Merge pull request #3210 from GrumpyOldDM/master
[Star Trek Adventures 2d20] v1.2.4
This commit is contained in:
@@ -99,11 +99,19 @@
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<span class="label" style="width: 150px;">COMPLICATIONS OCCUR ON</span><input type="text" name="attr_cr" value="20" maxlength="2" title="Valid Numbers: 16, 17, 18, 19, 20 - see CR Range p.83" />
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</div>
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<div class="sectionheader">
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<span class="label">SHEET VERSION</span>
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<span class="label">RESISTANCE</span>
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</div>
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<div class="attributecontainer">
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<input type="hidden" name="attr_version"/>
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<span class="label" title="SHEET VERSION">VERSION</span><input type="text" name="attr_disp_version" style="width: 50px;" disabled="true" value="@{version}"/>
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<div class="sheet-row">
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<div class="sheet-col">
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<div class="attributecontainer">
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<span class="label">CURRENT</span><input type="text" name="attr_resist" disabled="true" title="Default Value Ship: Scale | Default Value Player: 0" value="(@{ship_scale} + @{resist_bonus})" maxlength="2"/>
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</div>
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</div>
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<div class="sheet-col">
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<div class="attributecontainer">
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<span class="label">BONUS</span><input type="text" name="attr_resist_bonus" value="0" maxlength="2"/>
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</div>
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</div>
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</div>
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</div>
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<div class="sheet-col">
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@@ -171,6 +179,40 @@
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<div class="sidedeco2"></div>
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<div class="bottomback settings">
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<div class="bottomsection">
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<div class="chardev" style="padding-right: 10px;">
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<div class="sectionheader">
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<span class="label">CHARACTER DEVELOPMENT</span>
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</div>
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<div class="sheet-row" style="width: 100%;">
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<div class="sheet-col" style="margin-right: 60px; width: 45%">
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<div class="attributecontainer">
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<span class="label" style="width: 200px;">SAVED NORMAL MILESTONES</span><input type="text" name="attr_norm-mile" value="0" maxlength="2" title="see p.139" />
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</div>
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<br />
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<div class="attributecontainer">
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<span class="label" style="width: 200px;">SAVED SPOTLIGHT MILESTONES</span><input type="text" name="attr_spot-mile" value="0" maxlength="2" title="see p.139" />
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</div>
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</div>
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<div class="sheet-col">
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<div class="attributecontainer">
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<span class="label" style="width: 200px;">ARC MILESTONES RECEIVED</span><input type="text" name="attr_arc-mile" value="0" maxlength="2" title="see p.140" />
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</div>
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<br />
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<div class="attributecontainer">
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<span class="label" style="width: 200px;">REPUTATION</span><input type="text" name="attr_rep" value="10" maxlength="2" title="see p.140" />
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</div>
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</div>
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</div>
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</div>
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<div class="version" style="padding-right: 10px;">
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<div class="sectionheader">
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<span class="label">SHEET VERSION</span>
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</div>
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<div class="attributecontainer">
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<input type="hidden" name="attr_version"/>
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<span class="label" title="SHEET VERSION">VERSION</span><input type="text" name="attr_disp_version" style="width: 50px;" disabled="true" value="@{version}"/>
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</div>
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</div>
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<div class="instructions" style="padding-right: 10px;">
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<div class="sectionheader">
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<span class="label">NOTE</span>
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@@ -570,7 +612,7 @@
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</div>
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<div class="scale">
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<div class="attributecontainer">
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<span class="label">SCALE</span><input type="text" name="attr_ship_scale" value="1" maxlength="2"/>
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<span class="label">SCALE</span><input type="text" name="attr_ship_scale" value="0" maxlength="2"/>
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</div>
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</div>
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<div class='departments'>
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@@ -964,7 +1006,7 @@
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setAttrs({"ship_comms": "1"});
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}
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if (v.ship_scale === "") {
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setAttrs({"ship_scale": "1"});
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setAttrs({"ship_scale": "0"});
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}
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if (v.ship_command === "") {
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setAttrs({"ship_command": "0"});
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@@ -1125,7 +1167,7 @@
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if (!v["version"] || v["version"] === "" ) {
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update_to_1_1();
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} else {
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setAttrs({"version": "1.2.3"});
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setAttrs({"version": "1.2.4"});
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setAttrs({"character_sheet": "Star Trek Adventures 2d20 version " + v.version});
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console.log("Star Trek Adventures 2d20 version " + v.version);
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}
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@@ -1140,7 +1182,7 @@
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update_dyanamic_weapon(v.wep1_name, v.wep1_dr, v.wep1_qualities);
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update_dyanamic_weapon(v.wep2_name, v.wep2_dr, v.wep2_qualities);
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update_dyanamic_weapon(v.wep3_name, v.wep3_dr, v.wep3_qualities);
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setAttrs({"version": "1.2.3"});
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setAttrs({"version": "1.2.4"});
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setAttrs({"character_sheet": "Star Trek Adventures 2d20 version " + v.version });
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console.log("Star Trek Adventures 2d20 version " + v.version);
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});
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@@ -2,6 +2,11 @@
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The sheet will always upgrade itself unless I specify otherwise, though some things like roll template fields changing will require users who have added custom macros to fix.
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## 1.2.4
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### Features
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* Default sheet is missing milestone tracking, added this to the settings screen (attr_norm-mile, attr_spot-mile, attr_arc-mile, attr_rep).
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* Default sheet is missing resistance tracking, added this to the settings screen (auto calculates for ships based on scale, players 0, bonus allows wearing armor or altering for NPCs - attr_resist, attr_resist_bonus)
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## 1.2.3
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### Features
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* Massive improvements to the inline sheet rolls
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@@ -14,7 +19,6 @@ The sheet will always upgrade itself unless I specify otherwise, though some thi
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### Bug Fixes
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* Removed ship rolls beyond 1d20 (ships can only ever assist a character) - this also speeds ship rolls.
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## 1.2.2
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### Features
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* Added Complication Range (in sheet settings)
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