Merge pull request #3601 from jweweiler/master

Starcraft Changes
This commit is contained in:
wing-it
2018-03-27 08:11:26 -04:00
committed by GitHub
2 changed files with 211 additions and 175 deletions
+11 -1
View File
@@ -7,4 +7,14 @@ hr
margin: 1em 0;
padding: 0;
border-color: black;
}
}
div.sheet-combat,
div.sheet-skills,
div.sheet-powers,
div.sheet-equipment,
div.sheet-traits { display: none; }
input.sheet-tab1:checked ~ div.sheet-combat { display: block; }
input.sheet-tab2:checked ~ div.sheet-skills { display: block; }
input.sheet-tab3:checked ~ div.sheet-powers { display: block; }
input.sheet-tab4:checked ~ div.sheet-equipment { display: block; }
input.sheet-tab5:checked ~ div.sheet-traits { display: block; }
+200 -174
View File
@@ -65,12 +65,12 @@
<h2 style="margin-bottom: 10px;">Ability Scores</h2>
<label>Strength</label><strong class='ability'></strong><button type='roll' name='roll_strength' value='&{template:default} {{name=Strength}} {{Result:=[[1d20+@{Strength}+@{Temp_Strength]]}}'></button><input type="number" name='attr_strength' class='sheet-short'>+<input type="number" name='attr_temp_strength' class='sheet-short'><br />
<label>Instinct</label><strong class='ability'></strong><button type='roll' name='roll_instinct' value='&{template:default} {{name=Instinct}} {{Result:=[[1d20+@{Instinct}+@{Temp_Instinct}]]}}'></button><input type="number" name='attr_instinct' class='sheet-short'>+<input type="number" name='attr_temp_instinct' class='sheet-short'><br />
<label>Agility</label><strong class='ability'></strong><button type='roll' name='roll_agility' value='&{template:default} {{name=Agility}} {{Result:=[[1d20+@{Agility}+@{Temp_Agility}]]}}'></button><input type="number" name='attr_agility' class='sheet-short'>+<input type="number" name='attr_temp_agility' class='sheet-short'><br />
<label>Fortitude</label><strong class='ability'></strong><button type='roll' name='roll_fortitude' value='&{template:default} {{name=Fortitude}} {{Result:=[[1d20+@{Fortitude}+@{Temp_Fortitude}]]}}'></button><input type="number" name='attr_fortitude' class='sheet-short'>+<input type="number" name='attr_temp_fortitude' class='sheet-short'><br />
<label>Intelligence</label><strong class='ability'></strong><button type='roll' name='roll_intelligence' value='&{template:default} {{name=Intelligence}} {{Result:=[[1d20+@{Intelligence}+@{Temp_Intelligence}]]}}'></button><input type="number" name='attr_intelligence' class='sheet-short' >+</button><input type="number" name='attr_temp_intelligence' class='sheet-short' ><br />
<label>Willpower</label><strong class='ability'></strong><button type='roll' name='roll_willpower' value='&{template:default} {{name=Willpower}} {{Result:=[[1d20+@{Willpower}+@{Temp_Willpower}]]}}'></button><input type="number" name='attr_willpower' class='sheet-short'>+<input type="number" name='attr_temp_willpower' class='sheet-short'><br />
<label>Strength</label><strong class='ability'></strong><button type='roll' name='roll_strength' value='&{template:default} {{name=Strength}} {{Result:=[[1d20+@{Strength}+@{Temp_Strength}]]}}'></button><input type="number" name='attr_strength' class='sheet-short'>+<input type="number" name='attr_temp_strength' value='0' class='sheet-short'><br />
<label>Instinct</label><strong class='ability'></strong><button type='roll' name='roll_instinct' value='&{template:default} {{name=Instinct}} {{Result:=[[1d20+@{Instinct}+@{Temp_Instinct}]]}}'></button><input type="number" name='attr_instinct' class='sheet-short'>+<input type="number" name='attr_temp_instinct' value='0' class='sheet-short'><br />
<label>Agility</label><strong class='ability'></strong><button type='roll' name='roll_agility' value='&{template:default} {{name=Agility}} {{Result:=[[1d20+@{Agility}+@{Temp_Agility}]]}}'></button><input type="number" name='attr_agility' class='sheet-short'>+<input type="number" name='attr_temp_agility' value='0' class='sheet-short'><br />
<label>Fortitude</label><strong class='ability'></strong><button type='roll' name='roll_fortitude' value='&{template:default} {{name=Fortitude}} {{Result:=[[1d20+@{Fortitude}+@{Temp_Fortitude}]]}}'></button><input type="number" name='attr_fortitude' class='sheet-short'>+<input type="number" name='attr_temp_fortitude' value='0' class='sheet-short'><br />
<label>Intelligence</label><strong class='ability'></strong><button type='roll' name='roll_intelligence' value='&{template:default} {{name=Intelligence}} {{Result:=[[1d20+@{Intelligence}+@{Temp_Intelligence}]]}}'></button><input type="number" name='attr_intelligence' class='sheet-short' >+</button><input type="number" name='attr_temp_intelligence' value='0' class='sheet-short' ><br />
<label>Willpower</label><strong class='ability'></strong><button type='roll' name='roll_willpower' value='&{template:default} {{name=Willpower}} {{Result:=[[1d20+@{Willpower}+@{Temp_Willpower}]]}}'></button><input type="number" name='attr_willpower' class='sheet-short'>+<input type="number" name='attr_temp_willpower' value='0' class='sheet-short'><br />
</div>
@@ -95,7 +95,7 @@
<label>Hit Points</label><strong class='stat'></strong><input type="number" name='attr_current_hp' class='sheet-short'>/<input type="number" name='attr_max_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='stat'></strong><input type="number" name='attr_current_shields' class='sheet-short'>/<input type="number" name='attr_max_shields' class='sheet-short'><br />
<label>Damage Threshold</label><strong class='stat'></strong><input type="number" name='attr_dt' class='sheet-short'><br />
<label>Healing Threshold</label><strong class='stat'></strong><input type="number" name='attr_ht' class='sheet-short'><br />
<label>Healing Threshold</label><strong class='stat'></strong><input type="number" name='attr_ht' class='sheet-short'>/<input type="number" name='attr_max_ht' class='sheet-short'><br />
<label>Initiative</label><strong class='stat'></strong><input type="number" name='attr_init' class='sheet-short'><button type='roll' name='roll_initiative' value='&{template:default} {{name=Initiative}} {{Result:=[[1d20+@{Init} &{tracker}]]}}'></button><br />
<label>Damage Resistance</label><strong class='stat'></strong><input type="number" name='attr_dr' class='sheet-short'><br />
<label>Psionic Resistance</label><strong class='stat'></strong><input type="number" name='attr_pr' class='sheet-short'><br />
@@ -106,6 +106,93 @@
<hr />
<h3 style="margin-bottom: 10px;">Crippling Wound Points</h3>
<div class="sheet-2colrow">
<div class="sheet-col">
Mobility (1-4):
<form action="">
<input type="radio" name="mobility" value="0" checked="true">
<input type="radio" name="mobility" value="1">
<input type="radio" name="mobility" value="2">
<input type="radio" name="mobility" value="3">
<input type="radio" name="mobility" value="4">
<input type="radio" name="mobility" value="5">
</form><br />
Action (5-8):
<form action="">
<input type="radio" name="action" value="0" checked="true">
<input type="radio" name="action" value="1">
<input type="radio" name="action" value="2">
<input type="radio" name="action" value="3">
<input type="radio" name="action" value="4">
<input type="radio" name="action" value="5">
</form><br />
Core (9-12):
<form action="">
<input type="radio" name="core" value="0" checked="true">
<input type="radio" name="core" value="1">
<input type="radio" name="core" value="2">
<input type="radio" name="core" value="3">
<input type="radio" name="core" value="4">
<input type="radio" name="core" value="5">
</form>
</div>
<div class="sheet-col">
Vital (13-16):
<form action="">
<input type="radio" name="vital" value="0" checked="true">
<input type="radio" name="vital" value="1">
<input type="radio" name="vital" value="2">
<input type="radio" name="vital" value="3">
<input type="radio" name="vital" value="4">
<input type="radio" name="vital" value="5">
</form><br />
Critical (17-20):
<form action="">
<input type="radio" name="critical" value="0" checked="true">
<input type="radio" name="critical" value="1">
<input type="radio" name="critical" value="2">
<input type="radio" name="critical" value="3">
<input type="radio" name="critical" value="4">
<input type="radio" name="critical" value="5">
</form><br />
</div>
</div>
<hr />
<h3 style="margin-bottom: 10px;">Tabs</h3>
<input type="radio" name="attr_tab" class="sheet-tab1" value="1" checked="checked">Combat Stats<br/>
<input type="radio" name="attr_tab" class="sheet-tab2" value="2">Skills<br/>
<input type="radio" name="attr_tab" class="sheet-tab3" value="3">Powers<br/>
<input type="radio" name="attr_tab" class="sheet-tab4" value="4">Equipment<br/>
<input type="radio" name="attr_tab" class="sheet-tab5" value="5">Character Traits
<hr />
<div class="sheet-combat">
<h2 style="margin-bottom: 10px;">Weapons</h2>
<div class="sheet-6colrow">
@@ -113,7 +200,7 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapon</h3>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+@{Temp_Acc}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}+@{Temp_Dmg}}} {{Traits:=@{Traits}}}'></button>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+@{Temp_Acc}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=[[@{Damage}+@{Temp_Dmg}]]}} {{Traits:=@{Traits}}}'></button>
<input type="text" name="attr_weapon" />
</div>
@@ -121,14 +208,14 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_accuracy" />+<input type="number" name="attr_temp_acc" />
<input type="number" name="attr_accuracy" />+<input type="number" name="attr_temp_acc" value='0' />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Dmg.</h3>
<input type="number" name="attr_damage" />+<input type="number" name="attr_temp_dmg" />
<input type="number" name="attr_damage" />+<input type="number" name="attr_temp_dmg" value='0' />
</div>
@@ -167,7 +254,7 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapon</h3>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+@{Temp_Acc}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}+@{Temp_Dmg}}} {{Traits:=@{Traits}}}'></button>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+@{Temp_Acc}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=[[@{Damage}+@{Temp_Dmg}]]}} {{Traits:=@{Traits}}}'></button>
<input type="text" name="attr_weapon" />
</div>
@@ -175,14 +262,14 @@
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_accuracy" />+<input type="number" name="attr_temp_acc" />
<input type="number" name="attr_accuracy" />+<input type="number" name="attr_temp_acc" value='0' />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Dmg.</h3>
<input type="number" name="attr_damage" />+<input type="number" name="attr_temp_dmg" />
<input type="number" name="attr_damage" />+<input type="number" name="attr_temp_dmg" value='0' />
</div>
@@ -217,76 +304,69 @@
<hr />
<h3 style="margin-bottom: 10px;">Crippling Wound Points</h3>
<h2 style="margin-bottom: 10px;">Vehicles</h2>
<div class="sheet-2colrow">
<div class="sheet-col">
Mobility (1-4):
<form action="">
<input type="radio" name="mobility" value="0" checked="true">
<input type="radio" name="mobility" value="1">
<input type="radio" name="mobility" value="2">
<input type="radio" name="mobility" value="3">
<input type="radio" name="mobility" value="4">
</form><br />
Action (5-8):
<form action="">
<input type="radio" name="action" value="0" checked="true">
<input type="radio" name="action" value="5">
<input type="radio" name="action" value="6">
<input type="radio" name="action" value="7">
<input type="radio" name="action" value="8">
</form><br />
Core (9-12):
<form action="">
<input type="radio" name="core" value="0" checked="true">
<input type="radio" name="core" value="9">
<input type="radio" name="core" value="10">
<input type="radio" name="core" value="11">
<input type="radio" name="core" value="12">
</form>
<label>Vehicle:</label><strong class='vehicle'></strong><input type="text" name="attr_vehicle" /><br />
<label>Shield Armor (Protoss):</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shield_armor" /><br />
<label>Defense:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_defense" /><br />
<label>Damage Resistance:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dr" /><br />
<label>Move Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_speed" /><br />
<label>Acceleration Rating:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_accel" /><br />
</div>
<div class="sheet-col">
Vital (13-16):
<form action="">
<input type="radio" name="vital" value="0" checked="true">
<input type="radio" name="vital" value="13">
<input type="radio" name="vital" value="14">
<input type="radio" name="vital" value="15">
<input type="radio" name="vital" value="16">
</form><br />
Critical (17-20):
<form action="">
<input type="radio" name="critical" value="0" checked="true">
<input type="radio" name="critical" value="17">
<input type="radio" name="critical" value="18">
<input type="radio" name="critical" value="19">
<input type="radio" name="critical" value="20">
</form><br />
<label>Hit Points</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_hp' class='sheet-short'>/<input type="number" name='attr_max_vehicle_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_shields' class='sheet-short'>/<input type="number" name='attr_max_vehicle_shields' class='sheet-short'><br />
<label>Toughness:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_toughness" /><br />
<label>Damage Threshold:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dt" /><br />
<label>Shift Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shift" /><br />
<label>Max Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_max" /><br />
</div>
</div>
<hr />
<fieldset class="repeating_vehicles">
<hr />
<div class="sheet-2colrow">
<div class="sheet-col">
<label>Vehicle:</label><strong class='vehicle'></strong><input type="text" name="attr_vehicle" /><br />
<label>Shield Armor (Protoss):</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shield_armor" /><br />
<label>Defense:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_defense" /><br />
<label>Damage Resistance:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dr" /><br />
<label>Move Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_speed" /><br />
<label>Acceleration Rating:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_accel" /><br />
</div>
<div class="sheet-col">
<label>Hit Points</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_hp' class='sheet-short'>/<input type="number" name='attr_max_vehicle_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_shields' class='sheet-short'>/<input type="number" name='attr_max_vehicle_shields' class='sheet-short'><br />
<label>Toughness:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_toughness" /><br />
<label>Damage Threshold:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dt" /><br />
<label>Shift Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shift" /><br />
<label>Max Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_max" /><br />
</div>
</div>
</fieldset>
</div>
<div class="sheet-skills">
<div class="sheet-6colrow">
@@ -375,26 +455,26 @@
<h3 style="margin-bottom: 10px;">Bonus</h3>
<input type="number" name='attr_bonus_acrobatics' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_athletics' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_computers' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_acrobatics' value="@{Agility}+@{Temp_Agility}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_athletics' value="@{Strength}+@{Temp_Strength}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_computers' value="@{Intelligence}+@{Temp_Intelligence}" disabled="true" class='sheet-short'><br />
<h4 style="margin-bottom: 10px;">N/A</h4>
<h4 style="margin-bottom: 10px;">N/A</h4>
<input type="number" name='attr_bonus_endurance' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_influence' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_leadership' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_lore' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_medicine' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_endurance' value="@{Fortitude}+@{Temp_Fortitude}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_influence' value="@{Willpower}+@{Temp_Willpower}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_leadership' value="@{Willpower}+@{Temp_Willpower}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_lore' value="@{Intelligence}+@{Temp_Intelligence}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_medicine' value="@{Intelligence}+@{Temp_Intelligence}" disabled="true" class='sheet-short'><br />
<h4 style="margin-bottom: 10px;">N/A</h4>
<h4 style="margin-bottom: 10px;">N/A</h4>
<input type="number" name='attr_bonus_perception' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_pilot' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_psionics' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_perception' value="@{Instinct}+@{Temp_Instinct}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_pilot' value="@{Instinct}+@{Temp_Instinct}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_psionics' value="@{Willpower}+@{Temp_Willpower}" disabled="true" class='sheet-short'><br />
<h4 style="margin-bottom: 10px;">N/A</h4>
<input type="number" name='attr_bonus_science' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_stealth' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_survival' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_tactics' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_science' value="@{Intelligence}+@{Temp_Intelligence}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_stealth' value="@{Agility}+@{Temp_Agility}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_survival' value="@{Instinct}+@{Temp_Instinct}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_bonus_tactics' value="@{Intelligence}+@{Temp_Intelligence}" disabled="true" class='sheet-short'><br />
</div>
@@ -429,42 +509,34 @@
<h3 style="margin-bottom: 10px;">Total</h3>
<input type="number" name='attr_acrobatics' value="0" class='sheet-short'><br />
<input type="number" name='attr_athletics' value="0" class='sheet-short'><br />
<input type="number" name='attr_computers' value="0" class='sheet-short'><br />
<input type="number" name='attr_defensive_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_durability' value="0" class='sheet-short'><br />
<input type="number" name='attr_endurance' value="0" class='sheet-short'><br />
<input type="number" name='attr_influence' value="0" class='sheet-short'><br />
<input type="number" name='attr_leadership' value="0" class='sheet-short'><br />
<input type="number" name='attr_lore' value="0" class='sheet-short'><br />
<input type="number" name='attr_medicine' value="0" class='sheet-short'><br />
<input type="number" name='attr_melee' value="0" class='sheet-short'><br />
<input type="number" name='attr_mental_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_perception' value="0" class='sheet-short'><br />
<input type="number" name='attr_pilot' value="0" class='sheet-short'><br />
<input type="number" name='attr_psionics' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranged' value="0" class='sheet-short'><br />
<input type="number" name='attr_science' value="0" class='sheet-short'><br />
<input type="number" name='attr_stealth' value="0" class='sheet-short'><br />
<input type="number" name='attr_survival' value="0" class='sheet-short'><br />
<input type="number" name='attr_tactics' value="0" class='sheet-short'><br />
<input type="number" name='attr_acrobatics' value="@{Ranks_Acrobatics}+(@{Bonus_Acrobatics})+@{Misc_Acrobatics}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_athletics' value="@{Ranks_Athletics}+(@{Bonus_Athletics})+@{Misc_Athletics}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_computers' value="@{Ranks_Computers}+(@{Bonus_Computers})+@{Misc_Computers}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_defensive_training' value="@{Ranks_Defensive_Training}+@{Misc_Defensive_Training}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_durability' value="@{Ranks_Durability}+@{Misc_Durability}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_endurance' value="@{Ranks_Endurance}+(@{Bonus_Endurance})+@{Misc_Endurance}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_influence' value="@{Ranks_Influence}+(@{Bonus_Influence})+@{Misc_Influence}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_leadership' value="@{Ranks_Leadership}+(@{Bonus_Leadership})+@{Misc_Leadership}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_lore' value="@{Ranks_Lore}+(@{Bonus_Lore})+@{Misc_Lore}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_medicine' value="@{Ranks_Medicine}+(@{Bonus_Medicine})+@{Misc_Medicine}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_melee' value="@{Ranks_Melee}+@{Misc_Melee}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_mental_training' value="@{Ranks_Mental_Training}+@{Misc_Mental_Training}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_perception' value="@{Ranks_Perception}+(@{Bonus_Perception})+@{Misc_Perception}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_pilot' value="@{Ranks_Pilot}+(@{Bonus_Pilot})+@{Misc_Pilot}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_psionics' value="@{Ranks_Psionics}+(@{Bonus_Psionics})+@{Misc_Psionics}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_ranged' value="@{Ranks_Ranged}+@{Misc_Ranged}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_science' value="@{Ranks_Science}+(@{Bonus_Science})+@{Misc_Science}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_stealth' value="@{Ranks_Stealth}+(@{Bonus_Stealth})+@{Misc_Stealth}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_survival' value="@{Ranks_Survival}+(@{Bonus_Survival})+@{Misc_Survival}" disabled="true" class='sheet-short'><br />
<input type="number" name='attr_tactics' value="@{Ranks_Tactics}+(@{Bonus_Tactics})+@{Misc_Tactics}" disabled="true" class='sheet-short'><br />
</div>
</div>
<hr />
</div>
<h3 style="margin-bottom: 10px;">Specializations/ Evolutions/ Classes/ Directives/ Mutations:</h3>
<textarea name="attr_specs"></textarea>
<hr />
<h3 style="margin-bottom: 10px;">Talents</h3>
<textarea name="attr_talents"></textarea>
<hr />
<div class="sheet-powers">
<div class="sheet-3colrow">
@@ -574,69 +646,9 @@
</div>
<hr />
<h2 style="margin-bottom: 10px;">Vehicles</h2>
<div class="sheet-2colrow">
<div class="sheet-col">
<label>Vehicle:</label><strong class='vehicle'></strong><input type="text" name="attr_vehicle" /><br />
<label>Shield Armor (Protoss):</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shield_armor" /><br />
<label>Defense:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_defense" /><br />
<label>Damage Resistance:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dr" /><br />
<label>Move Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_speed" /><br />
<label>Acceleration Rating:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_accel" /><br />
</div>
<div class="sheet-col">
<label>Hit Points</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_hp' class='sheet-short'>/<input type="number" name='attr_max_vehicle_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_shields' class='sheet-short'>/<input type="number" name='attr_max_vehicle_shields' class='sheet-short'><br />
<label>Toughness:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_toughness" /><br />
<label>Damage Threshold:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dt" /><br />
<label>Shift Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shift" /><br />
<label>Max Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_max" /><br />
</div>
</div>
<fieldset class="repeating_vehicles">
<hr />
<div class="sheet-2colrow">
<div class="sheet-col">
<label>Vehicle:</label><strong class='vehicle'></strong><input type="text" name="attr_vehicle" /><br />
<label>Shield Armor (Protoss):</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shield_armor" /><br />
<label>Defense:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_defense" /><br />
<label>Damage Resistance:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dr" /><br />
<label>Move Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_speed" /><br />
<label>Acceleration Rating:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_accel" /><br />
</div>
<div class="sheet-col">
<label>Hit Points</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_hp' class='sheet-short'>/<input type="number" name='attr_max_vehicle_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_shields' class='sheet-short'>/<input type="number" name='attr_max_vehicle_shields' class='sheet-short'><br />
<label>Toughness:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_toughness" /><br />
<label>Damage Threshold:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dt" /><br />
<label>Shift Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shift" /><br />
<label>Max Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_max" /><br />
</div>
</div>
</fieldset>
<hr />
<div class="sheet-equipment">
<h2 style="margin-bottom: 10px;">Equipment</h2>
<label>Carry Weight <input type="number" name='attr_current_weight' class='sheet-short'>/<input type="number" name='attr_max_weight' class='sheet-short'></label><strong class='carry'></strong><br />
@@ -653,6 +665,18 @@
<label>Equipped Items</label><strong class='carry'></strong>
<textarea name="attr_equipped"></textarea>
</div>
<div class="sheet-traits">
<h3 style="margin-bottom: 10px;">Specializations/ Evolutions/ Classes/ Directives/ Mutations:</h3>
<textarea name="attr_specs"></textarea>
<hr />
<h3 style="margin-bottom: 10px;">Talents</h3>
<textarea name="attr_talents"></textarea>
<hr />
<label>Special Traits and Abilities</label><strong class='traits'></strong>
@@ -662,3 +686,5 @@
<label>Other</label><strong class='other'></strong>
<textarea name="attr_other"></textarea>
</div>