Update README.md
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@@ -75,8 +75,9 @@ Note conditions are not intended for out of combat situations, GM simply makes t
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April 13th 2022 v1.55d
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- New integrated Size system - Size is selectable in Background tab, and Vs Size in the Melee Assister. Applyies Size Combat Modifiers rules from the core book, effects sheet Wounds/Carry weight and modifies melee combat rolls. Showing larger/smaller bonuses as appropriate to a scale of 7 sizes. Only works with talent integration.
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- Improved Conditions calculation, they now cap at -30 modifier
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- New integrated Size system - Size is selectable in Background tab, and Vs Size in the Melee Assister. Applyies Size Combat Modifiers rules from the core book, effects sheet Wounds/Carry weight and modifies melee combat rolls. Showing larger/smaller bonuses as appropriate. Only works with talent integration.
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- Separated Mele Attack and Opposed modifier, only Attack modifier is shown in Melee Assist window. So Opposed Parry rolls do not apply Attack only modifiers, and vice versa.
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- Improved Conditions calculation, they now cap at -30 modifier. Add Drunk as a special condition which can stack with other condition modifiers upto max -30. Penalties like Offhand and Armor are now considered in the cap.
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- Fixed Carouser RT results not displaying properly
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- Fixed Distract RT text not displaying properly
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- Fixed issue with Encumbrance Penalty when Agility was exactly 30 it would result in frozen target display
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