Merge pull request #11057 from jaculpiii/ShadowrunSixthWorld-v.61
Shadowrun Sixth World v.61 - 3 Bugfixes
This commit is contained in:
@@ -1,5 +1,9 @@
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Change Log
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==============================================
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**2022-09-20 ** v.61 Chuz (James Culp)
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Bugfix - NPC->Spells were missing the Limited duration, added it.
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Bugfix - Charactersheet Tab - removed the underline.
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Bugfix - Updated Matrix Rolls trained prompt to say "Trained" instead of "No" (which made no sense)
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**2022-09-13 ** v.60 Chuz (James Culp)
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Bugfix - PC->Rolls->Matrix actions including cracking were not using the Cracking skill rating but whatever the rating of the last updated skill was. Fixed the bug causing this and loading the sheet the first time should update the attr_cracking value to be correct again.
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**2022-08-30 ** v.59 Chuz (James Culp)
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@@ -92,6 +92,7 @@ ul.nav-tabs.nav{
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.sheet-darkmode .characterviewer > ul.nav-tabs > li.active > a[data-tab="charsheet"],
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.sheet-darkmode .characterviewer > ul.nav-tabs > li > a[data-tab="charsheet"]:hover {
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color: transparent;
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text-decoration: none;
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}
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.sheet-darkmode ul.nav-tabs.nav {
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@@ -126,11 +127,12 @@ ul.nav-tabs.nav{
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}
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.characterviewer > ul.nav-tabs a[data-tab="charsheet"]{
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background-image:url('https://s3.amazonaws.com/files.d20.io/images/252927179/dk_gNz7UgJ3tNkDrGfmxTg/max.png?1635547712');
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background-size:contain;
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background-position:center;
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background-repeat:no-repeat;
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color:transparent;
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background-image: url('https://s3.amazonaws.com/files.d20.io/images/252927179/dk_gNz7UgJ3tNkDrGfmxTg/max.png?1635547712');
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background-size: contain;
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background-position: center;
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background-repeat: no-repeat;
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color: transparent;
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text-decoration: none;
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}
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a[data-tab="charsheet"] {
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@@ -2726,6 +2726,7 @@
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<select name="attr_duration" title="@{repeating_forms_${x}_duration}">
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<option data-i18n="instant" value="Instant">Instant</option>
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<option data-i18n="sustained" value="Sustained">Sustained</option>
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<option data-i18n="limited" value="Limited">Limited</option>
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<option data-i18n="permanent" value="Permanent">Permanent</option>
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<option data-i18n="other" value="Other">Other</option>
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</select>
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@@ -3559,6 +3560,34 @@
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</div>
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</div>
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<!-- extended test roll buttons -->
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<div style="display: none;">
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<button title="Extended Test 25 Dice" class="" name="act_extended_25" type="action" value=""><span data-i18n="extended_test_25"></span></button>
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<button title="Extended Test 24 Dice" class="" name="act_extended_24" type="action" value=""><span data-i18n="extended_test_24"></span></button>
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<button title="Extended Test 23 Dice" class="" name="act_extended_23" type="action" value=""><span data-i18n="extended_test_23"></span></button>
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<button title="Extended Test 22 Dice" class="" name="act_extended_22" type="action" value=""><span data-i18n="extended_test_22"></span></button>
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<button title="Extended Test 21 Dice" class="" name="act_extended_21" type="action" value=""><span data-i18n="extended_test_21"></span></button>
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<button title="Extended Test 20 Dice" class="" name="act_extended_20" type="action" value=""><span data-i18n="extended_test_20"></span></button>
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<button title="Extended Test 19 Dice" class="" name="act_extended_19" type="action" value=""><span data-i18n="extended_test_19"></span></button>
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<button title="Extended Test 18 Dice" class="" name="act_extended_18" type="action" value=""><span data-i18n="extended_test_18"></span></button>
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<button title="Extended Test 17 Dice" class="" name="act_extended_17" type="action" value=""><span data-i18n="extended_test_17"></span></button>
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<button title="Extended Test 16 Dice" class="" name="act_extended_16" type="action" value=""><span data-i18n="extended_test_16"></span></button>
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<button title="Extended Test 15 Dice" class="" name="act_extended_15" type="action" value=""><span data-i18n="extended_test_15"></span></button>
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<button title="Extended Test 14 Dice" class="" name="act_extended_14" type="action" value=""><span data-i18n="extended_test_14"></span></button>
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<button title="Extended Test 13 Dice" class="" name="act_extended_13" type="action" value=""><span data-i18n="extended_test_13"></span></button>
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<button title="Extended Test 12 Dice" class="" name="act_extended_12" type="action" value=""><span data-i18n="extended_test_12"></span></button>
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<button title="Extended Test 11 Dice" class="" name="act_extended_11" type="action" value=""><span data-i18n="extended_test_11"></span></button>
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<button title="Extended Test 10 Dice" class="" name="act_extended_10" type="action" value=""><span data-i18n="extended_test_10"></span></button>
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<button title="Extended Test 9 Dice" class="" name="act_extended_9" type="action" value=""><span data-i18n="extended_test_9"></span></button>
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<button title="Extended Test 8 Dice" class="" name="act_extended_8" type="action" value=""><span data-i18n="extended_test_8"></span></button>
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<button title="Extended Test 7 Dice" class="" name="act_extended_7" type="action" value=""><span data-i18n="extended_test_7"></span></button>
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<button title="Extended Test 6 Dice" class="" name="act_extended_6" type="action" value=""><span data-i18n="extended_test_6"></span></button>
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<button title="Extended Test 5 Dice" class="" name="act_extended_5" type="action" value=""><span data-i18n="extended_test_5"></span></button>
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<button title="Extended Test 4 Dice" class="" name="act_extended_4" type="action" value=""><span data-i18n="extended_test_4"></span></button>
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<button title="Extended Test 3 Dice" class="" name="act_extended_3" type="action" value=""><span data-i18n="extended_test_3"></span></button>
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<button title="Extended Test 2 Dice" class="" name="act_extended_2" type="action" value=""><span data-i18n="extended_test_2"></span></button>
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<button title="Extended Test 1 Dice" class="" name="act_extended_1" type="action" value=""><span data-i18n="extended_test_1"></span></button>
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</div>
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</div>
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@@ -4817,8 +4846,9 @@
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<select name="attr_duration" title="@{repeating_NPCspell_${x}_duration}">
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<option data-i18n="instant" value="Instant">instant</option>
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<option data-i18n="permanent" value="Permanent">permanent</option>
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<option data-i18n="special" value="Special">special</option>
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<option data-i18n="limited" value="Limited">Limited</option>
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<option data-i18n="sustained" value="Sustained">sustained</option>
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<option data-i18n="special" value="Special">special</option>
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</select>
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<label data-i18n-title="drain" title="Drain">
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<input name="attr_drain" placeholder="-1" title="@{repeating_NPCspell_${x}_drain}" type="number"/>
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@@ -4888,6 +4918,7 @@
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<select name="attr_duration" title="@{repeating_forms_${x}_duration}">
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<option data-i18n="instant" value="Instant">Instant</option>
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<option data-i18n="sustained" value="Sustained">Sustained</option>
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<option data-i18n="limited" value="Limited">Limited</option>
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<option data-i18n="permanent" value="Permanent">Permanent</option>
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<option data-i18n="other" value="Other">Other</option>
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</select>
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@@ -5864,7 +5895,7 @@
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<input type="hidden" name="attr_wild_die1" value="0" />
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<input type="hidden" name="attr_wild_die2" value="0" />
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<input type="hidden" name="attr_sheet_version" value="0.60">
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<input type="hidden" name="attr_sheet_version" value="0.61">
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<input type="hidden" name="attr_data_version" value="0">
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<script type="text/worker">
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@@ -6494,35 +6525,59 @@ const rollButtons = {
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matrixresist_int_f: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{selected|wounds_toggle}]]}}{{edge=[[@{selected|edge_toggle}]]}}{{header=@{selected|character_name}}}{{base=^{intuition} + ^{firewall}}}{{dice=[[(@{selected|intuition}+@{selected|firewall}+@{selected|wounds_toggle}+@{selected|modifiers_toggle}+@{selected|edge_toggle})d6>5@{selected|explode_toggle}cs>5cf<[[(1+@{selected|bad_luck})]]]]}}{{desc=}}{{wilddie=[[@{selected|wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}",
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matrixresist_f_s: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{selected|wounds_toggle}]]}}{{edge=[[@{selected|edge_toggle}]]}}{{header=@{selected|character_name}}}{{base=^{firewall} + ^{sleaze}}}{{dice=[[(@{selected|firewall}+@{selected|sleaze}+@{selected|wounds_toggle}+@{selected|modifiers_toggle}+@{selected|edge_toggle})d6>5@{selected|explode_toggle}cs>5cf<[[(1+@{selected|bad_luck})]]]]}}{{desc=}}{{wilddie=[[@{selected|wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}",
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matrix_backdoor_entry: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Backdoor Entry}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_brute_force: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Brute Force}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_check_os: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Check OS}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), Threshold: 4}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_control_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Control Device}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_crack_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Crack File}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Encryption Rating x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_crash_program: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Crash Program}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Data Processing + Device Rating}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_data_spike: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Data Spike}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Data Processing + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_disarm_data_bomb: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Disarm Data Bomb}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Data Bomb Rating x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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// matrix_edit_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Edit File}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Intuition + Firewall |or| Firewall + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_edit_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Edit File}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. [Intuition + Firewall](~selected|matrixresist_int_f) |or| [Firewall + Sleaze](~selected|matrixresist_f_s)}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_encrypt_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Encrypt File}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), Hits = Encryption Rating}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_erase_matrix_signature: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Erase Matrix Signature}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
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matrix_format_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Format Device}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_hash_check: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Hash Check}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), CRB pg.182}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_hide: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Hide}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Intuition + Data Processing |or| Data Processing + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_jackout: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Jack Out}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{willpower}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Charisma + Data Processing |or| Attack + Data Processing}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_jam_signals: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Jam Signals}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), CRB pg.182}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_jump_into_rigged_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Jump Into Rigged Device}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_matrix_perception: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Matrix Perception}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_matrix_search: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Matrix Search}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), Extended Test, 10 Minute Interval}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_probe: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Probe}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_reboot_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Reboot Device}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_set_data_bomb: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Set Data Bomb}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Device Rating x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_snoop: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Snoop}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Logic + Firewall |or| Data Processing + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_spoof_command: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Spoof Command}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. (Data Processing or Pilot) + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_tarpit: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Tar Pit}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Data Processing + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_trace_icon: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Trace Icon}}{{?{Training Level?|Untrained,-1|No,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Sleaze |or| Firewall + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
|
||||
matrix_backdoor_entry: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Backdoor Entry}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_brute_force: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Brute Force}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_check_os: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Check OS}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), Threshold: 4}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_control_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Control Device}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_crack_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Crack File}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Encryption Rating x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_crash_program: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Crash Program}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Data Processing + Device Rating}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_data_spike: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Data Spike}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Data Processing + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_disarm_data_bomb: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Disarm Data Bomb}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Data Bomb Rating x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
// matrix_edit_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Edit File}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Intuition + Firewall |or| Firewall + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_edit_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Edit File}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. [Intuition + Firewall](~selected|matrixresist_int_f) |or| [Firewall + Sleaze](~selected|matrixresist_f_s)}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_encrypt_file: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Encrypt File}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), Hits = Encryption Rating}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_erase_matrix_signature: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Erase Matrix Signature}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_format_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Format Device}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_hash_check: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Hash Check}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), CRB pg.182}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_hide: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Hide}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Intuition + Data Processing |or| Data Processing + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_jackout: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Jack Out}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{willpower}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Charisma + Data Processing |or| Attack + Data Processing}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_jam_signals: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Jam Signals}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), CRB pg.182}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_jump_into_rigged_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Jump Into Rigged Device}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_matrix_perception: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Matrix Perception}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_matrix_search: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Matrix Search}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), Extended Test, 10 Minute Interval}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_probe: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Probe}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_reboot_device: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Reboot Device}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Legal), vs. Willpower + Firewall |or| Firewall x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_set_data_bomb: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Set Data Bomb}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Device Rating x 2}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_snoop: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Snoop}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Logic + Firewall |or| Data Processing + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_spoof_command: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Spoof Command}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. (Data Processing or Pilot) + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_tarpit: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Tar Pit}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{cracking}+@{logic}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Data Processing + Firewall}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
matrix_trace_icon: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Matrix Trace Icon}}{{?{Training Level?|Untrained,-1|Trained,0|Specialized,2|Expertise,3}}}{{dice=[[(@{electronics}+@{intuition}+?{Training Level?|0}+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle}+(@{matrix_overclock}*2)-@{matrix_noise})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=(Illegal), vs. Willpower + Sleaze |or| Firewall + Sleaze}}{{wilddie=[[@{wild_die}+@{matrix_overclock}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}{{overclock=[[@{matrix_overclock}]]}}{{misses=[[0]]}}{{hits=[[0]]}}{{fours=[[0]]}}{{rerolls=[[@{rerolls}]]}}{{matrix_noise=[[@{matrix_noise}]]}}",
|
||||
|
||||
extended_1: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(1+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n**Dicepool Exhausted**}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_2: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(2+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_1)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_3: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(3+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_2)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_4: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(4+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_3)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_5: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(5+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_4)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_6: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(6+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_5)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_7: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(7+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_6)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_8: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(8+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_7)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_9: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(9+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_8)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_10: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(10+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_9)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_11: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(11+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_10)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_12: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(12+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_11)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_13: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(13+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_12)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_14: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(14+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_13)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_15: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(15+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_14)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_16: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(16+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_15)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_17: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(17+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_16)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_18: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(18+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_17)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_19: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(19+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_18)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_20: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(20+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_19)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_21: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(21+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_20)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_22: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(22+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_21)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_23: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(23+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_22)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_24: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(24+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_23)}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
extended_25: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=Extended Test}}{{dice=[[(25+@{modifiers_toggle}+@{wounds_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{desc=Extended Test: ?{Reason?}\n[Next Roll](~@{character_name}|extended_24||?{Reason?})}}{{wilddie=[[@{wild_die}]]}}{{glitch=[[0]]}}{{wilddie_dice=[[0]]}}{{dicepool=[[0]]}}",
|
||||
|
||||
ar: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=^{attackrating} = ^{attack} + ^{sleaze}}}{{rating=[[@{attack}+@{sleaze}]]}}",
|
||||
attack: "@{gm_toggle} &{template:rolls-computed}{{mod=[[@{modifiers_toggle}]]}}{{wound=[[@{wounds_toggle}]]}}{{edge=[[@{edge_toggle}]]}}{{header=@{character_name}}}{{base=^{attack}}}{{dice=[[(@{attack}+@{wounds_toggle}+@{modifiers_toggle}+@{edge_toggle})d6>5@{explode_toggle}cs>5cf<[[(1+@{bad_luck})]]]]}}{{wilddie=[[@{wild_die}]]}}{{wilddie_dice=[[0]]}}",
|
||||
@@ -6626,7 +6681,8 @@ Object.keys(initiatives).forEach((ini) => {
|
||||
'connections1', 'connections2', 'connections3', 'connections4', 'connections5', 'connections6', 'connections7', 'connections8', 'connections9', 'connections10',
|
||||
'loyalty1', 'loyalty2', 'loyalty3', 'loyalty4', 'loyalty5', 'loyalty6', 'loyalty7', 'loyalty8', 'loyalty9', 'loyalty10',
|
||||
'matrix_backdoor_entry', 'matrix_brute_force', 'matrix_check_os', 'matrix_control_device', 'matrix_crack_file', 'matrix_crash_program', 'matrix_data_spike', 'matrix_disarm_data_bomb', 'matrix_edit_file', 'matrix_encrypt_file', 'matrix_erase_matrix_signature', 'matrix_format_device', 'matrix_hash_check', 'matrix_hide', 'matrix_jackout', 'matrix_jam_signals', 'matrix_jump_into_rigged_device', 'matrix_matrix_perception', 'matrix_matrix_search', 'matrix_probe', 'matrix_reboot_device', 'matrix_set_data_bomb', 'matrix_snoop', 'matrix_spoof_command', 'matrix_tarpit', 'matrix_trace_icon',
|
||||
'matrixresist_int_f', 'matrixresist_f_s'
|
||||
'matrixresist_int_f', 'matrixresist_f_s',
|
||||
'extended_1', 'extended_2', 'extended_3', 'extended_4', 'extended_5', 'extended_6', 'extended_7', 'extended_8', 'extended_9', 'extended_10', 'extended_11', 'extended_12', 'extended_13', 'extended_14', 'extended_15', 'extended_16', 'extended_17', 'extended_18', 'extended_19', 'extended_20', 'extended_21', 'extended_22', 'extended_23', 'extended_24', 'extended_25'
|
||||
].forEach((button) => {
|
||||
on(`clicked:${button}`, (eventInfo) => {
|
||||
console.log(eventInfo);
|
||||
|
||||
Reference in New Issue
Block a user