne74761:0"
|
||||
"full_spont": "crwdns74761:0crwdne74761:0",
|
||||
"spell-like abilities": "crwdns82600:0crwdne82600:0",
|
||||
"select range": "crwdns82602:0crwdne82602:0",
|
||||
"dc-affected-by-buffs-to": "crwdns82604:0crwdne82604:0",
|
||||
"character-info-help-first-line": "crwdns82606:0crwdne82606:0",
|
||||
"character-info-help-second-line": "crwdns82608:0crwdne82608:0",
|
||||
"character-info-help-third-line": "crwdns82610:0crwdne82610:0",
|
||||
"class-info-help-first-line": "crwdns82612:0crwdne82612:0",
|
||||
"class-info-help-second-line": "crwdns82614:0crwdne82614:0",
|
||||
"class-info-help-third-line": "crwdns82616:0crwdne82616:0",
|
||||
"class-info-help-fourth-line": "crwdns82618:0crwdne82618:0",
|
||||
"class-info-help-fifth-line": "crwdns82620:0crwdne82620:0",
|
||||
"class-info-help-sixth-line": "crwdns82622:0crwdne82622:0",
|
||||
"class-info-help-seventh-line": "crwdns82624:0crwdne82624:0",
|
||||
"class-info-help-eighth-line": "crwdns82626:0crwdne82626:0",
|
||||
"class-info-help-ninth-line": "crwdns82628:0crwdne82628:0",
|
||||
"class-info-help-tenth-line": "crwdns82630:0crwdne82630:0",
|
||||
"spellclass-info-help-first-line": "crwdns82632:0crwdne82632:0",
|
||||
"spellclass-info-help-second-line": "crwdns82634:0crwdne82634:0",
|
||||
"spellclass-info-help-third-line": "crwdns82636:0crwdne82636:0",
|
||||
"spellclass-info-help-fourth-line": "crwdns82638:0crwdne82638:0",
|
||||
"mods-help-first-line": "crwdns82640:0crwdne82640:0",
|
||||
"mods-help-second-line DO NOT TRANSLATE attack OR damage": "crwdns82642:0crwdne82642:0",
|
||||
"armor-help-third-line": "crwdns82644:0crwdne82644:0",
|
||||
"attacher-help-first-line": "crwdns82646:0crwdne82646:0",
|
||||
"buffs-help-first-line": "crwdns82648:0crwdne82648:0",
|
||||
"ac help first line": "crwdns82650:0crwdne82650:0",
|
||||
"saves help first line": "crwdns82652:0crwdne82652:0",
|
||||
"health help first line": "crwdns82654:0crwdne82654:0",
|
||||
"attribute help first line": "crwdns82656:0crwdne82656:0"
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"Adv": "Adv.",
|
||||
"Adv.": "Adv.",
|
||||
"Advances": "Advances",
|
||||
"affliction-effect": "Affliction Effect",
|
||||
"affliction-heal-time": "Affliction Heal Time",
|
||||
"affliction-name": "Affliction Name",
|
||||
"Ag": "(Ag)",
|
||||
"Ag-p": "(Ag)",
|
||||
"Age": "Age",
|
||||
"AMBITIONS": "AMBITIONS",
|
||||
"AP": "AP",
|
||||
"APPEARANCE": "APPEARANCE",
|
||||
"Armour": "Armour",
|
||||
"ARMOUR": "ARMOUR",
|
||||
"ARMOUR-POINTS": "ARMOUR POINTS",
|
||||
"Art": "Art",
|
||||
"Athletics": "Athletics",
|
||||
"Average": "Average",
|
||||
"BASIC SKILLS": "BASIC SKILLS",
|
||||
"Body": "Body",
|
||||
"Brass-Pennies": "Brass Pennies",
|
||||
"Bribery": "Bribery",
|
||||
"BS": "BS",
|
||||
"BS-p": "(BS)",
|
||||
"Career": "Career",
|
||||
"Career-Path": "Career Path",
|
||||
"Career-tier": "Career Tier",
|
||||
"Char": "Char.",
|
||||
"Char-p": "Char.",
|
||||
"Char.": "Char.",
|
||||
"CHARACTERISTICS": "CHARACTERISTICS",
|
||||
"CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES",
|
||||
"Charm": "Charm",
|
||||
"Charm-Animal": "Charm Animal",
|
||||
"Class": "Class",
|
||||
"Climb": "Climb",
|
||||
"CN": "CN",
|
||||
"Consume-Alcohol": "Consume Alcohol",
|
||||
"Cool": "Cool",
|
||||
"currency-conversion": "d (1GC=20/-=240d)",
|
||||
"Current": "Current",
|
||||
"Current-Corruption": "Current Corruption",
|
||||
"Damage": "Damage",
|
||||
"Description": "Description",
|
||||
"Dex": "Dex",
|
||||
"Dex-p": "(Dex)",
|
||||
"Dodge": "Dodge",
|
||||
"Drive": "Drive",
|
||||
"Duration": "Duration",
|
||||
"Effect": "Effect",
|
||||
"Enc": "Enc",
|
||||
"Enc.": "Enc.",
|
||||
"ENCUMBRANCE": "ENCUMBRANCE",
|
||||
"Endurance": "Endurance",
|
||||
"Enormous": "Enormous",
|
||||
"Entertain": "Entertain",
|
||||
"EXPERIENCE": "EXPERIENCE",
|
||||
"Extended-Channelling-SL": "Extended Channelling SL",
|
||||
"Eyes": "Eyes",
|
||||
"Fal-p": "(Fel)",
|
||||
"Fate": "Fate",
|
||||
"FATE": "FATE",
|
||||
"Fel": "Fel",
|
||||
"Fel-p": "(Fel)",
|
||||
"Fortune": "Fortune",
|
||||
"Gamble": "Gamble",
|
||||
"Gold-Crowns": "Gold Crowns",
|
||||
"Gossip": "Gossip",
|
||||
"Group": "Group",
|
||||
"GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS",
|
||||
"Haggle": "Haggle",
|
||||
"Hair": "Hair",
|
||||
"Hardy": "Hardy",
|
||||
"Hardy-1": "Hardy:1",
|
||||
"Hardy-10": "Hardy:10",
|
||||
"Hardy-2": "Hardy:2",
|
||||
"Hardy-3": "Hardy:3",
|
||||
"Hardy-4": "Hardy:4",
|
||||
"Hardy-5": "Hardy:5",
|
||||
"Hardy-6": "Hardy:6",
|
||||
"Hardy-7": "Hardy:7",
|
||||
"Hardy-8": "Hardy:8",
|
||||
"Hardy-9": "Hardy:9",
|
||||
"Head": "Head",
|
||||
"Height": "Height",
|
||||
"HISTORY": "HISTORY",
|
||||
"I": "I",
|
||||
"I-p": "(I)",
|
||||
"Initial": "Initial",
|
||||
"INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS",
|
||||
"Int": "Int",
|
||||
"Int-p": "(Int)",
|
||||
"Intimidate": "Intimidate",
|
||||
"Intuition": "Intuition",
|
||||
"L.Arm": "L.Arm",
|
||||
"L.Leg": "L.Leg",
|
||||
"Language-i-Magick-p": "<i>Language</i> (Magick)",
|
||||
"Large": "Large",
|
||||
"Leadership": "Leadership",
|
||||
"Left-Arm": "Left Arm",
|
||||
"Left-Leg": "Left Leg",
|
||||
"Little": "Little",
|
||||
"MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)",
|
||||
"Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws",
|
||||
"Max-Corruption": "Max Corruption",
|
||||
"Max-Enc": "Max Enc.",
|
||||
"Maximum": "Maximum",
|
||||
"Melee-2H": "Melee (Two-Handed)",
|
||||
"Melee-Basic": "Melee (Basic)",
|
||||
"Melee-Brawling": "Melee (Brawling)",
|
||||
"melee-Cavalry": "Melee (Cavalry)",
|
||||
"Melee-fencing": "Melee (Fencing)",
|
||||
"Melee-Flail": "Melee (Flail)",
|
||||
"Melee-i-2H": "<i>Melee</i> (Two-Handed)",
|
||||
"Melee-i-Basic": "<i>Melee</i> (Basic)",
|
||||
"Melee-i-Brawling": "<i>Melee</i> (Brawling)",
|
||||
"Melee-i-Cavalry": "<i>Melee</i> (Cavalry)",
|
||||
"Melee-i-Fencing": "<i>Melee</i> (Fencing)",
|
||||
"Melee-i-Flail": "<i>Melee</i> (Flail)",
|
||||
"Melee-i-Parry": "<i>Melee</i> (Parry)",
|
||||
"Melee-i-Pole-Arm": "<i>Melee</i> (Pole-Arm)",
|
||||
"Melee-Parry": "Melee (Parry)",
|
||||
"Melee-Pole-Arm": "Melee (Pole-Arm)",
|
||||
"MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)",
|
||||
"Mod": "Mod.",
|
||||
"Mod-p": "Mod.",
|
||||
"Mod.": "Mod.",
|
||||
"Modifier": "Modifier",
|
||||
"Monstrous": "Monstrous",
|
||||
"Motivation": "Motivation",
|
||||
"Movement": "Movement",
|
||||
"MOVEMENT": "MOVEMENT",
|
||||
"Name": "Name",
|
||||
"Navigation": "Navigation",
|
||||
"NOTES": "NOTES",
|
||||
"Outdoor-Survival": "Outdoor Survival",
|
||||
"Party-Long-Term": "Party Long Term",
|
||||
"Party-Short-Term": "Party Short Term",
|
||||
"Perception": "Perception",
|
||||
"Personal-Long-Term": "Personal Long Term",
|
||||
"Personal-Short-Term": "Personal Short Term",
|
||||
"PERSONALITY": "PERSONALITY",
|
||||
"Pray": "Pray",
|
||||
"Qualities": "Qualities",
|
||||
"R.Arm": "R.Arm",
|
||||
"R.Leg": "R.Leg",
|
||||
"Range": "Range",
|
||||
"Range/Reach": "Range/Reach",
|
||||
"Ranged-Blackpowder": "Ranged (Blackpowder)",
|
||||
"Ranged-Bow": "Ranged (Bow)",
|
||||
"Ranged-Crossbow": "Ranged (Crossbow)",
|
||||
"Ranged-Engineering": "Ranged (Engineering)",
|
||||
"Ranged-Entangling": "Ranged (Entangling)",
|
||||
"Ranged-Explosives": "Ranged (Explosives)",
|
||||
"Ranged-i-Blackpowder": "<i>Ranged</i> (Blackpowder)",
|
||||
"Ranged-i-Bow": "<i>Ranged</i> (Bow)",
|
||||
"Ranged-i-Crossbow": "<i>Ranged</i> (Crossbow) †",
|
||||
"Ranged-i-Engineering": "<i>Ranged</i> (Engineering)",
|
||||
"Ranged-i-Entangling": "<i>Ranged</i> (Entangling)",
|
||||
"Ranged-i-Explosives": "<i>Ranged</i> (Explosives)",
|
||||
"Ranged-i-Sling": "<i>Ranged</i> (Sling)",
|
||||
"Ranged-i-Throwing": "<i>Ranged</i> (Throwing) †",
|
||||
"Ranged-Sling": "Ranged (Sling)",
|
||||
"RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)",
|
||||
"Ranged-Throwing": "Ranged (Throwing)",
|
||||
"RESILIENCE": "RESILIENCE",
|
||||
"Resilience": "Resilience",
|
||||
"Resolve": "Resolve",
|
||||
"Ride": "Ride",
|
||||
"Right-Arm": "Right Arm",
|
||||
"Right-Leg": "Right Leg",
|
||||
"Row": "Row",
|
||||
"Run": "Run",
|
||||
"S": "S",
|
||||
"S-p": "(S)",
|
||||
"SB": "SB",
|
||||
"SBx2": "SBx2",
|
||||
"SBx3": "SBx3",
|
||||
"Shield": "Shield",
|
||||
"Silver-Shillings": "Silver Shillings",
|
||||
"Sin-Points": "Sin Points",
|
||||
"Small": "Small",
|
||||
"Species": "Species",
|
||||
"SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS",
|
||||
"Spent": "Spent",
|
||||
"Status": "Status",
|
||||
"Stealth": "Stealth",
|
||||
"T": "T",
|
||||
"T-p": "(T)",
|
||||
"Talents": "Talents",
|
||||
"Target": "Target",
|
||||
"TB": "TB",
|
||||
"TBx2": "TBx2",
|
||||
"TBx3": "TBx3",
|
||||
"Time": "Time",
|
||||
"Tiny": "Tiny",
|
||||
"Total": "Total",
|
||||
"TRAPPINGS": "TRAPPINGS",
|
||||
"Trappings": "Trappings",
|
||||
"Type": "Type",
|
||||
"Walk": "Walk",
|
||||
"WEALTH": "WEALTH",
|
||||
"WEAPONS": "WEAPONS",
|
||||
"Weapons": "Weapons",
|
||||
"WOUNDS": "WOUNDS",
|
||||
"WP": "WP",
|
||||
"WP-p": "(WP)",
|
||||
"Wp-p": "(WP)",
|
||||
"WPB": "WPB",
|
||||
"WPBx2": "WPBx2",
|
||||
"WPBx3": "WPBx3",
|
||||
"WS": "WS",
|
||||
"WS-p": "(WS)"
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"Adv": "Adv.",
|
||||
"Adv.": "Adv.",
|
||||
"Advances": "Advances",
|
||||
"affliction-effect": "Affliction Effect",
|
||||
"affliction-heal-time": "Affliction Heal Time",
|
||||
"affliction-name": "Affliction Name",
|
||||
"Ag": "(Ag)",
|
||||
"Ag-p": "(Ag)",
|
||||
"Age": "Age",
|
||||
"AMBITIONS": "AMBITIONS",
|
||||
"AP": "AP",
|
||||
"APPEARANCE": "APPEARANCE",
|
||||
"Armour": "Armour",
|
||||
"ARMOUR": "ARMOUR",
|
||||
"ARMOUR-POINTS": "ARMOUR POINTS",
|
||||
"Art": "Art",
|
||||
"Athletics": "Athletics",
|
||||
"Average": "Average",
|
||||
"BASIC SKILLS": "BASIC SKILLS",
|
||||
"Body": "Body",
|
||||
"Brass-Pennies": "Brass Pennies",
|
||||
"Bribery": "Bribery",
|
||||
"BS": "BS",
|
||||
"BS-p": "(BS)",
|
||||
"Career": "Career",
|
||||
"Career-Path": "Career Path",
|
||||
"Career-tier": "Career Tier",
|
||||
"Char": "Char.",
|
||||
"Char-p": "Char.",
|
||||
"Char.": "Char.",
|
||||
"CHARACTERISTICS": "CHARACTERISTICS",
|
||||
"CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES",
|
||||
"Charm": "Charm",
|
||||
"Charm-Animal": "Charm Animal",
|
||||
"Class": "Class",
|
||||
"Climb": "Climb",
|
||||
"CN": "CN",
|
||||
"Consume-Alcohol": "Consume Alcohol",
|
||||
"Cool": "Cool",
|
||||
"currency-conversion": "d (1GC=20/-=240d)",
|
||||
"Current": "Current",
|
||||
"Current-Corruption": "Current Corruption",
|
||||
"Damage": "Damage",
|
||||
"Description": "Description",
|
||||
"Dex": "Dex",
|
||||
"Dex-p": "(Dex)",
|
||||
"Dodge": "Dodge",
|
||||
"Drive": "Drive",
|
||||
"Duration": "Duration",
|
||||
"Effect": "Effect",
|
||||
"Enc": "Enc",
|
||||
"Enc.": "Enc.",
|
||||
"ENCUMBRANCE": "ENCUMBRANCE",
|
||||
"Endurance": "Endurance",
|
||||
"Enormous": "Enormous",
|
||||
"Entertain": "Entertain",
|
||||
"EXPERIENCE": "EXPERIENCE",
|
||||
"Extended-Channelling-SL": "Extended Channelling SL",
|
||||
"Eyes": "Eyes",
|
||||
"Fal-p": "(Fel)",
|
||||
"Fate": "Fate",
|
||||
"FATE": "FATE",
|
||||
"Fel": "Fel",
|
||||
"Fel-p": "(Fel)",
|
||||
"Fortune": "Fortune",
|
||||
"Gamble": "Gamble",
|
||||
"Gold-Crowns": "Gold Crowns",
|
||||
"Gossip": "Gossip",
|
||||
"Group": "Group",
|
||||
"GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS",
|
||||
"Haggle": "Haggle",
|
||||
"Hair": "Hair",
|
||||
"Hardy": "Hardy",
|
||||
"Hardy-1": "Hardy:1",
|
||||
"Hardy-10": "Hardy:10",
|
||||
"Hardy-2": "Hardy:2",
|
||||
"Hardy-3": "Hardy:3",
|
||||
"Hardy-4": "Hardy:4",
|
||||
"Hardy-5": "Hardy:5",
|
||||
"Hardy-6": "Hardy:6",
|
||||
"Hardy-7": "Hardy:7",
|
||||
"Hardy-8": "Hardy:8",
|
||||
"Hardy-9": "Hardy:9",
|
||||
"Head": "Head",
|
||||
"Height": "Height",
|
||||
"HISTORY": "HISTORY",
|
||||
"I": "I",
|
||||
"I-p": "(I)",
|
||||
"Initial": "Initial",
|
||||
"INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS",
|
||||
"Int": "Int",
|
||||
"Int-p": "(Int)",
|
||||
"Intimidate": "Intimidate",
|
||||
"Intuition": "Intuition",
|
||||
"L.Arm": "L.Arm",
|
||||
"L.Leg": "L.Leg",
|
||||
"Language-i-Magick-p": "<i>Language</i> (Magick)",
|
||||
"Large": "Large",
|
||||
"Leadership": "Leadership",
|
||||
"Left-Arm": "Left Arm",
|
||||
"Left-Leg": "Left Leg",
|
||||
"Little": "Little",
|
||||
"MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)",
|
||||
"Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws",
|
||||
"Max-Corruption": "Max Corruption",
|
||||
"Max-Enc": "Max Enc.",
|
||||
"Maximum": "Maximum",
|
||||
"Melee-2H": "Melee (Two-Handed)",
|
||||
"Melee-Basic": "Melee (Basic)",
|
||||
"Melee-Brawling": "Melee (Brawling)",
|
||||
"melee-Cavalry": "Melee (Cavalry)",
|
||||
"Melee-fencing": "Melee (Fencing)",
|
||||
"Melee-Flail": "Melee (Flail)",
|
||||
"Melee-i-2H": "<i>Melee</i> (Two-Handed)",
|
||||
"Melee-i-Basic": "<i>Melee</i> (Basic)",
|
||||
"Melee-i-Brawling": "<i>Melee</i> (Brawling)",
|
||||
"Melee-i-Cavalry": "<i>Melee</i> (Cavalry)",
|
||||
"Melee-i-Fencing": "<i>Melee</i> (Fencing)",
|
||||
"Melee-i-Flail": "<i>Melee</i> (Flail)",
|
||||
"Melee-i-Parry": "<i>Melee</i> (Parry)",
|
||||
"Melee-i-Pole-Arm": "<i>Melee</i> (Pole-Arm)",
|
||||
"Melee-Parry": "Melee (Parry)",
|
||||
"Melee-Pole-Arm": "Melee (Pole-Arm)",
|
||||
"MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)",
|
||||
"Mod": "Mod.",
|
||||
"Mod-p": "Mod.",
|
||||
"Mod.": "Mod.",
|
||||
"Modifier": "Modifier",
|
||||
"Monstrous": "Monstrous",
|
||||
"Motivation": "Motivation",
|
||||
"Movement": "Movement",
|
||||
"MOVEMENT": "MOVEMENT",
|
||||
"Name": "Name",
|
||||
"Navigation": "Navigation",
|
||||
"NOTES": "NOTES",
|
||||
"Outdoor-Survival": "Outdoor Survival",
|
||||
"Party-Long-Term": "Party Long Term",
|
||||
"Party-Short-Term": "Party Short Term",
|
||||
"Perception": "Perception",
|
||||
"Personal-Long-Term": "Personal Long Term",
|
||||
"Personal-Short-Term": "Personal Short Term",
|
||||
"PERSONALITY": "PERSONALITY",
|
||||
"Pray": "Pray",
|
||||
"Qualities": "Qualities",
|
||||
"R.Arm": "R.Arm",
|
||||
"R.Leg": "R.Leg",
|
||||
"Range": "Range",
|
||||
"Range/Reach": "Range/Reach",
|
||||
"Ranged-Blackpowder": "Ranged (Blackpowder)",
|
||||
"Ranged-Bow": "Ranged (Bow)",
|
||||
"Ranged-Crossbow": "Ranged (Crossbow)",
|
||||
"Ranged-Engineering": "Ranged (Engineering)",
|
||||
"Ranged-Entangling": "Ranged (Entangling)",
|
||||
"Ranged-Explosives": "Ranged (Explosives)",
|
||||
"Ranged-i-Blackpowder": "<i>Ranged</i> (Blackpowder)",
|
||||
"Ranged-i-Bow": "<i>Ranged</i> (Bow)",
|
||||
"Ranged-i-Crossbow": "<i>Ranged</i> (Crossbow) †",
|
||||
"Ranged-i-Engineering": "<i>Ranged</i> (Engineering)",
|
||||
"Ranged-i-Entangling": "<i>Ranged</i> (Entangling)",
|
||||
"Ranged-i-Explosives": "<i>Ranged</i> (Explosives)",
|
||||
"Ranged-i-Sling": "<i>Ranged</i> (Sling)",
|
||||
"Ranged-i-Throwing": "<i>Ranged</i> (Throwing) †",
|
||||
"Ranged-Sling": "Ranged (Sling)",
|
||||
"RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)",
|
||||
"Ranged-Throwing": "Ranged (Throwing)",
|
||||
"RESILIENCE": "RESILIENCE",
|
||||
"Resilience": "Resilience",
|
||||
"Resolve": "Resolve",
|
||||
"Ride": "Ride",
|
||||
"Right-Arm": "Right Arm",
|
||||
"Right-Leg": "Right Leg",
|
||||
"Row": "Row",
|
||||
"Run": "Run",
|
||||
"S": "S",
|
||||
"S-p": "(S)",
|
||||
"SB": "SB",
|
||||
"SBx2": "SBx2",
|
||||
"SBx3": "SBx3",
|
||||
"Shield": "Shield",
|
||||
"Silver-Shillings": "Silver Shillings",
|
||||
"Sin-Points": "Sin Points",
|
||||
"Small": "Small",
|
||||
"Species": "Species",
|
||||
"SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS",
|
||||
"Spent": "Spent",
|
||||
"Status": "Status",
|
||||
"Stealth": "Stealth",
|
||||
"T": "T",
|
||||
"T-p": "(T)",
|
||||
"Talents": "Talents",
|
||||
"Target": "Target",
|
||||
"TB": "TB",
|
||||
"TBx2": "TBx2",
|
||||
"TBx3": "TBx3",
|
||||
"Time": "Time",
|
||||
"Tiny": "Tiny",
|
||||
"Total": "Total",
|
||||
"TRAPPINGS": "TRAPPINGS",
|
||||
"Trappings": "Trappings",
|
||||
"Type": "Type",
|
||||
"Walk": "Walk",
|
||||
"WEALTH": "WEALTH",
|
||||
"WEAPONS": "WEAPONS",
|
||||
"Weapons": "Weapons",
|
||||
"WOUNDS": "WOUNDS",
|
||||
"WP": "WP",
|
||||
"WP-p": "(WP)",
|
||||
"Wp-p": "(WP)",
|
||||
"WPB": "WPB",
|
||||
"WPBx2": "WPBx2",
|
||||
"WPBx3": "WPBx3",
|
||||
"WS": "WS",
|
||||
"WS-p": "(WS)"
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"Adv": "Adv.",
|
||||
"Adv.": "Adv.",
|
||||
"Advances": "Advances",
|
||||
"affliction-effect": "Affliction Effect",
|
||||
"affliction-heal-time": "Affliction Heal Time",
|
||||
"affliction-name": "Affliction Name",
|
||||
"Ag": "(Ag)",
|
||||
"Ag-p": "(Ag)",
|
||||
"Age": "Age",
|
||||
"AMBITIONS": "AMBITIONS",
|
||||
"AP": "AP",
|
||||
"APPEARANCE": "APPEARANCE",
|
||||
"Armour": "Armour",
|
||||
"ARMOUR": "ARMOUR",
|
||||
"ARMOUR-POINTS": "ARMOUR POINTS",
|
||||
"Art": "Art",
|
||||
"Athletics": "Athletics",
|
||||
"Average": "Average",
|
||||
"BASIC SKILLS": "BASIC SKILLS",
|
||||
"Body": "Body",
|
||||
"Brass-Pennies": "Brass Pennies",
|
||||
"Bribery": "Bribery",
|
||||
"BS": "BS",
|
||||
"BS-p": "(BS)",
|
||||
"Career": "Career",
|
||||
"Career-Path": "Career Path",
|
||||
"Career-tier": "Career Tier",
|
||||
"Char": "Char.",
|
||||
"Char-p": "Char.",
|
||||
"Char.": "Char.",
|
||||
"CHARACTERISTICS": "CHARACTERISTICS",
|
||||
"CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES",
|
||||
"Charm": "Charm",
|
||||
"Charm-Animal": "Charm Animal",
|
||||
"Class": "Class",
|
||||
"Climb": "Climb",
|
||||
"CN": "CN",
|
||||
"Consume-Alcohol": "Consume Alcohol",
|
||||
"Cool": "Cool",
|
||||
"currency-conversion": "d (1GC=20/-=240d)",
|
||||
"Current": "Current",
|
||||
"Current-Corruption": "Current Corruption",
|
||||
"Damage": "Damage",
|
||||
"Description": "Description",
|
||||
"Dex": "Dex",
|
||||
"Dex-p": "(Dex)",
|
||||
"Dodge": "Dodge",
|
||||
"Drive": "Drive",
|
||||
"Duration": "Duration",
|
||||
"Effect": "Effect",
|
||||
"Enc": "Enc",
|
||||
"Enc.": "Enc.",
|
||||
"ENCUMBRANCE": "ENCUMBRANCE",
|
||||
"Endurance": "Endurance",
|
||||
"Enormous": "Enormous",
|
||||
"Entertain": "Entertain",
|
||||
"EXPERIENCE": "EXPERIENCE",
|
||||
"Extended-Channelling-SL": "Extended Channelling SL",
|
||||
"Eyes": "Eyes",
|
||||
"Fal-p": "(Fel)",
|
||||
"Fate": "Fate",
|
||||
"FATE": "FATE",
|
||||
"Fel": "Fel",
|
||||
"Fel-p": "(Fel)",
|
||||
"Fortune": "Fortune",
|
||||
"Gamble": "Gamble",
|
||||
"Gold-Crowns": "Gold Crowns",
|
||||
"Gossip": "Gossip",
|
||||
"Group": "Group",
|
||||
"GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS",
|
||||
"Haggle": "Haggle",
|
||||
"Hair": "Hair",
|
||||
"Hardy": "Hardy",
|
||||
"Hardy-1": "Hardy:1",
|
||||
"Hardy-10": "Hardy:10",
|
||||
"Hardy-2": "Hardy:2",
|
||||
"Hardy-3": "Hardy:3",
|
||||
"Hardy-4": "Hardy:4",
|
||||
"Hardy-5": "Hardy:5",
|
||||
"Hardy-6": "Hardy:6",
|
||||
"Hardy-7": "Hardy:7",
|
||||
"Hardy-8": "Hardy:8",
|
||||
"Hardy-9": "Hardy:9",
|
||||
"Head": "Head",
|
||||
"Height": "Height",
|
||||
"HISTORY": "HISTORY",
|
||||
"I": "I",
|
||||
"I-p": "(I)",
|
||||
"Initial": "Initial",
|
||||
"INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS",
|
||||
"Int": "Int",
|
||||
"Int-p": "(Int)",
|
||||
"Intimidate": "Intimidate",
|
||||
"Intuition": "Intuition",
|
||||
"L.Arm": "L.Arm",
|
||||
"L.Leg": "L.Leg",
|
||||
"Language-i-Magick-p": "<i>Language</i> (Magick)",
|
||||
"Large": "Large",
|
||||
"Leadership": "Leadership",
|
||||
"Left-Arm": "Left Arm",
|
||||
"Left-Leg": "Left Leg",
|
||||
"Little": "Little",
|
||||
"MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)",
|
||||
"Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws",
|
||||
"Max-Corruption": "Max Corruption",
|
||||
"Max-Enc": "Max Enc.",
|
||||
"Maximum": "Maximum",
|
||||
"Melee-2H": "Melee (Two-Handed)",
|
||||
"Melee-Basic": "Melee (Basic)",
|
||||
"Melee-Brawling": "Melee (Brawling)",
|
||||
"melee-Cavalry": "Melee (Cavalry)",
|
||||
"Melee-fencing": "Melee (Fencing)",
|
||||
"Melee-Flail": "Melee (Flail)",
|
||||
"Melee-i-2H": "<i>Melee</i> (Two-Handed)",
|
||||
"Melee-i-Basic": "<i>Melee</i> (Basic)",
|
||||
"Melee-i-Brawling": "<i>Melee</i> (Brawling)",
|
||||
"Melee-i-Cavalry": "<i>Melee</i> (Cavalry)",
|
||||
"Melee-i-Fencing": "<i>Melee</i> (Fencing)",
|
||||
"Melee-i-Flail": "<i>Melee</i> (Flail)",
|
||||
"Melee-i-Parry": "<i>Melee</i> (Parry)",
|
||||
"Melee-i-Pole-Arm": "<i>Melee</i> (Pole-Arm)",
|
||||
"Melee-Parry": "Melee (Parry)",
|
||||
"Melee-Pole-Arm": "Melee (Pole-Arm)",
|
||||
"MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)",
|
||||
"Mod": "Mod.",
|
||||
"Mod-p": "Mod.",
|
||||
"Mod.": "Mod.",
|
||||
"Modifier": "Modifier",
|
||||
"Monstrous": "Monstrous",
|
||||
"Motivation": "Motivation",
|
||||
"Movement": "Movement",
|
||||
"MOVEMENT": "MOVEMENT",
|
||||
"Name": "Name",
|
||||
"Navigation": "Navigation",
|
||||
"NOTES": "NOTES",
|
||||
"Outdoor-Survival": "Outdoor Survival",
|
||||
"Party-Long-Term": "Party Long Term",
|
||||
"Party-Short-Term": "Party Short Term",
|
||||
"Perception": "Perception",
|
||||
"Personal-Long-Term": "Personal Long Term",
|
||||
"Personal-Short-Term": "Personal Short Term",
|
||||
"PERSONALITY": "PERSONALITY",
|
||||
"Pray": "Pray",
|
||||
"Qualities": "Qualities",
|
||||
"R.Arm": "R.Arm",
|
||||
"R.Leg": "R.Leg",
|
||||
"Range": "Range",
|
||||
"Range/Reach": "Range/Reach",
|
||||
"Ranged-Blackpowder": "Ranged (Blackpowder)",
|
||||
"Ranged-Bow": "Ranged (Bow)",
|
||||
"Ranged-Crossbow": "Ranged (Crossbow)",
|
||||
"Ranged-Engineering": "Ranged (Engineering)",
|
||||
"Ranged-Entangling": "Ranged (Entangling)",
|
||||
"Ranged-Explosives": "Ranged (Explosives)",
|
||||
"Ranged-i-Blackpowder": "<i>Ranged</i> (Blackpowder)",
|
||||
"Ranged-i-Bow": "<i>Ranged</i> (Bow)",
|
||||
"Ranged-i-Crossbow": "<i>Ranged</i> (Crossbow) †",
|
||||
"Ranged-i-Engineering": "<i>Ranged</i> (Engineering)",
|
||||
"Ranged-i-Entangling": "<i>Ranged</i> (Entangling)",
|
||||
"Ranged-i-Explosives": "<i>Ranged</i> (Explosives)",
|
||||
"Ranged-i-Sling": "<i>Ranged</i> (Sling)",
|
||||
"Ranged-i-Throwing": "<i>Ranged</i> (Throwing) †",
|
||||
"Ranged-Sling": "Ranged (Sling)",
|
||||
"RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)",
|
||||
"Ranged-Throwing": "Ranged (Throwing)",
|
||||
"RESILIENCE": "RESILIENCE",
|
||||
"Resilience": "Resilience",
|
||||
"Resolve": "Resolve",
|
||||
"Ride": "Ride",
|
||||
"Right-Arm": "Right Arm",
|
||||
"Right-Leg": "Right Leg",
|
||||
"Row": "Row",
|
||||
"Run": "Run",
|
||||
"S": "S",
|
||||
"S-p": "(S)",
|
||||
"SB": "SB",
|
||||
"SBx2": "SBx2",
|
||||
"SBx3": "SBx3",
|
||||
"Shield": "Shield",
|
||||
"Silver-Shillings": "Silver Shillings",
|
||||
"Sin-Points": "Sin Points",
|
||||
"Small": "Small",
|
||||
"Species": "Species",
|
||||
"SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS",
|
||||
"Spent": "Spent",
|
||||
"Status": "Status",
|
||||
"Stealth": "Stealth",
|
||||
"T": "T",
|
||||
"T-p": "(T)",
|
||||
"Talents": "Talents",
|
||||
"Target": "Target",
|
||||
"TB": "TB",
|
||||
"TBx2": "TBx2",
|
||||
"TBx3": "TBx3",
|
||||
"Time": "Time",
|
||||
"Tiny": "Tiny",
|
||||
"Total": "Total",
|
||||
"TRAPPINGS": "TRAPPINGS",
|
||||
"Trappings": "Trappings",
|
||||
"Type": "Type",
|
||||
"Walk": "Walk",
|
||||
"WEALTH": "WEALTH",
|
||||
"WEAPONS": "WEAPONS",
|
||||
"Weapons": "Weapons",
|
||||
"WOUNDS": "WOUNDS",
|
||||
"WP": "WP",
|
||||
"WP-p": "(WP)",
|
||||
"Wp-p": "(WP)",
|
||||
"WPB": "WPB",
|
||||
"WPBx2": "WPBx2",
|
||||
"WPBx3": "WPBx3",
|
||||
"WS": "WS",
|
||||
"WS-p": "(WS)"
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"Adv": "Adv.",
|
||||
"Adv.": "Adv.",
|
||||
"Advances": "Advances",
|
||||
"affliction-effect": "Affliction Effect",
|
||||
"affliction-heal-time": "Affliction Heal Time",
|
||||
"affliction-name": "Affliction Name",
|
||||
"Ag": "(Ag)",
|
||||
"Ag-p": "(Ag)",
|
||||
"Age": "Age",
|
||||
"AMBITIONS": "AMBITIONS",
|
||||
"AP": "AP",
|
||||
"APPEARANCE": "APPEARANCE",
|
||||
"Armour": "Armour",
|
||||
"ARMOUR": "ARMOUR",
|
||||
"ARMOUR-POINTS": "ARMOUR POINTS",
|
||||
"Art": "Art",
|
||||
"Athletics": "Athletics",
|
||||
"Average": "Average",
|
||||
"BASIC SKILLS": "BASIC SKILLS",
|
||||
"Body": "Body",
|
||||
"Brass-Pennies": "Brass Pennies",
|
||||
"Bribery": "Bribery",
|
||||
"BS": "BS",
|
||||
"BS-p": "(BS)",
|
||||
"Career": "Career",
|
||||
"Career-Path": "Career Path",
|
||||
"Career-tier": "Career Tier",
|
||||
"Char": "Char.",
|
||||
"Char-p": "Char.",
|
||||
"Char.": "Char.",
|
||||
"CHARACTERISTICS": "CHARACTERISTICS",
|
||||
"CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES",
|
||||
"Charm": "Charm",
|
||||
"Charm-Animal": "Charm Animal",
|
||||
"Class": "Class",
|
||||
"Climb": "Climb",
|
||||
"CN": "CN",
|
||||
"Consume-Alcohol": "Consume Alcohol",
|
||||
"Cool": "Cool",
|
||||
"currency-conversion": "d (1GC=20/-=240d)",
|
||||
"Current": "Current",
|
||||
"Current-Corruption": "Current Corruption",
|
||||
"Damage": "Damage",
|
||||
"Description": "Description",
|
||||
"Dex": "Dex",
|
||||
"Dex-p": "(Dex)",
|
||||
"Dodge": "Dodge",
|
||||
"Drive": "Drive",
|
||||
"Duration": "Duration",
|
||||
"Effect": "Effect",
|
||||
"Enc": "Enc",
|
||||
"Enc.": "Enc.",
|
||||
"ENCUMBRANCE": "ENCUMBRANCE",
|
||||
"Endurance": "Endurance",
|
||||
"Enormous": "Enormous",
|
||||
"Entertain": "Entertain",
|
||||
"EXPERIENCE": "EXPERIENCE",
|
||||
"Extended-Channelling-SL": "Extended Channelling SL",
|
||||
"Eyes": "Eyes",
|
||||
"Fal-p": "(Fel)",
|
||||
"Fate": "Fate",
|
||||
"FATE": "FATE",
|
||||
"Fel": "Fel",
|
||||
"Fel-p": "(Fel)",
|
||||
"Fortune": "Fortune",
|
||||
"Gamble": "Gamble",
|
||||
"Gold-Crowns": "Gold Crowns",
|
||||
"Gossip": "Gossip",
|
||||
"Group": "Group",
|
||||
"GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS",
|
||||
"Haggle": "Haggle",
|
||||
"Hair": "Hair",
|
||||
"Hardy": "Hardy",
|
||||
"Hardy-1": "Hardy:1",
|
||||
"Hardy-10": "Hardy:10",
|
||||
"Hardy-2": "Hardy:2",
|
||||
"Hardy-3": "Hardy:3",
|
||||
"Hardy-4": "Hardy:4",
|
||||
"Hardy-5": "Hardy:5",
|
||||
"Hardy-6": "Hardy:6",
|
||||
"Hardy-7": "Hardy:7",
|
||||
"Hardy-8": "Hardy:8",
|
||||
"Hardy-9": "Hardy:9",
|
||||
"Head": "Head",
|
||||
"Height": "Height",
|
||||
"HISTORY": "HISTORY",
|
||||
"I": "I",
|
||||
"I-p": "(I)",
|
||||
"Initial": "Initial",
|
||||
"INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS",
|
||||
"Int": "Int",
|
||||
"Int-p": "(Int)",
|
||||
"Intimidate": "Intimidate",
|
||||
"Intuition": "Intuition",
|
||||
"L.Arm": "L.Arm",
|
||||
"L.Leg": "L.Leg",
|
||||
"Language-i-Magick-p": "<i>Language</i> (Magick)",
|
||||
"Large": "Large",
|
||||
"Leadership": "Leadership",
|
||||
"Left-Arm": "Left Arm",
|
||||
"Left-Leg": "Left Leg",
|
||||
"Little": "Little",
|
||||
"MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)",
|
||||
"Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws",
|
||||
"Max-Corruption": "Max Corruption",
|
||||
"Max-Enc": "Max Enc.",
|
||||
"Maximum": "Maximum",
|
||||
"Melee-2H": "Melee (Two-Handed)",
|
||||
"Melee-Basic": "Melee (Basic)",
|
||||
"Melee-Brawling": "Melee (Brawling)",
|
||||
"melee-Cavalry": "Melee (Cavalry)",
|
||||
"Melee-fencing": "Melee (Fencing)",
|
||||
"Melee-Flail": "Melee (Flail)",
|
||||
"Melee-i-2H": "<i>Melee</i> (Two-Handed)",
|
||||
"Melee-i-Basic": "<i>Melee</i> (Basic)",
|
||||
"Melee-i-Brawling": "<i>Melee</i> (Brawling)",
|
||||
"Melee-i-Cavalry": "<i>Melee</i> (Cavalry)",
|
||||
"Melee-i-Fencing": "<i>Melee</i> (Fencing)",
|
||||
"Melee-i-Flail": "<i>Melee</i> (Flail)",
|
||||
"Melee-i-Parry": "<i>Melee</i> (Parry)",
|
||||
"Melee-i-Pole-Arm": "<i>Melee</i> (Pole-Arm)",
|
||||
"Melee-Parry": "Melee (Parry)",
|
||||
"Melee-Pole-Arm": "Melee (Pole-Arm)",
|
||||
"MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)",
|
||||
"Mod": "Mod.",
|
||||
"Mod-p": "Mod.",
|
||||
"Mod.": "Mod.",
|
||||
"Modifier": "Modifier",
|
||||
"Monstrous": "Monstrous",
|
||||
"Motivation": "Motivation",
|
||||
"Movement": "Movement",
|
||||
"MOVEMENT": "MOVEMENT",
|
||||
"Name": "Name",
|
||||
"Navigation": "Navigation",
|
||||
"NOTES": "NOTES",
|
||||
"Outdoor-Survival": "Outdoor Survival",
|
||||
"Party-Long-Term": "Party Long Term",
|
||||
"Party-Short-Term": "Party Short Term",
|
||||
"Perception": "Perception",
|
||||
"Personal-Long-Term": "Personal Long Term",
|
||||
"Personal-Short-Term": "Personal Short Term",
|
||||
"PERSONALITY": "PERSONALITY",
|
||||
"Pray": "Pray",
|
||||
"Qualities": "Qualities",
|
||||
"R.Arm": "R.Arm",
|
||||
"R.Leg": "R.Leg",
|
||||
"Range": "Range",
|
||||
"Range/Reach": "Range/Reach",
|
||||
"Ranged-Blackpowder": "Ranged (Blackpowder)",
|
||||
"Ranged-Bow": "Ranged (Bow)",
|
||||
"Ranged-Crossbow": "Ranged (Crossbow)",
|
||||
"Ranged-Engineering": "Ranged (Engineering)",
|
||||
"Ranged-Entangling": "Ranged (Entangling)",
|
||||
"Ranged-Explosives": "Ranged (Explosives)",
|
||||
"Ranged-i-Blackpowder": "<i>Ranged</i> (Blackpowder)",
|
||||
"Ranged-i-Bow": "<i>Ranged</i> (Bow)",
|
||||
"Ranged-i-Crossbow": "<i>Ranged</i> (Crossbow) †",
|
||||
"Ranged-i-Engineering": "<i>Ranged</i> (Engineering)",
|
||||
"Ranged-i-Entangling": "<i>Ranged</i> (Entangling)",
|
||||
"Ranged-i-Explosives": "<i>Ranged</i> (Explosives)",
|
||||
"Ranged-i-Sling": "<i>Ranged</i> (Sling)",
|
||||
"Ranged-i-Throwing": "<i>Ranged</i> (Throwing) †",
|
||||
"Ranged-Sling": "Ranged (Sling)",
|
||||
"RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)",
|
||||
"Ranged-Throwing": "Ranged (Throwing)",
|
||||
"RESILIENCE": "RESILIENCE",
|
||||
"Resilience": "Resilience",
|
||||
"Resolve": "Resolve",
|
||||
"Ride": "Ride",
|
||||
"Right-Arm": "Right Arm",
|
||||
"Right-Leg": "Right Leg",
|
||||
"Row": "Row",
|
||||
"Run": "Run",
|
||||
"S": "S",
|
||||
"S-p": "(S)",
|
||||
"SB": "SB",
|
||||
"SBx2": "SBx2",
|
||||
"SBx3": "SBx3",
|
||||
"Shield": "Shield",
|
||||
"Silver-Shillings": "Silver Shillings",
|
||||
"Sin-Points": "Sin Points",
|
||||
"Small": "Small",
|
||||
"Species": "Species",
|
||||
"SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS",
|
||||
"Spent": "Spent",
|
||||
"Status": "Status",
|
||||
"Stealth": "Stealth",
|
||||
"T": "T",
|
||||
"T-p": "(T)",
|
||||
"Talents": "Talents",
|
||||
"Target": "Target",
|
||||
"TB": "TB",
|
||||
"TBx2": "TBx2",
|
||||
"TBx3": "TBx3",
|
||||
"Time": "Time",
|
||||
"Tiny": "Tiny",
|
||||
"Total": "Total",
|
||||
"TRAPPINGS": "TRAPPINGS",
|
||||
"Trappings": "Trappings",
|
||||
"Type": "Type",
|
||||
"Walk": "Walk",
|
||||
"WEALTH": "WEALTH",
|
||||
"WEAPONS": "WEAPONS",
|
||||
"Weapons": "Weapons",
|
||||
"WOUNDS": "WOUNDS",
|
||||
"WP": "WP",
|
||||
"WP-p": "(WP)",
|
||||
"Wp-p": "(WP)",
|
||||
"WPB": "WPB",
|
||||
"WPBx2": "WPBx2",
|
||||
"WPBx3": "WPBx3",
|
||||
"WS": "WS",
|
||||
"WS-p": "(WS)"
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"Adv": "Adv.",
|
||||
"Adv.": "Adv.",
|
||||
"Advances": "Advances",
|
||||
"affliction-effect": "Affliction Effect",
|
||||
"affliction-heal-time": "Affliction Heal Time",
|
||||
"affliction-name": "Affliction Name",
|
||||
"Ag": "(Ag)",
|
||||
"Ag-p": "(Ag)",
|
||||
"Age": "Age",
|
||||
"AMBITIONS": "AMBITIONS",
|
||||
"AP": "AP",
|
||||
"APPEARANCE": "APPEARANCE",
|
||||
"Armour": "Armour",
|
||||
"ARMOUR": "ARMOUR",
|
||||
"ARMOUR-POINTS": "ARMOUR POINTS",
|
||||
"Art": "Art",
|
||||
"Athletics": "Athletics",
|
||||
"Average": "Average",
|
||||
"BASIC SKILLS": "BASIC SKILLS",
|
||||
"Body": "Body",
|
||||
"Brass-Pennies": "Brass Pennies",
|
||||
"Bribery": "Bribery",
|
||||
"BS": "BS",
|
||||
"BS-p": "(BS)",
|
||||
"Career": "Career",
|
||||
"Career-Path": "Career Path",
|
||||
"Career-tier": "Career Tier",
|
||||
"Char": "Char.",
|
||||
"Char-p": "Char.",
|
||||
"Char.": "Char.",
|
||||
"CHARACTERISTICS": "CHARACTERISTICS",
|
||||
"CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES",
|
||||
"Charm": "Charm",
|
||||
"Charm-Animal": "Charm Animal",
|
||||
"Class": "Class",
|
||||
"Climb": "Climb",
|
||||
"CN": "CN",
|
||||
"Consume-Alcohol": "Consume Alcohol",
|
||||
"Cool": "Cool",
|
||||
"currency-conversion": "d (1GC=20/-=240d)",
|
||||
"Current": "Current",
|
||||
"Current-Corruption": "Current Corruption",
|
||||
"Damage": "Damage",
|
||||
"Description": "Description",
|
||||
"Dex": "Dex",
|
||||
"Dex-p": "(Dex)",
|
||||
"Dodge": "Dodge",
|
||||
"Drive": "Drive",
|
||||
"Duration": "Duration",
|
||||
"Effect": "Effect",
|
||||
"Enc": "Enc",
|
||||
"Enc.": "Enc.",
|
||||
"ENCUMBRANCE": "ENCUMBRANCE",
|
||||
"Endurance": "Endurance",
|
||||
"Enormous": "Enormous",
|
||||
"Entertain": "Entertain",
|
||||
"EXPERIENCE": "EXPERIENCE",
|
||||
"Extended-Channelling-SL": "Extended Channelling SL",
|
||||
"Eyes": "Eyes",
|
||||
"Fal-p": "(Fel)",
|
||||
"Fate": "Fate",
|
||||
"FATE": "FATE",
|
||||
"Fel": "Fel",
|
||||
"Fel-p": "(Fel)",
|
||||
"Fortune": "Fortune",
|
||||
"Gamble": "Gamble",
|
||||
"Gold-Crowns": "Gold Crowns",
|
||||
"Gossip": "Gossip",
|
||||
"Group": "Group",
|
||||
"GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS",
|
||||
"Haggle": "Haggle",
|
||||
"Hair": "Hair",
|
||||
"Hardy": "Hardy",
|
||||
"Hardy-1": "Hardy:1",
|
||||
"Hardy-10": "Hardy:10",
|
||||
"Hardy-2": "Hardy:2",
|
||||
"Hardy-3": "Hardy:3",
|
||||
"Hardy-4": "Hardy:4",
|
||||
"Hardy-5": "Hardy:5",
|
||||
"Hardy-6": "Hardy:6",
|
||||
"Hardy-7": "Hardy:7",
|
||||
"Hardy-8": "Hardy:8",
|
||||
"Hardy-9": "Hardy:9",
|
||||
"Head": "Head",
|
||||
"Height": "Height",
|
||||
"HISTORY": "HISTORY",
|
||||
"I": "I",
|
||||
"I-p": "(I)",
|
||||
"Initial": "Initial",
|
||||
"INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS",
|
||||
"Int": "Int",
|
||||
"Int-p": "(Int)",
|
||||
"Intimidate": "Intimidate",
|
||||
"Intuition": "Intuition",
|
||||
"L.Arm": "L.Arm",
|
||||
"L.Leg": "L.Leg",
|
||||
"Language-i-Magick-p": "<i>Language</i> (Magick)",
|
||||
"Large": "Large",
|
||||
"Leadership": "Leadership",
|
||||
"Left-Arm": "Left Arm",
|
||||
"Left-Leg": "Left Leg",
|
||||
"Little": "Little",
|
||||
"MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)",
|
||||
"Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws",
|
||||
"Max-Corruption": "Max Corruption",
|
||||
"Max-Enc": "Max Enc.",
|
||||
"Maximum": "Maximum",
|
||||
"Melee-2H": "Melee (Two-Handed)",
|
||||
"Melee-Basic": "Melee (Basic)",
|
||||
"Melee-Brawling": "Melee (Brawling)",
|
||||
"melee-Cavalry": "Melee (Cavalry)",
|
||||
"Melee-fencing": "Melee (Fencing)",
|
||||
"Melee-Flail": "Melee (Flail)",
|
||||
"Melee-i-2H": "<i>Melee</i> (Two-Handed)",
|
||||
"Melee-i-Basic": "<i>Melee</i> (Basic)",
|
||||
"Melee-i-Brawling": "<i>Melee</i> (Brawling)",
|
||||
"Melee-i-Cavalry": "<i>Melee</i> (Cavalry)",
|
||||
"Melee-i-Fencing": "<i>Melee</i> (Fencing)",
|
||||
"Melee-i-Flail": "<i>Melee</i> (Flail)",
|
||||
"Melee-i-Parry": "<i>Melee</i> (Parry)",
|
||||
"Melee-i-Pole-Arm": "<i>Melee</i> (Pole-Arm)",
|
||||
"Melee-Parry": "Melee (Parry)",
|
||||
"Melee-Pole-Arm": "Melee (Pole-Arm)",
|
||||
"MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)",
|
||||
"Mod": "Mod.",
|
||||
"Mod-p": "Mod.",
|
||||
"Mod.": "Mod.",
|
||||
"Modifier": "Modifier",
|
||||
"Monstrous": "Monstrous",
|
||||
"Motivation": "Motivation",
|
||||
"Movement": "Movement",
|
||||
"MOVEMENT": "MOVEMENT",
|
||||
"Name": "Name",
|
||||
"Navigation": "Navigation",
|
||||
"NOTES": "NOTES",
|
||||
"Outdoor-Survival": "Outdoor Survival",
|
||||
"Party-Long-Term": "Party Long Term",
|
||||
"Party-Short-Term": "Party Short Term",
|
||||
"Perception": "Perception",
|
||||
"Personal-Long-Term": "Personal Long Term",
|
||||
"Personal-Short-Term": "Personal Short Term",
|
||||
"PERSONALITY": "PERSONALITY",
|
||||
"Pray": "Pray",
|
||||
"Qualities": "Qualities",
|
||||
"R.Arm": "R.Arm",
|
||||
"R.Leg": "R.Leg",
|
||||
"Range": "Range",
|
||||
"Range/Reach": "Range/Reach",
|
||||
"Ranged-Blackpowder": "Ranged (Blackpowder)",
|
||||
"Ranged-Bow": "Ranged (Bow)",
|
||||
"Ranged-Crossbow": "Ranged (Crossbow)",
|
||||
"Ranged-Engineering": "Ranged (Engineering)",
|
||||
"Ranged-Entangling": "Ranged (Entangling)",
|
||||
"Ranged-Explosives": "Ranged (Explosives)",
|
||||
"Ranged-i-Blackpowder": "<i>Ranged</i> (Blackpowder)",
|
||||
"Ranged-i-Bow": "<i>Ranged</i> (Bow)",
|
||||
"Ranged-i-Crossbow": "<i>Ranged</i> (Crossbow) †",
|
||||
"Ranged-i-Engineering": "<i>Ranged</i> (Engineering)",
|
||||
"Ranged-i-Entangling": "<i>Ranged</i> (Entangling)",
|
||||
"Ranged-i-Explosives": "<i>Ranged</i> (Explosives)",
|
||||
"Ranged-i-Sling": "<i>Ranged</i> (Sling)",
|
||||
"Ranged-i-Throwing": "<i>Ranged</i> (Throwing) †",
|
||||
"Ranged-Sling": "Ranged (Sling)",
|
||||
"RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)",
|
||||
"Ranged-Throwing": "Ranged (Throwing)",
|
||||
"RESILIENCE": "RESILIENCE",
|
||||
"Resilience": "Resilience",
|
||||
"Resolve": "Resolve",
|
||||
"Ride": "Ride",
|
||||
"Right-Arm": "Right Arm",
|
||||
"Right-Leg": "Right Leg",
|
||||
"Row": "Row",
|
||||
"Run": "Run",
|
||||
"S": "S",
|
||||
"S-p": "(S)",
|
||||
"SB": "SB",
|
||||
"SBx2": "SBx2",
|
||||
"SBx3": "SBx3",
|
||||
"Shield": "Shield",
|
||||
"Silver-Shillings": "Silver Shillings",
|
||||
"Sin-Points": "Sin Points",
|
||||
"Small": "Small",
|
||||
"Species": "Species",
|
||||
"SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS",
|
||||
"Spent": "Spent",
|
||||
"Status": "Status",
|
||||
"Stealth": "Stealth",
|
||||
"T": "T",
|
||||
"T-p": "(T)",
|
||||
"Talents": "Talents",
|
||||
"Target": "Target",
|
||||
"TB": "TB",
|
||||
"TBx2": "TBx2",
|
||||
"TBx3": "TBx3",
|
||||
"Time": "Time",
|
||||
"Tiny": "Tiny",
|
||||
"Total": "Total",
|
||||
"TRAPPINGS": "TRAPPINGS",
|
||||
"Trappings": "Trappings",
|
||||
"Type": "Type",
|
||||
"Walk": "Walk",
|
||||
"WEALTH": "WEALTH",
|
||||
"WEAPONS": "WEAPONS",
|
||||
"Weapons": "Weapons",
|
||||
"WOUNDS": "WOUNDS",
|
||||
"WP": "WP",
|
||||
"WP-p": "(WP)",
|
||||
"Wp-p": "(WP)",
|
||||
"WPB": "WPB",
|
||||
"WPBx2": "WPBx2",
|
||||
"WPBx3": "WPBx3",
|
||||
"WS": "WS",
|
||||
"WS-p": "(WS)"
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"Adv": "Adv.",
|
||||
"Adv.": "Adv.",
|
||||
"Advances": "Advances",
|
||||
"affliction-effect": "Affliction Effect",
|
||||
"affliction-heal-time": "Affliction Heal Time",
|
||||
"affliction-name": "Affliction Name",
|
||||
"Ag": "(Ag)",
|
||||
"Ag-p": "(Ag)",
|
||||
"Age": "Age",
|
||||
"AMBITIONS": "AMBITIONS",
|
||||
"AP": "AP",
|
||||
"APPEARANCE": "APPEARANCE",
|
||||
"Armour": "Armour",
|
||||
"ARMOUR": "ARMOUR",
|
||||
"ARMOUR-POINTS": "ARMOUR POINTS",
|
||||
"Art": "Art",
|
||||
"Athletics": "Athletics",
|
||||
"Average": "Average",
|
||||
"BASIC SKILLS": "BASIC SKILLS",
|
||||
"Body": "Body",
|
||||
"Brass-Pennies": "Brass Pennies",
|
||||
"Bribery": "Bribery",
|
||||
"BS": "BS",
|
||||
"BS-p": "(BS)",
|
||||
"Career": "Career",
|
||||
"Career-Path": "Career Path",
|
||||
"Career-tier": "Career Tier",
|
||||
"Char": "Char.",
|
||||
"Char-p": "Char.",
|
||||
"Char.": "Char.",
|
||||
"CHARACTERISTICS": "CHARACTERISTICS",
|
||||
"CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES",
|
||||
"Charm": "Charm",
|
||||
"Charm-Animal": "Charm Animal",
|
||||
"Class": "Class",
|
||||
"Climb": "Climb",
|
||||
"CN": "CN",
|
||||
"Consume-Alcohol": "Consume Alcohol",
|
||||
"Cool": "Cool",
|
||||
"currency-conversion": "d (1GC=20/-=240d)",
|
||||
"Current": "Current",
|
||||
"Current-Corruption": "Current Corruption",
|
||||
"Damage": "Damage",
|
||||
"Description": "Description",
|
||||
"Dex": "Dex",
|
||||
"Dex-p": "(Dex)",
|
||||
"Dodge": "Dodge",
|
||||
"Drive": "Drive",
|
||||
"Duration": "Duration",
|
||||
"Effect": "Effect",
|
||||
"Enc": "Enc",
|
||||
"Enc.": "Enc.",
|
||||
"ENCUMBRANCE": "ENCUMBRANCE",
|
||||
"Endurance": "Endurance",
|
||||
"Enormous": "Enormous",
|
||||
"Entertain": "Entertain",
|
||||
"EXPERIENCE": "EXPERIENCE",
|
||||
"Extended-Channelling-SL": "Extended Channelling SL",
|
||||
"Eyes": "Eyes",
|
||||
"Fal-p": "(Fel)",
|
||||
"Fate": "Fate",
|
||||
"FATE": "FATE",
|
||||
"Fel": "Fel",
|
||||
"Fel-p": "(Fel)",
|
||||
"Fortune": "Fortune",
|
||||
"Gamble": "Gamble",
|
||||
"Gold-Crowns": "Gold Crowns",
|
||||
"Gossip": "Gossip",
|
||||
"Group": "Group",
|
||||
"GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS",
|
||||
"Haggle": "Haggle",
|
||||
"Hair": "Hair",
|
||||
"Hardy": "Hardy",
|
||||
"Hardy-1": "Hardy:1",
|
||||
"Hardy-10": "Hardy:10",
|
||||
"Hardy-2": "Hardy:2",
|
||||
"Hardy-3": "Hardy:3",
|
||||
"Hardy-4": "Hardy:4",
|
||||
"Hardy-5": "Hardy:5",
|
||||
"Hardy-6": "Hardy:6",
|
||||
"Hardy-7": "Hardy:7",
|
||||
"Hardy-8": "Hardy:8",
|
||||
"Hardy-9": "Hardy:9",
|
||||
"Head": "Head",
|
||||
"Height": "Height",
|
||||
"HISTORY": "HISTORY",
|
||||
"I": "I",
|
||||
"I-p": "(I)",
|
||||
"Initial": "Initial",
|
||||
"INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS",
|
||||
"Int": "Int",
|
||||
"Int-p": "(Int)",
|
||||
"Intimidate": "Intimidate",
|
||||
"Intuition": "Intuition",
|
||||
"L.Arm": "L.Arm",
|
||||
"L.Leg": "L.Leg",
|
||||
"Language-i-Magick-p": "<i>Language</i> (Magick)",
|
||||
"Large": "Large",
|
||||
"Leadership": "Leadership",
|
||||
"Left-Arm": "Left Arm",
|
||||
"Left-Leg": "Left Leg",
|
||||
"Little": "Little",
|
||||
"MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)",
|
||||
"Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws",
|
||||
"Max-Corruption": "Max Corruption",
|
||||
"Max-Enc": "Max Enc.",
|
||||
"Maximum": "Maximum",
|
||||
"Melee-2H": "Melee (Two-Handed)",
|
||||
"Melee-Basic": "Melee (Basic)",
|
||||
"Melee-Brawling": "Melee (Brawling)",
|
||||
"melee-Cavalry": "Melee (Cavalry)",
|
||||
"Melee-fencing": "Melee (Fencing)",
|
||||
"Melee-Flail": "Melee (Flail)",
|
||||
"Melee-i-2H": "<i>Melee</i> (Two-Handed)",
|
||||
"Melee-i-Basic": "<i>Melee</i> (Basic)",
|
||||
"Melee-i-Brawling": "<i>Melee</i> (Brawling)",
|
||||
"Melee-i-Cavalry": "<i>Melee</i> (Cavalry)",
|
||||
"Melee-i-Fencing": "<i>Melee</i> (Fencing)",
|
||||
"Melee-i-Flail": "<i>Melee</i> (Flail)",
|
||||
"Melee-i-Parry": "<i>Melee</i> (Parry)",
|
||||
"Melee-i-Pole-Arm": "<i>Melee</i> (Pole-Arm)",
|
||||
"Melee-Parry": "Melee (Parry)",
|
||||
"Melee-Pole-Arm": "Melee (Pole-Arm)",
|
||||
"MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)",
|
||||
"Mod": "Mod.",
|
||||
"Mod-p": "Mod.",
|
||||
"Mod.": "Mod.",
|
||||
"Modifier": "Modifier",
|
||||
"Monstrous": "Monstrous",
|
||||
"Motivation": "Motivation",
|
||||
"Movement": "Movement",
|
||||
"MOVEMENT": "MOVEMENT",
|
||||
"Name": "Name",
|
||||
"Navigation": "Navigation",
|
||||
"NOTES": "NOTES",
|
||||
"Outdoor-Survival": "Outdoor Survival",
|
||||
"Party-Long-Term": "Party Long Term",
|
||||
"Party-Short-Term": "Party Short Term",
|
||||
"Perception": "Perception",
|
||||
"Personal-Long-Term": "Personal Long Term",
|
||||
"Personal-Short-Term": "Personal Short Term",
|
||||
"PERSONALITY": "PERSONALITY",
|
||||
"Pray": "Pray",
|
||||
"Qualities": "Qualities",
|
||||
"R.Arm": "R.Arm",
|
||||
"R.Leg": "R.Leg",
|
||||
"Range": "Range",
|
||||
"Range/Reach": "Range/Reach",
|
||||
"Ranged-Blackpowder": "Ranged (Blackpowder)",
|
||||
"Ranged-Bow": "Ranged (Bow)",
|
||||
"Ranged-Crossbow": "Ranged (Crossbow)",
|
||||
"Ranged-Engineering": "Ranged (Engineering)",
|
||||
"Ranged-Entangling": "Ranged (Entangling)",
|
||||
"Ranged-Explosives": "Ranged (Explosives)",
|
||||
"Ranged-i-Blackpowder": "<i>Ranged</i> (Blackpowder)",
|
||||
"Ranged-i-Bow": "<i>Ranged</i> (Bow)",
|
||||
"Ranged-i-Crossbow": "<i>Ranged</i> (Crossbow) †",
|
||||
"Ranged-i-Engineering": "<i>Ranged</i> (Engineering)",
|
||||
"Ranged-i-Entangling": "<i>Ranged</i> (Entangling)",
|
||||
"Ranged-i-Explosives": "<i>Ranged</i> (Explosives)",
|
||||
"Ranged-i-Sling": "<i>Ranged</i> (Sling)",
|
||||
"Ranged-i-Throwing": "<i>Ranged</i> (Throwing) †",
|
||||
"Ranged-Sling": "Ranged (Sling)",
|
||||
"RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)",
|
||||
"Ranged-Throwing": "Ranged (Throwing)",
|
||||
"RESILIENCE": "RESILIENCE",
|
||||
"Resilience": "Resilience",
|
||||
"Resolve": "Resolve",
|
||||
"Ride": "Ride",
|
||||
"Right-Arm": "Right Arm",
|
||||
"Right-Leg": "Right Leg",
|
||||
"Row": "Row",
|
||||
"Run": "Run",
|
||||
"S": "S",
|
||||
"S-p": "(S)",
|
||||
"SB": "SB",
|
||||
"SBx2": "SBx2",
|
||||
"SBx3": "SBx3",
|
||||
"Shield": "Shield",
|
||||
"Silver-Shillings": "Silver Shillings",
|
||||
"Sin-Points": "Sin Points",
|
||||
"Small": "Small",
|
||||
"Species": "Species",
|
||||
"SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS",
|
||||
"Spent": "Spent",
|
||||
"Status": "Status",
|
||||
"Stealth": "Stealth",
|
||||
"T": "T",
|
||||
"T-p": "(T)",
|
||||
"Talents": "Talents",
|
||||
"Target": "Target",
|
||||
"TB": "TB",
|
||||
"TBx2": "TBx2",
|
||||
"TBx3": "TBx3",
|
||||
"Time": "Time",
|
||||
"Tiny": "Tiny",
|
||||
"Total": "Total",
|
||||
"TRAPPINGS": "TRAPPINGS",
|
||||
"Trappings": "Trappings",
|
||||
"Type": "Type",
|
||||
"Walk": "Walk",
|
||||
"WEALTH": "WEALTH",
|
||||
"WEAPONS": "WEAPONS",
|
||||
"Weapons": "Weapons",
|
||||
"WOUNDS": "WOUNDS",
|
||||
"WP": "WP",
|
||||
"WP-p": "(WP)",
|
||||
"Wp-p": "(WP)",
|
||||
"WPB": "WPB",
|
||||
"WPBx2": "WPBx2",
|
||||
"WPBx3": "WPBx3",
|
||||
"WS": "WS",
|
||||
"WS-p": "(WS)"
|
||||
}
|
||||
@@ -0,0 +1,215 @@
|
||||
{
|
||||
"Adv": "Adv.",
|
||||
"Adv.": "Adv.",
|
||||
"Advances": "Advances",
|
||||
"affliction-effect": "Affliction Effect",
|
||||
"affliction-heal-time": "Affliction Heal Time",
|
||||
"affliction-name": "Affliction Name",
|
||||
"Ag": "(Ag)",
|
||||
"Ag-p": "(Ag)",
|
||||
"Age": "Age",
|
||||
"AMBITIONS": "AMBITIONS",
|
||||
"AP": "AP",
|
||||
"APPEARANCE": "APPEARANCE",
|
||||
"Armour": "Armour",
|
||||
"ARMOUR": "ARMOUR",
|
||||
"ARMOUR-POINTS": "ARMOUR POINTS",
|
||||
"Art": "Art",
|
||||
"Athletics": "Athletics",
|
||||
"Average": "Average",
|
||||
"BASIC SKILLS": "BASIC SKILLS",
|
||||
"Body": "Body",
|
||||
"Brass-Pennies": "Brass Pennies",
|
||||
"Bribery": "Bribery",
|
||||
"BS": "BS",
|
||||
"BS-p": "(BS)",
|
||||
"Career": "Career",
|
||||
"Career-Path": "Career Path",
|
||||
"Career-tier": "Career Tier",
|
||||
"Char": "Char.",
|
||||
"Char-p": "Char.",
|
||||
"Char.": "Char.",
|
||||
"CHARACTERISTICS": "CHARACTERISTICS",
|
||||
"CHARACTERISTICS BONUSES": "CHARACTERISTICS BONUSES",
|
||||
"Charm": "Charm",
|
||||
"Charm-Animal": "Charm Animal",
|
||||
"Class": "Class",
|
||||
"Climb": "Climb",
|
||||
"CN": "CN",
|
||||
"Consume-Alcohol": "Consume Alcohol",
|
||||
"Cool": "Cool",
|
||||
"currency-conversion": "d (1GC=20/-=240d)",
|
||||
"Current": "Current",
|
||||
"Current-Corruption": "Current Corruption",
|
||||
"Damage": "Damage",
|
||||
"Description": "Description",
|
||||
"Dex": "Dex",
|
||||
"Dex-p": "(Dex)",
|
||||
"Dodge": "Dodge",
|
||||
"Drive": "Drive",
|
||||
"Duration": "Duration",
|
||||
"Effect": "Effect",
|
||||
"Enc": "Enc",
|
||||
"Enc.": "Enc.",
|
||||
"ENCUMBRANCE": "ENCUMBRANCE",
|
||||
"Endurance": "Endurance",
|
||||
"Enormous": "Enormous",
|
||||
"Entertain": "Entertain",
|
||||
"EXPERIENCE": "EXPERIENCE",
|
||||
"Extended-Channelling-SL": "Extended Channelling SL",
|
||||
"Eyes": "Eyes",
|
||||
"Fal-p": "(Fel)",
|
||||
"Fate": "Fate",
|
||||
"FATE": "FATE",
|
||||
"Fel": "Fel",
|
||||
"Fel-p": "(Fel)",
|
||||
"Fortune": "Fortune",
|
||||
"Gamble": "Gamble",
|
||||
"Gold-Crowns": "Gold Crowns",
|
||||
"Gossip": "Gossip",
|
||||
"Group": "Group",
|
||||
"GROUPED-&-ADVANCED-SKILLS": "GROUPED & ADVANCED SKILLS",
|
||||
"Haggle": "Haggle",
|
||||
"Hair": "Hair",
|
||||
"Hardy": "Hardy",
|
||||
"Hardy-1": "Hardy:1",
|
||||
"Hardy-10": "Hardy:10",
|
||||
"Hardy-2": "Hardy:2",
|
||||
"Hardy-3": "Hardy:3",
|
||||
"Hardy-4": "Hardy:4",
|
||||
"Hardy-5": "Hardy:5",
|
||||
"Hardy-6": "Hardy:6",
|
||||
"Hardy-7": "Hardy:7",
|
||||
"Hardy-8": "Hardy:8",
|
||||
"Hardy-9": "Hardy:9",
|
||||
"Head": "Head",
|
||||
"Height": "Height",
|
||||
"HISTORY": "HISTORY",
|
||||
"I": "I",
|
||||
"I-p": "(I)",
|
||||
"Initial": "Initial",
|
||||
"INJURIES-AFFLICTIONS-PSYCHOLOGY-&-MUTATIONS": "INJURIES, AFFLICTIONS, PSYCHOLOGY AND MUTATIONS",
|
||||
"Int": "Int",
|
||||
"Int-p": "(Int)",
|
||||
"Intimidate": "Intimidate",
|
||||
"Intuition": "Intuition",
|
||||
"L.Arm": "L.Arm",
|
||||
"L.Leg": "L.Leg",
|
||||
"Language-i-Magick-p": "<i>Language</i> (Magick)",
|
||||
"Large": "Large",
|
||||
"Leadership": "Leadership",
|
||||
"Left-Arm": "Left Arm",
|
||||
"Left-Leg": "Left Leg",
|
||||
"Little": "Little",
|
||||
"MAGIC-BLESSINGS-AND-MIRACLES-ADVANCED": "MAGIC, BLESSINGS AND MIRACLES (ADVANCED)",
|
||||
"Magic-notice": "†= Can be used untrained but loses all Qualities and keeps the Flaws",
|
||||
"Max-Corruption": "Max Corruption",
|
||||
"Max-Enc": "Max Enc.",
|
||||
"Maximum": "Maximum",
|
||||
"Melee-2H": "Melee (Two-Handed)",
|
||||
"Melee-Basic": "Melee (Basic)",
|
||||
"Melee-Brawling": "Melee (Brawling)",
|
||||
"melee-Cavalry": "Melee (Cavalry)",
|
||||
"Melee-fencing": "Melee (Fencing)",
|
||||
"Melee-Flail": "Melee (Flail)",
|
||||
"Melee-i-2H": "<i>Melee</i> (Two-Handed)",
|
||||
"Melee-i-Basic": "<i>Melee</i> (Basic)",
|
||||
"Melee-i-Brawling": "<i>Melee</i> (Brawling)",
|
||||
"Melee-i-Cavalry": "<i>Melee</i> (Cavalry)",
|
||||
"Melee-i-Fencing": "<i>Melee</i> (Fencing)",
|
||||
"Melee-i-Flail": "<i>Melee</i> (Flail)",
|
||||
"Melee-i-Parry": "<i>Melee</i> (Parry)",
|
||||
"Melee-i-Pole-Arm": "<i>Melee</i> (Pole-Arm)",
|
||||
"Melee-Parry": "Melee (Parry)",
|
||||
"Melee-Pole-Arm": "Melee (Pole-Arm)",
|
||||
"MELEE-SPECIALISATIONS-(BASIC)": "MELEE SPECIALISATIONS (BASIC)",
|
||||
"Mod": "Mod.",
|
||||
"Mod-p": "Mod.",
|
||||
"Mod.": "Mod.",
|
||||
"Modifier": "Modifier",
|
||||
"Monstrous": "Monstrous",
|
||||
"Motivation": "Motivation",
|
||||
"Movement": "Movement",
|
||||
"MOVEMENT": "MOVEMENT",
|
||||
"Name": "Name",
|
||||
"Navigation": "Navigation",
|
||||
"NOTES": "NOTES",
|
||||
"Outdoor-Survival": "Outdoor Survival",
|
||||
"Party-Long-Term": "Party Long Term",
|
||||
"Party-Short-Term": "Party Short Term",
|
||||
"Perception": "Perception",
|
||||
"Personal-Long-Term": "Personal Long Term",
|
||||
"Personal-Short-Term": "Personal Short Term",
|
||||
"PERSONALITY": "PERSONALITY",
|
||||
"Pray": "Pray",
|
||||
"Qualities": "Qualities",
|
||||
"R.Arm": "R.Arm",
|
||||
"R.Leg": "R.Leg",
|
||||
"Range": "Range",
|
||||
"Range/Reach": "Range/Reach",
|
||||
"Ranged-Blackpowder": "Ranged (Blackpowder)",
|
||||
"Ranged-Bow": "Ranged (Bow)",
|
||||
"Ranged-Crossbow": "Ranged (Crossbow)",
|
||||
"Ranged-Engineering": "Ranged (Engineering)",
|
||||
"Ranged-Entangling": "Ranged (Entangling)",
|
||||
"Ranged-Explosives": "Ranged (Explosives)",
|
||||
"Ranged-i-Blackpowder": "<i>Ranged</i> (Blackpowder)",
|
||||
"Ranged-i-Bow": "<i>Ranged</i> (Bow)",
|
||||
"Ranged-i-Crossbow": "<i>Ranged</i> (Crossbow) †",
|
||||
"Ranged-i-Engineering": "<i>Ranged</i> (Engineering)",
|
||||
"Ranged-i-Entangling": "<i>Ranged</i> (Entangling)",
|
||||
"Ranged-i-Explosives": "<i>Ranged</i> (Explosives)",
|
||||
"Ranged-i-Sling": "<i>Ranged</i> (Sling)",
|
||||
"Ranged-i-Throwing": "<i>Ranged</i> (Throwing) †",
|
||||
"Ranged-Sling": "Ranged (Sling)",
|
||||
"RANGED-SPECIALISATIONS-ADVANCED": "RANGED SPECIALISATIONS (ADVANCED)",
|
||||
"Ranged-Throwing": "Ranged (Throwing)",
|
||||
"RESILIENCE": "RESILIENCE",
|
||||
"Resilience": "Resilience",
|
||||
"Resolve": "Resolve",
|
||||
"Ride": "Ride",
|
||||
"Right-Arm": "Right Arm",
|
||||
"Right-Leg": "Right Leg",
|
||||
"Row": "Row",
|
||||
"Run": "Run",
|
||||
"S": "S",
|
||||
"S-p": "(S)",
|
||||
"SB": "SB",
|
||||
"SBx2": "SBx2",
|
||||
"SBx3": "SBx3",
|
||||
"Shield": "Shield",
|
||||
"Silver-Shillings": "Silver Shillings",
|
||||
"Sin-Points": "Sin Points",
|
||||
"Small": "Small",
|
||||
"Species": "Species",
|
||||
"SPELLS-AND-PRAYERS": "SPELLS AND PRAYERS",
|
||||
"Spent": "Spent",
|
||||
"Status": "Status",
|
||||
"Stealth": "Stealth",
|
||||
"T": "T",
|
||||
"T-p": "(T)",
|
||||
"Talents": "Talents",
|
||||
"Target": "Target",
|
||||
"TB": "TB",
|
||||
"TBx2": "TBx2",
|
||||
"TBx3": "TBx3",
|
||||
"Time": "Time",
|
||||
"Tiny": "Tiny",
|
||||
"Total": "Total",
|
||||
"TRAPPINGS": "TRAPPINGS",
|
||||
"Trappings": "Trappings",
|
||||
"Type": "Type",
|
||||
"Walk": "Walk",
|
||||
"WEALTH": "WEALTH",
|
||||
"WEAPONS": "WEAPONS",
|
||||
"Weapons": "Weapons",
|
||||
"WOUNDS": "WOUNDS",
|
||||
"WP": "WP",
|
||||
"WP-p": "(WP)",
|
||||
"Wp-p": "(WP)",
|
||||
"WPB": "WPB",
|
||||
"WPBx2": "WPBx2",
|
||||
"WPBx3": "WPBx3",
|
||||
"WS": "WS",
|
||||
"WS-p": "(WS)"
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user