New Crowdin updates (#8065)
* New translations translation.json (Catalan) * New translations translation.json (Spanish) * New translations translation.json (German) * New translations translation.json (German) * New translations translation.json (Danish) * New translations translation.json (Danish) * New translations translation.json (Czech) * New translations translation.json (Czech) * New translations translation.json (Catalan) * New translations translation.json (Catalan) * New translations translation.json (Afrikaans) * New translations translation.json (Afrikaans) * New translations translation.json (Spanish) * New translations translation.json (French) * New translations translation.json (Greek) * New translations translation.json (French) * New translations translation.json (Portuguese) * New translations translation.json (Portuguese) * New translations translation.json (English) * New translations translation.json (English) * New translations translation.json (Chinese Traditional) * New translations translation.json (Chinese Traditional) * New translations translation.json (Ukrainian) * New translations translation.json (Ukrainian) * New translations translation.json (Turkish) * New translations translation.json (Turkish) * New translations translation.json (Greek) * New translations translation.json (Hebrew) * New translations translation.json (Swedish) * New translations translation.json (Portuguese) * New translations translation.json (English) * New translations translation.json (Chinese Traditional) * New translations translation.json (Chinese Traditional) * New translations translation.json (Ukrainian) * New translations translation.json (Ukrainian) * New translations translation.json (Turkish) * New translations translation.json (Turkish) * New translations translation.json (Swedish) * New translations translation.json (Swedish) * New translations translation.json (Russian) * New translations translation.json (Russian) * New translations translation.json (Polish) * New translations translation.json (Hebrew) * New translations translation.json (Polish) * New translations translation.json (Dutch) * New translations translation.json (Dutch) * New translations translation.json (Korean) * New translations translation.json (Korean) * New translations translation.json (Japanese) * New translations translation.json (Japanese) * New translations translation.json (Italian) * New translations translation.json (Italian) * New translations translation.json (Hungarian) * New translations translation.json (Hungarian) * New translations translation.json (Swedish) * New translations translation.json (Russian) * New translations translation.json (Italian) * New translations translation.json (Dutch) * New translations translation.json (Spanish) * New translations translation.json (French) * New translations translation.json (French) * New translations translation.json (Korean) * New translations translation.json (English) * New translations translation.json (Chinese Traditional) * New translations translation.json (Ukrainian) * New translations translation.json (Turkish) * New translations translation.json (Swedish) * New translations translation.json (Russian) * New translations translation.json (Portuguese) * New translations translation.json (Korean) * New translations translation.json (Afrikaans) * New translations translation.json (Japanese) * New translations translation.json (Hungarian) * New translations translation.json (Hebrew) * New translations translation.json (Greek) * New translations translation.json (German) * New translations translation.json (Danish) * New translations translation.json (Czech) * New translations translation.json (Afrikaans) * New translations translation.json (Spanish) * New translations translation.json (French) * New translations translation.json (Polish) * New translations translation.json (Spanish) * New translations translation.json (Afrikaans) * New translations translation.json (Russian) * New translations translation.json (Hungarian) * New translations translation.json (Portuguese) * New translations translation.json (Portuguese) * New translations translation.json (Polish) * New translations translation.json (Polish) * New translations translation.json (Dutch) * New translations translation.json (Dutch) * New translations translation.json (Korean) * New translations translation.json (Japanese) * New translations translation.json (Japanese) * New translations translation.json (Italian) * New translations translation.json (Italian) * New translations translation.json (Hungarian) * New translations translation.json (Catalan) * New translations translation.json (Hebrew) * New translations translation.json (Hebrew) * New translations translation.json (Greek) * New translations translation.json (Greek) * New translations translation.json (German) * New translations translation.json (German) * New translations translation.json (Danish) * New translations translation.json (Danish) * New translations translation.json (Czech) * New translations translation.json (Czech) * New translations translation.json (Catalan) * New translations translation.json (English) * New translations translation.json (Italian) * New translations translation.json (Portuguese) * New translations translation.json (Spanish) * New translations translation.json (Spanish) * New translations translation.json (Spanish)
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@@ -1,7 +1,7 @@
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{
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"abilities": "Habilidades",
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"ability_description": "Descripción de la habilidad",
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"ability_name": "Ability name",
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"ability_name": "Nombre de la habilidad",
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"acquire_assets": "Obtener Recursos",
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"action_roll_1_3": "<b>Mal Resultado</b> — Estás bloqueado y sufres consecuencias.",
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"action_roll_4_5": "<b>Éxito parcial</b> — Lo consigues, pero hay consecuencias.",
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@@ -11,115 +11,115 @@
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"additional_info": "Info adicional",
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"advancement": "Avance",
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"aim": "Apuntar",
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"aim_desc": "While on a mission, you may spend aim uses to increase the effect level of a shot. This means you can sometimes take out large, dangerous enemies with a single bullet.",
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"alchemical_chembalm": "Chembalm",
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"alchemical_chembalm_desc": "Neutralizes most poisons and toxins.",
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"alchemical_deep": "Deep",
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"alchemical_deep_desc": "Lets you hold your breath for a scene.",
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"alchemical_owlsight_oil": "Owlsight Oil",
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"alchemical_owlsight_oil_desc": "See in the dark (24h). Light sensitive.",
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"alchemical_rage_venom": "Rage Venom",
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"alchemical_rage_venom_desc": "Gain physical potency for a scene. You must make a resolve resist to avoid attacking friend and foe indiscriminately. Addictive.",
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"aim_desc": "Mientras estés en una misión puedes gastar usos de Apuntar para incrementar el efecto de un disparo. Esto significa que a veces puedes abatir enemigos grandes y poderosos con una sola bala.",
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"alchemical_chembalm": "Alquimento",
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"alchemical_chembalm_desc": "Neutraliza la mayoría de venenos y toxinas.",
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"alchemical_deep": "Profundo",
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"alchemical_deep_desc": "Te permite aguantar la respiración durante una escena.",
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"alchemical_owlsight_oil": "Vistadebúho",
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"alchemical_owlsight_oil_desc": "Ver en la oscuridad (24h). Sensibilidad a la luz.",
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"alchemical_rage_venom": "Veneno de furia",
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"alchemical_rage_venom_desc": "Ganas potencia física durante una escena. Debes resolver un resistir de Voluntad para evitar atacar a amigos y enemigos indiscriminadamente. Adictivo.",
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"alchemist": "Alquimista",
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"alchemists": "Alchemists",
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"aloof": "Aloof",
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"anathema": "Anathema",
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"alchemists": "Alquimistas",
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"aloof": "Distante",
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"anathema": "Anatema",
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"anchor": "Apoyo",
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"anchor_desc": "While on a mission, you may spend anchor uses to fight as a small group. This means you can face groups of lesser undead without loss of effect.",
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"anchor_desc": "Durante una misión puedes gastar usos de Bastión para luchar como un grupo pequeño. Esto significa que puedes enfrentarte a grupos de no muertos menores sin perder efecto.",
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"annals_choose_1_effect": "Elige 1 Efecto para la Legión:",
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"annals_details": "When a soldier falls, note their name. When four are entered into the Annals, the next time that <b>time passes</b>, before <b>campaign</b> actions, take a moment to tell a tale and choose the effect it has on the Legion.",
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"annals_details": "Cuando un soldado caiga, anota su nombre. Cuando entren en las Memorias cuatro de ellos, la próxima vez que <b>el tiempo pase</b>, antes de las acciones de <b>campaña</b>, dedica un momento a contar un relato y elige el efecto que tiene en la Legión.",
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"annals_of_the_legions": "Archivos de la Legión",
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"annals_tale_battle_effect_1": "<b>The Legion digs in.</b> Remove 1 <b>pressure</b>, but the Commander may not advance in the next phase.",
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"annals_tale_battle_effect_2": "<b>Soldiers prepare to fight swiftly.</b> Next mission, all Specialists gain <b>+1d</b> to <b>maneuver</b> rolls.",
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"annals_tale_battle_effect_3": "<b>Soldiers prepare their strongest weapons.</b> Next mission, all Specialists gain <b>+1d</b> to <b>wreck</b> rolls.",
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"annals_tale_battle_intro": "These undead are not the greatest threat the Legion has faced. Let me tell you a Tale of when we faced impossible odds...",
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"annals_tale_battle_q1": "What terrible power did this threat wield?",
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"annals_tale_battle_q2": "How was this threat’s unknown weakness found?",
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"annals_tale_battle_q3": "At what cost did the Legion overcome this foe?",
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"annals_tale_battle_top": "Tell a Tale of Hardening in Battle",
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"annals_tale_founding_effect_1": "<b>The soldiers learn a lesson.</b> All Specialists may place <b>1 xp</b> in any category.",
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"annals_tale_founding_effect_2": "<b>The Legion seeks glory of yesteryear.</b> Your next set of missions will include a <b>special mission</b>.",
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"annals_tale_founding_effect_3": "<b>The histories raise morale.</b> The Legion gains <b>+2 morale</b>.",
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"annals_tale_founding_intro": "Let me tell you a Tale of the Legion’s founding by the Seventh Emperor, as recorded 427 years ago in the first Annals...",
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"annals_tale_founding_q1": "Who was the first Commander / Legionnaire / Lorekeeper?",
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"annals_tale_founding_q2": "How (or for what) is that person remembered?",
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"annals_tale_founding_q3": "What dangerous threat was the Legion formed to face?",
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"annals_tale_founding_top": "Tell a Tale of the Legion’s Founding",
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"annals_tale_independence_effect_1": "<b>Legionnaires shrug off wounds.</b> All Specialists may mark 1 free healing tick.",
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"annals_tale_independence_effect_2": "<b>The Legion purifies hearts and minds.</b> All Legionnaires reduce <b>corruption</b> by 2.",
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"annals_tale_independence_effect_3": "<b>Soldiers work extra shifts.</b> Add 3 ticks to a long-term project.",
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"annals_tale_independence_intro": "After the Old Empire fell, the Legion became sellswords that hired out to causes they believed in. This is a tale of...",
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"annals_tale_independence_q1": "Where is the Legion’s original charter stored?",
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"annals_tale_independence_q2": "What unusual restriction(s) are placed on Legionnaires?",
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"annals_tale_independence_q3": "What cause has the Legion taken up previously?",
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"annals_tale_independence_top": "Tell a Tale of the Legion’s Independence",
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"annals_tale_meaning_effect_1": "<b>The Legion promotes an exemplar.</b> Promote a Rookie to Soldier.",
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"annals_tale_meaning_effect_2": "<b>Soldiers remember why they fight.</b> One mission next session gains <b>+2d</b> to its <b>engagement</b> roll.",
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"annals_tale_meaning_effect_3": "<b>Legionnaires protect each other.</b> Next primary mission, each Specialist gets <b>1 special armor: any</b>.",
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"annals_tale_meaning_intro": "The Legion is no longer just a military, but family forged in blood over a century. This is a tale...",
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"annals_tale_meaning_q1": "How do civilians treat the Legion differently from other units?",
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"annals_tale_meaning_q2": "How are new recruits inducted into the Legion?",
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"annals_tale_meaning_q3": "What oath must all Legionnaires speak?",
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"annals_tale_meaning_top": "Tell a Tale of the Legion’s Meaning",
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"annals_tale_will_effect_1": "<b>Your Chosen is moved.</b> Your Chosen gains <b>1 favor</b> as if they had completed a favored mission.",
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"annals_tale_will_effect_2": "<b>Never give up.</b> Next mission, all Legionnaires gain <b>+1d</b> to all <b>resistance</b> rolls.",
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"annals_tale_will_effect_3": "<b>Soldiers prepare to face the unholy.</b> Next mission, all Legionnaires get <b>+2d</b> to <b>resolve</b> resists.",
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"annals_tale_will_intro": "We have fought holy and unholy since our inception, even in the Godswar, when Chosen took arms against Chosen...",
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"annals_tale_will_q1": "Which previous Chosen did the Legion fight beside?",
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"annals_tale_will_q2": "Against which supernatural threat did they fight?",
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"annals_tale_will_q3": "How many survived and how did they rebuild the Legion?",
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"annals_tale_will_top": "Tell a Tale of the Legion’s Unyielding Will",
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"annals_tale_battle_effect_1": "<b>La Legión se hace fuerte.</b> Elimina 1 de <b>presión</b>, pero el Comandante no puede avanzar en la siguiente fase.",
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"annals_tale_battle_effect_2": "<b>Los soldados se preparar para luchar ágilmente.<b> En la próxima misión, todos los Especialistas ganan <b>+1d</b> a las tiradas de <b>maniobrar</b>.",
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"annals_tale_battle_effect_3": "<b>Los soldados preparan sus armas más potentes.</b> En la próxima misión, todos los Especialistas ganan <b>+1d</b> en las tiradas de <b>destrozar</b>.",
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"annals_tale_battle_intro": "Estos no muertos no son la mayor amenaza a la que se ha enfrentado la Legión. Dejadme que os cuente la Historia de cuando nos enfrentamos a lo imposible...",
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"annals_tale_battle_q1": "¿Qué terrible poder blandía esta amenaza?",
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"annals_tale_battle_q2": "¿Cómo se descubrió el punto débil desconocido de esta amenaza?",
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"annals_tale_battle_q3": "¿A qué coste pudo superar la Legión a esta amenaza?",
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"annals_tale_battle_top": "Cuenta una Historia de Endurecimiento en la batalla",
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"annals_tale_founding_effect_1": "<b>Los soldados aprenden una lección.</b> Todos los Especialistas pueden añadir <b>1 px</b> en cualquier categoría.",
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"annals_tale_founding_effect_2": "<b>La Legión busca la gloria de ataño.</b> Tu próxima tanda de misiones incluirá una <b>misión especial</b>.",
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"annals_tale_founding_effect_3": "<b>Las historias suben la moral.</b> La Legión ganar <b>+2 de moral</b>.",
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"annals_tale_founding_intro": "Dejadme que os cuente una Historia sobre la fundación de la Legión por el Séptimo Emperador, como se registró hace 427 años en las primeras Memorias...",
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"annals_tale_founding_q1": "¿Quién fue el primer Comandante / Legionario / Archivero?",
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"annals_tale_founding_q2": "¿Cómo (o por qué) es recordado esa persona?",
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"annals_tale_founding_q3": "¿Para enfrentarse a qué peligrosa amenaza se formó la Legión?",
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"annals_tale_founding_top": "Cuenta una Historia de la Fundación de la Legión",
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"annals_tale_independence_effect_1": "<b>Los legionarios se lamen las heridas.<b> Todos los Especialistas puede hacer una marca de curación gratuita.",
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"annals_tale_independence_effect_2": "<b>La Legión purifica sus corazones y mentes.</b> Todos los Legionarios reducen su <b>corrupción</b> en 2.",
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"annals_tale_independence_effect_3": "<b>Los soldados trabajan horas extra.</b> Añade tres marcas en un proyecto a largo plazo.",
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"annals_tale_independence_intro": "Tras la caída del Viejo Imperio, la Legión se convirtió en mercenarios al servicio de causas en las que creían. Esta es una historia de...",
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"annals_tale_independence_q1": "¿Dónde se guarda el título original de la Legión?",
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"annals_tale_independence_q2": "¿Qué extraña(s) restricción(es) tienen los Legionarios?",
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"annals_tale_independence_q3": "¿Qué causa ha enarbolado previamente la Legión?",
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"annals_tale_independence_top": "Cuenta una Historia sobre la Independencia de la Legión",
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"annals_tale_meaning_effect_1": "<b>La Legión promociona a un soldado ejemplar.</b> Promociona a un Recluta a Soldado.",
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"annals_tale_meaning_effect_2": "<b>Los soldados recuerdan por qué luchan.</b> Una misión de la próxima sesión gana <b>+2d</b> a su tirada de <b>implicación</b>.",
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"annals_tale_meaning_effect_3": "<b>Los legionarios se protegen unos a otros.</b> En la próxima misión primaria, cada Especialista recibe <b>1 armadura especial: cualquiera</b>.",
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"annals_tale_meaning_intro": "La Legión ya no es una unidad militar, sino una familia forjada con sangre durante un siglo. Esta es una historia...",
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"annals_tale_meaning_q1": "¿Cómo tratan los civiles a la Legión de forma diferente a otras unidades?",
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"annals_tale_meaning_q2": "¿Cómo se alistan los nuevos reclutas en la Legión?",
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"annals_tale_meaning_q3": "¿Qué juramento deben pronunciar todos los Legionarios?",
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"annals_tale_meaning_top": "Cuenta una Historia del Significado de la Legión",
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"annals_tale_will_effect_1": "<b>Tu Elegido está conmovido.</b> Tu Elegido gana <b>1 de favor</b> como si hubierais completado una misión favorecida.",
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"annals_tale_will_effect_2": "<b>Nunca rendirse.</b> En la próxima misión, todos los Legionarios ganan <b>+1d</b> a todas las tirada de <b>resistencia</b>.",
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"annals_tale_will_effect_3": "<b>Los soldados se preparan para enfrentarse a lo impío.</b> En la próxima misión, todos los Legionarios reciben <b>+2d</b> a resistir con <b>voluntad</b>.",
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"annals_tale_will_intro": "Hemos combatido a lo sagrado y lo impío desde nuestra concepción, incluso en la Guerra de los Dioses, cuando Elegidos se enfrentaron a Elegidos...",
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"annals_tale_will_q1": "¿Junto a qué Elegido luchó la Legión anteriormente?",
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"annals_tale_will_q2": "¿Contra qué amenaza sobrenatural lucharon?",
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"annals_tale_will_q3": "¿Cuántos sobrevivieron y cómo reconstruyeron la Legión?",
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"annals_tale_will_top": "Cuenta una Historia de la Voluntad Inquebrantable de la Legión",
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"armor": "Armadura",
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"armor_heavy": "Asalto",
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"assignment": "Assignment",
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"athletic": "Athletic",
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"assignment": "Asignación",
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"athletic": "Atlético",
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"back_at_camp": "Vuelta al Campamento",
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"back_at_camp_top_1": "After missions are done but before campaign actions, play out a small scene about what happened at camp during or shortly after the mission. Remember to carry the story forward (e.g. soldier desertions and deaths still cause morale loss). Explore the struggles of life on the road while together with soldiers from many different cultures.",
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"back_at_camp_top_2": "The GM should select an event below based on morale (<b>1-3</b>: low, <b>4-7</b>: medium, and <b>8+</b>: high). Mark it off, and frame the scene. If no events are unmarked, use the nextbracket down (life in battle and on the run eventually grinds everyone down). Ask the Marshal for an appropriate Legionnaire if you don’t immediately know who’s present.",
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"back_at_camp_top_3": "The prompts are loose inspiration. Experimentation on undead might be a soldier trying to cure a corrupted brother-in-arms, kept chained in his tent. Refugees may seek protection, donation of food supplies, or be emissaries from a nearby settlement.",
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"bartan": "Bartan",
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"back_at_camp_top_1": "Después de acabar una misión pero antes de las acciones de campaña, jugad una pequeña escena sobre lo que ocurrió en el campamento o poco después de la misión. Recordad hacer avanzar la historia (p.ej: las deserciones y muertes de soldados aún causan pérdida de moral). Explorad las dificultades de la vida en el camino mientras soldados de distintas culturas siguen juntos.",
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"back_at_camp_top_2": "El DJ debería elegir un evento en base a la moral (<b>1-3</b>: baja, <b>4-7</b>: media, y <b>8+</b>: alta). Márcala y ubica la escena. Si no quedan eventos sin marcar, usa la sección inferior (la vida en la batalla suele deprimir a todo el mundo). Pídele al Mariscal un Legionario apropiado si no sabes inmediatamente quién está presente.",
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"back_at_camp_top_3": "Las sugerencias sirve de inspiración leve. La experimentación en no muertos podría ser un soldado intentando curar a un hermano de batalla, mantenido encadenado en su tienda. Los refugiados podrían buscar protección, donación de suministros de comida o ser emisarios de un asentamiento cercano.",
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"bartan": "Bartán",
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"bartan_traits": "Rasgos Bartan",
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"black_shot": "Pólvora Negra",
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"blight": "Ruina",
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"bold": "Osado",
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"bonusdice": "Dados de Bonificación",
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"boosted": "Boosted",
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"boosted": "Mejorado",
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"boxes": "Cajas",
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"broken": "Quebrado",
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"broken_abilities": "Habilidades de Quebrado",
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"broken_advancement": "Avances de Quebrado",
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"broken_blighter": "La Corruptora",
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"broken_blighter_info": "Also called The Foul, and Corrupter of Flesh.",
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"broken_blighter_info": "También llamada La Marchita, y Corruptora de Carne.",
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"broken_breaker": "La Destructora",
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"broken_breaker_info": "Also called Stormbreaker, and the Bringer of Thunder.",
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"broken_name": "Broken Name",
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"broken_breaker_info": "También llamada Rompetormentas y la Portadora del Trueno.",
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"broken_name": "Nombre del Quebrado",
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"broken_render": "El Destripador",
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"broken_render_info": "Also called Bonerender, and the Hollow Knight.",
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"broken_xp_clock": "A time clock is filled (see Commander sheet).",
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"broken_xp_first": "You first select your Broken.",
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"broken_xp_top": "Your Broken gains an additional <b>Broken ability</b> when...",
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"broken_render_info": "También llamado Desgarrahuesos y el Caballero Macilento.",
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"broken_xp_clock": "Un reloj de tiempo se rellena (ver la ficha del Comandante).",
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"broken_xp_first": "Eliges primero a tu Quebrado.",
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"broken_xp_top": "Tu Quebrado gana una <b>habilidad de Quebrado</b> adicional cuando...",
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"calculating": "Calculador",
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"callous": "Callous",
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"camp_event_high_1": "Soldiers hold a remembrance for the fallen.",
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"camp_event_high_2": "A young soldier is detonating munitions, egged on by others.",
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"camp_event_high_3": "Storms darken the skies. Rumors and wild speculation spread.",
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"camp_event_high_4": "Supply crates go missing, but no one admits to knowing why.",
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"camp_event_high_5": "A squad talks about home and asks their captain about theirs.",
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"camp_event_high_6": "Your Chosen has fallen silent and refuses to speak to anyone.",
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"camp_event_low_1": "A festering blight wound covered up by a soldier is revealed.",
|
||||
"camp_event_low_2": "A bunch of Legion medical supplies are missing. The wounded cry.",
|
||||
"camp_event_low_3": "Hidden experimentation on an undead is uncovered within the camp.",
|
||||
"camp_event_low_4": "Screams can be heard in the distance at all hours, preventing any rest.",
|
||||
"camp_event_low_5": "A hungry squad that resorted to foraging becomes badly ill.",
|
||||
"camp_event_low_6": "A deserter is caught before they can leave. Judgment must be passed.",
|
||||
"camp_event_medium_1": "A fight breaks out over one Legionnaire stealing from another.",
|
||||
"camp_event_medium_2": "After an undead attack, the Legion must break camp and relocate.",
|
||||
"camp_event_medium_3": "A soldier is caught selling supplies to locals for special treats or favors.",
|
||||
"camp_event_medium_4": "News arrives of devastation from a different front.",
|
||||
"camp_event_medium_5": "A squad refuses to go into the field until their captain is replaced.",
|
||||
"camp_event_medium_6": "A band of refugees stumbles upon your camp and begs for help.",
|
||||
"callous": "Cruel",
|
||||
"camp_event_high_1": "Los soldados recuerdan a los caídos.",
|
||||
"camp_event_high_2": "Un joven soldado está detonando munición, incitado por otros.",
|
||||
"camp_event_high_3": "Las tormentas oscurecen los cielos. Los rumores y la especulación salvaje se extienden.",
|
||||
"camp_event_high_4": "Algunas cajas de suministros se pierden, pero nadie admite saber por qué.",
|
||||
"camp_event_high_5": "Una escuadra habla de su hogar y le pregunta a su capitán sobre el suyo.",
|
||||
"camp_event_high_6": "Tu Elegido se ha callado y se niega a hablar con nadie.",
|
||||
"camp_event_low_1": "Una herida empozoñada escondida por un soldado queda al descubierto.",
|
||||
"camp_event_low_2": "Un puñado de suministros médicos desaparecen. Los heridos se lamentan.",
|
||||
"camp_event_low_3": "Se descubre un experimento secreto con un no muerto dentro del campamento.",
|
||||
"camp_event_low_4": "Se pueden oír gritos desde la distancia a todas horas, impidiendo el descanso de todos.",
|
||||
"camp_event_low_5": "Una escuadra hambrienta que recurrió a forrajear ha caído gravemente enferma.",
|
||||
"camp_event_low_6": "Atrapan a un desertor antes de que pueda marcharse. Debe realizarse un juicio.",
|
||||
"camp_event_medium_1": "Estalla una pelea entre un Legionario robándole a otro.",
|
||||
"camp_event_medium_2": "Después de un ataque de no muertos, la Legión debe partir y reubicar su campamento.",
|
||||
"camp_event_medium_3": "Atrapan a un soldado vendiendo suministros a lugareños a cambio de un trato o favor especial.",
|
||||
"camp_event_medium_4": "Llegan noticias de devastación de un frente diferente.",
|
||||
"camp_event_medium_5": "Una escuadra se niega a desplegarse hasta que su capitán sea reemplazado.",
|
||||
"camp_event_medium_6": "Una banda de refugiados llega a tu campamento y os pide ayuda.",
|
||||
"campaign_action_acquire_assets": "Obtener Recursos",
|
||||
"campaign_action_acquire_assets_boosted": "Upgrade result by one level. You may spend multiple <b>supply</b>.",
|
||||
"campaign_action_acquire_assets_boosted": "Mejora el resultado en un nivel. Puedes gastar múltiples <b>suministros</b>.",
|
||||
"campaign_action_acquire_assets_desc": "Beg, borrow, or steal an <b>asset</b> you need. Roll the location’s <b>assets</b> rating. The result indicates the quality of the asset (<b>1-3:</b> Poor. <b>4/5:</b> Standard. <b>6:</b> Fine. <span class=\"sheet-smallcaps\">crit:</span> Exceptional). Laborers, Siege Weapons, and alchemical concoctions are fine quality. Alchemists and Mercies are exceptional quality.",
|
||||
"campaign_action_liberty": "Libertad",
|
||||
"campaign_action_liberty_boosted": "Legionnaires clear all <b>stress</b>. Increase Legion <b>morale</b> by 4 (total).",
|
||||
@@ -130,18 +130,18 @@
|
||||
"campaign_action_recruit": "Reclutar",
|
||||
"campaign_action_recruit_boosted": "Two of those Rookies are Soldiers instead (the other 3 remain Rookies).",
|
||||
"campaign_action_recruit_desc": "The war has left soldiers crawling home and mercenaries guarding villages and roads—or raiding them. You recruit these recluses, rejects, and returning warriors to serve in the Legion’s ranks. Gain up to five Rookies for the Marshal to replenish the rosters with.",
|
||||
"campaign_action_rest_and_recuperation": "Rest and Recuperation",
|
||||
"campaign_action_rest_and_recuperation_boosted": "Every Legionnaire gains a second healing tick.",
|
||||
"campaign_action_rest_and_recuperation_desc": "Take time to let soldiers tend wounds and rest. Each Legionnaire marks a tick in any harm row. Once a row’s healing ticks are full, erase the ticks and injuries in that row. If you wound a Mercy, one Specialist gains an extra healing tick. Finally, heal any Mercies wounded before this recuperation action.",
|
||||
"campaign_action_rest_and_recuperation": "Descanso y Recuperación",
|
||||
"campaign_action_rest_and_recuperation_boosted": "Cada Legionario gana una segunda marca de curación.",
|
||||
"campaign_action_rest_and_recuperation_desc": "Dedica tiempo para permitir que los soldados atiendan sus heridas y descansen. Cada Legionario hace una marca en cualquier fila de daño. Una vez se llenen todas las marcas de curación de una fila, borra las marcas y las heridas de esa fila. Si hieres a una Piedad, un Especialista gana una marca de curación adicional. Finalmente, cura a todas las Piedades heridas antes de esta acción de recuperación.",
|
||||
"campaign_actions": "Acciones de Campaña",
|
||||
"campaign_actions_desc": "After missions, perform <b>campaign actions</b> based on <b>morale</b> (ask the Marshal). Take additional campaign actions by spending <b>supply</b> one-for-one. Spend a <b>supply</b> to boost an action in addition to any other costs. You can do each action once per campaign phase (except <b>acquire assets</b> and <b>long-term projects</b>).",
|
||||
"campaign_actions_desc": "Después de cada misión, realiza <b>acciones de campaña</b> basadas en <b>moral</b> (pregúntale al Mariscal). Realiza acciones de campaña adicionales gastando <b>suministros</b> un punto por acción. Gasta un <b>suministro</b> para mejorar una acción además de cualquier otro coste. Puedes hacer cada acción una vez por fase de campaña (excepto <b>adquirir activos</b> y <b>proyectos a largo plazo</b>).",
|
||||
"cancel": "Cancelar",
|
||||
"cautious": "Cautious",
|
||||
"channels": "Channels",
|
||||
"channels_desc": "You may spend channels uses to acquire an asset for your squad in a flashback. Roll sway to determine quality. You can spend additional uses to improve the quality as per supply rules. Such assets are temporary or \"on loan\" and will go away when the mission ends.",
|
||||
"cautious": "Cauto",
|
||||
"channels": "Canales",
|
||||
"channels_desc": "Puedes gastar usos de Canales para adquirir un activo para tu escuadra en un flashback. Tira Socializar para determinar su calidad. Puedes gastar usos adiciones para mejorar su calidad, tal y como indican las reglas de suministros. Estos activos son temporales o \"prestados\" y desaparecerán cuando acabe la misión.",
|
||||
"character": "Personaje",
|
||||
"chat_image": "Imagen para mostrar en el chat con las tiradas",
|
||||
"choose_sheet_type": "Choose the sheet type.",
|
||||
"choose_sheet_type": "Elige el tipo de ficha.",
|
||||
"chosen": "Elegidos",
|
||||
"chosen_abilities": "Habilidades de Elegido",
|
||||
"chosen_advancement": "Avances de Elegido",
|
||||
@@ -157,110 +157,110 @@
|
||||
"chosen_xp_top": "Tu Elegido gana una <b>Habilidad de Elegido</b> cuando...",
|
||||
"chosen_zora": "Zora",
|
||||
"chosen_zora_name": "Zora, Elegida del Dios Viviente",
|
||||
"clever": "Clever",
|
||||
"clock_name": "Clock name",
|
||||
"clever": "Listo",
|
||||
"clock_name": "Nombre del reloj",
|
||||
"clocks": "Relojes",
|
||||
"cold": "Frío",
|
||||
"colorful": "Colorido",
|
||||
"comely": "Gentil",
|
||||
"complete": "Completa",
|
||||
"consort": "Socializar",
|
||||
"consort_desc": "Consort with friends, contacts, or connections from your heritage and background to gain access to resources, information, people, or places. Make a good impression.",
|
||||
"consort_desc": "Socializar con amigos, contactos o conexiones de tu herencia y trasfondo para obtener acceso a recursos, información, gente o lugares. Causar una buena impresión.",
|
||||
"controlled": "Controlada",
|
||||
"corruption": "Corrupción",
|
||||
"crisp": "Crisp",
|
||||
"crisp": "Impecable",
|
||||
"curious": "Curioso",
|
||||
"dangerous": "Peligroso",
|
||||
"deadly": "Letales",
|
||||
"death": "Muerte",
|
||||
"dedicated": "Dedicado",
|
||||
"desertion_desc": "<span class=\"sheet-label\">Desertion:</span> If you lose morale and have none, soldiers desert (one per morale you can’t pay). You lose Rookies, then Soldiers. If fewer than 3 full squads, end the game. The Legion is no more.",
|
||||
"desertion_desc": "<span class=\"sheet-label\">Deserción:</span> Si pierdes moral y no queda, los soldados desertan (uno por cada punto de moral que no puedes pagar). Pierdes Reclutas y luego Soldados. Si quedan menos de 3 escuadras completas, el juego termina. La Legión desaparece.",
|
||||
"desperate": "Desesperada",
|
||||
"detail": "Detalle",
|
||||
"details": "Detalles",
|
||||
"devious": "Devious",
|
||||
"devious": "Audaz",
|
||||
"dice": "Dado",
|
||||
"discipline": "Disciplinar",
|
||||
"discipline_desc": "Discipline a fellow soldier; command obedience using force of personality; intimidate or threaten.",
|
||||
"divine": "Divine",
|
||||
"divine_ability_abominable_science": "Abominable Science",
|
||||
"divine_ability_abominable_science_desc": "Blighter’s chirurgeons learn to stitch writhing undead together functionally. Horrors can appear in any mission.",
|
||||
"discipline_desc": "Disciplinar a un compañero soldado; exige obediencia usando la fuerza de tu personalidad; intimidar o amenazar.",
|
||||
"divine": "Divino",
|
||||
"divine_ability_abominable_science": "Ciencia abominable",
|
||||
"divine_ability_abominable_science_desc": "Los cirujanos de la Corruptora aprenden a coser no muertos retorcidos juntos de forma funcional. Los Horrores pueden aparecer en cualquier misión.",
|
||||
"divine_ability_anointed_horned": "Ungidos",
|
||||
"divine_ability_anointed_horned_desc": "Holy, Mystic, and Wild missions all grant mission favor. Start with 1 mission favor filled in.",
|
||||
"divine_ability_anointed_horned_desc": "Las misiones Sagradas, Místicas y Salvajes garantizan favor de misión. Empieza con 1 favor de misión relleno.",
|
||||
"divine_ability_anointed_shreya": "Ungidos",
|
||||
"divine_ability_anointed_shreya_desc": "Holy, Mystic, and Mercy missions all grant mission favor. Start with 1 mission favor filled in.",
|
||||
"divine_ability_anointed_shreya_desc": "Las misiones Sagradas, Místicas y de Piedad garantizan favor de misión. Empieza con 1 favor de misión relleno.",
|
||||
"divine_ability_anointed_zora": "Ungidos",
|
||||
"divine_ability_anointed_zora_desc": "Holy, Mystic, and Glory missions all grant favor. Start with 1 mission favor already marked.",
|
||||
"divine_ability_asrika’s_blessing": "Asrika’s Blessing",
|
||||
"divine_ability_asrika’s_blessing_desc": "Legionnaires always take 1 less corruption.",
|
||||
"divine_ability_asrika’s_mercy": "Asrika’s Mercy",
|
||||
"divine_ability_asrika’s_mercy_desc": "When the Legion recuperates, place 1 additional healing tick on all Legionnaires.",
|
||||
"divine_ability_asrika’s_tears": "Asrika’s Tears",
|
||||
"divine_ability_asrika’s_tears_desc": "When you mourn, you feel a profound sense of peace. Liberty campaign actions provide +1 morale and additional -1 stress.",
|
||||
"divine_ability_attrition_strategies": "Attrition Strategies",
|
||||
"divine_ability_attrition_strategies_desc": "Blighter attacks & poisons supply lines. Supply mission engagement rolls take -1d.",
|
||||
"divine_ability_battle-saint": "Battle-Saint",
|
||||
"divine_ability_battle-saint_desc": "Shreya is threat 5 and she has potency against all opponents.",
|
||||
"divine_ability_blood_of_fire": "Blood of Fire",
|
||||
"divine_ability_blood_of_fire_desc": "When you spend Religious Supply on a mission, all Legionnaires equip Fire Oil (1 load).",
|
||||
"divine_ability_blood_of_the_chosen": "Blood of the Chosen",
|
||||
"divine_ability_blood_of_the_chosen_desc": "When you spend a Religious Supply, you also get a sanctified melee weapon on that mission. It is potent against undead. Start with 1 free Religious Supply.",
|
||||
"divine_ability_book_of_hours": "Book of Hours",
|
||||
"divine_ability_book_of_hours_desc": "All Specialists start with 2 extra ranks of actions.",
|
||||
"divine_ability_cruel_gluttony": "Cruel Gluttony",
|
||||
"divine_ability_cruel_gluttony_desc": "Blighter crafts fluids that brew acid inside undead. Gut-Sacks can appear in any mission.",
|
||||
"divine_ability_dark_visions": "Dark Visions",
|
||||
"divine_ability_dark_visions_desc": "Breaker hexes the Legion with horrible screaming nightmares. Liberties restores 1 less stress.",
|
||||
"divine_ability_defilement": "Defilement",
|
||||
"divine_ability_defilement_desc": "Breaker’s defilement of religious sites has diminished the holy influences in this region. Religious mission engagement rolls take -1d.",
|
||||
"divine_ability_forced_march": "Forced March",
|
||||
"divine_ability_forced_march_desc": "Render’s troops fueled by rage push forward. Add 3 ticks to the time clocks (Commander).",
|
||||
"divine_ability_forest’s_wings": "Forest’s Wings",
|
||||
"divine_ability_forest’s_wings_desc": "When you spend Religious Supply on a mission, squads bring up to 3 animals that can whisper messages to each other and to camp.",
|
||||
"divine_ability_fury": "Fury",
|
||||
"divine_ability_fury_desc": "Render learns to spread his hate to his line troops. Gaunt now move swiftly and can act with cunning if their Elite dies.",
|
||||
"divine_ability_great_hunter": "Great Hunter",
|
||||
"divine_ability_great_hunter_desc": "The Quartermaster may select a training campaign action. Each Specialist may mark 3 insight xp.",
|
||||
"divine_ability_heart_of_heroes": "Heart of Heroes",
|
||||
"divine_ability_heart_of_heroes_desc": "All Legionnaires add the xp trigger: If you engaged a higher threat opponent by yourself.",
|
||||
"divine_ability_heartless": "Heartless",
|
||||
"divine_ability_heartless_desc": "Render grants those that carve out their own hearts strength. Heartless can appear in any mission.",
|
||||
"divine_ability_hide_of_the_white_hind": "Hide of the White Hind",
|
||||
"divine_ability_hide_of_the_white_hind_desc": "All Specialists can speak to and understand wild beasts.",
|
||||
"divine_ability_horned_god’s_bounty": "Horned God’s Bounty",
|
||||
"divine_ability_horned_god’s_bounty_desc": "When time passes, ask if the Legion will advance. If it does, do not spend Food.",
|
||||
"divine_ability_horned_god’s_eyes": "Horned God’s Eyes",
|
||||
"divine_ability_horned_god’s_eyes_desc": "If there is a Panyar Specialist on a recon mission, add +1d to the engagement roll.",
|
||||
"divine_ability_horned_god’s_thews": "Horned God’s Thews",
|
||||
"divine_ability_horned_god’s_thews_desc": "Legionnaires can spend special armor to resist physical consequences, or to push themselves on any prowess action.",
|
||||
"divine_ability_living_god’s_fury": "Living God’s Fury",
|
||||
"divine_ability_living_god’s_fury_desc": "The Quartermaster may spend Religious Supply before an assault mission to add +1d on the engagement roll. Legionnaires equip both Reliquaries and Black Shot.",
|
||||
"divine_ability_living_god’s_kiss": "Living God’s Kiss",
|
||||
"divine_ability_living_god’s_kiss_desc": "During a rest and recuperation campaign action, each Legionnaire removes 2 corruption in addition to healing.",
|
||||
"divine_ability_living_god’s_vigor": "Living God’s Vigor",
|
||||
"divine_ability_living_god’s_vigor_desc": "Specialists can take an extra level 2 harm (3 total).",
|
||||
"divine_ability_massacre": "Massacre",
|
||||
"divine_ability_massacre_desc": "Render’s savage tactics and defiling use of the dead instills fear in all soldiers. Assault mission engagement rolls take -1d.",
|
||||
"divine_ability_modern_warfare": "Modern Warfare",
|
||||
"divine_ability_modern_warfare_desc": "Blighter’s troops carry appropriate fine arms and armor.",
|
||||
"divine_ability_nature’s_fury": "Nature’s Fury",
|
||||
"divine_ability_nature’s_fury_desc": "Breaker & Witches can hex nature, covering troops with fog and storms, and animating trees in combat.",
|
||||
"divine_ability_pillar_of_skulls": "Pillar of Skulls",
|
||||
"divine_ability_pillar_of_skulls_desc": "Breaker makes a pillar of wailing bodies to summon and corrupt sacred beasts. Devourers can appear in any mission.",
|
||||
"divine_ability_sacred_seals": "Sacred Seals",
|
||||
"divine_ability_sacred_seals_desc": "All Legionnaires gain special armor versus magical effects.",
|
||||
"divine_ability_scars_of_war": "Scars of War",
|
||||
"divine_ability_scars_of_war_desc": "Blighter’s troops can corrupt the land. Poison mists erupt and plague the countryside. While not always present, they may rise up suddenly as consequences of a roll.",
|
||||
"divine_ability_shapeshifter": "Shapeshifter",
|
||||
"divine_ability_shapeshifter_desc": "Gain 1 intel after completing 2 primary missions.",
|
||||
"divine_ability_shredders": "Shredders",
|
||||
"divine_ability_shredders_desc": "Remnants of Thorns, these balls of blades and Render’s blood explode when near troops. Often buried in the ground or thrown into squads.",
|
||||
"divine_ability_spearforge": "Spearforge",
|
||||
"divine_ability_spearforge_desc": "Render smiths massive, bladed, corrupting, black-iron spears that Heartless carry and Knights fire from ballistae.",
|
||||
"divine_ability_star_of_the_dawn": "Star of the Dawn",
|
||||
"divine_ability_star_of_the_dawn_desc": "When you advance, roll pressure as if 1 lower.",
|
||||
"divine_ability_storm_riding": "Storm Riding",
|
||||
"divine_ability_storm_riding_desc": "Shadow Witches learn to use the lightning forces inside Burned to jump from body to body, allowing them to escape death.",
|
||||
"divine_ability_anointed_zora_desc": "Las misiones Sagradas, Místicas y Gloriosas garantizan favor de misión. Empieza con 1 favor de misión relleno.",
|
||||
"divine_ability_asrika’s_blessing": "Bendición de Asrika",
|
||||
"divine_ability_asrika’s_blessing_desc": "Los Legionarios siempre reciben 1 punto de corrupción menos.",
|
||||
"divine_ability_asrika’s_mercy": "Piedad de Asrika",
|
||||
"divine_ability_asrika’s_mercy_desc": "Cuando la Legión se recupera, haz una marca de curación adicional en todos los Legionarios.",
|
||||
"divine_ability_asrika’s_tears": "Lágrimas de Asrika",
|
||||
"divine_ability_asrika’s_tears_desc": "Cuando os lamentáis, sentís una profunda sensación de paz. Las acciones de campaña de Libertad proporcionan +1 moral y un -1 estrés adicional.",
|
||||
"divine_ability_attrition_strategies": "Estrategia de Desgaste",
|
||||
"divine_ability_attrition_strategies_desc": "La Corruptora ataca y envenena las líneas de suministros. Las tiradas de implicación de las misiones de suministros sufren -1d.",
|
||||
"divine_ability_battle-saint": "Santa de Batalla",
|
||||
"divine_ability_battle-saint_desc": "Shreya es amenaza 5 y tiene potencia en combate contra todos sus oponentes.",
|
||||
"divine_ability_blood_of_fire": "Sangre de Fuego",
|
||||
"divine_ability_blood_of_fire_desc": "Cuando gastas Suministros Religiosos en una misión, todos los Legionarios se equipan con Aceite de Fuego (1 carga).",
|
||||
"divine_ability_blood_of_the_chosen": "Sangre de los Elegidos",
|
||||
"divine_ability_blood_of_the_chosen_desc": "Cuando gastáis un Suministro Religioso, también recibís un arma cuerpo a cuerpo santificada en esa misión. Es potente contra no muertos. Comenzáis con 1 Suministro Religioso gratis.",
|
||||
"divine_ability_book_of_hours": "Libro de las Horas",
|
||||
"divine_ability_book_of_hours_desc": "Todos los Especialistas comienzan con 2 rangos adicionales en acciones.",
|
||||
"divine_ability_cruel_gluttony": "Glotonería cruel",
|
||||
"divine_ability_cruel_gluttony_desc": "La Corruptora crea fluidos que forman ácido dentro de los no muertos. Los Sacos de Tripas pueden aparecer en cualquier misión.",
|
||||
"divine_ability_dark_visions": "Visiones Oscuras",
|
||||
"divine_ability_dark_visions_desc": "La Quebrantadora maldice a la Legión con terribles pesadillas ahuyantes. Libertad restaura 1 menos de estrés.",
|
||||
"divine_ability_defilement": "Profanación",
|
||||
"divine_ability_defilement_desc": "La profanación de la Quebrantadora de lugares religiosos ha disminuido la influencia sagrada en la región. Las tirada de implicación de las misiones religiosas sufren -1d.",
|
||||
"divine_ability_forced_march": "Marchas forzadas",
|
||||
"divine_ability_forced_march_desc": "Las tropas del Desgarrador avivados por la furia avanzan. Añade 3 marcas al reloj de tiempo (Comandante).",
|
||||
"divine_ability_forest’s_wings": "Alas del bosque",
|
||||
"divine_ability_forest’s_wings_desc": "Cuando gastas Suministros Religiosos en una misión, la escuadra lleva hasta 3 animales que pueden susurrar mensajes entre ellos y el campamento.",
|
||||
"divine_ability_fury": "Furia",
|
||||
"divine_ability_fury_desc": "El Desgarrador aprende a esparcir su odio entre sus tropas. Los Demacrados ahora se mueven hábilmente y puden actuar con astucia si su Élite muere.",
|
||||
"divine_ability_great_hunter": "Gran Cazador",
|
||||
"divine_ability_great_hunter_desc": "El Contramaestre puede seleccionar una acción de campaña de entrenar. Cada especialista puede marcar 3 px en Perspicacia.",
|
||||
"divine_ability_heart_of_heroes": "Corazón de Héroes",
|
||||
"divine_ability_heart_of_heroes_desc": "Todos los Legionarios adquiere el desencadenante de px: Enzarzarte con un enemigo de amenaza mayor que tú.",
|
||||
"divine_ability_heartless": "Desalmado",
|
||||
"divine_ability_heartless_desc": "El Desgarrador concede fuerza a aquellos que se arrancan su propio corazón. Los Desalmados pueden aparecen en cualquier misión.",
|
||||
"divine_ability_hide_of_the_white_hind": "Escama del Ciervo Blanco",
|
||||
"divine_ability_hide_of_the_white_hind_desc": "Todos los Especialistas pueden hablar y comprender a los animales salvajes.",
|
||||
"divine_ability_horned_god’s_bounty": "Generosidad del Dios Astado",
|
||||
"divine_ability_horned_god’s_bounty_desc": "Cuando pase el tiempo, pregunta si la Legión va a avanzar. Si lo hace, no gastes Comida.",
|
||||
"divine_ability_horned_god’s_eyes": "Ojos del Dios Astado",
|
||||
"divine_ability_horned_god’s_eyes_desc": "Si hay un Especialista Panyar en una misión de reconocimiento, añade +1d a la tirada de implicación.",
|
||||
"divine_ability_horned_god’s_thews": "Vigor del Dios Astado",
|
||||
"divine_ability_horned_god’s_thews_desc": "Los Legionarios pueden gastar armadura especial para resistir consecuencias físicas, o para esforzarse en cualquier acción de Destreza.",
|
||||
"divine_ability_living_god’s_fury": "Furia del Dios Viviente",
|
||||
"divine_ability_living_god’s_fury_desc": "El Contramaestre puede gastar Suministros Religiosos antes de una misión de asalto para añadir +1d a la tira de implicación. Los Legionarios se equipan con Relicarios y Munición Negra.",
|
||||
"divine_ability_living_god’s_kiss": "Beso del Dios Viviente",
|
||||
"divine_ability_living_god’s_kiss_desc": "Durante una acción de descanso y recuperación, cada Legionario borra 2 de corrupción además de la curación.",
|
||||
"divine_ability_living_god’s_vigor": "Vigor del Dios Viviente",
|
||||
"divine_ability_living_god’s_vigor_desc": "Los Especialistas puede recibir un daño de nivel 2 adicional (3 en total).",
|
||||
"divine_ability_massacre": "Masacre",
|
||||
"divine_ability_massacre_desc": "Las tácticas salvajes y profanadoras del Desgarrador con las que usa a los muertos inspira miedo en todos los soldados. Las tiradas de implicación de las misiones de asalto reciben -1d.",
|
||||
"divine_ability_modern_warfare": "Guerra Moderna",
|
||||
"divine_ability_modern_warfare_desc": "Las tropas de la Corruptora llevan armas y armaduras de calidad apropiadas.",
|
||||
"divine_ability_nature’s_fury": "Furia de la naturaleza",
|
||||
"divine_ability_nature’s_fury_desc": "La Quebrantadora y las Brujas pueden hechizar la naturaleza, cubriendo las las tropas con niebla y tormentas y animando árboles en combate.",
|
||||
"divine_ability_pillar_of_skulls": "Pilar de cráneos",
|
||||
"divine_ability_pillar_of_skulls_desc": "La Quebrantadora hace un pilar de cuerpos lamentándose para invocar y corromper bestias sagrados. Los Devoradores pueden aparecer en cualquier misión.",
|
||||
"divine_ability_sacred_seals": "Sellos sagrados",
|
||||
"divine_ability_sacred_seals_desc": "Todos los Legionarios ganan armadura especial contra efectos mágicos.",
|
||||
"divine_ability_scars_of_war": "Cicatrices de guerra",
|
||||
"divine_ability_scars_of_war_desc": "Las tropas de la Corruptora pueden corromper la tierra. Las nubes venenosas surgen e infectan la tierra. Aunque no siempre están presentes, puede surgir de repente como consecuencia de una tirada.",
|
||||
"divine_ability_shapeshifter": "Cambiaformas",
|
||||
"divine_ability_shapeshifter_desc": "Gana 1 inteligencia después de completar 2 misiones primarias.",
|
||||
"divine_ability_shredders": "Despedazadoras",
|
||||
"divine_ability_shredders_desc": "Restos de Espinas, estas bolas de cuchillas y sangre del Desgarrador explotan cuando hay tropas cerca. A menudo están enterradas bajo tierra o son arrojadas a las escuadras.",
|
||||
"divine_ability_spearforge": "Forja de Lanzas",
|
||||
"divine_ability_spearforge_desc": "El Desgarrador fabrica lanzas de hierro negro, enormes, corruptoras y afiladas que los Desalmados llevan y los Caballeros disparan desde balistas.",
|
||||
"divine_ability_star_of_the_dawn": "Estrella del Amanecer",
|
||||
"divine_ability_star_of_the_dawn_desc": "Cuando avancéis, tira como si la presión fuera 1 punto menor.",
|
||||
"divine_ability_storm_riding": "Jinetes de Tormentas",
|
||||
"divine_ability_storm_riding_desc": "Las Brujas Sombrías aprenden a usar las fuerzas eléctricas dentro de los Quemados para saltar de cuerpo en cuerpo, permitiéndolas escapar de la muerte.",
|
||||
"divine_ability_the_changing_curse": "The Changing Curse",
|
||||
"divine_ability_the_changing_curse_desc": "Shadow Witches twist the living. Transformed can appear in any mission.",
|
||||
"divine_ability_the_coven": "The Coven",
|
||||
@@ -272,13 +272,13 @@
|
||||
"divine_ability_toxic_bile": "Toxic Bile",
|
||||
"divine_ability_toxic_bile_desc": "Gut-Sacks and Spitters cause corrupting wounds. At the end of a mission, untreated corrupting wounds cause +1 corruption each.",
|
||||
"divine_ability_toxic_mutagen": "Toxic Mutagen",
|
||||
"divine_ability_toxic_mutagen_desc": "Blighter’s troops coat their weapons in an alchemical oil, causing +1 corruption when they wound someone.",
|
||||
"divine_ability_violent_emulsion": "Violent Emulsion",
|
||||
"divine_ability_violent_emulsion_desc": "Blighter crafts undead to overdrive bile production. Spitters can appear in any mission.",
|
||||
"divine_ability_war-saint": "War-Saint",
|
||||
"divine_ability_war-saint_desc": "The Quartermaster may select a training campaign action. Each Specialist may mark 3 resolve xp.",
|
||||
"divine_ability_wild_awakening": "Wild Awakening",
|
||||
"divine_ability_wild_awakening_desc": "Shadow Witches and Breaker hex animals into spies, and packs for the Transformed to run with.",
|
||||
"divine_ability_toxic_mutagen_desc": "Las tropas de la Corruptora cubren sus armas con un aceite alquímico, causando +1 corrupción cuando hieren a alguien.",
|
||||
"divine_ability_violent_emulsion": "Emulsión violenta",
|
||||
"divine_ability_violent_emulsion_desc": "La Corruptora fabrica no muertos con una sobrecarga de producción de bilis. Los Escupidores pueden aparecer en cualquier misión.",
|
||||
"divine_ability_war-saint": "Santa de la Guerra",
|
||||
"divine_ability_war-saint_desc": "El Contramaestre puede seleccionar una acción de campaña de entrenar. Cada Especialista puede marcar 3 px en Voluntad.",
|
||||
"divine_ability_wild_awakening": "Despertar Salvaje",
|
||||
"divine_ability_wild_awakening_desc": "Las Brujas Sombrías y la Quebrantadora hechizan animales para convertirles en espías y agruparles para que acompañen a los Transformados.",
|
||||
"doctor": "Doctor",
|
||||
"doctor_desc": "While on a mission, you may spend doctor uses to treat a fellow Legionnaire so they ignore all wound penalties for a scene. Level 4 harm is still lethal.",
|
||||
"duties_commander_1": "<span class=\"sheet-smallcaps\">Track Time and Pressure.</span> <b>Pressure</b> and <b>time</b> increase when <b>time passes</b> or for certain mission penalties. <b>Pressure</b> decreases from some mission, and advancing resets it to zero. <b>Time</b> (rarely) decreases as a result of select missions.",
|
||||
@@ -317,7 +317,7 @@
|
||||
"engagement_details": "The Marshal assembles and rolls dice for <b>engagements</b>.",
|
||||
"engagement_outcome_1-3": "<b>1-3. Primary Mission:</b> You’re in a <b>desperate</b> position when the action starts. <b>Secondary Mission:</b> You fail the mission, lose 3 squad members, and all Specialists take <b>level 3 harm</b>.",
|
||||
"engagement_outcome_4-5": "<b>4/5. Primary Mission:</b> You’re in a <b>risky</b> position when the action starts. <b>Secondary Mission:</b> Fail the mission <span class=\"sheet-smallcaps\">or</span> you can succeed, two squad members die, and all Specialists take <b>level 2 harm</b>.",
|
||||
"engagement_outcome_6": "<b>6. Primary Mission:</b> You’re in a <b>controlled</b> position when the action starts. <b>Secondary Mission:</b> You succeed at the mission, all Specialists take <b>level 1 harm</b>, and you may choose to lose 2 squad members to promote a Rookie to Soldier.",
|
||||
"engagement_outcome_6": "<b>6. Misión Primaria:</b> Estás en una posición <b>controlada</b> cuando la acción empieza. <b>Misión secundaria:</b> Tienes éxito en la misión, todos los Especialistas sufren <b>daño de nivel 1</b>, y puedes elegir perder a 2 miembros de la escuadra para promocionar un Recluta a Soldado.",
|
||||
"engagement_outcome_critical": "<span class=\"sheet-smallcaps\">Critical.</span> <b>Primary Mission:</b> You’ve overcome the first obstacle and are in a <b>controlled</b> position at the next. <b>Secondary Mission:</b> You succeed at the mission, and <b>promote</b> one squad member (see Rookie/Soldier special abilities for details).",
|
||||
"engagement_primary_1_3": "You’re in a <b>desperate</b> position when the action starts.",
|
||||
"engagement_primary_4_5": "You’re in a <b>risky</b> position when the action starts.",
|
||||
@@ -335,7 +335,7 @@
|
||||
"engagement_religious_1": "<span class=\"sheet-smallcaps\">Arcane.</span> Did the Quartermaster send Religious Supplies to ward and protect the Legionnaires? Take <b>+1d</b>.",
|
||||
"engagement_religious_2": "<span class=\"sheet-smallcaps\">Corruption.</span> Is any Legionnaire starting with blight? Take <b>-1d</b>.",
|
||||
"engagement_religious_top": "<span class=\"sheet-smallcaps\">Religious Mission.</span> On each <b>religious mission</b>, also ask the following:",
|
||||
"engagement_roll_outcomes": "Engagement Roll Outcomes",
|
||||
"engagement_roll_outcomes": "Resultados de la tirada de implicación",
|
||||
"engagement_secondary_1_3": "You fail the mission, lose 3 squad members, and all Specialists take <b>level 3 harm</b>.",
|
||||
"engagement_secondary_4_5": "Fail the mission <span class=\"sheet-smallcaps\">or</span> you can succeed, two squad members die, and all Specialists take <b>level 2 harm</b>.",
|
||||
"engagement_secondary_6": "You succeed at the mission, all Specialists take <b>level 1 harm</b>, and you may choose to lose 2 squad members to promote a Rookie to Soldier.",
|
||||
@@ -343,43 +343,43 @@
|
||||
"engagement_supply_1": "<span class=\"sheet-smallcaps\">Supplies.</span> Did the Quartermaster spend Food to equip the mission? Take <b>+1d</b>.",
|
||||
"engagement_supply_2": "<span class=\"sheet-smallcaps\">Enemies.</span> Is the current pressure higher than 2? Take <b>-1d</b>.",
|
||||
"engagement_supply_top": "<span class=\"sheet-smallcaps\">Supply Mission.</span> On each <b>supply mission</b>, also ask the following:",
|
||||
"engagements": "Engagements",
|
||||
"famous": "Famous",
|
||||
"engagements": "Implicaciones",
|
||||
"famous": "Famoso",
|
||||
"favor": "Gracia",
|
||||
"favor_glory": "Gloria",
|
||||
"favor_holy": "Sagrada",
|
||||
"favor_mercy": "Mercy",
|
||||
"favor_mercy": "Piedad",
|
||||
"favor_mystic": "Mística",
|
||||
"favor_wild": "Salvaje",
|
||||
"fearless": "Fearless",
|
||||
"feature_alluring": "Alluring",
|
||||
"fearless": "Audaz",
|
||||
"feature_alluring": "Atractivo",
|
||||
"feature_bestial": "Bestial",
|
||||
"feature_blazing": "Blazing",
|
||||
"feature_fearsome": "Fearsome",
|
||||
"feature_feral": "Feral",
|
||||
"feature_ferocious": "Ferocious",
|
||||
"feature_monstrous": "Monstrous",
|
||||
"feature_radiant": "Radiant",
|
||||
"feature_serene": "Serene",
|
||||
"feature_shining": "Shining",
|
||||
"feature_sinister": "Sinister",
|
||||
"feature_transcendent": "Transcendent",
|
||||
"feature_blazing": "Deslumbrante",
|
||||
"feature_fearsome": "Temible",
|
||||
"feature_feral": "Salvaje",
|
||||
"feature_ferocious": "Feroz",
|
||||
"feature_monstrous": "Monstruoso",
|
||||
"feature_radiant": "Radiante",
|
||||
"feature_serene": "Sereno",
|
||||
"feature_shining": "Resplandeciente",
|
||||
"feature_sinister": "Siniestro",
|
||||
"feature_transcendent": "Transcedente",
|
||||
"feature_vicious": "Despiadado",
|
||||
"features": "Features",
|
||||
"fierce": "Fierce",
|
||||
"flexible_width": "Flexible character sheet width",
|
||||
"food_stores": "Food Stores",
|
||||
"fortune": "Fortune",
|
||||
"features": "Características",
|
||||
"fierce": "Intenso",
|
||||
"flexible_width": "Anchura de ficha de personaje flexible",
|
||||
"food_stores": "Reservas de comida",
|
||||
"fortune": "Fortuna",
|
||||
"fortune_roll": "Tirada de fortuna",
|
||||
"friendly": "Friendly",
|
||||
"frugal": "Frugal",
|
||||
"further_annals": "When all Tales are told, and four more names enter your Annals, you may tell any Tale—but each can only be told once until all types of Tales are told once again.",
|
||||
"friendly": "Amistoso",
|
||||
"frugal": "Austero",
|
||||
"further_annals": "Cuando se hayan contado todas las Historias, y entren cuatro nombres más en las Memorias, puedes contar cualquier Historia, pero cada una solo puede ser contado de nuevo hasta que todos los tipos de Historias se cuenten de nuevo.",
|
||||
"gain_morale_1": "<span class=\"sheet-smallcaps\">Missions.</span> Successful mission rewards.",
|
||||
"gain_morale_2": "<span class=\"sheet-smallcaps\">Liberty.</span> Whenever the Quartermaster chooses the <b>liberty</b> campaign action.",
|
||||
"gain_morale_from": "Gain <b>morale</b> from",
|
||||
"gaunt": "Gaunt",
|
||||
"gain_morale_from": "Ganas <b>moral</b> de",
|
||||
"gaunt": "Demacrado",
|
||||
"ghost_owls": "Búhos Fantasmales",
|
||||
"gracious": "Gracious",
|
||||
"gracious": "Gentil",
|
||||
"grinning_ravens": "Cuervos Sonrientes",
|
||||
"grit": "Firmeza",
|
||||
"grit_desc": "You may spend grit uses to add +2d to a resistance roll. The grit use must be spent before the roll. You may only spend 1 grit use this way per roll.",
|
||||
@@ -410,60 +410,60 @@
|
||||
"item_2_fine_pistols": "2 Fine Pistols",
|
||||
"item_ammo": "Ammo",
|
||||
"item_armor": "Armor",
|
||||
"item_bandolier": "Bandolier",
|
||||
"item_battlefield_banner": "Battlefield Banner",
|
||||
"item_black_arrows": "Black Arrows",
|
||||
"item_bandolier": "Bandolera",
|
||||
"item_battlefield_banner": "Estandarte de Batalla",
|
||||
"item_black_arrows": "Flechas Negras",
|
||||
"item_black_shot": "Pólvora Negra",
|
||||
"item_books_n_scrolls": "Books & Scrolls",
|
||||
"item_camo_gear": "Camo Gear",
|
||||
"item_climbing_kit": "Climbing Kit",
|
||||
"item_compass_&_maps": "Compass & Maps",
|
||||
"item_cooking_kit": "Cooking Kit",
|
||||
"item_crimson_shot": "Crimson Shot",
|
||||
"item_family_weapon": "Family Weapon",
|
||||
"item_fine_armor": "Fine Armor",
|
||||
"item_fine_bow_&_arrows": "Fine Bow & Arrows",
|
||||
"item_fine_compass_&_maps": "Fine Compass & Maps",
|
||||
"item_fine_hand_weapon": "Fine Hand Weapon",
|
||||
"item_fine_heavy_armor": "Fine Heavy Armor",
|
||||
"item_fine_heavy_weapon": "Fine Heavy Weapon",
|
||||
"item_fine_kit": "Fine Kit",
|
||||
"item_fine_lenses": "Fine Lenses",
|
||||
"item_fine_long_rifle": "Fine Long Rifle",
|
||||
"item_fine_luxury_item": "Fine Luxury Item",
|
||||
"item_fine_medic_kit": "Fine Medic Kit",
|
||||
"item_fine_ornate_cloak": "Fine Ornate Cloak",
|
||||
"item_fine_ornate_clock": "Fine Ornate Clock",
|
||||
"item_fine_pistol": "Fine Pistol",
|
||||
"item_fine_reliquary": "Fine Reliquary",
|
||||
"item_fine_shield": "Fine Shield",
|
||||
"item_fine_tower_shield": "Fine Tower Shield",
|
||||
"item_fine_wrecking_kit": "Fine Wrecking Kit",
|
||||
"item_fitted_heavy_plate": "Fitted Heavy Plate",
|
||||
"item_flare_gun": "Flare Gun",
|
||||
"item_fresh_food": "Fresh Food",
|
||||
"item_gun_maintenance_kit": "Gun Maintenance Kit",
|
||||
"item_hand_weapon": "Hand Weapon",
|
||||
"item_books_n_scrolls": "Libros y pergaminos",
|
||||
"item_camo_gear": "Equipo de camuflaje",
|
||||
"item_climbing_kit": "Equipo de escalada",
|
||||
"item_compass_&_maps": "Mapas y compás",
|
||||
"item_cooking_kit": "Equipo de cocina",
|
||||
"item_crimson_shot": "Munición Escarlata",
|
||||
"item_family_weapon": "Arma familiar",
|
||||
"item_fine_armor": "Armadura de calidad",
|
||||
"item_fine_bow_&_arrows": "Arco y flechas de calidad",
|
||||
"item_fine_compass_&_maps": "Mapas y compás de calidad",
|
||||
"item_fine_hand_weapon": "Arma de mano de calidad",
|
||||
"item_fine_heavy_armor": "Armadura pesada de calidad",
|
||||
"item_fine_heavy_weapon": "Arma pesada de calidad",
|
||||
"item_fine_kit": "Equipo de calidad",
|
||||
"item_fine_lenses": "Lentes de calidad",
|
||||
"item_fine_long_rifle": "Rifle largo de calidad",
|
||||
"item_fine_luxury_item": "Objeto de lujo de calidad",
|
||||
"item_fine_medic_kit": "Equipo médico de calidad",
|
||||
"item_fine_ornate_cloak": "Capa ornamentada de calidad",
|
||||
"item_fine_ornate_clock": "Reloj ornamentado de calidad",
|
||||
"item_fine_pistol": "Pistola de calidad",
|
||||
"item_fine_reliquary": "Relicario de calidad",
|
||||
"item_fine_shield": "Escudo de calidad",
|
||||
"item_fine_tower_shield": "Escudo de torre de calidad",
|
||||
"item_fine_wrecking_kit": "Equipo de demolición de calidad",
|
||||
"item_fitted_heavy_plate": "Coraza pesada a medida",
|
||||
"item_flare_gun": "Pistola de bengalas",
|
||||
"item_fresh_food": "Comida fresca",
|
||||
"item_gun_maintenance_kit": "Equipo de mantenimiento de pistola",
|
||||
"item_hand_weapon": "Arma de mano",
|
||||
"item_heavy_weapon": "Arma pesada",
|
||||
"item_holy_symbol_of_mercy": "Holy Symbol of Mercy",
|
||||
"item_large_weapon": "Large Weapon",
|
||||
"item_lenses": "Lenses",
|
||||
"item_mark_of_the_healing_god": "Mark of the Healing God",
|
||||
"item_medic_kit": "Medic Kit",
|
||||
"item_memento_of_home": "Memento of Home",
|
||||
"item_holy_symbol_of_mercy": "Símbolo Sagrado de Piedad",
|
||||
"item_large_weapon": "Arma grande",
|
||||
"item_lenses": "Lentes",
|
||||
"item_mark_of_the_healing_god": "Marca del Dios de la Curación",
|
||||
"item_medic_kit": "Equipo médico",
|
||||
"item_memento_of_home": "Recuerdo del hogar",
|
||||
"item_musket": "Mosquete",
|
||||
"item_naive_hope": "Naive Hope",
|
||||
"item_name": "Item name",
|
||||
"item_oil": "Oil",
|
||||
"item_pistol": "Pistol",
|
||||
"item_reliquary": "Reliquary",
|
||||
"item_repair_kit": "Repair Kit",
|
||||
"item_shield": "Shield",
|
||||
"item_soldiers_kit": "Soldier’s Kit",
|
||||
"item_naive_hope": "Esperanza ingenua",
|
||||
"item_name": "Nombre del objeto",
|
||||
"item_oil": "Aceite",
|
||||
"item_pistol": "Pistola",
|
||||
"item_reliquary": "Relicario",
|
||||
"item_repair_kit": "Equipo de reparación",
|
||||
"item_shield": "Escudo",
|
||||
"item_soldiers_kit": "Equipo de soldado",
|
||||
"item_supplies": "Suministros",
|
||||
"item_tents_&_camping_gear": "Tents & Camping Gear",
|
||||
"item_tonics": "Tonics",
|
||||
"item_winter_clothing": "Winter Clothing",
|
||||
"item_tents_&_camping_gear": "Equipo de acampada y tiendas",
|
||||
"item_tonics": "Tónicos",
|
||||
"item_winter_clothing": "Ropa de abrigo",
|
||||
"item_wrecking_kit": "Wrecking Kit",
|
||||
"kind": "Kind",
|
||||
"laborers": "Obreros",
|
||||
@@ -518,64 +518,64 @@
|
||||
"minus1d": "-1D",
|
||||
"mission_favor": "Mission Favor",
|
||||
"mission_type": "Mission Type",
|
||||
"morale": "Morale",
|
||||
"morale_campaign_actions_desc": "Each campaign phase, gain campaign actions based on morale.<br/><b>1-3:</b> None. <b>4-7:</b> One. <b>8-10:</b> Two.",
|
||||
"more": "more",
|
||||
"mutation": "Mutation",
|
||||
"morale": "Moral",
|
||||
"morale_campaign_actions_desc": "En cada fase de campaña, gana acciones de campaña basadas en la moral.<br/><b>1-3:</b> Ninguna. <b>4-7:</b> Una. <b>8-10:</b> Dos.",
|
||||
"more": "más",
|
||||
"mutation": "Mutación",
|
||||
"name": "Nombre",
|
||||
"need_help": "Need help",
|
||||
"nondescript": "Nondescript",
|
||||
"need_help": "Necesita ayuda",
|
||||
"nondescript": "Sin descripción",
|
||||
"normal": "Normal",
|
||||
"normal_items": "Normal items",
|
||||
"notes": "Notes",
|
||||
"number_heritage_traits": "Number of heritage traits",
|
||||
"normal_items": "Objetos normales",
|
||||
"notes": "Notas",
|
||||
"number_heritage_traits": "Número de rasgos de herencia",
|
||||
"numberofdice": "Número de dados",
|
||||
"obsessed": "Obsesionado",
|
||||
"officer_missions": "Religious and Supply Missions",
|
||||
"officer_missions": "Misiones Religiosas y de Suministros",
|
||||
"ok": "ok",
|
||||
"one-eyed": "One-eyed",
|
||||
"open_menu": "Open menu",
|
||||
"optional": "optional",
|
||||
"opulent": "Opulent",
|
||||
"or": "—or—",
|
||||
"orite": "Orite",
|
||||
"orite_medical_alchemy": "Orite Medical Alchemy",
|
||||
"orite_traits": "Orite Traits",
|
||||
"other": "Other",
|
||||
"one-eyed": "Tuerto",
|
||||
"open_menu": "Abrir menú",
|
||||
"optional": "opcional",
|
||||
"opulent": "Opulento",
|
||||
"or": "—o—",
|
||||
"orite": "Orita",
|
||||
"orite_medical_alchemy": "Alquimia médica orita",
|
||||
"orite_traits": "Rasgos oritas",
|
||||
"other": "Otros",
|
||||
"panyar": "Panyar",
|
||||
"panyar_traits": "Panyar Traits",
|
||||
"panyar_traits": "Rasgos panyar",
|
||||
"paranoid": "Paranoide",
|
||||
"personality": "Personality",
|
||||
"pick_one_kit": "Pick one: Medic, Climbing, Cooking, Repair, Soldier’s, or Wrecking.",
|
||||
"personality": "Personalidad",
|
||||
"pick_one_kit": "Elige uno: Médico, De escalada, De cocina, De reparaciones, De soldado, o De Demolición.",
|
||||
"playbook": "Libreto",
|
||||
"playbook_ability_against_the_darkness": "Against the Darkness",
|
||||
"playbook_ability_against_the_darkness_desc": "You and all squadmates that can see you gain +1d to resist fear and corruption.",
|
||||
"playbook_ability_akimbo": "Akimbo",
|
||||
"playbook_ability_akimbo_desc": "When dueling at close range with two pistols, gain potency.",
|
||||
"playbook_ability_ambush": "Ambush",
|
||||
"playbook_ability_against_the_darkness": "Contra la Oscuridad",
|
||||
"playbook_ability_against_the_darkness_desc": "Todos los compañeros de escuadra que puedas ver y tú ganáis +1d a resistir miedo y corrupción.",
|
||||
"playbook_ability_akimbo": "Dos pistolas",
|
||||
"playbook_ability_akimbo_desc": "Cuando te enfrentes en un duelo a corta distancia con dos pistolas, ganas potencia.",
|
||||
"playbook_ability_ambush": "Emboscada",
|
||||
"playbook_ability_ambush_desc": "Cuando ataques desde las sombras o prepares una trampa, añade +1d a la tirada.",
|
||||
"playbook_ability_attache": "Attaché",
|
||||
"playbook_ability_attache_desc": "You may deploy on any mission, even outside the usual Specialist caps. Gain this ability for free when you become a Medic.",
|
||||
"playbook_ability_attache": "Adjunto",
|
||||
"playbook_ability_attache_desc": "Puedes desplegarte en cualquier misión, incluso más allá del límite habitual de Especialistas. Ganas esta habilidad de forma gratuita cuando te conviertes en Médico.",
|
||||
"playbook_ability_backup": "Copia de Seguridad",
|
||||
"playbook_ability_backup_desc": "When you protect a squadmate, resist with +1d. When you assist someone, their pushes only cost 1 stress.",
|
||||
"playbook_ability_bulwark": "Bulwark",
|
||||
"playbook_ability_bulwark_desc": "You can spend anchor uses as special armor against consequences to a squad you are defending.",
|
||||
"playbook_ability_cavalry": "Cavalry",
|
||||
"playbook_ability_cavalry_desc": "If the Quartermaster has Horses uses available, all members of your squad start missions with mounts. You gain +1d to maneuver while mounted.",
|
||||
"playbook_ability_chemist": "Chemist",
|
||||
"playbook_ability_chemist_desc": "You have training in Orite alchemical medicine. You may equip an Alchemical Bandolier on each mission.",
|
||||
"playbook_ability_cover_fire": "Cover Fire",
|
||||
"playbook_ability_cover_fire_desc": "If you set up someone with shoot or provide covering fire, they gain potency on their next action.",
|
||||
"playbook_ability_crimson_shot": "Crimson Shot",
|
||||
"playbook_ability_crimson_shot_desc": "You’re authorized to bring one Crimson Seeker shell on missions. Firing it counts as a threat 4 attack, and you must mark a trauma.",
|
||||
"playbook_ability_backup_desc": "Cuando proteges a un compañero de escuadra, resistes con +1d. Cuando asistes a alguien, tu esfuerzo sólo te cuesta 1 estrés.",
|
||||
"playbook_ability_bulwark": "Baluarte",
|
||||
"playbook_ability_bulwark_desc": "Puedes gastar usos de Bastión como armadura especial contra consecuencias de una escuadra a la que estás defendiendo.",
|
||||
"playbook_ability_cavalry": "Caballería",
|
||||
"playbook_ability_cavalry_desc": "Si el Contramaestre tiene usos de Caballo disponibles, todos los miembros de tu escuadra empiezan sus misiones con monturas. Ganas +1d a maniobrar mientras estés montado.",
|
||||
"playbook_ability_chemist": "Químico",
|
||||
"playbook_ability_chemist_desc": "Tienes entrenamiento en la medicina alquímica orita. Puedes equiparte con una Bandolera Alquímica en cada misión.",
|
||||
"playbook_ability_cover_fire": "Fuego de cobertura",
|
||||
"playbook_ability_cover_fire_desc": "Si preparas a alguien con disparar o proporcionas fuego de cobertura, ganan potencia en su próxima acción.",
|
||||
"playbook_ability_crimson_shot": "Munición Escarlata",
|
||||
"playbook_ability_crimson_shot_desc": "Estás autorizado a llevar un cartucho de munición Buscadora Escarlata en las misiones. Dispararla cuenta como un ataque de amenaza 4 y debes marcar un trauma.",
|
||||
"playbook_ability_daredevil": "Temerario",
|
||||
"playbook_ability_daredevil_desc": "When you make a desperate roll, gain +1d.",
|
||||
"playbook_ability_devils_own_luck": "Devil’s Own Luck",
|
||||
"playbook_ability_devils_own_luck_desc": "You gain +1d to all resistance rolls. This ability cannot be taken as a Veteran advance.",
|
||||
"playbook_ability_doctor_feelgood": "Doctor Feelgood",
|
||||
"playbook_ability_doctor_feelgood_desc": "Spend 1 use of Tonics to grant one person potency for a physical action.",
|
||||
"playbook_ability_eat_iron_shit_nails": "Eat Iron, Shit Nails",
|
||||
"playbook_ability_eat_iron_shit_nails_desc": "When you push yourself, you may ignore all harm penalties. Also take +1d to resist the consequence of any roll you pushed yourself on.",
|
||||
"playbook_ability_daredevil_desc": "Cuando haces una tirada desesperada, ganas +1d.",
|
||||
"playbook_ability_devils_own_luck": "La Suerte del Principiante",
|
||||
"playbook_ability_devils_own_luck_desc": "Ganas +1d a todas las tirada de resistencia. Esta habilidad no puede escogerse como mejora de Veterano",
|
||||
"playbook_ability_doctor_feelgood": "Doctor Calmante",
|
||||
"playbook_ability_doctor_feelgood_desc": "Gasta 1 uso de Tónicos para dar potencia a una persona para una acción física.",
|
||||
"playbook_ability_eat_iron_shit_nails": "Duro como el hierro",
|
||||
"playbook_ability_eat_iron_shit_nails_desc": "Cuando te esfuerces, puedes ignorar todas las penalizaciones de daño. Además, recibes +1d a resistir la consecuencia de cualquier tirada en la que te esfuerces.",
|
||||
"playbook_ability_elite": "Élite",
|
||||
"playbook_ability_elite_desc": "Gain mastery of 2 abilities (they can go up to rank 4).",
|
||||
"playbook_ability_every_inch_a": "Every inch a...",
|
||||
@@ -679,24 +679,24 @@
|
||||
"pressure_desc": "<b>PRESSURE:</b> When you <b>advance</b>, roll <b>pressure</b> minus Horses uses spent, and add <b>time</b> below. (<b>1-3</b>: One. <b>4/5</b>: Two. <b>6</b>: Three. <span class=\"sheet-smallcaps\">crit</span>: Five) Then reset <b>pressure</b> to 0. Add pressure when <b>time passes</b> (after <b>campaign actions</b>), or when there is a pressure penalty for a failed mission.",
|
||||
"pressure_details": "A measure of how surrounded you are by undead",
|
||||
"pressure_instructions": "Add <b>time</b> according to the result. (1-3: One. 4/5: Two. 6: Three. Crit: Five)",
|
||||
"prideful": "Prideful",
|
||||
"primary_mission": "Primary Mission",
|
||||
"promote": "Promote",
|
||||
"promotion": "Promotion",
|
||||
"protective": "Protective",
|
||||
"proud": "Proud",
|
||||
"prideful": "Orgulloso",
|
||||
"primary_mission": "Misión primaria",
|
||||
"promote": "Promocionar",
|
||||
"promotion": "Promoción",
|
||||
"protective": "Protector",
|
||||
"proud": "Orgulloso",
|
||||
"prowess": "Destreza",
|
||||
"prowess_desc": "Resistir consecuencias por un esfuerzo físico o una herida.",
|
||||
"quiet": "Quiet",
|
||||
"rage": "Rage",
|
||||
"quiet": "Callado",
|
||||
"rage": "Furia",
|
||||
"reckless": "Imprudente",
|
||||
"religious_supplies": "Religious Supplies",
|
||||
"replaces_any_armor": "Replaces any Armor.",
|
||||
"replaces_any_shield": "Replaces any Shield.",
|
||||
"replaces_armor": "Replaces Armor",
|
||||
"religious_supplies": "Suministros religiosos",
|
||||
"replaces_any_armor": "Reemplaza cualquier armadura.",
|
||||
"replaces_any_shield": "Reemplaza cualquier escudo.",
|
||||
"replaces_armor": "Reemplaza Armadura",
|
||||
"reputation": "Reputación",
|
||||
"research": "Research",
|
||||
"research_desc": "Research a person, document, or item with close scrutiny to gather information and apply knowledge; gain a deeper understanding.",
|
||||
"research": "Investigar",
|
||||
"research_desc": "Investigar a una persona, documento u objeto con análisis cercano para reunir información y aplicar conocimiento; obtener una comprensión más profunda.",
|
||||
"resist_instructions": "Suffer <b>6 stress minus the highest die result.</b> When you roll a critical on resistance, clear 1 stress.",
|
||||
"resolve": "Voluntad",
|
||||
"resolve_desc": "Resistir consecuencias por un esfuerzo mental o de fuerza de voluntad.",
|
||||
@@ -729,13 +729,13 @@
|
||||
"shoot_desc": "Shoot a target with precision from a distance; find a perch with clear lines of fire; make trick shots.",
|
||||
"show_advanced abilities": "Show advanced abilities",
|
||||
"show_advanced_abilities": "Show advanced abilities",
|
||||
"show_alchemicals": "Show alchemicals",
|
||||
"show_extra_xp_condition": "Show extra xp condition",
|
||||
"show_item_description": "Show item descriptions",
|
||||
"shrewd": "Shrewd",
|
||||
"siege_weapons": "Siege Weapons",
|
||||
"show_alchemicals": "Mostrar alquímicos",
|
||||
"show_extra_xp_condition": "Mostrar condición px adicional",
|
||||
"show_item_description": "Mostrar descripciones de objeto",
|
||||
"shrewd": "Astuto",
|
||||
"siege_weapons": "Armas de asedio",
|
||||
"silver_stags": "Ciervos de Plata",
|
||||
"simple_assignments": "Simple Assignments",
|
||||
"simple_assignments": "Asignaciones simples",
|
||||
"simple_assignments_1": "<span class=\"sheet-smallcaps\">Recover.</span> The spy heals and recuperates. Remove their <b>wounded</b> condition.",
|
||||
"simple_assignments_2": "<span class=\"sheet-smallcaps\"> Interrogate.</span> Ask the Commander for the <b>intel questions</b> list. Your spy is sent on a mission and can answer one question from any list (regardless of the Commander’s <b>intel</b> total) whenever missions are presented by the GM.",
|
||||
"simple_assignments_3": "<span class=\"sheet-smallcaps\">Blackmail.</span> Spy bribes or threatens as needed. Add <b>+1d</b> to an <b>acquire assets</b> roll.",
|
||||
@@ -743,46 +743,46 @@
|
||||
"simple_assignments_top": "During <b>campaign actions</b>, you can assign spies to <b>simple assignments</b>. Spies on simple assignment cannot undertake <b>long-term assignments</b>.",
|
||||
"skirmish": "Pelear",
|
||||
"skirmish_desc": "Skirmish with an opponent in close combat; assault a position; brawl and wrestle; fire pistols at short range.",
|
||||
"smart": "Smart",
|
||||
"smug": "Smug",
|
||||
"sniper_missions": "Assault and Recon Missions",
|
||||
"smart": "Inteligente",
|
||||
"smug": "Presumido",
|
||||
"sniper_missions": "Misiones de asalto y reconocimiento",
|
||||
"soft": "Blando",
|
||||
"soldier_promotion_desc": "You are about to promote this Soldier to a Specialist. In order to become a Specialist of a certain kind, all starting action ratings must be greater than or equal to the action ratings of a starting Specialist of this type. You gain a rank in the corresponding Specialist ability, up to a maximum of 3.",
|
||||
"special": "Special",
|
||||
"special_abilities": "Special abilities",
|
||||
"special_ability": "Special ability",
|
||||
"special": "Especial",
|
||||
"special_abilities": "Habilidades especiales",
|
||||
"special_ability": "Habilidad especial",
|
||||
"specialist": "Especialista",
|
||||
"specialist_action": "Specialist action",
|
||||
"specialists": "Specialists",
|
||||
"specialist_action": "Acción de especialista",
|
||||
"specialists": "Especialistas",
|
||||
"specialty": "Specialty",
|
||||
"spies": "Spies",
|
||||
"spies": "Espías",
|
||||
"spy_antoinette": "Antoinette",
|
||||
"spy_antoinette_desc": "Denied nobility by birth, this Orite seamstress found a better calling in life. She’s broken countless hearts, poisoned nobles and warriors both, and has yet to fail a mission.",
|
||||
"spy_antoinette_specialty": "Antoinette automatically upgrades to a <b>master</b> spy.",
|
||||
"spy_antoinette_desc": "Tras negarle la nobleza por nacimiento, esta costurera orita encontró una nueva motivación en la vida. Ha roto incontables corazones, envenenado nobles y guerreros por igual y aún no ha fracasado en una misión.",
|
||||
"spy_antoinette_specialty": "Antoinette siempre comienza como espía <b>maestra</b>.",
|
||||
"spy_bortis": "Bortis",
|
||||
"spy_bortis_desc": "A grizzled Zemyati, Bortis is an asset on and off the field. Rumor is that if he lives, he’ll become the next Spymaster.",
|
||||
"spy_bortis_specialty": "When Bortis rolls on <span class=\"sheet-smallcaps\">expand network</span> assignments, he generates <b>+1 segment</b> on his rolls.",
|
||||
"spy_crimson_vexing_gale": "Crimson Vexing Gale",
|
||||
"spy_crimson_vexing_gale_desc": "Little is known about this Panyar, except that their eyes reflect silver beneath a hood. They come and go as they please. Many rumors surround their past.",
|
||||
"spy_crimson_vexing_gale_specialty": "Does not <b>wound</b> on any mission.",
|
||||
"spy_bortis_desc": "Un zemyati canoso, Bortis es un activo útil dentro y fuera del campo de batalla. Los rumores dicen que si sobrevive, se convertirá en el próximo maestro de espías.",
|
||||
"spy_bortis_specialty": "Cuando Bortis tira en asignaciones de <span class=\"sheet-smallcaps\">expandir redk</span> , genera <b>+1 segmento</b> en sus tiradas.\n",
|
||||
"spy_crimson_vexing_gale": "Vendaval Irritante Escarlata",
|
||||
"spy_crimson_vexing_gale_desc": "Poco se sabe de este panyar, excepto que sus ojos reflejan un brillo plateado bajo su capucha. Va y viene a su voluntad. Muchos rumores envuelven su pasado.",
|
||||
"spy_crimson_vexing_gale_specialty": "No puede ser <b>herido</b> en ninguna misión.",
|
||||
"spy_igrid": "Igrid",
|
||||
"spy_igrid_desc": "An Aldermark local, Igrid blends into all the settlements nearby. She travels the area freely, taking note of news and rumors.",
|
||||
"spy_igrid_specialty": "Whenever Igrid <span class=\"sheet-smallcaps\">interrogates</span> you may ask 1 additional intel question.",
|
||||
"spy_igrid_desc": "Oruinda de Aldermark, Igrid se mezcla en cualquier asentamiento cercano. Viaja por la zona con libertad, apuntando todo tipo de noticias y rumores.",
|
||||
"spy_igrid_specialty": "Cuando Igrid <span class=\"sheet-smallcaps\">interroga</span> puedes hacer una pregunta de inteligencia adicional.",
|
||||
"spy_liya": "Liya",
|
||||
"spy_liya_desc": "This Bartan bears none of the usual Bartan jewelry signifying kinship and prefers deep cover and long-term solo missions. She’s also a master duelist, and a known Weaponmaster.",
|
||||
"spy_liya_specialty": "Liya rolls <b>+1d</b> on <span class=\"sheet-smallcaps\">research</span> assignments.",
|
||||
"spy_network": "Spy Network",
|
||||
"spy_network_acquisition": "Acquisition",
|
||||
"spy_network_acquisition_desc": "Gain another spy. Mark their <b>trained</b> box.",
|
||||
"spy_network_analysts": "Analysts",
|
||||
"spy_network_analysts_desc": "Spies roll <b>+1d</b> on <span class=\"sheet-smallcaps\">research</span> assignments.",
|
||||
"spy_network_entrapment": "Entrapment",
|
||||
"spy_network_entrapment_desc": "Spies roll <b>+1d</b> on <span class=\"sheet-smallcaps\">Lay Trap</span> missions.",
|
||||
"spy_network_field_assignment": "Field Assignment",
|
||||
"spy_network_field_assignment_desc": "You may ask 1 additional question when you <span class=\"sheet-smallcaps\">interrogate</span>.",
|
||||
"spy_network_holy_orders": "Holy Orders",
|
||||
"spy_network_holy_orders_desc": "<span class=\"sheet-smallcaps\">augumented</span> religious missions give <b>+1 asset</b> beyond the usual rewards.",
|
||||
"spy_network_investments": "Investments",
|
||||
"spy_liya_desc": "Esta bartana no lleva la habitual joyería de su pueblo que representa su parentesco y prefiero las misiones de larga duración en solitario. Tambiés es una duelista experta y una Maestra de armas reconocida.",
|
||||
"spy_liya_specialty": "Liya tira <b>+1d</b> en asignaciones de <span class=\"sheet-smallcaps\">investigar</span>.",
|
||||
"spy_network": "Red de espías",
|
||||
"spy_network_acquisition": "Adquisición",
|
||||
"spy_network_acquisition_desc": "Ganas otro espía. Marca su casilla de <b>entrenado</b>.",
|
||||
"spy_network_analysts": "Analistas",
|
||||
"spy_network_analysts_desc": "Los espías tiran <b>+1d</b> en asignaciones de <span class=\"sheet-smallcaps\">investigar</span>.",
|
||||
"spy_network_entrapment": "Trampería",
|
||||
"spy_network_entrapment_desc": "Los espías tiran <b>+1d</b> en asignaciones de <span class=\"sheet-smallcaps\">Tender trampa</span>.",
|
||||
"spy_network_field_assignment": "Evaluación sobre el terreno",
|
||||
"spy_network_field_assignment_desc": "Puedes hacer una pregunta adicional cuando <span class=\"sheet-smallcaps\">interrogas</span>.",
|
||||
"spy_network_holy_orders": "Órdenes sagradas",
|
||||
"spy_network_holy_orders_desc": "Las misiones religiosas <span class=\"sheet-smallcaps\">mejoradas</span> dan <b>+1 activo</b> más allá de las recompensas normales.",
|
||||
"spy_network_investments": "Inversiones",
|
||||
"spy_network_investments_desc": "Spies roll <b>+1d</b> on <span class=\"sheet-smallcaps\">expand network</span> assignments.",
|
||||
"spy_network_mercenaries": "Mercenaries",
|
||||
"spy_network_mercenaries_desc": "<span class=\"sheet-smallcaps\">augumented</span> assault missions give <b>+1 morale</b> beyond the usual rewards.",
|
||||
@@ -832,42 +832,42 @@
|
||||
"trait_marked": "Marked",
|
||||
"trait_marked_desc": "<b>+2d</b> to resist corruption.",
|
||||
"trait_noble": "Noble",
|
||||
"trait_noble_desc": "Boost 1 <b>campaign action</b> for you.",
|
||||
"trait_pious": "Pious",
|
||||
"trait_pious_desc": "Always equip a Reliquary.",
|
||||
"trait_shrewd": "Shrewd",
|
||||
"trait_shrewd_desc": "<b>+1d</b> to <b>insight</b> resist.",
|
||||
"trait_stern": "Stern",
|
||||
"trait_stern_desc": "<b>+1 discipline</b> (max 2).",
|
||||
"trait_stoic": "Stoic",
|
||||
"trait_stoic_desc": "<b>+1d</b> to <b>prowess</b> resist.",
|
||||
"trait_stubborn": "Stubborn",
|
||||
"trait_stubborn_desc": "<b>+1d</b> to <b>resolve</b> resist.",
|
||||
"trait_tough": "Tough",
|
||||
"trait_tough_desc": "Ignore level 1 harm penalties.",
|
||||
"trait_traveler": "Traveler",
|
||||
"trait_traveler_desc": "Fast/quiet in <b>normal</b> load.",
|
||||
"trait_noble_desc": "Mejora 1 <b>acción de campaña</b> para ti.",
|
||||
"trait_pious": "Pío",
|
||||
"trait_pious_desc": "Siempre te equipas con un Relicario.",
|
||||
"trait_shrewd": "Astuto",
|
||||
"trait_shrewd_desc": "<b>+1d</b> a resistir con <b>perspicacia</b>.",
|
||||
"trait_stern": "Severo",
|
||||
"trait_stern_desc": "<b>+1</b> a <b>disciplina</b> (máx. 2).",
|
||||
"trait_stoic": "Estoico",
|
||||
"trait_stoic_desc": "<b>+1d</b> a resistir con <b>Destreza</b>.",
|
||||
"trait_stubborn": "Obstinado",
|
||||
"trait_stubborn_desc": "<b>+1d</b> a resistir con <b>voluntad</b>.",
|
||||
"trait_tough": "Duro",
|
||||
"trait_tough_desc": "Ignora penalizaciones de daño de nivel 1.",
|
||||
"trait_traveler": "Viajero",
|
||||
"trait_traveler_desc": "Rápido/silencioso con carga <b>normal</b>.",
|
||||
"trait_vengeful": "Vengativo",
|
||||
"trait_vengeful_desc": "<b>Potency</b> when harm penalized.",
|
||||
"trait_warm": "Warm",
|
||||
"trait_warm_desc": "<b>+1 consort</b> (max 2).",
|
||||
"trait_vengeful_desc": "<b>Potencia</b> cuando sufras penalización por daño.",
|
||||
"trait_warm": "Amistoso",
|
||||
"trait_warm_desc": "<b>+1</b> a <b>influir</b> (max. 2).",
|
||||
"trauma": "Trauma",
|
||||
"trauma:": "Trauma:",
|
||||
"trauma_boxes": "Trauma boxes",
|
||||
"trauma_boxes": "Casillas de trauma",
|
||||
"type": "Tipo",
|
||||
"unstable": "Inestable",
|
||||
"unstoppable": "Unstoppable",
|
||||
"uses": "Uses",
|
||||
"unstoppable": "Imparable",
|
||||
"uses": "Usos",
|
||||
"utility": "Utility",
|
||||
"utility_items": "Utility items",
|
||||
"vengeful": "Vengativo",
|
||||
"version": "Version",
|
||||
"veteran": "veteran",
|
||||
"veteran_desc": "veteran_desc",
|
||||
"version": "Versión",
|
||||
"veteran": "veterano",
|
||||
"veteran_desc": "desc_veterano",
|
||||
"vicious": "Despiadado",
|
||||
"visions": "Visions",
|
||||
"warm": "Warm",
|
||||
"weave": "Weave",
|
||||
"visions": "Visiones",
|
||||
"warm": "Amistoso",
|
||||
"weave": "Urdir",
|
||||
"weave_desc": "When you use weave, you invoke arcane powers to change the world around you. Doing so is not without cost, and should always be considered extremely risky.",
|
||||
"well-kempt": "Well-kempt",
|
||||
"whichever_you_didnt_take_at_light_load": "Whichever you didn't take at Light load.",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show Active Defenses RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "Show Rules as Written Success/Fail notes",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show Active Defenses RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "Show Rules as Written Success/Fail notes",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show Active Defenses RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -961,7 +961,7 @@
|
||||
"private-speed-tracker-label": "Private Speed Tracker",
|
||||
"private-speed-tracker-tooltip": "Show basic speed and add to Chat message to GM.",
|
||||
"spell-options-label": "Spell Options (See B238, M10)",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"spell-options-table": "<table><tbody><tr><td>Penalty for each spell <b>ON:</b> </td><td><input type=\"number\" step=\"1\" value=\"-1\" name=\"attr_penalty_per_spell_on\"></td></tr><tr><td>Penalty for each spell <b>Concentrated On:</b> </td><td><input type=\"number\" step=\"1\" value=\"-3\" name=\"attr_penalty_per_spell_maintained\"></td></tr><tr><td>Show casting details on roll template:</td><td><input type=\"checkbox\" value=\"1\" name=\"attr_show_casting_details\" checked /></td></tr></tbody></table>",
|
||||
"abbreviation-show-rules-as-written-notes-label": "Show RAW Notes",
|
||||
"abbreviation-show-rules-as-written-spell-notes-label": "Show Spell RAW Notes",
|
||||
"abbreviation-show-rules-as-written-notes-tooltip": "\n\t\t\t\t\t\t\t\tShow Rules as Written Success/Fail notes\n\t\t\t\t\t\t\t",
|
||||
|
||||
@@ -41,11 +41,11 @@
|
||||
"fire-stance-u": "do Fogo",
|
||||
"water-stance-u": "da Água",
|
||||
"void-stance-u": "do Vazio",
|
||||
"air-stance-text-u": "+1 no NA dos testes de Ataque e Esquema direcionados a você (+2 no nível 4+).",
|
||||
"air-stance-text-u": "+1 no NA dos testes de Ataque e Esquema direcionados a você (+2 no nível 4+ de Ar).",
|
||||
"earth-stance-text-u": "Outros não podem usar oportunidades para inflingir Golpes Críticos ou Condições a você.",
|
||||
"fire-stance-text-u": "Se você obtiver sucesso, +1 de bônus por símbolo de conflito.",
|
||||
"fire-stance-text-u": "Se você obtiver sucesso, ganhe +1 sucesso de bônus por símbolo de Inquietação.",
|
||||
"water-stance-text-u": "Execute uma segunda ação no seu turno que não exija uma rolagem ou compartilhe um tipo com sua primeira ação.",
|
||||
"void-stance-text-u": "Você não recebe Inquietações de símbolos de Inquietação em rolagens",
|
||||
"void-stance-text-u": "Você não recebe Inquietações ao escolher dados com símbolos de Inquietação.",
|
||||
"name-u": "Nome",
|
||||
"rank-u": "Nível",
|
||||
"bonus-u": "Bônus",
|
||||
@@ -171,7 +171,7 @@
|
||||
"check:-u": "Rolagem:",
|
||||
"effects:-u": "Efeitos:",
|
||||
"opportunities:-u": "Oportunidades:",
|
||||
"dice-u": "dado",
|
||||
"dice-u": "dado(s)",
|
||||
"print-technique-u": "Mostre a Técnica no chat",
|
||||
"part-1-u": "PARTE I: IDENTIDADE ESSENCIAL (CLÃ E FAMÍLIA)",
|
||||
"part-2-u": "PARTE II: FUNÇÃO E ESCOLA",
|
||||
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,14 +6,19 @@
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
@@ -31,10 +36,13 @@
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
@@ -43,6 +51,7 @@
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
@@ -54,6 +63,8 @@
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
@@ -89,10 +100,15 @@
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
@@ -103,18 +119,24 @@
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
@@ -132,6 +154,8 @@
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
@@ -143,6 +167,7 @@
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
@@ -155,14 +180,44 @@
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_per_game": "Use Per Game",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?"
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light",
|
||||
"average": "Average",
|
||||
"heavy": "Heavy",
|
||||
"massive": "Massive",
|
||||
"extreme": "Extreme",
|
||||
"devastating": "Devastating",
|
||||
"ferocious": "Ferocious",
|
||||
"ruinous": "Ruinous",
|
||||
"ruinous_light": "Ruinous + Light",
|
||||
"ruinous_average": "Ruinous + Average",
|
||||
"ruinous_heavy": "Ruinous + Heavy",
|
||||
"ruinous_massive": "Ruinous + Massive",
|
||||
"ruinous_extreme": "Ruinous + Extreme",
|
||||
"ruinous_devastating": "Ruinous + Devastating",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
"creation_points": "Pontos de Criação",
|
||||
"physical_actions": "Ações Físicas",
|
||||
"base": "Base",
|
||||
"effect": "Effect",
|
||||
"effect": "Efeito",
|
||||
"total": "Total",
|
||||
"mind_actions": "Ações Mentais",
|
||||
"initiative": "Iniciativa",
|
||||
@@ -113,5 +113,9 @@
|
||||
"left_leg_h": "Perna esquerda(H)",
|
||||
"body_area": "Área do Corpo Atingida",
|
||||
"physical_damage": "Dano por Físico",
|
||||
"base_total": "Base/Total"
|
||||
"base_total": "Base/Total",
|
||||
"contact_weapons": "Armas de Contato",
|
||||
"long_range_weapons": "Armas de Longo Alcance",
|
||||
"roll": "Rolagem",
|
||||
"dispute_test": "Teste de Disputa"
|
||||
}
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Lucida Grande/Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys) Keys can only be used once within a macro A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template ie {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc, or any combination of such values",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}} If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Defense Statistics",
|
||||
"defense-statistics-abbrv": "Defense Stats",
|
||||
"defense-values-grid": "Defense Values",
|
||||
"defenses": "Defense",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Defensive Abilities",
|
||||
"defensive-casting-bonus-abbrv": "Def Cast Bonus",
|
||||
"defensive-info": "Defensive Info",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to ⒜ expressions or number attributes only.",
|
||||
"footnote-b": "⒝ Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to ⒜,⒝,⒞ expressions.",
|
||||
"footnote-c": "⒞ Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to ⒜ or ⒞ expressions or number attributes only (or ⒝ if it evaluates to a number).",
|
||||
"footnote-d": "⒟ The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Zbroj",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Schätzen",
|
||||
"arcana": "Arkanes",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Rüstung",
|
||||
"armor-and-shield": "Rüstung und Schild",
|
||||
"armor-attributes": "Rüstungs-Attribute",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "KMB allein",
|
||||
"combat-maneuver-defense-abbrv": "KMV",
|
||||
"combat-maneuver-defense-calculation-abbrv": "KMV berechn.",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "KMV Notizen",
|
||||
"combat-maneuver-defense-notes-place": "Notizen für KMV-Bonus hier eintragen.",
|
||||
"combat-maneuver-notes-place": "Notizen für KMV-Bonus hier eintragen.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Im Folgenden finden Sie eine Liste aller Würfelvorlagen mit ihren Eigenschaften (Schlüssel). Schlüssel können nur einmal innerhalb eines Makros verwendet werden. Ein Schlüssel, der nicht definiert ist, kann immer noch im Makro enthalten sein und in einer neuen Zeile angezeigt werden z.B. {{foo = foo}} Property-Werte können aus Text, Attributen, Inline-Rolls, Bildern, Hyperlinks usw. bestehen, oder aus einer beliebigen Kombination solcher Werte",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Verwende diese Syntax für benutzerdefinierte Ausgabe von Würfen "macro-text" verwende Felder aus dem Charakterbogen",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Konfiguration",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Verteidigungsstatistik",
|
||||
"defense-statistics-abbrv": "Verteidigungsstats",
|
||||
"defense-values-grid": "Verteidigungswert",
|
||||
"defenses": "Verteidigungen",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Verteidigungsfähigkeiten",
|
||||
"defensive-casting-bonus-abbrv": "Def Zauberbonus",
|
||||
"defensive-info": "Verteidigungs Info",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Belastung auf Grundlage von",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Schriftart / Hintergrund",
|
||||
"footer-aria": "Hilfreiche Links und Fußzeileninformation",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W, german translation PhilippH | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Fußzeileninformation",
|
||||
"fortitude": "Zähigkeit",
|
||||
"fortitude-abbrv": "Zähig.",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Wert",
|
||||
"value-abbrv": "Wert",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Tasación",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Estimation",
|
||||
"arcana": "Art de la magie",
|
||||
"arial": "Arial",
|
||||
"arial-default": "Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armure",
|
||||
"armor-and-shield": "Armure et bouclier",
|
||||
"armor-attributes": "Attributs de l'Armure",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "BMO Seulement",
|
||||
"combat-maneuver-defense-abbrv": "DMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "DMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "Notes sur le DMD",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Statistiques de défense",
|
||||
"defense-statistics-abbrv": "Stats de Défense",
|
||||
"defense-values-grid": "Valeurs de Défense",
|
||||
"defenses": "Défenses",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Capacités défensives",
|
||||
"defensive-casting-bonus-abbrv": "Bonus au lancement de sort sur la défensive",
|
||||
"defensive-info": "Infos sur le Défense",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "Un personnage peut soulever au-dessus de sa tête un poids égal à sa charge maximale",
|
||||
"encumbrance-based-on": "Basé sur l'encombrement",
|
||||
"encumbrance-drag-push-title": "Un personnage peut généralement pousser ou tirer sur le sol un poids égal à 5 fois sa charge maximale",
|
||||
"encumbrance-heavy-title": "Au-dessus de la charge intermédiaire et jusqu'à son poids, le personnage est lourdement encombré",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "À ce poids d'équipement porté ou moins, le personnage n'est pas encombré",
|
||||
"encumbrance-max-title": "À ce poids ou plus, le personnage est immobilisé",
|
||||
"encumbrance-medium-title": "Au-dessus de la charge légère et jusqu'à ce poids, le personnage est moyennement encombré",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Police / Fond d'écran",
|
||||
"footer-aria": "Liens d'aide et notes de bas de page",
|
||||
"footer-info": "Fiche créée par Samuel Marino, avec la collaboration de Vince, Chris Buchholz, Magik, James W. | Dernière MàJ le ",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Notes de bas de page",
|
||||
"fortitude": "Vigueur",
|
||||
"fortitude-abbrv": "Vigueur",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Valeur",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver.",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Lucida Grande/Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys) Keys can only be used once within a macro A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template ie {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc, or any combination of such values",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}} If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Defense Statistics",
|
||||
"defense-statistics-abbrv": "Defense Stats",
|
||||
"defense-values-grid": "Defense Values",
|
||||
"defenses": "Defense",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Defensive Abilities",
|
||||
"defensive-casting-bonus-abbrv": "Def Cast Bonus",
|
||||
"defensive-info": "Defensive Info",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to ⒜ expressions or number attributes only.",
|
||||
"footnote-b": "⒝ Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to ⒜,⒝,⒞ expressions.",
|
||||
"footnote-c": "⒞ Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to ⒜ or ⒞ expressions or number attributes only (or ⒝ if it evaluates to a number).",
|
||||
"footnote-d": "⒟ The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Valutare",
|
||||
"arcana": "Arcani",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armatura",
|
||||
"armor-and-shield": "Armatura e Scudo",
|
||||
"armor-attributes": "Attributi d'Armatura",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "Solo BMC",
|
||||
"combat-maneuver-defense-abbrv": "DMC",
|
||||
"combat-maneuver-defense-calculation-abbrv": "Calc DMC",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "Note DMC",
|
||||
"combat-maneuver-defense-notes-place": "Aggiungi note relative alla DMC qui.",
|
||||
"combat-maneuver-notes-place": "Aggiungi note relative alla DMC qui.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Sotto trovi la lista di ogni template di tiro con le rispettive proprietà (chiavi). Le chiavi posso essere usate solo una volta in ogni macro. Una chiave che non è stata definita può ancora essere inclusa nella macro e sarà visualizzata in una nuova riga come determinato dal template. I valori possono consistere in testo, attributi, tiri di dado, immagini, hyperlinks, etc o qualsiasi loro combinazione.\n\nBelow is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Ognuno ha un @{toggle_accessible_flag} , che consente alla stringa seguente di comparire o meno: {{accessible=true}}. Se è impostata l'opzione di accessibilità, allora verrà usato un template di tiro alternativo che non farà uso di \"divs\" or \"tables\" ma solo di \"labels\" e \"spans\", che alcuni utenti potrebbero considerare più semplici da usare. E' possibile attivare tutto ciò anche globalmente con l'opzione \"Utilizza Template Semplici\".",
|
||||
"config-roll-template-info5": "Usa questa sintassi per personalizzare l'output dei lanci in chat nei campi "macro-text" che trovi nella scheda.",
|
||||
"config-roll-template-pf_ability": "Template Prove Capacità </b>(pf_ability)<br>Usato per tutte le prove di Capacità (Privilegi di Classe, Talenti, Tratti, etc.). Formato a 2 colonne eccetto per la proprietà \"description\".",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Template Tiro per Colpire</b>(pf_attack)<br>Utilizzato per il formato di attacco a 2 colonne eccetto per la proprietà \"descrizione\" (<b>nota:</b> @{macro_options} viene utilizzato dalla scheda per abilitare/disattivare le note relative agli attacchi e contiene le proprietà per @{melee_notes}, @{ranged_notes}, @{cmb_notes}, e @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Template Blocco di Testo </b>(pf_block)<br>Usato principalmente per gli oggetti dell'Inventario. I nomi di chiavi e proprietà non vengono mostrati. Ideale per lunghi blocchi di testo.",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Template Difese </b>(pf_defense)<br>Usato per Tiri Salvezza (<b>nota:</b> @{macro_options} è usato dalla scheda per gestire la visualizzazione delle note relative alle difese e contiene le proprietà per @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Template di tiro Generico </b>(pf_generic)<br>Usato per Prove caratteristica, Iniziativa, Prova Fallimento Incantesimi, Prove Abilità, prove Concentrazione, Prove livello Incantatore. Formato a 2 colonne, eccetto per righttext_X(1-10), lefttext_X(1-10), e la chiave description.",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Template Lancio Incantesimi</b>(pf_spell)<br>Usato per tutti i lanci di incantesimi e capacità magiche principalmente formattato per emulare un blocco statistiche tipico per un incantesimo (<b>note:</b> @{spell_options} è usato dalla scheda per gestire la visualizzazione o meno degli attributi dell'incantesimo e contiene TUTTE le proprietà di pf_spell)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configurazione",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Statistiche di Difesa",
|
||||
"defense-statistics-abbrv": "Stat Dif",
|
||||
"defense-values-grid": "Valori di Difesa",
|
||||
"defenses": "Difese",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Abilità Difensive",
|
||||
"defensive-casting-bonus-abbrv": "Bonus Lancio sulla Dif.",
|
||||
"defensive-info": "Informazioni Difensive",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "Un personaggio può sollevare sopra la testa un peso fino al suo carico massimo",
|
||||
"encumbrance-based-on": "Basato sull'Ingombro",
|
||||
"encumbrance-drag-push-title": "Un personaggio in genere può spingere o trascinare sul terreno un peso fino a cinque volte il suo carico massimo",
|
||||
"encumbrance-heavy-title": "Oltre il carico Medio (e fino a questo peso), il Personaggio è pesantemente Ingombrato",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "Fino a questo peso trasportato (o meno), il Personaggio non ha alcun ingombro",
|
||||
"encumbrance-max-title": "Fino a questo peso (o più), il Personaggio è Immobilizzato",
|
||||
"encumbrance-medium-title": "Oltre il carico Leggero (e fino a questo peso), il Personaggio è moderatamente ingombrato",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Sfondo",
|
||||
"footer-aria": "Link d'aiuto ed altre informazioni",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Valutato al momento della modifica. Deve rappresentare un numero. Niente query o tiri di dado. Espressioni estese permesse. È necessario utilizzare il numero ID per fare riferimento al valore di riga. Può riferirsi solo a espressioni di tipo ⒜ o attributi numerici.",
|
||||
"footnote-b": "⒝ Valutato al momento del tiro in chat. Query o tiri di dado permessi. Bisogna mettere le [[parentesi]] attorno ai tiri. Può riferirsi a espressioni di tipo ⒜,⒝,⒞.",
|
||||
"footnote-c": "⒞ Valutato al momento del tiro in chat. Deve rappresentare un numero. Query e tiri di dado permessi. Interrogazioni (o Queries) permesse. Le [[parentesi]] vengono applicate in automatico attorno all'espressione. Può riferirsi a espressioni ⒜, ⒞ o numeri di attributo (o espressioni ⒝ se restituiscono un numero).",
|
||||
"footnote-d": "⒟ Inviato per rollare il modello.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Note informative",
|
||||
"fortitude": "Tempra",
|
||||
"fortitude-abbrv": "Tempra",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Valore",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Versione",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "秘術",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "鎧",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Lucida Grande/Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys) Keys can only be used once within a macro A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template ie {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc, or any combination of such values",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}} If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Defense Statistics",
|
||||
"defense-statistics-abbrv": "Defense Stats",
|
||||
"defense-values-grid": "Defense Values",
|
||||
"defenses": "Defense",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Defensive Abilities",
|
||||
"defensive-casting-bonus-abbrv": "Def Cast Bonus",
|
||||
"defensive-info": "Defensive Info",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to ⒜ expressions or number attributes only.",
|
||||
"footnote-b": "⒝ Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to ⒜,⒝,⒞ expressions.",
|
||||
"footnote-c": "⒞ Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to ⒜ or ⒞ expressions or number attributes only (or ⒝ if it evaluates to a number).",
|
||||
"footnote-d": "⒟ The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Avaliação",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armadura",
|
||||
"armor-and-shield": "Armadura e Escudo",
|
||||
"armor-attributes": "Atributos de Armadura",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Defense Statistics",
|
||||
"defense-statistics-abbrv": "Defense Stats",
|
||||
"defense-values-grid": "Defense Values",
|
||||
"defenses": "Defesas",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Defensive Abilities",
|
||||
"defensive-casting-bonus-abbrv": "Def Cast Bonus",
|
||||
"defensive-info": "Defensive Info",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "Um personagem pode levantar tanto quanto seu máximo de carga sobre a cabeça dele",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "Com este peso ou menor de equipamentos carregados, o personagem não está sobrecarregado",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Fonte / Plano de Fundo",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Informações de notas de rodapé",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Valor",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Оценка",
|
||||
"arcana": "Магия",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Доспех",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "ЗБМ",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Сила духа",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here.",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. i.e. {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}}. If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use. This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc.). 2 column format except for the \"description\" property.",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks. 2 column format except for the \"description\" property. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws. (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros.",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet.\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells.\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time, must evaluate to number. No queries. Extended Expressions allowed.",
|
||||
"footnote-b": "⒝ Evaluated at roll time in chat. Queries allowed. Must put [[brackets]] around rolls.",
|
||||
"footnote-c": "⒞ Evaluated at roll time in chat. Queries allowed. Must evaluate to number. No [[brackets]] needed.",
|
||||
"footnote-d": "⒟ Sent to roll template.",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "Appraise",
|
||||
"arcana": "Arcana",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Lucida Grande/Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "Armor",
|
||||
"armor-and-shield": "Armor and Shield",
|
||||
"armor-attributes": "Armor Attributes",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB Only",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD Calc",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD Notes",
|
||||
"combat-maneuver-defense-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
"combat-maneuver-notes-place": "Put notes about context-sensitive CMD bonuses here",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "Below is a list of each roll template along with it's defined properties(keys) Keys can only be used once within a macro A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template ie {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc, or any combination of such values",
|
||||
"config-roll-template-info4": "Each has a @{toggle_accessible_flag} , this makes the following string appear or not: {{accessible=true}} If accessible is set, then an alternate rolltemplate is used that does not uses divs or tables but only labels and spans, which some users may find easier to use This can also be set globally by checking \"use simple templates\"",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet",
|
||||
"config-roll-template-pf_ability": "Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "This is a mapping of old spell ids to new spell ids for use in upgrading macros",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\tClick Modify for each spell level and delete all the old spell lists to eliminate old redundant attributes and possibly speed up your sheet\n\t\t\t\t\t\tOnce you delete the below you will not be able to re-migrate the spells\n\t\t\t\t\t",
|
||||
"configuration": "Configuration",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "Defense Statistics",
|
||||
"defense-statistics-abbrv": "Defense Stats",
|
||||
"defense-values-grid": "Defense Values",
|
||||
"defenses": "Defense",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "Defensive Abilities",
|
||||
"defensive-casting-bonus-abbrv": "Def Cast Bonus",
|
||||
"defensive-info": "Defensive Info",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "A character can lift as much as his maximum load over his head",
|
||||
"encumbrance-based-on": "Encumbrance based on",
|
||||
"encumbrance-drag-push-title": "A character can generally push or drag along the ground as much as five times his maximum load",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "At this weight of carried equipment or less, the character is unencumbered",
|
||||
"encumbrance-max-title": "At this weight or greater the character is immobilized",
|
||||
"encumbrance-medium-title": "Over the light load and up to this weight, the character is moderately encumbered",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "Font / Background",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W | Last updated:",
|
||||
"footnote-a": "⒜ Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to ⒜ expressions or number attributes only.",
|
||||
"footnote-b": "⒝ Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to ⒜,⒝,⒞ expressions.",
|
||||
"footnote-c": "⒞ Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to ⒜ or ⒞ expressions or number attributes only (or ⒝ if it evaluates to a number).",
|
||||
"footnote-d": "⒟ The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "Fortitude",
|
||||
"fortitude-abbrv": "Fort",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "Value",
|
||||
"value-abbrv": "Val",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "Version",
|
||||
"version-abbrv": "Ver",
|
||||
"versus-abbrv": "Vs",
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
"appraise": "估價",
|
||||
"arcana": "奧秘",
|
||||
"arial": "Arial",
|
||||
"arial-default": "•Arial",
|
||||
"arial-default": "•Noto Sans/Sans-serif",
|
||||
"armor": "護甲",
|
||||
"armor-and-shield": "盔甲與盾牌",
|
||||
"armor-attributes": "盔甲屬性",
|
||||
@@ -494,6 +494,7 @@
|
||||
"combat-maneuver-bonus-only-abbrv": "CMB",
|
||||
"combat-maneuver-defense-abbrv": "CMD",
|
||||
"combat-maneuver-defense-calculation-abbrv": "CMD 計算式",
|
||||
"combat-maneuver-defense-ff-abbrv": "FF CMD",
|
||||
"combat-maneuver-defense-notes": "CMD註記",
|
||||
"combat-maneuver-defense-notes-place": "在這輸入有關條件CMD加值的註記",
|
||||
"combat-maneuver-notes-place": "在這輸入有關條件CMD加值的註記",
|
||||
@@ -579,12 +580,12 @@
|
||||
"config-roll-template-info3": "在下面是每個擲骰模版與其定義性質(keys)。在巨集中keys只能被使用一次。沒有被定義的key仍然可以包含在巨集中,並會依據擲骰模版顯示在新的行中。例如 {{foo=foo}} Property values 可包含文字,attributes, in-line rolls, 圖片,超連結,其他之類的,或這些的組合。",
|
||||
"config-roll-template-info4": "每個擲骰模版都有@{toggle_accessible_flag},這決定下列的字串是否會顯示: {{accessible=true}}。如果accessible被設定,那麼替代的擲骰模版會被使用,此模版不會使用divs或tables,只會使用labels和spans,一些使用者會覺得比較容易使用。這同樣也可以藉由點擊\"使用簡易模版\"來全面設定。",
|
||||
"config-roll-template-info5": "Use this syntax to customize output of rolls in the "macro-text" fields found on the sheet.",
|
||||
"config-roll-template-pf_ability": "<b>能力擲骰模版</b>(pf_ability)<br>使用在所有的能力(職業能力、專長、背景等等) 上。2欄格式,除了描述(description) 屬性外。",
|
||||
"config-roll-template-pf_attack": "<b data-i18n=\"attack-roll-template\">攻擊擲骰模版 </b>(pf_attack)<br>使用在攻擊上。2欄的格式,除了\"description\"描述部分。(<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b data-i18n=\"block-roll-template\">文字擲骰模版 </b>(pf_block)<br>使用在職業能力、專長、物品、種族特性、背景上。Key/Property的名稱不會顯示在此模版上。適合很長的文字敘述。\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b data-i18n=\"defense-roll-template\">防禦擲骰模版 </b>(pf_defense)<br>使用在豁免檢定上。(<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b data-i18n=\"generic-roll-template\">通用擲骰模版 </b>(pf_generic)<br>使用在屬性檢定、先攻、法術失敗檢定、技能檢定、專注檢定與施法者等級檢定。2欄的格式,除了 righttext_X(1-10), lefttext_X(1-10), and the description keys.\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b data-i18n=\"spell-roll-template\">法術擲骰模版 </b>(pf_spell)<br>使用在所有法術基底的擲骰。主要格式為模擬典型的法術數據表。 (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_ability": "<b>Ability Roll Template </b>(pf_ability)<br>Used for all Abilities(Class Features, Feats, Traits, etc) 2 column format except for the \"description\" property",
|
||||
"config-roll-template-pf_attack": "<b>Attack Roll Template </b>(pf_attack)<br>Used for attacks 2 column format except for the \"description\" property (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_block": "<b>Block Text Roll Template </b>(pf_block)<br>Used for Inventory rolls Key/Property names are not shown in this template Best for long blocks of text\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_defense": "<b>Defense Roll Template </b>(pf_defense)<br>Used for Saving Throws (<b>note:</b> @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes})\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_generic": "<b>Generic Roll Template </b>(pf_generic)<br>Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys\n\t\t\t\t\t\t\t",
|
||||
"config-roll-template-pf_spell": "<b>Spell Roll Template </b>(pf_spell)<br>Used for all spell-based sheet rolls Primarily formatted to emulate a typical spell stat-block (<b>note:</b> @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties)\n\t\t\t\t\t\t\t",
|
||||
"config-update-spell-macros-info1": "這是舊的法術ID到新法術ID的映射,用於升級巨集。",
|
||||
"config-update-spell-macros-info2": "\n\t\t\t\t\t\t單擊每個法術環級的修改並刪除所有舊的法術列表以消除舊的多餘變數,可能加快角色卡的運作速度。\n\t\t\t\t\t\t 刪除以下內容後,您將無法重新遷移這些法術。\n\t\t\t\t\t",
|
||||
"configuration": "設定",
|
||||
@@ -722,7 +723,7 @@
|
||||
"defense-statistics": "防禦能力統計",
|
||||
"defense-statistics-abbrv": "防禦能力統計",
|
||||
"defense-values-grid": "防禦數值",
|
||||
"defenses": "防禦",
|
||||
"defenses": "Defenses",
|
||||
"defensive-abilities": "防禦能力",
|
||||
"defensive-casting-bonus-abbrv": "防禦式施法加值",
|
||||
"defensive-info": "防禦資訊",
|
||||
@@ -850,7 +851,7 @@
|
||||
"encumbrance-above-title": "角色可以把重量不超過最大負重的東西舉過頭頂",
|
||||
"encumbrance-based-on": "負重基於",
|
||||
"encumbrance-drag-push-title": "角色在一般情況下可以推動或拖行5倍於最大負重的物品",
|
||||
"encumbrance-heavy-title": "重載:高於中載時,角色陷入重載",
|
||||
"encumbrance-heavy-title": "Over the medium load and up to this weight, the character is heavily encumbered. At this weight or greater the character is overloaded (loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action)).",
|
||||
"encumbrance-light-title": "輕載:總負重低於此數字時,角色不受負重影響",
|
||||
"encumbrance-max-title": "大於等於此負重時,角色陷入禁足(immobilized)",
|
||||
"encumbrance-medium-title": "中載:高於輕載時,角色陷入中載",
|
||||
@@ -949,10 +950,10 @@
|
||||
"font-background": "字型(僅影響英文) / 背景",
|
||||
"footer-aria": "Help links and footer information",
|
||||
"footer-info": "Created by Samuel Marino w/contributions by Vince, Chris Buchholz, Magik, James W. 正體中文翻譯:白貓| 最後更新:",
|
||||
"footnote-a": "⒜ 在編輯時決定結果,結果必須為數字。不行使用下拉選單(queries)。可使用Extended Expressions(見goo. gl/jBwQa3)。\"",
|
||||
"footnote-b": "⒝ 在擲骰時才決定結果。可使用下拉式選單(queries)。必須使用[[括號]] 包住式子。",
|
||||
"footnote-c": "⒞ 在擲骰時才決定結果。可使用下拉式選單(queries)。結果必須為數字。不須使用[[括號]] 包住式子。",
|
||||
"footnote-d": "⒟ 發送到擲骰模版中。",
|
||||
"footnote-a": "(a) Evaluated at edit time. Must evaluate to number. No queries or rolls. Extended Expressions allowed. Must use ID number to refer to row value. Can refer to (a) expressions or number attributes only.",
|
||||
"footnote-b": "(b) Evaluated at roll time. May output string or number. Queries and rolls allowed. Must put [[brackets]] around rolls. Can refer to (a),(b),(c) expressions.",
|
||||
"footnote-c": "(c) Evaluated at roll time. Must evaluate to number. Queries and rolls allowed. [[Brackets]] automatically placed around expression. Can refer to (a) or (c) expressions or number attributes only (or (b) if it evaluates to a number).",
|
||||
"footnote-d": "(d) The actual roll. Sent to chat. Evaluated at roll time. Can refer to any of above.",
|
||||
"footnotes-aria": "Footnotes information",
|
||||
"fortitude": "強韌",
|
||||
"fortitude-abbrv": "強韌",
|
||||
@@ -2028,7 +2029,7 @@
|
||||
"v1": "Post v1",
|
||||
"value": "價值",
|
||||
"value-abbrv": "數值",
|
||||
"verdana": " Verdana",
|
||||
"verdana": " Open Sans",
|
||||
"version": "版本",
|
||||
"version-abbrv": "版本",
|
||||
"versus-abbrv": "Vs.",
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Shield2 Defensive Undamaging",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Shield1 Defensive Undamaging",
|
||||
"PUBLIC": "Public Rolls",
|
||||
"WHISPER": "Whisper Rolls",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Core Stats",
|
||||
"BACKGROUND": "Background",
|
||||
"RESILIENCE": "Resilience",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "IB",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "DB",
|
||||
"ABBREVIATE-AGILITY-BONUS": "AB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "INTB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WPB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "FB",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
"TARGET": "Target/AoE",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "None",
|
||||
"1D10MAGIC": "1d10 + Magic",
|
||||
"SPELL-HEALING": "Spell Healing",
|
||||
@@ -448,6 +449,7 @@
|
||||
"EXCHANGE-RATE": "Exchange Rate",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 brass pennies = 20 silver shilling = 1 gold crown",
|
||||
"ENCUMBRANCE": "Encumbrance",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Coin",
|
||||
"OTHER": "Other",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Page 1",
|
||||
"PAGE-2": "Page 2",
|
||||
"PAGE-3": "Page 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Wys Alles",
|
||||
"UNLIMITED": "Unlimited",
|
||||
"ROW-NR": "Row #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Casting Test",
|
||||
"SPELLCASTING-FAILS": "Spellcasting fails",
|
||||
"SPELLCASTING-SUCCEEDS": "Spellcasting succeeds",
|
||||
"INSCRIPTION-TEST": "Inscription Test",
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Houserule 1: Flat Initiative test to determine SL",
|
||||
"HOUSERULE2-INITIATIVE": "Houserule 2: Roll 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Houserule 3: Roll 1d10 + Agility Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
"TZEENTCHS-CURSE": "Tzeentch's Curse",
|
||||
"CHAOS-ROLL": "Chaos Roll",
|
||||
"CHAOS-TABLE": "Chaos Table",
|
||||
"MINOR-NORMAL": "Minor Normal",
|
||||
"MINOR-EXTENDED": "Minor Extended",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extended",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophic Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophic Extended",
|
||||
"MINOR": "Minor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastrophic",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Minor Chaos Manifestation",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Major Chaos Manifestation",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Catastrophic Chaos Manifestation",
|
||||
"YES": "Yes",
|
||||
"NO": "No",
|
||||
"MINOR1": "<b>Witchsign:</b> The next living creature born within 1 mile is mutated. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Minor Miscast",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Wrath",
|
||||
"VENGEANCE": "Vengeance",
|
||||
"WRATH-OF-THE-GODS": "Wrath of the Gods",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengeance of the Gods",
|
||||
"DISFAVOR-POOL": "Disfavor Pool",
|
||||
"DISFAVOR-ROLL": "Disfavor Roll",
|
||||
"DIVINE-LORE": "Divine Lore",
|
||||
"LORE-OF-MANANN": "Lore of Manann",
|
||||
"LORE-OF-MORR": "Lore of Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lore of Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Lore of Ulric",
|
||||
"LORE-OF-VERENA": "Lore of Verena",
|
||||
"MARK-ROLL": "Mark Roll",
|
||||
"MARKS": "Marks",
|
||||
"NO-MARKS": "Don't use Marks optional rule",
|
||||
"USE-MARKS": "Use Marks optional rule",
|
||||
"MARKS-OF-THE-GODS": "Marks of the Gods",
|
||||
"MARKS-OF-MANANN": "Marks of Manann",
|
||||
"MARKS-OF-MORR": "Marks of Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marks of Myrmida",
|
||||
"MARKS-OF-RANALD": "Marks of Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marks of Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marks of Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marks of Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marks of Ulric",
|
||||
"MARKS-OF-VERENA": "Marks of Verena",
|
||||
"MARKS-OF": "Marks of",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel SL",
|
||||
"MAXIMUM-WOUNDS": "Max Wounds",
|
||||
"EXTENDED-CHANNELLING-TEST": "Extended Channelling Test",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Level 0",
|
||||
"LEVEL-1": "Level 1",
|
||||
"LEVEL-2": "Level 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Escut 2 Defensiva Inofensiva",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Escut 3 Defensiva Inofensiva",
|
||||
"PUBLIC": "Tirades Públiques",
|
||||
"WHISPER": "Tirades Xiuxiuejades",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Principal",
|
||||
"BACKGROUND": "Rerefons",
|
||||
"RESILIENCE": "Resiliència",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "BI",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "BD",
|
||||
"ABBREVIATE-AGILITY-BONUS": "BA",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "BINT",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "BV",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "BE",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Màg",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Temps d'invocació",
|
||||
"DURATION": "Duració",
|
||||
"TARGET": "Blanc/Àrea",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "Cap",
|
||||
"1D10MAGIC": "1d10 + Màgia",
|
||||
"SPELL-HEALING": "Conjur de Curació",
|
||||
@@ -448,7 +449,8 @@
|
||||
"EXCHANGE-RATE": "Valor de canvi",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 penics de bronze = 20 xílings de plata = 1 corona d'or",
|
||||
"ENCUMBRANCE": "CÀRREGA",
|
||||
"TRAPPINGS": "Accessoris",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Diners",
|
||||
"OTHER": "Altres",
|
||||
"CARRYING-CAPACITY": "Càrrega màx.",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Pàgina 1",
|
||||
"PAGE-2": "Pàgina 2",
|
||||
"PAGE-3": "Pàgina 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Mostra tot",
|
||||
"UNLIMITED": "Il·limitat",
|
||||
"ROW-NR": "Columna #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Tirada d'Invocació",
|
||||
"SPELLCASTING-FAILS": "Falla la Invocació",
|
||||
"SPELLCASTING-SUCCEEDS": "Èxit en la Invocació",
|
||||
"INSCRIPTION-TEST": "Tirada d'Inscripció",
|
||||
"INSCRIPTION-TIME": "Temps d'Inscripció",
|
||||
"INSCRIPTION-FAILS": "Falla la Inscripció",
|
||||
"INSCRIPTION-SUCCEEDS": "Èxit en la inscripció",
|
||||
"RITUAL-FAILS": "Falla el Ritual",
|
||||
"RITUAL-SUCCEEDS": "Èxit en el Ritual",
|
||||
"HIT-LOCATION": "Lloc de l'Impacte",
|
||||
"HIT-HEAD": "Toca el cap",
|
||||
"HIT-BODY": "Toca el cos",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Regla de la casa 1: Una tirada d'Iniciativa per determinar NE.",
|
||||
"HOUSERULE2-INITIATIVE": "Regla de la casa 2: Tira 1d10 + Iniciativa",
|
||||
"HOUSERULE3-INITIATIVE": "Regla de la casa 3: Tira 1d10 + bonus d'Agilitat i bonus d'Iniciativa",
|
||||
"CHAOS-MANIFESTATION": "Manifestació del Caos",
|
||||
"ROLL-BASIC-TABLES": "Tira a la Taula bàsica de manifestacions del Caos",
|
||||
"ROLL-EXTENDED-TABLES": "Tira a la Taula extesa de manifestacions del Caos",
|
||||
"TZEENTCHS-CURSE": "La Maledicció de Tzeentch'",
|
||||
"CHAOS-ROLL": "Tirada de Caos",
|
||||
"CHAOS-TABLE": "Taula del Caos",
|
||||
"MINOR-NORMAL": "Menor Normal",
|
||||
"MINOR-EXTENDED": "Menor Extesa",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extesa",
|
||||
"CATASTROPHIC-NORMAL": "Catastròfica Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastròfica Extesa",
|
||||
"MINOR": "Menor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastròfica",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Manifestació menor del Caos",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Manifestació major del Caos",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Manifestació catastròfica del Caos",
|
||||
"YES": "Si",
|
||||
"NO": "No",
|
||||
"MINOR1": "<b>Signe del bruixot:</b> La següent criatura viva que neixi en una milla a la rodona resultarà mutada. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Marca arcana",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Saber Arcà",
|
||||
"MISCAST": "Disfunció",
|
||||
"MINOR-MISCAST": "Disfunció menor",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Ira",
|
||||
"VENGEANCE": "Venjança",
|
||||
"WRATH-OF-THE-GODS": "Ira dels Déus",
|
||||
"VENGEANCE-OF-THE-GODS": "Venjança divina",
|
||||
"DISFAVOR-POOL": "Punts de Desfavor",
|
||||
"DISFAVOR-ROLL": "Tirada de Desfavor",
|
||||
"DIVINE-LORE": "Saber Diví",
|
||||
"LORE-OF-MANANN": "Saber de Manann",
|
||||
"LORE-OF-MORR": "Saber de Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Saber de Taal i Rhya",
|
||||
"LORE-OF-ULRIC": "Saber d'Ulric",
|
||||
"LORE-OF-VERENA": "Saber de Verena",
|
||||
"MARK-ROLL": "Tirada de marques",
|
||||
"MARKS": "MArques",
|
||||
"NO-MARKS": "No usar la regla optativa de marques",
|
||||
"USE-MARKS": "Usar la regla optativa de marques",
|
||||
"MARKS-OF-THE-GODS": "Marques dels déus",
|
||||
"MARKS-OF-MANANN": "Marques de Manann",
|
||||
"MARKS-OF-MORR": "Marques de Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marques de Myrmidia",
|
||||
"MARKS-OF-RANALD": "Marques de Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marques de Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marques de Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marques de Taa i Rhya",
|
||||
"MARKS-OF-ULRIC": "Marques d'Ulric",
|
||||
"MARKS-OF-VERENA": "Marques de Verena",
|
||||
"MARKS-OF": "Marques de",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmidia",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel SL",
|
||||
"MAXIMUM-WOUNDS": "Màx Ferides",
|
||||
"EXTENDED-CHANNELLING-TEST": "Tirada Extesa de Canalització",
|
||||
"CHANNELLING-TEST": "Tirada de Canalització de Saber",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Nivell 0",
|
||||
"LEVEL-1": "Nivell 1",
|
||||
"LEVEL-2": "Nivell 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Invocació crítica",
|
||||
"CRITICAL-CHANNEL": "Canalització crítica",
|
||||
"CRITICAL": "Cop Crític",
|
||||
"IMPALE-CRITICAL": "Cop Crític (Empalat)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Èxit automàtic",
|
||||
"CRITICAL-FAILURE": "Error automàtic",
|
||||
"HEAL-SUCCESS": "Tirada de sanar exitosa",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "NE oposat",
|
||||
"DISTANCE": "Distància",
|
||||
"EQUIP-WEAPON": "Equip en pàg. d'armes",
|
||||
"TOTAL-WORN-ENC": "Imp. total portada (bonus d'armad. posada -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "D'abast?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Resultat de tirada",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Resultat de la tirada d'atac",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "iardes i reps",
|
||||
"FALLING-3-DESC": "mal de caiguda, inclosa reducció per BR.",
|
||||
"FALLING-4-DESC": "iardes, però no et fas mal per la caiguda.",
|
||||
"TB+WPB": "{BR+BV)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Shield2 Defensive Undamaging",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Shield1 Defensive Undamaging",
|
||||
"PUBLIC": "Public Rolls",
|
||||
"WHISPER": "Whisper Rolls",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Core Stats",
|
||||
"BACKGROUND": "Pozadí",
|
||||
"RESILIENCE": "Resilience",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "IB",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "DB",
|
||||
"ABBREVIATE-AGILITY-BONUS": "AB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "INTB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WPB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "FB",
|
||||
"ABBREVIATE-MOVEMENT": "S",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Vyvolání kouzla",
|
||||
"DURATION": "Doba trvání",
|
||||
"TARGET": "Target/AoE",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "Žádné",
|
||||
"1D10MAGIC": "1d10 + Magic",
|
||||
"SPELL-HEALING": "Spell Healing",
|
||||
@@ -448,6 +449,7 @@
|
||||
"EXCHANGE-RATE": "Exchange Rate",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 brass pennies = 20 silver shilling = 1 gold crown",
|
||||
"ENCUMBRANCE": "Encumbrance",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Coin",
|
||||
"OTHER": "Other",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Page 1",
|
||||
"PAGE-2": "Page 2",
|
||||
"PAGE-3": "Page 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Zobrazit vše",
|
||||
"UNLIMITED": "Neomezený počet",
|
||||
"ROW-NR": "Row #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Casting Test",
|
||||
"SPELLCASTING-FAILS": "Spellcasting fails",
|
||||
"SPELLCASTING-SUCCEEDS": "Spellcasting succeeds",
|
||||
"INSCRIPTION-TEST": "Inscription Test",
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Houserule 1: Flat Initiative test to determine SL",
|
||||
"HOUSERULE2-INITIATIVE": "Houserule 2: Roll 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Houserule 3: Roll 1d10 + Agility Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
"TZEENTCHS-CURSE": "Tzeentch's Curse",
|
||||
"CHAOS-ROLL": "Chaos Roll",
|
||||
"CHAOS-TABLE": "Chaos Table",
|
||||
"MINOR-NORMAL": "Minor Normal",
|
||||
"MINOR-EXTENDED": "Minor Extended",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extended",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophic Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophic Extended",
|
||||
"MINOR": "Minor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastrophic",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Minor Chaos Manifestation",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Major Chaos Manifestation",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Catastrophic Chaos Manifestation",
|
||||
"YES": "Ano",
|
||||
"NO": "Ne",
|
||||
"MINOR1": "<b>Witchsign:</b> The next living creature born within 1 mile is mutated. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Minor Miscast",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Wrath",
|
||||
"VENGEANCE": "Vengeance",
|
||||
"WRATH-OF-THE-GODS": "Wrath of the Gods",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengeance of the Gods",
|
||||
"DISFAVOR-POOL": "Disfavor Pool",
|
||||
"DISFAVOR-ROLL": "Disfavor Roll",
|
||||
"DIVINE-LORE": "Divine Lore",
|
||||
"LORE-OF-MANANN": "Lore of Manann",
|
||||
"LORE-OF-MORR": "Lore of Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lore of Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Lore of Ulric",
|
||||
"LORE-OF-VERENA": "Lore of Verena",
|
||||
"MARK-ROLL": "Mark Roll",
|
||||
"MARKS": "Marks",
|
||||
"NO-MARKS": "Don't use Marks optional rule",
|
||||
"USE-MARKS": "Use Marks optional rule",
|
||||
"MARKS-OF-THE-GODS": "Marks of the Gods",
|
||||
"MARKS-OF-MANANN": "Marks of Manann",
|
||||
"MARKS-OF-MORR": "Marks of Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marks of Myrmida",
|
||||
"MARKS-OF-RANALD": "Marks of Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marks of Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marks of Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marks of Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marks of Ulric",
|
||||
"MARKS-OF-VERENA": "Marks of Verena",
|
||||
"MARKS-OF": "Marks of",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel SL",
|
||||
"MAXIMUM-WOUNDS": "Max Wounds",
|
||||
"EXTENDED-CHANNELLING-TEST": "Extended Channelling Test",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Level 0",
|
||||
"LEVEL-1": "Level 1",
|
||||
"LEVEL-2": "Level 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Shield2 Defensive Undamaging",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Shield1 Defensive Undamaging",
|
||||
"PUBLIC": "Public Rolls",
|
||||
"WHISPER": "Whisper Rolls",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Core Stats",
|
||||
"BACKGROUND": "Background",
|
||||
"RESILIENCE": "Resilience",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "IB",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "DB",
|
||||
"ABBREVIATE-AGILITY-BONUS": "AB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "INTB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WPB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "FB",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
"TARGET": "Target/AoE",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "Ingen",
|
||||
"1D10MAGIC": "1d10 + Magic",
|
||||
"SPELL-HEALING": "Spell Healing",
|
||||
@@ -448,6 +449,7 @@
|
||||
"EXCHANGE-RATE": "Exchange Rate",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 brass pennies = 20 silver shilling = 1 gold crown",
|
||||
"ENCUMBRANCE": "Encumbrance",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Coin",
|
||||
"OTHER": "Other",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Page 1",
|
||||
"PAGE-2": "Page 2",
|
||||
"PAGE-3": "Page 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Vis alle",
|
||||
"UNLIMITED": "Uendelig",
|
||||
"ROW-NR": "Row #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Casting Test",
|
||||
"SPELLCASTING-FAILS": "Spellcasting fails",
|
||||
"SPELLCASTING-SUCCEEDS": "Spellcasting succeeds",
|
||||
"INSCRIPTION-TEST": "Inscription Test",
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Houserule 1: Flat Initiative test to determine SL",
|
||||
"HOUSERULE2-INITIATIVE": "Houserule 2: Roll 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Houserule 3: Roll 1d10 + Agility Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
"TZEENTCHS-CURSE": "Tzeentch's Curse",
|
||||
"CHAOS-ROLL": "Chaos Roll",
|
||||
"CHAOS-TABLE": "Chaos Table",
|
||||
"MINOR-NORMAL": "Minor Normal",
|
||||
"MINOR-EXTENDED": "Minor Extended",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extended",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophic Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophic Extended",
|
||||
"MINOR": "Minor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastrophic",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Minor Chaos Manifestation",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Major Chaos Manifestation",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Catastrophic Chaos Manifestation",
|
||||
"YES": "Ja",
|
||||
"NO": "Nej",
|
||||
"MINOR1": "<b>Witchsign:</b> The next living creature born within 1 mile is mutated. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Minor Miscast",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Wrath",
|
||||
"VENGEANCE": "Vengeance",
|
||||
"WRATH-OF-THE-GODS": "Wrath of the Gods",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengeance of the Gods",
|
||||
"DISFAVOR-POOL": "Disfavor Pool",
|
||||
"DISFAVOR-ROLL": "Disfavor Roll",
|
||||
"DIVINE-LORE": "Divine Lore",
|
||||
"LORE-OF-MANANN": "Lore of Manann",
|
||||
"LORE-OF-MORR": "Lore of Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lore of Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Lore of Ulric",
|
||||
"LORE-OF-VERENA": "Lore of Verena",
|
||||
"MARK-ROLL": "Mark Roll",
|
||||
"MARKS": "Marks",
|
||||
"NO-MARKS": "Don't use Marks optional rule",
|
||||
"USE-MARKS": "Use Marks optional rule",
|
||||
"MARKS-OF-THE-GODS": "Marks of the Gods",
|
||||
"MARKS-OF-MANANN": "Marks of Manann",
|
||||
"MARKS-OF-MORR": "Marks of Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marks of Myrmida",
|
||||
"MARKS-OF-RANALD": "Marks of Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marks of Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marks of Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marks of Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marks of Ulric",
|
||||
"MARKS-OF-VERENA": "Marks of Verena",
|
||||
"MARKS-OF": "Marks of",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel SL",
|
||||
"MAXIMUM-WOUNDS": "Max Wounds",
|
||||
"EXTENDED-CHANNELLING-TEST": "Extended Channelling Test",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Level 0",
|
||||
"LEVEL-1": "Level 1",
|
||||
"LEVEL-2": "Level 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Schild2 Defensiv Stumpf",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Schild3 Defensiv Stumpf",
|
||||
"PUBLIC": "Öffentliche Würfe",
|
||||
"WHISPER": "Geflüsterte Würfe",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Grundwerte",
|
||||
"BACKGROUND": "Hintergrund",
|
||||
"RESILIENCE": "Zähigkeit",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "IB",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "GSB",
|
||||
"ABBREVIATE-AGILITY-BONUS": "GWB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "INB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WKB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "CHB",
|
||||
"ABBREVIATE-MOVEMENT": "BEW",
|
||||
"ABBREVIATE-MAGIC": "MAG",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Wirkzeit",
|
||||
"DURATION": "Dauer",
|
||||
"TARGET": "Ziel/Bereich",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "Keine",
|
||||
"1D10MAGIC": "1W10 + Magie",
|
||||
"SPELL-HEALING": "Zauber Heilung",
|
||||
@@ -448,7 +449,8 @@
|
||||
"EXCHANGE-RATE": "Austauschrate",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 Messinggroschen = 20 Silberschillinge = 1 Goldkrone",
|
||||
"ENCUMBRANCE": "Traglast",
|
||||
"TRAPPINGS": "Ausrüstung",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Münzen",
|
||||
"OTHER": "Anderes",
|
||||
"CARRYING-CAPACITY": "Maximale Traglast",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Seite 1",
|
||||
"PAGE-2": "Seite 2",
|
||||
"PAGE-3": "Seite 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Zeige Alle",
|
||||
"UNLIMITED": "Unlimitiert",
|
||||
"ROW-NR": "Reihe #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Zauberwurf",
|
||||
"SPELLCASTING-FAILS": "Zauberwurf gescheitert",
|
||||
"SPELLCASTING-SUCCEEDS": "Zauberwurf gelungen",
|
||||
"INSCRIPTION-TEST": "Prägewurf",
|
||||
"INSCRIPTION-TIME": "Prägezeit",
|
||||
"INSCRIPTION-FAILS": "Prägung gescheitert",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription gelungen",
|
||||
"RITUAL-FAILS": "Ritual gescheitert",
|
||||
"RITUAL-SUCCEEDS": "Ritual gelungen",
|
||||
"HIT-LOCATION": "Trefferzone",
|
||||
"HIT-HEAD": "Treffer Kopf",
|
||||
"HIT-BODY": "Treffer Torso",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Hausregel 1: Einfacher Initiative-Wurf um EG zu bestimmen",
|
||||
"HOUSERULE2-INITIATIVE": "Hausregel 2: Würfle 1W10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Hausregel 3: Würfle 1W10 + Gewandheits Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaosmanifestation",
|
||||
"ROLL-BASIC-TABLES": "Würfele auf den Standard Chaosmanifestaionstabellen",
|
||||
"ROLL-EXTENDED-TABLES": "Würfele auf den erweiterten Chaosmanifestaionstabellen",
|
||||
"TZEENTCHS-CURSE": "Tzeentchs Fluch",
|
||||
"CHAOS-ROLL": "Chaos Wurf",
|
||||
"CHAOS-TABLE": "Chaos Tabelle",
|
||||
"MINOR-NORMAL": "Schwach Standard",
|
||||
"MINOR-EXTENDED": "Schwach Erweitert",
|
||||
"MAJOR-NORMAL": "Stark Standard",
|
||||
"MAJOR-EXTENDED": "Stark Erweitert",
|
||||
"CATASTROPHIC-NORMAL": "Katastrophal Standard",
|
||||
"CATASTROPHIC-EXTENDED": "Katastrophal Erweitert",
|
||||
"MINOR": "Schwach",
|
||||
"MAJOR": "Stark",
|
||||
"CATASTROPHIC": "Katastrophal",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Schwache Chaosmanifestaion",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Starke Chaosmanifestaion",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Katastrophale Chaosmanifestaion",
|
||||
"YES": "Ja",
|
||||
"NO": "Nein",
|
||||
"MINOR1": "<b>Hexenzeichen:</b> Das nächste lebende Wesen, das in 1,5 km Umkreis geboren wird, kommt mutiert zur Welt.",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Beweise deinen Wert:</br> Ein Göttlicher Diener deiner Gottheit erscheint innerhalb von W100 Metern und greift an, interveniert oder schmäht dich, je nach der Natur des beleidigten Gottes.",
|
||||
"WRATH30": "<b>Ich verstoße dich:</br> Dein Gott verbannt dich. Du verlierst permanent die Talente Segen und Anrufung sowie alle Beten-Steigerungen. Zudem wissen alle Mitglieder deines Kultes automatisch um deine Verbannung; alle Würfe zur Interaktion mit ihnen sind automatisch sehr schwer (-30) und lassen sich nicht über diesen Wert modifizieren.",
|
||||
"WRATH31": "<b>Zur Rechenschaft gezogen:</br> Du wirst vor deinen Gott gerufen, um das letzte Urteil zu empfangen. Sofern du keinen Schicksalspunkt hast, kehrst du nie mehr zurück. Wenn du einen Schicksalspunkt opferst, kehrst du an einen Ort nach Wahl des SL zurück und erleidest zudem die Folgen des Resultats Ich verstoße dich.",
|
||||
"ARCANE-MARK": "Arkanes Mal",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arkane Male:</b> Sie müssen einen durchschnittlichen (+0%) Willenskraft-Wurf bestehen oder erhalten ein Arkanes Mal (siehe <i>Reiche der Magie</i> Seite 172).",
|
||||
"ARCANE-LORE": "Arkane Lehre",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Leichter Kontrollverlust",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Zorn",
|
||||
"VENGEANCE": "Vergeltung",
|
||||
"WRATH-OF-THE-GODS": "Zorn der Götter",
|
||||
"VENGEANCE-OF-THE-GODS": "Vergeltung der Götter",
|
||||
"DISFAVOR-POOL": "Sündenvorrat",
|
||||
"DISFAVOR-ROLL": "Sündenwurf",
|
||||
"DIVINE-LORE": "Göttliche Lehre",
|
||||
"LORE-OF-MANANN": "Lehre des Manann",
|
||||
"LORE-OF-MORR": "Lehre des Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lehre Taals & Rhyas",
|
||||
"LORE-OF-ULRIC": "Lehre des Ulric",
|
||||
"LORE-OF-VERENA": "Lehre der Verena",
|
||||
"MARK-ROLL": "Mal Wurf",
|
||||
"MARKS": "Male",
|
||||
"NO-MARKS": "Benutze keine Male als optionale Regel",
|
||||
"USE-MARKS": "Benutze Male als optionale Regel",
|
||||
"MARKS-OF-THE-GODS": "Male der Götter",
|
||||
"MARKS-OF-MANANN": "Male des Manann",
|
||||
"MARKS-OF-MORR": "Male des Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Male der Myrmida",
|
||||
"MARKS-OF-RANALD": "Male des Ranald",
|
||||
"MARKS-OF-SHALLYA": "Male der Shallya",
|
||||
"MARKS-OF-SIGMAR": "Male des Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Male Taals & Rhyas",
|
||||
"MARKS-OF-ULRIC": "Male des Ulric",
|
||||
"MARKS-OF-VERENA": "Male der Verena",
|
||||
"MARKS-OF": "Male des/der",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Kanalisieren EG",
|
||||
"MAXIMUM-WOUNDS": "Max Leben",
|
||||
"EXTENDED-CHANNELLING-TEST": "Erweiterter Kanalisieren Wurf",
|
||||
"CHANNELLING-TEST": "Kanalisieren Wurf Lore",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Stufe 0",
|
||||
"LEVEL-1": "Stufe 1",
|
||||
"LEVEL-2": "Stufe 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Shield2 Defensive Undamaging",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Shield1 Defensive Undamaging",
|
||||
"PUBLIC": "Public Rolls",
|
||||
"WHISPER": "Whisper Rolls",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Core Stats",
|
||||
"BACKGROUND": "Background",
|
||||
"RESILIENCE": "Resilience",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "IB",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "DB",
|
||||
"ABBREVIATE-AGILITY-BONUS": "AB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "INTB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WPB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "FB",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
"TARGET": "Target/AoE",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "Καμία",
|
||||
"1D10MAGIC": "1d10 + Magic",
|
||||
"SPELL-HEALING": "Spell Healing",
|
||||
@@ -448,6 +449,7 @@
|
||||
"EXCHANGE-RATE": "Exchange Rate",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 brass pennies = 20 silver shilling = 1 gold crown",
|
||||
"ENCUMBRANCE": "Encumbrance",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Coin",
|
||||
"OTHER": "Other",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Page 1",
|
||||
"PAGE-2": "Page 2",
|
||||
"PAGE-3": "Page 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Εμφάνιση Όλων",
|
||||
"UNLIMITED": "Απεριόριστα",
|
||||
"ROW-NR": "Row #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Casting Test",
|
||||
"SPELLCASTING-FAILS": "Spellcasting fails",
|
||||
"SPELLCASTING-SUCCEEDS": "Spellcasting succeeds",
|
||||
"INSCRIPTION-TEST": "Inscription Test",
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Houserule 1: Flat Initiative test to determine SL",
|
||||
"HOUSERULE2-INITIATIVE": "Houserule 2: Roll 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Houserule 3: Roll 1d10 + Agility Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
"TZEENTCHS-CURSE": "Tzeentch's Curse",
|
||||
"CHAOS-ROLL": "Chaos Roll",
|
||||
"CHAOS-TABLE": "Chaos Table",
|
||||
"MINOR-NORMAL": "Minor Normal",
|
||||
"MINOR-EXTENDED": "Minor Extended",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extended",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophic Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophic Extended",
|
||||
"MINOR": "Minor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastrophic",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Minor Chaos Manifestation",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Major Chaos Manifestation",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Catastrophic Chaos Manifestation",
|
||||
"YES": "Ναι",
|
||||
"NO": "Όχι",
|
||||
"MINOR1": "<b>Witchsign:</b> The next living creature born within 1 mile is mutated. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Minor Miscast",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Wrath",
|
||||
"VENGEANCE": "Vengeance",
|
||||
"WRATH-OF-THE-GODS": "Wrath of the Gods",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengeance of the Gods",
|
||||
"DISFAVOR-POOL": "Disfavor Pool",
|
||||
"DISFAVOR-ROLL": "Disfavor Roll",
|
||||
"DIVINE-LORE": "Divine Lore",
|
||||
"LORE-OF-MANANN": "Lore of Manann",
|
||||
"LORE-OF-MORR": "Lore of Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lore of Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Lore of Ulric",
|
||||
"LORE-OF-VERENA": "Lore of Verena",
|
||||
"MARK-ROLL": "Mark Roll",
|
||||
"MARKS": "Marks",
|
||||
"NO-MARKS": "Don't use Marks optional rule",
|
||||
"USE-MARKS": "Use Marks optional rule",
|
||||
"MARKS-OF-THE-GODS": "Marks of the Gods",
|
||||
"MARKS-OF-MANANN": "Marks of Manann",
|
||||
"MARKS-OF-MORR": "Marks of Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marks of Myrmida",
|
||||
"MARKS-OF-RANALD": "Marks of Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marks of Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marks of Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marks of Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marks of Ulric",
|
||||
"MARKS-OF-VERENA": "Marks of Verena",
|
||||
"MARKS-OF": "Marks of",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel SL",
|
||||
"MAXIMUM-WOUNDS": "Max Wounds",
|
||||
"EXTENDED-CHANNELLING-TEST": "Extended Channelling Test",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Level 0",
|
||||
"LEVEL-1": "Level 1",
|
||||
"LEVEL-2": "Level 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Shield2 Defensive Undamaging",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Shield1 Defensive Undamaging",
|
||||
"PUBLIC": "Public Rolls",
|
||||
"WHISPER": "Whisper Rolls",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Core Stats",
|
||||
"BACKGROUND": "Background",
|
||||
"RESILIENCE": "Resilience",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "IB",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "DB",
|
||||
"ABBREVIATE-AGILITY-BONUS": "AB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "INTB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WPB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "FB",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
"TARGET": "Target/AoE",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "None",
|
||||
"1D10MAGIC": "1d10 + Magic",
|
||||
"SPELL-HEALING": "Spell Healing",
|
||||
@@ -448,6 +449,7 @@
|
||||
"EXCHANGE-RATE": "Exchange Rate",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 brass pennies = 20 silver shilling = 1 gold crown",
|
||||
"ENCUMBRANCE": "Encumbrance",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Coin",
|
||||
"OTHER": "Other",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Page 1",
|
||||
"PAGE-2": "Page 2",
|
||||
"PAGE-3": "Page 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Show All",
|
||||
"UNLIMITED": "Unlimited",
|
||||
"ROW-NR": "Row #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Casting Test",
|
||||
"SPELLCASTING-FAILS": "Spellcasting fails",
|
||||
"SPELLCASTING-SUCCEEDS": "Spellcasting succeeds",
|
||||
"INSCRIPTION-TEST": "Inscription Test",
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Houserule 1: Flat Initiative test to determine SL",
|
||||
"HOUSERULE2-INITIATIVE": "Houserule 2: Roll 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Houserule 3: Roll 1d10 + Agility Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
"TZEENTCHS-CURSE": "Tzeentch's Curse",
|
||||
"CHAOS-ROLL": "Chaos Roll",
|
||||
"CHAOS-TABLE": "Chaos Table",
|
||||
"MINOR-NORMAL": "Minor Normal",
|
||||
"MINOR-EXTENDED": "Minor Extended",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extended",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophic Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophic Extended",
|
||||
"MINOR": "Minor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastrophic",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Minor Chaos Manifestation",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Major Chaos Manifestation",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Catastrophic Chaos Manifestation",
|
||||
"YES": "Yes",
|
||||
"NO": "No",
|
||||
"MINOR1": "<b>Witchsign:</b> The next living creature born within 1 mile is mutated. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Minor Miscast",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Wrath",
|
||||
"VENGEANCE": "Vengeance",
|
||||
"WRATH-OF-THE-GODS": "Wrath of the Gods",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengeance of the Gods",
|
||||
"DISFAVOR-POOL": "Disfavor Pool",
|
||||
"DISFAVOR-ROLL": "Disfavor Roll",
|
||||
"DIVINE-LORE": "Divine Lore",
|
||||
"LORE-OF-MANANN": "Lore of Manann",
|
||||
"LORE-OF-MORR": "Lore of Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lore of Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Lore of Ulric",
|
||||
"LORE-OF-VERENA": "Lore of Verena",
|
||||
"MARK-ROLL": "Mark Roll",
|
||||
"MARKS": "Marks",
|
||||
"NO-MARKS": "Don't use Marks optional rule",
|
||||
"USE-MARKS": "Use Marks optional rule",
|
||||
"MARKS-OF-THE-GODS": "Marks of the Gods",
|
||||
"MARKS-OF-MANANN": "Marks of Manann",
|
||||
"MARKS-OF-MORR": "Marks of Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marks of Myrmida",
|
||||
"MARKS-OF-RANALD": "Marks of Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marks of Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marks of Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marks of Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marks of Ulric",
|
||||
"MARKS-OF-VERENA": "Marks of Verena",
|
||||
"MARKS-OF": "Marks of",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel SL",
|
||||
"MAXIMUM-WOUNDS": "Max Wounds",
|
||||
"EXTENDED-CHANNELLING-TEST": "Extended Channelling Test",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Level 0",
|
||||
"LEVEL-1": "Level 1",
|
||||
"LEVEL-2": "Level 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Shield2 Defensive Undamaging",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Shield1 Defensive Undamaging",
|
||||
"PUBLIC": "Tirada pública",
|
||||
"WHISPER": "Susurrar tirada",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Estadísticas básicas",
|
||||
"BACKGROUND": "Trasfondo",
|
||||
"RESILIENCE": "Resilencia",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "BI",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "BD",
|
||||
"ABBREVIATE-AGILITY-BONUS": "BA",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "BINT",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "BV",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "BE",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Tiempo de Lanzamiento",
|
||||
"DURATION": "Duración",
|
||||
"TARGET": "Objetivo/Área",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "Nada",
|
||||
"1D10MAGIC": "1d10 + Magia",
|
||||
"SPELL-HEALING": "Hechizo de Sanación",
|
||||
@@ -448,7 +449,8 @@
|
||||
"EXCHANGE-RATE": "Tasa de cambio",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 Peniques de bronce = 20 Chelines de plata = 1 Corona de oro",
|
||||
"ENCUMBRANCE": "Impedimento",
|
||||
"TRAPPINGS": "Accesorios",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Moneda",
|
||||
"OTHER": "Other",
|
||||
"CARRYING-CAPACITY": "Carga máxima",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Página 1",
|
||||
"PAGE-2": "Página 2",
|
||||
"PAGE-3": "Página 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Mostrar todo",
|
||||
"UNLIMITED": "Ilimitado",
|
||||
"ROW-NR": "Fila #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Chequeo de lanzamiento",
|
||||
"SPELLCASTING-FAILS": "Hechizo Fallido",
|
||||
"SPELLCASTING-SUCCEEDS": "Hechizo Conseguido",
|
||||
"INSCRIPTION-TEST": "Inscription Test",
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Ubicación de impacto",
|
||||
"HIT-HEAD": "Imp. cabeza",
|
||||
"HIT-BODY": "Imp. cuerpo",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Houserule 1: Flat Initiative test to determine SL",
|
||||
"HOUSERULE2-INITIATIVE": "Houserule 2: Roll 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Houserule 3: Roll 1d10 + Agility Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
"TZEENTCHS-CURSE": "Tzeentch's Curse",
|
||||
"CHAOS-ROLL": "Chaos Roll",
|
||||
"CHAOS-TABLE": "Chaos Table",
|
||||
"MINOR-NORMAL": "Minor Normal",
|
||||
"MINOR-EXTENDED": "Minor Extended",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extended",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophic Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophic Extended",
|
||||
"MINOR": "Minor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastrophic",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Minor Chaos Manifestation",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Major Chaos Manifestation",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Catastrophic Chaos Manifestation",
|
||||
"YES": "Si",
|
||||
"NO": "No",
|
||||
"MINOR1": "<b>Witchsign:</b> The next living creature born within 1 mile is mutated. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Minor Miscast",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Wrath",
|
||||
"VENGEANCE": "Vengeance",
|
||||
"WRATH-OF-THE-GODS": "Wrath of the Gods",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengeance of the Gods",
|
||||
"DISFAVOR-POOL": "Disfavor Pool",
|
||||
"DISFAVOR-ROLL": "Disfavor Roll",
|
||||
"DIVINE-LORE": "Divine Lore",
|
||||
"LORE-OF-MANANN": "Lore of Manann",
|
||||
"LORE-OF-MORR": "Lore of Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lore of Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Lore of Ulric",
|
||||
"LORE-OF-VERENA": "Lore of Verena",
|
||||
"MARK-ROLL": "Mark Roll",
|
||||
"MARKS": "Marks",
|
||||
"NO-MARKS": "Don't use Marks optional rule",
|
||||
"USE-MARKS": "Use Marks optional rule",
|
||||
"MARKS-OF-THE-GODS": "Marks of the Gods",
|
||||
"MARKS-OF-MANANN": "Marks of Manann",
|
||||
"MARKS-OF-MORR": "Marks of Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marks of Myrmida",
|
||||
"MARKS-OF-RANALD": "Marks of Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marks of Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marks of Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marks of Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marks of Ulric",
|
||||
"MARKS-OF-VERENA": "Marks of Verena",
|
||||
"MARKS-OF": "Marks of",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "NE Canalización",
|
||||
"MAXIMUM-WOUNDS": "Heridas Máx",
|
||||
"EXTENDED-CHANNELLING-TEST": "Chequeo prolongado de Canalización",
|
||||
"CHANNELLING-TEST": "Chequeo de Saber de Canalización",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Nivel 0",
|
||||
"LEVEL-1": "Nivel 1",
|
||||
"LEVEL-2": "Nivel 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Bouclier2, Défensif, Inoffensif",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Bouclier3, Défensif, Inoffensif",
|
||||
"PUBLIC": "Jets Publics",
|
||||
"WHISPER": "Jets Secrets",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Principal",
|
||||
"BACKGROUND": "Historique",
|
||||
"RESILIENCE": "Résilience",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "BI",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "BD",
|
||||
"ABBREVIATE-AGILITY-BONUS": "BA",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "BINT",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "BFM",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "BS",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Temps d’Incantation",
|
||||
"DURATION": "Durée",
|
||||
"TARGET": "Cible/Zone",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "Aucun",
|
||||
"1D10MAGIC": "1d10 + Magie",
|
||||
"SPELL-HEALING": "Soin",
|
||||
@@ -448,7 +449,8 @@
|
||||
"EXCHANGE-RATE": "Taux de Change",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 sous de cuivre = 20 pistols d'argent = 1 couronne d'or",
|
||||
"ENCUMBRANCE": "Encombrement",
|
||||
"TRAPPINGS": "Possessions",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Argent",
|
||||
"OTHER": "Autre",
|
||||
"CARRYING-CAPACITY": "Capacité Maximum",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Page 1",
|
||||
"PAGE-2": "Page 2",
|
||||
"PAGE-3": "Page 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "Voir tout",
|
||||
"UNLIMITED": "Illimité",
|
||||
"ROW-NR": "Ligne n°",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Test d'Incantation",
|
||||
"SPELLCASTING-FAILS": "Sort raté",
|
||||
"SPELLCASTING-SUCCEEDS": "Sort réussi",
|
||||
"INSCRIPTION-TEST": "Jet de Gravure",
|
||||
"INSCRIPTION-TIME": "Temps de Gravure",
|
||||
"INSCRIPTION-FAILS": "Gravure Échouée",
|
||||
"INSCRIPTION-SUCCEEDS": "Gravure réussie",
|
||||
"RITUAL-FAILS": "Rituel Échoué",
|
||||
"RITUAL-SUCCEEDS": "Rituel Réussi",
|
||||
"HIT-LOCATION": "Localisation du coup",
|
||||
"HIT-HEAD": "Touché à la tête",
|
||||
"HIT-BODY": "Touché au torse",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Règle 1: Test d'Initiative, déterminé par le DR",
|
||||
"HOUSERULE2-INITIATIVE": "Règle 2: Lancer 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Règle 3: Lancer 1d10 + Bonus d'Agilité + Bonus d'Initiative",
|
||||
"CHAOS-MANIFESTATION": "Manifestation du Chaos",
|
||||
"ROLL-BASIC-TABLES": "Jet sur la table de base des Manifestations du Chaos",
|
||||
"ROLL-EXTENDED-TABLES": "Jet sur la table étendue des Manifestations du Chaos",
|
||||
"TZEENTCHS-CURSE": "Malédiction de Tzeentch",
|
||||
"CHAOS-ROLL": "Jet du CHaos",
|
||||
"CHAOS-TABLE": "Écho du Chaos",
|
||||
"MINOR-NORMAL": "Mineure Normale",
|
||||
"MINOR-EXTENDED": "Mineure Étendue",
|
||||
"MAJOR-NORMAL": "Majeure Normale",
|
||||
"MAJOR-EXTENDED": "Majeure Étendue",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophique Normale",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophique Étendue",
|
||||
"MINOR": "Mineur",
|
||||
"MAJOR": "Majeur",
|
||||
"CATASTROPHIC": "Catastrophique",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Echo Mineur du Chaos",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Echo Majeur du Chaos",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Echo Catastrophique du Chaos",
|
||||
"YES": "Oui",
|
||||
"NO": "Non",
|
||||
"MINOR1": "<b>Signe de Sorcière:</b> la prochaine créature vivante à naître dans un rayon de 1 kilomètre mute",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prouvez votre valeur:</b> un Serviteur de votre divinité apparît à 1d100 mètres et attaque, intervient, réprime ou agit d'une façon similaire selon la nature du dieu offensé.",
|
||||
"WRATH30": "<b>Je te chasse:</b> votre dieu vous abandonne. vous perdez les Talents Béni et Invocation de façon permanente, et toutes les Améliorations de Prière. De plus, tous les fidèles de votre dieu sont automatiquement informés de votre situation : tous les Tests pour interragir avec eux sont automatiquement Très Difficile (-30), et ne peuvent être modifiés positivement.",
|
||||
"WRATH31": "<b>Appelé à rendre des comptes:</b> vous êtes convoqué devant votre dieu pour affronter le jugement dernier. A moins que vous n'ayez des Points de Destin, vous ne reviendrez jamais. Si vous dépensez un Point de Destin, vous êtes renvoyé à un moment choisi par le MJ, et vous subissez également les effets de 'Je te chasse' (ci-dessus).",
|
||||
"ARCANE-MARK": "Empreintes Occultes",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Science de la Magie",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Invocation Imparfaite Mineure",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Colère",
|
||||
"VENGEANCE": "Vengence",
|
||||
"WRATH-OF-THE-GODS": "Colère des Dieux",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengence des Dieux",
|
||||
"DISFAVOR-POOL": "Ensemble de Défaveur",
|
||||
"DISFAVOR-ROLL": "Jet de Défaveur",
|
||||
"DIVINE-LORE": "Domaine Divin",
|
||||
"LORE-OF-MANANN": "Domaine de Manann",
|
||||
"LORE-OF-MORR": "Domaine de Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Domaine de Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Domaine d'Ulric",
|
||||
"LORE-OF-VERENA": "Domaine de Verena",
|
||||
"MARK-ROLL": "Jet de Marque",
|
||||
"MARKS": "Marques",
|
||||
"NO-MARKS": "Ne pas utiliser les règles optionnelles de Marques",
|
||||
"USE-MARKS": "Utiliser les règles optionnelles de Marques",
|
||||
"MARKS-OF-THE-GODS": "Marques des dieux",
|
||||
"MARKS-OF-MANANN": "Marques de Manann",
|
||||
"MARKS-OF-MORR": "Marques de Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marques de Myrmidia",
|
||||
"MARKS-OF-RANALD": "Marques de Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marques de Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marques de Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marques de Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marques de Ulric",
|
||||
"MARKS-OF-VERENA": "Marques de Verena",
|
||||
"MARKS-OF": "Marqué par",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmidia",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel DR",
|
||||
"MAXIMUM-WOUNDS": "Max Blessures",
|
||||
"EXTENDED-CHANNELLING-TEST": "Test de Focalisation étendu",
|
||||
"CHANNELLING-TEST": "Test de Savoir en Focalisation",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Niveau 0",
|
||||
"LEVEL-1": "Niveau 1",
|
||||
"LEVEL-2": "Niveau 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Test de soin réussi",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "DR Opposé",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
@@ -58,7 +58,7 @@
|
||||
"SHIELD2-DEFENSIVE-UNDAMAGING": "Shield2 Defensive Undamaging",
|
||||
"SHIELD3-DEFENSIVE-UNDAMAGING": "Shield1 Defensive Undamaging",
|
||||
"PUBLIC": "Public Rolls",
|
||||
"WHISPER": "Whisper Rolls",
|
||||
"WHISPER": "Whisper Rolls to GM",
|
||||
"CORE-STATS": "Core Stats",
|
||||
"BACKGROUND": "Background",
|
||||
"RESILIENCE": "Resilience",
|
||||
@@ -119,8 +119,8 @@
|
||||
"ABBREVIATE-INITIATIVE-BONUS": "IB",
|
||||
"ABBREVIATE-DEXTERITY-BONUS": "DB",
|
||||
"ABBREVIATE-AGILITY-BONUS": "AB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "INTB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WPB",
|
||||
"ABBREVIATE-INTELLIGENCE-BONUS": "IntB",
|
||||
"ABBREVIATE-WILL-POWER-BONUS": "WB",
|
||||
"ABBREVIATE-FELLOWSHIP-BONUS": "FB",
|
||||
"ABBREVIATE-MOVEMENT": "M",
|
||||
"ABBREVIATE-MAGIC": "Mag",
|
||||
@@ -407,6 +407,7 @@
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
"TARGET": "Target/AoE",
|
||||
"TARGET2": "Target",
|
||||
"NONE": "None",
|
||||
"1D10MAGIC": "1d10 + Magic",
|
||||
"SPELL-HEALING": "Spell Healing",
|
||||
@@ -448,6 +449,7 @@
|
||||
"EXCHANGE-RATE": "Exchange Rate",
|
||||
"EXCHANGE-RATE-DESCRIPTION": "240 brass pennies = 20 silver shilling = 1 gold crown",
|
||||
"ENCUMBRANCE": "Encumbrance",
|
||||
"TRAPPINGSCAP": "TRAPPINGS",
|
||||
"TRAPPINGS": "Trappings",
|
||||
"COIN": "Coin",
|
||||
"OTHER": "Other",
|
||||
@@ -463,6 +465,7 @@
|
||||
"PAGE-1": "Page 1",
|
||||
"PAGE-2": "Page 2",
|
||||
"PAGE-3": "Page 3",
|
||||
"PAGE-4": "Page 4",
|
||||
"SHOW-ALL": "הראה הכל",
|
||||
"UNLIMITED": "Unlimited",
|
||||
"ROW-NR": "Row #",
|
||||
@@ -526,12 +529,6 @@
|
||||
"CASTING-TEST": "Casting Test",
|
||||
"SPELLCASTING-FAILS": "Spellcasting fails",
|
||||
"SPELLCASTING-SUCCEEDS": "Spellcasting succeeds",
|
||||
"INSCRIPTION-TEST": "Inscription Test",
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -719,24 +716,12 @@
|
||||
"HOUSERULE1-INITIATIVE": "Houserule 1: Flat Initiative test to determine SL",
|
||||
"HOUSERULE2-INITIATIVE": "Houserule 2: Roll 1d10 + Initiative",
|
||||
"HOUSERULE3-INITIATIVE": "Houserule 3: Roll 1d10 + Agility Bonus + Initiative Bonus",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
"TZEENTCHS-CURSE": "Tzeentch's Curse",
|
||||
"CHAOS-ROLL": "Chaos Roll",
|
||||
"CHAOS-TABLE": "Chaos Table",
|
||||
"MINOR-NORMAL": "Minor Normal",
|
||||
"MINOR-EXTENDED": "Minor Extended",
|
||||
"MAJOR-NORMAL": "Major Normal",
|
||||
"MAJOR-EXTENDED": "Major Extended",
|
||||
"CATASTROPHIC-NORMAL": "Catastrophic Normal",
|
||||
"CATASTROPHIC-EXTENDED": "Catastrophic Extended",
|
||||
"MINOR": "Minor",
|
||||
"MAJOR": "Major",
|
||||
"CATASTROPHIC": "Catastrophic",
|
||||
"MINOR-CHAOS-MANIFESTATION": "Minor Chaos Manifestation",
|
||||
"MAJOR-CHAOS-MANIFESTATION": "Major Chaos Manifestation",
|
||||
"CATASTROPHIC-CHAOS-MANIFESTATION": "Catastrophic Chaos Manifestation",
|
||||
"YES": "Yes",
|
||||
"NO": "No",
|
||||
"MINOR1": "<b>Witchsign:</b> The next living creature born within 1 mile is mutated. ",
|
||||
@@ -810,8 +795,6 @@
|
||||
"WRATH29": "<b>Prove Your Worth:</b> A Divine Servant of your deity appears within d100 yards and attacks, intervenes, berates, or similar according to the nature of the offended god.",
|
||||
"WRATH30": "<b>I Cast You Out:</b> You are abandoned by your god. You permanently lose the Bless and Invoke Talents, and lose all Pray Advances. Further, all cultists of your god are automatically aware of your circumstance; all Tests to interact with them are automatically Very Hard (–30), and may not be positively modified above this.",
|
||||
"WRATH31": "<b>Called To Account:</b> You are summoned before your god to face final judgement. Unless you have a Fate Point, you never return. If you spend a Fate Point, you are returned at a point of the GM’s choosing, and also suffer the effects of I Cast You Out.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"MISCAST": "Miscast",
|
||||
"MINOR-MISCAST": "Minor Miscast",
|
||||
@@ -823,9 +806,6 @@
|
||||
"WRATH": "Wrath",
|
||||
"VENGEANCE": "Vengeance",
|
||||
"WRATH-OF-THE-GODS": "Wrath of the Gods",
|
||||
"VENGEANCE-OF-THE-GODS": "Vengeance of the Gods",
|
||||
"DISFAVOR-POOL": "Disfavor Pool",
|
||||
"DISFAVOR-ROLL": "Disfavor Roll",
|
||||
"DIVINE-LORE": "Divine Lore",
|
||||
"LORE-OF-MANANN": "Lore of Manann",
|
||||
"LORE-OF-MORR": "Lore of Morr",
|
||||
@@ -836,21 +816,6 @@
|
||||
"LORE-OF-TAAL-RHYA": "Lore of Taal & Rhya",
|
||||
"LORE-OF-ULRIC": "Lore of Ulric",
|
||||
"LORE-OF-VERENA": "Lore of Verena",
|
||||
"MARK-ROLL": "Mark Roll",
|
||||
"MARKS": "Marks",
|
||||
"NO-MARKS": "Don't use Marks optional rule",
|
||||
"USE-MARKS": "Use Marks optional rule",
|
||||
"MARKS-OF-THE-GODS": "Marks of the Gods",
|
||||
"MARKS-OF-MANANN": "Marks of Manann",
|
||||
"MARKS-OF-MORR": "Marks of Morr",
|
||||
"MARKS-OF-MYRMIDIA": "Marks of Myrmida",
|
||||
"MARKS-OF-RANALD": "Marks of Ranald",
|
||||
"MARKS-OF-SHALLYA": "Marks of Shallya",
|
||||
"MARKS-OF-SIGMAR": "Marks of Sigmar",
|
||||
"MARKS-OF-TAAL-RHYA": "Marks of Taal & Rhya",
|
||||
"MARKS-OF-ULRIC": "Marks of Ulric",
|
||||
"MARKS-OF-VERENA": "Marks of Verena",
|
||||
"MARKS-OF": "Marks of",
|
||||
"MANANN": "Manann",
|
||||
"MORR": "Morr",
|
||||
"MYRMIDIA": "Myrmida",
|
||||
@@ -1002,7 +967,7 @@
|
||||
"CHANNEL-NUMBER": "Channel SL",
|
||||
"MAXIMUM-WOUNDS": "Max Wounds",
|
||||
"EXTENDED-CHANNELLING-TEST": "Extended Channelling Test",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore",
|
||||
"CHANNELLING-TEST": "Channelling Test Lore (WP)",
|
||||
"LEVEL-0": "Level 0",
|
||||
"LEVEL-1": "Level 1",
|
||||
"LEVEL-2": "Level 2",
|
||||
@@ -1089,7 +1054,7 @@
|
||||
"CRITICAL-CAST": "Critical Cast",
|
||||
"CRITICAL-CHANNEL": "Critical Channel",
|
||||
"CRITICAL": "Critical Hit",
|
||||
"IMPALE-CRITICAL": "Critical Hit(Impaled)",
|
||||
"IMPALE-CRITICAL": "Critical Hit (Impaled)",
|
||||
"CRITICAL-SUCCESS": "Auto Success",
|
||||
"CRITICAL-FAILURE": "Auto Failure",
|
||||
"HEAL-SUCCESS": "Healing Test Successful",
|
||||
@@ -1103,7 +1068,7 @@
|
||||
"OPPOSED-SL": "Opposed SL",
|
||||
"DISTANCE": "Distance",
|
||||
"EQUIP-WEAPON": "Equip in Weapons Tab",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc (clothing worn bonus -1 pp)",
|
||||
"TOTAL-WORN-ENC": "Total Worn Enc",
|
||||
"ABBREVIATE-RANGED": "Rgd?",
|
||||
"SETTINGS-ROLL-OUTCOME": "Roll Outcome",
|
||||
"SETTINGS-ROLL-OUTCOME-ATK": "Attack Roll Outcome",
|
||||
@@ -1131,5 +1096,33 @@
|
||||
"FALLING-2-DESC": "yards and take",
|
||||
"FALLING-3-DESC": "falling Damage, including TB reduction.",
|
||||
"FALLING-4-DESC": "yards, but suffer no Damage from the fall.",
|
||||
"TB+WPB": "{TB+WPB)"
|
||||
}
|
||||
"TB+WPB": "{ TB + WB )",
|
||||
"TB+AP": "( TB + AP )",
|
||||
"REROLL": "Reroll",
|
||||
"ROLL-CRITICAL": "Roll Critical",
|
||||
"ROLL-FUMBLE": "Roll Oops",
|
||||
"ROLL-MINOR-MISCAST": "Roll Minor Miscast",
|
||||
"ROLL-MAJOR-MISCAST": "Roll Major Miscast",
|
||||
"PRAYERS": "Prayers",
|
||||
"MOD": "Mod",
|
||||
"ABB-ATK": "Atk",
|
||||
"ABB-OPP": "Opp",
|
||||
"ABB-RGD": "Rgd",
|
||||
"SELECT-A-WEAPON": "Select a Weapon",
|
||||
"ACCU-EXT-SL": " : Accu Ext SL",
|
||||
"TARGET-CN": "Target CN",
|
||||
"WHISPER-SELF": "Whisper Rolls to Self",
|
||||
"WHISPER-BUTTON": "Whisper GM",
|
||||
"NOTE-NPC-TAB": "NOTE: This tab is primarily aimed at simplifing and speeding up simple NPC combat interaction. Too many NPCs (10+) per page will make page very slow.",
|
||||
"BLESSINGS": "Blessings",
|
||||
"MIRACLES": "Miracles",
|
||||
"DAYS": "Days",
|
||||
"AETHYRIC-ATTUNEMENT": "Aethyric Attunement",
|
||||
"INSTICTIVE-DICTION": "Instinctive Diction",
|
||||
"PERFECT-PITCH": "Perfect Pitch",
|
||||
"HOLY-HATRED": "Holy Hatred",
|
||||
"INSTICTIVE-PITCH": "Inst Diction/Perf Pitch",
|
||||
"STRONG-BACK": "Strong Back",
|
||||
"CONTAINERS": "Containers",
|
||||
"CUSTOM-SKILL-NAME": "Custom Skill Name"
|
||||
}
|
||||
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Reference in New Issue
Block a user