Merge pull request #157 from ove1kenobi/master

Call of Cthulu
This commit is contained in:
Riley Dutton
2014-05-08 09:45:02 -05:00
+233
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<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
Investigator Name <input type="text" name="attr_Name" />
<br>
Occupation <input type="text" name="attr_Occupation" />
Sex <input type="text" name="attr_Sex" />
Age <input type="number" name="attr_Age" />
<br>
Colleges, Degrees <input type="text" name="attr_Degrees" />
<br>
Birthplace <input type="text" name="attr_Birthplace" />
<br>
Mental Disorders <textarea name="attr_Disorders"></textarea>
</div>
<div class='sheet-col'>
<h3>Characteristics &amp; Rolls</h3>
<table style="width: 100%;">
<tbody>
<tr>
<td>STR <input type="number" name="attr_STR" /></td>
<td>DEX <input type="number" name="attr_DEX" /></td>
<td>INT <input type="number" name="attr_INT" /></td>
<td>Idea <input type="number" name="attr_Idea" /></td>
</tr>
<tr>
<td>CON <input type="number" name="attr_CON" /></td>
<td>APP <input type="number" name="attr_APP" /></td>
<td>POW <input type="number" name="attr_POW" /></td>
<td>Luck <input type="number" name="attr_Luck" /></td>
</tr>
<tr>
<td>SIZ <input type="number" name="attr_SIZ" /></td>
<td>SAN <input type="number" name="attr_SAN" /></td>
<td>EDU <input type="number" name="attr_EDU" /></td>
<td>Know <input type="number" name="attr_Know" /></td>
</tr>
</tbody>
</table>
<table style="width: 100%;">
<tr>
<td>99-Cthulu Mythos <input type="number" name="attr_99-Cthulu-Mythos" value="99-@{Cthulu-Mythos}" disabled="true" /></td>
<td>Damage Bonus <input type="number" name="attr_Damage-Bonus" /></td>
</tr>
</table>
</div>
</div>
</p>
<hr/>
<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3>Sanity Points</h3>
Current Sanity <input type="number" name="attr_Current-Sanity" />
Max Sanity <input type="number" name="attr_Max-Sanity" value="@{99-Cthulu-Mythos}" disabled="true" />
</div>
<div class='sheet-col'>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3>Magic Points</h3>
Current Magic Points <input type="number" name="attr_Current-Magic-Points" />
</div>
<div class='sheet-col'>
<h3>Hit Points</h3>
Current Hit Points <input type="number" name="attr_Current-HP" />
</div>
</div>
</div>
</div>
</p>
<hr/>
<p>
<h3>Investigator Skills</h3>
Cthulu Mythos
<input type="number" name="attr_Cthulu-Mythos" value="0" />
<button type="roll" value="/roll 1d100<@{Cthulu-Mythos}"></button>
<fieldset class="repeating_Skills">
<input type="checkbox" name="attr_Success" value="0" />
<input type="text" name="attr_Skillname" />
<input type="number" name="attr_Score" />
<button type="roll" value="/roll 1d100<@{Score}" />
</fieldset>
</p>
<hr/>
<p>
<h3>Hand-To-Hand Weapons</h3>
<table style="width: 100%;">
<thead>
<th>&nbsp;</th>
<th>Attack or Weapon</th>
<th>Current Skill %</th>
<th>Attack Damage</th>
<th>Attack / Round</th>
<th>Hit Points</th>
<th>nbsp;</th>
</thead>
<tbody>
<tr>
<td><input type="checkbox" name="attr_Success-Fist-Punch" value="0" /></td>
<td>Fist/Punch (50%)</td>
<td><input type="number" name="attr_Fist-Punch" value="50" /></td>
<td><input type="text" name="attr_Fist-Punch-Damage" /></td>
<td><input type="number" name="attr_Fist-Punch-ApR" /></td>
<td><input type="number" name="attr_Fist-Punch-HP" /></td>
<td><button type="roll" value="/roll 1d100<@{Fist-Punch}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Head-Butt" value="0" /></td>
<td>Head Butt (10%)</td>
<td><input type="number" name="attr_Head-Butt" value="10" /></td>
<td><input type="text" name="attr_Head-Butt-Damage" /></td>
<td><input type="number" name="attr_Head-Butt-ApR" /></td>
<td><input type="number" name="attr_Butt-Head-HP" /></td>
<td><button type="roll" value="/roll 1d100<@{Head-Butt}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Kick" value="0" /></td>
<td>Kick (25%)</td>
<td><input type="number" name="attr_Kick" value="25" /></td>
<td><input type="text" name="attr_Kick-Damage" /></td>
<td><input type="number" name="attr_Kick-ApR" /></td>
<td><input type="number" name="attr_Kick-HP" /></td>
<td><button type="roll" value="/roll 1d100<@{Kick}" /></td>
</tr>
<tr>
<td><input type="checkbox" name="attr_Success-Grapple" value="0" /></td>
<td>Grapple (25%)</td>
<td><input type="number" name="attr_Grapple" value="25" /></td>
<td><input type="text" name="attr_Grapple-Damage" /></td>
<td><input type="number" name="attr_Grapple-ApR" /></td>
<td><input type="number" name="attr_Grapple-HP" /></td>
<td><button type="roll" value="/roll 1d100<@{Grapple}" /></td>
</tr>
</tbody>
</table>
<fieldset class="repeating_Hand-to-Hand">
<input type="checkbox" name="attr_Success" value="0" />
<input type="text" name="attr_Attack-Weapon" />
<input type="number" name="attr_Score" />
<input type="text" name="attr_Damage" />
<input type="number" name="attr_Attacks-Round" />
<input type="number" name="attr_HP" />
<button type="roll" value="/roll 1d100<@{Score}" />
</fieldset>
</p>
<hr/>
<p>
<h3>Firearms</h3>
<table style="width: 100%;">
<thead>
<th>Firearm</th>
<th>Current Skill %</th>
<th>Attack Damage</th>
<th>Base Range</th>
<th>Shots / Round</th>
<th>Shots in Gun</th>
<th>Malfunct. Number</th>
<th>Hit Points</th>
</thead>
<tbody></tbody>
</table>
<fieldset class="repeating_Firearms">
<input type="text" name="attr_Firearm" />
<input type="number" name="attr_Score" />
<input type="text" name="attr_Damege" />
<input type="number" name="attr_Range" />
<input type="number" name="attr_Shots-per-Round" />
<input type="number" name="attr_Shots-in-Gun" />
<input type="number" name="attr_Malfunc-Num" />
<input type="number" name="attr_HP" />
</fieldset>
</p>
<hr/>
<p>
<h3>Personal Data</h3>
<div class='sheet-2colrow'>
<div class='sheet-col'>
Residence <textarea name="attr_Residence"></textarea><br>
Personal Description <textarea name="attr_Personal-Description"></textarea><br>
Family &amp; Friends <textarea name="attr_Family-Friends"></textarea>
</div>
<div class='sheet-col'>
Episodes of Insanity <textarea name="attr_Episodes-of-Insanity"></textarea><br>
Wounds &amp; Injuries <textarea name="attr_Wounds-Injuries"></textarea><br>
Marks &amp; Scars <textarea name="attr_Marks-Scars"></textarea>
</div>
</div>
</p>
<hr/>
<p>
<h3>Investigator History</h3>
<textarea name="attr_Ivestigator-History"></textarea>
</p>
<hr/>
<p>
<div class='sheet-2colrow'>
<div class='sheet-col'>
<p>
<h3>Income &amp; Savings</h3>
Income <input type="text" name="attr_Income" /><br>
Cash on Hand <input type="text" name="attr_Cash" /><br>
Savings <input type="text" name="attr_Savings" /><br>
Personal Property <textarea name="attr_Personal-Property"></textarea><br>
Real Estate <textarea name="attr_Real-Estate"></textarea>
</p>
<p>
<h3>Adventureing Gear &amp; Other Possesions</h3>
<textarea name="attr_Gear-Possessions"></textarea>
</p>
</div>
<div class='sheet-col'>
<p>
<h3>Mythos Tomes Read</h3>
<textarea name="attr_Mythos-Tomes-Read"></textarea>
</p>
<p>
<h3>Magical Artifacts / Spells Known</h3>
<div class='sheet-2colrow'>
<div class='sheet-col'>
Artefacts <textarea name="attr_Artefacts"></textarea>
</div>
<div class='sheet-col'>
Spells <textarea name="attr_Spells"></textarea>
</div>
</div>
</p>
<p>
<h3>Entities Encountered</h3>
<textarea name="attr_Entities-Encountered"></textarea>
</p>
</div>
</div>
</p>