Minor bug fix

Fixed issue with Adv/Disadv not applying to non-multi hit rolls
This commit is contained in:
punibird
2023-03-30 15:39:23 +09:00
committed by GitHub
parent 511f4b5daf
commit 6d80fae7d1
+9 -3
View File
@@ -6876,7 +6876,7 @@ on('clicked:rollCombat', (info) => {
combinedice3 = parseInt(basedice3) + parseInt(distortdice3) + parseInt(skilldice3) + parseInt(activepower);
/* Multi-hit roll prep */
let multihitdebuff = " ";
let multihitdebuff = "";
if(combinedice1 > 1 && multihitfull != "true"){
multihitdebuff = parseInt((-2)*(combinedice1 - 1));
@@ -6952,11 +6952,17 @@ on('clicked:rollCombat', (info) => {
for(let i = 0; i< dcounter ;i++){
rollformat += " [[" + baseformat + "]]";
}
}
}
}
else {
rollformat = "[[" + baseformat + "]]";
if(advstate != "0"){
rollformat = "[[" + advformat + advmod + "]]";
}
else {
rollformat = "[[" + baseformat + "]]";
}
}