Merge pull request #4281 from Kirintale/master

VtM 5e Update
This commit is contained in:
Cassie Levett
2018-10-09 08:32:49 -05:00
committed by GitHub
3 changed files with 572 additions and 121 deletions
+6 -3
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@@ -1,4 +1,4 @@
# Character sheet for Vampire The Maquerade, 5th Edition (v1.2.1)
# Character sheet for Vampire The Maquerade, 5th Edition (v2.0)
## Known Bugs
@@ -42,14 +42,17 @@ In the event you only have access to these files and need to do so manually.
Notes:
The Banners folder contains many of the images made (in part) by Martinez A. with use of the sterling work available at https://game-icons.net (See Kudos)
Please note this is version 1.2, a set of updates are in progress.
## Bugs and Updates
If you think anything is missing or you see any bugs, please message me via my [Roll20 Account](https://app.roll20.net/users/117780/)
## Versions
### Version 2.0
Updated so Powers is now displayed by click the arrow next to it, rather than it merely being written in. The Powers now have a "Details" next to each so you can trigger a description.
Attributes now go up to 7 to enable the pre-gen characters in the book to be made. Note "Exceptional Skills" in the book are complete dicepools.
Bug fix that adding new Coterie Members added Shared Background
### Version 1.2.1
Bug fixes
+45 -2
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@@ -680,7 +680,7 @@ input.sheet-tab7 {
button.sheet-diebutton-simple { /* Simple Roll is the default roller */
}
button.sheet-diebutton-api {
button.sheet-diebutton-api {
display: none; /* - Note: Simple Roll is the default and will be visible - */
}
@@ -692,4 +692,47 @@ input.sheet-roll-useDice:checked ~ div table button.sheet-diebutton-api { dis
input.sheet-roll-useDice:unchecked ~ div div button.sheet-diebutton-api { display: none; }
input.sheet-roll-useDice:unchecked ~ div div button.sheet-diebutton-simple { display: inline-block; }
input.sheet-roll-useDice:checked ~ div div button.sheet-diebutton-simple { display: none; }
input.sheet-roll-useDice:checked ~ div div button.sheet-diebutton-api { display: inline-block; }
input.sheet-roll-useDice:checked ~ div div button.sheet-diebutton-api { display: inline-block; }
/** Checkbox with arrow **/
/* Hide actual checkbox */
input.sheet-arrowBox[type="checkbox"]
{
opacity: 0;
width: 16px;
height: 16px;
position: relative;
top: 5px;
left: 6px;
margin: -10px;
cursor: pointer;
z-index: 1;
}
/* Fake checkbox */
input.sheet-arrowBox[type="checkbox"] + span::before
{
margin-right: 4px;
line-height: 14px;
text-align: center;
display: inline-block;
vertical-align: middle;
content: "◄";
width: 14px;
height: 14px;
font-size: 12px;
}
input.sheet-arrowBox[type="checkbox"]:checked + span::before
{
content: "▼";
}
div.sheet-arrowBox
{
display:none;
}
input.sheet-arrowBox[type="checkbox"]:checked + span + div.sheet-arrowBox{
display:block;
}
+521 -116
View File
@@ -1,5 +1,5 @@
<!--
Vampire the Masquerade 5e Alpha Character Sheet (Version 1.2)
Vampire the Masquerade 5e Alpha Character Sheet (Version 2.0)
Author: Momtahan K. | UserID: 117780
Design: Martinez A. | UserID: 143652
@@ -158,7 +158,7 @@
</tr>
</table>
<div style="width:834px" class="sheet-auto-style8">
<fieldset class="repeating_coteriebackgrounds" style="display:inline-block">
<fieldset class="repeating_coteriemembers" style="display:inline-block">
<div style="text-align: center; margin-bottom: 5px">
<label class="sheet-top-label" data-i18n="name-u" style="display:inline-block;">Name:</label>
<input type="text" name="attr_coterie_member_name1" style="display:inline-block; margin-right: 10px" />
@@ -423,6 +423,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="7" />
<span></span>
<button class="sheet-diebutton-api" type="roll" title="Rolls Strength" value='!vtm skill r@{Hunger} s@{Strength} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Strength ~ c~@{name} ~'
name="roll_StrengthApi">
</button>
@@ -448,6 +452,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="7" />
<span></span>
<button class="sheet-diebutton-api" type="roll" title="Rolls Charisma" value='!vtm skill r@{Hunger} s@{Charisma} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Charisma ~ c~@{name} ~'
name="roll_CharismaApi">
</button>
@@ -472,8 +480,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="7" />
<span></span>
<button class="sheet-diebutton-api" type="roll" title="Rolls Intelligence" value='!vtm skill r@{Hunger} s@{Intelligence} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Intelligence ~ c~@{name} ~'
name="roll_IntApi">
</button>
@@ -503,6 +513,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="7" />
<span></span>
<button class="sheet-diebutton-api" title="Rolls Dexterity" type='roll' name='roll_dexterity_onlyApi' value='!vtm skill r@{Hunger} s@{Dexterity} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Dexterity ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Dexterity Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Dexterity}} {{NormalSuccesses=[[ [[((([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
name="roll_DexterityInlineDice"></button>
@@ -526,6 +540,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="7" />
<span></span>
<button class="sheet-diebutton-api" title="Rolls Manipulation" type='roll' name='roll_manipulation_onlyApi' value='!vtm skill r@{Hunger} s@{Manipulation} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Manipulation ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Manipulation Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Manipulation}} {{NormalSuccesses=[[ [[((([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
name="roll_ManipulationInlineDice"></button>
@@ -548,6 +566,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="7" />
<span></span>
<button class="sheet-diebutton-api" title="Rolls Wits" type='roll' name='roll_wits_onlyApi' value='!vtm skill r@{Hunger} s@{Wits} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Wits ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Wits Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Wits}} {{NormalSuccesses=[[ [[((([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
name="roll_WitsInlineDice"></button>
@@ -572,6 +594,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="7" />
<span></span>
<button class="sheet-diebutton-api" title="Rolls Stamina" type='roll' name='roll_stamina_onlyApi' value='!vtm skill r@{Hunger} s@{Stamina} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Stamina ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Stamina Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Stamina}} {{NormalSuccesses=[[ [[((([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
name="roll_StaminaInlineDice"></button>
@@ -594,6 +620,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="7" />
<span></span>
<button class="sheet-diebutton-api" title="Rolls Composure" type='roll' name='roll_composure_onlyApi' value='!vtm skill r@{Hunger} s@{Composure} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Composure ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Composure Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Composure}} {{NormalSuccesses=[[ [[((([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
name="roll_ComposureInlineDice"></button>
@@ -616,6 +646,10 @@
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="5" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="6" />
<span></span>
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="7" />
<span></span>
<button class="sheet-diebutton-api" title="Rolls Resolve" type='roll' name='roll_resolve_onlyApi' value='!vtm skill r@{Hunger} s@{Resolve} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Resolve ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Resolve Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Resolve}} {{NormalSuccesses=[[ [[((([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
name="roll_ResolveInlineDice"></button>
@@ -1691,44 +1725,45 @@
</tr>
</table>
<h2 class="auto-style1 sheet-header">SPECIALITIES</h2>
<fieldset class="repeating_skillSpecialities">
<div class="sheet-colrow" align="center" style="margin-bottom:5px">
<div class="sheet-col" style="width:49%">
Name:
<input type="text" name="attr_specName1" style="width:30%" /> Skill:
<input type="text" name="attr_specSkill1" style="width:30%" />
<h2 class="auto-style1 sheet-header" style="width:834px">SPECIALITIES</h2>
<div style="width:834px" class="sheet-auto-style8">
<fieldset class="repeating_skillSpecialities">
<div class="sheet-colrow" align="center" style="margin-bottom:5px">
<div class="sheet-col" style="width:49%">
Name:
<input type="text" name="attr_specName1" style="width:30%" /> Skill:
<input type="text" name="attr_specSkill1" style="width:30%" />
</div>
<div class="sheet-col" style="width:49%">
Name:
<input type="text" name="attr_specName2" style="width:30%" /> Skill:
<input type="text" name="attr_specSkill2" style="width:30%" />
</div>
</div>
<div class="sheet-col" style="width:49%">
Name:
<input type="text" name="attr_specName2" style="width:30%" /> Skill:
<input type="text" name="attr_specSkill2" style="width:30%" />
</div>
</div>
</fieldset>
<br>
</fieldset>
</div>
<table style="width:834px" class="sheet-auto-style8"></table>
<table style="width:834px" class="sheet-auto-style8">
<!--Separator-->
<tr>
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
<hr class="auto-style2 sheet-thin-divide">
</td>
</tr>
<!--Separator-->
<tr>
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
<hr class="auto-style2 sheet-thin-divide">
</td>
</tr>
<tr>
<td colspan="6">
<h2 class="auto-style1 sheet-header">DISCIPLINES</h2>
</td>
</tr>
<tr>
<td colspan="6">
<h2 class="auto-style1 sheet-header">DISCIPLINES</h2>
</td>
</tr>
<!--Separator-->
<tr>
<td colspan="6">
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
</td>
</tr>
<!--Separator-->
<tr>
<td colspan="6">
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
</td>
</tr>
</table>
@@ -1803,15 +1838,331 @@
name="roll_disciplineInlineDice">
</button>
</div>
<h4 align="center">Powers</h4>
<div style="text-align: center">
<input type="text" name="attr_powerName" style="width:150px; display:inline-block" />
<input type="text" name="attr_powerName2" style="width:150px; display:inline-block" />
<input type="text" name="attr_powerName3" style="width:150px; display:inline-block" />
<input type="text" name="attr_powerName4" style="width:150px; display:inline-block" />
<input type="text" name="attr_powerName5" style="width:150px; display:inline-block" />
<h4 style="display:inline-block; margin-left: 395px">Powers</h4>
<input type="checkbox" class="sheet-arrowBox" style="display:inline-block;" />
<span></span>
<div style="text-align: left;" class="sheet-arrowBox">
<div style="text-align: left; margin-bottom: 7px">
<div style="text-align: left; margin-left: 60px; ">
<h4 style="width:60px; display:inline-block">Power 1</h4>
<input type="text" name="attr_DisciplinePowerName1" style="width:300px; display:inline-block" />
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse t~Rouse ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
name="roll_rouseInlineDice"></button>
<select name="attr_DPPowerAtt1" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
<option value="0" selected></option>
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
</select>
<select name="attr_DPPowerAbi1" style="width:110px; margin: 0 14px 0 0; display:inline-block">
<option value="0" selected></option>
<option value="@{Discipline}">Discipline</option>
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
<option value="@{Science}" data-i18n="science-u">Science</option>
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
</select>
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi1'
value='!vtm skill r@{Hunger} a@{DPPowerAtt1} s@{DPPowerAbi1} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName1}~'>
</button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName1}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
name="roll_DPPowerrollInline1">
</div>
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
<h4 style="width:60px; display:inline-block">Details</h4>
<input type="text" name="attr_DisciplinePowerDetails1" style="width:535px; display:inline-block" />
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
<button type="roll" title="Print Details" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName1}}} {{DisciplineDetails=@{DisciplinePowerDetails1}}}"
name="roll_rouseInlineDice"></button>
</div>
</div>
<div style="text-align: left; margin-bottom: 7px">
<div style="text-align: left; margin-left: 60px; ">
<h4 style="width:60px; display:inline-block">Power 2</h4>
<input type="text" name="attr_DisciplinePowerName2" style="width:300px; display:inline-block" />
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse t~Rouse ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
name="roll_rouseInlineDice"></button>
<select name="attr_DPPowerAtt2" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
<option value="0" selected></option>
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
</select>
<select name="attr_DPPowerAbi2" style="width:110px; margin: 0 14px 0 0; display:inline-block">
<option value="0" selected></option>
<option value="@{Discipline}">Discipline</option>
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
<option value="@{Science}" data-i18n="science-u">Science</option>
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
</select>
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi2'
value='!vtm skill r@{Hunger} a@{DPPowerAtt2} s@{DPPowerAbi2} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName2}~'>
</button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName2}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
name="roll_DPPowerrollInline2">
</div>
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
<h4 style="width:60px; display:inline-block">Details</h4>
<input type="text" name="attr_DisciplinePowerDetails2" style="width:535px; display:inline-block" />
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
<button type="roll" title="Print Details" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName2}}} {{DisciplineDetails=@{DisciplinePowerDetails2}}}"
name="roll_DisciplineDetailsInlineDice2"></button>
</div>
</div>
<div style="text-align: left; margin-bottom: 7px">
<div style="text-align: left; margin-left: 60px; ">
<h4 style="width:60px; display:inline-block">Power 3</h4>
<input type="text" name="attr_DisciplinePowerName3" style="width:300px; display:inline-block" />
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse t~Rouse ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
name="roll_rouseInlineDice"></button>
<select name="attr_DPPowerAtt3" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
<option value="0" selected></option>
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
</select>
<select name="attr_DPPowerAbi3" style="width:110px; margin: 0 14px 0 0; display:inline-block">
<option value="0" selected></option>
<option value="@{Discipline}">Discipline</option>
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
<option value="@{Science}" data-i18n="science-u">Science</option>
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
</select>
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi3'
value='!vtm skill r@{Hunger} a@{DPPowerAtt3} s@{DPPowerAbi3} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName3}~'>
</button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName3}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
name="roll_DPPowerrollInline1">
</div>
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
<h4 style="width:60px; display:inline-block">Details</h4>
<input type="text" name="attr_DisciplinePowerDetails3" style="width:535px; display:inline-block" />
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
<button type="roll" title="Print Details" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName3}}} {{DisciplineDetails=@{DisciplinePowerDetails3}}}"
name="roll_DisciplineDetailsInlineDice3"></button>
</div>
</div>
<div style="text-align: left; margin-bottom: 7px">
<div style="text-align: left; margin-left: 60px; ">
<h4 style="width:60px; display:inline-block">Power 4</h4>
<input type="text" name="attr_DisciplinePowerName4" style="width:300px; display:inline-block" />
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse t~Rouse ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
name="roll_rouseInlineDice"></button>
<select name="attr_DPPowerAtt4" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
<option value="0" selected></option>
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
</select>
<select name="attr_DPPowerAbi4" style="width:110px; margin: 0 14px 0 0; display:inline-block">
<option value="0" selected></option>
<option value="@{Discipline}">Discipline</option>
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
<option value="@{Science}" data-i18n="science-u">Science</option>
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
</select>
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi4'
value='!vtm skill r@{Hunger} a@{DPPowerAtt4} s@{DPPowerAbi4} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName4}~'>
</button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName4}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
name="roll_DPPowerrollInline4">
</div>
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
<h4 style="width:60px; display:inline-block">Details</h4>
<input type="text" name="attr_DisciplinePowerDetails4" style="width:535px; display:inline-block" />
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
<button type="roll" title="Print Details" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName4}}} {{DisciplineDetails=@{DisciplinePowerDetails4}}}"
name="roll_DisciplineDetailsInlineDice4"></button>
</div>
</div>
<div style="text-align: left; margin-bottom: 7px">
<div style="text-align: left; margin-left: 60px; ">
<h4 style="width:60px; display:inline-block">Power 5</h4>
<input type="text" name="attr_DisciplinePowerName5" style="width:300px; display:inline-block" />
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse t~Rouse ~ c~@{name} ~'></button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
name="roll_rouseInlineDice"></button>
<select name="attr_DPPowerAtt5" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
<option value="0" selected></option>
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
</select>
<select name="attr_DPPowerAbi5" style="width:110px; margin: 0 14px 0 0; display:inline-block">
<option value="0" selected></option>
<option value="@{Discipline}">Discipline</option>
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
<option value="@{Science}" data-i18n="science-u">Science</option>
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
</select>
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi5'
value='!vtm skill r@{Hunger} a@{DPPowerAtt5} s@{DPPowerAbi5} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName5}~'>
</button>
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName5}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
name="roll_DPPowerrollInline5">
</div>
<div style="text-align: left; margin-left: 60px; margin-top: 5px;">
<h4 style="width:60px; display:inline-block">Details</h4>
<input type="text" name="attr_DisciplinePowerDetails5" style="width:535px; display:inline-block" />
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
<button type="roll" title="Print Details" value="&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName5}}} {{DisciplineDetails=@{DisciplinePowerDetails5}}}"
name="roll_DisciplineDetailsInlineDice5"></button>
</div>
</div>
</div>
<br>
</fieldset>
</div>
@@ -2823,29 +3174,30 @@
<hr class="auto-style2 sheet-thin-divide">
</td>
</tr>
</table>
<!--Non-scripted Custom Roll-->
<h2 class="auto-style1 sheet-header">NO API SCRIPT CUSTOM ROLLS</h2>
</td>
</tr>
<tr>
<td>
<!--Non-scripted Custom Roll-->
<h2 class="auto-style1 sheet-header" style="width:834px">NO API SCRIPT CUSTOM ROLLS</h2>
</td>
</tr>
<!--Separator-->
<tr>
<td colspan="6">
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
</td>
</tr>
<tr>
<td colspan="6">
<div style="text-align: left">
<h3 style="display:inline-block; width:200px; margin:0 0 2px 0;">Name</h3>
<h3 style="display:inline-block; width:110px; margin: 0 5px 0 5px;">Trait 1</h3>
<h3 style="display:inline-block; width:110px; margin: 0 10px 0 0;">Trait 2</h3>
<h3 style="display:inline-block; width:70px">Hunger</h3>
<h3 style="display:inline-block; width:120px; margin: 0 0 0 5px;">Blood Potency</h3>
</div>
</td>
</tr>
<!--Separator-->
<tr>
<td colspan="6">
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
</td>
</tr>
<tr>
<td colspan="6">
<div style="text-align: left">
<h3 style="display:inline-block; width:200px; margin:0 0 2px 0;">Name</h3>
<h3 style="display:inline-block; width:110px; margin: 0 5px 0 5px;">Trait 1</h3>
<h3 style="display:inline-block; width:110px; margin: 0 10px 0 0;">Trait 2</h3>
<h3 style="display:inline-block; width:70px">Hunger</h3>
<h3 style="display:inline-block; width:120px; margin: 0 0 0 5px;">Blood Potency</h3>
</div>
</td>
</tr>
</table>
<div style="width:834px" class="sheet-auto-style8">
@@ -3005,7 +3357,8 @@
and solutions have been invaluable. <br /> Many thanks to BigWhoop (UserID: 2124413) for his work on
the first version of Obi's sheet.<br /> Massive thanks to Barry Snyder (UserID: 399162) for helping us
with API-to-Non-API Toggling through explanation, use of his code examples and answering our pestering
questions.
questions. A secret thank you to B. Dupont (UserIDL 124280) and others who have helped in the post-release
bug hunt.
<br /> Finally a grand thank your to Roll20 and in particular the Roll20 Community who have answered
so many of our questions on the forums.
</td>
@@ -3050,8 +3403,8 @@
<span>On completion of this sheet we sat down and had a chat and we all agreed that it would be great
if some good could come from it. Therefore if you like our work and want to show your appreciate
please make a donation to any of the following charities.<br />
<br /> Red Cross: https://www.justgiving.com/fundraising/vtm-5thed-character-sheet-red-cross <br
/> <br /> While I am maintaining this repo anyone who makes a donation, can message me via https://app.roll20.net/users/117780
<br /> Red Cross: https://www.justgiving.com/fundraising/vtm-5thed-character-sheet-red-cross
<br /> <br /> While I am maintaining this repo anyone who makes a donation, can message me via https://app.roll20.net/users/117780
and get their name added to our list of supports.</span>
</td>
@@ -3148,6 +3501,7 @@
</ol>
</td>
</tr>
<tr>
<td colspan="6" class="auto-style1" style="text-align: center">
<h3>Inline rolls.<br /></h3>
@@ -3206,8 +3560,55 @@
</td>
</tr>
<tr>
<td colspan="6" class="auto-style1" style="text-align: center">
<h3> Rolling<br /></h3>
</td>
</tr>
<tr>
<td>
<ol start="1">
<li>Next to each attribute and trait is a button. This will roll the value of the corresponding dice
poll and will ask you about any additional attributes/traits/modifiers you wish to add to your
roll.
</li>
<li>When required the Hunger stat will be automatically deducted from your dice pool and rolled separately.
The number of Hunger dice rolled is limited to the smallest of either your Hunger level or your
dice pool size (Page 205).
</li>
<li>Rouse will always roll only a single dice.</li>
<li>The dicepools for Frenzy (Page 219 and 240), Remorse (Page 239) and Humanity are calculated according
to the book.</li>
</ol>
</td>
</tr>
<tr>
<td colspan="6" class="auto-style1" style="text-align: center">
<h3> Disciplines<br /></h3>
</td>
</tr>
<tr>
<td>
<ol start="1">
<li>Disciplines can be added and removed dynamically using the Add and Modify button, with a basic
roll set in the combo boxes provided. It's worth noting that the first "roll button" next to
the discipline level will roll Rouse, this is here for convenience. The second "roll button"
will roll the specified stats AND will automatically take into account bonuses due to blood potency.
</li>
<li>By clicking the arrow "< " next to the word "Powers
" a number of fields will be displayed, this is room you can use to write down each power you have associated with the discipline and what dice pool it requires. Further there is a useful "Details
" box in which you can put a description of your discipline, this description will then be posted into the chat when you press the "Display button
". This is a useful tool for quick referencing what Disciplines do.
</li>
<li>It's worth noting that if the Power you are using requires number of dots you have in its primary discipline as part of the dice pool you should select the "Discipline " option in the second combo box.</li>
</ol>
</td>
</tr>
<tr>
<td colspan="6 " class="auto-style1 " style="text-align: center ">
<h3>
Notes <br />
</h3>
@@ -3235,7 +3636,7 @@
</td>
</tr>
<tr>
<td colspan="6" class="auto-style1" style="text-align: center">
<td colspan="6 " class="auto-style1 " style="text-align: center ">
<h3>
Custom Roll
</h3>
@@ -3268,7 +3669,7 @@
</td>
</tr>
<tr>
<td colspan="6" class="auto-style1" style="text-align: center">
<td colspan="6 " class="auto-style1 " style="text-align: center ">
<h3>
Coterie Section
</h3>
@@ -3283,128 +3684,132 @@
</tr>
<tr>
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
<hr class="auto-style2 sheet-thin-divide">
<td class="auto-style3 " colspan="6 " style="height: 24px " valign="middle ">
<hr class="auto-style2 sheet-thin-divide ">
</td>
</tr>
</table>
</div>
<rolltemplate class="sheet-rolltemplate-wod">
<rolltemplate class="sheet-rolltemplate-wod ">
<table>
<tbody>
<tr>
<th>{{name}}</th>
</tr>
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:2px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:2px solid rgb(112, 0, 0); " noshade>
</td>
{{#Rollname}}
<tr>
<td class="attr" style="font-size: 1.1em;">{{Rollname}}</td>
<td class="attr " style="font-size: 1.1em; ">{{Rollname}}</td>
</tr>
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:1px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
</td>
{{/Rollname}} {{#Roll}}
<tr>
<td class="attr">Roll</td>
<td class="attr ">Roll</td>
</tr>
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:1px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
</td>
<tr>
<td class="attr" style="padding-bottom: 8px;">{{Roll}}</td>
<td class="attr " style="padding-bottom: 8px; ">{{Roll}}</td>
</tr>
{{/Roll}} {{#Normal}}
{{/Roll}} {{#DisciplineDetails}}
<tr>
<td class="attr">Normal</td>
<td class="attr " style="padding-bottom: 8px; ">{{DisciplineDetails}}</td>
</tr>
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:1px solid rgb(112, 0, 0);" noshade>
{{/DisciplineDetails}}{{#Normal}}
<tr>
<td class="attr ">Normal</td>
</tr>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
</td>
<tr>
<td class="attr" style="padding-bottom: 8px;">{{Normal}}</td>
<td class="attr " style="padding-bottom: 8px; ">{{Normal}}</td>
</tr>
{{/Normal}} {{#NormalSuccesses}}
<tr>
<td class="attr">Normal Successes</td>
<td class="attr ">Normal Successes</td>
</tr>
{{#NormalDice}}
<tr>
<td class="attr">(Dice rolled: {{NormalDice}})</td>
<td class="attr ">(Dice rolled: {{NormalDice}})</td>
</tr>
{{/NormalDice}}
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:1px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
</td>
<tr>
<td class="attr" style="padding-bottom: 8px;font-size: 24px;">{{NormalSuccesses}}</td>
<td class="attr " style="padding-bottom: 8px;font-size: 24px; ">{{NormalSuccesses}}</td>
</tr>
{{/NormalSuccesses}}{{#Hunger}}
<tr>
<td class="attr">Hunger</td>
<td class="attr ">Hunger</td>
</tr>
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:1px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
</td>
<tr>
<td class="attr" style="padding-bottom: 8px;">{{Hunger}}</td>
<td class="attr " style="padding-bottom: 8px; ">{{Hunger}}</td>
</tr>
{{/Hunger}} {{#HungerSuccesses}}
<tr>
<td class="attr">Hunger Successes</td>
<td class="attr ">Hunger Successes</td>
</tr>
{{#HungerDice}}
<tr>
<td class="attr">(Dice rolled: {{HungerDice}})</td>
<td class="attr ">(Dice rolled: {{HungerDice}})</td>
</tr>
{{/HungerDice}}
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:1px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
</td>
<tr>
<td class="attr" style="font-size: 24px;">{{HungerSuccesses}}</td>
<td class="attr " style="font-size: 24px; ">{{HungerSuccesses}}</td>
</tr>
{{/HungerSuccesses}}{{#Successes}}
<tr>
<td class="attr">Successes</td>
<td class="attr ">Successes</td>
</tr>
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:1px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
</td>
<tr>
<td class="attr" style="font-size: 24px;">{{Successes}}</td>
<td class="attr " style="font-size: 24px; ">{{Successes}}</td>
</tr>
{{/Successes}}
<td style="height: 2px; text-align: center; width: 200px" valign="middle">
<hr style="border-top:2px solid rgb(112, 0, 0);" noshade>
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
<hr style="border-top:2px solid rgb(112, 0, 0); " noshade>
</td>
<tr>
<td class="attr">{{#Miss}}{{Miss}}{{/Miss}}</td>
<td class="attr ">{{#Miss}}{{Miss}}{{/Miss}}</td>
</tr>
<tr>
<td class="attr">{{#Crit}}{{Crit}}{{/Crit}}</td>
<td class="attr ">{{#Crit}}{{Crit}}{{/Crit}}</td>
</tr>
<tr>
<td class="attr">{{#Messy}}{{Messy}}{{/Messy}}</td>
<td class="attr ">{{#Messy}}{{Messy}}{{/Messy}}</td>
</tr>
<tr>
<td class="attr">{{#Beast}}{{Beast}}{{/Beast}}</td>
<td class="attr ">{{#Beast}}{{Beast}}{{/Beast}}</td>
</tr>
<tr>
<td class="attr" style="font-style: italic;">{{#BeastTaunt}}{{BeastTaunt}}{{/BeastTaunt}}</td>
<td class="attr " style="font-style: italic; ">{{#BeastTaunt}}{{BeastTaunt}}{{/BeastTaunt}}</td>
</tr>
<tr>
<td class="attr">{{#Fate}}{{Fate}}{{/Fate}}</td>
<td class="attr ">{{#Fate}}{{Fate}}{{/Fate}}</td>
</tr>
<tr>
<th style="padding: 15px 2px 0px 20px;"></th>
<th style="padding: 15px 2px 0px 20px; "></th>
</tr>
</tbody>
</table>