Update L5RFFGSheet.html
Fixing the Fitness (Defense) tag again.
This commit is contained in:
@@ -69,7 +69,7 @@ Version 0.8.2 Beta
|
||||
<td style=background-color:#e1dacf;><p></p> <h3 data-i18n="void-u" class="attribute">Void</h3> </td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style=background-color:#e1dacf;><img width="60%" src="https://i.imgur.com/qTp0rUR.png"/> </td>
|
||||
<td style=background-color:#e1dacf;><img width="60%" src="http://i.imgur.com/qkte4EC.png"/> </td>
|
||||
<td style=background-color:#e1dacf;><img width="58%" src="https://i.imgur.com/tQXxi1G.png"/> </td>
|
||||
<td style=background-color:#e1dacf;><img width="57%" src="https://i.imgur.com/V8GwsNt.png"/> </td>
|
||||
<td style=background-color:#e1dacf;><img width="56%" src="https://i.imgur.com/hq5KLeF.png"/> </td>
|
||||
@@ -245,7 +245,7 @@ Version 0.8.2 Beta
|
||||
<td style="font-weight:bold" data-i18n="modifiers-nocolon-u">Modifiers</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td data-i18n="fitness-u">Fitness</td>
|
||||
<td data-i18n="fitness-defense-u">Fitness (Defense)</td>
|
||||
<td><input type="number" name="attr_rank_fitness" value="0"/></td>
|
||||
<td><select class="narrow" name="attr_fitness_approach">
|
||||
<option value="@{air}" data-i18n="air-u">Air</option>
|
||||
@@ -1279,7 +1279,7 @@ Version 0.8.2 Beta
|
||||
<td style="font-weight:bold" data-i18n="modifiers-nocolon-u">Modifiers</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="width:100px;" data-i18n="fitness-u">Fitness</td>
|
||||
<td style="width:100px;" data-i18n="fitness-defense-u">Fitness (Defense)</td>
|
||||
<td><input type="number" name="attr_rank_fitness" value="0"/></td>
|
||||
<td><select class="narrow" name="attr_fitness_approach">
|
||||
<option value="@{air}" data-i18n="air-u">Air</option>
|
||||
@@ -3689,7 +3689,7 @@ Version 0.8.2 Beta
|
||||
<td><input type="number" name="attr_roll_bonus_blank_npc_skill" value="0"></td>
|
||||
<td><input type="number" name="attr_keep_bonus_blank_npc_skill" value="0"></td>
|
||||
<td><input style="width:60px;" type="text" value="" name="attr_blank_npc_skill_mod"/>
|
||||
<td><button type="roll" value="/em @{name} @{skill_emote_1} @{blank_npc_skill_trans}@{skill_emote_2} @{blank_npc_skill_approach_selected} @{skill_emote_3} [[@{blank_npc_skill_approach}+@{keep_bonus_blank_npc_skill}]]@{skill_emote_5} \n\n/roll [[@{blank_npc_skill_approach}+@{keep_bonus_blank_npc_skill}]]t[Ring]+[[@{rank_blank_npc_skill}+@{roll_bonus_blank_npc_skill}]]t[Skill]"></button></td>
|
||||
<td><button type="roll" value="/em @{name} @{skill_emote_1} @{blank_npc_skill} @{skill_emote_2} @{blank_npc_skill_approach_selected} @{skill_emote_3} [[@{blank_npc_skill_approach}+@{keep_bonus_blank_npc_skill}]]@{skill_emote_5} \n\n/roll [[@{blank_npc_skill_approach}+@{keep_bonus_blank_npc_skill}]]t[Ring]+[[@{rank_blank_npc_skill}+@{roll_bonus_blank_npc_skill}]]t[Skill]"></button></td>
|
||||
</tr>
|
||||
</table>
|
||||
<!--End NPC Skills Main Section-->
|
||||
@@ -4601,7 +4601,7 @@ Version 0.8.2 Beta
|
||||
var composition_trans = getTranslationByKey('composition-u');
|
||||
var design_trans = getTranslationByKey('design-u');
|
||||
var smithing_trans = getTranslationByKey('smithing-u');
|
||||
var fitness_trans = getTranslationByKey('fitness-u');
|
||||
var fitness_trans = getTranslationByKey('fitness-defense-u');
|
||||
var martial_arts_melee_trans = getTranslationByKey('martial_arts_melee-u');
|
||||
var martial_arts_ranged_trans = getTranslationByKey('martial_arts_ranged-u');
|
||||
var martial_arts_unarmed_trans = getTranslationByKey('martial_arts_unarmed-u');
|
||||
|
||||
Reference in New Issue
Block a user