[Rogue Trader] correct melee damage calculation

This commit is contained in:
Stexinator
2020-10-28 19:33:35 +01:00
parent e908ba8ae8
commit 81f9467242
+1 -1
View File
@@ -459,7 +459,7 @@
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small">
<button type="roll" name="roll_meleedamage" value="/me does [[{@{meleeweapondamage}+(floor(@{strength}/10)), (@{meleeweapontearing}*(@{meleeweapondamage}+(floor(@{strength}/10))))}kh1]] @{meleeweapontype} damage!">
<button type="roll" name="roll_meleedamage" value="/me does [[{(@{meleeweapondamage}+[[floor(@{strength}/10)]]), (@{meleeweapontearing}*(@{meleeweapondamage}+[[floor(@{strength}/10)]]))}kh1]] @{meleeweapontype} damage!">
<label>Damage:</label>
</button></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_meleeweapondamage" /></div>