Update translations
This commit is contained in:
@@ -594,4 +594,4 @@
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"npc-new": "Create an NPC",
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"mancer-confirm-yes": "Use the Charactermancer",
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"allow-shields-u": "ALLOW SHIELDS?"
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}
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}
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@@ -420,7 +420,7 @@
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"community-sheet-u": "社群角色紙",
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"shaped-sheet-u": "Shaped角色紙",
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"transition-opts-u": "轉換選項",
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"portions-sheet-utilize": "此角色卡的部分了使用OGL許可證下的系統參考文檔(SRD)5.0中的內容。查看OGL許可和版權聲明。(繁中翻譯:白貓)\n https://wiki.roll20.net/SRD_5.0_OGL_License",
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"portions-sheet-utilize": "此角色卡的部分了使用OGL許可證下的系統參考文檔(SRD)5.0中的內容。查看OGL許可和版權聲明。(正體中文翻譯:白貓)\n https://wiki.roll20.net/SRD_5.0_OGL_License",
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"api-required-title": "現在嘗試使用您的Pro訂閱提供的方便一鍵API安裝。",
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"api-required-u": "(需要API)",
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"spell_dc_mod:-u": "法術豁免DC調整值",
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@@ -590,7 +590,7 @@
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"global-ac-u": "crwdns75807:0crwdne75807:0",
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"show-global-ac-field-u": "crwdns75808:0crwdne75808:0",
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"warning-customac-u": "crwdns75809:0crwdne75809:0",
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"manual": "crwdns75810:0crwdne75810:0",
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"manual": "crwdns76450:0crwdne76450:0",
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"npc-new": "crwdns75811:0crwdne75811:0",
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"mancer-confirm-yes": "crwdns75812:0crwdne75812:0",
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"allow-shields-u": "crwdns75813:0crwdne75813:0"
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@@ -5,8 +5,11 @@
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"alienation-test": "Alienation Test",
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"ammo-type": "Ammo Type",
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"ap": "AP",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"apply-crit-damage": "apply critical damage",
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"apply-damage": "apply damage",
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"apt-base": "Base",
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"apt-morph-bonus": "Morph Bonus",
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"apt-morph-max": "Morph Max",
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@@ -57,6 +60,15 @@
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"currency": "Currency",
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"current-moxie": "Current Moxie Points",
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"damage": "Damage",
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"damage-area": "Effect Area",
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"damage-areaopt-Blast": "Blast",
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"damage-areaopt-Cone": "Cone",
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"damage-areaopt-Point": "Point",
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"damage-areaopt-UniformBlast": "Uniform Blast",
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"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Damage Bonus",
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"damage-inflicts": "Inflicts",
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"damage-typeopt-Energy": "Energy",
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@@ -405,6 +417,7 @@
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"success-roll": "Success Roll",
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"sv": "SV",
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"theEye": "The Eye (Firewall)",
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"thrown": "Thrown",
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"trait-description": "Description",
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"trait-name": "Name",
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"trait-type-opt-Negative": "Negative",
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@@ -420,6 +433,7 @@
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"tt": "TT",
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"uRep": "u-Rep",
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"ultimateRep": "Ultimate (Ultimates)",
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"uniform-radius": "Uniform Radius",
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"using-api-script": "Use API Script?",
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"version": "v",
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"weapon-damage": "Damage",
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@@ -5,8 +5,11 @@
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"alienation-test": "Alienation Test",
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"ammo-type": "Ammo Type",
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"ap": "AP",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"apply-crit-damage": "apply critical damage",
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"apply-damage": "apply damage",
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"apt-base": "Base",
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"apt-morph-bonus": "Morph Bonus",
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"apt-morph-max": "Morph Max",
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@@ -57,6 +60,15 @@
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"currency": "Currency",
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"current-moxie": "Current Moxie Points",
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"damage": "Damage",
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"damage-area": "Effect Area",
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"damage-areaopt-Blast": "Blast",
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"damage-areaopt-Cone": "Cone",
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"damage-areaopt-Point": "Point",
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"damage-areaopt-UniformBlast": "Uniform Blast",
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"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Damage Bonus",
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"damage-inflicts": "Inflicts",
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"damage-typeopt-Energy": "Energy",
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@@ -405,6 +417,7 @@
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"success-roll": "Success Roll",
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"sv": "SV",
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"theEye": "The Eye (Firewall)",
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"thrown": "Thrown",
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"trait-description": "Description",
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"trait-name": "Name",
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"trait-type-opt-Negative": "Negative",
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@@ -420,6 +433,7 @@
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"tt": "TT",
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"uRep": "u-Rep",
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"ultimateRep": "Ultimate (Ultimates)",
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"uniform-radius": "Uniform Radius",
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"using-api-script": "Use API Script?",
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"version": "v",
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"weapon-damage": "Damage",
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@@ -5,8 +5,11 @@
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"alienation-test": "Alienation Test",
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"ammo-type": "Ammo Type",
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"ap": "AP",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"apply-crit-damage": "apply critical damage",
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"apply-damage": "apply damage",
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"apt-base": "Base",
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"apt-morph-bonus": "Morph Bonus",
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"apt-morph-max": "Morph Max",
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@@ -57,6 +60,15 @@
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"currency": "Currency",
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"current-moxie": "Current Moxie Points",
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"damage": "Damage",
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"damage-area": "Effect Area",
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"damage-areaopt-Blast": "Blast",
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"damage-areaopt-Cone": "Cone",
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"damage-areaopt-Point": "Point",
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"damage-areaopt-UniformBlast": "Uniform Blast",
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"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Damage Bonus",
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"damage-inflicts": "Inflicts",
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"damage-typeopt-Energy": "Energy",
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@@ -405,6 +417,7 @@
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"success-roll": "Success Roll",
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"sv": "SV",
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"theEye": "The Eye (Firewall)",
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"thrown": "Thrown",
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"trait-description": "Description",
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"trait-name": "Name",
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"trait-type-opt-Negative": "Negative",
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@@ -420,6 +433,7 @@
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"tt": "TT",
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"uRep": "u-Rep",
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"ultimateRep": "Ultimate (Ultimates)",
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"uniform-radius": "Uniform Radius",
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"using-api-script": "Use API Script?",
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"version": "v",
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"weapon-damage": "Damage",
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@@ -5,8 +5,11 @@
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"alienation-test": "Alienation Test",
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"ammo-type": "Ammo Type",
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"ap": "AP",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"apply-crit-damage": "apply critical damage",
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"apply-damage": "apply damage",
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"apt-base": "Base",
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"apt-morph-bonus": "Morph Bonus",
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"apt-morph-max": "Morph Max",
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@@ -57,6 +60,15 @@
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"currency": "Currency",
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"current-moxie": "Current Moxie Points",
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"damage": "Damage",
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"damage-area": "Effect Area",
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"damage-areaopt-Blast": "Blast",
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"damage-areaopt-Cone": "Cone",
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"damage-areaopt-Point": "Point",
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"damage-areaopt-UniformBlast": "Uniform Blast",
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"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Damage Bonus",
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"damage-inflicts": "Inflicts",
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"damage-typeopt-Energy": "Energy",
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@@ -405,6 +417,7 @@
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"success-roll": "Success Roll",
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"sv": "SV",
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"theEye": "The Eye (Firewall)",
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"thrown": "Thrown",
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"trait-description": "Description",
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"trait-name": "Name",
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"trait-type-opt-Negative": "Negative",
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@@ -420,6 +433,7 @@
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"tt": "TT",
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"uRep": "u-Rep",
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"ultimateRep": "Ultimate (Ultimates)",
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"uniform-radius": "Uniform Radius",
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"using-api-script": "Use API Script?",
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"version": "v",
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"weapon-damage": "Damage",
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@@ -5,8 +5,11 @@
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"alienation-test": "Alienation Test",
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"ammo-type": "Ammo Type",
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"ap": "AP",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"apply-crit-damage": "apply critical damage",
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"apply-damage": "apply damage",
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"apt-base": "Base",
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"apt-morph-bonus": "Morph Bonus",
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"apt-morph-max": "Morph Max",
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@@ -57,6 +60,15 @@
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"currency": "Currency",
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"current-moxie": "Current Moxie Points",
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"damage": "Damage",
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"damage-area": "Effect Area",
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"damage-areaopt-Blast": "Blast",
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"damage-areaopt-Cone": "Cone",
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"damage-areaopt-Point": "Point",
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"damage-areaopt-UniformBlast": "Uniform Blast",
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"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Damage Bonus",
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"damage-inflicts": "Inflicts",
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"damage-typeopt-Energy": "Energy",
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@@ -405,6 +417,7 @@
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"success-roll": "Success Roll",
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"sv": "SV",
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"theEye": "The Eye (Firewall)",
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"thrown": "Thrown",
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"trait-description": "Description",
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"trait-name": "Name",
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"trait-type-opt-Negative": "Negative",
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@@ -420,6 +433,7 @@
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"tt": "TT",
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"uRep": "u-Rep",
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"ultimateRep": "Ultimate (Ultimates)",
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"uniform-radius": "Uniform Radius",
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"using-api-script": "Use API Script?",
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"version": "v",
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"weapon-damage": "Damage",
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@@ -5,8 +5,11 @@
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"alienation-test": "Alienation Test",
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"ammo-type": "Ammo Type",
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"ap": "AP",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"apply-crit-damage": "apply critical damage",
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"apply-damage": "apply damage",
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"apt-base": "Base",
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"apt-morph-bonus": "Morph Bonus",
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"apt-morph-max": "Morph Max",
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@@ -57,6 +60,15 @@
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"currency": "Currency",
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"current-moxie": "Current Moxie Points",
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"damage": "Damage",
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"damage-area": "Effect Area",
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"damage-areaopt-Blast": "Blast",
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"damage-areaopt-Cone": "Cone",
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"damage-areaopt-Point": "Point",
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"damage-areaopt-UniformBlast": "Uniform Blast",
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"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Damage Bonus",
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"damage-inflicts": "Inflicts",
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"damage-typeopt-Energy": "Energy",
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@@ -405,6 +417,7 @@
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"success-roll": "Success Roll",
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"sv": "SV",
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"theEye": "The Eye (Firewall)",
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"thrown": "Thrown",
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"trait-description": "Description",
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"trait-name": "Name",
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"trait-type-opt-Negative": "Negative",
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@@ -420,6 +433,7 @@
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"tt": "TT",
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"uRep": "u-Rep",
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"ultimateRep": "Ultimate (Ultimates)",
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"uniform-radius": "Uniform Radius",
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"using-api-script": "Use API Script?",
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"version": "v",
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"weapon-damage": "Damage",
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@@ -5,8 +5,11 @@
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"alienation-test": "Tirada de Alienación",
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"ammo-type": "Tipo de munición",
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"ap": "PA",
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"api-head": "API",
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"api-lookup": "Lookup",
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"api-text": "API Text Exchange",
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"apply-crit-damage": "apply critical damage",
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"apply-damage": "apply damage",
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"apt-base": "Base",
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"apt-morph-bonus": "Bonif. Morfo",
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"apt-morph-max": "Morfo Max",
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@@ -57,6 +60,15 @@
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"currency": "Moneda",
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"current-moxie": "Puntos de Nervio Actuales",
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"damage": "Daño",
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"damage-area": "Effect Area",
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"damage-areaopt-Blast": "Blast",
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"damage-areaopt-Cone": "Cone",
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"damage-areaopt-Point": "Point",
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"damage-areaopt-UniformBlast": "Uniform Blast",
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||||
"damage-areaopt-short-Blast": "⦾",
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"damage-areaopt-short-Cone": "⋁",
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"damage-areaopt-short-Point": "•",
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"damage-areaopt-short-UniformBlast": "⦿",
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"damage-bonus": "Bonificador de Daño",
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"damage-inflicts": "Inflinge",
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||||
"damage-typeopt-Energy": "Energía",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Tirada Libre",
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||||
"sv": "SV",
|
||||
"theEye": "El Ojo (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Descripción",
|
||||
"trait-name": "Nombre",
|
||||
"trait-type-opt-Negative": "Negativo",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "UT",
|
||||
"uRep": "Rep-u",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Daño",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "Alienation Test",
|
||||
"ammo-type": "Ammo Type",
|
||||
"ap": "AP",
|
||||
"api-head": "API",
|
||||
"api-lookup": "Lookup",
|
||||
"api-text": "API Text Exchange",
|
||||
"apply-crit-damage": "apply critical damage",
|
||||
"apply-damage": "apply damage",
|
||||
"apt-base": "Base",
|
||||
"apt-morph-bonus": "Morph Bonus",
|
||||
"apt-morph-max": "Morph Max",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "Currency",
|
||||
"current-moxie": "Current Moxie Points",
|
||||
"damage": "Damage",
|
||||
"damage-area": "Effect Area",
|
||||
"damage-areaopt-Blast": "Blast",
|
||||
"damage-areaopt-Cone": "Cone",
|
||||
"damage-areaopt-Point": "Point",
|
||||
"damage-areaopt-UniformBlast": "Uniform Blast",
|
||||
"damage-areaopt-short-Blast": "⦾",
|
||||
"damage-areaopt-short-Cone": "⋁",
|
||||
"damage-areaopt-short-Point": "•",
|
||||
"damage-areaopt-short-UniformBlast": "⦿",
|
||||
"damage-bonus": "Damage Bonus",
|
||||
"damage-inflicts": "Inflicts",
|
||||
"damage-typeopt-Energy": "Energy",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "Success Roll",
|
||||
"sv": "SV",
|
||||
"theEye": "The Eye (Firewall)",
|
||||
"thrown": "Thrown",
|
||||
"trait-description": "Description",
|
||||
"trait-name": "Name",
|
||||
"trait-type-opt-Negative": "Negative",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "TT",
|
||||
"uRep": "u-Rep",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Uniform Radius",
|
||||
"using-api-script": "Use API Script?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Damage",
|
||||
|
||||
@@ -5,8 +5,11 @@
|
||||
"alienation-test": "crwdns65364:0crwdne65364:0",
|
||||
"ammo-type": "crwdns65365:0crwdne65365:0",
|
||||
"ap": "crwdns65366:0crwdne65366:0",
|
||||
"api-head": "crwdns76451:0crwdne76451:0",
|
||||
"api-lookup": "crwdns72335:0crwdne72335:0",
|
||||
"api-text": "crwdns72336:0crwdne72336:0",
|
||||
"apply-crit-damage": "crwdns76452:0crwdne76452:0",
|
||||
"apply-damage": "crwdns76453:0crwdne76453:0",
|
||||
"apt-base": "crwdns65367:0crwdne65367:0",
|
||||
"apt-morph-bonus": "crwdns65368:0crwdne65368:0",
|
||||
"apt-morph-max": "crwdns65369:0crwdne65369:0",
|
||||
@@ -57,6 +60,15 @@
|
||||
"currency": "crwdns65411:0crwdne65411:0",
|
||||
"current-moxie": "crwdns65412:0crwdne65412:0",
|
||||
"damage": "crwdns65413:0crwdne65413:0",
|
||||
"damage-area": "crwdns76454:0crwdne76454:0",
|
||||
"damage-areaopt-Blast": "crwdns76455:0crwdne76455:0",
|
||||
"damage-areaopt-Cone": "crwdns76456:0crwdne76456:0",
|
||||
"damage-areaopt-Point": "crwdns76457:0crwdne76457:0",
|
||||
"damage-areaopt-UniformBlast": "crwdns76458:0crwdne76458:0",
|
||||
"damage-areaopt-short-Blast": "crwdns76459:0crwdne76459:0",
|
||||
"damage-areaopt-short-Cone": "crwdns76460:0crwdne76460:0",
|
||||
"damage-areaopt-short-Point": "crwdns76461:0crwdne76461:0",
|
||||
"damage-areaopt-short-UniformBlast": "crwdns76462:0crwdne76462:0",
|
||||
"damage-bonus": "crwdns65414:0crwdne65414:0",
|
||||
"damage-inflicts": "crwdns65415:0crwdne65415:0",
|
||||
"damage-typeopt-Energy": "crwdns65416:0crwdne65416:0",
|
||||
@@ -405,6 +417,7 @@
|
||||
"success-roll": "crwdns65654:0crwdne65654:0",
|
||||
"sv": "crwdns65655:0crwdne65655:0",
|
||||
"theEye": "crwdns65656:0crwdne65656:0",
|
||||
"thrown": "crwdns76463:0crwdne76463:0",
|
||||
"trait-description": "crwdns65657:0crwdne65657:0",
|
||||
"trait-name": "crwdns65658:0crwdne65658:0",
|
||||
"trait-type-opt-Negative": "crwdns65659:0crwdne65659:0",
|
||||
@@ -420,6 +433,7 @@
|
||||
"tt": "crwdns65668:0crwdne65668:0",
|
||||
"uRep": "crwdns65669:0crwdne65669:0",
|
||||
"ultimateRep": "crwdns65670:0crwdne65670:0",
|
||||
"uniform-radius": "crwdns76464:0crwdne76464:0",
|
||||
"using-api-script": "crwdns72353:0crwdne72353:0",
|
||||
"version": "crwdns65671:0crwdne65671:0",
|
||||
"weapon-damage": "crwdns65672:0crwdne65672:0",
|
||||
|
||||
@@ -531,7 +531,7 @@
|
||||
"type:": "類型:",
|
||||
"unconscious": "昏迷",
|
||||
"use_magic_device": "使用魔法裝置*",
|
||||
"version": "版本(繁中翻譯:白貓)",
|
||||
"version": "版本(正體中文翻譯:白貓)",
|
||||
"vs": "vs",
|
||||
"weaknesses": "弱點",
|
||||
"weapons-attacks": "武器 / 攻擊",
|
||||
|
||||
@@ -10,12 +10,12 @@
|
||||
"select": "SELECT",
|
||||
"spells&powers": "法術/威能",
|
||||
"comms": "COMMS",
|
||||
"rolls-are": "ROLLS ARE",
|
||||
"public": "PUBLIC",
|
||||
"rolls-are": "擲骰為",
|
||||
"public": "公開",
|
||||
"patched": "PATCHED",
|
||||
"unpatched": "UNPATCHED",
|
||||
"private": "PRIVATE",
|
||||
"display-mode": "DISPLAY MODE",
|
||||
"private": "暗骰",
|
||||
"display-mode": "顯示模式",
|
||||
"pc": "PC",
|
||||
"senses": "感官",
|
||||
"update-pilot": "UPDATE PILOT",
|
||||
@@ -58,50 +58,50 @@
|
||||
"pliable": "PLIABLE",
|
||||
"catatonic": "CATATONIC",
|
||||
"asleep": "ASLEEP",
|
||||
"bleeding": "BLEEDING",
|
||||
"blinded": "BLINDED",
|
||||
"burning": "BURNING",
|
||||
"cowering": "COWERING",
|
||||
"dazed": "DAZED",
|
||||
"dazzled": "DAZZLED",
|
||||
"deafened": "DEAFENED",
|
||||
"dying": "DYING",
|
||||
"bleeding": "流血",
|
||||
"blinded": "目盲",
|
||||
"burning": "燃燒",
|
||||
"cowering": "畏縮",
|
||||
"dazed": "暈眩",
|
||||
"dazzled": "目眩",
|
||||
"deafened": "耳聾",
|
||||
"dying": "瀕死",
|
||||
"encumbered": "ENCUMBERED",
|
||||
"entangled": "ENTANGLED",
|
||||
"exhausted": "EXHAUSTED",
|
||||
"fascinated": "FASCINATED",
|
||||
"fatigued": "FATIGUED",
|
||||
"flat_footed": "FLAT-FOOTED",
|
||||
"frightened": "FRIGHTENED",
|
||||
"grappled": "GRAPPLED",
|
||||
"helpless": "HELPLESS",
|
||||
"nauseated": "NAUSEATED",
|
||||
"negative_levels": "NEGATIVE LEVELS",
|
||||
"entangled": "糾纏",
|
||||
"exhausted": "力竭",
|
||||
"fascinated": "迷魂",
|
||||
"fatigued": "疲乏",
|
||||
"flat_footed": "措手不及",
|
||||
"frightened": "驚懼",
|
||||
"grappled": "擒抱",
|
||||
"helpless": "無助",
|
||||
"nauseated": "反胃",
|
||||
"negative_levels": "負向等級",
|
||||
"off_kilter": "OFF-KILTER",
|
||||
"off_target": "OFF-TARGET",
|
||||
"overburdened": "OVERBURDENED",
|
||||
"panicked": "PANICKED",
|
||||
"paralyzed": "PARALYZED",
|
||||
"pinned": "PINNED",
|
||||
"prone": "PRONE",
|
||||
"shaken": "SHAKEN",
|
||||
"sickened": "SICKENED",
|
||||
"stable": "STABLE",
|
||||
"stunned": "STUNNED",
|
||||
"ancestry-details": "ANCESTRY DETAILS",
|
||||
"panicked": "恐慌",
|
||||
"paralyzed": "麻痺",
|
||||
"pinned": "壓制",
|
||||
"prone": "俯臥",
|
||||
"shaken": "顫慄",
|
||||
"sickened": "噁心",
|
||||
"stable": "穩定",
|
||||
"stunned": "震懾",
|
||||
"ancestry-details": "族裔細節",
|
||||
"npc": "NPC",
|
||||
"ship": "SHIP",
|
||||
"drone": "DRONE",
|
||||
"house-rules": "HOUSE RULES",
|
||||
"ship": "飛船",
|
||||
"drone": "無人機",
|
||||
"house-rules": "房規",
|
||||
"resolve": "RESOLVE",
|
||||
"key-ability": "KEY ABILITY",
|
||||
"highest-ability": "HIGHEST ABILITY",
|
||||
"buff-stacking": "BUFF STACKING",
|
||||
"key-ability": "關鍵屬性",
|
||||
"highest-ability": "最高屬性",
|
||||
"buff-stacking": "加值疊加",
|
||||
"half-specialization-weapons": "HALF SPECIALIZATION WEAPONS",
|
||||
"character": "角色",
|
||||
"class": "職業",
|
||||
"char-name-u": "角色姓名",
|
||||
"class-level": "CLASS/LEVEL",
|
||||
"class-level": "職業/等級",
|
||||
"ancestry": "族裔",
|
||||
"hp": "HP",
|
||||
"theme": "THEME",
|
||||
@@ -114,7 +114,7 @@
|
||||
"player": "玩家",
|
||||
"languages": "語言",
|
||||
"class-name": "職業名稱",
|
||||
"class-num-level": "LVL",
|
||||
"class-num-level": "等級",
|
||||
"class-stam": "SP",
|
||||
"bab": "BAB",
|
||||
"fort": "強韌",
|
||||
@@ -122,10 +122,10 @@
|
||||
"will": "意志",
|
||||
"skills": "技能",
|
||||
"abi": "屬性",
|
||||
"spell": "SPELL",
|
||||
"poor": "POOR",
|
||||
"good": "GOOD",
|
||||
"menus": "MENUS",
|
||||
"spell": "法術",
|
||||
"poor": "弱",
|
||||
"good": "強",
|
||||
"menus": "選單",
|
||||
"initiative": "先攻",
|
||||
"attacks": "攻擊",
|
||||
"attack": "攻擊",
|
||||
@@ -260,32 +260,32 @@
|
||||
"10th-level": "10環",
|
||||
"cr": "CR",
|
||||
"xp": "XP",
|
||||
"init": "INIT",
|
||||
"aura": "AURA",
|
||||
"defense": "DEFENSE",
|
||||
"defensive-abilities": "DEFENSIVE ABILITIES",
|
||||
"init": "先攻",
|
||||
"aura": "靈光",
|
||||
"defense": "防禦",
|
||||
"defensive-abilities": "防禦能力",
|
||||
"dr": "DR",
|
||||
"immunities": "IMMUNITIES",
|
||||
"immunities": "免疫",
|
||||
"sr": "SR",
|
||||
"resistances": "RESISTANCES",
|
||||
"weaknesses": "WEAKNESSES",
|
||||
"offense": "OFFENSE",
|
||||
"space": "SPACE",
|
||||
"reach": "REACH",
|
||||
"spells-known": "SPELLS KNOWN",
|
||||
"resistances": "抗力",
|
||||
"weaknesses": "弱點",
|
||||
"offense": "攻擊",
|
||||
"space": "佔據",
|
||||
"reach": "觸及",
|
||||
"spells-known": "已知法術",
|
||||
"(cl": "(CL",
|
||||
"statistics": "STATISTICS",
|
||||
"statistics": "數據",
|
||||
"feats": "專長",
|
||||
"other-abilities": "OTHER ABILITIES",
|
||||
"gear": "GEAR",
|
||||
"ecology": "ECOLOGY",
|
||||
"environment": "ENVIRONMENT",
|
||||
"organization": "ORGANIZATION",
|
||||
"tactics": "TACTICS",
|
||||
"special-abilities": "SPECIAL ABILITIES",
|
||||
"other-abilities": "其他能力",
|
||||
"gear": "裝備",
|
||||
"ecology": "生態",
|
||||
"environment": "環境",
|
||||
"organization": "組織",
|
||||
"tactics": "戰術",
|
||||
"special-abilities": "特殊能力",
|
||||
"purpose": "用途",
|
||||
"import": "IMPORT",
|
||||
"export": "EXPORT",
|
||||
"import": "匯入",
|
||||
"export": "匯出",
|
||||
"paizo-statblock": "PAIZO STATBLOCK",
|
||||
"srd-statblock": "SRD STATBLOCK",
|
||||
"starship-info": "STARSHIP INFO",
|
||||
@@ -351,7 +351,7 @@
|
||||
"full-effect:": "FULL EFFECT:",
|
||||
"_save": " SAVE",
|
||||
"dc": "DC",
|
||||
"save-effect:": "SAVE EFFECT:",
|
||||
"save-effect:": "豁免效果:",
|
||||
"notes:": "NOTES:",
|
||||
"level": "等級 ",
|
||||
"roll-crit": "ROLL CRITICAL EFFECT",
|
||||
@@ -373,13 +373,13 @@
|
||||
"bp": "BP",
|
||||
"pcu": "PCU",
|
||||
"short": "SHORT",
|
||||
"medium": "MEDIUM",
|
||||
"medium": "中型",
|
||||
"long": "LONG",
|
||||
"crit-effect": "重擊效果",
|
||||
"ability_checks": "ABILITY CHECKS",
|
||||
"ability_checks": "屬性檢定",
|
||||
"ability_scores": "屬性值",
|
||||
"dr_resist": "DR/RESIST",
|
||||
"caster-level_": "CASTER LEVEL ",
|
||||
"dr_resist": "DR/抗力",
|
||||
"caster-level_": "施法者等級 ",
|
||||
"power": "威能",
|
||||
"which-gunner": "Which Gunner",
|
||||
"range": "範圍",
|
||||
@@ -397,12 +397,12 @@
|
||||
"shield-bonus": "SHIELD BONUS",
|
||||
"shields": "盾牌",
|
||||
"activation": "ACTIVATION",
|
||||
"tiny": "TINY",
|
||||
"small": "SMALL",
|
||||
"large": "LARGE",
|
||||
"huge": "HUGE",
|
||||
"gargantuan": "GARGANTUAN",
|
||||
"colossal": "COLOSSAL",
|
||||
"tiny": "超小型",
|
||||
"small": "小型",
|
||||
"large": "大型",
|
||||
"huge": "超大型",
|
||||
"gargantuan": "巨型",
|
||||
"colossal": "超巨型",
|
||||
"clumsy": "CLUMSY",
|
||||
"average": "AVERAGE",
|
||||
"perfect": "PERFECT",
|
||||
@@ -455,7 +455,7 @@
|
||||
"feat type": "專長類型",
|
||||
"spells": "法術",
|
||||
"class dc": "CLASS DC",
|
||||
"spell dc": "SPELL DC",
|
||||
"spell dc": "法術DC",
|
||||
"powers": "威能",
|
||||
"proficiencies": "熟練",
|
||||
"ancestry feat": "族裔專長",
|
||||
@@ -482,5 +482,5 @@
|
||||
"other": "其他",
|
||||
"spell tradition": "法術根源",
|
||||
"roll critical damage": "Roll Critical Damage",
|
||||
"perform": "PERFORM"
|
||||
"perform": "表演"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "Clan: ",
|
||||
"range-z": "Range: ",
|
||||
"cost-z": "Cost: ",
|
||||
"correction-z": "Correction: "
|
||||
"correction-z": "Correction: ",
|
||||
"mission": "mission",
|
||||
"config": "config",
|
||||
"img": "show image",
|
||||
"Ougi": "Ougi"
|
||||
}
|
||||
@@ -141,8 +141,8 @@
|
||||
"range-z": "距離: ",
|
||||
"cost-z": "花費: ",
|
||||
"correction-z": "修正值: ",
|
||||
"mission": "使命",
|
||||
"config": "設定",
|
||||
"img": "擲骰顯示圖片設定",
|
||||
"Ougi": "奧義"
|
||||
"mission": "使命",
|
||||
"config": "設定",
|
||||
"img": "擲骰顯示圖片設定",
|
||||
"Ougi": "奧義"
|
||||
}
|
||||
@@ -140,5 +140,9 @@
|
||||
"clan-z": "crwdns71714:0crwdne71714:0",
|
||||
"range-z": "crwdns71715:0crwdne71715:0",
|
||||
"cost-z": "crwdns71716:0crwdne71716:0",
|
||||
"correction-z": "crwdns71717:0crwdne71717:0"
|
||||
"correction-z": "crwdns71717:0crwdne71717:0",
|
||||
"mission": "crwdns76465:0crwdne76465:0",
|
||||
"config": "crwdns76466:0crwdne76466:0",
|
||||
"img": "crwdns76467:0crwdne76467:0",
|
||||
"Ougi": "crwdns76468:0crwdne76468:0"
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,technology,athletics,deception,lore,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,piloting,sleight-of-hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"animal_handling-u": "ANIMAL HANDLING",
|
||||
"technology-u": "TECHNOLOGY",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"lore-u": "LORE",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"piloting-u": "PILOTING",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
"npc-cond-imm-place": "charmed",
|
||||
"senses-u": "SENSES",
|
||||
"npc-senses-place": "darkvision 120ft., passive Perception 16",
|
||||
"langs-u": "LANGUAGES",
|
||||
"lang-u": "LANGUAGE",
|
||||
"npc-langs-place": "Abyssal, Common, Infernal",
|
||||
"challenge-u": "CHALLENGE",
|
||||
"xp-u": "XP",
|
||||
"powercast-npc-u": "POWERCASTING NPC",
|
||||
"power-ability-u": "POWERCASTING ABILITY",
|
||||
"none-u": "NONE",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength-save-u": "STRENGTH SAVE",
|
||||
"dexterity-u": "DEXTERITY",
|
||||
"dexterity-save-u": "DEXTERITY SAVE",
|
||||
"constitution-u": "CONSTITUTION",
|
||||
"constitution-save-u": "CONSTITUTION SAVE",
|
||||
"intelligence-u": "INTELLIGENCE",
|
||||
"intelligence-save-u": "INTELLIGENCE SAVE",
|
||||
"wisdom-u": "WISDOM",
|
||||
"wisdom-save-u": "WISDOM SAVE",
|
||||
"charisma-u": "CHARISMA",
|
||||
"charisma-save-u": "CHARISMA SAVE",
|
||||
"power-dc-u": "POWER DC",
|
||||
"power-atk-bonus-u": "POWER ATTACK BONUS",
|
||||
"has-reaction-u": "HAS REACTIONS",
|
||||
"leg-actions:-u": "LEGENDARY ACTIONS:",
|
||||
"gen-opts-u": "GENERAL OPTIONS",
|
||||
"npc-u": "NPC",
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
"always-dmg": "Auto Roll Damage & Crit",
|
||||
"ac": "Armor Class",
|
||||
"hp": "Hit Points",
|
||||
"speed": "Speed",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"saving-throw": "Saving Throws",
|
||||
"str": "Str",
|
||||
"dex": "Dex",
|
||||
"con": "Con",
|
||||
"int": "Int",
|
||||
"wis": "Wis",
|
||||
"cha": "Cha",
|
||||
"skills": "Skills",
|
||||
"acrobatics": "Acrobatics",
|
||||
"animal_handling": "Animal Handling",
|
||||
"technology": "Technology",
|
||||
"athletics": "Athletics",
|
||||
"deception": "Deception",
|
||||
"lore": "Lore",
|
||||
"insight": "Insight",
|
||||
"intimidation": "Intimidation",
|
||||
"investigation": "Investigation",
|
||||
"medicine": "Medicine",
|
||||
"nature": "Nature",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"persuasion": "Persuasion",
|
||||
"piloting": "Piloting",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"dmg-vuln": "Damage Vulnerabilities",
|
||||
"dmg-res": "Damage Resistances",
|
||||
"dmg-imm": "Damage Immunities",
|
||||
"cond-imm": "Condition Immunities",
|
||||
"senses": "Senses",
|
||||
"langs": "Languages",
|
||||
"challenge": "Challenge",
|
||||
"npc-trait-name-place": "False Appearance.",
|
||||
"npc-trait-desc-place": "If the dragon fails...",
|
||||
"actions": "Actions",
|
||||
"adv": "Advantage",
|
||||
"norm": "Normal",
|
||||
"disadv": "Disadvantage",
|
||||
"name:-u": "NAME:",
|
||||
"attack-u": "ATTACK",
|
||||
"type:-u": "TYPE:",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"range-reach:-u": "RANGE/REACH:",
|
||||
"range-reach-place": "5 ft.",
|
||||
"to-hit:-u": "TO HIT:",
|
||||
"target:-u": "TARGET:",
|
||||
"target:": "Target:",
|
||||
"to-hit-place": "One target",
|
||||
"on-hit:-u": "ON HIT:",
|
||||
"on-hit-place": "slashing",
|
||||
"on-hit2:-u": "ON HIT 2:",
|
||||
"on-hit-2-place": "fire",
|
||||
"hit:": "Hit: ",
|
||||
"reactions": "Reactions",
|
||||
"npc-repeating-name-place": "Parry.",
|
||||
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
|
||||
"powers": "Powers",
|
||||
"prep-u": "PREP",
|
||||
"school:-u": "SCHOOL:",
|
||||
"tech": "Tech",
|
||||
"force": "Force",
|
||||
"Tech": "Tech",
|
||||
"Force": "Force",
|
||||
"divination": "Divination",
|
||||
"enchantment": "Enchantment",
|
||||
"evocation": "Evocation",
|
||||
"illusion": "Illusion",
|
||||
"necromancy": "Necromancy",
|
||||
"transmutation": "Transmutation",
|
||||
"ritual": "RITUAL",
|
||||
"ritual-l": "ritual",
|
||||
"range:-u": "RANGE:",
|
||||
"range:": "Range:",
|
||||
"components:-u": "COMPONENTS:",
|
||||
"components:": "Components:",
|
||||
"power-component-verbal": "V",
|
||||
"power-component-somatic": "S",
|
||||
"power-component-material": "M",
|
||||
"power-ritual": "R",
|
||||
"power-concentration": "C",
|
||||
"ruby-dust-place": "ruby dust worth 50gp",
|
||||
"concentration-u": "CONCENTRATION",
|
||||
"concentration": "Concentration",
|
||||
"duration:-u": "DURATION:",
|
||||
"duration:": "Duration:",
|
||||
"difficulty-class-abv": "DC",
|
||||
"output:-u": "OUTPUT:",
|
||||
"powercard-u": "POWERCARD",
|
||||
"power-atk:-u": "POWER ATTACK:",
|
||||
"none": "None",
|
||||
"dmg:-u": "DAMAGE:",
|
||||
"dmg2:-u": "DAMAGE2:",
|
||||
"healing:-u": "HEALING:",
|
||||
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
|
||||
"effect:-u": "EFFECT:",
|
||||
"npc-atk-effect-place": "Half damage",
|
||||
"desc:-u": "DESCRIPTION:",
|
||||
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
|
||||
"at-higher-lvl": "At Higher Levels",
|
||||
"higher-lvl-cast": "Higher Level Cast",
|
||||
"leg-actions": "Legendary Actions",
|
||||
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
|
||||
"atk-range-place": "5 ft.",
|
||||
"atk-target-place": "One target",
|
||||
"atk-dmg-type-place": "slashing",
|
||||
"atk-dmg-type2-place": "fire",
|
||||
"adv-u": "ADVANTAGE",
|
||||
"norm-u": "NORMAL",
|
||||
"disadv-u": "DISADVANTAGE",
|
||||
"core-u": "CORE",
|
||||
"bio-u": "BIO",
|
||||
"powers-u": "POWERS",
|
||||
"feats-u": "FEATS",
|
||||
"review-u": "REVIEW",
|
||||
"char-name-u": "CHARACTER NAME",
|
||||
"berzerker": "Berzerker",
|
||||
"scholar": "Scholar",
|
||||
"engineer": "Engineer",
|
||||
"druid": "Druid",
|
||||
"fighter": "Fighter",
|
||||
"monk": "Monk",
|
||||
"guardian": "Guardian",
|
||||
"scout": "Scout",
|
||||
"infiltrator": "Infiltrator",
|
||||
"sorcerer": "Sorcerer",
|
||||
"sentinel": "Sentinel",
|
||||
"consular": "Consular",
|
||||
"class-level-u": "CLASS & LEVEL",
|
||||
"background-u": "BACKGROUND",
|
||||
"background": "Background",
|
||||
"race-u": "RACE",
|
||||
"alignment-u": "ALIGNMENT",
|
||||
"precognition-u": "PRECOGNITION (REROLL)",
|
||||
"alignment": "Alignment:",
|
||||
"exp-pts-u": "EXPERIENCE POINTS",
|
||||
"inspiration-u": "INSPIRATION",
|
||||
"prof-bonus-u": "PROFICIENCY BONUS",
|
||||
"strength": "Strength",
|
||||
"strength-save": "Strength Save",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity-save": "Dexterity Save",
|
||||
"constitution": "Constitution",
|
||||
"constitution-save": "Constitution Save",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-save": "Intelligence Save",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-save": "Wisdom Save",
|
||||
"charisma": "Charisma",
|
||||
"charisma-save": "Charisma Save",
|
||||
"saving-throws-u": "SAVING THROWS",
|
||||
"acrobatics-core": "Acrobatics <span>(Dex)</span>",
|
||||
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
|
||||
"technology-core": "Technology <span>(Int)</span>",
|
||||
"athletics-core": "Athletics <span>(Str)</span>",
|
||||
"deception-core": "Deception <span>(Cha)</span>",
|
||||
"lore-core": "Lore <span>(Int)</span>",
|
||||
"insight-core": "Insight <span>(Wis)</span>",
|
||||
"intimidation-core": "Intimidation <span>(Cha)</span>",
|
||||
"investigation-core": "Investigation <span>(Int)</span>",
|
||||
"medicine-core": "Medicine <span>(Wis)</span>",
|
||||
"nature-core": "Nature <span>(Int)</span>",
|
||||
"perception-core": "Perception <span>(Wis)</span>",
|
||||
"performance-core": "Performance <span>(Cha)</span>",
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"piloting-core": "Piloting <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
"pro-u": "PRO",
|
||||
"attr-u": "ATTRIBUTE",
|
||||
"prof-bonus:-u": "PROFICIENCY BONUS:",
|
||||
"prof-u": "PROFICIENT",
|
||||
"proficency-u": "PROFICIENCY",
|
||||
"expertise-u": "EXPERTISE",
|
||||
"jack-of-all-u": "JACK OF ALL TRADES",
|
||||
"attr:-u": "ATTRIBUTE:",
|
||||
"tool-prof-u": "TOOL PROFICIENCIES",
|
||||
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
|
||||
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
|
||||
"init": "Initiative",
|
||||
"init-u": "INITIATIVE",
|
||||
"hp-max-u": "Hit Point Maximum",
|
||||
"hp-current-u": "CURRENT HIT POINTS",
|
||||
"hp-temp-u": "TEMPORARY HIT POINTS",
|
||||
"total": "Total",
|
||||
"hit-dice-u": "HIT DICE",
|
||||
"successes-u": "SUCCESSES",
|
||||
"failures-u": "FAILURES",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-saves-u": "DEATH SAVES",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"atk-u": "ATK",
|
||||
"dmg-type-u": "DAMAGE/TYPE",
|
||||
"attack:-u": "ATTACK:",
|
||||
"proficient-u": "PROFICIENT",
|
||||
"range-place": "Self (60-foot cone)",
|
||||
"power-bonus:-u": "POWER BONUS:",
|
||||
"crit-range-u": "CRIT RANGE:",
|
||||
"damage:-u": "DAMAGE:",
|
||||
"dmg-type-place": "Slashing",
|
||||
"crit:-u": "CRIT:",
|
||||
"damage2:-u": "DAMAGE2:",
|
||||
"saving-throw:-u": "SAVING THROW:",
|
||||
"vs-dc:-u": "VS DC:",
|
||||
"power-u": "POWER",
|
||||
"flat-u": "FLAT",
|
||||
"save": "Save",
|
||||
"save-effect:-u": "SAVE EFFECT:",
|
||||
"save-effect-place": "half damage",
|
||||
"ammunition:-u": "AMMUNITION:",
|
||||
"ammunition-place": "Arrows",
|
||||
"description:-u": "DESCRIPTION:",
|
||||
"description-place": "Up to 2 creatures within 5 feet",
|
||||
"atk-powercasting-u": "ATTACKS & POWERCASTING",
|
||||
"copper-piece-u": "CP",
|
||||
"silver-piece-u": "SP",
|
||||
"electrum-piece-u": "EP",
|
||||
"credit-piece-u": "CR",
|
||||
"platinum-piece-u": "PP",
|
||||
"warning-armor-sets-u": "<input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\">WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.",
|
||||
"item-name-u": "ITEM NAME",
|
||||
"equipped-u": "EQUIPPED",
|
||||
"use-as-resource-u": "USE AS A RESOURCE",
|
||||
"prop:-u": "PROP:",
|
||||
"mods:-u": "MODS:",
|
||||
"total-weight-u": "TOTAL WEIGHT",
|
||||
"immobile-u": "IMMOBILE",
|
||||
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
|
||||
"encumbered-u": "ENCUMBERED",
|
||||
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
|
||||
"equipment-u": "EQUIPMENT",
|
||||
"personality-traits-u": "PERSONALITY TRAITS",
|
||||
"ideals-u": "IDEALS",
|
||||
"bonds-u": "BONDS",
|
||||
"flaws-u": "FLAWS",
|
||||
"class-resource-u": "CLASS RESOURCE",
|
||||
"other-resource-u": "OTHER RESOURCE",
|
||||
"feats-traits-u": "FEATURES & TRAITS",
|
||||
"age-u": "AGE",
|
||||
"size-u": "SIZE",
|
||||
"size": "Size",
|
||||
"height-u": "HEIGHT",
|
||||
"weight-u": "WEIGHT",
|
||||
"eye-u": "EYES",
|
||||
"skin-u": "SKIN",
|
||||
"hair-u": "HAIR",
|
||||
"char-appearance-u": "CHARACTER APPEARANCE",
|
||||
"char-backstory-u": "CHARACTER BACKSTORY",
|
||||
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
|
||||
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
|
||||
"feat-u": "FEAT",
|
||||
"treasure-u": "LOOT",
|
||||
"storage-u": "STORAGE",
|
||||
"miscellaneous-u": "MISCELLANEOUS",
|
||||
"power-save-dc-u": "POWER SAVE DC",
|
||||
"AT-Will-u": "AT WILL",
|
||||
"ritual-u": "RITUAL",
|
||||
"casting-time:-u": "CASTING TIME:",
|
||||
"casting-time:": "Casting Time:",
|
||||
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
|
||||
"half-dmg-place": "Half damage",
|
||||
"hit-die:-u": "HIT DIE:",
|
||||
"initiative-mod:-u": "INITIATIVE MODIFIER:",
|
||||
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
|
||||
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
|
||||
"glob-atk-mod:-u": "GLOBAL POWER ATTACK MODIFIER:",
|
||||
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
|
||||
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
|
||||
"power-caster-lvl:-u": "POWER CASTER LEVEL:",
|
||||
"halfling-luck-u": "HALFLING LUCK",
|
||||
"tech-fighter-u": "TECH FIGHTER",
|
||||
"tech-infiltrator-u": "TECH INFILTRATOR",
|
||||
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
|
||||
"class:-u": "CLASS:",
|
||||
"subclass:-u": "SUBCLASS:",
|
||||
"race:-u": "RACE:",
|
||||
"subrace:-u": "SUBRACE:",
|
||||
"2nd-class:-u": "2ND CLASS:",
|
||||
"lvl:-u": "LEVEL:",
|
||||
"3rd-class:-u": "3RD CLASS:",
|
||||
"4th-class:-u": "4TH CLASS:",
|
||||
"mutliclass-opts-u": "MULTICLASS OPTIONS",
|
||||
"use-cust-class-u": "USE CUSTOM CLASS",
|
||||
"class-name:-u": "CLASS NAME:",
|
||||
"powercasting-ability:-u": "POWERCASTING ABILITY:",
|
||||
"power-slots:-u": "POWER POINTS:",
|
||||
"power-full-u": "FULL (Engineer, Consular)",
|
||||
"power-half-u": "HALF (Guardian, Scout)",
|
||||
"power-third-u": "THIRD (Power Fighter/Infiltrator)",
|
||||
"cust-class-opts": "CUSTOM CLASS OPTIONS",
|
||||
"normal": "Normal",
|
||||
"expirtise": "Expertise",
|
||||
"skill-opts-u": "SKILL OPTIONS",
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
|
||||
"on": "On",
|
||||
"off": "Off",
|
||||
"inventory:-u": "INVENTORY:",
|
||||
"compendium-compatible": "Compendium Compatible",
|
||||
"simple": "Simple",
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
"transition-opts-u": "TRANSITION OPTIONS",
|
||||
"portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. https://wiki.roll20.net/SRD_5.0_OGL_License",
|
||||
"api-required-title": "Try it now with easy one click API installation available with your Pro subscription.",
|
||||
"api-required-u": "(API REQUIRED)",
|
||||
"power_dc_mod:-u": "POWER SAVE DC MOD:",
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
|
||||
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
|
||||
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
|
||||
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "AT-WILL PROGRESSION",
|
||||
"cantrip-dice-u": "AT-WILL DICE",
|
||||
"cantrip-beam-u": "AT-WILL BEAM",
|
||||
"cantrips-u": "AT-WILL",
|
||||
"force_slots_total-u": "FORCE TOTAL",
|
||||
"force_slots_remaining-u": "FORCE REMAINING",
|
||||
"tech_slots_total-u": "TECH TOTAL",
|
||||
"tech_slots_remaining-u": "TECH REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"power_point_modifiers-u": "POWER POINT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_power_desc:-u": "INCLUDE POWER DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"custom-skills-u": "CUSTOM SKILLS",
|
||||
"weapon-u": "WEAPON",
|
||||
"armor-u": "ARMOR",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Racial",
|
||||
"class": "Class",
|
||||
"feat": "Feat",
|
||||
"other": "Other",
|
||||
"partial": "Partial",
|
||||
"show_all": "Show All",
|
||||
"cr_only": "C&R Only",
|
||||
"power-icons:-u": "POWER ICONS:",
|
||||
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
|
||||
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
|
||||
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
|
||||
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
|
||||
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
|
||||
"global-attack-u": "GLOBAL ATTACK MODIFIER",
|
||||
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
|
||||
"global-save-u": "GLOBAL SAVE MODIFIER",
|
||||
"global-skill-u": "GLOBAL SKILL MODIFIER",
|
||||
"global-damage": "Global Damage Modifier",
|
||||
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
|
||||
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless power.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance power.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless power.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND POWER CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set power points and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"are_you_sure": "Are you sure you want to turn this character into a ",
|
||||
"yes": "Yes",
|
||||
"next": "Next",
|
||||
"cancel": "Cancel",
|
||||
"cancel-u": "CANCEL",
|
||||
"choose": "Choose",
|
||||
"innate:-u": "INNATE:",
|
||||
"mod:-u": "MOD:",
|
||||
"hpmods:-u": "HP MODIFIERS:",
|
||||
"charmancer-welcome": "Welcome to the Charactermancer!",
|
||||
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
|
||||
"get-started": "Get started by clicking Next.",
|
||||
"opt-out-u": "OPT OUT",
|
||||
"charmancer-compendium": "Your Compendium Awaits.",
|
||||
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons & Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
|
||||
"charmancer-choose-race": "Choose a Race:",
|
||||
"charmancer-custom-race-name": "Custom Race Name:",
|
||||
"suggested-abilities": "Suggested Abilities: ",
|
||||
"class-powercasting": "Class Powercasting Ability: ",
|
||||
"ability-score-increase": "Ability Score Increase:",
|
||||
"lawful-good": "Lawful Good",
|
||||
"neutral-good": "Neutral Good",
|
||||
"chaotic-good": "Chaotic Good",
|
||||
"lawful-neutral": "Lawful Neutral",
|
||||
"neutral": "Neutral",
|
||||
"chaotic-neutral": "Chaotic Neutral",
|
||||
"lawful-evil": "Lawful Evil",
|
||||
"neutral-evil": "Neutral Evil",
|
||||
"chaotic-evil": "Chaotic Evil",
|
||||
"tiny": "Tiny",
|
||||
"small": "Small",
|
||||
"medium": "Medium",
|
||||
"large": "Large",
|
||||
"huge": "Huge",
|
||||
"age": "Age:",
|
||||
"gargantuan": "Gargantuan",
|
||||
"step1-equipment": "Step 5: Equipment",
|
||||
"equipment-from-background": "Equipment from Background",
|
||||
"equipment-from-class": "Equipment from Class",
|
||||
"class-equipment": "Class Equipment",
|
||||
"starting-wealth": "Starting Wealth (PHB)",
|
||||
"starting-credit:": "Starting Credit:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
|
||||
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
|
||||
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
|
||||
"point-buy": "Point Buy",
|
||||
"available-points:": "Available Points: ",
|
||||
"equipment-choice-text": "How would you like to choose your equipment?",
|
||||
"charmancer-start": "Start",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
}
|
||||
@@ -0,0 +1,594 @@
|
||||
{
|
||||
"skills-list": "crwdns76469:0crwdne76469:0",
|
||||
"npc-options-u": "crwdns76470:0crwdne76470:0",
|
||||
"name-u": "crwdns76471:0crwdne76471:0",
|
||||
"npc-type-u": "crwdns76472:0crwdne76472:0",
|
||||
"npc-type-place": "crwdns76473:0crwdne76473:0",
|
||||
"armor-class-u": "crwdns76474:0crwdne76474:0",
|
||||
"class-u": "crwdns76475:0crwdne76475:0",
|
||||
"type-u": "crwdns76476:0crwdne76476:0",
|
||||
"abilities-u": "crwdns76477:0crwdne76477:0",
|
||||
"npc-armor-place": "crwdns76478:0crwdne76478:0",
|
||||
"hit-points-u": "crwdns76479:0crwdne76479:0",
|
||||
"formula-u": "crwdns76480:0crwdne76480:0",
|
||||
"speed-u": "crwdns76481:0crwdne76481:0",
|
||||
"npc-speed-place": "crwdns76482:0crwdne76482:0",
|
||||
"attributes-u": "crwdns76483:0crwdne76483:0",
|
||||
"str-u": "crwdns76484:0crwdne76484:0",
|
||||
"dex-u": "crwdns76485:0crwdne76485:0",
|
||||
"con-u": "crwdns76486:0crwdne76486:0",
|
||||
"int-u": "crwdns76487:0crwdne76487:0",
|
||||
"wis-u": "crwdns76488:0crwdne76488:0",
|
||||
"cha-u": "crwdns76489:0crwdne76489:0",
|
||||
"saves-u": "crwdns76490:0crwdne76490:0",
|
||||
"skills-u": "crwdns76491:0crwdne76491:0",
|
||||
"acrobatics-u": "crwdns76492:0crwdne76492:0",
|
||||
"animal_handling-u": "crwdns76493:0crwdne76493:0",
|
||||
"technology-u": "crwdns76494:0crwdne76494:0",
|
||||
"athletics-u": "crwdns76495:0crwdne76495:0",
|
||||
"deception-u": "crwdns76496:0crwdne76496:0",
|
||||
"lore-u": "crwdns76497:0crwdne76497:0",
|
||||
"insight-u": "crwdns76498:0crwdne76498:0",
|
||||
"intimidation-u": "crwdns76499:0crwdne76499:0",
|
||||
"investigation-u": "crwdns76500:0crwdne76500:0",
|
||||
"medicine-u": "crwdns76501:0crwdne76501:0",
|
||||
"nature-u": "crwdns76502:0crwdne76502:0",
|
||||
"perception-u": "crwdns76503:0crwdne76503:0",
|
||||
"performance-u": "crwdns76504:0crwdne76504:0",
|
||||
"persuasion-u": "crwdns76505:0crwdne76505:0",
|
||||
"piloting-u": "crwdns76506:0crwdne76506:0",
|
||||
"sleight_of_hand-u": "crwdns76507:0crwdne76507:0",
|
||||
"stealth-u": "crwdns76508:0crwdne76508:0",
|
||||
"survival-u": "crwdns76509:0crwdne76509:0",
|
||||
"damage-vuln-u": "crwdns76510:0crwdne76510:0",
|
||||
"npc-dmg-vuln-place": "crwdns76511:0crwdne76511:0",
|
||||
"damage-res-u": "crwdns76512:0crwdne76512:0",
|
||||
"npc-dmg-res-place": "crwdns76513:0crwdne76513:0",
|
||||
"damage-imm-u": "crwdns76514:0crwdne76514:0",
|
||||
"npc-dmg-imm-place": "crwdns76515:0crwdne76515:0",
|
||||
"cond-imm-u": "crwdns76516:0crwdne76516:0",
|
||||
"npc-cond-imm-place": "crwdns76517:0crwdne76517:0",
|
||||
"senses-u": "crwdns76518:0crwdne76518:0",
|
||||
"npc-senses-place": "crwdns76519:0crwdne76519:0",
|
||||
"langs-u": "crwdns76520:0crwdne76520:0",
|
||||
"lang-u": "crwdns76521:0crwdne76521:0",
|
||||
"npc-langs-place": "crwdns76522:0crwdne76522:0",
|
||||
"challenge-u": "crwdns76523:0crwdne76523:0",
|
||||
"xp-u": "crwdns76524:0crwdne76524:0",
|
||||
"powercast-npc-u": "crwdns76525:0crwdne76525:0",
|
||||
"power-ability-u": "crwdns76526:0crwdne76526:0",
|
||||
"none-u": "crwdns76527:0crwdne76527:0",
|
||||
"strength-u": "crwdns76528:0crwdne76528:0",
|
||||
"strength-save-u": "crwdns76529:0crwdne76529:0",
|
||||
"dexterity-u": "crwdns76530:0crwdne76530:0",
|
||||
"dexterity-save-u": "crwdns76531:0crwdne76531:0",
|
||||
"constitution-u": "crwdns76532:0crwdne76532:0",
|
||||
"constitution-save-u": "crwdns76533:0crwdne76533:0",
|
||||
"intelligence-u": "crwdns76534:0crwdne76534:0",
|
||||
"intelligence-save-u": "crwdns76535:0crwdne76535:0",
|
||||
"wisdom-u": "crwdns76536:0crwdne76536:0",
|
||||
"wisdom-save-u": "crwdns76537:0crwdne76537:0",
|
||||
"charisma-u": "crwdns76538:0crwdne76538:0",
|
||||
"charisma-save-u": "crwdns76539:0crwdne76539:0",
|
||||
"power-dc-u": "crwdns76540:0crwdne76540:0",
|
||||
"power-atk-bonus-u": "crwdns76541:0crwdne76541:0",
|
||||
"has-reaction-u": "crwdns76542:0crwdne76542:0",
|
||||
"leg-actions:-u": "crwdns76543:0crwdne76543:0",
|
||||
"gen-opts-u": "crwdns76544:0crwdne76544:0",
|
||||
"npc-u": "crwdns76545:0crwdne76545:0",
|
||||
"roll-queries:-u": "crwdns76546:0crwdne76546:0",
|
||||
"always-adv": "crwdns76547:0crwdne76547:0",
|
||||
"adv-toggle": "crwdns76548:0crwdne76548:0",
|
||||
"query-adv": "crwdns76549:0crwdne76549:0",
|
||||
"never-adv": "crwdns76550:0crwdne76550:0",
|
||||
"whisp-rolls-gm:-u": "crwdns76551:0crwdne76551:0",
|
||||
"never-whisp": "crwdns76552:0crwdne76552:0",
|
||||
"query-whisp": "crwdns76553:0crwdne76553:0",
|
||||
"always-whisp": "crwdns76554:0crwdne76554:0",
|
||||
"auto-dmg-roll:-u": "crwdns76555:0crwdne76555:0",
|
||||
"never-dmg": "crwdns76556:0crwdne76556:0",
|
||||
"always-dmg": "crwdns76557:0crwdne76557:0",
|
||||
"ac": "crwdns76558:0crwdne76558:0",
|
||||
"hp": "crwdns76559:0crwdne76559:0",
|
||||
"speed": "crwdns76560:0crwdne76560:0",
|
||||
"language-proficiencies": "crwdns76561:0crwdne76561:0",
|
||||
"skill-proficiencies": "crwdns76562:0crwdne76562:0",
|
||||
"weapon-proficiencies": "crwdns76563:0crwdne76563:0",
|
||||
"armor-proficiencies": "crwdns76564:0crwdne76564:0",
|
||||
"saving-throw": "crwdns76565:0crwdne76565:0",
|
||||
"str": "crwdns76566:0crwdne76566:0",
|
||||
"dex": "crwdns76567:0crwdne76567:0",
|
||||
"con": "crwdns76568:0crwdne76568:0",
|
||||
"int": "crwdns76569:0crwdne76569:0",
|
||||
"wis": "crwdns76570:0crwdne76570:0",
|
||||
"cha": "crwdns76571:0crwdne76571:0",
|
||||
"skills": "crwdns76572:0crwdne76572:0",
|
||||
"acrobatics": "crwdns76573:0crwdne76573:0",
|
||||
"animal_handling": "crwdns76574:0crwdne76574:0",
|
||||
"technology": "crwdns76575:0crwdne76575:0",
|
||||
"athletics": "crwdns76576:0crwdne76576:0",
|
||||
"deception": "crwdns76577:0crwdne76577:0",
|
||||
"lore": "crwdns76578:0crwdne76578:0",
|
||||
"insight": "crwdns76579:0crwdne76579:0",
|
||||
"intimidation": "crwdns76580:0crwdne76580:0",
|
||||
"investigation": "crwdns76581:0crwdne76581:0",
|
||||
"medicine": "crwdns76582:0crwdne76582:0",
|
||||
"nature": "crwdns76583:0crwdne76583:0",
|
||||
"perception": "crwdns76584:0crwdne76584:0",
|
||||
"performance": "crwdns76585:0crwdne76585:0",
|
||||
"persuasion": "crwdns76586:0crwdne76586:0",
|
||||
"piloting": "crwdns76587:0crwdne76587:0",
|
||||
"sleight_of_hand": "crwdns76588:0crwdne76588:0",
|
||||
"stealth": "crwdns76589:0crwdne76589:0",
|
||||
"survival": "crwdns76590:0crwdne76590:0",
|
||||
"dmg-vuln": "crwdns76591:0crwdne76591:0",
|
||||
"dmg-res": "crwdns76592:0crwdne76592:0",
|
||||
"dmg-imm": "crwdns76593:0crwdne76593:0",
|
||||
"cond-imm": "crwdns76594:0crwdne76594:0",
|
||||
"senses": "crwdns76595:0crwdne76595:0",
|
||||
"langs": "crwdns76596:0crwdne76596:0",
|
||||
"challenge": "crwdns76597:0crwdne76597:0",
|
||||
"npc-trait-name-place": "crwdns76598:0crwdne76598:0",
|
||||
"npc-trait-desc-place": "crwdns76599:0crwdne76599:0",
|
||||
"actions": "crwdns76600:0crwdne76600:0",
|
||||
"adv": "crwdns76601:0crwdne76601:0",
|
||||
"norm": "crwdns76602:0crwdne76602:0",
|
||||
"disadv": "crwdns76603:0crwdne76603:0",
|
||||
"name:-u": "crwdns76604:0crwdne76604:0",
|
||||
"attack-u": "crwdns76605:0crwdne76605:0",
|
||||
"type:-u": "crwdns76606:0crwdne76606:0",
|
||||
"melee": "crwdns76607:0crwdne76607:0",
|
||||
"ranged": "crwdns76608:0crwdne76608:0",
|
||||
"range-reach:-u": "crwdns76609:0crwdne76609:0",
|
||||
"range-reach-place": "crwdns76610:0crwdne76610:0",
|
||||
"to-hit:-u": "crwdns76611:0crwdne76611:0",
|
||||
"target:-u": "crwdns76612:0crwdne76612:0",
|
||||
"target:": "crwdns76613:0crwdne76613:0",
|
||||
"to-hit-place": "crwdns76614:0crwdne76614:0",
|
||||
"on-hit:-u": "crwdns76615:0crwdne76615:0",
|
||||
"on-hit-place": "crwdns76616:0crwdne76616:0",
|
||||
"on-hit2:-u": "crwdns76617:0crwdne76617:0",
|
||||
"on-hit-2-place": "crwdns76618:0crwdne76618:0",
|
||||
"hit:": "crwdns76619:0crwdne76619:0",
|
||||
"reactions": "crwdns76620:0crwdne76620:0",
|
||||
"npc-repeating-name-place": "crwdns76621:0crwdne76621:0",
|
||||
"npc-repeating-desc-place": "crwdns76622:0crwdne76622:0",
|
||||
"powers": "crwdns76623:0crwdne76623:0",
|
||||
"prep-u": "crwdns76624:0crwdne76624:0",
|
||||
"school:-u": "crwdns76625:0crwdne76625:0",
|
||||
"tech": "crwdns76626:0crwdne76626:0",
|
||||
"force": "crwdns76627:0crwdne76627:0",
|
||||
"Tech": "crwdns76628:0crwdne76628:0",
|
||||
"Force": "crwdns76629:0crwdne76629:0",
|
||||
"divination": "crwdns76630:0crwdne76630:0",
|
||||
"enchantment": "crwdns76631:0crwdne76631:0",
|
||||
"evocation": "crwdns76632:0crwdne76632:0",
|
||||
"illusion": "crwdns76633:0crwdne76633:0",
|
||||
"necromancy": "crwdns76634:0crwdne76634:0",
|
||||
"transmutation": "crwdns76635:0crwdne76635:0",
|
||||
"ritual": "crwdns76636:0crwdne76636:0",
|
||||
"ritual-l": "crwdns76637:0crwdne76637:0",
|
||||
"range:-u": "crwdns76638:0crwdne76638:0",
|
||||
"range:": "crwdns76639:0crwdne76639:0",
|
||||
"components:-u": "crwdns76640:0crwdne76640:0",
|
||||
"components:": "crwdns76641:0crwdne76641:0",
|
||||
"power-component-verbal": "crwdns76642:0crwdne76642:0",
|
||||
"power-component-somatic": "crwdns76643:0crwdne76643:0",
|
||||
"power-component-material": "crwdns76644:0crwdne76644:0",
|
||||
"power-ritual": "crwdns76645:0crwdne76645:0",
|
||||
"power-concentration": "crwdns76646:0crwdne76646:0",
|
||||
"ruby-dust-place": "crwdns76647:0crwdne76647:0",
|
||||
"concentration-u": "crwdns76648:0crwdne76648:0",
|
||||
"concentration": "crwdns76649:0crwdne76649:0",
|
||||
"duration:-u": "crwdns76650:0crwdne76650:0",
|
||||
"duration:": "crwdns76651:0crwdne76651:0",
|
||||
"difficulty-class-abv": "crwdns76652:0crwdne76652:0",
|
||||
"output:-u": "crwdns76653:0crwdne76653:0",
|
||||
"powercard-u": "crwdns76654:0crwdne76654:0",
|
||||
"power-atk:-u": "crwdns76655:0crwdne76655:0",
|
||||
"none": "crwdns76656:0crwdne76656:0",
|
||||
"dmg:-u": "crwdns76657:0crwdne76657:0",
|
||||
"dmg2:-u": "crwdns76658:0crwdne76658:0",
|
||||
"healing:-u": "crwdns76659:0crwdne76659:0",
|
||||
"add-ability-mod-u": "crwdns76660:0crwdne76660:0",
|
||||
"effect:-u": "crwdns76661:0crwdne76661:0",
|
||||
"npc-atk-effect-place": "crwdns76662:0crwdne76662:0",
|
||||
"desc:-u": "crwdns76663:0crwdne76663:0",
|
||||
"at-higher-lvl:-u": "crwdns76664:0crwdne76664:0",
|
||||
"at-higher-lvl": "crwdns76665:0crwdne76665:0",
|
||||
"higher-lvl-cast": "crwdns76666:0crwdne76666:0",
|
||||
"leg-actions": "crwdns76667:0crwdne76667:0",
|
||||
"leg-actions-desc": "crwdns76668:0crwdne76668:0",
|
||||
"atk-range-place": "crwdns76669:0crwdne76669:0",
|
||||
"atk-target-place": "crwdns76670:0crwdne76670:0",
|
||||
"atk-dmg-type-place": "crwdns76671:0crwdne76671:0",
|
||||
"atk-dmg-type2-place": "crwdns76672:0crwdne76672:0",
|
||||
"adv-u": "crwdns76673:0crwdne76673:0",
|
||||
"norm-u": "crwdns76674:0crwdne76674:0",
|
||||
"disadv-u": "crwdns76675:0crwdne76675:0",
|
||||
"core-u": "crwdns76676:0crwdne76676:0",
|
||||
"bio-u": "crwdns76677:0crwdne76677:0",
|
||||
"powers-u": "crwdns76678:0crwdne76678:0",
|
||||
"feats-u": "crwdns76679:0crwdne76679:0",
|
||||
"review-u": "crwdns76680:0crwdne76680:0",
|
||||
"char-name-u": "crwdns76681:0crwdne76681:0",
|
||||
"berzerker": "crwdns76682:0crwdne76682:0",
|
||||
"scholar": "crwdns76683:0crwdne76683:0",
|
||||
"engineer": "crwdns76684:0crwdne76684:0",
|
||||
"druid": "crwdns76685:0crwdne76685:0",
|
||||
"fighter": "crwdns76686:0crwdne76686:0",
|
||||
"monk": "crwdns76687:0crwdne76687:0",
|
||||
"guardian": "crwdns76688:0crwdne76688:0",
|
||||
"scout": "crwdns76689:0crwdne76689:0",
|
||||
"infiltrator": "crwdns76690:0crwdne76690:0",
|
||||
"sorcerer": "crwdns76691:0crwdne76691:0",
|
||||
"sentinel": "crwdns76692:0crwdne76692:0",
|
||||
"consular": "crwdns76693:0crwdne76693:0",
|
||||
"class-level-u": "crwdns76694:0crwdne76694:0",
|
||||
"background-u": "crwdns76695:0crwdne76695:0",
|
||||
"background": "crwdns76696:0crwdne76696:0",
|
||||
"race-u": "crwdns76697:0crwdne76697:0",
|
||||
"alignment-u": "crwdns76698:0crwdne76698:0",
|
||||
"precognition-u": "crwdns76699:0crwdne76699:0",
|
||||
"alignment": "crwdns76700:0crwdne76700:0",
|
||||
"exp-pts-u": "crwdns76701:0crwdne76701:0",
|
||||
"inspiration-u": "crwdns76702:0crwdne76702:0",
|
||||
"prof-bonus-u": "crwdns76703:0crwdne76703:0",
|
||||
"strength": "crwdns76704:0crwdne76704:0",
|
||||
"strength-save": "crwdns76705:0crwdne76705:0",
|
||||
"dexterity": "crwdns76706:0crwdne76706:0",
|
||||
"dexterity-save": "crwdns76707:0crwdne76707:0",
|
||||
"constitution": "crwdns76708:0crwdne76708:0",
|
||||
"constitution-save": "crwdns76709:0crwdne76709:0",
|
||||
"intelligence": "crwdns76710:0crwdne76710:0",
|
||||
"intelligence-save": "crwdns76711:0crwdne76711:0",
|
||||
"wisdom": "crwdns76712:0crwdne76712:0",
|
||||
"wisdom-save": "crwdns76713:0crwdne76713:0",
|
||||
"charisma": "crwdns76714:0crwdne76714:0",
|
||||
"charisma-save": "crwdns76715:0crwdne76715:0",
|
||||
"saving-throws-u": "crwdns76716:0crwdne76716:0",
|
||||
"acrobatics-core": "crwdns76717:0crwdne76717:0",
|
||||
"animal_handling-core": "crwdns76718:0crwdne76718:0",
|
||||
"technology-core": "crwdns76719:0crwdne76719:0",
|
||||
"athletics-core": "crwdns76720:0crwdne76720:0",
|
||||
"deception-core": "crwdns76721:0crwdne76721:0",
|
||||
"lore-core": "crwdns76722:0crwdne76722:0",
|
||||
"insight-core": "crwdns76723:0crwdne76723:0",
|
||||
"intimidation-core": "crwdns76724:0crwdne76724:0",
|
||||
"investigation-core": "crwdns76725:0crwdne76725:0",
|
||||
"medicine-core": "crwdns76726:0crwdne76726:0",
|
||||
"nature-core": "crwdns76727:0crwdne76727:0",
|
||||
"perception-core": "crwdns76728:0crwdne76728:0",
|
||||
"performance-core": "crwdns76729:0crwdne76729:0",
|
||||
"persuasion-core": "crwdns76730:0crwdne76730:0",
|
||||
"piloting-core": "crwdns76731:0crwdne76731:0",
|
||||
"sleight_of_hand-core": "crwdns76732:0crwdne76732:0",
|
||||
"stealth-core": "crwdns76733:0crwdne76733:0",
|
||||
"survival-core": "crwdns76734:0crwdne76734:0",
|
||||
"pass-wis-u": "crwdns76735:0crwdne76735:0",
|
||||
"tool-u": "crwdns76736:0crwdne76736:0",
|
||||
"pro-u": "crwdns76737:0crwdne76737:0",
|
||||
"attr-u": "crwdns76738:0crwdne76738:0",
|
||||
"prof-bonus:-u": "crwdns76739:0crwdne76739:0",
|
||||
"prof-u": "crwdns76740:0crwdne76740:0",
|
||||
"proficency-u": "crwdns76741:0crwdne76741:0",
|
||||
"expertise-u": "crwdns76742:0crwdne76742:0",
|
||||
"jack-of-all-u": "crwdns76743:0crwdne76743:0",
|
||||
"attr:-u": "crwdns76744:0crwdne76744:0",
|
||||
"tool-prof-u": "crwdns76745:0crwdne76745:0",
|
||||
"other-prof-langs-u": "crwdns76746:0crwdne76746:0",
|
||||
"prof-langs-u": "crwdns76747:0crwdne76747:0",
|
||||
"init": "crwdns76748:0crwdne76748:0",
|
||||
"init-u": "crwdns76749:0crwdne76749:0",
|
||||
"hp-max-u": "crwdns76750:0crwdne76750:0",
|
||||
"hp-current-u": "crwdns76751:0crwdne76751:0",
|
||||
"hp-temp-u": "crwdns76752:0crwdne76752:0",
|
||||
"total": "crwdns76753:0crwdne76753:0",
|
||||
"hit-dice-u": "crwdns76754:0crwdne76754:0",
|
||||
"successes-u": "crwdns76755:0crwdne76755:0",
|
||||
"failures-u": "crwdns76756:0crwdne76756:0",
|
||||
"death-save-u": "crwdns76757:0crwdne76757:0",
|
||||
"death-saves-u": "crwdns76758:0crwdne76758:0",
|
||||
"exhaustion-setting-u": "crwdns76759:0crwdne76759:0",
|
||||
"exhaustion-u": "crwdns76760:0crwdne76760:0",
|
||||
"exhaustion-0": "crwdns76761:0crwdne76761:0",
|
||||
"exhaustion-1": "crwdns76762:0crwdne76762:0",
|
||||
"exhaustion-2": "crwdns76763:0crwdne76763:0",
|
||||
"exhaustion-3": "crwdns76764:0crwdne76764:0",
|
||||
"exhaustion-4": "crwdns76765:0crwdne76765:0",
|
||||
"exhaustion-5": "crwdns76766:0crwdne76766:0",
|
||||
"exhaustion-6": "crwdns76767:0crwdne76767:0",
|
||||
"atk-u": "crwdns76768:0crwdne76768:0",
|
||||
"dmg-type-u": "crwdns76769:0crwdne76769:0",
|
||||
"attack:-u": "crwdns76770:0crwdne76770:0",
|
||||
"proficient-u": "crwdns76771:0crwdne76771:0",
|
||||
"range-place": "crwdns76772:0crwdne76772:0",
|
||||
"power-bonus:-u": "crwdns76773:0crwdne76773:0",
|
||||
"crit-range-u": "crwdns76774:0crwdne76774:0",
|
||||
"damage:-u": "crwdns76775:0crwdne76775:0",
|
||||
"dmg-type-place": "crwdns76776:0crwdne76776:0",
|
||||
"crit:-u": "crwdns76777:0crwdne76777:0",
|
||||
"damage2:-u": "crwdns76778:0crwdne76778:0",
|
||||
"saving-throw:-u": "crwdns76779:0crwdne76779:0",
|
||||
"vs-dc:-u": "crwdns76780:0crwdne76780:0",
|
||||
"power-u": "crwdns76781:0crwdne76781:0",
|
||||
"flat-u": "crwdns76782:0crwdne76782:0",
|
||||
"save": "crwdns76783:0crwdne76783:0",
|
||||
"save-effect:-u": "crwdns76784:0crwdne76784:0",
|
||||
"save-effect-place": "crwdns76785:0crwdne76785:0",
|
||||
"ammunition:-u": "crwdns76786:0crwdne76786:0",
|
||||
"ammunition-place": "crwdns76787:0crwdne76787:0",
|
||||
"description:-u": "crwdns76788:0crwdne76788:0",
|
||||
"description-place": "crwdns76789:0crwdne76789:0",
|
||||
"atk-powercasting-u": "crwdns76790:0crwdne76790:0",
|
||||
"copper-piece-u": "crwdns76791:0crwdne76791:0",
|
||||
"silver-piece-u": "crwdns76792:0crwdne76792:0",
|
||||
"electrum-piece-u": "crwdns76793:0crwdne76793:0",
|
||||
"credit-piece-u": "crwdns76794:0crwdne76794:0",
|
||||
"platinum-piece-u": "crwdns76795:0crwdne76795:0",
|
||||
"warning-armor-sets-u": "crwdns76796:0crwdne76796:0",
|
||||
"item-name-u": "crwdns76797:0crwdne76797:0",
|
||||
"equipped-u": "crwdns76798:0crwdne76798:0",
|
||||
"use-as-resource-u": "crwdns76799:0crwdne76799:0",
|
||||
"prop:-u": "crwdns76800:0crwdne76800:0",
|
||||
"mods:-u": "crwdns76801:0crwdne76801:0",
|
||||
"total-weight-u": "crwdns76802:0crwdne76802:0",
|
||||
"immobile-u": "crwdns76803:0crwdne76803:0",
|
||||
"heavily-encumbered-u": "crwdns76804:0crwdne76804:0",
|
||||
"encumbered-u": "crwdns76805:0crwdne76805:0",
|
||||
"over-carrying-cap-u": "crwdns76806:0crwdne76806:0",
|
||||
"equipment-u": "crwdns76807:0crwdne76807:0",
|
||||
"personality-traits-u": "crwdns76808:0crwdne76808:0",
|
||||
"ideals-u": "crwdns76809:0crwdne76809:0",
|
||||
"bonds-u": "crwdns76810:0crwdne76810:0",
|
||||
"flaws-u": "crwdns76811:0crwdne76811:0",
|
||||
"class-resource-u": "crwdns76812:0crwdne76812:0",
|
||||
"other-resource-u": "crwdns76813:0crwdne76813:0",
|
||||
"feats-traits-u": "crwdns76814:0crwdne76814:0",
|
||||
"age-u": "crwdns76815:0crwdne76815:0",
|
||||
"size-u": "crwdns76816:0crwdne76816:0",
|
||||
"size": "crwdns76817:0crwdne76817:0",
|
||||
"height-u": "crwdns76818:0crwdne76818:0",
|
||||
"weight-u": "crwdns76819:0crwdne76819:0",
|
||||
"eye-u": "crwdns76820:0crwdne76820:0",
|
||||
"skin-u": "crwdns76821:0crwdne76821:0",
|
||||
"hair-u": "crwdns76822:0crwdne76822:0",
|
||||
"char-appearance-u": "crwdns76823:0crwdne76823:0",
|
||||
"char-backstory-u": "crwdns76824:0crwdne76824:0",
|
||||
"allies-orgs-u": "crwdns76825:0crwdne76825:0",
|
||||
"add-feats-traits-u": "crwdns76826:0crwdne76826:0",
|
||||
"feat-u": "crwdns76827:0crwdne76827:0",
|
||||
"treasure-u": "crwdns76828:0crwdne76828:0",
|
||||
"storage-u": "crwdns76829:0crwdne76829:0",
|
||||
"miscellaneous-u": "crwdns76830:0crwdne76830:0",
|
||||
"power-save-dc-u": "crwdns76831:0crwdne76831:0",
|
||||
"AT-Will-u": "crwdns76832:0crwdne76832:0",
|
||||
"ritual-u": "crwdns76833:0crwdne76833:0",
|
||||
"casting-time:-u": "crwdns76834:0crwdne76834:0",
|
||||
"casting-time:": "crwdns76835:0crwdne76835:0",
|
||||
"at-higher-lvl-dmg:-u": "crwdns76836:0crwdne76836:0",
|
||||
"half-dmg-place": "crwdns76837:0crwdne76837:0",
|
||||
"hit-die:-u": "crwdns76838:0crwdne76838:0",
|
||||
"initiative-mod:-u": "crwdns76839:0crwdne76839:0",
|
||||
"glob-saving-mod:-u": "crwdns76840:0crwdne76840:0",
|
||||
"glob-ac-mod:-u": "crwdns76841:0crwdne76841:0",
|
||||
"glob-atk-mod:-u": "crwdns76842:0crwdne76842:0",
|
||||
"pass-perc-mod:-u": "crwdns76843:0crwdne76843:0",
|
||||
"death-save-mod:-u": "crwdns76844:0crwdne76844:0",
|
||||
"power-caster-lvl:-u": "crwdns76845:0crwdne76845:0",
|
||||
"halfling-luck-u": "crwdns76846:0crwdne76846:0",
|
||||
"tech-fighter-u": "crwdns76847:0crwdne76847:0",
|
||||
"tech-infiltrator-u": "crwdns76848:0crwdne76848:0",
|
||||
"class-options-u": "crwdns76849:0{class}crwdne76849:0",
|
||||
"class:-u": "crwdns76850:0crwdne76850:0",
|
||||
"subclass:-u": "crwdns76851:0crwdne76851:0",
|
||||
"race:-u": "crwdns76852:0crwdne76852:0",
|
||||
"subrace:-u": "crwdns76853:0crwdne76853:0",
|
||||
"2nd-class:-u": "crwdns76854:0crwdne76854:0",
|
||||
"lvl:-u": "crwdns76855:0crwdne76855:0",
|
||||
"3rd-class:-u": "crwdns76856:0crwdne76856:0",
|
||||
"4th-class:-u": "crwdns76857:0crwdne76857:0",
|
||||
"mutliclass-opts-u": "crwdns76858:0crwdne76858:0",
|
||||
"use-cust-class-u": "crwdns76859:0crwdne76859:0",
|
||||
"class-name:-u": "crwdns76860:0crwdne76860:0",
|
||||
"powercasting-ability:-u": "crwdns76861:0crwdne76861:0",
|
||||
"power-slots:-u": "crwdns76862:0crwdne76862:0",
|
||||
"power-full-u": "crwdns76863:0crwdne76863:0",
|
||||
"power-half-u": "crwdns76864:0crwdne76864:0",
|
||||
"power-third-u": "crwdns76865:0crwdne76865:0",
|
||||
"cust-class-opts": "crwdns76866:0crwdne76866:0",
|
||||
"normal": "crwdns76867:0crwdne76867:0",
|
||||
"expirtise": "crwdns76868:0crwdne76868:0",
|
||||
"skill-opts-u": "crwdns76869:0crwdne76869:0",
|
||||
"version": "crwdns76870:0crwdne76870:0",
|
||||
"always-roll-adv": "crwdns76871:0crwdne76871:0",
|
||||
"toggle-roll-adv": "crwdns76872:0crwdne76872:0",
|
||||
"query-roll-adv": "crwdns76873:0crwdne76873:0",
|
||||
"never-roll-adv": "crwdns76874:0crwdne76874:0",
|
||||
"never-whisper-roll": "crwdns76875:0crwdne76875:0",
|
||||
"query-whisper-roll": "crwdns76876:0crwdne76876:0",
|
||||
"always-whisper-roll": "crwdns76877:0crwdne76877:0",
|
||||
"never-roll-dmg": "crwdns76878:0crwdne76878:0",
|
||||
"always-roll-dmg": "crwdns76879:0crwdne76879:0",
|
||||
"add-char-to-templates:-u": "crwdns76880:0crwdne76880:0",
|
||||
"on": "crwdns76881:0crwdne76881:0",
|
||||
"off": "crwdns76882:0crwdne76882:0",
|
||||
"inventory:-u": "crwdns76883:0crwdne76883:0",
|
||||
"compendium-compatible": "crwdns76884:0crwdne76884:0",
|
||||
"simple": "crwdns76885:0crwdne76885:0",
|
||||
"encumbrance:-u": "crwdns76886:0crwdne76886:0",
|
||||
"ammo-tracking:-u": "crwdns76887:0crwdne76887:0",
|
||||
"general-opts-u": "crwdns76888:0crwdne76888:0",
|
||||
"transition-text": "crwdns76889:0crwdne76889:0",
|
||||
"transition-text-highlight": "crwdns76890:0crwdne76890:0",
|
||||
"choose-sheet-transfer": "crwdns76891:0crwdne76891:0",
|
||||
"community-sheet-u": "crwdns76892:0crwdne76892:0",
|
||||
"shaped-sheet-u": "crwdns76893:0crwdne76893:0",
|
||||
"transition-opts-u": "crwdns76894:0crwdne76894:0",
|
||||
"portions-sheet-utilize": "crwdns76895:0crwdne76895:0",
|
||||
"api-required-title": "crwdns76896:0crwdne76896:0",
|
||||
"api-required-u": "crwdns76897:0crwdne76897:0",
|
||||
"power_dc_mod:-u": "crwdns76898:0crwdne76898:0",
|
||||
"custom_ac:-u": "crwdns76899:0crwdne76899:0",
|
||||
"npc-info": "crwdns76900:0crwdne76900:0",
|
||||
"npc-pc": "crwdns76901:0crwdne76901:0",
|
||||
"roll-queries-info": "crwdns76902:0crwdne76902:0",
|
||||
"whisp-rolls-gm-info": "crwdns76903:0crwdne76903:0",
|
||||
"auto-dmg-roll-info": "crwdns76904:0crwdne76904:0",
|
||||
"add-char-to-templates-info": "crwdns76905:0crwdne76905:0",
|
||||
"inventory-info": "crwdns76906:0crwdne76906:0",
|
||||
"encumbrance-info": "crwdns76907:0crwdne76907:0",
|
||||
"ammo-tracking-info": "crwdns76908:0crwdne76908:0",
|
||||
"dungeons-and-dragons-styling": "crwdns76909:0crwdne76909:0",
|
||||
"dungeons-and-dragons-styling-info": "crwdns76910:0crwdne76910:0",
|
||||
"cd-bar1-value:-u": "crwdns76911:0crwdne76911:0",
|
||||
"cd-bar1-max:-u": "crwdns76912:0crwdne76912:0",
|
||||
"cd-bar1-link:-u": "crwdns76913:0crwdne76913:0",
|
||||
"cd-bar1-value-desc:-u": "crwdns76914:0crwdne76914:0",
|
||||
"cd-bar1-max-desc:-u": "crwdns76915:0crwdne76915:0",
|
||||
"cd-bar1-link-desc:-u": "crwdns76916:0crwdne76916:0",
|
||||
"cd-bar2-value:-u": "crwdns76917:0crwdne76917:0",
|
||||
"cd-bar2-max:-u": "crwdns76918:0crwdne76918:0",
|
||||
"cd-bar2-link:-u": "crwdns76919:0crwdne76919:0",
|
||||
"cd-bar2-value-desc:-u": "crwdns76920:0crwdne76920:0",
|
||||
"cd-bar2-max-desc:-u": "crwdns76921:0crwdne76921:0",
|
||||
"cd-bar2-link-desc:-u": "crwdns76922:0crwdne76922:0",
|
||||
"cd-bar3-value:-u": "crwdns76923:0crwdne76923:0",
|
||||
"cd-bar3-max:-u": "crwdns76924:0crwdne76924:0",
|
||||
"cd-bar3-link:-u": "crwdns76925:0crwdne76925:0",
|
||||
"cd-bar3-value-desc:-u": "crwdns76926:0crwdne76926:0",
|
||||
"cd-bar3-max-desc:-u": "crwdns76927:0crwdne76927:0",
|
||||
"cd-bar3-link-desc:-u": "crwdns76928:0crwdne76928:0",
|
||||
"npc-name-in-rolls:-u": "crwdns76929:0crwdne76929:0",
|
||||
"show": "crwdns76930:0crwdne76930:0",
|
||||
"hide": "crwdns76931:0crwdne76931:0",
|
||||
"npc-name-in-rolls-desc:-u": "crwdns76932:0crwdne76932:0",
|
||||
"public:-u": "crwdns76933:0crwdne76933:0",
|
||||
"to-gm:-u": "crwdns76934:0crwdne76934:0",
|
||||
"toggle-roll-whisper": "crwdns76935:0crwdne76935:0",
|
||||
"attribute-opts-u": "crwdns76936:0crwdne76936:0",
|
||||
"save-opts-u": "crwdns76937:0crwdne76937:0",
|
||||
"by-level": "crwdns76938:0crwdne76938:0",
|
||||
"prof-die": "crwdns76939:0crwdne76939:0",
|
||||
"custom": "crwdns76940:0crwdne76940:0",
|
||||
"core-die-roll:-u": "crwdns76941:0crwdne76941:0",
|
||||
"has-attack-u": "crwdns76942:0crwdne76942:0",
|
||||
"variant-phb": "crwdns76943:0crwdne76943:0",
|
||||
"carrying-capacity-mod:-u": "crwdns76944:0crwdne76944:0",
|
||||
"armor-class-tracking:-u": "crwdns76945:0crwdne76945:0",
|
||||
"automatic": "crwdns76946:0crwdne76946:0",
|
||||
"cantrip-progression:-u": "crwdns76947:0crwdne76947:0",
|
||||
"cantrip-dice-u": "crwdns76948:0crwdne76948:0",
|
||||
"cantrip-beam-u": "crwdns76949:0crwdne76949:0",
|
||||
"cantrips-u": "crwdns76950:0crwdne76950:0",
|
||||
"force_slots_total-u": "crwdns76951:0crwdne76951:0",
|
||||
"force_slots_remaining-u": "crwdns76952:0crwdne76952:0",
|
||||
"tech_slots_total-u": "crwdns76953:0crwdne76953:0",
|
||||
"tech_slots_remaining-u": "crwdns76954:0crwdne76954:0",
|
||||
"level-calculations:-u": "crwdns76955:0crwdne76955:0",
|
||||
"power_point_modifiers-u": "crwdns76956:0crwdne76956:0",
|
||||
"lvl-u": "crwdns76957:0crwdne76957:0",
|
||||
"include_power_desc:-u": "crwdns76958:0crwdne76958:0",
|
||||
"token_size-u": "crwdns76959:0crwdne76959:0",
|
||||
"add-dex-tiebreaker-u": "crwdns76960:0crwdne76960:0",
|
||||
"initiative-style:-u": "crwdns76961:0crwdne76961:0",
|
||||
"query-attr-u": "crwdns76962:0crwdne76962:0",
|
||||
"custom-skills-u": "crwdns76963:0crwdne76963:0",
|
||||
"weapon-u": "crwdns76964:0crwdne76964:0",
|
||||
"armor-u": "crwdns76965:0crwdne76965:0",
|
||||
"other-u": "crwdns76966:0crwdne76966:0",
|
||||
"source:-u": "crwdns76967:0crwdne76967:0",
|
||||
"source-type:-u": "crwdns76968:0crwdne76968:0",
|
||||
"racial": "crwdns76969:0crwdne76969:0",
|
||||
"class": "crwdns76970:0crwdne76970:0",
|
||||
"feat": "crwdns76971:0crwdne76971:0",
|
||||
"other": "crwdns76972:0crwdne76972:0",
|
||||
"partial": "crwdns76973:0crwdne76973:0",
|
||||
"show_all": "crwdns76974:0crwdne76974:0",
|
||||
"cr_only": "crwdns76975:0crwdne76975:0",
|
||||
"power-icons:-u": "crwdns76976:0crwdne76976:0",
|
||||
"custom-pb:-u": "crwdns76977:0crwdne76977:0",
|
||||
"show-global-attack-field-u": "crwdns76978:0crwdne76978:0",
|
||||
"show-global-damage-field-u": "crwdns76979:0crwdne76979:0",
|
||||
"show-global-save-field-u": "crwdns76980:0crwdne76980:0",
|
||||
"show-global-skill-field-u": "crwdns76981:0crwdne76981:0",
|
||||
"global-attack-u": "crwdns76982:0crwdne76982:0",
|
||||
"global-damage-u": "crwdns76983:0crwdne76983:0",
|
||||
"global-save-u": "crwdns76984:0crwdne76984:0",
|
||||
"global-skill-u": "crwdns76985:0crwdne76985:0",
|
||||
"global-damage": "crwdns76986:0crwdne76986:0",
|
||||
"core-die-roll-info": "crwdns76987:0crwdne76987:0",
|
||||
"pb-type-info": "crwdns76988:0crwdne76988:0",
|
||||
"global-save-info": "crwdns76989:0crwdne76989:0",
|
||||
"global-skill-info": "crwdns76990:0crwdne76990:0",
|
||||
"global-attack-info": "crwdns76991:0crwdne76991:0",
|
||||
"global-damage-info": "crwdns76992:0crwdne76992:0",
|
||||
"auto-level-calc-info": "crwdns76993:0crwdne76993:0",
|
||||
"simple-traits-info": "crwdns76994:0crwdne76994:0",
|
||||
"simple-proficiencies-info": "crwdns76995:0crwdne76995:0",
|
||||
"init-tiebreaker-info": "crwdns76996:0crwdne76996:0",
|
||||
"b-custom-info": "crwdns76997:0crwdne76997:0",
|
||||
"footer-wiki-link": "crwdns76998:0crwdne76998:0",
|
||||
"accepting-drop-u": "crwdns76999:0crwdne76999:0",
|
||||
"are_you_sure": "crwdns77000:0crwdne77000:0",
|
||||
"yes": "crwdns77001:0crwdne77001:0",
|
||||
"next": "crwdns77002:0crwdne77002:0",
|
||||
"cancel": "crwdns77003:0crwdne77003:0",
|
||||
"cancel-u": "crwdns77004:0crwdne77004:0",
|
||||
"choose": "crwdns77005:0crwdne77005:0",
|
||||
"innate:-u": "crwdns77006:0crwdne77006:0",
|
||||
"mod:-u": "crwdns77007:0crwdne77007:0",
|
||||
"hpmods:-u": "crwdns77008:0crwdne77008:0",
|
||||
"charmancer-welcome": "crwdns77009:0crwdne77009:0",
|
||||
"charmancer-what-is": "crwdns77010:0crwdne77010:0",
|
||||
"get-started": "crwdns77011:0crwdne77011:0",
|
||||
"opt-out-u": "crwdns77012:0crwdne77012:0",
|
||||
"charmancer-compendium": "crwdns77013:0crwdne77013:0",
|
||||
"charmancer-compendium-detail": "crwdns77014:0crwdne77014:0",
|
||||
"charmancer-choose-race": "crwdns77015:0crwdne77015:0",
|
||||
"charmancer-custom-race-name": "crwdns77016:0crwdne77016:0",
|
||||
"suggested-abilities": "crwdns77017:0crwdne77017:0",
|
||||
"class-powercasting": "crwdns77018:0crwdne77018:0",
|
||||
"ability-score-increase": "crwdns77019:0crwdne77019:0",
|
||||
"lawful-good": "crwdns77020:0crwdne77020:0",
|
||||
"neutral-good": "crwdns77021:0crwdne77021:0",
|
||||
"chaotic-good": "crwdns77022:0crwdne77022:0",
|
||||
"lawful-neutral": "crwdns77023:0crwdne77023:0",
|
||||
"neutral": "crwdns77024:0crwdne77024:0",
|
||||
"chaotic-neutral": "crwdns77025:0crwdne77025:0",
|
||||
"lawful-evil": "crwdns77026:0crwdne77026:0",
|
||||
"neutral-evil": "crwdns77027:0crwdne77027:0",
|
||||
"chaotic-evil": "crwdns77028:0crwdne77028:0",
|
||||
"tiny": "crwdns77029:0crwdne77029:0",
|
||||
"small": "crwdns77030:0crwdne77030:0",
|
||||
"medium": "crwdns77031:0crwdne77031:0",
|
||||
"large": "crwdns77032:0crwdne77032:0",
|
||||
"huge": "crwdns77033:0crwdne77033:0",
|
||||
"age": "crwdns77034:0crwdne77034:0",
|
||||
"gargantuan": "crwdns77035:0crwdne77035:0",
|
||||
"step1-equipment": "crwdns77036:0crwdne77036:0",
|
||||
"equipment-from-background": "crwdns77037:0crwdne77037:0",
|
||||
"equipment-from-class": "crwdns77038:0crwdne77038:0",
|
||||
"class-equipment": "crwdns77039:0crwdne77039:0",
|
||||
"starting-wealth": "crwdns77040:0crwdne77040:0",
|
||||
"starting-credit:": "crwdns77041:0crwdne77041:0",
|
||||
"no_class_warning-u": "crwdns77042:0crwdne77042:0",
|
||||
"standard-array": "crwdns77043:0crwdne77043:0",
|
||||
"roll-for-stats": "crwdns77044:0crwdne77044:0",
|
||||
"standard-roll": "crwdns77045:0crwdne77045:0",
|
||||
"charmancer-cancel-heading": "crwdns77046:0crwdne77046:0",
|
||||
"continue-charmancer": "crwdns77047:0crwdne77047:0",
|
||||
"save_progress_and_exit": "crwdns77048:0crwdne77048:0",
|
||||
"cancel_charactermancer": "crwdns77049:0crwdne77049:0",
|
||||
"charmancer-discard-warning": "crwdns77050:0crwdne77050:0",
|
||||
"mancer-opts-u": "crwdns77051:0crwdne77051:0",
|
||||
"relaunch-lvl1mancer-u": "crwdns77052:0crwdne77052:0",
|
||||
"point-buy": "crwdns77053:0crwdne77053:0",
|
||||
"available-points:": "crwdns77054:0crwdne77054:0",
|
||||
"equipment-choice-text": "crwdns77055:0crwdne77055:0",
|
||||
"charmancer-start": "crwdns77056:0crwdne77056:0",
|
||||
"clear-abilities": "crwdns77057:0crwdne77057:0",
|
||||
"use-charactermancer-for-new:-u": "crwdns77058:0crwdne77058:0",
|
||||
"use-charactermancer-for-new-info": "crwdns77059:0crwdne77059:0",
|
||||
"feat-pre-check": "crwdns77060:0crwdne77060:0"
|
||||
}
|
||||
@@ -408,7 +408,7 @@
|
||||
"average": "AVERAGE",
|
||||
"perfect": "PERFECT",
|
||||
"n/a": "N/A",
|
||||
"disclaimer": "© 2018. Starfinder, the Starfinder logo, the Paizo golem, all Paizo titles, the Starfinder Roleplaying Game rules, and Paizo’s character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries. 繁中翻譯:白貓(僅使用已有的譯名進行翻譯,剩下就是涼透了沒人要翻譯)",
|
||||
"disclaimer": "© 2018. Starfinder, the Starfinder logo, the Paizo golem, all Paizo titles, the Starfinder Roleplaying Game rules, and Paizo’s character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries. 正體中文翻譯:白貓(僅使用已有的譯名進行翻譯,剩下就是涼透了沒人要翻譯)",
|
||||
"light-armor": "輕甲",
|
||||
"heavy-armor": "重甲",
|
||||
"power-armor": "動力裝甲",
|
||||
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Básico",
|
||||
"SPECIAL-RULES": "Reglas Especiales",
|
||||
"NAME": "Nombre",
|
||||
"BASIC-SKILL": "Habilidad Básicas",
|
||||
"BASIC-SKILLS": "Habilidades Básicas",
|
||||
"ANIMAL-CARE": "Cría de animales",
|
||||
"CHARM": "Carisma",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Buscar",
|
||||
"SILENT-MOVE": "Movimiento Silencioso",
|
||||
"SWIM": "Nadar",
|
||||
"ADVANCED-SKILL": "Habilidad Avanzada",
|
||||
"ADVANCED-SKILLS": "Habilidades Avanzadas",
|
||||
"ANIMAL-TRAINING": "Adiestrar animales",
|
||||
"BLATHER": "Charlatanería",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Salidas",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Armas cuerpo a cuerpo",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Comp?",
|
||||
"WEAPON": "Nombre del Arma",
|
||||
"CRAFTSMANSHIP": "Calidad",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "Bonus HA",
|
||||
"TO-HIT": "Acierto",
|
||||
"DAMAGE": "Daño",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Impct.",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Daño",
|
||||
"ABBREVIATE-PARRY": "Bloq",
|
||||
"RANGED-WEAPONS": "Armas de Proyectil",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "Bonus HP",
|
||||
"TYPE": "Tipo",
|
||||
"RELOAD": "Recarga",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Pueril",
|
||||
"LESSER": "Menor",
|
||||
"ARCANE": "Arcana",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runas",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Usa media acción para canalizar",
|
||||
"SPELL-NAME": "Nombre",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Factor de dificultad",
|
||||
"CASTING-TIME": "Tiempo de conjuración",
|
||||
"DURATION": "Duración",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingrediente",
|
||||
"SPELL-DAMAGE": "Daño",
|
||||
"SPELL-DESCRIPTION": "Descripción",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Hechizo Pueril",
|
||||
"lesser-spell": "Hechizo Menor",
|
||||
"arcane-spell": "Hechizo Arcano",
|
||||
"divine-spell": "Hechizo Divino",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Runa",
|
||||
"INSCRIPTION-NUMBER": "Numero de Inscripciones",
|
||||
"EMPOWERMENT": "Encantamiento",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Tesoro/Botín/Notas",
|
||||
"PROTECTIVE-ITEMS": "Objetos de protección",
|
||||
"WORN": "Tengo",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Tipo de Armdr.",
|
||||
"ARMOR-POINTS": "Puntos de Armadura",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Bonus Magico",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total PA",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Cuerpo",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Zonas de impacto",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Cuerpo",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "El uso de armadura pesada reduce el movimiento en 1, a menos que tengas el talento robusto.",
|
||||
"BLOOD-LOSS": "Perdida de Sangre",
|
||||
"BLEEDING": "Sangrando",
|
||||
"ADVANCED-SKILL": "Habilidad Avanzada",
|
||||
"BASIC-SKILL": "Habilidad Básicas",
|
||||
"KNOWLEDGE-SKILL": "Habilidad de Conocimiento",
|
||||
"VARIOUS-SKILL": "Habilidad Diversa",
|
||||
"TARGET-NUMBER": "Objetivo",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Zonas de impacto",
|
||||
"HIT-HEAD": "Cabeza",
|
||||
"HIT-BODY": "Cuerpo",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Característica"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Base",
|
||||
"SPECIAL-RULES": "Règles Spéciales",
|
||||
"NAME": "Nom",
|
||||
"BASIC-SKILL": "Compétence de Base",
|
||||
"BASIC-SKILLS": "Compétences de Base",
|
||||
"ANIMAL-CARE": "Soin des animaux",
|
||||
"CHARM": "Charisme",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Fouille",
|
||||
"SILENT-MOVE": "Déplacement Silencieux",
|
||||
"SWIM": "Natation",
|
||||
"ADVANCED-SKILL": "Compétence Avancée",
|
||||
"ADVANCED-SKILLS": "Compétences Avancées",
|
||||
"ANIMAL-TRAINING": "Dressage",
|
||||
"BLATHER": "Baratin",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Débouchés",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Armes de Mêlée",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Maît?",
|
||||
"WEAPON": "Arme",
|
||||
"CRAFTSMANSHIP": "Qualité",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "Bonus CC",
|
||||
"TO-HIT": "Dés Min",
|
||||
"DAMAGE": "Dégâts",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Perc",
|
||||
"ABBREVIATE-IMPACT": "Perc",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Prd",
|
||||
"RANGED-WEAPONS": "Arme à Distance",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "Bonus de CT",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Rech",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Commune",
|
||||
"LESSER": "Mineure",
|
||||
"ARCANE": "Occulte",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Prendre une demi action pour la Focalisation",
|
||||
"SPELL-NAME": "Nom du Sort",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Difficulté",
|
||||
"CASTING-TIME": "Temps d'incantation",
|
||||
"DURATION": "Durée",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Dégats",
|
||||
"SPELL-DESCRIPTION": "Description du sort",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Magie Commune",
|
||||
"lesser-spell": "Magie Mineure",
|
||||
"arcane-spell": "Magie Occulte",
|
||||
"divine-spell": "Magie Divine",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Nombre de Symboles",
|
||||
"EMPOWERMENT": "Puissance",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Trésor/Butin/Notes",
|
||||
"PROTECTIVE-ITEMS": "Armure",
|
||||
"WORN": "Usé",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Type d'Armure",
|
||||
"ARMOR-POINTS": "Points d'Armure",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Bonus Magique",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total PA",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torse",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Points d'Armure",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torse",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Porter une armure lourde réduit de 1 les mouvement à moins d'avoir le Talent Robuste.",
|
||||
"BLOOD-LOSS": "Saignement",
|
||||
"BLEEDING": "Saignement",
|
||||
"ADVANCED-SKILL": "Compétence Avancée",
|
||||
"BASIC-SKILL": "Compétence de Base",
|
||||
"KNOWLEDGE-SKILL": "Compétence de Connaissance",
|
||||
"VARIOUS-SKILL": "Compétence",
|
||||
"TARGET-NUMBER": "Objectif",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Touché à la tête",
|
||||
"HIT-BODY": "Touché au torse",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Caracteristique"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Nome",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Abilità Base",
|
||||
"ANIMAL-CARE": "Allevare Animali",
|
||||
"CHARM": "Affascinare",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Cercare",
|
||||
"SILENT-MOVE": "Muoversi Silenziosamente",
|
||||
"SWIM": "Nuotare",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Abilità Avanzate",
|
||||
"ANIMAL-TRAINING": "Addestrare Animali",
|
||||
"BLATHER": "Ciarlare",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Uscite di Carriera",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Armi Corpo a Corpo",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Comp?",
|
||||
"WEAPON": "Arma",
|
||||
"CRAFTSMANSHIP": "Fattura",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "Bonus ad AC",
|
||||
"TO-HIT": "Per Colpire",
|
||||
"DAMAGE": "Danno",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impatto",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "D",
|
||||
"ABBREVIATE-PARRY": "P",
|
||||
"RANGED-WEAPONS": "Armi a Distanza",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "Bonus ad AB",
|
||||
"TYPE": "Tipo",
|
||||
"RELOAD": "Ricarica",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Comune",
|
||||
"LESSER": "Minore",
|
||||
"ARCANE": "Arcana",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Numero di Lancio",
|
||||
"CASTING-TIME": "Tempo di Lancio",
|
||||
"DURATION": "Durata",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredienti",
|
||||
"SPELL-DAMAGE": "Danno Incantesimo",
|
||||
"SPELL-DESCRIPTION": "Descrizione Incantesimo",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Incantesimo Comune",
|
||||
"lesser-spell": "Incantesimo Minore",
|
||||
"arcane-spell": "Incantesimo Arcano",
|
||||
"divine-spell": "Incantesimo Divino",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Runa",
|
||||
"INSCRIPTION-NUMBER": "Numero Iscrizione",
|
||||
"EMPOWERMENT": "Potenziamento",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Tesoro/Bottino/Note Inventario",
|
||||
"PROTECTIVE-ITEMS": "Oggetti Protettivi",
|
||||
"WORN": "Indossato",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Tipo Armatura",
|
||||
"ARMOR-POINTS": "Punti Armatura",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Bonus caratt. Magia",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Totale PA",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Busto",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Busto",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Indossare un'armatura pesante da un malus pari a -1 al movimento, a meno che non si abbia il talento Robusto.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Locazioni Danni",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "Basic",
|
||||
"SPECIAL-RULES": "Special Rules",
|
||||
"NAME": "Name",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"BASIC-SKILLS": "Basic Skills",
|
||||
"ANIMAL-CARE": "Animal Care",
|
||||
"CHARM": "Charm",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "Search",
|
||||
"SILENT-MOVE": "Silent Move",
|
||||
"SWIM": "Swim",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"ADVANCED-SKILLS": "Advanced Skills",
|
||||
"ANIMAL-TRAINING": "Animal Training",
|
||||
"BLATHER": "Blather",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "Career Exits",
|
||||
"TAKEN": "Taken",
|
||||
"MELEE-WEAPONS": "Melee Weapons",
|
||||
"MELEE": "Melee",
|
||||
"ABBREVIATE-PROFICIENCY": "Prof?",
|
||||
"WEAPON": "Weapon",
|
||||
"CRAFTSMANSHIP": "Craftsmanship",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "WS Bonus",
|
||||
"TO-HIT": "To Hit",
|
||||
"DAMAGE": "Damage",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"DAMAGE-INC-SB": "Melee damage already includes SB.",
|
||||
"IMPACT": "Impact",
|
||||
"ABBREVIATE-IMPACT": "Imp",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "Dmg",
|
||||
"ABBREVIATE-PARRY": "Pry",
|
||||
"RANGED-WEAPONS": "Ranged Weapons",
|
||||
"RANGED": "Ranged",
|
||||
"BS-BONUS": "BS Bonus",
|
||||
"TYPE": "Type",
|
||||
"RELOAD": "Reload",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "Total Melee Weapon Encumbrance",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "Total Ranged Weapon Encumbrance",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "Total Weapon Encumbrance",
|
||||
"ULRICS-FURY": "Ulric's Fury!",
|
||||
"FURY-TEST": "Fury Test",
|
||||
"FURY-DAMAGE": "Fury Damage",
|
||||
"ROLL-ULRICS-FURY": "Roll for Ulric's Fury!",
|
||||
"FURY-FAILS": "Fury Fails",
|
||||
"PETTY": "Petty",
|
||||
"LESSER": "Lesser",
|
||||
"ARCANE": "Arcane",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "Runes",
|
||||
"RITUALS": "Rituals",
|
||||
"PERFORM-CHANNELLING": "Take a Half Action to perform Channelling",
|
||||
"SPELL-NAME": "Name",
|
||||
"SPELL": "Spell",
|
||||
"CASTING-NUMBER": "Casting Number",
|
||||
"CASTING-TIME": "Casting Time",
|
||||
"DURATION": "Duration",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "Ingredient",
|
||||
"SPELL-DAMAGE": "Spell Damage",
|
||||
"SPELL-DESCRIPTION": "Spell Description",
|
||||
"RITUAL": "Ritual",
|
||||
"INGREDIENTS": "Ingredients",
|
||||
"RITUAL-DESCRIPTION": "Ritual Description",
|
||||
"ARCANE-LANGUAGE": "Arcane Language",
|
||||
"REQUIRED-MAGIC": "Required Magic",
|
||||
"XP-COST": "XP Cost",
|
||||
"CONDITIONS": "Conditions",
|
||||
"CONSEQUENCES": "Consquences",
|
||||
"petty-spell": "Petty Spell",
|
||||
"lesser-spell": "Lesser Spell",
|
||||
"arcane-spell": "Arcane Spell",
|
||||
"divine-spell": "Divine Spell",
|
||||
"PETTY-SPELL": "Petty Spell",
|
||||
"LESSER-SPELL": "Lesser Spell",
|
||||
"ARCANE-SPELL": "Arcane Spell",
|
||||
"DIVINE-SPELL": "Divine Spell",
|
||||
"RUNE": "Rune",
|
||||
"INSCRIPTION-NUMBER": "Inscription Number",
|
||||
"EMPOWERMENT": "Empowerment",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "Treasure/Loot/Inventory Notes",
|
||||
"PROTECTIVE-ITEMS": "Protective Items",
|
||||
"WORN": "Worn",
|
||||
"HEAD": "Head",
|
||||
"ARMOR-TYPE": "Armor Type",
|
||||
"ARMOR-POINTS": "Armor Points",
|
||||
"ABBREVIATE-ARMOR-POINTS": "AP",
|
||||
"MAGIC-BONUS": "Magic Bonus",
|
||||
"BONUS": "Bonus",
|
||||
"TOTAL-AP": "Total AP",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"LOCATION-DESCRIPTION": "H : Head / B : Body / A : Arms / L : Legs",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "Total Armor Encombrance",
|
||||
"TOTAL-WEIGHT-MAX": "The maximum total encumbrance your character can carry without slowing.",
|
||||
"MAX-PUSH-DRAG-LIFT": "This is the maximum encumbrance you can push/drag/lift. If the encumbrance you are pushing/dragging/lifting exceeds your maximum carrying capacity then your Movement drops to 1.",
|
||||
"LEATHER": "Leather",
|
||||
"MAIL": "Mail",
|
||||
"PLATE": "Plate",
|
||||
"LIGHT": "Light",
|
||||
"MEDIUM": "Medium",
|
||||
"HEAVY": "Heavy",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "Medium Armor",
|
||||
"HEAVY-ARMOR": "Heavy Armor",
|
||||
"HIT-LOCATIONS": "Hit Locations",
|
||||
"HEAD": "Head",
|
||||
"BODY": "Body",
|
||||
"TORSO": "Torso",
|
||||
"ARMS": "Arms",
|
||||
"LEGS": "Legs",
|
||||
"ABBREVIATE-HEAD": "H",
|
||||
"ABBREVIATE-BODY": "B",
|
||||
"ABBREVIATE-ARMS": "A",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "Wearing heavy armor lowers Movement by 1, unless you have the Sturdy talent.",
|
||||
"BLOOD-LOSS": "Blood Loss",
|
||||
"BLEEDING": "Bleeding",
|
||||
"ADVANCED-SKILL": "Advanced Skill",
|
||||
"BASIC-SKILL": "Basic Skill",
|
||||
"KNOWLEDGE-SKILL": "Knowledge Skill",
|
||||
"VARIOUS-SKILL": "Various Skill",
|
||||
"TARGET-NUMBER": "Target Number",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "Inscription Time",
|
||||
"INSCRIPTION-FAILS": "Inscription fails",
|
||||
"INSCRIPTION-SUCCEEDS": "Inscription succeeds",
|
||||
"RITUAL-FAILS": "Ritual fails",
|
||||
"RITUAL-SUCCEEDS": "Ritual succeeds",
|
||||
"HIT-LOCATION": "Hit Location",
|
||||
"HIT-HEAD": "Hit Head",
|
||||
"HIT-BODY": "Hit Body",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "Death from blood loss!",
|
||||
"OLD-TRAPPINGS": "Use old Trappings layout",
|
||||
"NEW-TRAPPINGS": "Use new Trappings layout",
|
||||
"DEFAULT-INITIATIVE": "Use default Initiative rules",
|
||||
"HOUSERULE-INITIATIVE": "Houserule: Apply Agility Bonus instead of Agility Characteristic to Initiative rolls",
|
||||
"CHAOS-MANIFESTATION": "Chaos Manifestation",
|
||||
"ROLL-BASIC-TABLES": "Roll on Basic Chaos Manifestaion Tables",
|
||||
"ROLL-EXTENDED-TABLES": "Roll on Extended Chaos Manifestaion Tables",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "Your body is rimed with frost. Take 1d10 Wounds, regardless of Toughness or Armour.",
|
||||
"SACRIFICE9": "You are robbed of your knowledge. You automatically fail any Academic Knowledge Tests you make in the next 1 hour.",
|
||||
"SACRIFICE10": "You lose 1d10 Wounds regardless of Toughness Bonus or armour.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"OPTIONAL-ARCANE-MARK": "<b>Optional Arcane Mark:</b> You must pass an Average (+0%) Willpower test or gain an Arcane Mark (see <i>Realms of Sorcery</i> page 175).",
|
||||
"ARCANE-LORE": "Arcane Lore",
|
||||
"LORE-OF-BEASTS": "Lore of Beasts",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "Life",
|
||||
"METAL": "Metal",
|
||||
"SHADOW": "Shadow",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"WRATH-ROLL": "Wrath Roll",
|
||||
"WRATH-TABLE": "Wrath Table",
|
||||
"WRATH": "Wrath",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "Taal & Rhya",
|
||||
"ULRIC": "Ulric",
|
||||
"VERENA": "Verena",
|
||||
"NO-LORE": "No Lore selected",
|
||||
"GM-DISCRETION": "GM's discretion",
|
||||
"MARK-GM-DISCRETION": "Mark at GM's discretion",
|
||||
"MARK-MANANN-1": "<b>Fishy:</b> You are infused with the odours of the sea. Permanently reduce your Fellowship Characteristic by 5%.",
|
||||
"MARK-MANANN-2": "<b>Pelagic Yearning:</b> You long for the open seas. When not on, or surrounded by, the sea, your Will Power is reduced by 5%.",
|
||||
"MARK-MANANN-3": "<b>Seaweed Growth:</b> Holy seaweed thrives somewhere on your body. At the GM's discretion, this may apply a -10% penalty to Fellowship Tests in som social situations.",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "<b>Unnatural Shadow:</b> Your shadow does not behave itself - moving often of it's own accord. The shifting wrongness of your shadow puts folk ill at ease, imposing a -10% penalty to Fellowship Tests made when interacting with non-magic users. Worse, superstitious peasants will need convincing that you are not a Daemon.",
|
||||
"MARK-SHADOW-9": "<b>Shrouded:</b> Your body draws shadows towards it. You gain a +10% bonus to Concealment Tests.",
|
||||
"MARK-SHADOW-10": "<b>Mark of <i>Ulgu</i>:</b> The rune of <i>Ulgu</i> appears somewhere on your body (GM's choice). You gain a +10% bonus to Channelling checks when casting spells from the Lore of Shadow.",
|
||||
"ARCANE-MARK": "Arcane Mark",
|
||||
"CHARACTERISTIC": "Characteristic"
|
||||
}
|
||||
@@ -74,6 +74,7 @@
|
||||
"BASIC": "crwdns74872:0crwdne74872:0",
|
||||
"SPECIAL-RULES": "crwdns74873:0crwdne74873:0",
|
||||
"NAME": "crwdns74874:0crwdne74874:0",
|
||||
"BASIC-SKILL": "crwdns75118:0crwdne75118:0",
|
||||
"BASIC-SKILLS": "crwdns74875:0crwdne74875:0",
|
||||
"ANIMAL-CARE": "crwdns74876:0crwdne74876:0",
|
||||
"CHARM": "crwdns74877:0crwdne74877:0",
|
||||
@@ -95,6 +96,7 @@
|
||||
"SEARCH": "crwdns74893:0crwdne74893:0",
|
||||
"SILENT-MOVE": "crwdns74894:0crwdne74894:0",
|
||||
"SWIM": "crwdns74895:0crwdne74895:0",
|
||||
"ADVANCED-SKILL": "crwdns75117:0crwdne75117:0",
|
||||
"ADVANCED-SKILLS": "crwdns74896:0crwdne74896:0",
|
||||
"ANIMAL-TRAINING": "crwdns74897:0crwdne74897:0",
|
||||
"BLATHER": "crwdns74898:0crwdne74898:0",
|
||||
@@ -162,6 +164,7 @@
|
||||
"CAREER-EXITS": "crwdns74960:0crwdne74960:0",
|
||||
"TAKEN": "crwdns74961:0crwdne74961:0",
|
||||
"MELEE-WEAPONS": "crwdns74962:0crwdne74962:0",
|
||||
"MELEE": "crwdns76433:0crwdne76433:0",
|
||||
"ABBREVIATE-PROFICIENCY": "crwdns74963:0crwdne74963:0",
|
||||
"WEAPON": "crwdns74964:0crwdne74964:0",
|
||||
"CRAFTSMANSHIP": "crwdns74965:0crwdne74965:0",
|
||||
@@ -170,7 +173,6 @@
|
||||
"WS-BONUS": "crwdns74968:0crwdne74968:0",
|
||||
"TO-HIT": "crwdns74969:0crwdne74969:0",
|
||||
"DAMAGE": "crwdns74970:0crwdne74970:0",
|
||||
"FURY-DAMAGE": "crwdns74971:0crwdne74971:0",
|
||||
"DAMAGE-INC-SB": "crwdns74972:0crwdne74972:0",
|
||||
"IMPACT": "crwdns74973:0crwdne74973:0",
|
||||
"ABBREVIATE-IMPACT": "crwdns74974:0crwdne74974:0",
|
||||
@@ -188,6 +190,7 @@
|
||||
"ABBREVIATE-DAMAGE": "crwdns74986:0crwdne74986:0",
|
||||
"ABBREVIATE-PARRY": "crwdns74987:0crwdne74987:0",
|
||||
"RANGED-WEAPONS": "crwdns74988:0crwdne74988:0",
|
||||
"RANGED": "crwdns76434:0crwdne76434:0",
|
||||
"BS-BONUS": "crwdns74989:0crwdne74989:0",
|
||||
"TYPE": "crwdns74990:0crwdne74990:0",
|
||||
"RELOAD": "crwdns74991:0crwdne74991:0",
|
||||
@@ -206,6 +209,11 @@
|
||||
"TOTAL-MELEE-WEAPON-ENCUMBRANCE": "crwdns75004:0crwdne75004:0",
|
||||
"TOTAL-RANGED-WEAPON-ENCUMBRANCE": "crwdns75005:0crwdne75005:0",
|
||||
"TOTAL-WEAPON-ENCUMBRANCE": "crwdns75006:0crwdne75006:0",
|
||||
"ULRICS-FURY": "crwdns76435:0crwdne76435:0",
|
||||
"FURY-TEST": "crwdns76436:0crwdne76436:0",
|
||||
"FURY-DAMAGE": "crwdns74971:0crwdne74971:0",
|
||||
"ROLL-ULRICS-FURY": "crwdns76437:0crwdne76437:0",
|
||||
"FURY-FAILS": "crwdns76438:0crwdne76438:0",
|
||||
"PETTY": "crwdns75007:0crwdne75007:0",
|
||||
"LESSER": "crwdns75008:0crwdne75008:0",
|
||||
"ARCANE": "crwdns75009:0crwdne75009:0",
|
||||
@@ -213,7 +221,7 @@
|
||||
"RUNES": "crwdns75011:0crwdne75011:0",
|
||||
"RITUALS": "crwdns75012:0crwdne75012:0",
|
||||
"PERFORM-CHANNELLING": "crwdns75013:0crwdne75013:0",
|
||||
"SPELL-NAME": "crwdns75014:0crwdne75014:0",
|
||||
"SPELL": "crwdns76439:0crwdne76439:0",
|
||||
"CASTING-NUMBER": "crwdns75015:0crwdne75015:0",
|
||||
"CASTING-TIME": "crwdns75016:0crwdne75016:0",
|
||||
"DURATION": "crwdns75017:0crwdne75017:0",
|
||||
@@ -226,16 +234,18 @@
|
||||
"INGREDIENT": "crwdns75024:0crwdne75024:0",
|
||||
"SPELL-DAMAGE": "crwdns75025:0crwdne75025:0",
|
||||
"SPELL-DESCRIPTION": "crwdns75026:0crwdne75026:0",
|
||||
"RITUAL": "crwdns76440:0crwdne76440:0",
|
||||
"INGREDIENTS": "crwdns76441:0crwdne76441:0",
|
||||
"RITUAL-DESCRIPTION": "crwdns75027:0crwdne75027:0",
|
||||
"ARCANE-LANGUAGE": "crwdns75028:0crwdne75028:0",
|
||||
"REQUIRED-MAGIC": "crwdns75029:0crwdne75029:0",
|
||||
"XP-COST": "crwdns75030:0crwdne75030:0",
|
||||
"CONDITIONS": "crwdns75031:0crwdne75031:0",
|
||||
"CONSEQUENCES": "crwdns75032:0crwdne75032:0",
|
||||
"petty-spell": "crwdns37288:0crwdne37288:0",
|
||||
"lesser-spell": "crwdns37289:0crwdne37289:0",
|
||||
"arcane-spell": "crwdns37290:0crwdne37290:0",
|
||||
"divine-spell": "crwdns37291:0crwdne37291:0",
|
||||
"PETTY-SPELL": "crwdns76442:0crwdne76442:0",
|
||||
"LESSER-SPELL": "crwdns76443:0crwdne76443:0",
|
||||
"ARCANE-SPELL": "crwdns76444:0crwdne76444:0",
|
||||
"DIVINE-SPELL": "crwdns76445:0crwdne76445:0",
|
||||
"RUNE": "crwdns75033:0crwdne75033:0",
|
||||
"INSCRIPTION-NUMBER": "crwdns75034:0crwdne75034:0",
|
||||
"EMPOWERMENT": "crwdns75035:0crwdne75035:0",
|
||||
@@ -282,23 +292,19 @@
|
||||
"TREASURE-LOOT-INVENTORY-NOTES": "crwdns75076:0crwdne75076:0",
|
||||
"PROTECTIVE-ITEMS": "crwdns75077:0crwdne75077:0",
|
||||
"WORN": "crwdns75078:0crwdne75078:0",
|
||||
"HEAD": "crwdns75079:0crwdne75079:0",
|
||||
"ARMOR-TYPE": "crwdns75080:0crwdne75080:0",
|
||||
"ARMOR-POINTS": "crwdns75081:0crwdne75081:0",
|
||||
"ABBREVIATE-ARMOR-POINTS": "crwdns75082:0crwdne75082:0",
|
||||
"MAGIC-BONUS": "crwdns75083:0crwdne75083:0",
|
||||
"BONUS": "crwdns75084:0crwdne75084:0",
|
||||
"TOTAL-AP": "crwdns75085:0crwdne75085:0",
|
||||
"LEATHER": "crwdns75086:0crwdne75086:0",
|
||||
"MAIL": "crwdns75087:0crwdne75087:0",
|
||||
"PLATE": "crwdns75088:0crwdne75088:0",
|
||||
"TORSO": "crwdns75089:0crwdne75089:0",
|
||||
"ARMS": "crwdns75090:0crwdne75090:0",
|
||||
"LEGS": "crwdns75091:0crwdne75091:0",
|
||||
"LOCATION-DESCRIPTION": "crwdns75092:0crwdne75092:0",
|
||||
"TOTAL-ARMOR-ENCUMBRANCE": "crwdns75093:0crwdne75093:0",
|
||||
"TOTAL-WEIGHT-MAX": "crwdns75094:0crwdne75094:0",
|
||||
"MAX-PUSH-DRAG-LIFT": "crwdns75095:0crwdne75095:0",
|
||||
"LEATHER": "crwdns75086:0crwdne75086:0",
|
||||
"MAIL": "crwdns75087:0crwdne75087:0",
|
||||
"PLATE": "crwdns75088:0crwdne75088:0",
|
||||
"LIGHT": "crwdns75096:0crwdne75096:0",
|
||||
"MEDIUM": "crwdns75097:0crwdne75097:0",
|
||||
"HEAVY": "crwdns75098:0crwdne75098:0",
|
||||
@@ -306,7 +312,11 @@
|
||||
"MEDIUM-ARMOR": "crwdns75100:0crwdne75100:0",
|
||||
"HEAVY-ARMOR": "crwdns75101:0crwdne75101:0",
|
||||
"HIT-LOCATIONS": "crwdns75102:0crwdne75102:0",
|
||||
"HEAD": "crwdns75079:0crwdne75079:0",
|
||||
"BODY": "crwdns75103:0crwdne75103:0",
|
||||
"TORSO": "crwdns75089:0crwdne75089:0",
|
||||
"ARMS": "crwdns75090:0crwdne75090:0",
|
||||
"LEGS": "crwdns75091:0crwdne75091:0",
|
||||
"ABBREVIATE-HEAD": "crwdns75104:0crwdne75104:0",
|
||||
"ABBREVIATE-BODY": "crwdns75105:0crwdne75105:0",
|
||||
"ABBREVIATE-ARMS": "crwdns75106:0crwdne75106:0",
|
||||
@@ -320,8 +330,6 @@
|
||||
"ARMOR-PENALTIES-HEAVY": "crwdns75114:0crwdne75114:0",
|
||||
"BLOOD-LOSS": "crwdns75115:0crwdne75115:0",
|
||||
"BLEEDING": "crwdns75116:0crwdne75116:0",
|
||||
"ADVANCED-SKILL": "crwdns75117:0crwdne75117:0",
|
||||
"BASIC-SKILL": "crwdns75118:0crwdne75118:0",
|
||||
"KNOWLEDGE-SKILL": "crwdns75119:0crwdne75119:0",
|
||||
"VARIOUS-SKILL": "crwdns75120:0crwdne75120:0",
|
||||
"TARGET-NUMBER": "crwdns75121:0crwdne75121:0",
|
||||
@@ -341,6 +349,8 @@
|
||||
"INSCRIPTION-TIME": "crwdns75135:0crwdne75135:0",
|
||||
"INSCRIPTION-FAILS": "crwdns75136:0crwdne75136:0",
|
||||
"INSCRIPTION-SUCCEEDS": "crwdns75137:0crwdne75137:0",
|
||||
"RITUAL-FAILS": "crwdns76446:0crwdne76446:0",
|
||||
"RITUAL-SUCCEEDS": "crwdns76447:0crwdne76447:0",
|
||||
"HIT-LOCATION": "crwdns75138:0crwdne75138:0",
|
||||
"HIT-HEAD": "crwdns75139:0crwdne75139:0",
|
||||
"HIT-BODY": "crwdns75140:0crwdne75140:0",
|
||||
@@ -394,6 +404,8 @@
|
||||
"BLOOD-DEATH": "crwdns75188:0crwdne75188:0",
|
||||
"OLD-TRAPPINGS": "crwdns75189:0crwdne75189:0",
|
||||
"NEW-TRAPPINGS": "crwdns75190:0crwdne75190:0",
|
||||
"DEFAULT-INITIATIVE": "crwdns76448:0crwdne76448:0",
|
||||
"HOUSERULE-INITIATIVE": "crwdns76449:0crwdne76449:0",
|
||||
"CHAOS-MANIFESTATION": "crwdns75191:0crwdne75191:0",
|
||||
"ROLL-BASIC-TABLES": "crwdns75192:0crwdne75192:0",
|
||||
"ROLL-EXTENDED-TABLES": "crwdns75193:0crwdne75193:0",
|
||||
@@ -548,6 +560,7 @@
|
||||
"SACRIFICE8": "crwdns75342:0crwdne75342:0",
|
||||
"SACRIFICE9": "crwdns75343:0crwdne75343:0",
|
||||
"SACRIFICE10": "crwdns75344:0crwdne75344:0",
|
||||
"ARCANE-MARK": "crwdns75579:0crwdne75579:0",
|
||||
"OPTIONAL-ARCANE-MARK": "crwdns75345:0crwdne75345:0",
|
||||
"ARCANE-LORE": "crwdns75346:0crwdne75346:0",
|
||||
"LORE-OF-BEASTS": "crwdns75347:0crwdne75347:0",
|
||||
@@ -567,6 +580,9 @@
|
||||
"LIFE": "crwdns75361:0crwdne75361:0",
|
||||
"METAL": "crwdns75362:0crwdne75362:0",
|
||||
"SHADOW": "crwdns75363:0crwdne75363:0",
|
||||
"NO-LORE": "crwdns75406:0crwdne75406:0",
|
||||
"GM-DISCRETION": "crwdns75407:0crwdne75407:0",
|
||||
"MARK-GM-DISCRETION": "crwdns75408:0crwdne75408:0",
|
||||
"WRATH-ROLL": "crwdns75364:0crwdne75364:0",
|
||||
"WRATH-TABLE": "crwdns75365:0crwdne75365:0",
|
||||
"WRATH": "crwdns75366:0crwdne75366:0",
|
||||
@@ -609,9 +625,6 @@
|
||||
"TAAL-RHYA": "crwdns75403:0crwdne75403:0",
|
||||
"ULRIC": "crwdns75404:0crwdne75404:0",
|
||||
"VERENA": "crwdns75405:0crwdne75405:0",
|
||||
"NO-LORE": "crwdns75406:0crwdne75406:0",
|
||||
"GM-DISCRETION": "crwdns75407:0crwdne75407:0",
|
||||
"MARK-GM-DISCRETION": "crwdns75408:0crwdne75408:0",
|
||||
"MARK-MANANN-1": "crwdns75409:0crwdne75409:0",
|
||||
"MARK-MANANN-2": "crwdns75410:0crwdne75410:0",
|
||||
"MARK-MANANN-3": "crwdns75411:0crwdne75411:0",
|
||||
@@ -782,6 +795,5 @@
|
||||
"MARK-SHADOW-8": "crwdns75576:0crwdne75576:0",
|
||||
"MARK-SHADOW-9": "crwdns75577:0crwdne75577:0",
|
||||
"MARK-SHADOW-10": "crwdns75578:0crwdne75578:0",
|
||||
"ARCANE-MARK": "crwdns75579:0crwdne75579:0",
|
||||
"CHARACTERISTIC": "crwdns75580:0crwdne75580:0"
|
||||
}
|
||||
Reference in New Issue
Block a user