Merge pull request #3804 from taltened/qc
[Exalted3] Add support for quick characters.
This commit is contained in:
+32
-3
@@ -222,6 +222,10 @@ input, select, option, optgroup, textarea, .sheet-normal-caps, .btn:not([type=ro
|
||||
::-moz-placeholder { font-style: italic; }
|
||||
:-ms-input-placeholder { font-style: italic; }
|
||||
|
||||
.sheet-checklist > label {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.sheet-trait > * {
|
||||
vertical-align: middle;
|
||||
}
|
||||
@@ -231,6 +235,13 @@ input, select, option, optgroup, textarea, .sheet-normal-caps, .btn:not([type=ro
|
||||
margin-bottom: 3px;
|
||||
}
|
||||
|
||||
.sheet-trait > span:last-child,
|
||||
.sheet-trait > input:last-child {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
|
||||
.sheet-6rows {
|
||||
height: calc(6em + 30px);
|
||||
}
|
||||
@@ -243,10 +254,11 @@ input, select, option, optgroup, textarea, .sheet-normal-caps, .btn:not([type=ro
|
||||
padding-left: 30px;
|
||||
}
|
||||
|
||||
.sheet-trait input[type="number"],
|
||||
.sheet-motes input[type=number],
|
||||
.sheet-battle-group-row input[type=number] {
|
||||
width: 1.75em;
|
||||
font-size: 16px;
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.sheet-motes:last-child input[type=number],
|
||||
@@ -659,17 +671,34 @@ input.sheet-tab-settings-sheet:checked ~ div.sheet-tab-settings-sheet,
|
||||
display: block;
|
||||
}
|
||||
|
||||
.sheet-quick-character[value="0"] ~ div.sheet-tab-character-sheet .sheet-qc-pools,
|
||||
.sheet-quick-character[value="0"] ~ div.sheet-tab-character-sheet .sheet-qc-defenses,
|
||||
.sheet-quick-character[value="0"] ~ div.sheet-tab-character-sheet .sheet-qc-health {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet > .sheet-attributes,
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet .sheet-abilities,
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet .sheet-limit,
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet .sheet-experience,
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet .sheet-gear,
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet .sheet-health-defenses,
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet .sheet-health-header,
|
||||
.sheet-quick-character[value="1"] ~ div.sheet-tab-character-sheet .sheet-defenses {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-battle-group[value="0"] ~ div.sheet-tab-character-sheet .sheet-battle-group-header,
|
||||
.sheet-battle-group[value="0"] ~ div.sheet-tab-character-sheet .sheet-battle-group-body {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-battle-group[value="1"] ~ div.sheet-tab-character-sheet > .sheet-health-track,
|
||||
.sheet-battle-group[value="1"] ~ div.sheet-tab-character-sheet > .sheet-health-header {
|
||||
.sheet-battle-group[value="1"] ~ div.sheet-tab-character-sheet > .sheet-health-header,
|
||||
.sheet-battle-group[value="1"] ~ div.sheet-tab-character-sheet h1.sheet-qc-health {
|
||||
display: none;
|
||||
}
|
||||
|
||||
|
||||
input.sheet-tab {
|
||||
width: 140px;
|
||||
height: 30px;
|
||||
|
||||
+100
-25
@@ -550,6 +550,7 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
<input class="sheet-tab sheet-tab-spells sheet-tab-spell-sheet" name="attr_sheet" title="Sorceries" type="radio" value="3">
|
||||
<input class="sheet-tab sheet-tab-settings sheet-tab-settings-sheet" name="attr_sheet" title="y" type="radio" value="4">
|
||||
</form>
|
||||
<input class="sheet-quick-character" name="attr_qc" type="hidden" value="0">
|
||||
<input class="sheet-battle-group" name="attr_battlegroup" type="hidden" value="0">
|
||||
<div class="sheet-body sheet-tab-content sheet-tab-character-sheet">
|
||||
<div class="sheet-3colrow">
|
||||
@@ -689,8 +690,8 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</div><!-- /sheet-col concept, animal, supernal -->
|
||||
</div><!-- /sheet-3colrow bio -->
|
||||
|
||||
<h1><span data-i18n="attributes">Attributes</span></h1>
|
||||
<div class="sheet-3colrow">
|
||||
<h1 class="sheet-attributes"><span data-i18n="attributes">Attributes</span></h1>
|
||||
<div class="sheet-attributes sheet-3colrow">
|
||||
<div class="sheet-col">
|
||||
<div class="sheet-trait">
|
||||
<label>
|
||||
@@ -871,7 +872,7 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</div><!-- /sheet-3colrow attributes -->
|
||||
|
||||
<div class="sheet-3colrow">
|
||||
<div class="sheet-col">
|
||||
<div class="sheet-abilities sheet-col">
|
||||
<h1><span data-i18n="abilities">Abilities</span></h1>
|
||||
<div class="sheet-trait">
|
||||
<label>
|
||||
@@ -1777,6 +1778,40 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</div>
|
||||
</fieldset>
|
||||
</div><!-- /sheet-col abilities -->
|
||||
<div class="sheet-qc-pools sheet-col">
|
||||
<h1><span data-i18n="actions">Actions</span></h1>
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="join-battle">Join Battle</span>
|
||||
<input type="number" name="attr_qc-join">
|
||||
</div><!-- /sheet-trait qc-join -->
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="combat-movement">Combat Movement</span>
|
||||
<input type="number" name="attr_qc-move">
|
||||
</div><!-- /sheet-trait qc-move -->
|
||||
<fieldset class="repeating_qcactions">
|
||||
<div class="sheet-trait">
|
||||
<input type="text" name="attr_repqcactionname" data-i18n-placeholder="action-place" placeholder="Senses">
|
||||
<input type="number" name="attr_repqcactiondice">
|
||||
</div>
|
||||
</fieldset>
|
||||
<h1><span data-i18n="attacks">Attacks</span></h1>
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="grapple">Grapple</span>
|
||||
<span>
|
||||
<input type="number" name="attr_qc-grapple">
|
||||
<input type="number" name="attr_qc-grapple-control">
|
||||
</span>
|
||||
</div><!-- /sheet-trait qc-move -->
|
||||
<fieldset class="repeating_qcattacks">
|
||||
<div class="sheet-trait">
|
||||
<input type="text" name="attr_repqcattackname" data-i18n-placeholder="attack-place" placeholder="Self bow">
|
||||
<span>
|
||||
<input type="number" name="attr_repqcattackdice">
|
||||
<input type="number" name="attr_repqcattackdamage">
|
||||
</span>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div><!-- /sheet-col quick-pools -->
|
||||
<div class="sheet-2col">
|
||||
<h1 class="sheet-battle-group-header"><span data-i18n="battle-group">Battle Group</span></h1>
|
||||
<div class="sheet-battle-group-body sheet-2colrow">
|
||||
@@ -1912,8 +1947,8 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</div>
|
||||
</div><!-- /sheet-col willpower/essence -->
|
||||
<div class="sheet-col">
|
||||
<h1><span data-i18n="limit-break">Limit Break</span></h1>
|
||||
<div style="padding-left:6px;margin:9px 0 9px 0">
|
||||
<h1 class="sheet-limit"><span data-i18n="limit-break">Limit Break</span></h1>
|
||||
<div class="sheet-limit" style="padding-left:6px;margin:9px 0 9px 0">
|
||||
<div class="sheet-dots-full">
|
||||
<input type="radio" class="sheet-dots0" name="attr_limit" value="0" checked="checked"><span></span>
|
||||
<input type="radio" class="sheet-dots1" name="attr_limit" value="1"><span></span>
|
||||
@@ -1928,13 +1963,44 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
<input type="radio" class="sheet-dots10" name="attr_limit" value="10"><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<h1><span data-i18n="limit-trigger">Limit Trigger</span></h1>
|
||||
<textarea name="attr_limittrigger" class="sheet-6rows" data-i18n-placeholder="limit-trigger-place"
|
||||
<h1 class="sheet-limit"><span data-i18n="limit-trigger">Limit Trigger</span></h1>
|
||||
<textarea name="attr_limittrigger" class="sheet-6rows sheet-limit" data-i18n-placeholder="limit-trigger-place"
|
||||
placeholder="Karal is insulted, belittled, or deliberately frustrated by another character."></textarea>
|
||||
</div><!-- /sheet-col limit -->
|
||||
<h1 class="sheet-qc-defenses"><span data-i18n="defenses">Defenses</span></h1>
|
||||
<div class="sheet-qc-defenses">
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="appearance">Appearance</span>
|
||||
<input type="number" name="attr_qc-appearance">
|
||||
</div><!-- /sheet-trait qc-appearance -->
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="guile">Guile</span>
|
||||
<input type="number" name="attr_qc-guile">
|
||||
</div><!-- /sheet-trait qc-guile -->
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="resolve">Resolve</span>
|
||||
<input type="number" name="attr_qc-resolve">
|
||||
</div><!-- /sheet-trait qc-resolve -->
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="parry">Parry</span>
|
||||
<input type="number" name="attr_qc-parry">
|
||||
</div><!-- /sheet-trait qc-parry -->
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="evasion">Evasion</span>
|
||||
<input type="number" name="attr_qc-evasion">
|
||||
</div><!-- /sheet-trait qc-evasion -->
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="soak">Soak</span>
|
||||
<input type="number" name="attr_qc-soak">
|
||||
</div><!-- /sheet-trait qc-soak -->
|
||||
<div class="sheet-trait">
|
||||
<span data-i18n="hardness">Hardness</span>
|
||||
<input type="number" name="attr_qc-hardness">
|
||||
</div><!-- /sheet-trait qc-hardness -->
|
||||
</div><!-- /sheet-col limit -->
|
||||
</div>
|
||||
</div><!-- /sheet-2colrow -->
|
||||
<h1><span data-i18n="experience-and-crafting">Experience & Crafting</span></h1>
|
||||
<div class="sheet-flexbox-h sheet-flexbox-inline">
|
||||
<h1><span class="sheet-experience" data-i18n="experience-and-crafting">Experience & Crafting</span></h1>
|
||||
<div class="sheet-experience sheet-flexbox-h sheet-flexbox-inline">
|
||||
<label>
|
||||
<span data-i18n="current-experience-points">Current XP:</span>
|
||||
<input type="number" name="attr_xp">
|
||||
@@ -1952,7 +2018,7 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
<input type="number" name="attr_sxp_max">
|
||||
</label>
|
||||
</div><!-- /sheet-flexbox-h experience -->
|
||||
<div class="sheet-2colrow">
|
||||
<div class="sheet-experience sheet-2colrow">
|
||||
<div class="sheet-col sheet-flexbox-h">
|
||||
<label>
|
||||
<span data-i18n="silver-experience-points">Silver XP</span>:
|
||||
@@ -1993,8 +2059,8 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</fieldset>
|
||||
</div><!-- /sheet-col crafting projects -->
|
||||
</div><!-- /sheet-2colrow -->
|
||||
<h1><span data-i18n="weapons-and-gear">Weapons & Gear</span></h1>
|
||||
<div class="sheet-table">
|
||||
<h1><span class="sheet-gear" data-i18n="weapons-and-gear">Weapons & Gear</span></h1>
|
||||
<div class="sheet-gear sheet-table">
|
||||
<div class="sheet-table-header">
|
||||
<div class="sheet-table-row">
|
||||
<div data-i18n="weapon" class="sheet-table-cell">Weapon</div>
|
||||
@@ -2017,13 +2083,15 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</fieldset>
|
||||
</div><!-- /sheet-table weapons-->
|
||||
|
||||
<div class="sheet-text-center sheet-txt-lg" style="margin-top:8px"><strong data-i18n="miscellaneous-items">Miscellaneous Items</strong></div>
|
||||
<fieldset class="repeating_gear">
|
||||
<input type="text" name="attr_repgear" style="width:100%" data-i18n-placeholder="miscellaneous-items-place" placeholder="Fancy scarf">
|
||||
</fieldset>
|
||||
<div class="sheet-gear">
|
||||
<div class="sheet-text-center sheet-txt-lg" style="margin-top:8px"><strong data-i18n="miscellaneous-items">Miscellaneous Items</strong></div>
|
||||
<fieldset class="repeating_gear">
|
||||
<input type="text" name="attr_repgear" style="width:100%" data-i18n-placeholder="miscellaneous-items-place" placeholder="Fancy scarf">
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<h1><span data-i18n="armor">Armor</span></h1>
|
||||
<div class="sheet-table">
|
||||
<h1><span class="sheet-gear" data-i18n="armor">Armor</span></h1>
|
||||
<div class="sheet-gear sheet-table">
|
||||
<div class="sheet-table-header">
|
||||
<div class="sheet-table-row">
|
||||
<div data-i18n="armor" class="sheet-table-cell">Armor</div>
|
||||
@@ -2048,8 +2116,9 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</div><!-- /sheet-2col -->
|
||||
</div><!-- /sheet-3colrow -->
|
||||
|
||||
<h1><span data-i18n="health-and-defense">Health & Defense</span></h1>
|
||||
<div class="sheet-table sheet-txt-lg sheet-center-table sheet-80pct">
|
||||
<h1 class="sheet-qc-health"><span data-i18n="health-levels">Health Levels</span></h1>
|
||||
<h1 class="sheet-health-defenses"><span data-i18n="health-and-defense">Health & Defense</span></h1>
|
||||
<div class="sheet-defenses sheet-table sheet-txt-lg sheet-center-table sheet-80pct">
|
||||
<div class="sheet-table-body">
|
||||
<div class="sheet-table-row">
|
||||
<div class="sheet-table-cell sheet-text-right"><span data-i18n="natural-soak">Natural Soak</span>:</div>
|
||||
@@ -2760,10 +2829,16 @@ TAS=TAS||function(){"use strict";var e="0.2.4",n=1457098091,t={debug:{key:"debug
|
||||
</div><!-- /sheet-body -->
|
||||
<div class="sheet-body sheet-tab-content sheet-tab-settings-sheet">
|
||||
<h1><span data-i18n="character-type">Character Type</span></h1>
|
||||
<label>
|
||||
<input type="checkbox" name="attr_battlegroup" value="1"><span></span>
|
||||
<span data-i18n="battle-group">battle group</span>
|
||||
</label>
|
||||
<div class="sheet-checklist">
|
||||
<label>
|
||||
<input type="checkbox" name="attr_qc" value="1"><span></span>
|
||||
<span data-i18n="quick-character">quick character</span>
|
||||
</label>
|
||||
<label>
|
||||
<input type="checkbox" name="attr_battlegroup" value="1"><span></span>
|
||||
<span data-i18n="battle-group">battle group</span>
|
||||
</label>
|
||||
</div>
|
||||
<h1><span data-i18n="mote-pool-equations">Mote Pool Equations</span></h1>
|
||||
<label data-i18n="max-personal-motes">Max Personal Motes</label>
|
||||
<input type="text" name="attr_personal-equation" value="@{essence} * 3 + 10"><span> </span>
|
||||
|
||||
@@ -237,5 +237,12 @@
|
||||
"elite": "Elite",
|
||||
"might": "Might",
|
||||
"character-type": "Character Type",
|
||||
"battle-group": "Battle Group"
|
||||
"battle-group": "Battle Group",
|
||||
"combat-movement": "Combat Movement",
|
||||
"grapple": "Grapple",
|
||||
"join-battle": "Join Battle",
|
||||
"actions": "Actions",
|
||||
"attacks": "Attacks",
|
||||
"defenses": "Defenses",
|
||||
"quick-character": "Quick Character"
|
||||
}
|
||||
Reference in New Issue
Block a user