New translations translation.json (Spanish)
This commit is contained in:
@@ -436,7 +436,7 @@
|
||||
"playbook_ability_a_story_to_tell": "A Story To Tell",
|
||||
"playbook_ability_a_story_to_tell_description": "Once per run you can push yourself to tell a story about a dire mess you survived to achieve one of the following: motivate a cohort/mob into fighting or fleeing - give a fighting cohort +1 effect - restore 1 Grit for everybody in the Posse.",
|
||||
"playbook_ability_this_aint_no_piquenique": "This Ain’t No Pique-Nique",
|
||||
"playbook_ability_this_aint_no_piquenique_description": "Cuando quieras Mandar a una cohorte en una situación de combate, esta continuará luchando cuando haya sido devastada (no se retirará por sufrir daño de nivel 3) y además obtendrá efecto +1 y protección 1.",
|
||||
"playbook_ability_this_aint_no_piquenique_description": "When you Command a cohort in combat, they continue to fight when they would otherwise break (they're not taken out when they suffer level 3 harm). They gain +1 effect and 1 armor.",
|
||||
"playbook_ability_what_your_country_can_do_for_you": "What Your Country Can Do For You",
|
||||
"playbook_ability_what_your_country_can_do_for_you_description": "You have access to law enforcement resources. Get +1d when you acquire assets during downtime. All assets have a minimum quality of 1.",
|
||||
"playbook_ability_s_only_a_flesh_wound": "S'Only A Flesh Wound",
|
||||
@@ -909,6 +909,5 @@
|
||||
"xp_specific_extra": "Añade otra manera específica de ganar PX aquí.",
|
||||
"xp_top": "Al final de la sesión, marcad 1 PX por cada punto siguiente, si se ha cumplido, o 2 PX si se ha cumplido varias veces.",
|
||||
"xp_vice": "You struggled with issues from your vice, mutation, stigmata during the session.",
|
||||
"zerodice": "Cero Dados — quédate el más bajo",
|
||||
"xxxsomenewasset": "another new asset to force translation. Hope this works"
|
||||
"zerodice": "Cero Dados — quédate el más bajo"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user