Chirurgery fix and manor improvement

Both needed chirurgery and the skill gets checked. Now they get checked seperatly.

Improvement to the automated manor tab. Now zeroes are added to value so it updated correctly.
This commit is contained in:
RhOmicron
2017-02-06 19:14:35 +01:00
committed by GitHub
parent ae76cc0a0d
commit 475f315cfa
+1 -1
View File
@@ -962,7 +962,7 @@
</select>
</div>
<div style="display:inline-block; width: 80px; border: 1px solid black; padding:1px">
<input style="display:inline-block; vertical-align:top; width: 50px; background:transparent; " type="text" name="attr_DInc" value="@{DAntici}*@{DHar}" disabled="true"/>
<input style="display:inline-block; vertical-align:top; width: 50px; background:transparent; " type="text" name="attr_DInc" value="@{DAntici}*@{DHar}" disabled="true" />
<label style='display:inline-block; width:10px;'>&pound;</label>
</div>
<div style="display:inline-block; width: 80px; border: 1px solid black; padding:1px">